League of Legends Viktor build
Viktor Mid build
A rare build that wins more.
- won
- 48.8%
- games
- 197,494
- Win impact
- -1.2
- Pick rate
- 2.6%
Starting itemsDark Seal + Refillable Potion
Dark Seal + Refillable Potion wins more than Doran's Ring + Health Potion x2, the most picked: +2.8 against +1.5 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 99% | 48.8% | +1.5 could be noise | |
| <1% | 45.1% | -3.6 clear difference | |
| <1% | 55.2% | +2.8 could be noise | |
| <1% | 48.3% | -1.4 could be noise | |
| <1% | 52.4% | -0.9 could be noise | |
| <1% | 49.4% | -0.2 could be noise | |
| <1% | 43.7% | -0.5 could be noise | |
| <1% | 47.9% | -1.9 could be noise |
BootsPlated Steelcaps
Plated Steelcaps wins more than Sorcerer's Shoes, the most picked: +2.0 against +1.3 per 100 games. It could be noise.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 57% | 50.5% | +1.3 could be noise | 13:48 | |
| 22% | 48.3% | -1.2 clear difference | 12:09 | |
| 13% | 46.5% | -1.5 clear difference | 14:00 | |
| 5% | 51.3% | +0.3 could be noise | 12:55 | |
| 3% | 50.1% | +2.0 could be noise | 13:43 | |
| <1% | 51.0% | -0.2 could be noise |
Against a mostly AD team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 58% | 52.8% | most bought | |
| 22% | 50.0% | about even | |
| 7% | 54.9% | won more | |
| 7% | 47.4% | about even |
Against a mostly AP team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 54% | 50.3% | most bought | |
| 22% | 50.0% | about even | |
| 20% | 47.9% | about even | |
| 4% | 51.1% | about even |
Bought more against one damage type
| Choice | AD team | AP team |
|---|---|---|
| 7% | 22% | |
| 7% | <1% | |
| 39% | 32% | |
| 58% | 54% | |
| 19% | 22% | |
| 22% | 20% | |
| 42% | 44% | |
| 16% | 18% | |
| 32% | 33% | |
| 6% | 7% |
Item 1Blackfire Torch
Win added here: +1.1 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 74% | 49.4% | +1.1 could be noise | 11:43 | |
| 22% | 48.1% | -1.3 clear difference | 11:27 | |
| 2% | 47.0% | -0.3 clear difference | 11:13 | |
| 1% | 51.8% | +1.7 could be noise | 11:45 | |
| <1% | 48.6% | +1.2 could be noise | 12:28 | |
| <1% | 49.1% | -0.4 could be noise | ||
| <1% | 47.4% | -0.8 could be noise | ||
| <1% | 46.0% | +1.1 could be noise |
Finished together
| Choice | Picked | Won | games |
|---|---|---|---|
| 17% | 60.5% | 19,327 | |
| 10% | - | 10,690 | |
| 6% | - | 6,753 | |
| 6% | - | 6,349 |
Item 2Lich Bane
Win added here: +0.7 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 42% | 52.3% | +0.7 could be noise | 20:10 | |
| 17% | 50.0% | +0.5 could be noise | 20:44 | |
| 16% | 51.2% | -0.5 could be noise | 20:47 | |
| 11% | 50.1% | -1.8 could be noise | 19:38 | |
| 6% | 48.1% | -0.6 could be noise | 21:46 | |
| 2% | 47.9% | -0.9 could be noise | ||
| 1% | 81.0% | bought when already ahead | ||
| 1% | 53.5% | +1.3 could be noise |
Finished together
| Choice | Picked | Won | games |
|---|---|---|---|
| 17% | 60.5% | 19,327 | |
| 10% | - | 10,690 | |
| 6% | - | 6,753 | |
| 6% | - | 6,349 |
Item 3Rabadon's Deathcap
Rabadon's Deathcap is part of the build that wins more: +2.7 per 100 games, against -0.4 for the build most players finish.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 40% | 53.8% | -0.7 could be noise | 27:08 | |
| 22% | 54.6% | -0.3 could be noise | 26:39 | |
| 13% | 57.3% | +0.2 could be noise | 26:51 | |
| 7% | 57.0% | +0.5 could be noise | 25:60 | |
| 4% | 50.5% | -0.1 could be noise | 26:45 | |
| 3% | 50.7% | +0.2 could be noise | ||
| 3% | 80.8% | bought when already ahead | ||
| 1% | 55.2% | +2.0 could be noise |
Finished together
| Choice | Picked | Won | games |
|---|---|---|---|
| 17% | 60.5% | 19,327 | |
| 10% | - | 10,690 | |
| 6% | - | 6,753 | |
| 6% | - | 6,349 |
Item 4Banshee's Veil
Banshee's Veil adds the most wins we measured here: +1.5 per 100 games. Rabadon's Deathcap, the most picked, has no number to compare.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 43% | 55.9% | -0.5 could be noise | 31:45 | |
| 20% | 52.8% | +0.2 could be noise | 32:20 | |
| 13% | 61.2% | -0.4 could be noise | 32:16 | |
| 6% | 71.4% | bought when already ahead | 27:43 | |
| 5% | 56.7% | +1.4 could be noise | ||
| 4% | 62.6% | +0.1 could be noise | ||
| 2% | 53.0% | +1.5 could be noise | ||
| 2% | 47.0% | bought when already behind |
Item 5Mejai's Soulstealer
Mejai's Soulstealer wins more than Void Staff, the most picked: +2.4 against +1.5 per 100 games. It could be noise.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 26% | 57.8% | -0.1 could be noise | 36:35 | |
| 18% | 54.1% | +1.5 could be noise | 36:40 | |
| 13% | 55.8% | -1.1 clear difference | 35:50 | |
| 9% | 54.3% | -0.3 could be noise | 36:46 | |
| 7% | 53.7% | -0.8 clear difference | 37:52 | |
| 5% | 65.3% | +2.4 could be noise | ||
| 5% | 50.2% | -1.6 clear difference | ||
| 4% | 48.5% | +0.2 could be noise |
Item 6Void Staff
| Choice | Picked | Won | Time |
|---|---|---|---|
| 26% | 49.5% | 39:40 | |
| 18% | 48.2% | 39:17 | |
| 11% | 56.0% | 39:07 | |
| 10% | 50.3% | 39:42 | |
| 7% | 43.1% | 41:12 |
KeystoneArcane Comet
Arcane Comet wins more than Deathfire Touch, the most picked: +1.5 against +0.6 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 90% | 48.9% | +0.6 could be noise | |
| 7% | 48.6% | -0.8 clear difference | |
| 1% | 51.2% | +1.5 could be noise | |
| <1% | 51.8% | +0.3 could be noise | |
| <1% | 45.6% | -2.9 clear difference | |
| <1% | 46.8% | +0.1 could be noise | |
| <1% | 48.2% | -1.7 could be noise | |
| <1% | 50.0% | -1.9 could be noise |
Primary row 1Axiom Arcanist
Axiom Arcanist wins more than Manaflow Band, the most picked: +0.9 against +0.7 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 98% | 48.8% | +0.7 could be noise | |
| 1% | 52.4% | +0.9 could be noise | |
| <1% | 47.0% | -1.6 could be noise | |
| <1% | 54.5% | +0.5 could be noise | |
| <1% | 44.9% | -2.4 clear difference | |
| <1% | 50.7% | +0.6 could be noise | |
| <1% | 48.2% | -0.3 could be noise | |
| <1% | 47.4% | -2.8 clear difference |
Primary row 2Absolute Focus
Absolute Focus wins more than Transcendence, the most picked: +0.6 against +0.3 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 73% | 48.9% | +0.3 could be noise | |
| 25% | 48.6% | -0.2 could be noise | |
| 1% | 49.9% | +0.6 could be noise | |
| <1% | 44.6% | -4.0 clear difference | |
| <1% | 48.0% | -1.7 could be noise | |
| <1% | 56.1% | +1.9 could be noise | |
| <1% | 46.9% | 0.0 could be noise | |
| <1% | 53.8% | -1.1 could be noise |
Primary row 3Gathering Storm
Gathering Storm wins more than Scorch, the most picked: +0.8 against +0.1 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 95% | 48.9% | +0.1 could be noise | |
| 3% | 49.2% | +0.8 could be noise | |
| <1% | 50.3% | -0.8 could be noise | |
| <1% | 46.5% | -2.4 could be noise | |
| <1% | 43.5% | -2.0 could be noise | |
| <1% | 47.3% | -2.5 could be noise | |
| <1% | 46.7% | -3.8 clear difference | |
| <1% | 55.5% | +3.4 could be noise |
Secondary pathResolve
Win added here: +0.4 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 75% | 48.9% | +0.4 could be noise | |
| 22% | 48.6% | -0.4 could be noise | |
| 2% | 50.3% | +1.1 could be noise | |
| 1% | 48.4% | -1.7 clear difference | |
| <1% | 47.0% | -2.2 clear difference |
Secondary runesUnflinching + Shield Bash
Unflinching + Shield Bash wins more than Shield Bash + Bone Plating, the most picked: +1.9 against -0.8 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 94% | 48.9% | -0.8 could be noise | |
| 1% | 47.6% | -0.4 could be noise | |
| 1% | 49.8% | +1.9 clear difference | |
| 1% | 52.1% | +1.8 clear difference | |
| 1% | 50.5% | +1.5 clear difference | |
| <1% | 52.2% | +1.9 clear difference | |
| <1% | 48.3% | +0.1 could be noise | |
| <1% | 46.3% | -0.5 could be noise |
Offence shardAdaptive Force
Adaptive Force wins more than Attack Speed, the most picked: +1.0 against -1.0 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 94% | 48.8% | -1.0 could be noise | |
| 5% | 50.1% | +1.0 clear difference | |
| 1% | 49.6% | +0.8 clear difference |
Flex shardMovement Speed
Movement Speed wins more than Adaptive Force, the most picked: +1.9 against -1.9 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 90% | 48.7% | -1.9 could be noise | |
| 9% | 50.1% | +1.9 clear difference | |
| <1% | 46.4% | -0.9 could be noise |
Defence shardHealth Scaling
Win added here: +0.2 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 71% | 48.9% | +0.2 could be noise | |
| 27% | 48.7% | -0.2 could be noise | |
| 1% | 48.9% | 0.0 could be noise |
EQW
SkillsE > Q > W
Win added here: +4.1 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| EQWE + Q + W | 98% | 49.0% | +4.1 could be noise |
| QEWQ + E + W | 2% | 46.8% | -3.5 clear difference |
| EWQE + W + Q | <1% | 41.3% | too big to trust |
| QWEQ + W + E | <1% | 36.6% | too big to trust |
Levels 1 to 18
- 1Q
- 2E
- 3W
- 4E
- 5E
- 6R
- 7E
- 8Q
- 9E
- 10Q
- 11R
- 12Q
- 13Q
- 14W
- 15W
- 16R
- 17W
- 18W
Max E first: 49.6% won. Max Q first: 47.2% won (about even).
Evolve order: E > Q > W > R
- Q
- E
- W
- E
- E
- R
- E
- Q
- E
- Q
- R
- Q
- Q
- W
- W
- R
- W
- W
Evolve orderEQWR
SpellsFlash + Ghost
Flash + Ghost wins more than Flash + Teleport, the most picked: +2.5 against -1.8 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 82% | 48.4% | -1.8 could be noise | |
| 7% | 51.5% | +2.5 clear difference | |
| 6% | 50.0% | +0.8 clear difference | |
| 3% | 50.4% | +1.4 clear difference | |
| 3% | 49.9% | +0.7 clear difference | |
| <1% | 49.8% | +0.6 clear difference | |
| <1% | 47.8% | -3.6 could be noise | |
| <1% | 50.0% | -2.8 could be noise |
- won
- 57.9%
- games
- 485
- Win impact
- +4.1
- Pick rate
- 0.3%
Starting itemsDoran's Ring + Health Potion x2
The usual pick here: players of this build don't agree on one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 99% | 48.8% | +1.5 could be noise | |
| <1% | 45.1% | -3.6 clear difference | |
| <1% | 55.2% | +2.8 could be noise | |
| <1% | 48.3% | -1.4 could be noise | |
| <1% | 52.4% | -0.9 could be noise | |
| <1% | 49.4% | -0.2 could be noise | |
| <1% | 43.7% | -0.5 could be noise | |
| <1% | 47.9% | -1.9 could be noise |
BootsSorcerer's Shoes
| Choice | Picked | Won |
|---|---|---|
| 40% | 63.2% | |
| 31% | 57.2% | |
| 22% | 56.9% | |
| 4% | 45.0% | |
| 3% | 46.2% |
Item 1Blackfire Torch
| Choice | Picked | Won |
|---|---|---|
| 78% | 58.3% | |
| 14% | 58.2% | |
| 5% | 65.4% | |
| 2% | 50.0% | |
| 1% | 33.3% |
Item 2Lich Bane
| Choice | Picked | Won |
|---|---|---|
| 30% | 61.9% | |
| 19% | 54.9% | |
| 19% | 64.2% | |
| 14% | 62.1% | |
| 5% | 54.5% |
Item 3Zhonya's Hourglass
| Choice | Picked | Won |
|---|---|---|
| 40% | 61.7% | |
| 16% | 66.7% | |
| 14% | 56.1% | |
| 7% | 63.2% | |
| 5% | 60.0% |
Item 4Rabadon's Deathcap
| Choice | Picked | Won |
|---|---|---|
| 25% | 69.0% | |
| 22% | 64.0% | |
| 16% | 55.6% | |
| 6% | 71.4% | |
| 4% | 100.0% |
Item 5Void Staff
The usual pick here: players of this build don't agree on one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 26% | 57.8% | -0.1 could be noise | 36:35 | |
| 18% | 54.1% | +1.5 could be noise | 36:40 | |
| 13% | 55.8% | -1.1 clear difference | 35:50 | |
| 9% | 54.3% | -0.3 could be noise | 36:46 | |
| 7% | 53.7% | -0.8 clear difference | 37:52 | |
| 5% | 65.3% | +2.4 could be noise | ||
| 5% | 50.2% | -1.6 clear difference | ||
| 4% | 48.5% | +0.2 could be noise |
Item 6Shadowflame
The usual pick here: players of this build don't agree on one.
| Choice | Picked | Won | Time |
|---|---|---|---|
| 26% | 49.5% | 39:40 | |
| 18% | 48.2% | 39:17 | |
| 11% | 56.0% | 39:07 | |
| 10% | 50.3% | 39:42 | |
| 7% | 43.1% | 41:12 |
KeystoneDeathfire Touch
| Choice | Picked | Won |
|---|---|---|
| 47% | 55.4% |
Primary row 1Manaflow Band
| Choice | Picked | Won |
|---|---|---|
| 47% | 55.4% |
Primary row 2Transcendence
| Choice | Picked | Won |
|---|---|---|
| 47% | 55.4% |
Primary row 3Scorch
| Choice | Picked | Won |
|---|---|---|
| 47% | 55.4% |
Secondary pathResolve
| Choice | Picked | Won |
|---|---|---|
| 47% | 55.4% |
Offence shardAttack Speed
| Choice | Picked | Won |
|---|---|---|
| 47% | 55.4% |
Flex shardAdaptive Force
| Choice | Picked | Won |
|---|---|---|
| 47% | 55.4% |
Defence shardHealth Scaling
| Choice | Picked | Won |
|---|---|---|
| 47% | 55.4% |
EQW
SkillsE > Q > W
| Choice | Picked | Won | Win added |
|---|---|---|---|
| EQWE + Q + W | 98% | 49.0% | +4.1 could be noise |
| QEWQ + E + W | 2% | 46.8% | -3.5 clear difference |
| EWQE + W + Q | <1% | 41.3% | too big to trust |
| QWEQ + W + E | <1% | 36.6% | too big to trust |
- Q
- E
- W
- E
- E
- R
- E
- Q
- E
- Q
- R
- Q
- Q
- W
- W
- R
- W
- W
Evolve orderEQWR
SpellsFlash + Ghost
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 82% | 48.4% | -1.8 could be noise | |
| 7% | 51.5% | +2.5 clear difference | |
| 6% | 50.0% | +0.8 clear difference | |
| 3% | 50.4% | +1.4 clear difference | |
| 3% | 49.9% | +0.7 clear difference | |
| <1% | 49.8% | +0.6 clear difference | |
| <1% | 47.8% | -3.6 could be noise | |
| <1% | 50.0% | -2.8 could be noise |
Viktor Bot build
- won
- 49.6%
- games
- 48,698
- Win impact
- -0.3
- Pick rate
- 0.6%
Starting itemsDoran's Ring + Health Potion x2
Win added here: +2.6 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 98% | 49.6% | +2.6 could be noise | |
| <1% | 46.1% | -3.6 clear difference | |
| <1% | 49.1% | -0.8 could be noise | |
| <1% | 41.3% | -0.4 could be noise | |
| <1% | 47.3% | -2.3 clear difference |
BootsBoots of Swiftness
Boots of Swiftness wins more than Sorcerer's Shoes, the most picked: +1.1 against -0.8 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 79% | 50.1% | -0.8 could be noise | 13:35 | |
| 13% | 48.2% | 0.0 could be noise | 13:04 | |
| 5% | 52.9% | +1.1 clear difference | 13:37 | |
| 2% | 50.3% | +1.5 clear difference | 14:09 | |
| 1% | 47.7% | +2.3 clear difference | 13:55 |
Against a mostly AD team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 76% | 52.3% | most bought | |
| 13% | 48.3% | about even | |
| 5% | 53.9% | about even | |
| 3% | 51.6% | about even |
Against a mostly AP team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 77% | 49.8% | most bought | |
| 12% | 51.0% | about even | |
| 4% | 50.2% | about even | |
| 4% | 53.3% | about even |
Bought more against one damage type
| Choice | AD team | AP team |
|---|---|---|
| 41% | 36% | |
| 2% | 5% | |
| 31% | 33% | |
| 13% | 15% | |
| 8% | 10% | |
| 13% | 12% |
Item 1Blackfire Torch
Win added here: +1.2 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 77% | 50.0% | +1.2 could be noise | 11:24 | |
| 21% | 48.8% | -1.3 clear difference | 11:19 | |
| <1% | 45.5% | +0.4 could be noise | 10:60 | |
| <1% | 43.4% | +0.3 could be noise | 12:12 | |
| <1% | 59.1% | +1.5 could be noise | 11:48 | |
| <1% | 43.7% | -0.4 could be noise | ||
| <1% | 35.2% | +0.9 could be noise | ||
| <1% | 55.6% | -0.4 could be noise |
Finished together
| Choice | Picked | Won | games |
|---|---|---|---|
| 15% | - | 4,986 | |
| 10% | 56.2% | 3,153 | |
| 10% | - | 3,118 | |
| 7% | - | 2,357 |
Item 2Lich Bane
Win added here: +1.6 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 37% | 51.6% | +1.6 could be noise | 18:55 | |
| 25% | 49.8% | -1.2 could be noise | 19:36 | |
| 17% | 49.6% | -1.7 could be noise | 18:26 | |
| 9% | 50.2% | +1.2 could be noise | 19:13 | |
| 3% | 46.8% | -0.2 could be noise | 20:14 | |
| 1% | 51.8% | +0.1 could be noise | ||
| 1% | 75.9% | bought when already ahead | ||
| <1% | 47.2% | +2.6 could be noise |
Finished together
| Choice | Picked | Won | games |
|---|---|---|---|
| 15% | - | 4,986 | |
| 10% | 56.2% | 3,153 | |
| 10% | - | 3,118 | |
| 7% | - | 2,357 |
Item 3Rabadon's Deathcap
Rabadon's Deathcap is part of the build that wins more: +2.0 per 100 games, against -0.7 for the build most players finish.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 35% | 51.9% | -1.4 could be noise | 25:39 | |
| 23% | 53.4% | +0.1 could be noise | 25:56 | |
| 19% | 53.0% | +0.3 could be noise | 25:10 | |
| 7% | 55.4% | +0.5 could be noise | 24:38 | |
| 4% | 48.9% | +0.3 could be noise | 25:31 | |
| 3% | 48.3% | +0.9 could be noise often behind | ||
| 2% | 80.2% | bought when already ahead | ||
| 1% | 52.8% | +2.2 could be noise |
Finished together
| Choice | Picked | Won | games |
|---|---|---|---|
| 15% | - | 4,986 | |
| 10% | 56.2% | 3,153 | |
| 10% | - | 3,118 | |
| 7% | - | 2,357 |
Item 4Banshee's Veil
Banshee's Veil adds the most wins we measured here: +2.0 per 100 games. Rabadon's Deathcap, the most picked, has no number to compare.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 48% | 50.4% | -1.7 could be noise | 30:45 | |
| 16% | 51.0% | +1.3 clear difference | 30:58 | |
| 11% | 56.8% | -0.4 could be noise | 30:40 | |
| 8% | 58.3% | +0.7 could be noise | 30:46 | |
| 4% | 73.5% | bought when already ahead | ||
| 3% | 53.0% | +2.0 clear difference | ||
| 3% | 45.2% | -0.2 could be noise |
Item 5Cryptbloom
Cryptbloom wins more than Void Staff, the most picked: +1.1 against +1.0 per 100 games. It could be noise.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 21% | 52.9% | -1.1 could be noise | 35:10 | |
| 18% | 54.0% | +1.0 could be noise | 35:17 | |
| 17% | 51.5% | -1.1 could be noise | 34:54 | |
| 11% | 50.9% | -0.8 could be noise | 35:57 | |
| 6% | 52.5% | -1.2 could be noise | 35:14 | |
| 6% | 54.4% | +0.6 could be noise | ||
| 4% | 68.8% | bought when already ahead | ||
| 3% | 52.4% | +1.1 could be noise |
Item 6Void Staff
| Choice | Picked | Won | Time |
|---|---|---|---|
| 17% | 49.2% | 39:04 | |
| 13% | 55.9% | 38:52 | |
| 11% | 57.1% | 38:55 | |
| 10% | 56.5% | 38:20 | |
| 9% | 54.0% | 41:10 |
KeystoneStormraider's Surge
Stormraider's Surge wins more than Deathfire Touch, the most picked: +2.4 against +0.1 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 96% | 49.6% | +0.1 could be noise | |
| 1% | 50.6% | +1.4 could be noise | |
| 1% | 43.8% | -2.6 could be noise | |
| <1% | 49.2% | +2.4 could be noise | |
| <1% | 54.9% | +1.5 could be noise | |
| <1% | 49.4% | -0.2 could be noise | |
| <1% | 35.6% | -2.9 could be noise | |
| <1% | 38.9% | -4.6 could be noise |
Primary row 1Manaflow Band
Win added here: +1.5 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 98% | 49.6% | +1.5 could be noise | |
| 1% | 45.1% | -2.4 could be noise | |
| <1% | 49.3% | -0.7 could be noise | |
| <1% | 55.6% | +0.8 could be noise | |
| <1% | 56.2% | -0.9 could be noise | |
| <1% | 40.9% | -1.4 could be noise | |
| <1% | 39.4% | -1.7 could be noise | |
| <1% | 52.2% | +0.4 could be noise |
Primary row 2Celerity
Celerity wins more than Transcendence, the most picked: +0.4 against -0.3 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 64% | 49.4% | -0.3 could be noise | |
| 34% | 50.0% | +0.4 could be noise | |
| 1% | 47.2% | +0.1 could be noise | |
| <1% | 46.4% | -1.1 could be noise | |
| <1% | 52.5% | +2.3 could be noise | |
| <1% | 56.0% | -1.9 could be noise | |
| <1% | 44.4% | 0.0 could be noise | |
| <1% | 32.1% | -1.8 could be noise |
Primary row 3Gathering Storm
Gathering Storm wins more than Scorch, the most picked: +2.0 against -1.5 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 93% | 49.5% | -1.5 could be noise | |
| 6% | 50.1% | +2.0 clear difference | |
| <1% | 43.7% | -1.0 could be noise | |
| <1% | 58.1% | +0.4 could be noise | |
| <1% | 46.2% | -1.4 could be noise | |
| <1% | 44.8% | -0.6 could be noise | |
| <1% | 34.1% | -2.7 could be noise |
Secondary pathResolve
A pick in another rune tree has a clear edge here (+0.7 per 100 games), but a tree changes only with the whole page.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 59% | 49.3% | -0.7 could be noise | |
| 37% | 50.1% | +0.7 clear difference | |
| 3% | 47.9% | +0.6 could be noise | |
| 1% | 50.3% | -0.1 could be noise | |
| <1% | 46.1% | -1.8 could be noise |
Secondary runesShield Bash + Overgrowth
Shield Bash + Overgrowth wins more than Shield Bash + Bone Plating, the most picked: +2.9 against -1.0 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 96% | 49.3% | -1.0 could be noise | |
| 1% | 48.7% | +1.0 could be noise | |
| 1% | 58.3% | +2.9 could be noise | |
| 1% | 41.4% | 0.0 could be noise | |
| <1% | 50.4% | +1.3 could be noise | |
| <1% | 51.7% | 0.0 could be noise | |
| <1% | 45.1% | +1.1 could be noise |
Offence shardAdaptive Force
Adaptive Force wins more than Attack Speed, the most picked: +1.3 against -1.2 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 94% | 49.5% | -1.2 could be noise | |
| 5% | 49.5% | +1.3 clear difference | |
| 1% | 49.4% | +0.4 could be noise |
Flex shardMovement Speed
Movement Speed wins more than Adaptive Force, the most picked: +2.1 against -2.0 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 92% | 49.3% | -2.0 could be noise | |
| 8% | 51.8% | +2.1 clear difference | |
| <1% | 50.0% | -1.3 could be noise |
Defence shardHealth
Health wins more than Health Scaling, the most picked: +0.5 against -0.5 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 60% | 49.4% | -0.5 could be noise | |
| 39% | 49.8% | +0.5 clear difference | |
| 1% | 49.5% | +0.1 could be noise |
EQW
SkillsE > Q > W
Win added here: +5.2 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| EQWE + Q + W | 98% | 50.0% | +5.2 could be noise |
| QEWQ + E + W | 2% | 41.8% | -4.7 clear difference |
| EWQE + W + Q | <1% | 37.9% | -6.8 clear difference |
Levels 1 to 18
- 1Q
- 2E
- 3W
- 4E
- 5E
- 6R
- 7E
- 8Q
- 9E
- 10Q
- 11R
- 12Q
- 13Q
- 14W
- 15W
- 16R
- 17W
- 18W
Max E first: 49.3% won. Max Q first: 46.6% won (about even).
Evolve order: E > Q > W > R
- Q
- E
- W
- E
- E
- R
- E
- Q
- E
- Q
- R
- Q
- Q
- W
- W
- R
- W
- W
Evolve orderEQWR
SpellsFlash + Ghost
Flash + Ghost wins more than Flash + Teleport, the most picked: +1.5 against -0.8 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 76% | 49.4% | -0.8 could be noise | |
| 10% | 49.5% | +0.1 could be noise | |
| 6% | 51.1% | +1.5 clear difference | |
| 4% | 50.2% | +0.6 could be noise | |
| 2% | 48.5% | -0.1 could be noise | |
| 1% | 51.3% | +1.1 could be noise | |
| 1% | 47.0% | -1.2 could be noise |
Viktor Top build
Patch 16.20- won
- 49.9%
- games
- 22,584
- Win impact
- -0.1
- Pick rate
- 0.1%
Starting itemsDoran's Ring + Health Potion x2
Win added here: +2.9 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 97% | 50.6% | +2.9 could be noise | |
| 1% | 41.3% | -4.3 clear difference |
BootsMercury's Treads
Mercury's Treads wins more than Sorcerer's Shoes, the most picked: +1.3 against -0.6 per 100 games. It could be noise.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 56% | 51.2% | -0.6 could be noise | 14:15 | |
| 18% | 52.2% | +0.2 could be noise | 13:15 | |
| 16% | 49.7% | -0.2 could be noise | 12:50 | |
| 5% | 50.3% | +1.2 could be noise | 13:30 | |
| 5% | 53.8% | +1.3 could be noise | 14:24 | |
| 1% | 53.1% | +0.1 could be noise |
Against a mostly AD team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 53% | 52.6% | most bought | |
| 18% | 52.4% | about even | |
| 16% | 50.2% | about even | |
| 9% | 51.8% | about even |
Against a mostly AP team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 56% | 50.6% | most bought | |
| 14% | 52.8% | about even | |
| 14% | 48.2% | about even | |
| 12% | 52.0% | about even |
Bought more against one damage type
| Choice | AD team | AP team |
|---|---|---|
| 1% | 12% | |
| 9% | 1% | |
| 28% | 32% | |
| 29% | 25% | |
| 14% | 18% | |
| 18% | 14% | |
| 53% | 56% | |
| 24% | 26% | |
| 16% | 18% | |
| 16% | 14% |
Item 1Blackfire Torch
Win added here: +1.5 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 70% | 51.4% | +1.5 could be noise | 11:56 | |
| 16% | 49.4% | -1.5 clear difference | 11:44 | |
| 10% | 49.0% | -1.3 clear difference | 11:27 | |
| 1% | 51.8% | +0.7 could be noise | 12:57 | |
| 1% | 48.5% | -0.2 could be noise | 13:24 | |
| 1% | 47.2% | -1.1 could be noise | ||
| 1% | 44.0% | -1.2 could be noise |
Finished together
| Choice | Picked | Won | games |
|---|---|---|---|
| 13% | 58.5% | 1,557 | |
| 8% | - | 984 | |
| 6% | - | 689 | |
| 5% | - | 580 |
Item 2Lich Bane
Win added here: +0.9 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 37% | 54.0% | +0.9 could be noise | 20:02 | |
| 25% | 50.8% | -0.4 could be noise | 21:03 | |
| 10% | 52.4% | -0.4 could be noise | 20:45 | |
| 10% | 52.3% | -0.9 could be noise | 19:39 | |
| 3% | 50.1% | +0.3 could be noise | 21:48 | |
| 3% | 47.7% | -1.9 could be noise | ||
| 1% | 54.6% | +1.1 could be noise | ||
| 1% | 57.4% | +1.5 could be noise |
Finished together
| Choice | Picked | Won | games |
|---|---|---|---|
| 13% | 58.5% | 1,557 | |
| 8% | - | 984 | |
| 6% | - | 689 | |
| 5% | - | 580 |
Item 3Rabadon's Deathcap
Rabadon's Deathcap is part of the build that wins more: +2.4 per 100 games, against 0.0 for the build most players finish.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 32% | 54.8% | +0.1 could be noise | 27:15 | |
| 19% | 54.3% | -0.6 could be noise | 26:30 | |
| 12% | 56.1% | -0.4 could be noise | 26:40 | |
| 8% | 56.9% | -0.2 could be noise | 26:17 | |
| 7% | 52.5% | -1.0 could be noise | 26:46 | |
| 6% | 53.4% | +0.2 could be noise | ||
| 2% | 75.8% | bought when already ahead | ||
| 1% | 62.3% | +1.7 could be noise |
Finished together
| Choice | Picked | Won | games |
|---|---|---|---|
| 13% | 58.5% | 1,557 | |
| 8% | - | 984 | |
| 6% | - | 689 | |
| 5% | - | 580 |
Item 4Zhonya's Hourglass
| Choice | Picked | Won | Time |
|---|---|---|---|
| 37% | 55.3% | 32:01 |
Item 5Void Staff
Win added here: +0.2 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 25% | 55.2% | -0.9 could be noise | 36:04 | |
| 17% | 51.4% | +0.2 could be noise | 36:22 | |
| 15% | 54.0% | -0.3 could be noise | 35:39 | |
| 11% | 57.7% | -0.2 could be noise | 36:38 |
Item 6Shadowflame
| Choice | Picked | Won | Time |
|---|---|---|---|
| 19% | - | 40:16 | |
| 15% | - | 40:35 | |
| 11% | - | 39:22 | |
| 11% | - | 39:09 | |
| 9% | - | 37:45 |
KeystoneDeathfire Touch
Win added here: +0.3 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 86% | 50.6% | +0.3 could be noise | |
| 7% | 48.6% | -1.2 could be noise | |
| 2% | 49.5% | +0.1 could be noise | |
| 1% | 51.6% | -0.2 could be noise | |
| 1% | 52.3% | +0.1 could be noise | |
| 1% | 46.4% | -0.8 could be noise | |
| <1% | 58.9% | +1.7 could be noise |
Primary row 1Nimbus Cloak
Nimbus Cloak wins more than Manaflow Band, the most picked: +0.3 against -0.3 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 94% | 50.4% | -0.3 could be noise | |
| 2% | 49.8% | +0.3 could be noise | |
| 1% | 49.8% | -2.4 could be noise | |
| 1% | 51.3% | -0.4 could be noise | |
| 1% | 52.0% | +0.2 could be noise | |
| <1% | 42.2% | +0.3 could be noise | |
| <1% | 57.0% | +1.7 could be noise |
Primary row 2Transcendence
Win added here: 0.0 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 68% | 50.6% | 0.0 could be noise | |
| 26% | 49.8% | -0.2 could be noise | |
| 1% | 49.4% | -0.4 could be noise | |
| 1% | 50.3% | +0.5 could be noise | |
| 1% | 56.3% | +2.5 could be noise | |
| 1% | 44.5% | -3.2 could be noise | |
| <1% | 56.1% | +2.1 could be noise | |
| <1% | 57.5% | +1.4 could be noise |
Primary row 3Gathering Storm
Gathering Storm wins more than Scorch, the most picked: +0.9 against -1.0 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 91% | 50.4% | -1.0 could be noise | |
| 5% | 50.7% | +0.9 could be noise | |
| 1% | 49.8% | -0.3 could be noise | |
| 1% | 53.7% | 0.0 could be noise | |
| 1% | 46.7% | -1.1 could be noise | |
| <1% | 53.9% | +0.3 could be noise |
Secondary pathResolve
Win added here: +0.5 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 70% | 50.6% | +0.5 could be noise | |
| 23% | 49.7% | -0.8 could be noise | |
| 3% | 51.3% | +1.4 could be noise | |
| 3% | 51.4% | +0.4 could be noise |
Secondary runesOvergrowth + Bone Plating
Overgrowth + Bone Plating wins more than Shield Bash + Bone Plating, the most picked: +1.2 against +0.3 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 91% | 50.8% | +0.3 could be noise | |
| 3% | 48.6% | -1.1 could be noise | |
| 1% | 52.0% | +0.4 could be noise | |
| 1% | 52.3% | +1.2 could be noise | |
| 1% | 44.2% | -1.2 could be noise | |
| 1% | 49.6% | +1.1 could be noise |
Offence shardAbility Haste
Ability Haste wins more than Attack Speed, the most picked: +0.6 against -0.5 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 91% | 50.4% | -0.5 could be noise | |
| 6% | 50.5% | +0.3 could be noise | |
| 2% | 52.4% | +0.6 could be noise |
Flex shardMovement Speed
Movement Speed wins more than Adaptive Force, the most picked: +1.7 against -1.7 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 88% | 50.2% | -1.7 could be noise | |
| 11% | 51.9% | +1.7 clear difference |
Defence shardTenacity and Slow Resist
Tenacity and Slow Resist wins more than Health Scaling, the most picked: +1.3 against 0.0 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 67% | 50.5% | 0.0 could be noise | |
| 30% | 50.0% | -0.2 could be noise | |
| 2% | 54.5% | +1.3 could be noise |
EQW
SkillsE > Q > W
Win added here: +1.5 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| EQWE + Q + W | 93% | 50.7% | +1.5 could be noise |
| QEWQ + E + W | 7% | 48.5% | -1.3 could be noise |
Levels 1 to 18
- 1Q
- 2E
- 3W
- 4E
- 5E
- 6R
- 7E
- 8Q
- 9E
- 10Q
- 11R
- 12Q
- 13Q
- 14W
- 15W
- 16R
- 17W
- 18W
Max E first: 50.7% won. Max Q first: 47.9% won (about even).
Evolve order: E > Q > W > R
- Q
- E
- W
- E
- E
- R
- E
- Q
- E
- Q
- R
- Q
- Q
- W
- W
- R
- W
- W
Evolve orderEQWR
SpellsFlash + Ghost
Flash + Ghost wins more than Flash + Teleport, the most picked: +2.4 against -2.2 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 65% | 49.5% | -2.2 could be noise | |
| 16% | 53.8% | +2.4 clear difference | |
| 10% | 51.2% | +1.1 clear difference | |
| 6% | 50.1% | +0.2 could be noise | |
| 2% | 51.5% | +0.2 could be noise |
Top Viktor Players
See all 10,281Normal Mid game
195,950 gamesAgainst every Mid champion
- Top 8% Control wards 1.2
- Top 10% Team dmg 25%
- Bottom 14% First blood 5%
- Kills
- 6.0 Bottom 25%
- Deaths
- 6.5 Fewest 31%
- Assists
- 7.3 Top 39%
- Solo kills
- 1.8 Bottom 22%
- Kill part.
- 40% Bottom 31%
- Dmg / min
- 939 Top 11%
- Farm / min
- 7.0 Top 17%
- Gold / min
- 400 Bottom 34%
- Vision / min
- 0.69 Top 39%
Against your lane opponent
- Level 6 at 5:13
- Level 11 at 14:36
Middle game at each minute
Damage dealt
Magic 98% Physical 2%Died to
Physical 49% Magic 44% True 7%Normal Bot game
48,249 gamesAgainst every Bot champion
- Top 14% Control wards 0.9
- Top 15% Dmg / min 909
- Bottom 9% First blood 6%
- Kills
- 6.5 Bottom 18%
- Deaths
- 6.9 Fewest 31%
- Assists
- 8.8 Top 29%
- Solo kills
- 1.0 Bottom 21%
- Kill part.
- 45% Bottom 39%
- Team dmg
- 24% Top 16%
- Farm / min
- 6.9 Top 21%
- Gold / min
- 434 Bottom 33%
- Vision / min
- 0.65 Bottom 40%
Against your lane opponent
- Level 6 at 7:13
- Level 11 at 17:53
Middle game at each minute
Damage dealt
Magic 97% Physical 3%Died to
Physical 53% Magic 41% True 6%Normal Top game
22,035 games Patch 16.20Against every Top champion
- Top 6% Team dmg 25%
- Top 6% Control wards 1.0
- Bottom 19% First blood 8%
- Kills
- 5.4 Bottom 32%
- Deaths
- 6.5 Fewest 29%
- Assists
- 6.3 Top 41%
- Solo kills
- 2.3 Bottom 35%
- Kill part.
- 35% Bottom 33%
- Dmg / min
- 911 Top 9%
- Farm / min
- 7.0 Top 16%
- Gold / min
- 395 Bottom 41%
- Vision / min
- 0.78 Top 28%
Against your lane opponent
- Level 6 at 5:21
- Level 11 at 13:16
Middle game at each minute
Damage dealt
Magic 97% Physical 3%Died to
Physical 53% Magic 40% True 7%Matchups and teammates come from Viktor Mid games.
-
Diana: -2.0 wins per 100 games (range -3.6 to -0.5) · 3,690 games · Measured · 5% of this is borrowed from similar champions -
Ahri: -1.92 wins per 100 games (range -2.87 to -0.97) · 10,475 games · Measured · 2% of this is borrowed from similar champions -
Syndra: -1.8 wins per 100 games (range -2.8 to -0.7) · 8,902 games · Measured · 2% of this is borrowed from similar champions
Matchups and teammates come from Viktor Mid games.
-
Viktor with Kled: +1.8 wins per 100 games (range 0.4-3.2) · 4,656 games · Measured · 4% of this is borrowed from similar champions -
Viktor with Sett: +1.37 wins per 100 games (range 0.75-1.99) · 25,649 games · Measured · 1% of this is borrowed from similar champions -
Viktor with Malphite: +1.33 wins per 100 games (range 0.75-1.91) · 29,613 games · Measured · 1% of this is borrowed from similar champions
-
Viktor with Rumble: -5.7 wins per 100 games (range -7.3 to -4.1) · 3,513 games · Measured · 5% of this is borrowed from similar champions -
Viktor with K'Sante: -4.91 wins per 100 games (range -5.89 to -3.92) · 9,862 games · Measured · 2% of this is borrowed from similar champions -
Viktor with Ryze: -3.5 wins per 100 games (range -6.3 to -0.8) · 1,042 games · Pooled · 16% of this is borrowed from similar champions
-
Viktor with Warwick: +3.31 wins per 100 games (range 2.64-3.99) · 21,153 games · Measured · 1% of this is borrowed from similar champions -
Viktor with Rammus: +2.89 wins per 100 games (range 1.89-3.88) · 9,651 games · Measured · 2% of this is borrowed from similar champions -
Viktor with Briar: +2.53 wins per 100 games (range 1.80-3.27) · 18,121 games · Measured · 1% of this is borrowed from similar champions
-
Viktor with Locke: -3.6 wins per 100 games (range -5.3 to -1.9) · 2,968 games · Measured · 6% of this is borrowed from similar champions -
Viktor with Qiyana: -2.91 wins per 100 games (range -3.65 to -2.18) · 17,966 games · Measured · 1% of this is borrowed from similar champions -
Viktor with Karthus: -2.7 wins per 100 games (range -4.2 to -1.3) · 4,435 games · Measured · 4% of this is borrowed from similar champions
-
Viktor with Katarina: +2.7 wins per 100 games (range 0.8-4.6) · 2,534 games · Measured · 7% of this is borrowed from similar champions -
Viktor with Nilah: +2.6 wins per 100 games (range 0.9-4.2) · 3,376 games · Measured · 6% of this is borrowed from similar champions -
Viktor with Kog'Maw: +1.8 wins per 100 games (range 0.6-2.9) · 7,356 games · Measured · 3% of this is borrowed from similar champions
-
Viktor with Corki: -4.0 wins per 100 games (range -5.2 to -2.8) · 6,386 games · Measured · 3% of this is borrowed from similar champions -
Viktor with Ezreal: -3.99 wins per 100 games (range -4.51 to -3.47) · 37,686 games · Measured · 1% of this is borrowed from similar champions -
Viktor with Varus: -2.56 wins per 100 games (range -3.45 to -1.67) · 12,164 games · Measured · 2% of this is borrowed from similar champions
-
Viktor with Blitzcrank: +2.75 wins per 100 games (range 2.10-3.39) · 23,460 games · Measured · 1% of this is borrowed from similar champions -
Viktor with Leona: +2.59 wins per 100 games (range 1.99-3.18) · 28,024 games · Measured · 1% of this is borrowed from similar champions -
Viktor with Galio: +1.7 wins per 100 games (range 0.2-3.3) · 3,660 games · Measured · 5% of this is borrowed from similar champions
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Viktor with Orianna: -6.3 wins per 100 games (range -10.2 to -2.5) · 448 games · Pooled · 31% of this is borrowed from similar champions -
Viktor with Mel: -5.4 wins per 100 games (range -6.5 to -4.3) · 7,216 games · Measured · 3% of this is borrowed from similar champions -
Viktor with Anivia: -3.4 wins per 100 games (range -5.2 to -1.6) · 2,751 games · Measured · 7% of this is borrowed from similar champions
Other Mid picks
All 173- ARAM A #50
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52 Viktor -
76 Xerath -
74 Fizz -
73 Ekko -
73 Malzahar -
73 Veigar -
71 Vex