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Zed build, patch 16.14

3,220 games of Zed recorded on patch 16.14, across mid, jungle, top, support and bot.

Zed score: 43 out of 100 C
Win rate
47.5% of mid games this patch
Pick rate
3.1% of mid games
Games
2,409 mid, patch 16.14
Rank in role
100 of 109 mid champions

Win impact against the average mid pick on patch 16.14: -1.3 wins per 100 games (range -2.8 to 0.1) 2,409 games Pooled

What most Zed mid players build, patch 16.14

Build Serylda's Grudge, Axiom Arc and Voltaic Cyclosword, and run First Strike

The rune page they run

Inspiration

  • First Strike

Precision

Shards

Inspiration: First Strike, then Cash Back, Triple Tonic, Cosmic Insight. Precision: Cut Down, Legend: Haste. Shards: Ability Haste, Adaptive Force, Health.

1,238 games ran this page exactly as it is drawn. We never stitch the most picked keystone onto the most picked second row and call it a page: nobody ran that one.

The skill path Each filled cell is the skill most players took at that level, from 588 games.
skill 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18
Q Q Q Q Q Q
W W W W W W
E E E E E E
R R R R
Levels 10 to 18

10 E, 11 E, 12 R, 13 E, 14 W, 15 W, 16 W, 17 R, 18 W

Max Q, then E, then W. The level by level count.

91 games finished this exact set. It is the set recorded most often, which is a fact about players rather than about the items.

Share of those games that were wins, in percent 44.0% (range 34.2-54.2) · 91 games · Measured

Games that finish a build are games that lasted, and lasting usually means winning, so this figure leans high before the items do anything. It is how those games went, not what the build does to your chances. How far that can bend a number.

Zed mid is the role with the most recorded games on patch 16.14: 2,409 games, of which 1,145 were wins. That is the role this page leads with. Measured on this page: mid, jungle, top, support and bot, the roles that cleared 30 recorded games.

wins -1.3 per 100 vs the mid average · 2,409 games on 16.14 · first-time players measured (2,167 games) · -18.0 vs 16.13

The build above is the one recorded most often, nothing more. Every recorded build, with its own games and its own share, is in the build list, in the order players built them.

Why this answer

A champion and role pair needs 30 recorded games before we put a score or a win impact on it: under that, a handful of lucky games moves a win rate by ten points. The same floor applies to a single build and to a single rune page, and anything under it prints its games and no number.

The share on that figure says how the games went, not what the build does to you. Nothing on this page measures that; the method note at the end says why.

What do most Zed players build?

Item sets recorded on patch 16.14, most built first, never sorted by how the games went. The share is how many of a build's own games were wins; a build under 30 games shows its games and no share.

Zed, mid

8 item sets were recorded in this role and 8 of them cleared 30 games.

  1. Serylda's Grudge, Axiom Arc and Voltaic Cyclosword
    44.0% 91 games
  2. Edge of Night, Serylda's Grudge, Axiom Arc and Voltaic Cyclosword
    58.9% 90 games
  3. Edge of Night, Axiom Arc and Voltaic Cyclosword
    66.7% 54 games
  4. Serylda's Grudge, Serpent's Fang, Axiom Arc and Voltaic Cyclosword
    52.2% 46 games
  5. Edge of Night, Serylda's Grudge, Serpent's Fang, Axiom Arc and Voltaic Cyclosword
    55.6% 45 games
  6. Bastionbreaker, Serylda's Grudge and Voltaic Cyclosword
    42.1% 38 games

A finished set is read at the end of the game, so every share here leans high: games that last long enough to finish a build are usually games that were already going well. How far that can bend a number.

Zed, jungle

8 item sets were recorded in this role and 0 of them cleared 30 games.

  1. Edge of Night, Serylda's Grudge, Axiom Arc and Voltaic Cyclosword
    not enough games yet. 25 games so far, this needs 30. 25 games
  2. Serylda's Grudge, Axiom Arc and Voltaic Cyclosword
    not enough games yet. 18 games so far, this needs 30. 18 games
  3. Edge of Night, Axiom Arc and Voltaic Cyclosword
    not enough games yet. 12 games so far, this needs 30. 12 games

Zed, top

0 item sets were recorded in this role and 0 of them cleared 30 games.

No top build recorded yet

We have 218 games of Zed top on patch 16.14, but no item set repeated often enough to record as a build.

Read the rune pages instead

Zed, support

0 item sets were recorded in this role and 0 of them cleared 30 games.

No support build recorded yet

We have 51 games of Zed support on patch 16.14, but no item set repeated often enough to record as a build.

Read the rune pages instead

Zed, bot

0 item sets were recorded in this role and 0 of them cleared 30 games.

No bot build recorded yet

We have 41 games of Zed bot on patch 16.14, but no item set repeated often enough to record as a build.

Read the rune pages instead

What runes do most Zed players run?

Whole pages that players actually ran, most recorded first. A page is locked in at champion select, so long games do not inflate its share the way they inflate a build's; it still counts who picked the page rather than what the page did.

Zed, mid

10 complete pages were recorded in this role and 10 of them cleared 30 games.

First Strike Inspiration with Precision
48.8% 1,238 games

Inspiration

  • First Strike

Precision

Shards

Inspiration: First Strike, then Cash Back, Triple Tonic, Cosmic Insight. Precision: Cut Down, Legend: Haste. Shards: Ability Haste, Adaptive Force, Health.

1,238 games ran this page exactly as it is drawn. We never stitch the most picked keystone onto the most picked second row and call it a page: nobody ran that one.

Other pages players ran

Electrocute Domination with Sorcery Domination: Electrocute, then Sudden Impact, Grisly Mementos, Ultimate Hunter. Sorcery: Transcendence, Scorch. Shards: Adaptive Force, Adaptive Force, Health.
47.6% 414 games
Conqueror Precision with Sorcery Precision: Conqueror, then Presence of Mind, Legend: Haste, Coup de Grace. Sorcery: Transcendence, Axiom Arcanist. Shards: Adaptive Force, Adaptive Force, Health Scaling.
44.3% 185 games
Electrocute Domination with Precision Domination: Electrocute, then Sudden Impact, Grisly Mementos, Ultimate Hunter. Precision: Coup de Grace, Triumph. Shards: Adaptive Force, Adaptive Force, Health Scaling.
42.4% 151 games
Conqueror Precision with Resolve Precision: Conqueror, then Presence of Mind, Legend: Haste, Last Stand. Resolve: Second Wind, Overgrowth. Shards: Adaptive Force, Adaptive Force, Health Scaling.
45.6% 125 games
First Strike Inspiration with Sorcery Inspiration: First Strike, then Cash Back, Triple Tonic, Cosmic Insight. Sorcery: Transcendence, Axiom Arcanist. Shards: Adaptive Force, Adaptive Force, Health.
50.0% 110 games

Keystones picked, one slot on its own

First Strike
48.9% 1,416 games
Electrocute
46.3% 627 games
Conqueror
44.8% 382 games

4 keystones were recorded in this role: one slot on its own, counted across every page that used it, so the share carries the rest of each page with it.

Zed, jungle

10 complete pages were recorded in this role and 3 of them cleared 30 games.

First Strike Inspiration with Domination
45.7% 335 games

Inspiration

  • First Strike

Domination

Shards

Inspiration: First Strike, then Cash Back, Triple Tonic, Cosmic Insight. Domination: Treasure Hunter, Sudden Impact. Shards: Adaptive Force, Adaptive Force, Health Scaling.

335 games ran this page exactly as it is drawn. We never stitch the most picked keystone onto the most picked second row and call it a page: nobody ran that one.

Other pages players ran

First Strike Inspiration with Precision Inspiration: First Strike, then Cash Back, Triple Tonic, Jack Of All Trades. Precision: Cut Down, Legend: Alacrity. Shards: Attack Speed, Adaptive Force, Health Scaling.
56.6% 53 games
Conqueror Precision with Sorcery Precision: Conqueror, then Presence of Mind, Legend: Haste, Coup de Grace. Sorcery: Transcendence, Axiom Arcanist. Shards: Attack Speed, Adaptive Force, Health Scaling.
35.9% 39 games

Keystones picked, one slot on its own

First Strike
47.1% 399 games
Conqueror
35.4% 65 games
Electrocute
43.8% 32 games

4 keystones were recorded in this role: one slot on its own, counted across every page that used it, so the share carries the rest of each page with it.

Zed, top

10 complete pages were recorded in this role and 2 of them cleared 30 games.

First Strike Inspiration with Precision
52.8% 127 games

Inspiration

  • First Strike

Precision

Shards

Inspiration: First Strike, then Cash Back, Triple Tonic, Cosmic Insight. Precision: Cut Down, Legend: Haste. Shards: Adaptive Force, Adaptive Force, Health Scaling.

127 games ran this page exactly as it is drawn. We never stitch the most picked keystone onto the most picked second row and call it a page: nobody ran that one.

Other pages players ran

Conqueror Precision with Sorcery Precision: Conqueror, then Presence of Mind, Legend: Haste, Coup de Grace. Sorcery: Transcendence, Scorch. Shards: Adaptive Force, Adaptive Force, Health Scaling.
63.3% 30 games

Keystones picked, one slot on its own

First Strike
53.9% 152 games
Conqueror
58.5% 53 games

3 keystones were recorded in this role: one slot on its own, counted across every page that used it, so the share carries the rest of each page with it.

Zed, support

4 complete pages were recorded in this role and 1 of them cleared 30 games.

Electrocute Domination with Sorcery
54.5% 33 games

Domination

  • Electrocute

Sorcery

Shards

Domination: Electrocute, then Taste of Blood, Grisly Mementos, Ultimate Hunter. Sorcery: Transcendence, Scorch. Shards: Adaptive Force, Adaptive Force, Health Scaling.

33 games ran this page exactly as it is drawn. We never stitch the most picked keystone onto the most picked second row and call it a page: nobody ran that one.

Keystones picked, one slot on its own

Electrocute
53.8% 39 games

2 keystones were recorded in this role: one slot on its own, counted across every page that used it, so the share carries the rest of each page with it.

Zed, bot

5 complete pages were recorded in this role and 0 of them cleared 30 games.

Conqueror Precision with Inspiration
not enough games yet. 14 games so far, this needs 30. 14 games

Precision

  • Conqueror

Inspiration

Shards

Precision: Conqueror, then Presence of Mind, Legend: Haste, Cut Down. Inspiration: Jack Of All Trades, Cash Back. Shards: Adaptive Force, Adaptive Force, Health.

14 games ran this page exactly as it is drawn. We never stitch the most picked keystone onto the most picked second row and call it a page: nobody ran that one.

Other pages players ran

First Strike Inspiration with Precision Inspiration: First Strike, then Cash Back, Triple Tonic, Jack Of All Trades. Precision: Cut Down, Legend: Haste. Shards: Adaptive Force, Adaptive Force, Health Scaling.
not enough games yet. 12 games so far, this needs 30. 12 games
Electrocute Domination with Sorcery Domination: Electrocute, then Taste of Blood, Grisly Mementos, Ultimate Hunter. Sorcery: Transcendence, Scorch. Shards: Adaptive Force, Adaptive Force, Health Scaling.
not enough games yet. 9 games so far, this needs 30. 9 games

Keystones picked, one slot on its own

Conqueror
not enough games yet. 17 games so far, this needs 30. 17 games
First Strike
not enough games yet. 12 games so far, this needs 30. 12 games
Electrocute
not enough games yet. 11 games so far, this needs 30. 11 games

3 keystones were recorded in this role: one slot on its own, counted across every page that used it, so the share carries the rest of each page with it.

What skill order should I use?

Counted from recorded level-ups on patch 16.14, one player per game.

Max Q, then E, then W

588 recorded games on patch 16.14. Win comparisons only count games that ran long enough to finish the max: 99% of 587 Q-first games and 100% of 1 E-first games. Short games are missing from both sides, and short games are usually decided ones.

not enough games
Zed mid skill path Each filled cell is the skill most players took at that level, from 588 games.
skill 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18
Q Q Q Q Q Q
W W W W W W
E E E E E E
R R R R
Levels 10 to 18

10 E, 11 E, 12 R, 13 E, 14 W, 15 W, 16 W, 17 R, 18 W

Almost nobody maxed E first, so there is nothing to compare. 0 wins per 100 games (range -11 to 10) 583 games Measured 582 games maxed Q first, 1 game maxed E first.

Max Q, then E, then W

119 recorded games on patch 16.14.

Zed jungle skill path Each filled cell is the skill most players took at that level, from 119 games.
skill 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18
Q Q Q Q Q Q
W W W W W W
E E E E E E
R R R R
Levels 10 to 18

10 E, 11 E, 12 R, 13 E, 14 W, 15 W, 16 W, 17 R, 18 W

Max Q, then E, then W

Only 63 recorded games on patch 16.14. A soft read.

Zed top skill path Each filled cell is the skill most players took at that level, from 63 games.
skill 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18
Q Q Q Q Q Q
W W W W W W
E E E E E E
R R R R
Levels 10 to 18

10 E, 11 E, 12 R, 13 E, 14 W, 15 W, 16 W, 17 R, 18 W

Zed, support

Not enough support level-ups yet

not enough games yet. 11 games so far, this needs 30.

Zed support has 51 games recorded, but only 11 games of them carry level-ups. A levelling order off that many games is luck.

How we count level-ups

Zed, bot

Not enough bot level-ups yet

not enough games yet. 13 games so far, this needs 30.

Zed bot has 41 games recorded, but only 13 games of them carry level-ups. A levelling order off that many games is luck.

How we count level-ups

When do players buy each piece?

The pieces of the most recorded Zed mid build, in the order players buy them. The time is the middle of the spread across every recorded game on patch 16.14, measured at the buy rather than at the end of the game: half the recorded buys of the item happen before it, half after.

Buy times, earliest first

Voltaic Cyclosword
14:21 1,140 games
Axiom Arc
17:11 454 games
Serylda's Grudge
25:00 482 games

The bar is scaled to the latest piece of the set. Each item links to its own page, where the whole spread sits beside the games behind it.

Who counters Zed?

The opponents Zed mid loses to most and the teammates Zed gains the most beside on patch 16.14. The chip is the edge in wins per 100 games, and the games behind it sit under the name.

These numbers come from 108,616 ranked games we recorded on EUW, Korea and NA, found by following Diamond players and the people they play with. That is not every rank and it is not every region. Everything on this page is patch 16.14. Counted up to .

How does Zed rank?

Every role we recorded Zed in on patch 16.14, scored or not. Win impact is measured against the average pick in that role on the same patch, and a role needs 30 recorded games before it is scored.

Zed by role

mid C -1.3 wins per 100 games (range -2.8 to 0.1) 2,409 games Pooled
43 2,409 games
jungle C -1.1 wins per 100 games (range -3.0 to 0.9) 501 games Pooled
41 501 games
top B +0.5 wins per 100 games (range -1.5 to 2.6) 218 games Pooled
48 218 games
support C +0.1 wins per 100 games (range -2.0 to 2.3) 51 games Pooled
46 51 games
bot C +0.2 wins per 100 games (range -1.9 to 2.4) 41 games Pooled
46 41 games
Why no share of wins on this page says a build is good for Zed

A finished item set is read at the end of the game. A player who bought the first two items and lost at twenty minutes never finished the set, so they are not in its row. Everybody in the row lasted long enough to buy it, and lasting is most of what winning looks like. The share those games won is pushed up by that on its own, before the items do anything at all, and the push is largest on the most expensive builds and backwards on the ones you buy when a game is going badly.

We know the size of it. In simulation, with every item's real effect set to exactly zero, an item read at the end of the game shows about 92% as a sixth completed item. A defensive item with a real 5 point benefit shows about 20 points the wrong way, because it gets bought when a player is behind. The measurement is here.

So this page counts and labels rather than ranks. The estimate that answers the real question is taken at the moment of the buy, from the state the purchase happened in, and it runs in the desktop app because it needs the game in front of it.

Other mid champions on patch 16.14

Highest scored first. The whole mid ranking, with the games behind every row, is on the tier list.

Every mid champion we have games for.

Recomputed . Champion, item and rune names from Data Dragon 16.14.1. How we measure this.

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