League of Legends Maokai build
Maokai Support build
A rare build that wins more.
- won
- 50.7%
- games
- 153,485
- Win impact
- +0.7
- Pick rate
- 0.9%
Starting itemsHealth Potion x2
Health Potion x2 wins more than Health Potion x2 + World Atlas, the most picked: +1.7 against +1.5 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 88% | 50.9% | +1.5 could be noise | |
| 4% | 49.4% | -1.7 clear difference | |
| 3% | 48.3% | -2.9 clear difference | |
| 3% | 49.6% | -1.2 clear difference | |
| 1% | 53.8% | +1.7 could be noise | |
| <1% | 49.0% | -1.5 clear difference | |
| <1% | 50.0% | -0.1 could be noise | |
| <1% | 58.1% | +0.4 could be noise |
BootsBoots of Swiftness
Win added here: +0.8 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 50% | 52.8% | +0.8 could be noise | 11:01 | |
| 26% | 50.3% | -0.3 clear difference | 12:27 | |
| 16% | 51.1% | 0.0 could be noise | 15:05 | |
| 7% | 50.3% | -1.5 clear difference | 13:23 | |
| 1% | 48.2% | -2.8 clear difference | 16:41 |
Against a mostly AD team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 41% | 54.4% | most bought | |
| 32% | 53.4% | about even | |
| 8% | 50.7% | about even | |
| 6% | 52.1% | about even |
Against a mostly AP team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 44% | 52.6% | most bought | |
| 25% | 52.0% | about even | |
| 12% | 46.7% | about even | |
| 6% | 48.5% | about even |
Bought more against one damage type
| Choice | AD team | AP team |
|---|---|---|
| 32% | 12% | |
| 8% | 25% | |
| 11% | 24% | |
| 42% | 30% | |
| 20% | 13% | |
| 1% | 6% | |
| 41% | 44% | |
| 27% | 30% | |
| 53% | 55% | |
| 11% | 8% |
Item 1Locket of the Iron Solari
Win added here: +1.4 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 51% | 51.5% | +1.4 could be noise | 12:47 | |
| 10% | 53.3% | +0.6 could be noise | 13:39 | |
| 9% | 51.3% | -1.4 clear difference | 14:11 | |
| 8% | 48.3% | -1.5 clear difference | 14:58 | |
| 4% | 48.8% | -1.1 clear difference | 15:05 | |
| 3% | 53.4% | 0.0 clear difference | ||
| 2% | 54.6% | +0.4 could be noise | ||
| <1% | 54.3% | +2.7 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 12% | 7,022 | |
| 9% | 5,376 | |
| 7% | 3,912 | |
| 5% | 2,887 |
Item 2Bandlepipes
Win added here: +0.7 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 26% | 50.9% | -0.4 could be noise | 22:05 | |
| 20% | 54.9% | +0.7 could be noise | 21:40 | |
| 11% | 54.9% | +0.1 could be noise | 23:22 | |
| 8% | 53.5% | 0.0 could be noise | 22:10 | |
| 6% | 57.7% | +1.8 could be noise | 22:03 | |
| 6% | 52.9% | -0.5 could be noise | ||
| 3% | 52.8% | -0.5 could be noise | ||
| 1% | 55.6% | +2.1 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 12% | 7,022 | |
| 9% | 5,376 | |
| 7% | 3,912 | |
| 5% | 2,887 |
Item 3Knight's Vow
Knight's Vow is part of the build that wins more: +3.9 per 100 games, against -0.2 for the build most players finish.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 22% | 56.0% | -0.3 could be noise | 29:47 | |
| 21% | 55.6% | +0.1 could be noise | 29:03 | |
| 14% | 56.6% | -0.1 could be noise | 29:34 | |
| 7% | 58.7% | +0.6 could be noise | 28:37 | |
| 7% | 60.6% | +1.6 could be noise | 28:39 | |
| 4% | 60.4% | +1.5 could be noise | ||
| 4% | 56.6% | +0.1 could be noise | ||
| 1% | 59.0% | +1.7 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 12% | 7,022 | |
| 9% | 5,376 | |
| 7% | 3,912 | |
| 5% | 2,887 |
Item 4Thornmail
Thornmail adds the most wins we measured here: +0.2 per 100 games. Spirit Visage, the most picked, has no number to compare.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 26% | 57.1% | +0.2 could be noise | 35:37 |
Item 5Spirit Visage
| Choice | Picked | Won | Time |
|---|---|---|---|
| 17% | 60.0% | 40:53 |
Item 6Unending Despair
| Choice | Picked | Won | Time |
|---|---|---|---|
| 9% | - | 42:35 | |
| 8% | - | 45:50 | |
| 8% | - | 45:08 | |
| 7% | - | 44:37 | |
| 6% | - | 45:37 |
KeystoneAftershock
Win added here: +3.4 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 82% | 51.4% | +3.4 could be noise | |
| 11% | 47.5% | -3.8 clear difference | |
| 2% | 49.5% | -0.8 clear difference | |
| 1% | 50.7% | -0.5 clear difference | |
| 1% | 46.0% | -3.6 clear difference | |
| 1% | 49.9% | -1.8 clear difference | |
| 1% | 47.4% | -2.1 clear difference | |
| <1% | 52.0% | -0.9 clear difference |
Primary row 1Font of Life
Win added here: +3.6 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 83% | 51.4% | +3.6 could be noise | |
| 11% | 47.3% | -3.9 clear difference | |
| 2% | 50.5% | -1.0 clear difference | |
| 1% | 47.1% | -1.9 clear difference | |
| 1% | 51.8% | -0.7 clear difference | |
| <1% | 46.9% | -2.2 clear difference | |
| <1% | 48.3% | -3.2 clear difference | |
| <1% | 50.1% | -2.1 clear difference |
Primary row 2Bone Plating
Win added here: +1.0 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 48% | 51.3% | +1.0 could be noise | |
| 32% | 51.3% | +0.8 could be noise | |
| 11% | 47.4% | -3.8 clear difference | |
| 6% | 51.4% | +0.9 could be noise | |
| 1% | 50.3% | -0.9 clear difference | |
| <1% | 48.4% | -2.5 clear difference | |
| <1% | 46.4% | -4.7 clear difference | |
| <1% | 50.8% | -0.2 could be noise |
Primary row 3Unflinching
Win added here: +1.3 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 48% | 51.4% | +1.3 could be noise | |
| 35% | 51.2% | +0.7 could be noise | |
| 11% | 47.4% | -3.8 clear difference | |
| 2% | 51.6% | +0.1 could be noise | |
| 1% | 49.5% | -1.8 clear difference | |
| 1% | 45.7% | -4.1 clear difference | |
| <1% | 49.1% | -1.5 could be noise | |
| <1% | 51.2% | -1.0 could be noise |
Secondary pathInspiration
Win added here: +1.1 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 50% | 51.3% | +1.1 could be noise | |
| 30% | 51.2% | +0.6 could be noise | |
| 13% | 48.5% | -2.7 clear difference | |
| 5% | 50.1% | -1.0 clear difference | |
| 2% | 48.0% | -3.1 clear difference |
Secondary runesHextech Flashtraption + Biscuit Delivery
Hextech Flashtraption + Biscuit Delivery wins more than Biscuit Delivery + Cosmic Insight, the most picked: +1.6 against +0.2 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 79% | 51.3% | +0.2 could be noise | |
| 10% | 51.9% | +0.1 could be noise | |
| 3% | 50.7% | -0.4 could be noise | |
| 2% | 53.3% | +1.6 could be noise | |
| 1% | 50.4% | +0.1 could be noise | |
| 1% | 49.3% | -1.7 could be noise | |
| 1% | 52.5% | +0.2 could be noise | |
| 1% | 46.6% | -2.1 could be noise |
Offence shardAbility Haste
Ability Haste wins more than Adaptive Force, the most picked: +0.5 against -0.5 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 56% | 50.7% | -0.5 could be noise | |
| 30% | 50.9% | +0.2 could be noise | |
| 14% | 51.2% | +0.5 clear difference |
Flex shardHealth Scaling
Health Scaling wins more than Movement Speed, the most picked: +1.2 against +1.0 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 49% | 51.4% | +1.2 could be noise | |
| 39% | 49.8% | -1.7 clear difference | |
| 12% | 51.7% | +1.0 could be noise |
Defence shardHealth
Health wins more than Health Scaling, the most picked: +0.5 against +0.1 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 86% | 50.7% | +0.1 could be noise | |
| 10% | 51.5% | +0.5 could be noise | |
| 4% | 50.2% | -1.3 could be noise |
QWE
SkillsQ > W > E
Win added here: +2.9 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| QWEQ + W + E | 78% | 52.2% | +2.9 could be noise |
| QEWQ + E + W | 9% | 49.0% | -2.2 clear difference |
| EQWE + Q + W | 6% | 48.6% | -3.6 clear difference |
| WQEW + Q + E | 5% | 50.2% | -1.1 clear difference |
| EWQE + W + Q | 2% | 49.4% | -3.0 clear difference |
| WEQW + E + Q | 1% | 49.5% | -1.9 clear difference |
Levels 1 to 18
- 1W
- 2Q
- 3E
- 4Q
- 5Q
- 6R
- 7Q
- 8W
- 9Q
- 10W
- 11R
- 12W
- 13W
- 14E
- 15E
- 16R
- 17E
- 18E
Max Q first: 53.0% won. Max E first: 49.2% won (won more).
- W
- Q
- E
- Q
- Q
- R
- Q
- W
- Q
- W
- R
- W
- W
- E
- E
- R
- E
- E
SpellsExhaust + Flash
Exhaust + Flash wins more than Flash + Ignite, the most picked: +0.4 against 0.0 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 67% | 50.7% | 0.0 could be noise | |
| 21% | 51.6% | +0.4 could be noise | |
| 10% | 50.6% | 0.0 could be noise | |
| 1% | 47.5% | -3.5 clear difference | |
| <1% | 47.2% | -2.9 clear difference | |
| <1% | 47.8% | -2.5 could be noise | |
| <1% | 48.9% | -0.7 could be noise | |
| <1% | 45.2% | -2.8 could be noise |
- won
- 57.8%
- games
- 5,073
- Win impact
- +2.3
- Pick rate
- 3.8%
Starting itemsHealth Potion x2 + World Atlas
The usual pick here: players of this build don't agree on one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 88% | 50.9% | +1.5 could be noise | |
| 4% | 49.4% | -1.7 clear difference | |
| 3% | 48.3% | -2.9 clear difference | |
| 3% | 49.6% | -1.2 clear difference | |
| 1% | 53.8% | +1.7 could be noise | |
| <1% | 49.0% | -1.5 clear difference | |
| <1% | 50.0% | -0.1 could be noise | |
| <1% | 58.1% | +0.4 could be noise |
BootsBoots of Swiftness
| Choice | Picked | Won |
|---|---|---|
| 55% | 58.9% | |
| 24% | 57.3% | |
| 16% | 54.9% | |
| 5% | 62.2% | |
| <1% | 0.0% |
Item 1Locket of the Iron Solari
| Choice | Picked | Won |
|---|---|---|
| 88% | 57.4% | |
| 12% | 60.4% |
Item 2Knight's Vow
| Choice | Picked | Won |
|---|---|---|
| 88% | 57.4% |
Item 3Bandlepipes
| Choice | Picked | Won |
|---|---|---|
| 29% | 64.8% | |
| 23% | 55.9% | |
| 11% | 61.6% | |
| 8% | 65.1% | |
| 8% | 59.8% |
Item 4Thornmail
| Choice | Picked | Won |
|---|---|---|
| 27% | 60.5% | |
| 16% | 62.8% | |
| 11% | 54.1% | |
| 8% | 46.8% | |
| 5% | 35.5% |
Item 5Spirit Visage
| Choice | Picked | Won |
|---|---|---|
| 25% | 57.1% | |
| 9% | 40.0% | |
| 9% | 60.0% | |
| 5% | 66.7% | |
| 5% | 33.3% |
Item 6Unending Despair
The usual pick here: players of this build don't agree on one.
| Choice | Picked | Won | Time |
|---|---|---|---|
| 17% | 60.0% | 40:53 |
KeystoneAftershock
| Choice | Picked | Won |
|---|---|---|
| 32% | 57.7% |
Primary row 1Font of Life
| Choice | Picked | Won |
|---|---|---|
| 32% | 57.7% |
Primary row 2Bone Plating
| Choice | Picked | Won |
|---|---|---|
| 32% | 57.7% |
Primary row 3Unflinching
| Choice | Picked | Won |
|---|---|---|
| 32% | 57.7% |
Secondary pathInspiration
| Choice | Picked | Won |
|---|---|---|
| 32% | 57.7% |
Offence shardAdaptive Force
| Choice | Picked | Won |
|---|---|---|
| 32% | 57.7% |
Flex shardHealth Scaling
| Choice | Picked | Won |
|---|---|---|
| 32% | 57.7% |
Defence shardHealth Scaling
| Choice | Picked | Won |
|---|---|---|
| 32% | 57.7% |
QWE
SkillsQ > W > E
| Choice | Picked | Won | Win added |
|---|---|---|---|
| QWEQ + W + E | 78% | 52.2% | +2.9 could be noise |
| QEWQ + E + W | 9% | 49.0% | -2.2 clear difference |
| EQWE + Q + W | 6% | 48.6% | -3.6 clear difference |
| WQEW + Q + E | 5% | 50.2% | -1.1 clear difference |
| EWQE + W + Q | 2% | 49.4% | -3.0 clear difference |
| WEQW + E + Q | 1% | 49.5% | -1.9 clear difference |
- W
- Q
- E
- Q
- Q
- R
- Q
- W
- Q
- W
- R
- W
- W
- E
- E
- R
- E
- E
SpellsExhaust + Flash
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 67% | 50.7% | 0.0 could be noise | |
| 21% | 51.6% | +0.4 could be noise | |
| 10% | 50.6% | 0.0 could be noise | |
| 1% | 47.5% | -3.5 clear difference | |
| <1% | 47.2% | -2.9 clear difference | |
| <1% | 47.8% | -2.5 could be noise | |
| <1% | 48.9% | -0.7 could be noise | |
| <1% | 45.2% | -2.8 could be noise |
Maokai Jungle build
- won
- 51.8%
- games
- 35,317
- Win impact
- +1.7
- Pick rate
- 0.2%
Starting itemsMosstomper Seedling + Health Potion
Mosstomper Seedling + Health Potion wins more than Scorchclaw Pup + Health Potion, the most picked: +1.2 against -0.4 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 25% | 50.6% | -0.4 could be noise | |
| 23% | 52.5% | +1.2 could be noise | |
| 17% | 51.4% | -0.5 could be noise | |
| 17% | 50.7% | -0.2 could be noise | |
| 11% | 50.9% | +0.2 could be noise | |
| 9% | 51.8% | -0.5 could be noise |
BootsMercury's Treads
Mercury's Treads wins more than Ionian Boots of Lucidity, the most picked: +1.9 against -1.8 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 34% | 51.6% | -1.8 could be noise | 12:11 | |
| 30% | 51.2% | +0.9 clear difference | 14:17 | |
| 29% | 52.3% | +1.9 clear difference | 14:31 | |
| 5% | 53.4% | -1.7 could be noise | 12:36 | |
| 2% | 46.1% | -3.1 could be noise | 14:13 |
Against a mostly AD team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 39% | 53.9% | most bought | |
| 27% | 53.9% | about even | |
| 14% | 52.7% | about even | |
| 4% | 57.3% | about even |
Against a mostly AP team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 44% | 52.2% | most bought | |
| 28% | 50.9% | about even | |
| 9% | 50.7% | about even | |
| 4% | 53.1% | about even |
Bought more against one damage type
| Choice | AD team | AP team |
|---|---|---|
| 14% | 44% | |
| 39% | 9% | |
| 21% | 44% | |
| 31% | 17% | |
| 26% | 13% | |
| 3% | 15% | |
| 31% | 20% | |
| 10% | 3% | |
| 1% | 6% | |
| 57% | 61% |
Item 1Liandry's Torment
Win added here: +0.8 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 60% | 51.2% | +0.8 could be noise | 11:23 | |
| 22% | 52.6% | 0.0 could be noise | 11:36 | |
| 5% | 52.2% | -0.9 could be noise | 12:12 | |
| 4% | 51.7% | -0.5 could be noise | 11:56 | |
| 2% | 51.8% | -1.3 could be noise | 10:14 | |
| 1% | 54.4% | +0.4 could be noise | ||
| 1% | 41.4% | -2.3 could be noise | ||
| <1% | 49.3% | +1.2 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 14% | 3,020 | |
| 6% | 1,342 | |
| 6% | 1,214 | |
| 4% | 845 |
Item 2Unending Despair
Unending Despair is part of the build that wins more: +3.4 per 100 games, against -1.4 for the build most players finish.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 23% | 52.2% | -1.4 could be noise | 18:25 | |
| 16% | 54.3% | +1.0 could be noise | 20:36 | |
| 14% | 52.7% | +0.3 could be noise | 20:42 | |
| 11% | 52.1% | -0.6 could be noise | 20:02 | |
| 9% | 53.7% | +0.7 could be noise | 19:32 | |
| 5% | 56.4% | +1.6 could be noise | ||
| 4% | 52.0% | +0.6 could be noise | ||
| <1% | 53.4% | +2.5 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 14% | 3,020 | |
| 6% | 1,342 | |
| 6% | 1,214 | |
| 4% | 845 |
Item 3Spirit Visage
Spirit Visage is part of the build that wins more: +3.4 per 100 games, against -1.4 for the build most players finish.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 23% | 56.5% | +0.4 could be noise | 26:09 | |
| 13% | 57.9% | +0.5 could be noise | 26:04 | |
| 13% | 55.6% | -1.2 could be noise | 24:52 | |
| 11% | 53.9% | -0.6 could be noise | 26:03 | |
| 7% | 59.3% | +1.6 could be noise | 25:27 | |
| 7% | 57.9% | -0.1 could be noise | ||
| 5% | 52.2% | -0.2 could be noise | ||
| 1% | 64.3% | +2.1 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 14% | 3,020 | |
| 6% | 1,342 | |
| 6% | 1,214 | |
| 4% | 845 |
Item 4Randuin's Omen
Randuin's Omen adds the most wins we measured here: +0.1 per 100 games. Spirit Visage, the most picked, has no number to compare.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 30% | 62.6% | +0.3 could be noise | 31:05 | |
| 19% | 58.6% | -0.9 could be noise | 31:11 | |
| 8% | 53.4% | +0.1 could be noise | 31:34 |
Item 5Protoplasm Harness
Protoplasm Harness wins more than Thornmail, the most picked: +1.5 against -0.3 per 100 games. It could be noise.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 15% | 59.5% | -0.3 could be noise | 36:19 | |
| 10% | 59.8% | 0.0 could be noise | 35:47 | |
| 8% | 56.4% | -0.6 could be noise | 35:43 | |
| 8% | 68.7% | +1.5 could be noise | 36:05 | |
| 7% | 58.5% | 0.0 could be noise | 36:40 | |
| 5% | 62.3% | +0.7 could be noise | ||
| 5% | 60.2% | -0.1 could be noise | ||
| 4% | 62.6% | 0.0 could be noise |
Item 6Thornmail
| Choice | Picked | Won | Time |
|---|---|---|---|
| 13% | - | 40:19 | |
| 8% | - | 40:44 | |
| 8% | - | 41:27 | |
| 7% | - | 39:26 | |
| 7% | - | 40:37 |
KeystoneAftershock
Win added here: +1.0 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 47% | 51.9% | +1.0 could be noise | |
| 32% | 50.8% | -0.8 clear difference | |
| 13% | 51.9% | +0.3 could be noise | |
| 3% | 50.8% | +0.7 could be noise | |
| 1% | 51.7% | -0.8 could be noise | |
| 1% | 46.8% | -3.7 clear difference | |
| 1% | 46.6% | -1.7 could be noise | |
| 1% | 43.1% | -5.9 clear difference |
Primary row 1Font of Life
Win added here: +1.0 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 48% | 51.9% | +1.0 could be noise | |
| 29% | 51.0% | -0.6 could be noise | |
| 13% | 52.1% | +0.5 could be noise | |
| 4% | 49.5% | -1.3 could be noise | |
| 2% | 53.5% | +1.0 could be noise | |
| 1% | 49.1% | -2.1 could be noise | |
| 1% | 45.6% | -1.2 could be noise | |
| 1% | 46.0% | -4.3 clear difference |
Primary row 2Conditioning
Win added here: +1.4 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 45% | 52.3% | +1.4 could be noise | |
| 32% | 50.9% | -0.6 clear difference | |
| 14% | 51.8% | +0.1 could be noise | |
| 3% | 48.0% | -2.3 clear difference | |
| 2% | 49.3% | -0.2 could be noise | |
| 1% | 46.6% | -1.2 could be noise | |
| 1% | 45.9% | -2.8 clear difference | |
| 1% | 45.6% | -5.1 clear difference |
Primary row 3Revitalize
Revitalize wins more than Overgrowth, the most picked: +1.5 against +1.2 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 44% | 52.0% | +1.2 could be noise | |
| 32% | 50.8% | -0.7 clear difference | |
| 12% | 51.6% | +0.3 could be noise | |
| 3% | 53.8% | +1.5 could be noise | |
| 3% | 48.1% | -2.6 clear difference | |
| 2% | 51.5% | -2.8 clear difference | |
| 1% | 49.7% | -2.0 could be noise | |
| 1% | 48.8% | -2.5 could be noise |
Secondary pathPrecision
Win added here: +1.1 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 42% | 52.1% | +1.1 could be noise | |
| 34% | 50.9% | -0.9 clear difference | |
| 17% | 51.8% | +0.8 could be noise | |
| 5% | 47.9% | -1.9 clear difference | |
| 2% | 47.5% | -3.1 clear difference |
Secondary runesLegend: Haste + Triumph
Win added here: +1.0 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 90% | 52.4% | +1.0 could be noise | |
| 6% | 49.8% | -0.2 could be noise | |
| 1% | 57.0% | +0.2 could be noise |
Offence shardAttack Speed
Attack Speed wins more than Ability Haste, the most picked: +0.6 against 0.0 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 52% | 51.5% | 0.0 could be noise | |
| 42% | 51.5% | +0.6 could be noise | |
| 6% | 48.9% | -2.6 clear difference |
Flex shardHealth Scaling
Health Scaling wins more than Adaptive Force, the most picked: +0.5 against -0.4 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 85% | 51.4% | -0.4 could be noise | |
| 9% | 50.7% | +0.5 could be noise | |
| 6% | 51.1% | +0.2 could be noise |
Defence shardHealth Scaling
Win added here: +0.1 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 91% | 51.4% | +0.1 could be noise | |
| 5% | 50.7% | +0.1 could be noise | |
| 4% | 50.4% | -0.3 could be noise |
QWE
SkillsQ > W > E
Q > W > E wins more than Q > E > W, the most picked: +0.3 against 0.0 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| QWEQ + W + E | 68% | 51.8% | +0.3 could be noise |
| QEWQ + E + W | 29% | 51.1% | 0.0 could be noise |
| EQWE + Q + W | 2% | 51.5% | -2.0 could be noise |
| WQEW + Q + E | 1% | 49.1% | -4.2 could be noise |
| EWQE + W + Q | <1% | 46.7% | -0.7 could be noise |
Levels 1 to 18
- 1Q
- 2W
- 3E
- 4Q
- 5Q
- 6R
- 7Q
- 8W
- 9Q
- 10W
- 11R
- 12W
- 13W
- 14E
- 15E
- 16R
- 17E
- 18E
Max Q first: 50.9% won. Max E first: 43.2% won (about even).
SpellsFlash + Smite
Win added here: +3.1 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 98% | 51.4% | +3.1 could be noise | |
| 1% | 43.1% | -3.5 clear difference | |
| <1% | 55.2% | -1.3 could be noise |
Maokai Top build
- won
- 49.2%
- games
- 26,993
- Win impact
- -0.7
- Pick rate
- 0.2%
Starting itemsDoran's Helm + Health Potion
Doran's Helm + Health Potion wins more than Doran's Shield + Health Potion, the most picked: +1.1 against +0.3 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 54% | 49.8% | +0.3 could be noise | |
| 20% | 50.8% | +1.1 could be noise | |
| 18% | 48.8% | -1.1 could be noise | |
| 5% | 49.8% | -0.9 could be noise | |
| <1% | 48.4% | -1.7 could be noise | |
| <1% | 58.0% | -2.3 could be noise | |
| <1% | 37.9% | -1.4 could be noise |
BootsPlated Steelcaps
Win added here: +0.5 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 58% | 50.3% | +0.5 could be noise | 13:25 | |
| 31% | 51.5% | 0.0 could be noise | 15:53 | |
| 7% | 51.2% | -0.4 could be noise | 13:55 | |
| 3% | 51.2% | -1.8 could be noise | 15:29 | |
| <1% | 48.8% | -0.9 could be noise | 16:08 |
Against a mostly AD team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 65% | 51.2% | most bought | |
| 13% | 52.2% | about even | |
| 5% | 55.9% | about even | |
| 2% | 50.0% | about even |
Against a mostly AP team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 58% | 53.3% | most bought | |
| 20% | 45.3% | about even | |
| 6% | 45.1% | about even | |
| 2% | 52.4% | about even |
Bought more against one damage type
| Choice | AD team | AP team |
|---|---|---|
| 65% | 20% | |
| 13% | 58% | |
| 14% | 48% | |
| 33% | 10% | |
| 24% | 45% | |
| 33% | 17% | |
| 46% | 33% | |
| 10% | 5% | |
| 7% | 3% | |
| 34% | 36% |
Item 1Unending Despair
Win added here: +0.8 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 23% | 50.1% | -0.8 could be noise | 12:54 | |
| 22% | 50.2% | +0.8 could be noise | 13:58 | |
| 20% | 50.9% | +0.2 could be noise | 14:06 | |
| 10% | 51.2% | -0.7 could be noise | 13:11 | |
| 6% | 51.3% | +1.6 could be noise | 12:59 | |
| 5% | 50.0% | +1.3 could be noise | ||
| 4% | 48.5% | -1.4 could be noise | ||
| 1% | 56.5% | +1.9 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 11% | 1,377 | |
| 6% | 724 | |
| 5% | 646 | |
| 4% | 459 |
Item 2Winter's Approach
Win added here: +1.9 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 32% | 54.2% | +1.9 could be noise | 20:19 | |
| 15% | 51.6% | -1.0 could be noise | 21:48 | |
| 14% | 49.3% | -1.7 could be noise | 21:03 | |
| 13% | 54.0% | -0.3 could be noise | 21:24 | |
| 5% | 55.4% | +0.4 could be noise | 21:38 | |
| 5% | 49.2% | -0.5 could be noise | ||
| 3% | 52.2% | -0.9 could be noise | ||
| 3% | 54.0% | +0.4 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 11% | 1,377 | |
| 6% | 724 | |
| 5% | 646 | |
| 4% | 459 |
Item 3Spirit Visage
Win added here: +1.4 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 29% | 58.3% | +1.4 could be noise | 27:24 | |
| 18% | 57.4% | -0.9 could be noise | 26:59 | |
| 17% | 54.4% | -0.4 could be noise | 27:09 | |
| 8% | 56.1% | 0.0 could be noise | 26:38 | |
| 4% | 52.9% | +0.1 could be noise | 28:06 | |
| 4% | 55.5% | -0.3 could be noise | ||
| 3% | 57.6% | +0.2 could be noise | ||
| 1% | 70.8% | +2.4 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 11% | 1,377 | |
| 6% | 724 | |
| 5% | 646 | |
| 4% | 459 |
Item 4Thornmail
Win added here: -1.6 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 31% | 54.3% | -1.6 could be noise | 32:32 | |
| 21% | 64.5% | +1.0 could be noise | 32:27 |
Item 5Frozen Heart
| Choice | Picked | Won | Time |
|---|---|---|---|
| 17% | 61.1% | 38:01 |
Item 6Jak'Sho, The Protean
| Choice | Picked | Won | Time |
|---|---|---|---|
| 16% | - | 41:30 | |
| 14% | - | 40:22 | |
| 11% | - | 41:45 | |
| 9% | - | 46:59 |
KeystoneGrasp of the Undying
Win added here: +3.9 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 85% | 50.4% | +3.9 could be noise | |
| 7% | 49.4% | -1.3 clear difference | |
| 3% | 43.5% | -5.4 clear difference | |
| 2% | 45.9% | -4.1 clear difference | |
| 1% | 50.9% | -1.9 clear difference | |
| 1% | 38.3% | -4.4 clear difference | |
| <1% | 43.4% | -2.0 clear difference | |
| <1% | 29.8% | too big to trust |
Primary row 1Demolish
Win added here: +2.3 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 79% | 50.3% | +2.3 could be noise | |
| 11% | 50.4% | +0.3 could be noise | |
| 3% | 47.2% | -2.8 clear difference | |
| 3% | 43.6% | -5.0 clear difference | |
| 1% | 49.3% | +0.3 could be noise | |
| 1% | 37.3% | -5.6 clear difference | |
| <1% | 44.4% | -5.0 clear difference | |
| <1% | 50.6% | -2.6 could be noise |
Primary row 2Second Wind
Win added here: +2.6 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 75% | 50.2% | +2.6 could be noise | |
| 9% | 51.0% | -0.6 clear difference | |
| 7% | 50.0% | -0.3 clear difference | |
| 4% | 43.9% | -4.8 clear difference | |
| 3% | 47.4% | -2.7 clear difference | |
| <1% | 42.6% | -3.4 clear difference | |
| <1% | 43.3% | -4.1 clear difference | |
| <1% | 31.2% | too big to trust |
Primary row 3Overgrowth
Win added here: +3.2 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 77% | 50.5% | +3.2 could be noise | |
| 10% | 49.4% | -0.8 clear difference | |
| 4% | 47.9% | -1.6 clear difference | |
| 3% | 42.9% | -5.6 clear difference | |
| 3% | 47.5% | -3.3 clear difference | |
| 1% | 42.3% | -2.0 clear difference |
Secondary pathSorcery
Win added here: +1.6 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 67% | 50.2% | +1.6 could be noise | |
| 21% | 49.5% | -0.7 clear difference | |
| 6% | 48.8% | -1.1 clear difference | |
| 3% | 47.4% | -2.2 clear difference | |
| 2% | 45.0% | -3.0 clear difference |
Secondary runesTranscendence + Gathering Storm
Transcendence + Gathering Storm wins more than Transcendence + Manaflow Band, the most picked: +2.1 against +0.8 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 91% | 50.2% | +0.8 could be noise | |
| 4% | 48.7% | -1.9 could be noise | |
| 1% | 54.6% | +0.2 could be noise | |
| 1% | 50.0% | -0.8 could be noise | |
| 1% | 59.7% | +2.1 could be noise |
Offence shardAttack Speed
Win added here: +1.0 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 83% | 49.8% | +1.0 could be noise | |
| 10% | 50.9% | +0.1 could be noise | |
| 7% | 48.1% | -2.3 clear difference |
Flex shardHealth Scaling
Win added here: +2.7 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 82% | 50.2% | +2.7 could be noise | |
| 12% | 46.7% | -3.7 clear difference | |
| 6% | 49.6% | -0.1 clear difference |
Defence shardHealth Scaling
Win added here: +1.4 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 87% | 50.0% | +1.4 could be noise | |
| 8% | 49.1% | -1.0 could be noise | |
| 5% | 47.7% | -1.3 clear difference |
QWE
SkillsQ > W > E
Win added here: +2.0 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| QWEQ + W + E | 90% | 50.1% | +2.0 could be noise |
| QEWQ + E + W | 9% | 48.7% | -1.2 clear difference |
| EQWE + Q + W | 1% | 44.0% | -5.3 clear difference |
Levels 1 to 18
- 1Q
- 2W
- 3E
- 4Q
- 5Q
- 6R
- 7Q
- 8W
- 9Q
- 10W
- 11R
- 12W
- 13W
- 14E
- 15E
- 16R
- 17E
- 18E
Max Q first: 48.5% won. Max E first: 20.0% won (not enough games).
- Q
- W
- E
- Q
- Q
- R
- Q
- W
- Q
- W
- R
- W
- W
- E
- E
- R
- E
- E
SpellsExhaust + Flash
Exhaust + Flash wins more than Flash + Teleport, the most picked: +0.8 against +0.1 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 76% | 49.8% | +0.1 could be noise | |
| 19% | 49.9% | -0.1 could be noise | |
| 3% | 50.6% | +0.8 could be noise | |
| 1% | 53.5% | -0.3 could be noise | |
| <1% | 42.6% | -2.0 could be noise | |
| <1% | 40.4% | -3.4 could be noise | |
| <1% | 54.3% | -0.1 could be noise |
Top Maokai Players
See all 3,643Normal Support game
152,102 gamesAgainst every Support champion
- Top 14% Assists 14.7
- Fewest 19% Deaths 7.1
- Bottom 12% Gold / min 315
- Kills
- 2.6 Bottom 13%
- Solo kills
- 0.3 Bottom 12%
- Kill part.
- 50% Top 19%
- Team dmg
- 13% Bottom 18%
- Dmg / min
- 472 Bottom 18%
- Farm / min
- 1.4 Bottom 17%
- Vision / min
- 2.21 Top 32%
- Control wards
- 5.9 Top 23%
- First blood
- 6% Bottom 28%
Against your lane opponent
- Level 6 at 8:42
- Level 11 at 21:57
Middle game at each minute
Damage dealt
Magic 86% Physical 14%Died to
Physical 56% Magic 37% True 7%Normal Jungle game
35,104 gamesAgainst every Jungle champion
- Top 4% Assists 12.1
- Top 6% Control wards 2.0
- Bottom 4% Solo kills 0.5
- Kills
- 4.1 Bottom 7%
- Deaths
- 5.7 Fewest 9%
- Kill part.
- 49% Top 13%
- Team dmg
- 16% Bottom 26%
- Dmg / min
- 617 Bottom 33%
- Farm / min
- 5.8 Bottom 23%
- Gold / min
- 392 Bottom 22%
- Vision / min
- 0.88 Top 26%
- First blood
- 4% Bottom 43%
Against the enemy jungler
- Level 6 at 7:21
- Level 11 at 17:41
- blue buff first in 45% of games
- First dragon at 7:39
Middle game at each minute
Damage dealt
Magic 90% Physical 10%Died to
Physical 54% Magic 38% True 8%Normal Top game
27,054 gamesAgainst every Top champion
- Top 7% Assists 9.1
- Fewest 11% Deaths 5.8
- Bottom 6% Kills 3.6
- Solo kills
- 1.4 Bottom 7%
- Kill part.
- 38% Top 23%
- Team dmg
- 20% Bottom 22%
- Dmg / min
- 730 Bottom 23%
- Farm / min
- 5.8 Bottom 21%
- Gold / min
- 354 Bottom 13%
- Vision / min
- 0.70 Bottom 11%
- Control wards
- 0.6 Top 43%
- First blood
- 7% Bottom 12%
Against your lane opponent
- Level 6 at 5:29
- Level 11 at 13:37
Middle game at each minute
Damage dealt
Magic 86% Physical 14%Died to
Physical 54% Magic 37% True 9%Matchups and teammates come from Maokai Support games.
Matchups and teammates come from Maokai Support games.
-
Maokai with Kled: +3.1 wins per 100 games (range 0.6-5.7) · 1,286 games · Measured · 13% of this is borrowed from similar champions -
Maokai with Trundle: +2.0 wins per 100 games (range 0.3-3.6) · 3,316 games · Measured · 6% of this is borrowed from similar champions -
Maokai with Dr. Mundo: +1.9 wins per 100 games (range 0.3-3.5) · 3,675 games · Measured · 5% of this is borrowed from similar champions
-
Maokai with K'Sante: -5.4 wins per 100 games (range -7.5 to -3.3) · 2,042 games · Measured · 9% of this is borrowed from similar champions -
Maokai with Jayce: -3.2 wins per 100 games (range -4.7 to -1.6) · 4,030 games · Measured · 5% of this is borrowed from similar champions -
Maokai with Ambessa: -2.7 wins per 100 games (range -4.6 to -0.8) · 2,475 games · Measured · 7% of this is borrowed from similar champions
-
Maokai with Zyra: +4.0 wins per 100 games (range 1.4-6.6) · 1,220 games · Measured · 14% of this is borrowed from similar champions -
Maokai with Shyvana: +3.0 wins per 100 games (range 1.6-4.4) · 5,037 games · Measured · 4% of this is borrowed from similar champions -
Maokai with Cho'Gath: +2.0 wins per 100 games (range 1.0-3.1) · 9,137 games · Measured · 2% of this is borrowed from similar champions
-
Maokai with Rengar: -6.1 wins per 100 games (range -7.9 to -4.3) · 2,840 games · Measured · 7% of this is borrowed from similar champions -
Maokai with Hecarim: -4.7 wins per 100 games (range -6.4 to -3.0) · 3,177 games · Measured · 6% of this is borrowed from similar champions -
Maokai with Qiyana: -3.0 wins per 100 games (range -4.3 to -1.8) · 6,098 games · Measured · 3% of this is borrowed from similar champions
-
Maokai with Xerath: +3.7 wins per 100 games (range 2.2-5.3) · 3,911 games · Measured · 5% of this is borrowed from similar champions -
Maokai with Veigar: +2.7 wins per 100 games (range 1.5-3.8) · 7,787 games · Measured · 3% of this is borrowed from similar champions -
Maokai with Lux: +2.6 wins per 100 games (range 1.3-3.9) · 5,728 games · Measured · 3% of this is borrowed from similar champions
-
Maokai with Cassiopeia: -5.6 wins per 100 games (range -8.0 to -3.3) · 1,555 games · Measured · 11% of this is borrowed from similar champions -
Maokai with Ryze: -4.3 wins per 100 games (range -6.5 to -2.1) · 1,834 games · Measured · 10% of this is borrowed from similar champions -
Maokai with Mel: -3.8 wins per 100 games (range -5.2 to -2.5) · 5,213 games · Measured · 4% of this is borrowed from similar champions
-
Maokai with Ziggs: +4.2 wins per 100 games (range 2.4-6.0) · 2,695 games · Measured · 7% of this is borrowed from similar champions -
Maokai with Seraphine: +3.8 wins per 100 games (range 0.3-7.3) · 582 games · Pooled · 26% of this is borrowed from similar champions -
Maokai with Kog'Maw: +3.2 wins per 100 games (range 1.3-5.2) · 2,372 games · Measured · 8% of this is borrowed from similar champions
-
Maokai with Varus: -4.4 wins per 100 games (range -5.9 to -2.8) · 3,807 games · Measured · 5% of this is borrowed from similar champions -
Maokai with Ashe: -3.7 wins per 100 games (range -4.9 to -2.5) · 6,981 games · Measured · 3% of this is borrowed from similar champions -
Maokai with Corki: -3.7 wins per 100 games (range -5.9 to -1.4) · 1,764 games · Measured · 10% of this is borrowed from similar champions