League of Legends Maokai build
Maokai Support build
A rare build that wins more.
- won
- 50.7%
- games
- 186,470
- Win impact
- +0.7
- Pick rate
- 1.0%
Starting itemsHealth Potion x2
Health Potion x2 wins more than Health Potion x2 + World Atlas, the most picked: +1.7 against +1.5 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 88% | 50.9% | +1.5 could be noise | |
| 4% | 49.4% | -1.6 clear difference | |
| 3% | 48.4% | -2.8 clear difference | |
| 3% | 49.5% | -1.2 clear difference | |
| 1% | 53.7% | +1.7 could be noise | |
| <1% | 49.3% | -1.4 clear difference | |
| <1% | 50.0% | 0.0 could be noise | |
| <1% | 57.3% | +0.4 could be noise |
BootsBoots of Swiftness
Win added here: +0.8 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 50% | 52.8% | +0.8 could be noise | 11:00 | |
| 26% | 50.3% | -0.3 clear difference | 12:27 | |
| 16% | 51.1% | 0.0 could be noise | 15:05 | |
| 7% | 50.4% | -1.4 clear difference | 13:23 | |
| 1% | 48.5% | -2.7 clear difference | 16:41 |
Against a mostly AD team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 36% | 54.3% | most bought | |
| 28% | 53.4% | about even | |
| 7% | 50.7% | about even | |
| 5% | 52.5% | about even |
Against a mostly AP team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 38% | 52.7% | most bought | |
| 22% | 51.9% | about even | |
| 11% | 46.5% | about even | |
| 5% | 48.5% | about even |
Bought more against one damage type
| Choice | AD team | AP team |
|---|---|---|
| 28% | 11% | |
| 7% | 22% | |
| 9% | 21% | |
| 37% | 26% | |
| 18% | 11% | |
| 36% | 38% | |
| 24% | 26% | |
| 9% | 7% | |
| 46% | 48% | |
| 6% | 7% |
Item 1Locket of the Iron Solari
Win added here: +1.4 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 51% | 51.5% | +1.4 could be noise | 12:47 | |
| 10% | 53.3% | +0.6 could be noise | 13:39 | |
| 9% | 51.3% | -1.4 clear difference | 14:11 | |
| 8% | 48.2% | -1.5 clear difference | 14:58 | |
| 4% | 48.8% | -1.1 clear difference | 15:05 | |
| 3% | 53.5% | +0.1 clear difference | ||
| 2% | 54.6% | +0.4 could be noise | ||
| <1% | 54.2% | +2.7 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 12% | 7,126 | |
| 9% | 5,456 | |
| 7% | 3,957 | |
| 5% | 2,939 |
Item 2Bandlepipes
Win added here: +0.8 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 26% | 50.9% | -0.4 could be noise | 22:05 | |
| 20% | 54.9% | +0.8 could be noise | 21:40 | |
| 11% | 54.8% | +0.1 could be noise | 23:21 | |
| 8% | 53.4% | 0.0 could be noise | 22:10 | |
| 6% | 57.9% | +1.9 could be noise | 22:04 | |
| 6% | 53.0% | -0.4 could be noise | ||
| 3% | 52.9% | -0.5 could be noise | ||
| 1% | 56.0% | +2.2 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 12% | 7,126 | |
| 9% | 5,456 | |
| 7% | 3,957 | |
| 5% | 2,939 |
Item 3Knight's Vow
Knight's Vow is part of the build that wins more: +4.0 per 100 games, against -0.2 for the build most players finish.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 22% | 56.1% | -0.2 could be noise | 29:48 | |
| 21% | 55.6% | +0.1 could be noise | 29:02 | |
| 14% | 56.7% | -0.1 could be noise | 29:35 | |
| 7% | 58.4% | +0.5 could be noise | 28:37 | |
| 7% | 60.7% | +1.6 could be noise | 28:40 | |
| 4% | 60.1% | +1.4 could be noise | ||
| 4% | 56.8% | +0.2 could be noise | ||
| 1% | 58.9% | +1.7 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 12% | 7,126 | |
| 9% | 5,456 | |
| 7% | 3,957 | |
| 5% | 2,939 |
Item 4Thornmail
Thornmail adds the most wins we measured here: +0.2 per 100 games. Spirit Visage, the most picked, has no number to compare.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 26% | 58.3% | +0.2 could be noise | 35:37 |
Item 5Spirit Visage
| Choice | Picked | Won | Time |
|---|---|---|---|
| 16% | 60.0% | 40:55 |
Item 6Unending Despair
| Choice | Picked | Won | Time |
|---|---|---|---|
| 9% | - | 42:35 | |
| 8% | - | 45:21 | |
| 8% | - | 45:50 | |
| 7% | - | 44:37 | |
| 6% | - | 45:37 |
KeystoneAftershock
Win added here: +3.6 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 82% | 51.4% | +3.6 could be noise | |
| 11% | 47.2% | -3.9 clear difference | |
| 2% | 48.8% | -1.1 clear difference | |
| 1% | 50.9% | -0.3 clear difference | |
| 1% | 45.0% | -4.2 clear difference | |
| 1% | 49.5% | -2.0 clear difference | |
| 1% | 47.0% | -2.3 clear difference | |
| <1% | 51.4% | -0.9 clear difference |
Primary row 1Font of Life
Win added here: +3.8 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 83% | 51.4% | +3.8 could be noise | |
| 11% | 47.0% | -4.1 clear difference | |
| 2% | 49.8% | -1.3 clear difference | |
| 1% | 47.5% | -1.9 clear difference | |
| 1% | 50.5% | -1.1 clear difference | |
| <1% | 47.4% | -2.1 clear difference | |
| <1% | 47.3% | -3.6 clear difference | |
| <1% | 48.5% | -2.6 clear difference |
Primary row 2Bone Plating
Win added here: +1.2 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 48% | 51.4% | +1.2 could be noise | |
| 31% | 51.2% | +0.8 could be noise | |
| 11% | 47.1% | -3.9 clear difference | |
| 6% | 51.0% | +0.6 could be noise | |
| 1% | 49.6% | -1.2 clear difference | |
| <1% | 49.1% | -2.3 clear difference | |
| <1% | 45.1% | -5.2 clear difference | |
| <1% | 51.2% | +0.1 could be noise |
Primary row 3Unflinching
Win added here: +1.4 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 49% | 51.4% | +1.4 could be noise | |
| 34% | 51.1% | +0.6 clear difference | |
| 11% | 47.1% | -3.9 clear difference | |
| 2% | 51.2% | +0.1 could be noise | |
| 1% | 49.3% | -1.9 clear difference | |
| 1% | 45.2% | -4.4 clear difference | |
| <1% | 48.3% | -1.8 clear difference | |
| <1% | 49.6% | -1.6 clear difference |
Secondary pathInspiration
Win added here: +1.3 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 50% | 51.3% | +1.3 could be noise | |
| 30% | 51.1% | +0.6 could be noise | |
| 13% | 48.1% | -2.8 clear difference | |
| 5% | 49.7% | -1.1 clear difference | |
| 2% | 47.7% | -3.2 clear difference |
Secondary runesHextech Flashtraption + Biscuit Delivery
Hextech Flashtraption + Biscuit Delivery wins more than Biscuit Delivery + Cosmic Insight, the most picked: +1.7 against +0.2 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 79% | 51.4% | +0.2 could be noise | |
| 10% | 51.7% | +0.1 could be noise | |
| 3% | 50.5% | -0.5 could be noise | |
| 2% | 53.4% | +1.7 could be noise | |
| 1% | 50.4% | +0.1 could be noise | |
| 1% | 49.4% | -1.7 could be noise | |
| 1% | 48.0% | -1.8 could be noise | |
| 1% | 52.9% | +0.3 could be noise |
Offence shardAbility Haste
Ability Haste wins more than Adaptive Force, the most picked: +0.4 against -0.5 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 56% | 50.6% | -0.5 could be noise | |
| 30% | 50.8% | +0.3 could be noise | |
| 14% | 51.0% | +0.4 clear difference |
Flex shardHealth Scaling
Health Scaling wins more than Movement Speed, the most picked: +1.3 against +0.9 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 49% | 51.4% | +1.3 could be noise | |
| 39% | 49.6% | -1.7 clear difference | |
| 12% | 51.4% | +0.9 could be noise |
Defence shardHealth
Health wins more than Health Scaling, the most picked: +0.4 against +0.2 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 86% | 50.7% | +0.2 could be noise | |
| 10% | 51.2% | +0.4 could be noise | |
| 4% | 49.5% | -1.5 clear difference |
QWE
SkillsQ > W > E
Win added here: +3.0 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| QWEQ + W + E | 78% | 52.2% | +3.0 could be noise |
| QEWQ + E + W | 9% | 48.9% | -2.2 clear difference |
| EQWE + Q + W | 6% | 48.1% | -3.8 clear difference |
| WQEW + Q + E | 5% | 50.0% | -1.2 clear difference |
| EWQE + W + Q | 2% | 49.3% | -2.9 clear difference |
| WEQW + E + Q | 1% | 49.3% | -1.9 clear difference |
Levels 1 to 18
- 1W
- 2Q
- 3E
- 4Q
- 5Q
- 6R
- 7Q
- 8W
- 9Q
- 10W
- 11R
- 12W
- 13W
- 14E
- 15E
- 16R
- 17E
- 18E
Max Q first: 52.6% won. Max E first: 48.3% won (won more).
- W
- Q
- E
- Q
- Q
- R
- Q
- W
- Q
- W
- R
- W
- W
- E
- E
- R
- E
- E
SpellsExhaust + Flash
Exhaust + Flash wins more than Flash + Ignite, the most picked: +0.4 against 0.0 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 67% | 50.6% | 0.0 could be noise | |
| 21% | 51.3% | +0.4 could be noise | |
| 10% | 50.6% | 0.0 could be noise | |
| 1% | 47.9% | -3.3 clear difference | |
| <1% | 48.7% | -2.4 could be noise | |
| <1% | 49.9% | -1.8 could be noise | |
| <1% | 50.0% | -0.4 could be noise | |
| <1% | 43.8% | -3.0 could be noise |
- won
- 57.5%
- games
- 6,541
- Win impact
- +2.3
- Pick rate
- 3.8%
Starting itemsHealth Potion x2 + World Atlas
The usual pick here: players of this build don't agree on one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 88% | 50.9% | +1.5 could be noise | |
| 4% | 49.4% | -1.6 clear difference | |
| 3% | 48.4% | -2.8 clear difference | |
| 3% | 49.5% | -1.2 clear difference | |
| 1% | 53.7% | +1.7 could be noise | |
| <1% | 49.3% | -1.4 clear difference | |
| <1% | 50.0% | 0.0 could be noise | |
| <1% | 57.3% | +0.4 could be noise |
BootsBoots of Swiftness
| Choice | Picked | Won |
|---|---|---|
| 54% | 58.2% | |
| 24% | 57.0% | |
| 16% | 54.9% | |
| 5% | 63.2% | |
| <1% | 66.7% |
Item 1Locket of the Iron Solari
| Choice | Picked | Won |
|---|---|---|
| 87% | 57.3% | |
| 13% | 58.7% |
Item 2Knight's Vow
| Choice | Picked | Won |
|---|---|---|
| 87% | 57.3% |
Item 3Bandlepipes
| Choice | Picked | Won |
|---|---|---|
| 29% | 63.9% | |
| 22% | 56.6% | |
| 11% | 60.8% | |
| 9% | 64.5% | |
| 8% | 58.5% |
Item 4Thornmail
| Choice | Picked | Won |
|---|---|---|
| 29% | 57.9% | |
| 16% | 64.4% | |
| 10% | 52.6% | |
| 8% | 51.7% | |
| 5% | 42.5% |
Item 5Spirit Visage
| Choice | Picked | Won |
|---|---|---|
| 26% | 55.6% | |
| 9% | 33.3% | |
| 9% | 66.7% | |
| 6% | 75.0% | |
| 4% | 33.3% |
Item 6Unending Despair
The usual pick here: players of this build don't agree on one.
| Choice | Picked | Won | Time |
|---|---|---|---|
| 16% | 60.0% | 40:55 |
KeystoneAftershock
| Choice | Picked | Won |
|---|---|---|
| 33% | 57.0% |
Primary row 1Font of Life
| Choice | Picked | Won |
|---|---|---|
| 33% | 57.0% |
Primary row 2Bone Plating
| Choice | Picked | Won |
|---|---|---|
| 33% | 57.0% |
Primary row 3Unflinching
| Choice | Picked | Won |
|---|---|---|
| 33% | 57.0% |
Secondary pathInspiration
| Choice | Picked | Won |
|---|---|---|
| 33% | 57.0% |
Offence shardAdaptive Force
| Choice | Picked | Won |
|---|---|---|
| 33% | 57.0% |
Flex shardHealth Scaling
| Choice | Picked | Won |
|---|---|---|
| 33% | 57.0% |
Defence shardHealth Scaling
| Choice | Picked | Won |
|---|---|---|
| 33% | 57.0% |
QWE
SkillsQ > W > E
| Choice | Picked | Won | Win added |
|---|---|---|---|
| QWEQ + W + E | 78% | 52.2% | +3.0 could be noise |
| QEWQ + E + W | 9% | 48.9% | -2.2 clear difference |
| EQWE + Q + W | 6% | 48.1% | -3.8 clear difference |
| WQEW + Q + E | 5% | 50.0% | -1.2 clear difference |
| EWQE + W + Q | 2% | 49.3% | -2.9 clear difference |
| WEQW + E + Q | 1% | 49.3% | -1.9 clear difference |
- W
- Q
- E
- Q
- Q
- R
- Q
- W
- Q
- W
- R
- W
- W
- E
- E
- R
- E
- E
SpellsExhaust + Flash
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 67% | 50.6% | 0.0 could be noise | |
| 21% | 51.3% | +0.4 could be noise | |
| 10% | 50.6% | 0.0 could be noise | |
| 1% | 47.9% | -3.3 clear difference | |
| <1% | 48.7% | -2.4 could be noise | |
| <1% | 49.9% | -1.8 could be noise | |
| <1% | 50.0% | -0.4 could be noise | |
| <1% | 43.8% | -3.0 could be noise |
Maokai Jungle build
- won
- 51.3%
- games
- 43,138
- Win impact
- +1.3
- Pick rate
- 0.2%
Starting itemsMosstomper Seedling + Health Potion
Mosstomper Seedling + Health Potion wins more than Scorchclaw Pup + Health Potion, the most picked: +1.2 against -0.4 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 25% | 50.7% | -0.4 could be noise | |
| 23% | 52.5% | +1.2 could be noise | |
| 17% | 51.3% | -0.6 could be noise | |
| 17% | 50.7% | -0.2 could be noise | |
| 10% | 51.0% | +0.3 could be noise | |
| 9% | 51.7% | -0.5 could be noise |
BootsMercury's Treads
Mercury's Treads wins more than Ionian Boots of Lucidity, the most picked: +2.0 against -1.8 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 34% | 51.6% | -1.8 could be noise | 12:11 | |
| 30% | 51.1% | +0.8 clear difference | 14:17 | |
| 29% | 52.5% | +2.0 clear difference | 14:30 | |
| 5% | 53.5% | -1.6 could be noise | 12:36 | |
| 2% | 46.4% | -3.0 could be noise | 14:12 |
Against a mostly AD team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 35% | 53.8% | most bought | |
| 24% | 53.8% | about even | |
| 12% | 52.6% | about even | |
| 3% | 57.0% | about even |
Against a mostly AP team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 38% | 52.2% | most bought | |
| 25% | 50.8% | about even | |
| 8% | 51.0% | about even | |
| 3% | 53.4% | about even |
Bought more against one damage type
| Choice | AD team | AP team |
|---|---|---|
| 35% | 8% | |
| 12% | 38% | |
| 19% | 39% | |
| 27% | 15% | |
| 23% | 11% | |
| 3% | 13% | |
| 27% | 18% | |
| 9% | 2% | |
| 1% | 5% | |
| 50% | 53% |
Item 1Liandry's Torment
Win added here: +0.8 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 60% | 51.2% | +0.8 could be noise | 11:23 | |
| 22% | 52.5% | -0.1 could be noise | 11:36 | |
| 5% | 52.2% | -0.9 could be noise | 12:12 | |
| 4% | 51.7% | -0.4 could be noise | 11:55 | |
| 2% | 51.9% | -1.2 could be noise | 10:15 | |
| 1% | 54.6% | +0.5 could be noise | ||
| 1% | 41.7% | -2.3 could be noise | ||
| <1% | 54.7% | +1.2 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 14% | 3,062 | |
| 6% | 1,358 | |
| 6% | 1,231 | |
| 4% | 862 |
Item 2Unending Despair
Unending Despair is part of the build that wins more: +3.4 per 100 games, against -1.3 for the build most players finish.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 23% | 52.3% | -1.3 could be noise | 18:24 | |
| 16% | 54.3% | +1.0 could be noise | 20:36 | |
| 14% | 52.7% | +0.4 could be noise | 20:42 | |
| 11% | 52.0% | -0.6 could be noise | 20:02 | |
| 9% | 53.7% | +0.7 could be noise | 19:33 | |
| 5% | 56.3% | +1.6 could be noise | ||
| 4% | 51.7% | +0.5 could be noise | ||
| <1% | 52.8% | +2.4 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 14% | 3,062 | |
| 6% | 1,358 | |
| 6% | 1,231 | |
| 4% | 862 |
Item 3Spirit Visage
Spirit Visage is part of the build that wins more: +3.4 per 100 games, against -1.3 for the build most players finish.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 23% | 56.4% | +0.4 could be noise | 26:09 | |
| 13% | 57.9% | +0.5 could be noise | 26:04 | |
| 13% | 55.7% | -1.2 could be noise | 24:52 | |
| 11% | 53.9% | -0.5 could be noise | 26:02 | |
| 7% | 59.5% | +1.6 could be noise | 25:26 | |
| 7% | 57.7% | -0.1 could be noise | ||
| 5% | 52.0% | -0.3 could be noise | ||
| 1% | 64.3% | +2.0 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 14% | 3,062 | |
| 6% | 1,358 | |
| 6% | 1,231 | |
| 4% | 862 |
Item 4Protoplasm Harness
Protoplasm Harness adds the most wins we measured here: +0.9 per 100 games. Spirit Visage, the most picked, has no number to compare.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 30% | 62.4% | +0.3 could be noise | 31:05 | |
| 19% | 58.1% | -0.9 could be noise | 31:09 | |
| 8% | 53.6% | +0.1 could be noise | 31:34 | |
| 8% | 71.0% | +0.9 could be noise | 30:52 |
Item 5Jak'Sho, The Protean
Jak'Sho, The Protean wins more than Thornmail, the most picked: +0.7 against -0.3 per 100 games. It could be noise.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 15% | 59.1% | -0.3 could be noise | 36:19 | |
| 10% | 59.7% | 0.0 could be noise | 35:47 | |
| 8% | 56.4% | -0.7 could be noise | 35:43 | |
| 8% | 68.1% | +1.4 could be noise | 36:05 | |
| 7% | 58.1% | 0.0 could be noise | 36:42 | |
| 5% | 62.3% | +0.7 could be noise | ||
| 5% | 61.0% | 0.0 could be noise | ||
| 4% | 62.7% | 0.0 could be noise |
Item 6Randuin's Omen
| Choice | Picked | Won | Time |
|---|---|---|---|
| 13% | - | 40:19 | |
| 8% | - | 40:44 | |
| 8% | - | 41:27 | |
| 7% | - | 39:26 | |
| 7% | - | 40:37 |
KeystoneGrasp of the Undying
Grasp of the Undying wins more than Aftershock, the most picked: +1.1 against +1.1 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 47% | 51.8% | +1.1 could be noise | |
| 32% | 50.5% | -0.9 clear difference | |
| 13% | 51.8% | +0.3 could be noise | |
| 3% | 51.6% | +1.1 could be noise | |
| 1% | 51.7% | -0.6 could be noise | |
| 1% | 47.9% | -3.3 clear difference | |
| 1% | 45.9% | -2.0 could be noise | |
| 1% | 43.5% | -5.9 clear difference |
Primary row 1Font of Life
Win added here: +1.1 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 48% | 51.8% | +1.1 could be noise | |
| 28% | 50.5% | -0.8 clear difference | |
| 13% | 52.0% | +0.5 could be noise | |
| 4% | 50.5% | -0.8 could be noise | |
| 2% | 53.4% | +1.1 could be noise | |
| 1% | 48.6% | -2.2 clear difference | |
| 1% | 45.6% | -1.3 could be noise | |
| 1% | 46.9% | -4.0 clear difference |
Primary row 2Conditioning
Win added here: +1.4 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 45% | 52.1% | +1.4 could be noise | |
| 32% | 50.6% | -0.7 clear difference | |
| 14% | 51.6% | +0.1 could be noise | |
| 3% | 49.1% | -1.8 clear difference | |
| 2% | 49.4% | -0.2 could be noise | |
| 1% | 46.4% | -1.4 could be noise | |
| 1% | 48.2% | -2.3 could be noise | |
| 1% | 46.1% | -4.9 clear difference |
Primary row 3Revitalize
Revitalize wins more than Overgrowth, the most picked: +1.6 against +1.2 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 44% | 51.8% | +1.2 could be noise | |
| 32% | 50.5% | -0.9 clear difference | |
| 13% | 51.6% | +0.4 could be noise | |
| 3% | 53.8% | +1.6 could be noise | |
| 3% | 49.8% | -1.7 clear difference | |
| 1% | 50.7% | -2.8 clear difference | |
| 1% | 49.1% | -2.1 could be noise | |
| 1% | 50.3% | -2.0 could be noise |
Secondary pathPrecision
Win added here: +1.2 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 42% | 52.0% | +1.2 could be noise | |
| 34% | 50.6% | -1.0 clear difference | |
| 17% | 51.5% | +0.7 could be noise | |
| 5% | 48.0% | -1.8 clear difference | |
| 2% | 47.9% | -2.9 clear difference |
Secondary runesLegend: Haste + Triumph
Win added here: +0.8 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 89% | 52.2% | +0.8 could be noise | |
| 7% | 50.7% | 0.0 could be noise | |
| 1% | 59.0% | +0.7 could be noise |
Offence shardAttack Speed
Attack Speed wins more than Ability Haste, the most picked: +0.6 against 0.0 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 52% | 51.3% | 0.0 could be noise | |
| 42% | 51.3% | +0.6 could be noise | |
| 6% | 49.5% | -2.3 clear difference |
Flex shardHealth Scaling
Health Scaling wins more than Adaptive Force, the most picked: +1.0 against -0.7 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 85% | 51.1% | -0.7 could be noise | |
| 9% | 51.6% | +1.0 could be noise | |
| 6% | 50.9% | +0.2 could be noise |
Defence shardHealth Scaling
Win added here: +0.1 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 91% | 51.2% | +0.1 could be noise | |
| 5% | 50.5% | 0.0 could be noise | |
| 4% | 50.2% | -0.3 could be noise |
QWE
SkillsQ > W > E
Q > W > E wins more than Q > E > W, the most picked: +0.5 against -0.1 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| QWEQ + W + E | 68% | 51.8% | +0.5 could be noise |
| QEWQ + E + W | 29% | 50.8% | -0.1 could be noise |
| EQWE + Q + W | 2% | 49.7% | -2.7 could be noise |
| WQEW + Q + E | 1% | 49.0% | -3.9 could be noise |
| EWQE + W + Q | <1% | 44.8% | -1.1 could be noise |
Levels 1 to 18
- 1Q
- 2W
- 3E
- 4Q
- 5Q
- 6R
- 7Q
- 8W
- 9Q
- 10W
- 11R
- 12W
- 13W
- 14E
- 15E
- 16R
- 17E
- 18E
Max Q first: 51.0% won. Max E first: 42.9% won (about even).
SpellsFlash + Smite
Win added here: +2.7 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 98% | 51.2% | +2.7 could be noise | |
| 1% | 45.4% | -3.0 clear difference | |
| <1% | 55.4% | -1.1 could be noise | |
| <1% | 50.0% | -2.2 could be noise |
Maokai Top build
- won
- 49.4%
- games
- 32,782
- Win impact
- -0.6
- Pick rate
- 0.2%
Starting itemsDoran's Helm + Health Potion
Doran's Helm + Health Potion wins more than Doran's Shield + Health Potion, the most picked: +1.2 against +0.3 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 54% | 49.9% | +0.3 could be noise | |
| 20% | 51.0% | +1.2 could be noise | |
| 18% | 48.7% | -1.2 could be noise | |
| 5% | 49.8% | -0.9 could be noise | |
| <1% | 47.4% | -1.8 could be noise | |
| <1% | 58.0% | -2.3 could be noise | |
| <1% | 40.0% | -1.3 could be noise |
BootsPlated Steelcaps
Win added here: +0.5 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 58% | 50.4% | +0.5 could be noise | 13:25 | |
| 31% | 51.6% | 0.0 could be noise | 15:54 | |
| 7% | 51.4% | -0.4 could be noise | 13:54 | |
| 3% | 51.2% | -1.7 could be noise | 15:31 | |
| <1% | 49.4% | -0.9 could be noise | 16:04 |
Against a mostly AD team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 57% | 51.1% | most bought | |
| 11% | 52.1% | about even | |
| 5% | 55.6% | about even | |
| 2% | 49.3% | about even |
Against a mostly AP team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 50% | 53.5% | most bought | |
| 17% | 45.9% | about even | |
| 5% | 45.4% | about even | |
| 2% | 53.1% | about even |
Bought more against one damage type
| Choice | AD team | AP team |
|---|---|---|
| 57% | 17% | |
| 11% | 50% | |
| 12% | 42% | |
| 29% | 9% | |
| 22% | 39% | |
| 29% | 15% | |
| 40% | 29% | |
| 9% | 4% | |
| 7% | 3% | |
| 12% | 10% |
Item 1Unending Despair
Win added here: +0.8 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 23% | 50.1% | -0.8 could be noise | 12:54 | |
| 22% | 50.3% | +0.8 could be noise | 13:59 | |
| 20% | 51.0% | +0.2 could be noise | 14:05 | |
| 10% | 51.4% | -0.6 could be noise | 13:11 | |
| 6% | 51.3% | +1.6 could be noise | 12:59 | |
| 5% | 50.0% | +1.3 could be noise | ||
| 4% | 48.1% | -1.5 could be noise | ||
| 1% | 56.4% | +1.9 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 11% | 1,403 | |
| 6% | 737 | |
| 5% | 660 | |
| 4% | 467 |
Item 2Winter's Approach
Win added here: +1.9 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 32% | 54.2% | +1.9 could be noise | 20:20 | |
| 15% | 52.0% | -0.9 could be noise | 21:48 | |
| 14% | 49.4% | -1.7 could be noise | 21:03 | |
| 13% | 54.0% | -0.3 could be noise | 21:24 | |
| 5% | 55.3% | +0.4 could be noise | 21:38 | |
| 5% | 49.2% | -0.4 could be noise | ||
| 3% | 51.9% | -1.0 could be noise | ||
| 3% | 54.1% | +0.4 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 11% | 1,403 | |
| 6% | 737 | |
| 5% | 660 | |
| 4% | 467 |
Item 3Spirit Visage
Win added here: +1.4 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 29% | 58.2% | +1.4 could be noise | 27:24 | |
| 18% | 57.4% | -0.9 could be noise | 26:59 | |
| 17% | 54.7% | -0.3 could be noise | 27:08 | |
| 8% | 56.1% | 0.0 could be noise | 26:39 | |
| 4% | 52.8% | +0.1 could be noise | 28:04 | |
| 4% | 55.4% | -0.3 could be noise | ||
| 3% | 56.9% | +0.2 could be noise | ||
| 1% | 69.7% | +2.4 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 11% | 1,403 | |
| 6% | 737 | |
| 5% | 660 | |
| 4% | 467 |
Item 4Thornmail
Win added here: -1.6 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 32% | 54.3% | -1.6 could be noise | 32:34 | |
| 21% | 63.8% | +1.0 could be noise | 32:26 |
Item 5Frozen Heart
| Choice | Picked | Won | Time |
|---|---|---|---|
| 18% | 60.5% | 38:13 |
Item 6Jak'Sho, The Protean
| Choice | Picked | Won | Time |
|---|---|---|---|
| 16% | - | 41:30 | |
| 14% | - | 40:29 | |
| 10% | - | 41:45 | |
| 9% | - | 43:25 | |
| 9% | - | 46:59 |
KeystoneGrasp of the Undying
Win added here: +4.1 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 85% | 50.4% | +4.1 could be noise | |
| 7% | 48.1% | -1.9 clear difference | |
| 3% | 44.9% | -4.9 clear difference | |
| 2% | 45.5% | -4.2 clear difference | |
| 1% | 50.0% | -2.1 clear difference | |
| 1% | 38.3% | -4.7 clear difference | |
| <1% | 44.8% | -2.0 clear difference | |
| <1% | 48.1% | -1.9 could be noise |
Primary row 1Demolish
Win added here: +2.3 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 79% | 50.2% | +2.3 could be noise | |
| 11% | 50.0% | +0.2 could be noise | |
| 3% | 46.3% | -3.1 clear difference | |
| 3% | 45.6% | -4.2 clear difference | |
| 1% | 49.3% | +0.2 could be noise | |
| 1% | 36.8% | -6.0 clear difference | |
| <1% | 45.1% | -4.9 clear difference | |
| <1% | 50.0% | -2.6 could be noise |
Primary row 2Second Wind
Win added here: +2.6 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 75% | 50.2% | +2.6 could be noise | |
| 9% | 50.8% | -0.4 clear difference | |
| 7% | 49.3% | -0.5 clear difference | |
| 4% | 45.5% | -4.2 clear difference | |
| 3% | 46.4% | -3.0 clear difference | |
| <1% | 44.4% | -4.0 clear difference | |
| <1% | 42.3% | -3.5 clear difference | |
| <1% | 31.0% | too big to trust |
Primary row 3Overgrowth
Win added here: +3.3 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 77% | 50.5% | +3.3 could be noise | |
| 10% | 48.9% | -1.0 clear difference | |
| 4% | 47.8% | -1.7 clear difference | |
| 4% | 44.5% | -5.0 clear difference | |
| 3% | 46.9% | -3.5 clear difference | |
| 1% | 41.5% | -2.4 clear difference |
Secondary pathSorcery
Win added here: +1.5 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 67% | 50.1% | +1.5 could be noise | |
| 21% | 49.5% | -0.7 clear difference | |
| 6% | 49.6% | -0.8 clear difference | |
| 3% | 46.7% | -2.5 clear difference | |
| 2% | 45.4% | -2.9 clear difference |
Secondary runesTranscendence + Gathering Storm
Transcendence + Gathering Storm wins more than Transcendence + Manaflow Band, the most picked: +1.7 against +1.3 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 91% | 50.2% | +1.3 could be noise | |
| 4% | 48.2% | -2.1 could be noise | |
| 1% | 56.1% | +1.7 could be noise | |
| 1% | 53.4% | +0.1 could be noise | |
| 1% | 48.4% | -1.0 could be noise |
Offence shardAttack Speed
Win added here: +1.2 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 82% | 49.8% | +1.2 could be noise | |
| 10% | 50.6% | +0.1 could be noise | |
| 7% | 47.7% | -2.4 clear difference |
Flex shardHealth Scaling
Win added here: +2.9 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 82% | 50.2% | +2.9 could be noise | |
| 12% | 46.6% | -3.8 clear difference | |
| 6% | 49.2% | -0.3 clear difference |
Defence shardHealth Scaling
Win added here: +1.2 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 87% | 49.9% | +1.2 could be noise | |
| 8% | 49.5% | -0.8 could be noise | |
| 5% | 47.8% | -1.3 could be noise |
QWE
SkillsQ > W > E
Win added here: +1.7 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| QWEQ + W + E | 90% | 50.0% | +1.7 could be noise |
| QEWQ + E + W | 9% | 49.1% | -1.0 clear difference |
| EQWE + Q + W | 1% | 44.0% | -5.4 clear difference |
Levels 1 to 18
- 1Q
- 2W
- 3E
- 4Q
- 5Q
- 6R
- 7Q
- 8W
- 9Q
- 10W
- 11R
- 12W
- 13W
- 14E
- 15E
- 16R
- 17E
- 18E
Max Q first: 50.0% won. Max E first: 33.3% won (not enough games).
- Q
- W
- E
- Q
- Q
- R
- Q
- W
- Q
- W
- R
- W
- W
- E
- E
- R
- E
- E
SpellsExhaust + Flash
Exhaust + Flash wins more than Flash + Teleport, the most picked: +0.7 against +0.3 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 76% | 49.8% | +0.3 could be noise | |
| 19% | 49.7% | -0.1 could be noise | |
| 3% | 50.1% | +0.7 could be noise | |
| 1% | 52.2% | -0.4 could be noise | |
| 1% | 44.1% | -1.9 could be noise | |
| <1% | 39.6% | -3.8 could be noise | |
| <1% | 53.8% | -0.1 could be noise |
Top Maokai Players
See all 3,671Normal Support game
181,270 gamesAgainst every Support champion
- Top 15% Assists 14.6
- Fewest 19% Deaths 7.1
- Bottom 12% Gold / min 315
- Kills
- 2.6 Bottom 13%
- Solo kills
- 0.3 Bottom 12%
- Kill part.
- 50% Top 19%
- Team dmg
- 13% Bottom 18%
- Dmg / min
- 471 Bottom 18%
- Farm / min
- 1.4 Bottom 16%
- Vision / min
- 2.21 Top 31%
- Control wards
- 6.0 Top 22%
- First blood
- 6% Bottom 31%
Against your lane opponent
- Level 6 at 8:42
- Level 11 at 21:58
Middle game at each minute
Damage dealt
Magic 86% Physical 14%Died to
Physical 56% Magic 37% True 7%Normal Jungle game
41,822 gamesAgainst every Jungle champion
- Top 5% Assists 12.1
- Top 6% Control wards 2.0
- Bottom 5% Solo kills 0.5
- Kills
- 4.1 Bottom 8%
- Deaths
- 5.7 Fewest 10%
- Kill part.
- 49% Top 13%
- Team dmg
- 16% Bottom 28%
- Dmg / min
- 617 Bottom 35%
- Farm / min
- 5.8 Bottom 25%
- Gold / min
- 391 Bottom 25%
- Vision / min
- 0.88 Top 25%
- First blood
- 4% Bottom 42%
Against the enemy jungler
- Level 6 at 7:21
- Level 11 at 17:41
- blue buff first in 38% of games
- First dragon at 7:04
Middle game at each minute
Damage dealt
Magic 90% Physical 10%Died to
Physical 54% Magic 38% True 8%Normal Top game
32,321 gamesAgainst every Top champion
- Top 8% Assists 9.2
- Fewest 10% Deaths 5.8
- Bottom 6% Kills 3.6
- Solo kills
- 1.4 Bottom 7%
- Kill part.
- 38% Top 24%
- Team dmg
- 20% Bottom 22%
- Dmg / min
- 731 Bottom 23%
- Farm / min
- 5.9 Bottom 22%
- Gold / min
- 354 Bottom 14%
- Vision / min
- 0.70 Bottom 11%
- Control wards
- 0.6 Top 41%
- First blood
- 7% Bottom 12%
Against your lane opponent
- Level 6 at 5:29
- Level 11 at 13:37
Middle game at each minute
Damage dealt
Magic 86% Physical 14%Died to
Physical 54% Magic 37% True 9%Matchups and teammates come from Maokai Support games.
-
Poppy: +2.4 wins per 100 games (range 0.0-4.7) · 1,583 games · Measured · 11% of this is borrowed from similar champions -
Xerath: +2.0 wins per 100 games (range 0.2-3.8) · 2,773 games · Measured · 7% of this is borrowed from similar champions -
Karma: +1.6 wins per 100 games (range 0.1-3.1) · 4,001 games · Measured · 5% of this is borrowed from similar champions -
Nautilus: +1.05 wins per 100 games (range 0.07-2.02) · 9,870 games · Measured · 2% of this is borrowed from similar champions
Matchups and teammates come from Maokai Support games.
-
Maokai with Mordekaiser: +2.8 wins per 100 games (range 1.7-3.9) · 8,186 games · Measured · 2% of this is borrowed from similar champions -
Maokai with Illaoi: +2.4 wins per 100 games (range 0.9-4.0) · 3,883 games · Measured · 5% of this is borrowed from similar champions -
Maokai with Teemo: +2.0 wins per 100 games (range 1.0-3.0) · 9,568 games · Measured · 2% of this is borrowed from similar champions
-
Maokai with K'Sante: -4.8 wins per 100 games (range -6.8 to -2.8) · 2,264 games · Measured · 8% of this is borrowed from similar champions -
Maokai with Riven: -2.9 wins per 100 games (range -5.0 to -0.9) · 2,146 games · Measured · 9% of this is borrowed from similar champions -
Maokai with Gnar: -2.9 wins per 100 games (range -4.8 to -1.0) · 2,586 games · Measured · 7% of this is borrowed from similar champions
-
Maokai with Zyra: +3.3 wins per 100 games (range 1.1-5.4) · 1,890 games · Measured · 10% of this is borrowed from similar champions -
Maokai with Shyvana: +3.0 wins per 100 games (range 1.6-4.4) · 4,986 games · Measured · 4% of this is borrowed from similar champions -
Maokai with Briar: +3.0 wins per 100 games (range 1.7-4.2) · 6,179 games · Measured · 3% of this is borrowed from similar champions
-
Maokai with Qiyana: -4.5 wins per 100 games (range -5.8 to -3.3) · 6,242 games · Measured · 3% of this is borrowed from similar champions -
Maokai with Rengar: -3.7 wins per 100 games (range -5.4 to -2.0) · 3,097 games · Measured · 6% of this is borrowed from similar champions -
Maokai with Lee Sin: -3.6 wins per 100 games (range -4.7 to -2.6) · 8,653 games · Measured · 2% of this is borrowed from similar champions
-
Maokai with Vel'Koz: +3.2 wins per 100 games (range 0.9-5.4) · 1,717 games · Measured · 10% of this is borrowed from similar champions -
Maokai with Hwei: +2.9 wins per 100 games (range 1.2-4.5) · 3,347 games · Measured · 6% of this is borrowed from similar champions -
Maokai with Swain: +2.4 wins per 100 games (range 0.3-4.5) · 2,097 games · Measured · 9% of this is borrowed from similar champions
-
Maokai with Azir: -4.4 wins per 100 games (range -6.6 to -2.2) · 1,763 games · Measured · 10% of this is borrowed from similar champions -
Maokai with Neeko: -4.0 wins per 100 games (range -7.5 to -0.5) · 586 games · Pooled · 25% of this is borrowed from similar champions -
Maokai with Cassiopeia: -3.3 wins per 100 games (range -5.6 to -1.0) · 1,599 games · Measured · 11% of this is borrowed from similar champions
-
Maokai with Ziggs: +3.1 wins per 100 games (range 1.3-5.0) · 2,569 games · Measured · 7% of this is borrowed from similar champions -
Maokai with Kog'Maw: +2.7 wins per 100 games (range 0.7-4.7) · 2,244 games · Measured · 8% of this is borrowed from similar champions -
Maokai with Miss Fortune: +2.55 wins per 100 games (range 1.82-3.27) · 20,115 games · Measured · 1% of this is borrowed from similar champions
-
Maokai with Ezreal: -4.3 wins per 100 games (range -5.3 to -3.3) · 9,669 games · Measured · 2% of this is borrowed from similar champions -
Maokai with Ashe: -2.9 wins per 100 games (range -4.1 to -1.7) · 6,856 games · Measured · 3% of this is borrowed from similar champions -
Maokai with Vayne: -1.8 wins per 100 games (range -3.1 to -0.5) · 5,653 games · Measured · 3% of this is borrowed from similar champions