League of Legends Neeko build
Neeko Support build
A rare build that wins more.
- won
- 48.6%
- games
- 170,248
- Win impact
- -1.3
- Pick rate
- 1.1%
Starting itemsHealth Potion x2
Health Potion x2 wins more than Health Potion x2 + World Atlas, the most picked: +3.1 against +1.5 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 85% | 48.7% | +1.5 could be noise | |
| 5% | 46.0% | -3.2 clear difference | |
| 4% | 46.7% | -1.4 clear difference | |
| 4% | 48.6% | -0.2 clear difference | |
| 1% | 51.5% | +3.1 could be noise | |
| <1% | 47.1% | -1.7 clear difference | |
| <1% | 57.6% | +0.3 could be noise | |
| <1% | 53.8% | +0.9 could be noise |
BootsIonian Boots of Lucidity
Win added here: +1.3 per 100 games. No other pick has a clear edge over this one.
Master+ players pick this: 76% of their games. All ranks pick Sorcerer's Shoes most.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 56% | 49.1% | -1.6 clear difference | 14:33 | |
| 40% | 49.1% | +1.3 could be noise | 13:52 | |
| 2% | 50.2% | +1.0 could be noise | 14:11 | |
| 1% | 50.9% | +2.5 could be noise | 16:39 | |
| 1% | 50.2% | +2.6 could be noise | 16:17 | |
| <1% | 43.7% | -2.7 clear difference |
Against a mostly AD team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 52% | 50.7% | most bought | |
| 36% | 51.3% | about even | |
| 2% | 51.9% | about even | |
| 1% | 52.8% | about even |
Against a mostly AP team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 53% | 49.7% | most bought | |
| 35% | 49.2% | about even | |
| 2% | 53.3% | about even | |
| 2% | 53.0% | about even |
Bought more against one damage type
| Choice | AD team | AP team |
|---|---|---|
| 14% | 15% | |
| 26% | 27% |
Item 1Hextech Rocketbelt
Win added here: +1.2 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 71% | 49.3% | +1.2 could be noise | 13:03 | |
| 18% | 46.8% | -1.5 clear difference | 13:42 | |
| 3% | 50.4% | +0.3 could be noise | 13:06 | |
| 2% | 47.2% | -0.8 clear difference | 16:57 | |
| 2% | 47.8% | -0.6 clear difference | 13:05 | |
| 2% | 48.0% | +0.1 could be noise | ||
| <1% | 48.2% | -2.0 clear difference | ||
| <1% | 54.9% | +5.3 clear difference |
Finished together
| Choice | Picked | games |
|---|---|---|
| 14% | 7,695 | |
| 7% | 3,888 | |
| 7% | 3,614 | |
| 6% | 3,535 |
Item 2Zhonya's Hourglass
Win added here: +0.7 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 45% | 50.8% | +0.7 could be noise | 24:35 | |
| 20% | 49.2% | -0.9 could be noise | 22:45 | |
| 9% | 48.4% | -1.4 could be noise | 22:50 | |
| 4% | 49.7% | -1.3 could be noise | 22:52 | |
| 4% | 49.0% | -0.9 could be noise | 22:22 | |
| 4% | 52.3% | +0.7 could be noise | ||
| 3% | 53.8% | +2.8 could be noise | ||
| <1% | 58.1% | +4.1 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 14% | 7,695 | |
| 7% | 3,888 | |
| 7% | 3,614 | |
| 6% | 3,535 |
Item 3Stormsurge
Win added here: 0.0 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 24% | 50.6% | -0.9 could be noise | 30:48 | |
| 19% | 51.5% | 0.0 could be noise | 30:44 | |
| 16% | 51.6% | -0.4 could be noise | 30:55 | |
| 7% | 49.6% | +0.7 could be noise | 31:26 | |
| 6% | 49.6% | -1.0 could be noise | 30:29 | |
| 5% | 53.7% | +1.2 could be noise | ||
| 4% | 51.3% | -0.9 could be noise | ||
| 1% | 54.6% | +2.8 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 14% | 7,695 | |
| 7% | 3,888 | |
| 7% | 3,614 | |
| 6% | 3,535 |
Item 4Rabadon's Deathcap
Rabadon's Deathcap wins more than Shadowflame, the most picked: +0.2 against +0.1 per 100 games. It could be noise.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 38% | 53.1% | +0.1 could be noise | 36:57 | |
| 11% | 51.8% | +0.1 could be noise | 36:24 | |
| 11% | 52.5% | -0.4 could be noise | ||
| 10% | 56.7% | +0.2 could be noise | 36:17 | |
| 10% | 49.2% | 0.0 could be noise | 37:15 |
Item 5Shadowflame
Shadowflame wins more than Rabadon's Deathcap, the most picked: +0.2 against +0.5 per 100 games. It could be noise.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 24% | 49.7% | +0.5 could be noise | 40:59 | |
| 12% | 49.2% | -0.8 could be noise | 41:58 | |
| 11% | 51.5% | +1.8 could be noise | 40:52 | |
| 9% | 47.6% | +0.2 could be noise | 42:04 |
Item 6Void Staff
| Choice | Picked | Won | Time |
|---|---|---|---|
| 21% | - | 44:32 | |
| 11% | - | 44:55 | |
| 9% | - | 41:49 | |
| 7% | - | 43:37 | |
| 6% | - | 43:10 |
KeystoneArcane Comet
Win added here: +1.0 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 75% | 48.8% | +1.0 could be noise | |
| 20% | 47.5% | -1.3 clear difference | |
| 2% | 51.2% | +2.0 could be noise | |
| 1% | 48.7% | +0.5 could be noise | |
| <1% | 48.2% | +1.7 could be noise | |
| <1% | 41.2% | -1.1 could be noise | |
| <1% | 53.3% | +1.3 could be noise | |
| <1% | 51.0% | +2.8 could be noise |
Primary row 1Nimbus Cloak
Nimbus Cloak wins more than Manaflow Band, the most picked: +2.3 against -0.1 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 66% | 48.5% | -0.1 could be noise | |
| 17% | 47.0% | -1.9 clear difference | |
| 8% | 50.9% | +2.3 clear difference | |
| 4% | 50.9% | +2.1 clear difference | |
| 2% | 49.1% | +0.6 could be noise | |
| 1% | 50.2% | +2.0 clear difference | |
| <1% | 49.8% | +2.0 could be noise | |
| <1% | 52.1% | +2.9 could be noise |
Primary row 2Celerity
Celerity wins more than Transcendence, the most picked: +2.3 against -0.1 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 66% | 48.5% | -0.1 could be noise | |
| 20% | 47.5% | -1.3 clear difference | |
| 8% | 50.7% | +2.3 clear difference | |
| 1% | 49.3% | +1.4 could be noise | |
| 1% | 48.6% | +0.9 could be noise | |
| 1% | 51.2% | +2.2 clear difference | |
| 1% | 49.2% | +2.0 could be noise | |
| <1% | 39.8% | too big to trust |
Primary row 3Scorch
A pick in another rune tree has a clear edge here (+2.2 per 100 games), but a tree changes only with the whole page.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 74% | 48.8% | +0.9 could be noise | |
| 17% | 46.9% | -1.9 clear difference | |
| 5% | 51.0% | +2.2 clear difference | |
| 2% | 49.0% | +0.3 could be noise | |
| 1% | 49.2% | +1.7 could be noise | |
| 1% | 50.2% | +0.4 could be noise | |
| <1% | 49.3% | -0.6 could be noise | |
| <1% | 50.2% | +0.5 could be noise |
Secondary pathDomination
Win added here: -0.3 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 39% | 49.2% | +1.0 clear difference | |
| 37% | 48.3% | -0.3 could be noise | |
| 21% | 47.6% | -1.2 clear difference | |
| 2% | 49.5% | +0.9 could be noise | |
| 1% | 49.5% | +1.3 could be noise |
Secondary runesRelentless Hunter + Deep Ward
Relentless Hunter + Deep Ward wins more than Ultimate Hunter + Cheap Shot, the most picked: +3.1 against -1.3 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 90% | 48.2% | -1.3 could be noise | |
| 2% | 52.6% | +2.4 clear difference | |
| 1% | 52.3% | +0.6 could be noise | |
| 1% | 49.1% | -0.8 could be noise | |
| 1% | 47.4% | -0.4 could be noise | |
| 1% | 51.9% | +1.8 could be noise | |
| 1% | 49.1% | +0.9 could be noise | |
| <1% | 56.0% | +3.1 clear difference |
Offence shardAbility Haste
Ability Haste wins more than Adaptive Force, the most picked: +1.4 against +1.0 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 76% | 48.8% | +1.0 could be noise | |
| 20% | 47.3% | -1.5 clear difference | |
| 4% | 49.5% | +1.4 could be noise |
Flex shardMovement Speed
Movement Speed wins more than Adaptive Force, the most picked: +2.6 against -2.3 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 95% | 48.4% | -2.3 could be noise | |
| 4% | 51.4% | +2.6 clear difference | |
| 1% | 48.9% | -0.3 could be noise |
Defence shardHealth
Health wins more than Health Scaling, the most picked: +2.3 against -2.3 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 85% | 48.1% | -2.3 could be noise | |
| 13% | 50.7% | +2.3 clear difference | |
| 3% | 50.4% | +1.6 clear difference |
QEW
SkillsQ > E > W
Win added here: +1.4 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| QEWQ + E + W | 91% | 49.1% | +1.4 could be noise |
| EQWE + Q + W | 6% | 48.5% | -1.1 clear difference |
| QWEQ + W + E | 2% | 46.6% | -2.0 clear difference |
| EWQE + W + Q | 1% | 50.4% | +0.7 could be noise |
| WQEW + Q + E | <1% | 40.4% | -5.4 clear difference |
| WEQW + E + Q | <1% | 48.0% | -1.8 could be noise |
Levels 1 to 18
- 1Q
- 2E
- 3W
- 4Q
- 5Q
- 6R
- 7Q
- 8E
- 9Q
- 10E
- 11R
- 12E
- 13E
- 14W
- 15W
- 16R
- 17W
- 18W
Max Q first: 48.8% won. Max E first: 49.2% won (about even).
- Q
- E
- W
- Q
- Q
- R
- Q
- E
- Q
- E
- R
- E
- E
- W
- W
- R
- W
- W
SpellsFlash + Heal
Win added here: +1.4 per 100 games. No other pick has a clear edge over this one.
Master+ players pick this: 68% of their games. All ranks pick Flash + Ignite most.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 59% | 48.0% | -0.9 clear difference | |
| 28% | 49.8% | +1.4 could be noise | |
| 10% | 49.0% | -0.3 clear difference | |
| 1% | 45.4% | -1.6 clear difference | |
| 1% | 45.7% | -2.8 clear difference | |
| <1% | 51.1% | -0.5 could be noise | |
| <1% | 51.0% | -1.3 could be noise | |
| <1% | 52.2% | -0.8 could be noise |
- won
- 54.0%
- games
- 3,434
- Win impact
- +3.3
- Pick rate
- 2.2%
Starting itemsHealth Potion x2 + World Atlas
The usual pick here: players of this build don't agree on one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 85% | 48.7% | +1.5 could be noise | |
| 5% | 46.0% | -3.2 clear difference | |
| 4% | 46.7% | -1.4 clear difference | |
| 4% | 48.6% | -0.2 clear difference | |
| 1% | 51.5% | +3.1 could be noise | |
| <1% | 47.1% | -1.7 clear difference | |
| <1% | 57.6% | +0.3 could be noise | |
| <1% | 53.8% | +0.9 could be noise |
BootsIonian Boots of Lucidity
| Choice | Picked | Won |
|---|---|---|
| 80% | 54.0% | |
| 12% | 54.7% | |
| 3% | 53.0% | |
| 3% | 55.5% | |
| 2% | 58.0% |
Item 1Hextech Rocketbelt
| Choice | Picked | Won |
|---|---|---|
| 99% | 54.3% | |
| 1% | 39.1% |
Item 2Frozen Heart
| Choice | Picked | Won |
|---|---|---|
| 99% | 54.3% |
Item 3Zhonya's Hourglass
| Choice | Picked | Won |
|---|---|---|
| 37% | 55.4% | |
| 16% | 50.4% | |
| 10% | 60.1% | |
| 8% | 61.1% | |
| 5% | 60.5% |
Item 4Stormsurge
The usual pick here: players of this build don't agree on one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 24% | 50.6% | -0.9 could be noise | 30:48 | |
| 19% | 51.5% | 0.0 could be noise | 30:44 | |
| 16% | 51.6% | -0.4 could be noise | 30:55 | |
| 7% | 49.6% | +0.7 could be noise | 31:26 | |
| 6% | 49.6% | -1.0 could be noise | 30:29 | |
| 5% | 53.7% | +1.2 could be noise | ||
| 4% | 51.3% | -0.9 could be noise | ||
| 1% | 54.6% | +2.8 could be noise |
Item 5Shadowflame
The usual pick here: players of this build don't agree on one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 38% | 53.1% | +0.1 could be noise | 36:57 | |
| 11% | 51.8% | +0.1 could be noise | 36:24 | |
| 11% | 52.5% | -0.4 could be noise | ||
| 10% | 56.7% | +0.2 could be noise | 36:17 | |
| 10% | 49.2% | 0.0 could be noise | 37:15 |
Item 6Rabadon's Deathcap
The usual pick here: players of this build don't agree on one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 24% | 49.7% | +0.5 could be noise | 40:59 | |
| 12% | 49.2% | -0.8 could be noise | 41:58 | |
| 11% | 51.5% | +1.8 could be noise | 40:52 | |
| 9% | 47.6% | +0.2 could be noise | 42:04 |
KeystoneArcane Comet
| Choice | Picked | Won |
|---|---|---|
| 18% | 54.9% |
Primary row 1Manaflow Band
| Choice | Picked | Won |
|---|---|---|
| 18% | 54.9% |
Primary row 2Transcendence
| Choice | Picked | Won |
|---|---|---|
| 18% | 54.9% |
Primary row 3Scorch
| Choice | Picked | Won |
|---|---|---|
| 18% | 54.9% |
Secondary pathInspiration
| Choice | Picked | Won |
|---|---|---|
| 18% | 54.9% |
Offence shardAdaptive Force
| Choice | Picked | Won |
|---|---|---|
| 18% | 54.9% |
Flex shardAdaptive Force
| Choice | Picked | Won |
|---|---|---|
| 18% | 54.9% |
Defence shardHealth Scaling
| Choice | Picked | Won |
|---|---|---|
| 18% | 54.9% |
QEW
SkillsQ > E > W
| Choice | Picked | Won | Win added |
|---|---|---|---|
| QEWQ + E + W | 91% | 49.1% | +1.4 could be noise |
| EQWE + Q + W | 6% | 48.5% | -1.1 clear difference |
| QWEQ + W + E | 2% | 46.6% | -2.0 clear difference |
| EWQE + W + Q | 1% | 50.4% | +0.7 could be noise |
| WQEW + Q + E | <1% | 40.4% | -5.4 clear difference |
| WEQW + E + Q | <1% | 48.0% | -1.8 could be noise |
- Q
- E
- W
- Q
- Q
- R
- Q
- E
- Q
- E
- R
- E
- E
- W
- W
- R
- W
- W
SpellsFlash + Heal
Master+ players pick this: 68% of their games. All ranks pick Flash + Ignite most.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 59% | 48.0% | -0.9 clear difference | |
| 28% | 49.8% | +1.4 could be noise | |
| 10% | 49.0% | -0.3 clear difference | |
| 1% | 45.4% | -1.6 clear difference | |
| 1% | 45.7% | -2.8 clear difference | |
| <1% | 51.1% | -0.5 could be noise | |
| <1% | 51.0% | -1.3 could be noise | |
| <1% | 52.2% | -0.8 could be noise |
Neeko Mid build
- won
- 50.3%
- games
- 30,817
- Win impact
- +0.3
- Pick rate
- 0.2%
Starting itemsDark Seal + Refillable Potion
Dark Seal + Refillable Potion wins more than Doran's Ring + Health Potion x2, the most picked: +3.1 against +1.2 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 91% | 50.1% | +1.2 could be noise | |
| 3% | 47.2% | -2.8 clear difference | |
| 1% | 52.2% | +3.1 could be noise | |
| 1% | 48.4% | -1.7 could be noise | |
| 1% | 47.2% | -0.1 could be noise | |
| 1% | 44.3% | -2.1 could be noise | |
| <1% | 55.8% | +1.7 could be noise | |
| <1% | 43.2% | -1.5 could be noise |
BootsMercury's Treads
Mercury's Treads wins more than Sorcerer's Shoes, the most picked: +1.2 against +1.0 per 100 games. It could be noise.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 85% | 51.0% | +1.0 could be noise | 13:04 | |
| 8% | 46.8% | -1.3 clear difference | 12:32 | |
| 4% | 48.4% | +1.2 could be noise | 13:51 | |
| 2% | 47.5% | -3.4 clear difference | 11:27 | |
| 1% | 49.1% | +1.0 could be noise | 13:30 | |
| 1% | 49.4% | -1.8 could be noise |
Against a mostly AD team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 78% | 53.8% | most bought | |
| 8% | 50.2% | about even | |
| 2% | 48.7% | about even | |
| 2% | 53.0% | about even |
Against a mostly AP team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 76% | 51.0% | most bought | |
| 7% | 44.9% | about even | |
| 5% | 53.9% | about even | |
| 2% | 46.0% | not enough games |
Bought more against one damage type
| Choice | AD team | AP team |
|---|---|---|
| 39% | 35% | |
| 2% | 5% | |
| 50% | 53% |
Item 1Hextech Rocketbelt
Hextech Rocketbelt is part of the build that wins more: +1.0 per 100 games, against -2.1 for the build most players finish.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 44% | 49.0% | -2.7 could be noise | 11:21 | |
| 40% | 51.2% | +1.7 clear difference | 10:59 | |
| 7% | 52.5% | +3.6 clear difference | 11:47 | |
| 3% | 52.4% | +0.9 clear difference | 11:14 | |
| 1% | 46.1% | -1.7 could be noise | 11:59 | |
| 1% | 56.8% | +2.3 clear difference | ||
| 1% | 48.8% | -1.0 could be noise | ||
| 1% | 44.9% | -1.8 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 13% | 2,275 | |
| 13% | 2,247 | |
| 8% | 1,464 | |
| 8% | 1,333 |
Item 2Stormsurge
Win added here: +0.2 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 43% | 51.4% | +0.2 could be noise | 19:44 | |
| 19% | 50.9% | -0.8 could be noise | 21:18 | |
| 11% | 52.5% | +0.2 could be noise | 20:08 | |
| 9% | 50.1% | -0.7 could be noise | 19:24 | |
| 5% | 51.8% | +0.5 could be noise | 20:01 | |
| 2% | 53.5% | +0.8 could be noise | ||
| 2% | 54.3% | -1.7 could be noise | ||
| 1% | 57.1% | +2.7 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 13% | 2,275 | |
| 13% | 2,247 | |
| 8% | 1,464 | |
| 8% | 1,333 |
Item 3Shadowflame
Win added here: -0.6 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 31% | 53.4% | -0.6 could be noise | 26:29 | |
| 28% | 53.0% | -0.2 could be noise | 26:49 | |
| 13% | 52.7% | -0.7 could be noise | 26:14 | |
| 9% | 55.1% | +1.2 could be noise | 26:22 | |
| 4% | 57.5% | +1.0 could be noise | 25:56 | |
| 2% | 51.9% | -1.9 could be noise | ||
| 2% | 79.7% | bought when already ahead | ||
| <1% | 56.2% | +1.5 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 13% | 2,275 | |
| 13% | 2,247 | |
| 8% | 1,464 | |
| 8% | 1,333 |
Item 4Rabadon's Deathcap
Win added here: +0.2 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 41% | 52.4% | +0.2 could be noise | 32:05 | |
| 26% | 53.7% | -0.7 could be noise | 31:33 |
Item 5Void Staff
| Choice | Picked | Won | Time |
|---|---|---|---|
| 21% | 55.2% | 36:02 |
Item 6Malignance
| Choice | Picked | Won | Time |
|---|---|---|---|
| 18% | - | 40:43 | |
| 17% | - | 40:57 | |
| 12% | - | 40:33 | |
| 8% | - | 41:55 | |
| 8% | - | 41:54 |
KeystoneDark Harvest
Dark Harvest wins more than Electrocute, the most picked: +1.8 against -1.3 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 55% | 49.6% | -1.3 could be noise | |
| 37% | 50.4% | +0.9 clear difference | |
| 3% | 52.6% | +1.8 clear difference | |
| 2% | 56.5% | +4.9 clear difference | |
| 1% | 50.0% | +0.8 could be noise | |
| 1% | 54.3% | +2.2 could be noise | |
| 1% | 36.9% | -3.8 could be noise | |
| <1% | 44.4% | -5.4 could be noise |
Primary row 1Sudden Impact
Sudden Impact wins more than Taste of Blood, the most picked: +0.8 against -1.8 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 36% | 50.7% | +1.2 clear difference | |
| 30% | 48.9% | -1.8 could be noise | |
| 23% | 50.6% | +0.5 clear difference | |
| 5% | 50.6% | +0.8 clear difference | |
| 3% | 49.5% | +1.4 clear difference | |
| 1% | 44.2% | -3.3 could be noise | |
| 1% | 51.2% | -0.7 could be noise | |
| 1% | 52.2% | +1.7 could be noise |
Primary row 2Sixth Sense
Sixth Sense wins more than Grisly Mementos, the most picked: +2.4 against -1.3 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 51% | 49.7% | -1.3 could be noise | |
| 33% | 50.6% | +1.1 clear difference | |
| 5% | 51.1% | +2.4 clear difference | |
| 4% | 50.0% | +0.7 could be noise | |
| 3% | 51.3% | +0.8 could be noise | |
| 3% | 48.1% | -2.0 could be noise | |
| 1% | 42.9% | -3.8 could be noise | |
| <1% | 57.6% | +2.7 could be noise |
Primary row 3Ultimate Hunter
Ultimate Hunter wins more than Treasure Hunter, the most picked: +0.8 against -1.9 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 36% | 50.6% | +1.1 clear difference | |
| 28% | 49.0% | -1.9 could be noise | |
| 27% | 50.6% | +0.8 clear difference | |
| 4% | 51.0% | +1.1 clear difference | |
| 2% | 48.2% | -1.9 could be noise | |
| 1% | 54.7% | +1.5 could be noise | |
| 1% | 40.3% | -4.4 could be noise | |
| <1% | 40.7% | -2.9 could be noise |
Secondary pathSorcery
Win added here: -1.0 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 42% | 49.6% | -1.0 could be noise | |
| 24% | 50.0% | +0.3 could be noise | |
| 18% | 50.5% | +0.6 could be noise | |
| 12% | 50.6% | +0.8 could be noise | |
| 3% | 50.2% | -0.1 could be noise |
Secondary runesTranscendence + Axiom Arcanist
Transcendence + Axiom Arcanist wins more than Manaflow Band + Scorch, the most picked: +1.6 against -1.5 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 78% | 49.1% | -1.5 could be noise | |
| 4% | 52.0% | +1.4 could be noise | |
| 3% | 48.9% | -0.4 could be noise | |
| 2% | 49.1% | +1.0 could be noise | |
| 2% | 59.4% | +1.6 could be noise | |
| 2% | 50.8% | +0.6 could be noise | |
| 1% | 50.3% | +1.0 could be noise | |
| 1% | 55.9% | +1.6 could be noise |
Offence shardAdaptive Force
Adaptive Force wins more than Attack Speed, the most picked: +2.4 against -2.2 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 80% | 49.6% | -2.2 could be noise | |
| 17% | 52.1% | +2.4 clear difference | |
| 3% | 47.6% | +0.2 could be noise |
Flex shardMovement Speed
Movement Speed wins more than Adaptive Force, the most picked: +0.8 against -0.6 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 96% | 50.0% | -0.6 could be noise | |
| 3% | 49.7% | +0.8 could be noise | |
| 1% | 47.4% | 0.0 could be noise |
Defence shardHealth
Health wins more than Health Scaling, the most picked: +1.9 against -1.6 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 83% | 49.6% | -1.6 could be noise | |
| 12% | 52.1% | +1.9 clear difference | |
| 5% | 50.9% | +0.5 could be noise |
QEW
SkillsQ > E > W
Win added here: +2.1 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| QEWQ + E + W | 94% | 50.2% | +2.1 could be noise |
| QWEQ + W + E | 3% | 48.8% | -2.0 clear difference |
| EQWE + Q + W | 2% | 49.0% | -1.8 could be noise |
| WQEW + Q + E | 1% | 45.6% | -2.9 could be noise |
| WEQW + E + Q | <1% | 43.6% | -4.8 clear difference |
| EWQE + W + Q | <1% | 49.4% | +0.6 could be noise |
Levels 1 to 18
- 1Q
- 2E
- 3W
- 4Q
- 5Q
- 6R
- 7Q
- 8E
- 9Q
- 10E
- 11R
- 12E
- 13E
- 14W
- 15W
- 16R
- 17W
- 18W
Max Q first: 49.7% won. Max E first: 51.6% won (about even).
- Q
- E
- W
- Q
- Q
- R
- Q
- E
- Q
- E
- R
- E
- E
- W
- W
- R
- W
- W
SpellsExhaust + Flash
Exhaust + Flash wins more than Flash + Ignite, the most picked: +1.0 against -0.1 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 70% | 50.0% | -0.1 could be noise | |
| 25% | 49.9% | +0.1 could be noise | |
| 2% | 45.8% | -1.5 could be noise | |
| 2% | 52.9% | +1.0 could be noise | |
| 1% | 51.7% | -1.4 could be noise | |
| <1% | 53.5% | -0.3 could be noise | |
| <1% | 42.9% | -2.5 could be noise |
Neeko Top build
- won
- 49.9%
- games
- 6,405
- Win impact
- -0.1
- Pick rate
- 0.0%
Starting itemsDoran's Ring + Health Potion x2
Win added here: +2.7 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 66% | 50.2% | +2.7 could be noise | |
| 17% | 42.9% | -3.9 clear difference | |
| 6% | 47.3% | -1.8 clear difference | |
| 2% | 59.3% | +1.4 could be noise | |
| 1% | 62.1% | -0.3 could be noise |
BootsBoots of Swiftness
Boots of Swiftness wins more than Sorcerer's Shoes, the most picked: +1.6 against +1.3 per 100 games. It could be noise.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 56% | 51.3% | +1.3 could be noise | 13:44 | |
| 26% | 44.6% | -3.1 clear difference | 9:58 | |
| 8% | 49.6% | 0.0 could be noise | 12:46 | |
| 5% | 53.4% | +1.6 could be noise | 10:39 | |
| 2% | 47.2% | +0.7 could be noise | 12:29 | |
| 1% | 58.3% | -0.2 could be noise |
Against a mostly AD team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 48% | 56.5% | most bought | |
| 25% | 45.4% | about even | |
| 8% | 49.1% | about even | |
| 4% | 57.1% | about even |
Against a mostly AP team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 54% | 52.8% | most bought | |
| 21% | 49.6% | about even | |
| 7% | 44.4% | not enough games | |
| 4% | 44.0% | not enough games |
Bought more against one damage type
| Choice | AD team | AP team |
|---|---|---|
| 48% | 54% | |
| 16% | 12% | |
| 27% | 32% | |
| 8% | 5% |
Item 1Hextech Rocketbelt
Hextech Rocketbelt is part of the build that wins more: +2.3 per 100 games, against -1.3 for the build most players finish.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 35% | 49.9% | -1.1 could be noise | 11:28 | |
| 22% | 53.7% | +3.8 clear difference | 11:49 | |
| 11% | 46.3% | -1.8 could be noise | 13:54 | |
| 6% | 42.3% | -2.6 could be noise | 12:34 | |
| 4% | 39.5% | -2.7 could be noise | 13:28 | |
| 4% | 50.8% | +0.8 could be noise | ||
| 3% | 53.0% | -2.0 could be noise | ||
| 2% | 46.6% | -1.7 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 10% | 373 | |
| 6% | 210 | |
| 4% | 148 | |
| 4% | 142 |
Item 2Stormsurge
Win added here: +1.0 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 20% | 51.9% | +1.0 could be noise | 20:03 | |
| 13% | 50.8% | -1.7 could be noise | 20:22 | |
| 12% | 54.8% | +2.7 could be noise | 21:27 | |
| 9% | 47.2% | -1.2 could be noise | 20:48 | |
| 9% | 52.5% | +1.1 could be noise | 19:04 | |
| 4% | 57.1% | -0.6 could be noise | ||
| 4% | 53.4% | -0.2 could be noise | ||
| 3% | 42.6% | -2.5 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 10% | 373 | |
| 6% | 210 | |
| 4% | 148 | |
| 4% | 142 |
Item 3Zhonya's Hourglass
Zhonya's Hourglass is part of the build that wins more: +2.3 per 100 games, against -1.3 for the build most players finish.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 21% | 55.2% | +0.5 could be noise | 26:47 | |
| 16% | 51.7% | -1.0 could be noise | 27:06 | |
| 10% | 54.5% | +1.1 could be noise | 26:32 | |
| 10% | 58.2% | +0.4 could be noise | 26:35 | |
| 8% | 49.6% | -0.3 could be noise | 26:04 | |
| 4% | 46.1% | -3.4 could be noise | ||
| 3% | 52.3% | -1.9 could be noise | ||
| 3% | 56.4% | -0.2 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 10% | 373 | |
| 6% | 210 | |
| 4% | 148 | |
| 4% | 142 |
Item 4Shadowflame
| Choice | Picked | Won | Time |
|---|---|---|---|
| 37% | 47.1% | 32:38 |
Item 5Rabadon's Deathcap
| Choice | Picked | Won | Time |
|---|---|---|---|
| 15% | 47.7% | 37:03 |
Item 6Void Staff
| Choice | Picked | Won | Time |
|---|---|---|---|
| 10% | - | 41:52 | |
| 10% | - | 40:27 |
KeystoneElectrocute
Win added here: +1.0 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 34% | 50.5% | +1.2 could be noise | |
| 32% | 49.8% | +1.0 could be noise | |
| 12% | 43.0% | -4.6 clear difference | |
| 10% | 46.8% | -2.4 could be noise | |
| 3% | 57.9% | +3.0 could be noise | |
| 2% | 49.1% | -1.6 could be noise | |
| 2% | 52.8% | -0.3 could be noise | |
| 1% | 60.9% | +1.2 could be noise |
Primary row 1Cheap Shot
Cheap Shot wins more than Taste of Blood, the most picked: +1.5 against -0.2 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 35% | 51.2% | +1.7 could be noise | |
| 21% | 48.9% | -0.2 could be noise | |
| 10% | 52.9% | +1.5 could be noise | |
| 10% | 43.5% | -1.3 could be noise | |
| 10% | 44.7% | -5.0 clear difference | |
| 4% | 44.3% | -3.7 could be noise | |
| 3% | 50.3% | +0.9 could be noise | |
| 1% | 61.3% | +2.2 could be noise |
Primary row 2Sixth Sense
Sixth Sense wins more than Grisly Mementos, the most picked: +1.9 against +0.1 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 30% | 50.8% | +0.6 could be noise | |
| 26% | 49.4% | +0.1 could be noise | |
| 21% | 44.3% | -3.8 clear difference | |
| 7% | 53.0% | +3.7 could be noise | |
| 4% | 53.0% | +1.9 could be noise | |
| 3% | 50.7% | +0.1 could be noise | |
| 2% | 49.3% | +1.8 could be noise | |
| 2% | 41.1% | -3.4 could be noise |
Primary row 3Ultimate Hunter
Ultimate Hunter wins more than Treasure Hunter, the most picked: +1.7 against -0.2 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 35% | 51.2% | +1.8 could be noise | |
| 19% | 49.2% | -0.2 could be noise | |
| 14% | 44.8% | -2.6 could be noise | |
| 11% | 50.2% | +1.7 could be noise | |
| 8% | 44.7% | -3.9 could be noise | |
| 4% | 50.4% | +1.2 could be noise | |
| 3% | 54.1% | -0.8 could be noise | |
| 2% | 48.2% | -1.4 could be noise |
Secondary pathSorcery
Win added here: 0.0 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 36% | 49.4% | 0.0 could be noise | |
| 25% | 49.0% | +0.3 could be noise | |
| 16% | 47.8% | -1.0 could be noise | |
| 15% | 50.3% | -0.6 could be noise | |
| 8% | 49.8% | +1.2 could be noise |
Secondary runesManaflow Band + Scorch
Win added here: +0.4 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 55% | 50.2% | +0.4 could be noise | |
| 9% | 49.5% | -0.3 could be noise | |
| 5% | 44.8% | -0.2 could be noise |
Offence shardAdaptive Force
Adaptive Force wins more than Attack Speed, the most picked: +1.8 against -2.1 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 61% | 47.7% | -2.1 could be noise | |
| 35% | 51.7% | +1.8 clear difference | |
| 4% | 50.0% | +1.3 could be noise |
Flex shardMovement Speed
Movement Speed wins more than Adaptive Force, the most picked: +2.2 against +0.1 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 85% | 49.5% | +0.1 could be noise | |
| 10% | 51.1% | +2.2 could be noise | |
| 5% | 39.0% | -3.2 could be noise |
Defence shardTenacity and Slow Resist
Tenacity and Slow Resist wins more than Health Scaling, the most picked: +1.9 against -1.3 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 72% | 48.8% | -1.3 could be noise | |
| 19% | 48.9% | +0.5 could be noise | |
| 10% | 52.7% | +1.9 could be noise |
QEW
SkillsQ > E > W
Win added here: +3.0 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| QEWQ + E + W | 71% | 50.6% | +3.0 could be noise |
| WEQW + E + Q | 17% | 44.6% | -4.2 clear difference |
| QWEQ + W + E | 6% | 49.7% | -0.2 could be noise |
| WQEW + Q + E | 4% | 43.3% | -1.9 could be noise |
| EQWE + Q + W | 2% | 50.8% | -0.7 could be noise |
Levels 1 to 18
- 1Q
- 2E
- 3W
- 4Q
- 5Q
- 6R
- 7Q
- 8E
- 9Q
- 10E
- 11R
- 12E
- 13E
- 14W
- 15W
- 16R
- 17W
- 18W
Max Q first: 56.1% won. Max W first: 43.1% won (about even).
- Q
- E
- W
- Q
- Q
- R
- Q
- E
- Q
- E
- R
- E
- E
- W
- W
- R
- W
- W
SpellsFlash + Ignite
Win added here: +1.6 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 67% | 49.8% | +1.6 could be noise | |
| 20% | 49.0% | -0.9 could be noise | |
| 7% | 49.9% | -0.7 could be noise | |
| 4% | 42.9% | -1.3 could be noise | |
| 2% | 40.4% | -1.9 could be noise |
Neeko Jungle build
- won
- 47.8%
- games
- 5,562
- Win impact
- -1.6
- Pick rate
- 0.0%
Starting itemsMosstomper Seedling
Mosstomper Seedling wins more than Scorchclaw Pup + Health Potion, the most picked: +0.8 against +0.6 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 35% | 47.4% | +0.6 could be noise | |
| 24% | 45.8% | -1.8 could be noise | |
| 18% | 48.1% | +0.8 could be noise | |
| 17% | 47.1% | -0.2 could be noise | |
| 4% | 50.2% | +0.3 could be noise | |
| 2% | 47.8% | +0.8 could be noise |
BootsIonian Boots of Lucidity
Ionian Boots of Lucidity wins more than Sorcerer's Shoes, the most picked: +0.1 against 0.0 per 100 games. It could be noise.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 82% | 48.4% | 0.0 could be noise | 12:56 | |
| 13% | 46.0% | +0.1 could be noise | 11:58 | |
| 2% | 47.0% | -1.6 could be noise | 13:00 | |
| 2% | 40.5% | -3.8 could be noise | 12:34 |
Against a mostly AD team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 73% | 50.9% | most bought | |
| 12% | 47.6% | about even | |
| 2% | 45.8% | not enough games | |
| 1% | 53.8% | not enough games |
Against a mostly AP team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 74% | 44.1% | most bought | |
| 11% | 47.7% | about even | |
| 2% | 33.3% | not enough games | |
| 2% | 36.4% | not enough games |
Bought more against one damage type
| Choice | AD team | AP team |
|---|---|---|
| 2% | 6% |
Item 1Stormsurge
Stormsurge is part of the build that wins more: -0.5 per 100 games, against -3.4 for the build most players finish.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 47% | 47.4% | +1.5 could be noise | 10:43 | |
| 33% | 47.9% | -1.3 could be noise | 11:08 | |
| 5% | 48.5% | -0.8 could be noise | 10:32 | |
| 5% | 42.4% | -2.5 could be noise | 11:35 | |
| 3% | 48.5% | -2.6 could be noise | 11:12 | |
| 2% | 42.7% | -2.3 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 14% | 483 | |
| 12% | 432 | |
| 11% | 373 | |
| 8% | 272 |
Item 2Shadowflame
Win added here: -1.5 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 37% | 46.4% | -1.5 could be noise | 19:41 | |
| 16% | 47.7% | +1.3 could be noise | 20:43 | |
| 16% | 47.3% | +0.3 could be noise | 19:00 | |
| 8% | 50.1% | +0.1 could be noise | 18:33 | |
| 4% | 54.6% | +0.9 could be noise | 19:59 | |
| 4% | 48.7% | +0.8 could be noise | ||
| 2% | 75.2% | bought when already ahead | ||
| 2% | 48.2% | -1.6 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 14% | 483 | |
| 12% | 432 | |
| 11% | 373 | |
| 8% | 272 |
Item 3Rabadon's Deathcap
Rabadon's Deathcap is part of the build that wins more: -0.5 per 100 games, against -3.4 for the build most players finish.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 29% | 47.6% | -2.2 could be noise | 26:01 | |
| 21% | 52.4% | +0.5 could be noise | 26:02 | |
| 15% | 53.2% | 0.0 could be noise | 26:03 | |
| 10% | 51.3% | +0.5 could be noise | 25:54 | |
| 4% | 53.6% | -0.7 could be noise | ||
| 4% | 57.9% | -0.7 could be noise | 23:59 |
Finished together
| Choice | Picked | games |
|---|---|---|
| 14% | 483 | |
| 12% | 432 | |
| 11% | 373 | |
| 8% | 272 |
Item 4Zhonya's Hourglass
| Choice | Picked | Won | Time |
|---|---|---|---|
| 32% | 55.7% | 31:12 |
Item 6Void Staff
| Choice | Picked | Won | Time |
|---|---|---|---|
| 17% | - | 39:11 | |
| 15% | - | 37:18 | |
| 15% | - | 36:37 |
KeystoneDark Harvest
Dark Harvest wins more than Electrocute, the most picked: +4.0 against -1.7 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 42% | 50.0% | +4.0 clear difference | |
| 36% | 47.5% | -1.7 could be noise | |
| 14% | 41.1% | -4.2 could be noise | |
| 2% | 41.4% | -0.2 could be noise |
Primary row 1Sudden Impact
Sudden Impact wins more than Taste of Blood, the most picked: +3.1 against -3.5 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 32% | 50.8% | +2.7 clear difference | |
| 24% | 45.0% | -3.5 could be noise | |
| 23% | 50.0% | +3.1 clear difference | |
| 13% | 40.3% | -4.3 could be noise | |
| 2% | 56.9% | +1.1 could be noise | |
| 2% | 36.8% | -3.7 could be noise | |
| 2% | 41.8% | +0.6 could be noise | |
| 2% | 37.4% | -3.5 could be noise |
Primary row 2Sixth Sense
Sixth Sense wins more than Grisly Mementos, the most picked: +1.7 against +0.9 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 53% | 48.8% | +0.9 could be noise | |
| 20% | 49.5% | +1.7 could be noise | |
| 13% | 40.4% | -4.1 clear difference | |
| 5% | 46.5% | +0.3 could be noise | |
| 2% | 40.7% | +0.4 could be noise | |
| 2% | 38.6% | -3.6 could be noise | |
| 2% | 55.9% | -0.1 could be noise | |
| 2% | 41.0% | -2.8 could be noise |
Primary row 3Ultimate Hunter
Ultimate Hunter wins more than Treasure Hunter, the most picked: +3.0 against -1.6 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 41% | 49.5% | +3.0 clear difference | |
| 31% | 47.0% | -1.6 could be noise | |
| 14% | 41.0% | -4.1 could be noise | |
| 6% | 52.7% | +1.7 could be noise | |
| 2% | 46.8% | -1.8 could be noise | |
| 2% | 37.6% | -0.4 could be noise | |
| 1% | 45.6% | -1.3 could be noise |
Secondary pathSorcery
Win added here: -0.9 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 42% | 46.1% | -0.9 could be noise | |
| 37% | 50.4% | +2.3 could be noise | |
| 12% | 40.9% | -3.5 could be noise | |
| 8% | 47.5% | +0.9 could be noise |
Secondary runesAxiom Arcanist + Gathering Storm
Axiom Arcanist + Gathering Storm wins more than Manaflow Band + Scorch, the most picked: +2.0 against -3.7 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 49% | 44.8% | -3.7 could be noise | |
| 9% | 52.6% | +2.0 clear difference | |
| 5% | 42.9% | -0.5 could be noise | |
| 4% | 48.4% | +0.5 could be noise |
Offence shardAdaptive Force
Adaptive Force wins more than Attack Speed, the most picked: +0.4 against 0.0 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 61% | 48.0% | 0.0 could be noise | |
| 35% | 46.4% | +0.4 could be noise | |
| 5% | 42.5% | -2.0 could be noise |
Flex shardAdaptive Force
Win added here: +2.5 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 95% | 47.4% | +2.5 could be noise | |
| 4% | 44.1% | -2.4 could be noise |
Defence shardHealth
Health wins more than Health Scaling, the most picked: +1.8 against -1.9 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 78% | 46.8% | -1.9 could be noise | |
| 15% | 49.6% | +1.8 clear difference | |
| 7% | 46.4% | +0.8 could be noise |
QEW
SkillsQ > E > W
Win added here: +1.6 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| QEWQ + E + W | 92% | 47.5% | +1.6 could be noise |
| QWEQ + W + E | 5% | 47.7% | -0.3 could be noise |
| EQWE + Q + W | 1% | 40.6% | -3.1 could be noise |
Levels 1 to 18
- 1Q
- 2E
- 3E
- 4Q
- 5Q
- 6R
- 7Q
- 8E
- 9Q
- 10E
- 11R
- 12E
- 13W
- 14W
- 15W
- 16R
- 17W
- 18W
Max Q first: 48.8% won. Max E first: 80.0% won (not enough games).
- Q
- E
- E
- Q
- Q
- R
- Q
- E
- Q
- E
- R
- E
- W
- W
- W
- R
- W
- W
SpellsFlash + Smite
Win added here: +2.8 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 98% | 47.3% | +2.8 could be noise |
Neeko Bot build
- won
- 46.6%
- games
- 2,479
- Win impact
- -1.9
- Pick rate
- 0.0%
Starting itemsDoran's Ring + Health Potion x2
Win added here: +1.5 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 69% | 46.9% | +1.5 could be noise | |
| 13% | 43.6% | -2.3 could be noise | |
| 4% | 40.2% | -0.9 could be noise |
BootsIonian Boots of Lucidity
Ionian Boots of Lucidity wins more than Sorcerer's Shoes, the most picked: -0.6 against -0.8 per 100 games. It could be noise.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 72% | 46.4% | -0.8 could be noise | 13:10 | |
| 14% | 45.4% | -1.1 could be noise | 12:21 | |
| 9% | 45.8% | -0.6 could be noise | 13:10 |
Against a mostly AD team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 65% | 50.0% | most bought | |
| 12% | 57.6% | not enough games | |
| 8% | 56.1% | not enough games | |
| 2% | 81.8% | not enough games |
Against a mostly AP team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 67% | 50.6% | most bought | |
| 13% | 52.9% | not enough games | |
| 6% | 40.0% | not enough games | |
| 3% | 57.1% | not enough games |
Item 1Luden's Echo
Win added here: +1.1 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 47% | 46.8% | +1.1 could be noise | 11:24 | |
| 21% | 46.8% | -1.5 could be noise | 11:01 | |
| 8% | 47.9% | -1.9 could be noise | 10:53 | |
| 5% | 50.9% | -0.2 could be noise | 11:53 | |
| 4% | 43.3% | -0.6 could be noise | 11:24 | |
| 3% | 40.6% | -2.4 could be noise |
Finished together
| Choice | Picked | Won | games |
|---|---|---|---|
| 18% | 57.9% | 280 | |
| 8% | 48.0% | 130 | |
| 6% | - | 99 | |
| 4% | 53.7% | 65 |
Item 2Stormsurge
Win added here: -0.7 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 41% | 48.3% | -0.7 could be noise | 19:14 | |
| 13% | 51.6% | +0.4 could be noise | 19:40 | |
| 8% | 45.2% | -0.8 could be noise | 19:15 | |
| 7% | 37.9% | -1.7 could be noise | 20:51 | |
| 4% | 41.4% | -2.3 could be noise | 19:14 | |
| 4% | 50.0% | +0.2 could be noise |
Finished together
| Choice | Picked | Won | games |
|---|---|---|---|
| 18% | 57.9% | 280 | |
| 8% | 48.0% | 130 | |
| 6% | - | 99 | |
| 4% | 53.7% | 65 |
Item 3Shadowflame
Win added here: -0.5 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 29% | 48.9% | -0.5 could be noise | 25:28 | |
| 17% | 46.4% | -1.5 could be noise | 25:43 | |
| 10% | 53.7% | +0.9 could be noise | 25:25 | |
| 8% | 57.9% | 0.0 could be noise | 25:27 |
Finished together
| Choice | Picked | Won | games |
|---|---|---|---|
| 18% | 57.9% | 280 | |
| 8% | 48.0% | 130 | |
| 6% | - | 99 | |
| 4% | 53.7% | 65 |
Item 4Rabadon's Deathcap
| Choice | Picked | Won | Time |
|---|---|---|---|
| 32% | 44.4% | 31:50 |
Item 6Void Staff
| Choice | Picked | Won | Time |
|---|---|---|---|
| 11% | - | 40:04 | |
| 10% | - | 37:51 | |
| 10% | - | 37:33 |
KeystoneDark Harvest
Dark Harvest wins more than Electrocute, the most picked: +1.5 against -1.8 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 38% | 47.2% | +2.4 could be noise | |
| 35% | 47.3% | -1.8 could be noise | |
| 8% | 46.7% | -1.0 could be noise | |
| 8% | 42.7% | -3.6 could be noise | |
| 6% | 47.7% | +1.5 could be noise |
Primary row 1Cheap Shot
Cheap Shot wins more than Taste of Blood, the most picked: +0.3 against -2.0 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 37% | 46.4% | +2.1 could be noise | |
| 28% | 46.4% | -2.0 could be noise | |
| 11% | 46.3% | -1.7 could be noise | |
| 11% | 48.3% | +0.3 could be noise | |
| 4% | 44.2% | -1.8 could be noise |
Primary row 2Sixth Sense
Sixth Sense wins more than Grisly Mementos, the most picked: -0.8 against -1.2 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 34% | 46.2% | +1.5 could be noise | |
| 32% | 46.1% | -1.2 could be noise | |
| 15% | 45.5% | -3.1 could be noise | |
| 6% | 50.0% | -0.8 could be noise | |
| 3% | 45.5% | -0.5 could be noise | |
| 3% | 55.2% | +3.0 could be noise |
Primary row 3Ultimate Hunter
Ultimate Hunter wins more than Treasure Hunter, the most picked: -0.4 against -1.0 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 36% | 46.3% | +1.4 could be noise | |
| 29% | 47.9% | -1.0 could be noise | |
| 12% | 47.1% | -0.4 could be noise | |
| 9% | 44.4% | -3.0 could be noise | |
| 6% | 42.6% | -1.7 could be noise | |
| 4% | 51.9% | +2.9 could be noise |
Secondary pathSorcery
Win added here: -1.9 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 40% | 45.5% | -1.9 could be noise | |
| 26% | 45.4% | -0.3 could be noise | |
| 23% | 46.6% | +1.0 could be noise | |
| 7% | 58.5% | +3.0 could be noise | |
| 3% | 40.3% | -1.4 could be noise |
Secondary runesManaflow Band + Scorch
Win added here: -1.2 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 64% | 45.7% | -1.2 could be noise |
Offence shardAdaptive Force
Adaptive Force wins more than Attack Speed, the most picked: +1.1 against -1.0 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 53% | 46.6% | -1.0 could be noise | |
| 43% | 47.0% | +1.1 could be noise |
Flex shardMovement Speed
Movement Speed wins more than Adaptive Force, the most picked: +0.1 against -0.5 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 92% | 46.2% | -0.5 could be noise | |
| 6% | 47.9% | +0.1 could be noise |
Defence shardHealth
Health wins more than Health Scaling, the most picked: +1.1 against -0.1 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 78% | 46.2% | -0.1 could be noise | |
| 14% | 50.5% | +1.1 could be noise | |
| 7% | 42.6% | -1.3 could be noise |
QEW
SkillsQ > E > W
Win added here: +2.6 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| QEWQ + E + W | 78% | 46.7% | +2.6 could be noise |
| WEQW + E + Q | 7% | 47.2% | -2.5 could be noise |
| QWEQ + W + E | 6% | 52.9% | +0.9 could be noise |
| WQEW + Q + E | 4% | 41.9% | -3.3 could be noise |
| EQWE + Q + W | 3% | 40.8% | -4.3 could be noise |
Levels 1 to 18
- 1Q
- 2E
- 3W
- 4Q
- 5Q
- 6R
- 7Q
- 8E
- 9Q
- 10E
- 11R
- 12E
- 13E
- 14W
- 15W
- 16R
- 17W
- 18W
Max Q first: 41.6% won. Max W first: 38.5% won (not enough games).
- Q
- E
- W
- Q
- Q
- R
- Q
- E
- Q
- E
- R
- E
- E
- W
- W
- R
- W
- W
SpellsExhaust + Flash
Exhaust + Flash wins more than Flash + Ignite, the most picked: +1.2 against -0.2 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 51% | 46.2% | -0.2 could be noise | |
| 19% | 46.9% | 0.0 could be noise | |
| 14% | 46.7% | -0.5 could be noise | |
| 7% | 48.2% | -3.0 could be noise | |
| 6% | 46.1% | +1.2 could be noise |
Top Neeko Players
See all 6,289Normal Support game
169,359 gamesAgainst every Support champion
- Top 21% Control wards 6.0
- Fewest 23% Deaths 7.3
- Bottom 22% Gold / min 329
- Kills
- 3.8 Bottom 28%
- Assists
- 11.6 Top 34%
- Solo kills
- 0.6 Bottom 30%
- Kill part.
- 45% Bottom 42%
- Team dmg
- 16% Top 49%
- Dmg / min
- 605 Bottom 49%
- Farm / min
- 1.8 Bottom 28%
- Vision / min
- 2.12 Top 49%
- First blood
- 7% Bottom 42%
Against your lane opponent
- Level 6 at 8:27
- Level 11 at 21:27
Middle game at each minute
Damage dealt
Magic 94% Physical 6%Died to
Physical 52% Magic 42% True 6%Normal Mid game
31,073 gamesAgainst every Mid champion
- Top 20% Vision / min 0.72
- Top 24% Control wards 0.9
- Bottom 27% Gold / min 391
- Kills
- 7.0 Bottom 42%
- Deaths
- 6.3 Fewest 25%
- Assists
- 7.7 Top 32%
- Solo kills
- 2.5 Bottom 49%
- Kill part.
- 42% Top 45%
- Team dmg
- 22% Bottom 43%
- Dmg / min
- 823 Bottom 43%
- Farm / min
- 5.9 Bottom 30%
- First blood
- 9% Bottom 38%
Against your lane opponent
- Level 6 at 5:12
- Level 11 at 14:57
Middle game at each minute
Damage dealt
Magic 94% Physical 6%Died to
Physical 47% Magic 46% True 7%Normal Top game
6,602 gamesAgainst every Top champion
- Fewest 22% Deaths 6.3
- Top 34% Control wards 0.6
- Bottom 37% Gold / min 393
- Kills
- 6.0 Bottom 42%
- Assists
- 6.4 Top 39%
- Solo kills
- 2.8 Top 43%
- Kill part.
- 36% Top 49%
- Team dmg
- 22% Bottom 43%
- Dmg / min
- 792 Bottom 39%
- Farm / min
- 6.3 Bottom 43%
- Vision / min
- 0.77 Top 40%
- First blood
- 12% Bottom 42%
Against your lane opponent
- Level 6 at 5:17
- Level 11 at 13:18
Middle game at each minute
Damage dealt
Magic 83% Physical 17%Died to
Physical 52% Magic 40% True 8%Normal Jungle game
5,697 gamesAgainst every Jungle champion
- Fewest 21% Deaths 5.9
- Top 21% Assists 9.5
- Bottom 36% Gold / min 413
- Kills
- 6.3 Bottom 41%
- Solo kills
- 1.1 Bottom 36%
- Kill part.
- 47% Top 27%
- Team dmg
- 18% Top 44%
- Dmg / min
- 662 Top 45%
- Farm / min
- 6.1 Bottom 38%
- Vision / min
- 0.87 Top 35%
- Control wards
- 1.3 Top 34%
- First blood
- 4% Bottom 49%
Against the enemy jungler
- Level 6 at 7:16
- Level 11 at 17:08
- blue buff first in 38% of games
- First dragon at 8:00
Middle game at each minute
Damage dealt
Magic 94% Physical 6%Died to
Physical 52% Magic 42% True 6%Normal Bot game
2,437 gamesAgainst every Bot champion
- Top 16% Control wards 0.9
- Top 20% Vision / min 0.70
- Bottom 22% Gold / min 419
- Kills
- 7.3 Bottom 34%
- Deaths
- 7.2 Fewest 36%
- Assists
- 8.7 Top 32%
- Solo kills
- 1.4 Top 36%
- Kill part.
- 45% Bottom 34%
- Team dmg
- 21% Bottom 38%
- Dmg / min
- 779 Bottom 36%
- Farm / min
- 5.6 Bottom 25%
- First blood
- 10% Bottom 28%
Against your lane opponent
- Level 6 at 7:25
- Level 11 at 18:36
Middle game at each minute
Damage dealt
Magic 88% Physical 12%Died to
Physical 53% Magic 41% True 6%Matchups and teammates come from Neeko Support games.
-
Tahm Kench: -1.9 wins per 100 games (range -3.6 to -0.1) · 2,952 games · Measured · 6% of this is borrowed from similar champions -
Karma: -1.8 wins per 100 games (range -3.3 to -0.3) · 4,115 games · Measured · 5% of this is borrowed from similar champions -
Lux: -1.58 wins per 100 games (range -2.41 to -0.75) · 13,675 games · Measured · 1% of this is borrowed from similar champions -
Thresh: -1.5 wins per 100 games (range -2.5 to -0.5) · 9,253 games · Measured · 2% of this is borrowed from similar champions -
Lulu: -1.3 wins per 100 games (range -2.5 to -0.1) · 6,379 games · Measured · 3% of this is borrowed from similar champions
Matchups and teammates come from Neeko Support games.
-
Neeko with Singed: +2.1 wins per 100 games (range 0.1-4.1) · 2,185 games · Measured · 8% of this is borrowed from similar champions -
Neeko with Sett: +2.03 wins per 100 games (range 1.05-3.00) · 10,402 games · Measured · 2% of this is borrowed from similar champions -
Neeko with Tryndamere: +1.7 wins per 100 games (range 0.5-3.0) · 5,769 games · Measured · 3% of this is borrowed from similar champions
-
Neeko with K'Sante: -4.6 wins per 100 games (range -6.4 to -2.8) · 2,803 games · Measured · 7% of this is borrowed from similar champions -
Neeko with Gnar: -2.9 wins per 100 games (range -4.7 to -1.1) · 2,855 games · Measured · 7% of this is borrowed from similar champions -
Neeko with Kennen: -2.3 wins per 100 games (range -4.5 to -0.2) · 1,933 games · Measured · 9% of this is borrowed from similar champions
-
Neeko with Bel'Veth: +4.0 wins per 100 games (range 2.1-5.9) · 2,464 games · Measured · 8% of this is borrowed from similar champions -
Neeko with Rammus: +3.5 wins per 100 games (range 1.9-5.1) · 3,595 games · Measured · 5% of this is borrowed from similar champions -
Neeko with Wukong: +2.8 wins per 100 games (range 1.7-3.9) · 8,612 games · Measured · 2% of this is borrowed from similar champions
-
Neeko with Rengar: -3.5 wins per 100 games (range -5.2 to -1.8) · 3,192 games · Measured · 6% of this is borrowed from similar champions -
Neeko with Qiyana: -3.5 wins per 100 games (range -4.7 to -2.3) · 7,126 games · Measured · 3% of this is borrowed from similar champions -
Neeko with Xin Zhao: -3.0 wins per 100 games (range -4.7 to -1.3) · 3,260 games · Measured · 6% of this is borrowed from similar champions
-
Neeko with Ahri: +1.5 wins per 100 games (range 0.5-2.5) · 9,773 games · Measured · 2% of this is borrowed from similar champions -
Neeko with Veigar: +1.4 wins per 100 games (range 0.4-2.5) · 8,582 games · Measured · 2% of this is borrowed from similar champions -
Neeko with Fizz: +1.4 wins per 100 games (range 0.2-2.5) · 7,187 games · Measured · 3% of this is borrowed from similar champions
-
Neeko with Orianna: -4.4 wins per 100 games (range -6.3 to -2.5) · 2,451 games · Measured · 8% of this is borrowed from similar champions -
Neeko with Mel: -3.9 wins per 100 games (range -5.0 to -2.6) · 6,613 games · Measured · 3% of this is borrowed from similar champions -
Neeko with Taliyah: -3.7 wins per 100 games (range -6.1 to -1.2) · 1,413 games · Measured · 12% of this is borrowed from similar champions
-
Neeko with Jinx: +1.72 wins per 100 games (range 0.91-2.53) · 15,517 games · Measured · 1% of this is borrowed from similar champions -
Neeko with Kai'Sa: +0.93 wins per 100 games (range 0.21-1.64) · 20,483 games · Measured · 1% of this is borrowed from similar champions -
Neeko with Miss Fortune: +0.92 wins per 100 games (range 0.20-1.64) · 19,906 games · Measured · 1% of this is borrowed from similar champions
-
Neeko with Varus: -4.3 wins per 100 games (range -5.7 to -2.9) · 4,860 games · Measured · 4% of this is borrowed from similar champions -
Neeko with Lucian: -3.4 wins per 100 games (range -4.7 to -2.0) · 5,251 games · Measured · 4% of this is borrowed from similar champions -
Neeko with Draven: -2.4 wins per 100 games (range -4.1 to -0.7) · 3,151 games · Measured · 6% of this is borrowed from similar champions