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Nidalee build, patch 16.14

1,620 games of Nidalee recorded on patch 16.14, across jungle, support, top, mid and bot.

Nidalee score: 55 out of 100 B
Win rate
52.0% of jungle games this patch
Pick rate
1.8% of jungle games
Games
1,409 jungle, patch 16.14
Rank in role
11 of 77 jungle champions

Win impact against the average jungle pick on patch 16.14: +0.8 wins per 100 games (range -0.8 to 2.5) 1,409 games Pooled

What most Nidalee jungle players build, patch 16.14

Build Lich Bane, Hextech Rocketbelt and Zhonya's Hourglass, and run Dark Harvest

The rune page they run

Domination

  • Dark Harvest

Sorcery

Shards

Domination: Dark Harvest, then Sudden Impact, Sixth Sense, Treasure Hunter. Sorcery: Transcendence, Waterwalking. Shards: Attack Speed, Adaptive Force, Health.

749 games ran this page exactly as it is drawn. We never stitch the most picked keystone onto the most picked second row and call it a page: nobody ran that one.

The skill path Each filled cell is the skill most players took at that level, from 394 games.
skill 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18
Q Q Q Q Q Q
W W W W W W
E E E E E E
R R R R
Levels 10 to 18

10 E, 11 R, 12 E, 13 E, 14 W, 15 W, 16 R, 17 W, 18 W

Max Q, then E, then W. The level by level count.

207 games finished this exact set. It is the set recorded most often, which is a fact about players rather than about the items.

Share of those games that were wins, in percent 54.6% (range 47.8-61.2) · 207 games · Measured

Games that finish a build are games that lasted, and lasting usually means winning, so this figure leans high before the items do anything. It is how those games went, not what the build does to your chances. How far that can bend a number.

Nidalee jungle is the role with the most recorded games on patch 16.14: 1,409 games, of which 733 were wins. That is the role this page leads with. Measured on this page: jungle, support and top, the roles that cleared 30 recorded games.

wins 0.8 per 100 vs the jungle average · 1,409 games on 16.14 · first-time players measured (1,269 games) · no clear move vs 16.13 (-8.0, range -20.4 to +4.4)

The build above is the one recorded most often, nothing more. Every recorded build, with its own games and its own share, is in the build list, in the order players built them.

Why this answer

A champion and role pair needs 30 recorded games before we put a score or a win impact on it: under that, a handful of lucky games moves a win rate by ten points. The same floor applies to a single build and to a single rune page, and anything under it prints its games and no number.

The share on that figure says how the games went, not what the build does to you. Nothing on this page measures that; the method note at the end says why.

What do most Nidalee players build?

Item sets recorded on patch 16.14, most built first, never sorted by how the games went. The share is how many of a build's own games were wins; a build under 30 games shows its games and no share.

Nidalee, jungle

8 item sets were recorded in this role and 5 of them cleared 30 games.

  1. Lich Bane, Hextech Rocketbelt and Zhonya's Hourglass
    54.6% 207 games
  2. Lich Bane, Zhonya's Hourglass and Shadowflame
    58.7% 63 games
  3. Rabadon's Deathcap, Lich Bane, Hextech Rocketbelt and Zhonya's Hourglass
    56.9% 51 games
  4. Rabadon's Deathcap, Lich Bane, Zhonya's Hourglass and Shadowflame
    59.0% 39 games
  5. Lich Bane, Void Staff, Hextech Rocketbelt and Zhonya's Hourglass
    60.0% 30 games

A finished set is read at the end of the game, so every share here leans high: games that last long enough to finish a build are usually games that were already going well. How far that can bend a number.

Nidalee, support

0 item sets were recorded in this role and 0 of them cleared 30 games.

No support build recorded yet

We have 114 games of Nidalee support on patch 16.14, but no item set repeated often enough to record as a build.

Read the rune pages instead

Nidalee, top

0 item sets were recorded in this role and 0 of them cleared 30 games.

No top build recorded yet

We have 69 games of Nidalee top on patch 16.14, but no item set repeated often enough to record as a build.

Read the rune pages instead

What runes do most Nidalee players run?

Whole pages that players actually ran, most recorded first. A page is locked in at champion select, so long games do not inflate its share the way they inflate a build's; it still counts who picked the page rather than what the page did.

Nidalee, jungle

10 complete pages were recorded in this role and 4 of them cleared 30 games.

Dark Harvest Domination with Sorcery
53.5% 749 games

Domination

  • Dark Harvest

Sorcery

Shards

Domination: Dark Harvest, then Sudden Impact, Sixth Sense, Treasure Hunter. Sorcery: Transcendence, Waterwalking. Shards: Attack Speed, Adaptive Force, Health.

749 games ran this page exactly as it is drawn. We never stitch the most picked keystone onto the most picked second row and call it a page: nobody ran that one.

Other pages players ran

Conqueror Precision with Sorcery Precision: Conqueror, then Triumph, Legend: Haste, Coup de Grace. Sorcery: Transcendence, Waterwalking. Shards: Attack Speed, Adaptive Force, Health.
48.9% 370 games
Dark Harvest Domination with Precision Domination: Dark Harvest, then Sudden Impact, Sixth Sense, Treasure Hunter. Precision: Coup de Grace, Legend: Haste. Shards: Ability Haste, Adaptive Force, Health.
53.4% 178 games
Conqueror Precision with Inspiration Precision: Conqueror, then Triumph, Legend: Haste, Cut Down. Inspiration: Magical Footwear, Cosmic Insight. Shards: Attack Speed, Adaptive Force, Health.
42.2% 45 games

Keystones picked, one slot on its own

Dark Harvest
53.3% 942 games
Conqueror
48.5% 429 games
Electrocute
54.5% 44 games

4 keystones were recorded in this role: one slot on its own, counted across every page that used it, so the share carries the rest of each page with it.

Nidalee, support

9 complete pages were recorded in this role and 2 of them cleared 30 games.

Summon Aery Sorcery with Domination
37.1% 35 games

Sorcery

  • Summon Aery

Domination

Shards

Sorcery: Summon Aery, then Manaflow Band, Transcendence, Gathering Storm. Domination: Treasure Hunter, Sudden Impact. Shards: Ability Haste, Adaptive Force, Health.

35 games ran this page exactly as it is drawn. We never stitch the most picked keystone onto the most picked second row and call it a page: nobody ran that one.

Other pages players ran

Summon Aery Sorcery with Resolve Sorcery: Summon Aery, then Manaflow Band, Transcendence, Scorch. Resolve: Revitalize, Bone Plating. Shards: Adaptive Force, Adaptive Force, Health.
54.8% 31 games

Keystones picked, one slot on its own

Summon Aery
47.5% 80 games

3 keystones were recorded in this role: one slot on its own, counted across every page that used it, so the share carries the rest of each page with it.

Nidalee, top

5 complete pages were recorded in this role and 0 of them cleared 30 games.

Grasp of the Undying Resolve with Inspiration
not enough games yet. 20 games so far, this needs 30. 20 games

Resolve

  • Grasp of the Undying

Inspiration

Shards

Resolve: Grasp of the Undying, then Demolish, Bone Plating, Overgrowth. Inspiration: Biscuit Delivery, Cosmic Insight. Shards: Attack Speed, Adaptive Force, Health.

20 games ran this page exactly as it is drawn. We never stitch the most picked keystone onto the most picked second row and call it a page: nobody ran that one.

Other pages players ran

Grasp of the Undying Resolve with Domination Resolve: Grasp of the Undying, then Demolish, Bone Plating, Overgrowth. Domination: Grisly Mementos, Sudden Impact. Shards: Adaptive Force, Adaptive Force, Health Scaling.
not enough games yet. 17 games so far, this needs 30. 17 games
Grasp of the Undying Resolve with Precision Resolve: Grasp of the Undying, then Demolish, Bone Plating, Overgrowth. Precision: Presence of Mind, Coup de Grace. Shards: Attack Speed, Adaptive Force, Health.
not enough games yet. 13 games so far, this needs 30. 13 games

Keystones picked, one slot on its own

Grasp of the Undying
52.0% 50 games

3 keystones were recorded in this role: one slot on its own, counted across every page that used it, so the share carries the rest of each page with it.

What skill order should I use?

Counted from recorded level-ups on patch 16.14, one player per game.

Max Q, then E, then W

394 recorded games on patch 16.14.

Nidalee jungle skill path Each filled cell is the skill most players took at that level, from 394 games.
skill 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18
Q Q Q Q Q Q
W W W W W W
E E E E E E
R R R R
Levels 10 to 18

10 E, 11 R, 12 E, 13 E, 14 W, 15 W, 16 R, 17 W, 18 W

Nidalee, support

Not enough support level-ups yet

not enough games yet. 24 games so far, this needs 30.

Nidalee support has 114 games recorded, but only 24 games of them carry level-ups. A levelling order off that many games is luck.

How we count level-ups

Nidalee, top

Not enough top level-ups yet

not enough games yet. 21 games so far, this needs 30.

Nidalee top has 69 games recorded, but only 21 games of them carry level-ups. A levelling order off that many games is luck.

How we count level-ups

When do players buy each piece?

The pieces of the most recorded Nidalee jungle build, in the order players buy them. The time is the middle of the spread across every recorded game on patch 16.14, measured at the buy rather than at the end of the game: half the recorded buys of the item happen before it, half after.

Buy times, earliest first

Lich Bane
12:35 768 games
Hextech Rocketbelt
13:43 1,271 games
Zhonya's Hourglass
25:56 1,680 games

The bar is scaled to the latest piece of the set. Each item links to its own page, where the whole spread sits beside the games behind it.

Who counters Nidalee?

The opponents Nidalee jungle loses to most and the teammates Nidalee gains the most beside on patch 16.14. The chip is the edge in wins per 100 games, and the games behind it sit under the name.

These numbers come from 108,616 ranked games we recorded on EUW, Korea and NA, found by following Diamond players and the people they play with. That is not every rank and it is not every region. Everything on this page is patch 16.14. Counted up to .

How does Nidalee rank?

Every role we recorded Nidalee in on patch 16.14, scored or not. Win impact is measured against the average pick in that role on the same patch, and a role needs 30 recorded games before it is scored.

Nidalee by role

jungle B +0.8 wins per 100 games (range -0.8 to 2.5) 1,409 games Pooled
55 1,409 games
support C -0.1 wins per 100 games (range -2.3 to 2.0) 114 games Pooled
44 114 games
top C 0.0 wins per 100 games (range -2.2 to 2.1) 69 games Pooled
45 69 games
mid not enough games yet. 23 games so far, this needs 30.
not scored 23 games
bot not enough games yet. 5 games so far, this needs 30.
not scored 5 games
Why no share of wins on this page says a build is good for Nidalee

A finished item set is read at the end of the game. A player who bought the first two items and lost at twenty minutes never finished the set, so they are not in its row. Everybody in the row lasted long enough to buy it, and lasting is most of what winning looks like. The share those games won is pushed up by that on its own, before the items do anything at all, and the push is largest on the most expensive builds and backwards on the ones you buy when a game is going badly.

We know the size of it. In simulation, with every item's real effect set to exactly zero, an item read at the end of the game shows about 92% as a sixth completed item. A defensive item with a real 5 point benefit shows about 20 points the wrong way, because it gets bought when a player is behind. The measurement is here.

So this page counts and labels rather than ranks. The estimate that answers the real question is taken at the moment of the buy, from the state the purchase happened in, and it runs in the desktop app because it needs the game in front of it.

Other jungle champions on patch 16.14

Highest scored first. The whole jungle ranking, with the games behind every row, is on the tier list.

Every jungle champion we have games for.

Recomputed . Champion, item and rune names from Data Dragon 16.14.1. How we measure this.

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