League of Legends Jayce build
Jayce Top build
A rare build that wins more.
- won
- 47.0%
- games
- 160,116
- Win impact
- -2.9
- Pick rate
- 1.8%
Starting itemsDoran's Blade + Health Potion
Win added here: +2.4 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 91% | 47.1% | +2.4 could be noise | |
| 5% | 44.2% | -3.0 clear difference | |
| 1% | 41.4% | -3.8 clear difference | |
| 1% | 49.3% | +0.6 could be noise | |
| 1% | 44.3% | -0.4 clear difference | |
| <1% | 49.3% | +1.0 could be noise | |
| <1% | 51.2% | +0.4 could be noise | |
| <1% | 33.9% | -3.2 clear difference |
BootsPlated Steelcaps
Plated Steelcaps wins more than Ionian Boots of Lucidity, the most picked: +1.0 against -0.9 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 37% | 47.8% | -0.9 could be noise | 14:03 | |
| 36% | 47.5% | +1.0 clear difference | 14:34 | |
| 14% | 47.3% | -0.4 could be noise | 15:27 | |
| 11% | 51.0% | +0.4 clear difference often ahead | 13:55 | |
| 2% | 55.8% | +1.0 clear difference often ahead | 13:56 | |
| <1% | 42.2% | -2.7 could be noise |
Against a mostly AD team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 48% | 50.0% | most bought | |
| 32% | 49.1% | about even | |
| 9% | 52.0% | won more | |
| 4% | 46.8% | about even |
Against a mostly AP team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 36% | 49.3% | most bought | |
| 35% | 47.4% | about even | |
| 12% | 44.3% | about even | |
| 10% | 49.8% | about even |
Bought more against one damage type
| Choice | AD team | AP team |
|---|---|---|
| 48% | 12% | |
| 4% | 36% | |
| 2% | 14% | |
| 40% | 33% | |
| 65% | 70% | |
| 60% | 56% | |
| 15% | 18% | |
| 32% | 35% | |
| 15% | 17% | |
| 23% | 21% |
Item 1Youmuu's Ghostblade
Win added here: +0.5 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 49% | 47.7% | +0.5 could be noise | 11:30 | |
| 29% | 47.0% | -0.1 could be noise | 11:35 | |
| 7% | 44.3% | -0.9 clear difference | 12:29 | |
| 4% | 50.6% | +0.1 could be noise | 11:31 | |
| 3% | 48.2% | +0.3 could be noise | 10:39 | |
| 2% | 40.3% | -1.8 clear difference often behind | ||
| 2% | 50.5% | -0.5 could be noise often ahead | ||
| <1% | 55.1% | +2.3 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 24% | 25,912 | |
| 6% | 5,914 | |
| 5% | 5,596 | |
| 5% | 5,316 |
Item 2Manamune
Win added here: +1.0 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 62% | 48.7% | +1.0 could be noise | 18:53 | |
| 13% | 51.5% | -0.2 could be noise | 18:28 | |
| 6% | 49.1% | -0.6 could be noise | 19:02 | |
| 4% | 46.1% | -0.7 could be noise | 19:52 | |
| 4% | 44.5% | -1.0 could be noise | 20:24 | |
| 3% | 47.2% | -0.9 could be noise | ||
| 2% | 53.5% | -0.2 could be noise | ||
| <1% | 46.4% | +1.8 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 24% | 25,912 | |
| 6% | 5,914 | |
| 5% | 5,596 | |
| 5% | 5,316 |
Item 3Voltaic Cyclosword
Win added here: +0.6 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 30% | 53.1% | +0.6 could be noise | 24:37 | |
| 14% | 50.5% | 0.0 could be noise | 24:59 | |
| 11% | 54.3% | -0.1 could be noise | 24:10 | |
| 9% | 48.6% | -1.2 could be noise | 24:17 | |
| 5% | 54.1% | -1.3 could be noise | 24:03 | |
| 5% | 48.9% | -0.3 could be noise | ||
| 5% | 53.0% | -0.4 could be noise | ||
| <1% | 50.0% | +3.0 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 24% | 25,912 | |
| 6% | 5,914 | |
| 5% | 5,596 | |
| 5% | 5,316 |
Item 4Edge of Night
Edge of Night wins more than Serylda's Grudge, the most picked: +1.5 against +0.2 per 100 games. It could be noise.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 46% | 54.8% | +0.2 could be noise | 29:42 | |
| 18% | 57.9% | +1.5 could be noise | 29:39 | |
| 9% | 52.6% | -0.9 could be noise | 29:13 | |
| 9% | 57.0% | -1.3 could be noise | 28:52 | |
| 4% | 55.5% | +0.5 could be noise | ||
| 3% | 53.1% | 0.0 could be noise | ||
| 3% | 50.6% | -0.1 could be noise | ||
| 1% | 59.1% | -1.0 could be noise |
Item 5Guardian Angel
Guardian Angel adds the most wins we measured here: +1.2 per 100 games. Edge of Night, the most picked, has no number to compare.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 28% | 56.2% | +0.8 could be noise | 33:34 | |
| 14% | 55.9% | +1.2 could be noise | 34:29 | |
| 13% | 53.3% | -1.3 could be noise | 33:55 | |
| 9% | 49.2% | +0.4 could be noise | 34:33 | |
| 6% | 53.1% | +0.5 could be noise |
Item 6Serpent's Fang
| Choice | Picked | Won | Time |
|---|---|---|---|
| 22% | 49.5% | 38:32 | |
| 12% | 46.7% | 37:19 | |
| 9% | 44.7% | 37:40 | |
| 8% | 45.3% | 37:33 | |
| 7% | 45.3% | 36:57 |
KeystoneStormraider's Surge
Win added here: +1.4 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 50% | 48.0% | +1.4 could be noise | |
| 22% | 45.5% | -1.5 clear difference | |
| 21% | 45.5% | -1.1 clear difference | |
| 4% | 49.3% | +2.2 could be noise | |
| 2% | 49.3% | +2.0 could be noise | |
| <1% | 42.6% | -4.1 clear difference | |
| <1% | 46.1% | -2.2 could be noise | |
| <1% | 46.6% | -3.7 clear difference |
Primary row 1Nimbus Cloak
Nimbus Cloak wins more than Manaflow Band, the most picked: +2.9 against +1.2 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 49% | 47.8% | +1.2 could be noise | |
| 21% | 45.5% | -1.1 clear difference | |
| 21% | 45.4% | -1.6 clear difference | |
| 3% | 49.4% | +2.2 could be noise | |
| 2% | 50.5% | +2.9 clear difference | |
| 1% | 47.0% | -0.2 could be noise | |
| 1% | 49.5% | +1.6 could be noise | |
| 1% | 48.9% | +2.7 could be noise |
Primary row 2Transcendence
Transcendence wins more than Absolute Focus, the most picked: +2.4 against +0.9 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 46% | 47.7% | +0.9 could be noise | |
| 21% | 45.3% | -1.7 clear difference | |
| 14% | 44.8% | -1.6 clear difference | |
| 6% | 47.1% | +0.3 could be noise | |
| 3% | 50.2% | +2.4 clear difference | |
| 2% | 50.8% | +2.3 could be noise | |
| 2% | 48.4% | +2.3 could be noise | |
| 2% | 47.2% | +0.7 could be noise |
Primary row 3Scorch
Scorch wins more than Gathering Storm, the most picked: +2.4 against +0.8 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 43% | 47.7% | +0.8 could be noise | |
| 19% | 45.3% | -1.6 clear difference | |
| 19% | 45.5% | -1.1 clear difference | |
| 8% | 49.5% | +2.4 clear difference | |
| 2% | 49.4% | +2.2 clear difference | |
| 2% | 47.4% | -0.2 could be noise | |
| 2% | 44.7% | -1.0 clear difference | |
| 1% | 50.1% | +2.2 could be noise |
Secondary pathInspiration
A pick in another rune tree has a clear edge here (+0.8 per 100 games), but a tree changes only with the whole page.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 84% | 46.9% | -0.5 could be noise | |
| 7% | 47.9% | +0.8 clear difference | |
| 5% | 47.6% | +0.8 clear difference | |
| 3% | 46.2% | -0.1 could be noise | |
| 1% | 46.2% | -1.2 could be noise |
Secondary runesTriple Tonic + Cash Back
Triple Tonic + Cash Back wins more than Magical Footwear + Biscuit Delivery, the most picked: +2.4 against -2.2 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 72% | 46.1% | -2.2 could be noise | |
| 12% | 48.6% | +1.5 clear difference | |
| 4% | 47.9% | +1.0 clear difference | |
| 2% | 49.0% | +2.4 clear difference | |
| 2% | 49.3% | +1.6 clear difference | |
| 2% | 48.3% | +2.4 clear difference | |
| 1% | 48.8% | +1.4 clear difference | |
| 1% | 49.1% | +0.9 clear difference |
Offence shardAdaptive Force
Win added here: +0.9 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 95% | 47.0% | +0.9 could be noise | |
| 4% | 46.1% | -0.8 clear difference | |
| <1% | 45.6% | -1.9 clear difference |
Flex shardAdaptive Force
Win added here: +0.5 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 99% | 47.0% | +0.5 could be noise | |
| 1% | 45.1% | -0.6 could be noise | |
| <1% | 45.7% | 0.0 could be noise |
Defence shardHealth
Health wins more than Health Scaling, the most picked: +1.2 against -1.2 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 78% | 46.6% | -1.2 could be noise | |
| 20% | 48.1% | +1.2 clear difference | |
| 2% | 47.8% | +0.7 clear difference |
QWE
SkillsQ > W > E
Win added here: +0.8 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| QWEQ + W + E | 84% | 47.2% | +0.8 could be noise |
| QEWQ + E + W | 16% | 46.3% | -0.7 clear difference |
| EQWE + Q + W | <1% | 41.8% | -4.3 clear difference |
| WQEW + Q + E | <1% | 41.4% | -3.2 clear difference |
Levels 1 to 18
- 1Q
- 2W
- 3E
- 4Q
- 5Q
- 6W
- 7Q
- 8W
- 9Q
- 10W
- 11Q
- 12W
- 13W
- 14E
- 15E
- 16E
- 17E
- 18E
Max Q first: 47.2% won. Max E first: 29.6% won (not enough games).
- Q
- W
- E
- Q
- Q
- W
- Q
- W
- Q
- W
- Q
- W
- W
- E
- E
- E
- E
- E
SpellsCleanse + Flash
Cleanse + Flash wins more than Flash + Teleport, the most picked: +3.0 against -2.2 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 51% | 45.7% | -2.2 could be noise | |
| 45% | 48.3% | +2.3 clear difference | |
| 3% | 47.7% | -0.2 clear difference | |
| <1% | 45.1% | -0.5 could be noise | |
| <1% | 49.4% | -2.1 could be noise | |
| <1% | 59.2% | +3.0 clear difference |
- won
- 52.8%
- games
- 1,522
- Win impact
- +3.9
- Pick rate
- 1.0%
Starting itemsDoran's Blade + Health Potion
The usual pick here: players of this build don't agree on one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 91% | 47.1% | +2.4 could be noise | |
| 5% | 44.2% | -3.0 clear difference | |
| 1% | 41.4% | -3.8 clear difference | |
| 1% | 49.3% | +0.6 could be noise | |
| 1% | 44.3% | -0.4 clear difference | |
| <1% | 49.3% | +1.0 could be noise | |
| <1% | 51.2% | +0.4 could be noise | |
| <1% | 33.9% | -3.2 clear difference |
BootsIonian Boots of Lucidity
| Choice | Picked | Won |
|---|---|---|
| 34% | 55.5% | |
| 30% | 49.0% | |
| 21% | 54.1% | |
| 13% | 56.5% | |
| 3% | 58.5% |
Item 1Youmuu's Ghostblade
| Choice | Picked | Won |
|---|---|---|
| 68% | 52.9% | |
| 14% | 54.1% | |
| 6% | 55.4% | |
| 3% | 59.6% | |
| 3% | 44.7% |
Item 2Manamune
| Choice | Picked | Won |
|---|---|---|
| 72% | 52.9% | |
| 14% | 55.3% | |
| 4% | 69.1% | |
| 2% | 64.7% | |
| 1% | 46.7% |
Item 3Voltaic Cyclosword
| Choice | Picked | Won |
|---|---|---|
| 33% | 60.4% | |
| 14% | 49.3% | |
| 9% | 58.0% | |
| 7% | 58.7% | |
| 6% | 41.7% |
Item 4Serylda's Grudge
| Choice | Picked | Won |
|---|---|---|
| 32% | 60.0% | |
| 14% | 63.6% | |
| 10% | 48.3% | |
| 6% | 61.3% | |
| 4% | 44.0% |
Item 5Edge of Night
| Choice | Picked | Won |
|---|---|---|
| 19% | 59.5% | |
| 12% | 65.2% | |
| 10% | 45.0% | |
| 8% | 43.8% | |
| 6% | 50.0% |
Item 6Guardian Angel
| Choice | Picked | Won |
|---|---|---|
| 28% | 50.0% | |
| 6% | 50.0% | |
| 6% | 100.0% | |
| 6% | 100.0% | |
| 6% | 50.0% |
KeystoneStormraider's Surge
| Choice | Picked | Won |
|---|---|---|
| 11% | 57.1% |
Primary row 1Manaflow Band
| Choice | Picked | Won |
|---|---|---|
| 11% | 57.1% |
Primary row 2Absolute Focus
| Choice | Picked | Won |
|---|---|---|
| 11% | 57.1% |
Primary row 3Gathering Storm
| Choice | Picked | Won |
|---|---|---|
| 11% | 57.1% |
Secondary pathInspiration
| Choice | Picked | Won |
|---|---|---|
| 11% | 57.1% |
Offence shardAdaptive Force
| Choice | Picked | Won |
|---|---|---|
| 11% | 57.1% |
Flex shardAdaptive Force
| Choice | Picked | Won |
|---|---|---|
| 11% | 57.1% |
Defence shardHealth Scaling
| Choice | Picked | Won |
|---|---|---|
| 11% | 57.1% |
QWE
SkillsQ > W > E
| Choice | Picked | Won | Win added |
|---|---|---|---|
| QWEQ + W + E | 84% | 47.2% | +0.8 could be noise |
| QEWQ + E + W | 16% | 46.3% | -0.7 clear difference |
| EQWE + Q + W | <1% | 41.8% | -4.3 clear difference |
| WQEW + Q + E | <1% | 41.4% | -3.2 clear difference |
- Q
- W
- E
- Q
- Q
- W
- Q
- W
- Q
- W
- Q
- W
- W
- E
- E
- E
- E
- E
SpellsCleanse + Flash
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 51% | 45.7% | -2.2 could be noise | |
| 45% | 48.3% | +2.3 clear difference | |
| 3% | 47.7% | -0.2 clear difference | |
| <1% | 45.1% | -0.5 could be noise | |
| <1% | 49.4% | -2.1 could be noise | |
| <1% | 59.2% | +3.0 clear difference |
Jayce Jungle build
Patch 16.20- won
- 48.2%
- games
- 83,942
- Win impact
- -1.7
- Pick rate
- 0.4%
Starting itemsScorchclaw Pup + Health Potion
Win added here: +0.9 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 62% | 48.4% | +0.9 could be noise | |
| 27% | 48.7% | +0.6 could be noise | |
| 7% | 45.3% | -3.5 clear difference | |
| 3% | 45.0% | -3.6 clear difference | |
| 1% | 46.1% | -0.6 could be noise | |
| <1% | 49.2% | +0.8 could be noise |
BootsPlated Steelcaps
Plated Steelcaps wins more than Ionian Boots of Lucidity, the most picked: +0.5 against -0.3 per 100 games. It could be noise.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 75% | 49.0% | -0.3 could be noise | 13:58 | |
| 9% | 48.8% | +0.5 could be noise | 16:37 | |
| 8% | 49.4% | -0.2 could be noise | 18:15 | |
| 5% | 52.2% | +0.1 could be noise often ahead | 16:05 | |
| 3% | 53.5% | +0.6 could be noise often ahead | 13:22 |
Against a mostly AD team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 66% | 50.8% | most bought | |
| 15% | 49.8% | about even | |
| 4% | 56.6% | won more | |
| 4% | 51.2% | about even |
Against a mostly AP team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 64% | 48.6% | most bought | |
| 17% | 49.1% | about even | |
| 5% | 52.6% | about even | |
| 2% | 43.8% | about even |
Bought more against one damage type
| Choice | AD team | AP team |
|---|---|---|
| 4% | 17% | |
| 15% | 2% | |
| 2% | 10% | |
| 22% | 25% | |
| 21% | 18% | |
| 13% | 11% | |
| 46% | 48% | |
| 28% | 26% | |
| 66% | 64% | |
| 4% | 5% |
Item 1Bastionbreaker
Bastionbreaker is part of the build that wins more: +4.5 per 100 games, against +1.9 for the build most players finish.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 60% | 48.3% | +0.8 could be noise | 10:18 | |
| 16% | 49.4% | -0.8 clear difference | 9:35 | |
| 14% | 46.5% | -1.0 clear difference | 9:57 | |
| 8% | 49.1% | +1.0 could be noise | 10:09 | |
| <1% | 48.1% | -0.2 could be noise | 9:09 | |
| <1% | 41.3% | -1.5 could be noise | ||
| <1% | 46.3% | -2.1 could be noise | ||
| <1% | 42.4% | -3.3 clear difference |
Finished together
| Choice | Picked | games |
|---|---|---|
| 26% | 16,525 | |
| 13% | 8,333 | |
| 11% | 7,192 | |
| 10% | 6,112 |
Item 2Voltaic Cyclosword
Voltaic Cyclosword is part of the build that wins more: +4.5 per 100 games, against +1.9 for the build most players finish.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 55% | 49.5% | +0.7 could be noise | 17:03 | |
| 30% | 50.0% | +0.1 could be noise | 16:35 | |
| 6% | 48.6% | -1.4 could be noise | 17:03 | |
| 4% | 45.8% | -1.5 could be noise | 16:29 | |
| 1% | 48.2% | +0.4 could be noise | 17:51 | |
| 1% | 52.8% | -1.4 could be noise | ||
| <1% | 45.5% | -1.8 could be noise | ||
| <1% | 48.8% | +1.9 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 26% | 16,525 | |
| 13% | 8,333 | |
| 11% | 7,192 | |
| 10% | 6,112 |
Item 3Edge of Night
Win added here: +1.9 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 33% | 52.2% | +1.9 could be noise | 22:40 | |
| 18% | 50.5% | -1.3 could be noise | 22:49 | |
| 16% | 53.3% | -0.1 could be noise | 21:41 | |
| 14% | 50.4% | -0.8 could be noise | 21:23 | |
| 5% | 51.1% | -0.4 could be noise | 22:45 | |
| 5% | 50.9% | -1.2 could be noise | ||
| 2% | 54.3% | -0.4 could be noise | ||
| <1% | 61.8% | +2.4 could be noise often ahead |
Finished together
| Choice | Picked | games |
|---|---|---|
| 26% | 16,525 | |
| 13% | 8,333 | |
| 11% | 7,192 | |
| 10% | 6,112 |
Item 4Lord Dominik's Regards
Lord Dominik's Regards wins more than Serylda's Grudge, the most picked: +1.0 against +0.5 per 100 games. It could be noise.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 54% | 56.0% | +0.5 could be noise | 27:02 | |
| 18% | 56.8% | +1.0 could be noise | 27:05 | |
| 11% | 54.0% | -1.4 could be noise | 26:30 | |
| 3% | 51.4% | +0.2 could be noise |
Item 5Guardian Angel
Win added here: +2.6 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 35% | 59.1% | +2.6 could be noise | 31:50 | |
| 22% | 55.5% | +0.1 could be noise | 30:38 | |
| 15% | 54.2% | -1.0 clear difference | 30:40 |
Item 6Youmuu's Ghostblade
| Choice | Picked | Won | Time |
|---|---|---|---|
| 28% | 53.0% | 35:00 | |
| 22% | 55.4% | 34:21 | |
| 9% | 43.6% | 35:19 | |
| 8% | 53.5% | 34:15 | |
| 5% | 48.2% | 34:42 |
KeystoneFirst Strike
Win added here: +4.3 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 93% | 48.5% | +4.3 could be noise | |
| 5% | 44.7% | -4.1 clear difference | |
| 1% | 44.3% | -3.3 clear difference | |
| 1% | 43.3% | -4.3 clear difference | |
| <1% | 43.1% | -5.0 clear difference | |
| <1% | 37.6% | -5.8 clear difference | |
| <1% | 50.9% | -0.2 could be noise |
Primary row 1Cash Back
Win added here: +3.0 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 90% | 48.5% | +3.0 could be noise | |
| 4% | 44.8% | -4.1 clear difference | |
| 3% | 48.5% | +0.8 could be noise | |
| 1% | 44.7% | -3.3 clear difference | |
| 1% | 45.6% | -3.7 clear difference | |
| 1% | 47.6% | -1.3 clear difference | |
| <1% | 38.0% | too big to trust | |
| <1% | 37.6% | -5.8 clear difference |
Primary row 2Triple Tonic
Win added here: +4.2 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 92% | 48.5% | +4.2 could be noise | |
| 3% | 44.7% | -4.1 clear difference | |
| 1% | 45.0% | -3.8 clear difference | |
| 1% | 43.1% | -4.7 clear difference | |
| 1% | 45.8% | -1.8 clear difference | |
| <1% | 40.2% | -5.5 clear difference | |
| <1% | 46.1% | -1.5 clear difference | |
| <1% | 46.6% | -1.2 clear difference |
Primary row 3Cosmic Insight
Win added here: +3.8 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 92% | 48.5% | +3.8 could be noise | |
| 3% | 43.8% | -4.8 clear difference | |
| 1% | 46.4% | -2.6 clear difference | |
| 1% | 45.0% | -3.1 clear difference | |
| 1% | 47.3% | -0.3 clear difference | |
| <1% | 42.5% | -4.0 clear difference | |
| <1% | 40.6% | -5.1 clear difference | |
| <1% | 44.9% | -2.4 clear difference |
Secondary pathPrecision
A pick in another rune tree has a clear edge here (+0.9 per 100 games), but a tree changes only with the whole page.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 61% | 48.0% | -0.4 could be noise | |
| 35% | 48.8% | +0.9 clear difference | |
| 2% | 44.6% | -2.6 clear difference | |
| 2% | 47.5% | -1.4 could be noise | |
| <1% | 42.9% | -2.9 could be noise |
Secondary runesCut Down + Legend: Haste
Win added here: +0.9 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 95% | 48.0% | +0.9 could be noise | |
| 2% | 48.7% | +0.1 could be noise | |
| 1% | 46.9% | -0.4 could be noise | |
| 1% | 49.7% | -0.1 could be noise | |
| 1% | 45.7% | -1.5 could be noise |
Offence shardAdaptive Force
Win added here: +1.6 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 96% | 48.3% | +1.6 could be noise | |
| 3% | 45.5% | -1.5 clear difference | |
| 1% | 45.3% | -1.7 could be noise |
Flex shardAdaptive Force
Win added here: +2.9 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 99% | 48.2% | +2.9 could be noise | |
| <1% | 40.7% | -2.3 clear difference |
Defence shardHealth
Health wins more than Health Scaling, the most picked: +0.1 against -0.1 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 82% | 48.3% | -0.1 could be noise | |
| 16% | 47.7% | +0.1 could be noise | |
| 1% | 48.4% | -0.3 could be noise |
QWE
SkillsQ > W > E
Win added here: +1.1 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| QWEQ + W + E | 91% | 48.5% | +1.1 could be noise |
| QEWQ + E + W | 9% | 47.4% | -1.0 clear difference |
| WQEW + Q + E | <1% | 36.8% | -7.1 clear difference |
Levels 1 to 18
- 1Q
- 2W
- 3E
- 4Q
- 5Q
- 6W
- 7Q
- 8W
- 9Q
- 10W
- 11W
- 12Q
- 13W
- 14E
- 15E
- 16E
- 17E
- 18E
Max Q first: 48.4% won. Max W first: 66.7% won (not enough games).
- Q
- W
- E
- Q
- Q
- W
- Q
- W
- Q
- W
- W
- Q
- W
- E
- E
- E
- E
- E
SpellsFlash + Smite
Win added here: +1.9 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 100% | 48.2% | +1.9 could be noise | |
| <1% | 34.3% | -2.8 could be noise |
Jayce Mid build
- won
- 48.3%
- games
- 24,721
- Win impact
- -1.6
- Pick rate
- 0.3%
Starting itemsDoran's Blade + Health Potion
Win added here: +3.0 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 82% | 48.6% | +3.0 could be noise | |
| 10% | 47.1% | -1.9 clear difference | |
| 3% | 43.7% | -3.2 clear difference | |
| 2% | 45.5% | -3.7 clear difference | |
| 1% | 49.2% | -0.6 could be noise | |
| <1% | 49.1% | -0.1 could be noise | |
| <1% | 48.4% | -2.3 clear difference | |
| <1% | 35.5% | -2.1 clear difference |
BootsPlated Steelcaps
Plated Steelcaps wins more than Ionian Boots of Lucidity, the most picked: +2.0 against -1.2 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 38% | 48.1% | -1.2 could be noise | 12:50 | |
| 31% | 47.6% | -0.6 could be noise | 13:36 | |
| 14% | 49.9% | +2.0 clear difference | 13:33 | |
| 12% | 53.1% | +1.4 clear difference | 12:58 | |
| 5% | 51.5% | -0.8 could be noise often ahead | 12:55 |
Against a mostly AD team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 39% | 49.4% | most bought | |
| 26% | 51.9% | about even | |
| 18% | 45.3% | about even | |
| 11% | 54.4% | won more |
Against a mostly AP team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 51% | 48.8% | most bought | |
| 32% | 47.4% | about even | |
| 9% | 50.7% | about even | |
| 4% | 49.5% | about even |
Bought more against one damage type
| Choice | AD team | AP team |
|---|---|---|
| 18% | 51% | |
| 26% | 3% | |
| 5% | 16% | |
| 39% | 32% | |
| 30% | 26% | |
| 23% | 20% | |
| 57% | 60% | |
| 11% | 9% | |
| 6% | 5% |
Item 1Youmuu's Ghostblade
Win added here: +0.1 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 44% | 48.5% | +0.1 could be noise | 10:59 | |
| 22% | 48.8% | +0.2 could be noise | 11:12 | |
| 18% | 47.0% | -0.3 could be noise | 11:11 | |
| 4% | 49.3% | -0.7 could be noise | 11:15 | |
| 4% | 50.5% | -0.5 could be noise | 9:53 | |
| 3% | 44.8% | -0.9 could be noise | ||
| 2% | 47.9% | -0.3 could be noise | ||
| <1% | 54.8% | +2.5 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 19% | 3,426 | |
| 6% | 1,051 | |
| 5% | 880 | |
| 5% | 836 |
Item 2Voltaic Cyclosword
Voltaic Cyclosword is part of the build that wins more: +2.7 per 100 games, against +0.3 for the build most players finish.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 49% | 48.7% | +0.2 could be noise | 18:32 | |
| 22% | 51.8% | +0.3 could be noise | 18:17 | |
| 8% | 47.8% | -0.1 could be noise | 18:33 | |
| 7% | 52.0% | -0.1 could be noise | 18:17 | |
| 3% | 45.1% | -1.5 could be noise | 18:04 | |
| 2% | 48.6% | -0.6 could be noise | ||
| 2% | 49.3% | -0.8 could be noise | ||
| 2% | 51.4% | +1.1 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 19% | 3,426 | |
| 6% | 1,051 | |
| 5% | 880 | |
| 5% | 836 |
Item 3Bastionbreaker
Bastionbreaker is part of the build that wins more: +2.7 per 100 games, against +0.3 for the build most players finish.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 22% | 51.8% | -0.6 could be noise | 23:59 | |
| 20% | 50.2% | +0.2 could be noise | 24:32 | |
| 11% | 53.6% | +0.3 could be noise | 23:34 | |
| 9% | 56.3% | +0.9 could be noise | 23:41 | |
| 6% | 52.3% | -0.8 could be noise | 23:15 | |
| 6% | 53.9% | -0.6 could be noise | ||
| 6% | 54.4% | +2.2 could be noise | ||
| 5% | 48.5% | -2.0 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 19% | 3,426 | |
| 6% | 1,051 | |
| 5% | 880 | |
| 5% | 836 |
Item 4Serylda's Grudge
| Choice | Picked | Won | Time |
|---|---|---|---|
| 33% | 53.7% | 28:44 |
Item 5Guardian Angel
Guardian Angel wins more than Edge of Night, the most picked: +1.9 against -0.1 per 100 games. It could be noise.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 35% | 51.7% | -0.1 could be noise | 32:58 | |
| 12% | 50.0% | +1.9 could be noise | 33:58 | |
| 11% | 46.9% | -0.5 could be noise | 32:58 |
Item 6Edge of Night
| Choice | Picked | Won | Time |
|---|---|---|---|
| 26% | 45.0% | 37:54 | |
| 12% | - | 36:36 | |
| 9% | - | 37:21 | |
| 9% | - | 36:59 | |
| 7% | - | 38:03 |
KeystoneStormraider's Surge
A pick in another rune tree has a clear edge here (+2.2 per 100 games), but a tree changes only with the whole page.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 46% | 48.2% | -0.2 could be noise | |
| 27% | 46.5% | -1.3 could be noise | |
| 20% | 50.4% | +2.2 clear difference | |
| 5% | 48.4% | +0.8 could be noise | |
| 2% | 45.1% | -2.8 could be noise | |
| <1% | 52.3% | -1.5 could be noise | |
| <1% | 40.6% | -2.3 could be noise | |
| <1% | 44.1% | -2.0 could be noise |
Primary row 1Manaflow Band
A pick in another rune tree has a clear edge here (+2.3 per 100 games), but a tree changes only with the whole page.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 46% | 48.3% | -0.2 could be noise | |
| 25% | 46.4% | -1.5 could be noise | |
| 18% | 50.6% | +2.3 clear difference | |
| 3% | 46.4% | -0.3 could be noise | |
| 2% | 51.1% | +0.5 could be noise | |
| 2% | 51.7% | +1.4 could be noise | |
| 1% | 45.1% | -2.8 could be noise | |
| 1% | 50.2% | +1.5 could be noise |
Primary row 2Celerity
Celerity wins more than Absolute Focus, the most picked: +1.2 against -0.6 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 39% | 48.0% | -0.6 could be noise | |
| 25% | 46.5% | -1.4 could be noise | |
| 9% | 50.1% | +1.3 could be noise | |
| 9% | 50.5% | +2.0 clear difference | |
| 5% | 48.3% | +0.6 could be noise | |
| 3% | 46.7% | 0.0 could be noise | |
| 2% | 50.8% | +1.2 could be noise | |
| 2% | 52.3% | +2.4 could be noise |
Primary row 3Scorch
Scorch wins more than Gathering Storm, the most picked: +1.0 against -0.8 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 36% | 47.8% | -0.8 could be noise | |
| 26% | 46.3% | -1.4 could be noise | |
| 12% | 51.5% | +2.1 clear difference | |
| 11% | 49.7% | +1.0 could be noise | |
| 7% | 48.6% | +1.6 clear difference | |
| 2% | 47.4% | +1.4 could be noise | |
| 2% | 51.5% | +0.2 could be noise | |
| 1% | 48.0% | -2.2 could be noise |
Secondary pathInspiration
Win added here: +0.1 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 41% | 48.5% | +0.1 could be noise | |
| 25% | 47.9% | +0.3 could be noise | |
| 15% | 46.9% | -0.5 could be noise | |
| 11% | 49.3% | +0.5 could be noise | |
| 7% | 48.4% | -1.0 could be noise |
Secondary runesTriple Tonic + Jack Of All Trades
Triple Tonic + Jack Of All Trades wins more than Magical Footwear + Biscuit Delivery, the most picked: +3.1 against -0.9 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 64% | 48.3% | -0.9 could be noise | |
| 13% | 49.2% | -0.6 could be noise | |
| 6% | 46.9% | +0.7 could be noise | |
| 3% | 51.3% | -0.8 could be noise | |
| 3% | 49.5% | +0.1 could be noise | |
| 3% | 45.5% | +1.3 could be noise | |
| 3% | 43.8% | +2.0 could be noise | |
| 2% | 50.3% | +3.1 clear difference |
Offence shardAdaptive Force
Win added here: +2.4 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 93% | 48.3% | +2.4 could be noise | |
| 6% | 46.7% | -2.0 clear difference | |
| 1% | 44.4% | -3.1 clear difference |
Flex shardAdaptive Force
Win added here: +2.3 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 98% | 48.3% | +2.3 could be noise | |
| 2% | 43.9% | -2.4 clear difference | |
| <1% | 42.1% | -0.3 could be noise |
Defence shardHealth
Win added here: +2.2 per 100 games. No other pick has a clear edge over this one.
Master+ players pick this: 57% of their games. All ranks pick Health Scaling most.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 69% | 47.2% | -2.0 clear difference | |
| 27% | 50.3% | +2.2 could be noise | |
| 3% | 51.1% | -0.5 clear difference |
QWE
SkillsQ > W > E
Win added here: +1.1 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| QWEQ + W + E | 85% | 48.3% | +1.1 could be noise |
| QEWQ + E + W | 15% | 47.9% | -1.1 clear difference |
| WQEW + Q + E | <1% | 43.5% | -0.9 could be noise |
Levels 1 to 18
- 1Q
- 2E
- 3E
- 4Q
- 5Q
- 6W
- 7Q
- 8W
- 9Q
- 10W
- 11Q
- 12W
- 13W
- 14E
- 15E
- 16E
- 17E
- 18W
Max Q first: 48.4% won. Max W first: 75.0% won (not enough games).
- Q
- E
- E
- Q
- Q
- W
- Q
- W
- Q
- W
- Q
- W
- W
- E
- E
- E
- E
- W
SpellsFlash + Ignite
Win added here: +2.1 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 71% | 48.8% | +2.1 could be noise | |
| 25% | 46.8% | -2.0 clear difference | |
| 3% | 47.4% | -0.7 clear difference | |
| <1% | 47.3% | -0.1 could be noise | |
| <1% | 41.4% | -1.2 could be noise | |
| <1% | 43.3% | -1.3 could be noise |
Jayce Support build
Patch 16.20- won
- 44.7%
- games
- 4,431
- Win impact
- -3.7
- Pick rate
- 0.0%
Starting itemsHealth Potion x2 + World Atlas
Win added here: +1.4 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 87% | 45.4% | +1.4 could be noise | |
| 4% | 46.3% | +0.3 could be noise | |
| 4% | 41.0% | -2.5 could be noise |
BootsBoots of Swiftness
Boots of Swiftness wins more than Ionian Boots of Lucidity, the most picked: +1.1 against -0.4 per 100 games. It could be noise.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 71% | 45.6% | -0.4 could be noise | 14:29 | |
| 12% | 52.7% | +1.1 could be noise | 15:24 | |
| 8% | 42.2% | +0.5 could be noise | 16:08 | |
| 6% | 45.1% | +0.5 could be noise | 17:50 |
Against a mostly AD team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 64% | 50.0% | most bought | |
| 11% | 50.4% | about even | |
| 11% | 40.5% | about even | |
| 3% | 54.5% | not enough games |
Against a mostly AP team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 63% | 44.5% | most bought | |
| 11% | 51.3% | not enough games | |
| 10% | 45.7% | not enough games | |
| 3% | 30.0% | not enough games |
Bought more against one damage type
| Choice | AD team | AP team |
|---|---|---|
| 11% | 3% | |
| 9% | 16% | |
| 68% | 61% | |
| 3% | 10% | |
| 11% | 7% |
Item 1Voltaic Cyclosword
Win added here: +0.4 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 30% | 45.9% | +0.4 could be noise | 12:49 | |
| 22% | 44.6% | -1.4 could be noise | 12:13 | |
| 19% | 44.7% | +0.3 could be noise | 12:42 | |
| 7% | 45.4% | -1.4 could be noise | 11:44 | |
| 6% | 44.2% | +0.3 could be noise | 12:29 | |
| 5% | 42.7% | -0.8 could be noise | ||
| 4% | 49.4% | -0.6 could be noise | ||
| 3% | 47.2% | 0.0 could be noise |
Finished together
| Choice | Picked | Won | games |
|---|---|---|---|
| 9% | - | 213 | |
| 8% | - | 200 | |
| 7% | 50.0% | 171 | |
| 6% | - | 149 |
Item 2Bastionbreaker
Win added here: +0.4 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 47% | 46.7% | +0.4 could be noise | 20:25 |
Finished together
| Choice | Picked | Won | games |
|---|---|---|---|
| 9% | - | 213 | |
| 8% | - | 200 | |
| 7% | 50.0% | 171 | |
| 6% | - | 149 |
Item 3Serylda's Grudge
| Choice | Picked | Won | Time |
|---|---|---|---|
| 26% | 50.8% | 27:16 |
Finished together
| Choice | Picked | Won | games |
|---|---|---|---|
| 9% | - | 213 | |
| 8% | - | 200 | |
| 7% | 50.0% | 171 | |
| 6% | - | 149 |
Item 4Serpent's Fang
| Choice | Picked | Won | Time |
|---|---|---|---|
| 27% | 41.9% | 30:55 |
Item 5Edge of Night
| Choice | Picked | Won | Time |
|---|---|---|---|
| 17% | 44.9% | 35:16 |
Item 6Youmuu's Ghostblade
| Choice | Picked | Won | Time |
|---|---|---|---|
| 19% | - | 39:14 |
KeystoneFirst Strike
Win added here: +2.5 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 43% | 46.6% | +2.5 could be noise | |
| 21% | 46.4% | +1.6 could be noise | |
| 13% | 46.0% | +1.3 could be noise | |
| 9% | 38.3% | -5.9 clear difference | |
| 5% | 40.2% | -3.5 clear difference | |
| 4% | 39.0% | -4.8 clear difference |
Primary row 1Cash Back
Win added here: +3.0 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 24% | 48.4% | +3.0 could be noise | |
| 23% | 45.9% | +1.5 could be noise | |
| 19% | 44.2% | +0.1 could be noise | |
| 13% | 45.6% | +0.5 could be noise | |
| 8% | 39.2% | -6.6 clear difference | |
| 5% | 39.7% | -3.5 clear difference | |
| 3% | 42.5% | -3.5 could be noise |
Primary row 2Biscuit Delivery
Win added here: +2.0 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 22% | 46.4% | +2.0 could be noise | |
| 20% | 47.3% | +1.8 could be noise | |
| 19% | 45.8% | +0.7 could be noise | |
| 9% | 38.4% | -6.3 clear difference | |
| 7% | 43.2% | -0.5 could be noise | |
| 5% | 46.4% | -0.8 could be noise | |
| 5% | 42.4% | -1.5 could be noise | |
| 4% | 44.9% | +0.1 could be noise |
Primary row 3Cosmic Insight
Win added here: +1.9 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 23% | 47.5% | +1.9 could be noise | |
| 20% | 45.6% | +0.9 could be noise | |
| 19% | 45.7% | +1.6 could be noise | |
| 10% | 42.2% | -1.0 could be noise | |
| 8% | 38.0% | -6.2 clear difference | |
| 5% | 40.6% | -2.5 could be noise | |
| 5% | 49.0% | +1.2 could be noise | |
| 4% | 48.0% | +1.1 could be noise |
Secondary pathPrecision
Win added here: +1.6 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 34% | 46.5% | +1.6 could be noise | |
| 33% | 42.8% | -2.0 could be noise | |
| 16% | 44.5% | -0.8 could be noise | |
| 12% | 47.0% | +1.9 could be noise | |
| 5% | 44.0% | -1.1 could be noise |
Secondary runesCut Down + Legend: Haste
Win added here: +1.9 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 54% | 47.1% | +1.9 could be noise | |
| 11% | 50.3% | -0.3 could be noise | |
| 7% | 47.7% | -1.0 could be noise |
Offence shardAbility Haste
Ability Haste wins more than Adaptive Force, the most picked: +1.5 against +0.8 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 89% | 44.8% | +0.8 could be noise | |
| 6% | 43.2% | -2.3 could be noise | |
| 5% | 49.5% | +1.5 could be noise |
Flex shardMovement Speed
Movement Speed wins more than Adaptive Force, the most picked: +1.2 against -1.0 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 95% | 44.7% | -1.0 could be noise | |
| 4% | 49.7% | +1.2 could be noise |
Defence shardHealth
Win added here: +2.6 per 100 games. No other pick has a clear edge over this one.
Master+ players pick this: 76% of their games. All ranks pick Health Scaling most.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 60% | 43.9% | -2.5 clear difference | |
| 34% | 46.8% | +2.6 could be noise | |
| 6% | 44.9% | +0.5 could be noise |
QEW
SkillsQ > E > W
Q > E > W wins more than Q > W > E, the most picked: +0.8 against -0.5 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| QWEQ + W + E | 67% | 45.1% | -0.5 could be noise |
| QEWQ + E + W | 32% | 47.2% | +0.8 could be noise |
SpellsFlash + Heal
Flash + Heal wins more than Flash + Ignite, the most picked: +1.2 against +1.1 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 67% | 45.4% | +1.1 could be noise | |
| 13% | 47.2% | +1.2 could be noise | |
| 11% | 43.8% | -1.0 could be noise | |
| 7% | 39.9% | -2.8 could be noise |
Jayce Bot build
Patch 16.20- won
- 44.6%
- games
- 4,158
- Win impact
- -3.7
- Pick rate
- 0.0%
Starting itemsDoran's Blade + Health Potion
Win added here: +2.7 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 75% | 44.9% | +2.7 could be noise | |
| 7% | 39.3% | -1.3 could be noise | |
| 7% | 40.4% | -2.6 clear difference | |
| 5% | 44.0% | -2.3 could be noise | |
| 2% | 44.0% | -1.4 could be noise |
BootsPlated Steelcaps
Plated Steelcaps wins more than Ionian Boots of Lucidity, the most picked: +1.8 against -1.7 per 100 games. It could be noise.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 55% | 43.5% | -1.7 could be noise | 13:48 | |
| 15% | 47.2% | +1.8 could be noise | 14:29 | |
| 11% | 51.4% | -0.1 could be noise | 14:20 | |
| 10% | 47.1% | +1.5 could be noise | 13:46 | |
| 7% | 44.1% | +1.2 could be noise | 15:11 |
Against a mostly AD team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 51% | 43.9% | most bought | |
| 21% | 51.8% | won more | |
| 9% | 61.1% | won more | |
| 8% | 50.6% | about even |
Against a mostly AP team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 48% | 41.3% | most bought | |
| 15% | 46.7% | about even | |
| 12% | 61.7% | not enough games | |
| 11% | 54.8% | not enough games |
Bought more against one damage type
| Choice | AD team | AP team |
|---|---|---|
| 21% | 6% | |
| 2% | 15% | |
| 45% | 37% | |
| 30% | 25% | |
| 11% | 16% | |
| 1% | 6% |
Item 1Voltaic Cyclosword
Voltaic Cyclosword is part of the build that wins more: +1.2 per 100 games, against +0.2 for the build most players finish.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 29% | 43.5% | -0.4 could be noise | 11:09 | |
| 27% | 45.7% | +0.4 could be noise | 11:20 | |
| 21% | 45.9% | -0.5 could be noise | 10:34 | |
| 5% | 41.6% | -0.5 could be noise | 11:23 | |
| 4% | 43.7% | -1.6 could be noise | 11:37 | |
| 3% | 41.0% | -2.8 could be noise | ||
| 3% | 44.0% | +0.2 could be noise | ||
| 3% | 47.8% | +1.1 could be noise |
Finished together
| Choice | Picked | Won | games |
|---|---|---|---|
| 17% | - | 530 | |
| 11% | - | 351 | |
| 9% | - | 270 | |
| 4% | 57.8% | 133 |
Item 2Manamune
Win added here: +0.2 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 44% | 45.1% | +0.2 could be noise | 17:36 | |
| 19% | 43.2% | -0.8 could be noise | 17:23 | |
| 11% | 46.9% | -0.8 could be noise | 17:36 | |
| 5% | 52.1% | -0.6 could be noise | 17:14 | |
| 4% | 39.8% | -1.7 could be noise | 17:44 | |
| 3% | 55.5% | +1.0 could be noise | ||
| 2% | 40.5% | -2.2 could be noise |
Finished together
| Choice | Picked | Won | games |
|---|---|---|---|
| 17% | - | 530 | |
| 11% | - | 351 | |
| 9% | - | 270 | |
| 4% | 57.8% | 133 |
Item 3Bastionbreaker
Bastionbreaker is part of the build that wins more: +1.2 per 100 games, against +0.2 for the build most players finish.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 25% | 49.2% | -0.5 could be noise | 23:26 | |
| 16% | 47.0% | -1.0 could be noise | 22:41 | |
| 15% | 53.8% | +2.3 could be noise | 23:11 | |
| 8% | 39.7% | -1.6 could be noise | 23:49 | |
| 6% | 40.2% | -1.8 could be noise | 23:21 | |
| 5% | 40.5% | -0.6 could be noise | ||
| 4% | 42.6% | -2.5 could be noise | ||
| 4% | 49.6% | +1.1 could be noise |
Finished together
| Choice | Picked | Won | games |
|---|---|---|---|
| 17% | - | 530 | |
| 11% | - | 351 | |
| 9% | - | 270 | |
| 4% | 57.8% | 133 |
Item 4Serylda's Grudge
| Choice | Picked | Won | Time |
|---|---|---|---|
| 30% | 51.7% | 28:31 |
Item 5Edge of Night
| Choice | Picked | Won | Time |
|---|---|---|---|
| 35% | 44.9% | 32:59 |
Item 6Guardian Angel
| Choice | Picked | Won | Time |
|---|---|---|---|
| 20% | - | 34:51 | |
| 12% | - | 39:15 | |
| 7% | - | 37:07 | |
| 7% | - | 35:22 | |
| 6% | - | 35:05 |
KeystoneStormraider's Surge
Win added here: +2.3 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 40% | 46.4% | +2.3 could be noise | |
| 18% | 38.5% | -4.9 clear difference | |
| 17% | 47.0% | +3.0 could be noise | |
| 11% | 42.3% | -0.3 could be noise | |
| 4% | 46.1% | -0.4 could be noise | |
| 4% | 39.6% | -3.8 could be noise | |
| 4% | 38.1% | -6.0 clear difference |
Primary row 1Manaflow Band
Win added here: +2.3 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 40% | 46.8% | +2.3 could be noise | |
| 19% | 39.5% | -4.3 clear difference | |
| 14% | 45.0% | +0.9 could be noise | |
| 12% | 42.1% | -0.7 could be noise | |
| 4% | 41.4% | -2.8 could be noise | |
| 4% | 55.1% | +5.3 could be noise | |
| 3% | 36.4% | -6.1 clear difference | |
| 2% | 38.0% | -3.6 could be noise |
Primary row 2Absolute Focus
Win added here: +2.4 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 34% | 46.9% | +2.4 could be noise | |
| 18% | 39.0% | -4.9 clear difference | |
| 13% | 46.2% | +1.9 could be noise | |
| 8% | 45.3% | -0.6 could be noise | |
| 5% | 43.8% | -1.0 could be noise | |
| 5% | 35.7% | -2.5 could be noise | |
| 4% | 50.6% | +2.7 could be noise | |
| 3% | 45.6% | -2.1 could be noise |
Primary row 3Gathering Storm
Win added here: +2.6 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 35% | 46.9% | +2.6 could be noise | |
| 17% | 38.8% | -4.4 clear difference | |
| 13% | 45.1% | +1.4 could be noise | |
| 10% | 41.7% | -0.5 could be noise | |
| 6% | 44.1% | -0.5 could be noise | |
| 4% | 54.2% | +3.1 could be noise | |
| 4% | 49.3% | +0.9 could be noise | |
| 4% | 40.0% | -2.4 could be noise |
Secondary pathInspiration
Win added here: -2.2 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 55% | 42.5% | -2.2 could be noise | |
| 19% | 46.6% | +1.5 could be noise | |
| 14% | 46.3% | +0.9 could be noise | |
| 6% | 44.4% | -0.7 could be noise | |
| 6% | 47.1% | +1.0 could be noise |
Secondary runesTriple Tonic + Cash Back
Triple Tonic + Cash Back wins more than Magical Footwear + Biscuit Delivery, the most picked: +3.2 against -2.3 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 71% | 42.8% | -2.3 could be noise | |
| 8% | 46.5% | +3.2 could be noise |
Offence shardAdaptive Force
Win added here: +0.7 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 87% | 44.2% | +0.7 could be noise | |
| 11% | 44.7% | -0.8 could be noise |
Flex shardAdaptive Force
Win added here: +1.1 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 98% | 44.2% | +1.1 could be noise |
Defence shardHealth
Win added here: +2.0 per 100 games. No other pick has a clear edge over this one.
Master+ players pick this: 67% of their games. All ranks pick Health Scaling most.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 70% | 43.2% | -1.9 clear difference | |
| 26% | 46.1% | +2.0 could be noise | |
| 4% | 49.4% | +0.1 could be noise |
QWE
SkillsQ > W > E
Win added here: +1.7 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| QWEQ + W + E | 81% | 45.2% | +1.7 could be noise |
| QEWQ + E + W | 18% | 42.5% | -1.9 could be noise |
SpellsFlash + Teleport
Win added here: +0.8 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 36% | 46.4% | +0.8 could be noise | |
| 25% | 43.6% | -0.5 could be noise | |
| 19% | 42.1% | -0.6 could be noise | |
| 15% | 44.0% | -0.1 could be noise | |
| 2% | 39.3% | -2.3 could be noise |
Top Jayce Players
See all 4,993Normal Top game
157,720 gamesAgainst every Top champion
- Top 12% Vision / min 0.82
- Top 13% Farm / min 7.1
- Most 44% Deaths 7.1
- Kills
- 6.4 Top 48%
- Assists
- 6.0 Top 47%
- Solo kills
- 2.7 Top 47%
- Kill part.
- 36% Top 40%
- Team dmg
- 24% Top 15%
- Dmg / min
- 877 Top 20%
- Gold / min
- 415 Top 28%
- Control wards
- 0.8 Top 17%
- First blood
- 12% Bottom 49%
Against your lane opponent
- Level 6 at 5:26
- Level 11 at 13:34
Middle game at each minute
Damage dealt
Magic 21% Physical 79%Died to
Physical 56% Magic 36% True 8%Normal Jungle game
82,829 games Patch 16.20Against every Jungle champion
- Top 1% Gold / min 494
- Top 1% Vision / min 1.07
- Top 38% Assists 8.4
- Kills
- 7.7 Top 25%
- Deaths
- 6.3 Fewest 34%
- Solo kills
- 1.4 Top 36%
- Kill part.
- 51% Top 5%
- Team dmg
- 23% Top 2%
- Dmg / min
- 864 Top 2%
- Farm / min
- 7.0 Top 8%
- Control wards
- 2.5 Top 2%
- First blood
- 6% Top 25%
Against the enemy jungler
- Level 6 at 6:59
- Level 11 at 16:22
- raptors first in 54% of games
- First dragon at 8:35
Middle game at each minute
Damage dealt
Magic 14% Physical 86%Died to
Physical 56% Magic 37% True 7%Normal Mid game
24,227 gamesAgainst every Mid champion
- Top 7% Vision / min 0.75
- Top 13% Team dmg 25%
- Most 42% Deaths 7.1
- Kills
- 7.7 Top 42%
- Assists
- 6.7 Top 48%
- Solo kills
- 2.7 Top 43%
- Kill part.
- 43% Top 39%
- Dmg / min
- 920 Top 16%
- Farm / min
- 6.9 Top 21%
- Gold / min
- 440 Top 14%
- Control wards
- 0.9 Top 23%
- First blood
- 12% Top 37%
Against your lane opponent
- Level 6 at 5:21
- Level 11 at 14:56
Middle game at each minute
Damage dealt
Magic 17% Physical 83%Died to
Physical 53% Magic 39% True 8%Matchups and teammates come from Jayce Top games.
-
Wukong: -5.3 wins per 100 games (range -8.2 to -2.4) · 922 games · Pooled · 18% of this is borrowed from similar champions -
Cho'Gath: -5.2 wins per 100 games (range -7.1 to -3.2) · 2,285 games · Measured · 8% of this is borrowed from similar champions -
Illaoi: -5.0 wins per 100 games (range -7.1 to -3.0) · 2,074 games · Measured · 9% of this is borrowed from similar champions -
Urgot: -4.8 wins per 100 games (range -7.0 to -2.7) · 1,888 games · Measured · 10% of this is borrowed from similar champions -
Gragas: -4.8 wins per 100 games (range -7.0 to -2.7) · 1,845 games · Measured · 10% of this is borrowed from similar champions -
Mordekaiser: -4.7 wins per 100 games (range -6.1 to -3.2) · 4,311 games · Measured · 4% of this is borrowed from similar champions -
Sett: -4.5 wins per 100 games (range -6.0 to -3.1) · 4,520 games · Measured · 4% of this is borrowed from similar champions -
Olaf: -4.4 wins per 100 games (range -6.3 to -2.5) · 2,366 games · Measured · 8% of this is borrowed from similar champions -
Malzahar: -4.3 wins per 100 games (range -8.0 to -0.7) · 505 games · Pooled · 28% of this is borrowed from similar champions -
Poppy: -4.3 wins per 100 games (range -7.7 to -0.8) · 598 games · Pooled · 25% of this is borrowed from similar champions -
Yasuo: -3.7 wins per 100 games (range -5.3 to -2.2) · 3,944 games · Measured · 5% of this is borrowed from similar champions -
Warwick: -3.7 wins per 100 games (range -6.9 to -0.5) · 733 games · Pooled · 21% of this is borrowed from similar champions -
Vladimir: -3.6 wins per 100 games (range -6.6 to -0.5) · 823 games · Pooled · 20% of this is borrowed from similar champions -
Garen: -3.3 wins per 100 games (range -4.7 to -1.9) · 4,469 games · Measured · 4% of this is borrowed from similar champions -
Gangplank: -3.0 wins per 100 games (range -4.5 to -1.4) · 3,773 games · Measured · 5% of this is borrowed from similar champions -
Teemo: -2.9 wins per 100 games (range -4.3 to -1.5) · 4,774 games · Measured · 4% of this is borrowed from similar champions -
Pantheon: -2.9 wins per 100 games (range -4.5 to -1.4) · 3,785 games · Measured · 5% of this is borrowed from similar champions -
Camille: -2.9 wins per 100 games (range -4.7 to -1.1) · 2,683 games · Measured · 7% of this is borrowed from similar champions -
Fiora: -2.8 wins per 100 games (range -4.6 to -0.9) · 2,653 games · Measured · 7% of this is borrowed from similar champions -
Tryndamere: -2.3 wins per 100 games (range -4.0 to -0.6) · 3,042 games · Measured · 6% of this is borrowed from similar champions -
Renekton: -2.0 wins per 100 games (range -3.5 to -0.4) · 3,855 games · Measured · 5% of this is borrowed from similar champions -
Aatrox: -1.8 wins per 100 games (range -3.0 to -0.7) · 6,606 games · Measured · 3% of this is borrowed from similar champions -
Yone: -1.3 wins per 100 games (range -2.4 to -0.2) · 7,880 games · Measured · 2% of this is borrowed from similar champions
Matchups and teammates come from Jayce Top games.
-
Jayce with Elise: +3.5 wins per 100 games (range 2.1-4.9) · 4,977 games · Measured · 4% of this is borrowed from similar champions -
Jayce with Rammus: +3.1 wins per 100 games (range 1.7-4.6) · 4,430 games · Measured · 4% of this is borrowed from similar champions -
Jayce with Wukong: +2.89 wins per 100 games (range 1.94-3.84) · 10,742 games · Measured · 2% of this is borrowed from similar champions
-
Jayce with Rengar: -4.3 wins per 100 games (range -5.7 to -3.0) · 4,889 games · Measured · 4% of this is borrowed from similar champions -
Jayce with Ambessa: -3.9 wins per 100 games (range -6.5 to -1.2) · 1,112 games · Pooled · 15% of this is borrowed from similar champions -
Jayce with Volibear: -2.1 wins per 100 games (range -3.9 to -0.4) · 2,996 games · Measured · 6% of this is borrowed from similar champions
-
Jayce with Xerath: +2.40 wins per 100 games (range 1.62-3.18) · 16,423 games · Measured · 1% of this is borrowed from similar champions -
Jayce with Vex: +1.6 wins per 100 games (range 0.4-2.9) · 6,163 games · Measured · 3% of this is borrowed from similar champions -
Jayce with Vladimir: +1.5 wins per 100 games (range 0.2-2.8) · 5,742 games · Measured · 3% of this is borrowed from similar champions
-
Jayce with Orianna: -4.3 wins per 100 games (range -5.8 to -2.9) · 4,506 games · Measured · 4% of this is borrowed from similar champions -
Jayce with Ryze: -4.2 wins per 100 games (range -5.9 to -2.6) · 3,402 games · Measured · 6% of this is borrowed from similar champions -
Jayce with Azir: -4.2 wins per 100 games (range -6.0 to -2.4) · 2,772 games · Measured · 7% of this is borrowed from similar champions
-
Jayce with Xayah: +2.2 wins per 100 games (range 1.0-3.3) · 7,395 games · Measured · 3% of this is borrowed from similar champions -
Jayce with Jinx: +2.04 wins per 100 games (range 1.41-2.67) · 25,645 games · Measured · 1% of this is borrowed from similar champions -
Jayce with Zeri: +1.4 wins per 100 games (range 0.1-2.8) · 5,204 games · Measured · 4% of this is borrowed from similar champions
-
Jayce with Ezreal: -3.66 wins per 100 games (range -4.32 to -2.99) · 22,713 games · Measured · 1% of this is borrowed from similar champions -
Jayce with Varus: -2.8 wins per 100 games (range -4.1 to -1.5) · 5,452 games · Measured · 4% of this is borrowed from similar champions -
Jayce with Ashe: -2.62 wins per 100 games (range -3.47 to -1.76) · 13,293 games · Measured · 1% of this is borrowed from similar champions
-
Jayce with Rell: +4.1 wins per 100 games (range 2.7-5.4) · 5,035 games · Measured · 4% of this is borrowed from similar champions -
Jayce with Sona: +2.4 wins per 100 games (range 0.6-4.1) · 3,069 games · Measured · 6% of this is borrowed from similar champions -
Jayce with Braum: +2.2 wins per 100 games (range 1.0-3.5) · 6,413 games · Measured · 3% of this is borrowed from similar champions
-
Jayce with Ornn: -4.8 wins per 100 games (range -9.2 to -0.4) · 290 games · Pooled · 41% of this is borrowed from similar champions -
Jayce with Camille: -3.2 wins per 100 games (range -4.8 to -1.5) · 3,327 games · Measured · 6% of this is borrowed from similar champions -
Jayce with Yuumi: -2.0 wins per 100 games (range -3.0 to -0.9) · 7,902 games · Measured · 2% of this is borrowed from similar champions