League of Legends Zilean build
Zilean Support build
A rare build that wins more.
- won
- 51.3%
- games
- 203,089
- Win impact
- +1.3
- Pick rate
- 1.0%
Starting itemsHealth Potion x2
Health Potion x2 wins more than Health Potion x2 + World Atlas, the most picked: +2.2 against +1.4 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 89% | 51.4% | +1.4 could be noise | |
| 3% | 49.3% | -2.1 clear difference | |
| 3% | 49.7% | -2.1 clear difference | |
| 3% | 50.6% | -0.7 clear difference | |
| 1% | 52.8% | +2.2 could be noise | |
| <1% | 51.6% | -0.9 could be noise | |
| <1% | 47.2% | +0.9 could be noise | |
| <1% | 44.1% | -0.4 could be noise |
BootsIonian Boots of Lucidity
Win added here: +0.5 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 77% | 51.7% | +0.5 could be noise | 11:28 | |
| 14% | 52.5% | +0.1 could be noise | 10:39 | |
| 7% | 51.5% | -2.3 clear difference often ahead | 15:44 | |
| 1% | 53.4% | +1.8 could be noise | 15:32 | |
| 1% | 50.0% | +1.6 could be noise often behind | 14:55 |
Against a mostly AD team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 60% | 53.8% | most bought | |
| 11% | 54.2% | about even | |
| 6% | 52.9% | about even | |
| 1% | 50.9% | about even |
Against a mostly AP team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 60% | 52.0% | most bought | |
| 11% | 53.4% | about even | |
| 5% | 51.9% | about even | |
| 2% | 57.0% | won more |
Bought more against one damage type
| Choice | AD team | AP team |
|---|---|---|
| 9% | 10% | |
| 29% | 30% | |
| 12% | 11% | |
| 6% | 5% | |
| 6% | 7% |
Item 1Shurelya's Battlesong
Win added here: +0.5 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 55% | 51.7% | +0.5 could be noise | 13:20 | |
| 11% | 50.9% | -2.3 clear difference | 14:17 | |
| 8% | 51.4% | -1.1 clear difference | 14:09 | |
| 7% | 52.3% | +0.3 could be noise | 15:26 | |
| 4% | 52.5% | +2.7 clear difference | 13:43 | |
| 4% | 51.7% | +0.3 could be noise | ||
| 2% | 53.9% | +2.4 clear difference | ||
| <1% | 64.1% | +4.0 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 21% | 13,731 | |
| 7% | 4,685 | |
| 4% | 2,580 | |
| 3% | 1,671 |
Item 2Bandlepipes
Bandlepipes is part of the build that wins more: +0.9 per 100 games, against -0.4 for the build most players finish.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 22% | 52.5% | -1.0 could be noise | 22:01 | |
| 21% | 54.4% | +0.8 could be noise | 22:01 | |
| 9% | 54.5% | +0.5 could be noise | 22:23 | |
| 9% | 51.3% | -2.2 could be noise | 22:59 | |
| 6% | 54.0% | -0.5 could be noise | 24:06 | |
| 6% | 55.5% | +0.7 could be noise | ||
| 5% | 54.4% | +2.6 could be noise | ||
| 2% | 57.4% | +3.8 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 21% | 13,731 | |
| 7% | 4,685 | |
| 4% | 2,580 | |
| 3% | 1,671 |
Item 3Locket of the Iron Solari
Locket of the Iron Solari is part of the build that wins more: +0.9 per 100 games, against -0.4 for the build most players finish.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 18% | 58.6% | +0.4 could be noise | 28:44 | |
| 18% | 57.4% | -0.7 could be noise | 28:57 | |
| 8% | 57.7% | -0.1 could be noise | 30:27 | |
| 7% | 57.6% | +1.3 could be noise | 28:47 | |
| 6% | 54.0% | -1.9 could be noise | 29:35 | |
| 5% | 57.5% | 0.0 could be noise | ||
| 2% | 61.1% | +2.6 could be noise | ||
| 1% | 69.8% | bought when already ahead |
Finished together
| Choice | Picked | games |
|---|---|---|
| 21% | 13,731 | |
| 7% | 4,685 | |
| 4% | 2,580 | |
| 3% | 1,671 |
Item 4Redemption
Redemption adds the most wins we measured here: +0.5 per 100 games. Cosmic Drive, the most picked, has no number to compare.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 19% | 60.5% | +0.5 could be noise | 35:13 |
Item 5Rabadon's Deathcap
Rabadon's Deathcap adds the most wins we measured here: +0.4 per 100 games. Locket of the Iron Solari, the most picked, has no number to compare.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 12% | 43.6% | -0.9 could be noise | 42:04 | |
| 10% | 46.9% | +0.4 could be noise | 42:46 |
Item 6Cosmic Drive
| Choice | Picked | Won | Time |
|---|---|---|---|
| 23% | - | 45:22 | |
| 8% | - | 47:35 |
KeystoneSummon Aery
Win added here: +0.6 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 60% | 51.5% | +0.6 could be noise | |
| 26% | 50.6% | -1.1 clear difference | |
| 6% | 52.4% | +1.3 could be noise | |
| 2% | 53.6% | +1.9 could be noise | |
| 1% | 53.3% | +1.0 could be noise | |
| 1% | 50.9% | -0.7 could be noise | |
| 1% | 50.0% | -1.7 clear difference | |
| 1% | 51.1% | +0.4 could be noise |
Primary row 1Axiom Arcanist
Axiom Arcanist wins more than Manaflow Band, the most picked: +1.0 against -1.0 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 83% | 51.2% | -1.0 could be noise | |
| 6% | 52.1% | +1.0 clear difference | |
| 3% | 53.0% | +1.0 clear difference | |
| 2% | 54.0% | +1.8 clear difference | |
| 2% | 52.0% | +0.8 clear difference | |
| 1% | 50.8% | -0.4 could be noise | |
| 1% | 52.8% | +1.3 clear difference | |
| <1% | 51.4% | -0.1 could be noise |
Primary row 2Celerity
Celerity wins more than Transcendence, the most picked: +1.6 against -1.1 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 81% | 51.1% | -1.1 could be noise | |
| 5% | 52.8% | +1.6 clear difference | |
| 5% | 52.4% | +1.2 clear difference | |
| 2% | 52.6% | +1.2 clear difference | |
| 1% | 54.2% | +2.0 clear difference | |
| 1% | 51.9% | +1.2 clear difference | |
| 1% | 51.4% | -0.2 could be noise | |
| 1% | 49.4% | -1.1 could be noise |
Primary row 3Gathering Storm
Gathering Storm wins more than Waterwalking, the most picked: +0.9 against -0.5 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 47% | 51.1% | -0.5 could be noise | |
| 34% | 51.2% | -0.2 could be noise | |
| 7% | 52.3% | +0.9 clear difference | |
| 3% | 51.2% | +0.5 could be noise | |
| 3% | 53.3% | +1.6 clear difference | |
| 2% | 53.2% | +1.1 clear difference | |
| 1% | 50.0% | -0.7 could be noise | |
| 1% | 54.2% | +2.1 clear difference |
Secondary pathDomination
A pick in another rune tree has a clear edge here (+1.1 per 100 games), but a tree changes only with the whole page.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 42% | 50.9% | -0.7 clear difference | |
| 41% | 51.4% | +0.1 could be noise | |
| 8% | 52.1% | +0.9 could be noise | |
| 5% | 52.2% | +0.4 could be noise | |
| 4% | 52.7% | +1.1 could be noise |
Secondary runesRelentless Hunter + Taste of Blood
Relentless Hunter + Taste of Blood wins more than Relentless Hunter + Cheap Shot, the most picked: +2.8 against -1.5 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 74% | 51.0% | -1.5 could be noise | |
| 11% | 52.7% | +1.4 clear difference | |
| 4% | 52.6% | +0.8 clear difference | |
| 4% | 53.1% | +1.9 clear difference | |
| 2% | 52.3% | +0.2 could be noise | |
| 1% | 54.1% | +1.0 could be noise | |
| 1% | 50.6% | -1.1 could be noise | |
| 1% | 57.4% | +2.8 clear difference |
Offence shardAbility Haste
Win added here: +0.9 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 73% | 51.6% | +0.9 could be noise | |
| 25% | 50.7% | -0.9 clear difference | |
| 2% | 51.0% | 0.0 could be noise |
Flex shardMovement Speed
Movement Speed wins more than Adaptive Force, the most picked: +1.5 against -1.6 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 81% | 51.0% | -1.6 could be noise | |
| 15% | 52.6% | +1.5 clear difference | |
| 4% | 53.0% | +1.4 clear difference |
Defence shardHealth
Health wins more than Health Scaling, the most picked: +1.3 against -1.2 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 78% | 51.1% | -1.2 could be noise | |
| 15% | 52.4% | +1.3 clear difference | |
| 7% | 51.8% | +0.6 clear difference |
EWQ
SkillsE > W > Q
E > W > Q wins more than Q > E > W, the most picked: +2.7 against -0.2 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| QEWQ + E + W | 60% | 52.0% | -0.2 could be noise |
| QWEQ + W + E | 13% | 50.0% | -2.3 clear difference |
| EQWE + Q + W | 13% | 52.6% | +0.4 could be noise |
| EWQE + W + Q | 13% | 54.3% | +2.7 clear difference |
| WEQW + E + Q | 1% | 53.1% | +0.6 could be noise |
| WQEW + Q + E | 1% | 47.2% | -4.7 clear difference |
Levels 1 to 18
- 1Q
- 2W
- 3E
- 4Q
- 5Q
- 6R
- 7Q
- 8E
- 9Q
- 10E
- 11R
- 12E
- 13E
- 14W
- 15W
- 16R
- 17W
- 18W
Max Q first: 51.4% won. Max E first: 52.3% won (about even).
SpellsExhaust + Flash
Exhaust + Flash wins more than Flash + Heal, the most picked: +0.4 against +0.1 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 60% | 51.4% | +0.1 could be noise | |
| 23% | 51.7% | +0.4 could be noise | |
| 14% | 50.9% | -0.3 could be noise | |
| 1% | 51.8% | -0.8 could be noise | |
| <1% | 50.4% | -1.5 could be noise | |
| <1% | 46.5% | -2.9 clear difference | |
| <1% | 50.4% | -1.3 could be noise | |
| <1% | 49.4% | -1.1 could be noise |
- won
- 58.2%
- games
- 1,625
- Win impact
- +3.3
- Pick rate
- 0.9%
Starting itemsHealth Potion x2 + World Atlas
The usual pick here: players of this build don't agree on one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 89% | 51.4% | +1.4 could be noise | |
| 3% | 49.3% | -2.1 clear difference | |
| 3% | 49.7% | -2.1 clear difference | |
| 3% | 50.6% | -0.7 clear difference | |
| 1% | 52.8% | +2.2 could be noise | |
| <1% | 51.6% | -0.9 could be noise | |
| <1% | 47.2% | +0.9 could be noise | |
| <1% | 44.1% | -0.4 could be noise |
BootsIonian Boots of Lucidity
| Choice | Picked | Won |
|---|---|---|
| 85% | 57.2% | |
| 10% | 63.5% | |
| 3% | 64.3% | |
| 2% | 61.1% |
Item 1Locket of the Iron Solari
| Choice | Picked | Won |
|---|---|---|
| 85% | 58.0% | |
| 15% | 58.9% |
Item 2Knight's Vow
| Choice | Picked | Won |
|---|---|---|
| 85% | 58.0% |
Item 3Bandlepipes
| Choice | Picked | Won |
|---|---|---|
| 35% | 60.4% | |
| 24% | 64.3% | |
| 10% | 59.2% | |
| 6% | 63.8% | |
| 6% | 65.2% |
Item 4Mikael's Blessing
| Choice | Picked | Won |
|---|---|---|
| 15% | 56.5% | |
| 13% | 60.0% | |
| 11% | 64.7% | |
| 9% | 35.7% | |
| 7% | 40.0% |
Item 5Shurelya's Battlesong
The usual pick here: players of this build don't agree on one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 55% | 51.7% | +0.5 could be noise | 13:20 | |
| 11% | 50.9% | -2.3 clear difference | 14:17 | |
| 8% | 51.4% | -1.1 clear difference | 14:09 | |
| 7% | 52.3% | +0.3 could be noise | 15:26 | |
| 4% | 52.5% | +2.7 clear difference | 13:43 | |
| 4% | 51.7% | +0.3 could be noise | ||
| 2% | 53.9% | +2.4 clear difference | ||
| <1% | 64.1% | +4.0 could be noise |
Item 6Imperial Mandate
The usual pick here: players of this build don't agree on one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 22% | 52.5% | -1.0 could be noise | 22:01 | |
| 21% | 54.4% | +0.8 could be noise | 22:01 | |
| 9% | 54.5% | +0.5 could be noise | 22:23 | |
| 9% | 51.3% | -2.2 could be noise | 22:59 | |
| 6% | 54.0% | -0.5 could be noise | 24:06 | |
| 6% | 55.5% | +0.7 could be noise | ||
| 5% | 54.4% | +2.6 could be noise | ||
| 2% | 57.4% | +3.8 could be noise |
KeystoneSummon Aery
| Choice | Picked | Won |
|---|---|---|
| 12% | 56.9% |
Primary row 1Manaflow Band
| Choice | Picked | Won |
|---|---|---|
| 12% | 56.9% |
Primary row 2Transcendence
| Choice | Picked | Won |
|---|---|---|
| 12% | 56.9% |
Primary row 3Scorch
| Choice | Picked | Won |
|---|---|---|
| 12% | 56.9% |
Secondary pathInspiration
| Choice | Picked | Won |
|---|---|---|
| 12% | 56.9% |
Offence shardAbility Haste
| Choice | Picked | Won |
|---|---|---|
| 12% | 56.9% |
Flex shardAdaptive Force
| Choice | Picked | Won |
|---|---|---|
| 12% | 56.9% |
Defence shardHealth
| Choice | Picked | Won |
|---|---|---|
| 12% | 56.9% |
EWQ
SkillsE > W > Q
| Choice | Picked | Won | Win added |
|---|---|---|---|
| QEWQ + E + W | 60% | 52.0% | -0.2 could be noise |
| QWEQ + W + E | 13% | 50.0% | -2.3 clear difference |
| EQWE + Q + W | 13% | 52.6% | +0.4 could be noise |
| EWQE + W + Q | 13% | 54.3% | +2.7 clear difference |
| WEQW + E + Q | 1% | 53.1% | +0.6 could be noise |
| WQEW + Q + E | 1% | 47.2% | -4.7 clear difference |
SpellsExhaust + Flash
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 60% | 51.4% | +0.1 could be noise | |
| 23% | 51.7% | +0.4 could be noise | |
| 14% | 50.9% | -0.3 could be noise | |
| 1% | 51.8% | -0.8 could be noise | |
| <1% | 50.4% | -1.5 could be noise | |
| <1% | 46.5% | -2.9 clear difference | |
| <1% | 50.4% | -1.3 could be noise | |
| <1% | 49.4% | -1.1 could be noise |
Zilean Mid build
A rare build that wins more.
- won
- 52.7%
- games
- 15,833
- Win impact
- +2.4
- Pick rate
- 0.1%
Starting itemsDoran's Ring + Health Potion x2
Win added here: +1.4 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 77% | 53.1% | +1.4 could be noise | |
| 19% | 51.5% | -1.3 clear difference | |
| 1% | 51.9% | +0.8 could be noise | |
| 1% | 40.7% | -3.1 could be noise |
BootsIonian Boots of Lucidity
Win added here: +2.0 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 72% | 53.8% | +2.0 could be noise | 12:25 | |
| 18% | 50.7% | -2.3 clear difference | 14:47 | |
| 6% | 51.4% | -1.9 clear difference | 13:27 | |
| 3% | 54.5% | +0.9 could be noise | 14:30 | |
| 1% | 49.5% | +1.5 could be noise | 14:38 |
Against a mostly AD team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 53% | 55.4% | most bought | |
| 15% | 53.3% | about even | |
| 5% | 48.7% | about even | |
| 2% | 51.8% | not enough games |
Against a mostly AP team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 53% | 54.3% | most bought | |
| 15% | 49.8% | about even | |
| 4% | 50.7% | about even | |
| 4% | 60.0% | about even |
Bought more against one damage type
| Choice | AD team | AP team |
|---|---|---|
| 20% | 24% | |
| 4% | 6% |
Item 1Rod of Ages
Rod of Ages is part of the build that wins more: +1.0 per 100 games, against +0.9 for the build most players finish.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 50% | 53.3% | +0.4 could be noise | 12:54 | |
| 22% | 53.4% | +0.3 could be noise | 12:15 | |
| 15% | 51.1% | -1.7 could be noise | 12:46 | |
| 5% | 56.2% | +0.3 could be noise | 13:01 | |
| 3% | 48.6% | -0.2 could be noise | 11:45 | |
| 1% | 51.9% | +0.4 could be noise | ||
| 1% | 53.3% | +0.3 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 12% | 687 | |
| 7% | 386 | |
| 6% | 343 | |
| 6% | 338 |
Item 2Archangel's Staff
Archangel's Staff is part of the build that wins more: +1.0 per 100 games, against +0.9 for the build most players finish.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 30% | 55.9% | -0.5 could be noise | 21:59 | |
| 22% | 54.9% | +0.8 could be noise | 21:05 | |
| 10% | 50.4% | -2.0 could be noise | 21:53 | |
| 8% | 55.0% | +0.4 could be noise | 20:15 | |
| 7% | 55.7% | +1.4 could be noise | 20:07 | |
| 3% | 56.1% | -2.0 could be noise | ||
| 3% | 57.6% | +0.4 could be noise | ||
| 2% | 72.2% | +3.8 could be noise often ahead |
Finished together
| Choice | Picked | games |
|---|---|---|
| 12% | 687 | |
| 7% | 386 | |
| 6% | 343 | |
| 6% | 338 |
Item 3Shurelya's Battlesong
Win added here: +0.3 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 20% | 59.7% | +0.3 could be noise | 27:23 | |
| 19% | 58.6% | +1.2 could be noise | 28:16 | |
| 12% | 59.9% | -0.3 could be noise | 27:06 | |
| 5% | 54.6% | -0.6 could be noise | 28:19 | |
| 5% | 73.3% | bought when already ahead | 24:40 | |
| 5% | 55.5% | -1.3 could be noise | ||
| 4% | 54.6% | -2.1 could be noise | ||
| 4% | 55.5% | -2.0 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 12% | 687 | |
| 7% | 386 | |
| 6% | 343 | |
| 6% | 338 |
Item 4Imperial Mandate
| Choice | Picked | Won | Time |
|---|---|---|---|
| 48% | 57.5% | 33:19 |
Item 5Rabadon's Deathcap
| Choice | Picked | Won | Time |
|---|---|---|---|
| 13% | 34.2% | 38:14 |
KeystoneSummon Aery
Summon Aery wins more than Arcane Comet, the most picked: +1.7 against -1.5 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 52% | 53.6% | +1.7 clear difference | |
| 38% | 52.1% | -1.5 could be noise | |
| 2% | 52.8% | -0.8 could be noise | |
| 2% | 53.8% | +1.0 could be noise | |
| 1% | 46.9% | -2.0 could be noise | |
| 1% | 49.1% | -2.4 could be noise | |
| 1% | 58.7% | +0.4 could be noise | |
| 1% | 50.0% | -1.9 could be noise |
Primary row 1Manaflow Band
Win added here: +1.3 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 89% | 53.0% | +1.3 could be noise | |
| 2% | 49.2% | -2.4 could be noise | |
| 2% | 48.8% | -2.2 could be noise | |
| 2% | 48.8% | -2.3 could be noise | |
| 2% | 58.7% | +3.4 could be noise | |
| 1% | 55.1% | +1.1 could be noise |
Primary row 2Absolute Focus
Absolute Focus wins more than Transcendence, the most picked: +0.9 against +0.5 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 85% | 52.9% | +0.5 could be noise | |
| 6% | 52.7% | -0.1 could be noise | |
| 2% | 53.0% | +0.6 could be noise | |
| 1% | 48.1% | -1.2 could be noise | |
| 1% | 56.0% | +0.9 could be noise | |
| 1% | 56.5% | +0.5 could be noise | |
| 1% | 46.6% | -3.4 could be noise | |
| 1% | 56.0% | +0.5 could be noise |
Primary row 3Waterwalking
Waterwalking wins more than Scorch, the most picked: +0.3 against +0.3 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 53% | 53.3% | +0.3 could be noise | |
| 25% | 52.8% | +0.3 could be noise | |
| 15% | 52.1% | -0.5 could be noise | |
| 2% | 56.3% | +1.0 could be noise | |
| 2% | 48.9% | -2.0 could be noise | |
| 1% | 52.4% | +0.5 could be noise | |
| 1% | 47.8% | -2.0 could be noise |
Secondary pathInspiration
Win added here: +0.6 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 60% | 52.8% | +0.6 could be noise | |
| 18% | 53.5% | -0.5 could be noise | |
| 11% | 51.3% | -0.7 could be noise | |
| 6% | 56.4% | +1.3 could be noise | |
| 5% | 49.7% | -1.4 could be noise |
Secondary runesMagical Footwear + Triple Tonic
Magical Footwear + Triple Tonic wins more than Biscuit Delivery + Cosmic Insight, the most picked: +3.3 against -2.7 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 36% | 52.7% | +0.7 clear difference | |
| 31% | 51.0% | -2.7 could be noise | |
| 10% | 56.5% | +2.8 clear difference | |
| 6% | 51.5% | -1.5 could be noise | |
| 4% | 58.0% | +2.0 clear difference | |
| 4% | 50.8% | +0.7 could be noise | |
| 2% | 59.2% | +3.3 clear difference | |
| 2% | 50.3% | +0.4 could be noise |
Offence shardAbility Haste
Win added here: +1.3 per 100 games. No other pick has a clear edge over this one.
Master+ players pick this: 35% of their games. All ranks pick Adaptive Force most.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 46% | 53.8% | +1.3 could be noise | |
| 36% | 51.4% | -1.6 clear difference | |
| 18% | 53.1% | +0.3 could be noise |
Flex shardMovement Speed
Movement Speed wins more than Adaptive Force, the most picked: +1.3 against -1.3 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 88% | 52.4% | -1.3 could be noise | |
| 10% | 55.8% | +1.3 could be noise | |
| 2% | 55.5% | +0.1 could be noise |
Defence shardHealth
Health wins more than Health Scaling, the most picked: +0.7 against -0.3 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 72% | 52.8% | -0.3 could be noise | |
| 20% | 52.9% | +0.7 could be noise | |
| 8% | 52.7% | -0.8 could be noise |
QEW
SkillsQ > E > W
Win added here: +0.1 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| QEWQ + E + W | 72% | 52.8% | +0.1 could be noise |
| QWEQ + W + E | 26% | 53.4% | +0.1 could be noise |
| EQWE + Q + W | 1% | 51.3% | -2.8 could be noise |
Levels 1 to 18
- 1Q
- 2W
- 3E
- 4Q
- 5Q
- 6R
- 7Q
- 8E
- 9Q
- 10E
- 11R
- 12E
- 13E
- 14W
- 15W
- 16R
- 17W
- 18W
Max Q first: 52.7% won. Max E first: 50.0% won (not enough games).
- Q
- W
- E
- Q
- Q
- R
- Q
- E
- Q
- E
- R
- E
- E
- W
- W
- R
- W
- W
SpellsFlash + Barrier
Flash + Barrier wins more than Flash + Teleport, the most picked: +1.1 against -0.1 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 74% | 53.0% | -0.1 could be noise | |
| 12% | 51.8% | -0.5 could be noise | |
| 6% | 52.5% | +0.2 could be noise | |
| 3% | 54.9% | +1.1 could be noise | |
| 2% | 51.4% | -1.4 could be noise | |
| 1% | 52.5% | -0.2 could be noise |
- won
- 60.8%
- games
- 801
- Win impact
- +2.8
- Pick rate
- 5.5%
Starting itemsDoran's Ring + Health Potion x2
The usual pick here: players of this build don't agree on one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 77% | 53.1% | +1.4 could be noise | |
| 19% | 51.5% | -1.3 clear difference | |
| 1% | 51.9% | +0.8 could be noise | |
| 1% | 40.7% | -3.1 could be noise |
BootsIonian Boots of Lucidity
| Choice | Picked | Won |
|---|---|---|
| 100% | 60.8% |
Item 1Rod of Ages
| Choice | Picked | Won |
|---|---|---|
| 89% | 61.3% | |
| 11% | 57.0% |
Item 2Archangel's Staff
| Choice | Picked | Won |
|---|---|---|
| 89% | 61.3% |
Item 3Cosmic Drive
| Choice | Picked | Won |
|---|---|---|
| 40% | 62.3% | |
| 26% | 67.5% | |
| 8% | 52.6% | |
| 7% | 60.0% | |
| 4% | 80.0% |
Item 4Imperial Mandate
| Choice | Picked | Won |
|---|---|---|
| 34% | 70.0% | |
| 17% | 52.0% | |
| 7% | 81.8% | |
| 6% | 55.6% | |
| 3% | 80.0% |
Item 5Shurelya's Battlesong
The usual pick here: players of this build don't agree on one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 20% | 59.7% | +0.3 could be noise | 27:23 | |
| 19% | 58.6% | +1.2 could be noise | 28:16 | |
| 12% | 59.9% | -0.3 could be noise | 27:06 | |
| 5% | 54.6% | -0.6 could be noise | 28:19 | |
| 5% | 73.3% | bought when already ahead | 24:40 | |
| 5% | 55.5% | -1.3 could be noise | ||
| 4% | 54.6% | -2.1 could be noise | ||
| 4% | 55.5% | -2.0 could be noise |
Item 6Rabadon's Deathcap
The usual pick here: players of this build don't agree on one.
| Choice | Picked | Won | Time |
|---|---|---|---|
| 13% | 34.2% | 38:14 |
KeystoneSummon Aery
| Choice | Picked | Won |
|---|---|---|
| 26% | 57.6% |
Primary row 1Manaflow Band
| Choice | Picked | Won |
|---|---|---|
| 26% | 57.6% |
Primary row 2Transcendence
| Choice | Picked | Won |
|---|---|---|
| 26% | 57.6% |
Primary row 3Waterwalking
| Choice | Picked | Won |
|---|---|---|
| 26% | 57.6% |
Secondary pathInspiration
| Choice | Picked | Won |
|---|---|---|
| 26% | 57.6% |
Offence shardAbility Haste
| Choice | Picked | Won |
|---|---|---|
| 26% | 57.6% |
Flex shardAdaptive Force
| Choice | Picked | Won |
|---|---|---|
| 26% | 57.6% |
Defence shardHealth Scaling
| Choice | Picked | Won |
|---|---|---|
| 26% | 57.6% |
QEW
SkillsQ > E > W
| Choice | Picked | Won | Win added |
|---|---|---|---|
| QEWQ + E + W | 72% | 52.8% | +0.1 could be noise |
| QWEQ + W + E | 26% | 53.4% | +0.1 could be noise |
| EQWE + Q + W | 1% | 51.3% | -2.8 could be noise |
- Q
- W
- E
- Q
- Q
- R
- Q
- E
- Q
- E
- R
- E
- E
- W
- W
- R
- W
- W
SpellsFlash + Barrier
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 74% | 53.0% | -0.1 could be noise | |
| 12% | 51.8% | -0.5 could be noise | |
| 6% | 52.5% | +0.2 could be noise | |
| 3% | 54.9% | +1.1 could be noise | |
| 2% | 51.4% | -1.4 could be noise | |
| 1% | 52.5% | -0.2 could be noise |
Zilean Top build
- won
- 52.2%
- games
- 12,460
- Win impact
- +1.9
- Pick rate
- 0.1%
Starting itemsDoran's Helm + Health Potion
Doran's Helm + Health Potion wins more than Doran's Ring + Health Potion x2, the most picked: +3.3 against +0.9 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 70% | 53.1% | +0.9 could be noise | |
| 23% | 50.8% | -1.5 could be noise | |
| 1% | 67.4% | +3.3 could be noise | |
| 1% | 44.7% | -0.5 could be noise | |
| 1% | 54.3% | -0.4 could be noise | |
| 1% | 61.7% | -2.1 could be noise |
BootsIonian Boots of Lucidity
Win added here: +0.3 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 75% | 52.9% | +0.3 could be noise | 12:60 | |
| 11% | 52.9% | 0.0 could be noise | 14:16 | |
| 11% | 54.6% | -1.1 could be noise | 15:28 | |
| 1% | 57.4% | +1.2 could be noise | 15:45 | |
| 1% | 45.0% | +0.7 could be noise often behind | 13:58 |
Against a mostly AD team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 59% | 54.6% | most bought | |
| 10% | 54.5% | about even | |
| 9% | 57.9% | about even | |
| 1% | 46.0% | not enough games |
Against a mostly AP team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 58% | 54.8% | most bought | |
| 9% | 57.4% | about even | |
| 9% | 50.0% | about even | |
| 3% | 62.5% | not enough games |
Bought more against one damage type
| Choice | AD team | AP team |
|---|---|---|
| 14% | 16% |
Item 1Archangel's Staff
Win added here: +1.5 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 60% | 53.1% | +1.5 could be noise | 13:28 | |
| 17% | 53.1% | -1.0 could be noise | 12:59 | |
| 10% | 50.8% | -3.5 clear difference | 13:03 | |
| 4% | 56.5% | -0.1 could be noise | 14:19 | |
| 2% | 52.0% | +2.4 could be noise | 11:51 | |
| 1% | 52.4% | -2.5 could be noise | ||
| 1% | 50.8% | +0.4 could be noise | ||
| 1% | 50.0% | 0.0 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 13% | 590 | |
| 10% | 443 | |
| 6% | 293 | |
| 4% | 205 |
Item 2Imperial Mandate
Imperial Mandate is part of the build that wins more: +5.2 per 100 games, against +2.1 for the build most players finish.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 31% | 56.6% | +0.3 could be noise | 22:15 | |
| 18% | 55.8% | +0.4 could be noise | 21:32 | |
| 8% | 54.4% | +1.6 could be noise | 20:41 | |
| 8% | 59.2% | +1.9 could be noise | 20:51 | |
| 7% | 55.6% | -2.4 could be noise | 21:51 | |
| 5% | 50.9% | -2.5 could be noise | ||
| 3% | 53.1% | -3.0 could be noise | ||
| 1% | 62.5% | +3.6 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 13% | 590 | |
| 10% | 443 | |
| 6% | 293 | |
| 4% | 205 |
Item 3Cosmic Drive
Cosmic Drive is part of the build that wins more: +5.2 per 100 games, against +2.1 for the build most players finish.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 19% | 58.6% | -1.1 could be noise | 28:38 | |
| 19% | 61.3% | +2.3 could be noise | 27:41 | |
| 14% | 60.4% | +0.5 could be noise | 27:37 | |
| 5% | 62.9% | +0.5 could be noise | 27:53 | |
| 5% | 58.2% | -2.5 could be noise | 29:17 | |
| 5% | 54.7% | -3.2 could be noise | ||
| 4% | 53.6% | -1.7 could be noise | ||
| 2% | 72.9% | +3.7 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 13% | 590 | |
| 10% | 443 | |
| 6% | 293 | |
| 4% | 205 |
Item 4Shurelya's Battlesong
Shurelya's Battlesong wins more than Imperial Mandate, the most picked: -0.9 against -0.4 per 100 games. It could be noise.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 18% | 54.2% | -0.4 could be noise | 33:43 | |
| 14% | 60.4% | -0.9 could be noise | 33:27 | |
| 10% | 61.5% | -0.3 could be noise | 34:37 |
Item 5Rabadon's Deathcap
| Choice | Picked | Won | Time |
|---|---|---|---|
| 12% | 46.7% | 40:16 |
KeystoneSummon Aery
Summon Aery wins more than Arcane Comet, the most picked: +1.2 against -1.7 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 57% | 52.6% | +1.2 clear difference | |
| 29% | 51.9% | -1.7 could be noise | |
| 3% | 52.3% | -1.1 could be noise | |
| 3% | 65.6% | +7.4 clear difference | |
| 2% | 52.6% | -1.3 could be noise | |
| 2% | 49.3% | -1.0 could be noise | |
| 1% | 51.2% | +0.9 could be noise | |
| 1% | 47.7% | -2.8 could be noise |
Primary row 1Axiom Arcanist
Axiom Arcanist wins more than Manaflow Band, the most picked: -0.3 against -0.5 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 86% | 52.4% | -0.5 could be noise | |
| 3% | 53.6% | +1.7 could be noise | |
| 3% | 63.0% | +6.2 clear difference | |
| 2% | 50.0% | -0.3 could be noise | |
| 2% | 44.7% | -5.2 could be noise | |
| 2% | 55.7% | -1.4 could be noise | |
| 1% | 50.0% | -1.7 could be noise | |
| 1% | 44.3% | -3.0 could be noise |
Primary row 2Celerity
Celerity wins more than Transcendence, the most picked: +1.4 against -1.2 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 83% | 52.2% | -1.2 could be noise | |
| 5% | 53.2% | +1.4 could be noise | |
| 4% | 57.7% | +5.6 clear difference | |
| 2% | 52.1% | -1.4 could be noise | |
| 1% | 57.1% | -0.8 could be noise | |
| 1% | 54.9% | +0.3 could be noise | |
| 1% | 43.4% | -5.0 could be noise | |
| 1% | 45.1% | -3.9 could be noise |
Primary row 3Gathering Storm
Gathering Storm wins more than Scorch, the most picked: +0.4 against +0.4 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 53% | 52.9% | +0.4 could be noise | |
| 22% | 50.5% | -1.4 could be noise | |
| 13% | 53.1% | +0.4 could be noise | |
| 4% | 58.8% | +3.9 could be noise | |
| 2% | 51.2% | -1.5 could be noise | |
| 2% | 44.2% | -4.9 clear difference | |
| 1% | 56.3% | +2.7 could be noise |
Secondary pathInspiration
Win added here: +0.1 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 56% | 52.4% | +0.1 could be noise | |
| 18% | 51.9% | -0.2 could be noise | |
| 11% | 51.0% | -1.0 could be noise | |
| 8% | 55.8% | +2.1 could be noise | |
| 7% | 52.3% | -1.3 could be noise |
Secondary runesTriple Tonic + Jack Of All Trades
Triple Tonic + Jack Of All Trades wins more than Biscuit Delivery + Cosmic Insight, the most picked: +2.3 against -2.7 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 42% | 53.7% | +1.4 clear difference | |
| 30% | 50.3% | -2.7 could be noise | |
| 6% | 50.2% | +0.9 could be noise | |
| 5% | 53.4% | 0.0 could be noise | |
| 4% | 56.9% | +2.3 clear difference | |
| 4% | 54.4% | +0.2 could be noise | |
| 2% | 47.0% | +1.3 could be noise | |
| 2% | 58.2% | +0.1 could be noise |
Offence shardAbility Haste
Win added here: +1.0 per 100 games. No other pick has a clear edge over this one.
Master+ players pick this: 50% of their games. All ranks pick Adaptive Force most.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 56% | 53.1% | +1.0 could be noise | |
| 29% | 51.8% | -1.5 could be noise | |
| 15% | 51.2% | +0.5 could be noise |
Flex shardHealth Scaling
Health Scaling wins more than Adaptive Force, the most picked: +2.3 against -1.2 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 86% | 52.5% | -1.2 could be noise | |
| 10% | 51.4% | +0.5 could be noise | |
| 4% | 54.0% | +2.3 could be noise |
Defence shardHealth
Health wins more than Health Scaling, the most picked: +1.4 against -1.3 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 75% | 52.5% | -1.3 could be noise | |
| 18% | 52.1% | +1.4 clear difference | |
| 7% | 52.7% | +0.6 could be noise |
EWQ
SkillsE > W > Q
E > W > Q wins more than Q > E > W, the most picked: +6.6 against +0.2 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| QEWQ + E + W | 74% | 52.9% | +0.2 could be noise |
| QWEQ + W + E | 23% | 51.8% | -0.5 could be noise |
| EWQE + W + Q | 2% | 59.2% | +6.6 clear difference |
| EQWE + Q + W | 1% | 42.4% | -5.2 could be noise |
Levels 1 to 18
- 1Q
- 2W
- 3E
- 4Q
- 5Q
- 6R
- 7Q
- 8E
- 9Q
- 10E
- 11R
- 12E
- 13E
- 14W
- 15W
- 16R
- 17W
- 18W
Max Q first: 49.3% won. Max E first: 66.7% won (not enough games).
SpellsFlash + Teleport
Win added here: +0.7 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 57% | 53.7% | +0.7 could be noise | |
| 17% | 49.3% | -1.5 could be noise | |
| 10% | 52.2% | +0.4 could be noise | |
| 8% | 52.7% | +0.3 could be noise | |
| 6% | 52.8% | -0.7 could be noise | |
| 2% | 47.2% | -0.5 could be noise |
Zilean Bot build
- won
- 50.5%
- games
- 1,529
- Win impact
- +0.2
- Pick rate
- 0.0%
Starting itemsHealth Potion x2 + Tear of the Goddess
Health Potion x2 + Tear of the Goddess wins more than Doran's Ring + Health Potion x2, the most picked: +0.3 against +0.2 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 68% | 50.9% | +0.2 could be noise | |
| 16% | 57.1% | +0.3 could be noise | |
| 7% | 36.9% | -2.8 could be noise |
BootsIonian Boots of Lucidity
Win added here: +0.9 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 55% | 51.0% | +0.9 could be noise | 13:06 | |
| 35% | 49.9% | -2.0 could be noise | 14:13 |
Item 1Archangel's Staff
Archangel's Staff wins more than Luden's Echo, the most picked: +2.5 against -3.2 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 38% | 50.7% | -3.2 could be noise | 12:03 | |
| 30% | 50.1% | +2.5 clear difference | 12:37 | |
| 11% | 52.3% | +1.4 could be noise | 12:11 | |
| 7% | 59.3% | +1.9 could be noise | 10:59 |
Finished together
| Choice | Picked | games |
|---|---|---|
| 8% | 62 | |
| 5% | 38 | |
| 5% | 37 | |
| 4% | 34 |
Item 2Cosmic Drive
Cosmic Drive adds the most wins we measured here: +1.2 per 100 games. Archangel's Staff, the most picked, has no number to compare.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 37% | 53.4% | +1.2 could be noise | 20:51 |
Finished together
| Choice | Picked | games |
|---|---|---|
| 8% | 62 | |
| 5% | 38 | |
| 5% | 37 | |
| 4% | 34 |
Item 3Imperial Mandate
Imperial Mandate wins more than Cosmic Drive, the most picked: +1.0 against -2.8 per 100 games. It could be noise.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 15% | 54.3% | -0.8 could be noise | 28:04 | |
| 15% | 52.3% | -2.8 could be noise | 25:50 | |
| 11% | 61.2% | +1.0 could be noise | 26:02 |
Finished together
| Choice | Picked | games |
|---|---|---|
| 8% | 62 | |
| 5% | 38 | |
| 5% | 37 | |
| 4% | 34 |
Item 4Rabadon's Deathcap
| Choice | Picked | Won | Time |
|---|---|---|---|
| 15% | 48.0% | 33:09 |
KeystoneArcane Comet
Win added here: +0.6 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 45% | 51.4% | +0.6 could be noise | |
| 42% | 48.1% | -1.5 could be noise | |
| 6% | 63.9% | +0.1 could be noise |
Primary row 1Manaflow Band
Win added here: -2.2 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 85% | 49.0% | -2.2 could be noise | |
| 6% | 64.2% | +0.2 could be noise |
Primary row 2Transcendence
Win added here: +1.7 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 81% | 50.4% | +1.7 could be noise | |
| 8% | 43.5% | -3.6 could be noise |
Primary row 3Scorch
Win added here: +1.7 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 54% | 51.4% | +1.7 could be noise | |
| 22% | 48.5% | -0.5 could be noise | |
| 15% | 45.0% | -4.8 could be noise | |
| 5% | 65.5% | +0.1 could be noise |
Secondary pathInspiration
Win added here: +1.1 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 52% | 49.8% | +1.1 could be noise | |
| 19% | 47.3% | -2.5 could be noise | |
| 18% | 54.6% | +1.8 could be noise |
Secondary runesTriple Tonic + Cash Back
Triple Tonic + Cash Back wins more than Biscuit Delivery + Cosmic Insight, the most picked: +0.7 against -2.4 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 34% | 50.9% | -2.4 could be noise | |
| 19% | 46.8% | -1.0 could be noise | |
| 15% | 44.5% | +0.7 could be noise |
Offence shardAdaptive Force
Win added here: +1.2 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 44% | 52.7% | +1.2 could be noise | |
| 41% | 49.3% | -2.1 could be noise | |
| 15% | 49.8% | +0.5 could be noise |
Flex shardMovement Speed
Movement Speed wins more than Adaptive Force, the most picked: +0.3 against -0.1 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 83% | 50.2% | -0.1 could be noise | |
| 15% | 55.5% | +0.3 could be noise |
Defence shardHealth
Health wins more than Health Scaling, the most picked: +1.5 against -1.8 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 62% | 49.5% | -1.8 could be noise | |
| 24% | 50.8% | +1.5 could be noise | |
| 14% | 57.2% | +0.6 could be noise |
QEW
SkillsQ > E > W
Win added here: +1.0 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| QEWQ + E + W | 68% | 52.4% | +1.0 could be noise |
| QWEQ + W + E | 30% | 48.2% | -0.7 could be noise |
Levels 1 to 18
- 1Q
- 2W
- 3E
- 4Q
- 5Q
- 6R
- 7Q
- 8E
- 9Q
- 10E
- 11R
- 12E
- 13E
- 14W
- 15W
- 16R
- 17W
- 18W
Max Q first: 41.7% won. Max E first: 50.0% won (not enough games).
- Q
- W
- E
- Q
- Q
- R
- Q
- E
- Q
- E
- R
- E
- E
- W
- W
- R
- W
- W
SpellsFlash + Barrier
Flash + Barrier wins more than Flash + Teleport, the most picked: +2.0 against -0.6 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 43% | 49.1% | -0.6 could be noise | |
| 22% | 50.6% | +0.1 could be noise | |
| 11% | 47.7% | -3.2 could be noise | |
| 10% | 48.7% | -1.0 could be noise | |
| 8% | 65.9% | +2.0 could be noise |
Top Zilean Players
See all 7,023Normal Support game
199,145 gamesAgainst every Support champion
- Fewest 2% Deaths 5.5
- Top 10% Assists 15.2
- Bottom 5% First blood 4%
- Kills
- 2.1 Bottom 9%
- Solo kills
- 0.2 Bottom 8%
- Kill part.
- 52% Top 12%
- Team dmg
- 10% Bottom 10%
- Dmg / min
- 365 Bottom 11%
- Farm / min
- 1.6 Bottom 21%
- Gold / min
- 311 Bottom 11%
- Vision / min
- 2.32 Top 17%
- Control wards
- 6.7 Top 12%
Against your lane opponent
- Level 6 at 8:14
- Level 11 at 20:47
Middle game at each minute
Damage dealt
Magic 89% Physical 11%Died to
Physical 54% Magic 40% True 6%Normal Mid game
15,329 gamesAgainst every Mid champion
- Fewest 1% Deaths 4.5
- Top 3% Assists 11.7
- Bottom 1% Solo kills 0.6
- Kills
- 3.1 Bottom 2%
- Kill part.
- 46% Top 13%
- Team dmg
- 15% Bottom 4%
- Dmg / min
- 546 Bottom 4%
- Farm / min
- 6.0 Bottom 37%
- Gold / min
- 349 Bottom 10%
- Vision / min
- 0.72 Top 19%
- Control wards
- 1.2 Top 3%
- First blood
- 3% Bottom 2%
Against your lane opponent
- Level 6 at 5:16
- Level 11 at 14:47
Middle game at each minute
Damage dealt
Magic 92% Physical 8%Died to
Physical 49% Magic 45% True 6%Normal Top game
12,633 gamesAgainst every Top champion
- Fewest 1% Deaths 4.8
- Top 2% Assists 10.6
- Bottom 1% First blood 4%
- Kills
- 2.6 Bottom 2%
- Solo kills
- 0.9 Bottom 1%
- Kill part.
- 39% Top 17%
- Team dmg
- 15% Bottom 3%
- Dmg / min
- 538 Bottom 4%
- Farm / min
- 5.7 Bottom 18%
- Gold / min
- 337 Bottom 8%
- Vision / min
- 0.80 Top 19%
- Control wards
- 0.9 Top 10%
Against your lane opponent
- Level 6 at 5:28
- Level 11 at 13:38
Middle game at each minute
Damage dealt
Magic 89% Physical 11%Died to
Physical 53% Magic 40% True 7%Normal Bot game
1,581 gamesAgainst every Bot champion
- Fewest 2% Deaths 5.3
- Top 2% Assists 12.4
- Bottom 3% Kills 3.9
- Solo kills
- 0.4 Bottom 4%
- Kill part.
- 47% Top 23%
- Team dmg
- 15% Bottom 8%
- Dmg / min
- 568 Bottom 9%
- Farm / min
- 5.6 Bottom 28%
- Gold / min
- 382 Bottom 12%
- Vision / min
- 0.68 Top 37%
- Control wards
- 1.1 Top 3%
- First blood
- 5% Bottom 4%
Against your lane opponent
- Level 6 at 7:12
- Level 11 at 17:49
Middle game at each minute
Damage dealt
Magic 93% Physical 7%Died to
Physical 54% Magic 41% True 5%Matchups and teammates come from Zilean Support games.
-
Tahm Kench: +2.4 wins per 100 games (range 0.7-4.1) · 3,138 games · Measured · 6% of this is borrowed from similar champions -
Rakan: +2.3 wins per 100 games (range 0.8-3.8) · 3,862 games · Measured · 5% of this is borrowed from similar champions -
Xerath: +2.3 wins per 100 games (range 0.6-4.0) · 3,187 games · Measured · 6% of this is borrowed from similar champions -
Renata Glasc: +2.3 wins per 100 games (range 0.3-4.3) · 2,261 games · Measured · 8% of this is borrowed from similar champions -
Yuumi: +1.9 wins per 100 games (range 0.6-3.3) · 5,136 games · Measured · 4% of this is borrowed from similar champions -
Alistar: +1.9 wins per 100 games (range 0.4-3.4) · 4,183 games · Measured · 5% of this is borrowed from similar champions -
Nautilus: +1.85 wins per 100 games (range 0.86-2.83) · 9,657 games · Measured · 2% of this is borrowed from similar champions -
Morgana: +1.7 wins per 100 games (range 0.6-2.8) · 7,163 games · Measured · 3% of this is borrowed from similar champions -
Lulu: +1.55 wins per 100 games (range 0.59-2.51) · 10,207 games · Measured · 2% of this is borrowed from similar champions -
Lux: +1.38 wins per 100 games (range 0.49-2.28) · 11,694 games · Measured · 2% of this is borrowed from similar champions -
Seraphine: +1.04 wins per 100 games (range 0.07-2.01) · 10,058 games · Measured · 2% of this is borrowed from similar champions
Matchups and teammates come from Zilean Support games.
-
Zilean with Singed: +3.3 wins per 100 games (range 1.4-5.2) · 2,521 games · Measured · 7% of this is borrowed from similar champions -
Zilean with Dr. Mundo: +2.1 wins per 100 games (range 0.7-3.5) · 4,757 games · Measured · 4% of this is borrowed from similar champions -
Zilean with Garen: +2.0 wins per 100 games (range 1.0-3.1) · 8,741 games · Measured · 2% of this is borrowed from similar champions
-
Zilean with Leona: -6.2 wins per 100 games (range -12.2 to -0.2) · 63 games · Pooled · 76% of this is borrowed from similar champions -
Zilean with K'Sante: -5.1 wins per 100 games (range -6.9 to -3.4) · 2,920 games · Measured · 6% of this is borrowed from similar champions -
Zilean with Jayce: -3.2 wins per 100 games (range -4.6 to -1.9) · 5,050 games · Measured · 4% of this is borrowed from similar champions
-
Zilean with Briar: +3.3 wins per 100 games (range 2.1-4.5) · 6,357 games · Measured · 3% of this is borrowed from similar champions -
Zilean with Warwick: +3.2 wins per 100 games (range 2.0-4.3) · 7,549 games · Measured · 3% of this is borrowed from similar champions -
Zilean with Rammus: +2.9 wins per 100 games (range 1.1-4.7) · 2,817 games · Measured · 7% of this is borrowed from similar champions
-
Zilean with Qiyana: -4.7 wins per 100 games (range -5.8 to -3.5) · 7,507 games · Measured · 3% of this is borrowed from similar champions -
Zilean with Kindred: -4.2 wins per 100 games (range -6.0 to -2.3) · 2,570 games · Measured · 7% of this is borrowed from similar champions -
Zilean with Nidalee: -3.5 wins per 100 games (range -5.8 to -1.2) · 1,627 games · Measured · 11% of this is borrowed from similar champions
-
Zilean with Vel'Koz: +3.5 wins per 100 games (range 1.4-5.6) · 1,939 games · Measured · 9% of this is borrowed from similar champions -
Zilean with Xerath: +2.4 wins per 100 games (range 0.9-3.9) · 4,163 games · Measured · 5% of this is borrowed from similar champions -
Zilean with Fizz: +2.1 wins per 100 games (range 0.9-3.3) · 7,059 games · Measured · 3% of this is borrowed from similar champions
-
Zilean with Mel: -3.6 wins per 100 games (range -5.1 to -2.1) · 4,076 games · Measured · 5% of this is borrowed from similar champions -
Zilean with Azir: -3.5 wins per 100 games (range -5.5 to -1.4) · 2,025 games · Measured · 9% of this is borrowed from similar champions -
Zilean with Orianna: -3.4 wins per 100 games (range -5.0 to -1.8) · 3,646 games · Measured · 5% of this is borrowed from similar champions
-
Zilean with Senna: +4.1 wins per 100 games (range 0.8-7.5) · 668 games · Pooled · 23% of this is borrowed from similar champions -
Zilean with Kog'Maw: +2.3 wins per 100 games (range 0.6-4.0) · 3,133 games · Measured · 6% of this is borrowed from similar champions -
Zilean with Miss Fortune: +1.43 wins per 100 games (range 0.59-2.28) · 14,200 games · Measured · 1% of this is borrowed from similar champions
-
Zilean with Kalista: -3.7 wins per 100 games (range -5.6 to -1.7) · 2,382 games · Measured · 8% of this is borrowed from similar champions -
Zilean with Ezreal: -3.63 wins per 100 games (range -4.50 to -2.75) · 13,074 games · Measured · 2% of this is borrowed from similar champions -
Zilean with Corki: -3.2 wins per 100 games (range -5.4 to -1.1) · 1,876 games · Measured · 10% of this is borrowed from similar champions