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Tristana build, patch 16.14

3,255 games of Tristana recorded on patch 16.14, across bot, mid, top, jungle and support.

Tristana score: 59 out of 100 B
Win rate
51.1% of bot games this patch
Pick rate
3.5% of bot games
Games
2,723 bot, patch 16.14
Rank in role
7 of 77 bot champions

Win impact against the average bot pick on patch 16.14: +0.6 wins per 100 games (range -0.8 to 2.1) 2,723 games Pooled

What most Tristana bot players build, patch 16.14

Build Hexoptics C44, Infinity Edge and Navori Flickerblade, and run Lethal Tempo

The rune page they run

Precision

  • Lethal Tempo

Inspiration

Shards

Precision: Lethal Tempo, then Presence of Mind, Legend: Bloodline, Cut Down. Inspiration: Magical Footwear, Triple Tonic. Shards: Attack Speed, Adaptive Force, Health.

2,139 games ran this page exactly as it is drawn. We never stitch the most picked keystone onto the most picked second row and call it a page: nobody ran that one.

The skill path Each filled cell is the skill most players took at that level, from 750 games.
skill 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18
Q Q Q Q Q Q
W W W W W W
E E E E E E
R R R R
Levels 10 to 18

10 Q, 11 Q, 12 R, 13 Q, 14 W, 15 W, 16 W, 17 R, 18 W

Max E, then Q, then W. The level by level count.

361 games finished this exact set. It is the set recorded most often, which is a fact about players rather than about the items.

Share of those games that were wins, in percent 50.1% (range 45.0-55.3) · 361 games · Measured

Games that finish a build are games that lasted, and lasting usually means winning, so this figure leans high before the items do anything. It is how those games went, not what the build does to your chances. How far that can bend a number.

Tristana bot is the role with the most recorded games on patch 16.14: 2,723 games, of which 1,392 were wins. That is the role this page leads with. Measured on this page: bot, mid and top, the roles that cleared 30 recorded games.

wins 0.6 per 100 vs the bot average · 2,723 games on 16.14 · first-time players measured (2,327 games) · no clear move vs 16.13 (-9.0, range -19.3 to +1.3)

The build above is the one recorded most often, nothing more. Every recorded build, with its own games and its own share, is in the build list, in the order players built them.

Why this answer

A champion and role pair needs 30 recorded games before we put a score or a win impact on it: under that, a handful of lucky games moves a win rate by ten points. The same floor applies to a single build and to a single rune page, and anything under it prints its games and no number.

The share on that figure says how the games went, not what the build does to you. Nothing on this page measures that; the method note at the end says why.

What do most Tristana players build?

Item sets recorded on patch 16.14, most built first, never sorted by how the games went. The share is how many of a build's own games were wins; a build under 30 games shows its games and no share.

Tristana, bot

8 item sets were recorded in this role and 8 of them cleared 30 games.

  1. Hexoptics C44, Infinity Edge and Navori Flickerblade
    50.1% 361 games
  2. Hexoptics C44, Infinity Edge, Lord Dominik's Regards and Navori Flickerblade
    61.0% 223 games
  3. Infinity Edge, Navori Flickerblade and The Collector
    51.9% 154 games
  4. Hexoptics C44, Infinity Edge, Mortal Reminder and Navori Flickerblade
    63.0% 92 games
  5. Infinity Edge, Lord Dominik's Regards, Navori Flickerblade and The Collector
    68.1% 91 games
  6. Infinity Edge, Yun Tal Wildarrows and Navori Flickerblade
    65.4% 81 games

A finished set is read at the end of the game, so every share here leans high: games that last long enough to finish a build are usually games that were already going well. How far that can bend a number.

Tristana, mid

8 item sets were recorded in this role and 1 of them cleared 30 games.

  1. Infinity Edge, Navori Flickerblade and The Collector
    42.4% 33 games

Tristana, top

1 item sets were recorded in this role and 0 of them cleared 30 games.

  1. Hexoptics C44, Infinity Edge and Navori Flickerblade
    not enough games yet. 8 games so far, this needs 30. 8 games

What runes do most Tristana players run?

Whole pages that players actually ran, most recorded first. A page is locked in at champion select, so long games do not inflate its share the way they inflate a build's; it still counts who picked the page rather than what the page did.

Tristana, bot

10 complete pages were recorded in this role and 7 of them cleared 30 games.

Lethal Tempo Precision with Inspiration
52.1% 2,139 games

Precision

  • Lethal Tempo

Inspiration

Shards

Precision: Lethal Tempo, then Presence of Mind, Legend: Bloodline, Cut Down. Inspiration: Magical Footwear, Triple Tonic. Shards: Attack Speed, Adaptive Force, Health.

2,139 games ran this page exactly as it is drawn. We never stitch the most picked keystone onto the most picked second row and call it a page: nobody ran that one.

Other pages players ran

Lethal Tempo Precision with Domination Precision: Lethal Tempo, then Triumph, Legend: Alacrity, Coup de Grace. Domination: Treasure Hunter, Taste of Blood. Shards: Attack Speed, Adaptive Force, Health Scaling.
47.9% 261 games
Press the Attack Precision with Domination Precision: Press the Attack, then Triumph, Legend: Alacrity, Cut Down. Domination: Treasure Hunter, Sudden Impact. Shards: Attack Speed, Adaptive Force, Health Scaling.
48.8% 80 games
Lethal Tempo Precision with Sorcery Precision: Lethal Tempo, then Triumph, Legend: Bloodline, Cut Down. Sorcery: Absolute Focus, Gathering Storm. Shards: Attack Speed, Adaptive Force, Health Scaling.
50.0% 76 games
Press the Attack Precision with Inspiration Precision: Press the Attack, then Triumph, Legend: Alacrity, Coup de Grace. Inspiration: Magical Footwear, Cosmic Insight. Shards: Adaptive Force, Adaptive Force, Health.
42.6% 68 games
Hail of Blades Domination with Precision Domination: Hail of Blades, then Sudden Impact, Grisly Mementos, Treasure Hunter. Precision: Legend: Alacrity, Triumph. Shards: Attack Speed, Adaptive Force, Health.
52.0% 50 games

Keystones picked, one slot on its own

Lethal Tempo
51.5% 2,513 games
Press the Attack
46.3% 160 games
Hail of Blades
53.3% 60 games

5 keystones were recorded in this role: one slot on its own, counted across every page that used it, so the share carries the rest of each page with it.

Tristana, mid

10 complete pages were recorded in this role and 4 of them cleared 30 games.

Lethal Tempo Precision with Resolve
43.1% 144 games

Precision

  • Lethal Tempo

Resolve

Shards

Precision: Lethal Tempo, then Triumph, Legend: Bloodline, Cut Down. Resolve: Demolish, Overgrowth. Shards: Adaptive Force, Adaptive Force, Health Scaling.

144 games ran this page exactly as it is drawn. We never stitch the most picked keystone onto the most picked second row and call it a page: nobody ran that one.

Other pages players ran

Lethal Tempo Precision with Inspiration Precision: Lethal Tempo, then Triumph, Legend: Alacrity, Cut Down. Inspiration: Triple Tonic, Cash Back. Shards: Attack Speed, Adaptive Force, Health Scaling.
50.0% 114 games
Lethal Tempo Precision with Domination Precision: Lethal Tempo, then Triumph, Legend: Alacrity, Coup de Grace. Domination: Treasure Hunter, Taste of Blood. Shards: Attack Speed, Adaptive Force, Health Scaling.
31.8% 44 games
Press the Attack Precision with Resolve Precision: Press the Attack, then Absorb Life, Legend: Alacrity, Cut Down. Resolve: Unflinching, Second Wind. Shards: Attack Speed, Adaptive Force, Health.
37.8% 37 games

Keystones picked, one slot on its own

Lethal Tempo
43.9% 312 games
Press the Attack
42.5% 80 games

4 keystones were recorded in this role: one slot on its own, counted across every page that used it, so the share carries the rest of each page with it.

Tristana, top

10 complete pages were recorded in this role and 2 of them cleared 30 games.

Lethal Tempo Precision with Resolve
44.7% 47 games

Precision

  • Lethal Tempo

Resolve

Shards

Precision: Lethal Tempo, then Triumph, Legend: Bloodline, Coup de Grace. Resolve: Second Wind, Demolish. Shards: Attack Speed, Adaptive Force, Health Scaling.

47 games ran this page exactly as it is drawn. We never stitch the most picked keystone onto the most picked second row and call it a page: nobody ran that one.

Other pages players ran

Lethal Tempo Precision with Inspiration Precision: Lethal Tempo, then Triumph, Legend: Bloodline, Cut Down. Inspiration: Cash Back, Cosmic Insight. Shards: Attack Speed, Adaptive Force, Health.
32.4% 34 games

Keystones picked, one slot on its own

Lethal Tempo
41.1% 90 games

3 keystones were recorded in this role: one slot on its own, counted across every page that used it, so the share carries the rest of each page with it.

What skill order should I use?

Counted from recorded level-ups on patch 16.14, one player per game.

Max E, then Q, then W

750 recorded games on patch 16.14. Win comparisons only count games that ran long enough to finish the max: 99% of 746 E-first games and 75% of 4 Q-first games. Short games are missing from both sides, and short games are usually decided ones.

not enough games
Tristana bot skill path Each filled cell is the skill most players took at that level, from 750 games.
skill 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18
Q Q Q Q Q Q
W W W W W W
E E E E E E
R R R R
Levels 10 to 18

10 Q, 11 Q, 12 R, 13 Q, 14 W, 15 W, 16 W, 17 R, 18 W

Almost nobody maxed Q first, so there is nothing to compare. -1 wins per 100 games (range -12 to 9) 739 games Measured 736 games maxed E first, 3 games maxed Q first.

Max E, then Q, then W

122 recorded games on patch 16.14.

Tristana mid skill path Each filled cell is the skill most players took at that level, from 122 games.
skill 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18
Q Q Q Q Q Q
W W W W W W
E E E E E E
R R R R
Levels 10 to 18

10 Q, 11 R, 12 Q, 13 Q, 14 W, 15 W, 16 R, 17 W, 18 W

Max E, then Q, then W

Only 32 recorded games on patch 16.14. A soft read.

Tristana top skill path Each filled cell is the skill most players took at that level, from 32 games.
skill 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18
Q Q Q Q Q Q Q
W W W W W W
E E E E E
R R R R
Levels 10 to 18

10 Q, 11 R, 12 Q, 13 Q, 14 W, 15 W, 16 R, 17 W, 18 W

When do players buy each piece?

The pieces of the most recorded Tristana bot build, in the order players buy them. The time is the middle of the spread across every recorded game on patch 16.14, measured at the buy rather than at the end of the game: half the recorded buys of the item happen before it, half after.

Buy times, earliest first

Hexoptics C44
12:06 768 games
Navori Flickerblade
18:51 355 games
Infinity Edge
22:55 1,749 games

The bar is scaled to the latest piece of the set. Each item links to its own page, where the whole spread sits beside the games behind it.

Who counters Tristana?

The opponents Tristana bot loses to most and the teammates Tristana gains the most beside on patch 16.14. The chip is the edge in wins per 100 games, and the games behind it sit under the name.

These numbers come from 108,616 ranked games we recorded on EUW, Korea and NA, found by following Diamond players and the people they play with. That is not every rank and it is not every region. Everything on this page is patch 16.14. Counted up to .

How does Tristana rank?

Every role we recorded Tristana in on patch 16.14, scored or not. Win impact is measured against the average pick in that role on the same patch, and a role needs 30 recorded games before it is scored.

Tristana by role

bot B +0.6 wins per 100 games (range -0.8 to 2.1) 2,723 games Pooled
59 2,723 games
mid C -1.2 wins per 100 games (range -3.2 to 0.8) 411 games Pooled
40 411 games
top C -0.3 wins per 100 games (range -2.4 to 1.8) 116 games Pooled
44 116 games
jungle not enough games yet. 4 games so far, this needs 30.
not scored 4 games
support not enough games yet. 1 game so far, this needs 30.
not scored 1 game
Why no share of wins on this page says a build is good for Tristana

A finished item set is read at the end of the game. A player who bought the first two items and lost at twenty minutes never finished the set, so they are not in its row. Everybody in the row lasted long enough to buy it, and lasting is most of what winning looks like. The share those games won is pushed up by that on its own, before the items do anything at all, and the push is largest on the most expensive builds and backwards on the ones you buy when a game is going badly.

We know the size of it. In simulation, with every item's real effect set to exactly zero, an item read at the end of the game shows about 92% as a sixth completed item. A defensive item with a real 5 point benefit shows about 20 points the wrong way, because it gets bought when a player is behind. The measurement is here.

So this page counts and labels rather than ranks. The estimate that answers the real question is taken at the moment of the buy, from the state the purchase happened in, and it runs in the desktop app because it needs the game in front of it.

Other bot champions on patch 16.14

Highest scored first. The whole bot ranking, with the games behind every row, is on the tier list.

Every bot champion we have games for.

Recomputed . Champion, item and rune names from Data Dragon 16.14.1. How we measure this.

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