Mosstomper Seedling + Health Potion wins more than Gustwalker Hatchling + Health Potion, the most picked: +2.0 against -0.9 per 100 games. The difference is clear.
Starting items: every option
Choice
Picked
Won
Win added
Gustwalker Hatchling + Health Potion
42%
48.0%
-0.9 could be noise
Gustwalker Hatchling
34%
50.1%
+1.1 clear difference
Scorchclaw Pup + Health Potion
11%
49.2%
-1.2 could be noise
Scorchclaw Pup
6%
46.5%
-1.3 could be noise
Mosstomper Seedling + Health Potion
4%
51.9%
+2.0 clear difference
Mosstomper Seedling
3%
52.2%
+1.8 clear difference
BootsSorcerer's Shoes
Win added here: +1.8 per 100 games. No other pick has a clear edge over this one.
Boots: every option
Choice
Picked
Won
Win added
Time
Sorcerer's Shoes
97%
49.0%
+1.8 could be noise
13:26
Boots of Swiftness
1%
49.5%
-3.0 clear difference
14:02
Mercury's Treads
1%
53.3%
+1.0 could be noise
17:27
Ionian Boots of Lucidity
<1%
53.8%
-1.8 clear difference
11:25
Plated Steelcaps
<1%
34.9%
-1.8 clear difference
15:10
Against a mostly AD team
Boots against a mostly AD team
Choice
Picked
Won
Result
Sorcerer's Shoes
93%
51.4%
most bought
Boots of Swiftness
1%
59.2%
about even
Mercury's Treads
1%
48.4%
not enough games
Plated Steelcaps
<1%
34.8%
not enough games
Against a mostly AP team
Boots against a mostly AP team
Choice
Picked
Won
Result
Sorcerer's Shoes
93%
49.3%
most bought
Mercury's Treads
2%
53.5%
not enough games
Boots of Swiftness
1%
51.7%
not enough games
Plated Steelcaps
<1%
16.7%
not enough games
Bought more against one damage type
Bought more against one damage type
Choice
AD team
AP team
Banshee's Veil
13%
21%
Void Staff
24%
27%
Zhonya's Hourglass
8%
6%
Item 1Lich Bane
Win added here: +2.4 per 100 games. No other pick has a clear edge over this one.
Win added here: +1.6 per 100 games. No other pick has a clear edge over this one.
Keystone: every option
Choice
Picked
Won
Win added
Electrocute
84%
49.3%
+1.6 could be noise
Dark Harvest
11%
46.7%
-2.1 clear difference
Stormraider's Surge other tree
1%
48.8%
+0.2 could be noise
Conqueror other tree
1%
48.5%
+0.5 could be noise
First Strike other tree
1%
58.1%
+3.9 could be noise
Deathfire Touch other tree
<1%
38.5%
-6.3 clear difference
Lethal Tempo other tree
<1%
34.8%
too big to trust
Arcane Comet other tree
<1%
55.6%
-4.2 clear difference
Primary row 1Sudden Impact
A pick in another rune tree has a clear edge here (+3.9 per 100 games), but a tree changes only with the whole page.
Primary row 1: every option
Choice
Picked
Won
Win added
Sudden Impact
95%
49.0%
+0.8 could be noise
Triumph other tree
1%
47.0%
-0.1 could be noise
Axiom Arcanist other tree
1%
47.1%
-1.3 could be noise
Cheap Shot
1%
47.2%
-3.2 clear difference
Cash Back other tree
1%
59.1%
+3.9 clear difference
Magical Footwear other tree
<1%
56.5%
+2.0 could be noise
Taste of Blood
<1%
39.7%
-3.8 clear difference
Nimbus Cloak other tree
<1%
54.7%
+1.0 could be noise
Primary row 2Sixth Sense
Sixth Sense wins more than Grisly Mementos, the most picked: +1.8 against -1.7 per 100 games. The difference is clear.
Primary row 2: every option
Choice
Picked
Won
Win added
Grisly Mementos
80%
48.5%
-1.7 could be noise
Sixth Sense
14%
51.0%
+1.8 clear difference
Deep Ward
2%
50.3%
+1.4 clear difference
Legend: Haste other tree
1%
50.4%
+1.5 clear difference
Absolute Focus other tree
1%
48.3%
+0.2 could be noise
Triple Tonic other tree
1%
60.4%
+4.3 clear difference
Celerity other tree
<1%
46.6%
-1.8 could be noise
Legend: Alacrity other tree
<1%
32.8%
too big to trust
Primary row 3Ultimate Hunter
Ultimate Hunter wins more than Relentless Hunter, the most picked: +1.0 against -0.8 per 100 games. The difference is clear.
Primary row 3: every option
Choice
Picked
Won
Win added
Relentless Hunter
84%
49.0%
-0.8 could be noise
Ultimate Hunter
11%
48.9%
+1.0 clear difference
Gathering Storm other tree
1%
48.2%
-0.2 could be noise
Treasure Hunter
1%
48.0%
-0.1 could be noise
Coup de Grace other tree
1%
47.8%
+0.3 could be noise
Cosmic Insight other tree
1%
58.7%
+4.0 clear difference
Cut Down other tree
<1%
46.8%
-0.9 could be noise
Scorch other tree
<1%
50.0%
-5.0 clear difference
Secondary pathSorcery
A pick in another rune tree has a clear edge here (+1.8 per 100 games), but a tree changes only with the whole page.
Secondary path: every option
Choice
Picked
Won
Win added
Sorcery
83%
48.7%
-0.7 could be noise
Inspiration
8%
48.0%
-0.8 could be noise
Precision
6%
52.8%
+1.8 clear difference
Domination
3%
51.9%
+1.6 clear difference
Resolve
<1%
49.0%
-3.0 could be noise
Secondary runesAxiom Arcanist + Absolute Focus
Axiom Arcanist + Absolute Focus wins more than Absolute Focus + Gathering Storm, the most picked: +1.9 against -1.1 per 100 games. The difference is clear.
Secondary runes: every option
Choice
Picked
Won
Win added
Absolute Focus + Gathering Storm
84%
48.3%
-1.1 could be noise
Axiom Arcanist + Gathering Storm
10%
52.5%
+1.6 clear difference
Axiom Arcanist + Absolute Focus
2%
48.3%
+1.9 clear difference
Celerity + Gathering Storm
1%
48.3%
+1.9 clear difference
Axiom Arcanist + Celerity
1%
53.3%
-1.6 could be noise
Waterwalking + Absolute Focus
<1%
46.5%
-0.3 could be noise
Waterwalking + Celerity
<1%
54.9%
-1.5 could be noise
Transcendence + Gathering Storm
<1%
55.1%
+0.9 could be noise
Offence shardAdaptive Force
Win added here: +3.3 per 100 games. No other pick has a clear edge over this one.
Offence shard: every option
Choice
Picked
Won
Win added
Adaptive Force
98%
49.1%
+3.3 could be noise
Attack Speed
1%
46.1%
-4.0 clear difference
Ability Haste
1%
45.3%
-2.1 clear difference
Flex shardAdaptive Force
Win added here: +1.2 per 100 games. No other pick has a clear edge over this one.
Flex shard: every option
Choice
Picked
Won
Win added
Adaptive Force
98%
49.0%
+1.2 could be noise
Movement Speed
2%
48.9%
-1.1 could be noise
Health Scaling
<1%
43.5%
-2.1 could be noise
Defence shardHealth
Health wins more than Health Scaling, the most picked: +2.2 against -2.0 per 100 games. The difference is clear.
Defence shard: every option
Choice
Picked
Won
Win added
Health Scaling
81%
48.5%
-2.0 could be noise
Health
15%
51.7%
+2.2 clear difference
Tenacity and Slow Resist
4%
49.6%
+0.9 clear difference
QWE
SkillsQ > W > E
Q > W > E wins more than Q > E > W, the most picked: +0.9 against +0.5 per 100 games. It could be noise.
Skills: every option
Choice
Picked
Won
Win added
QEWQ + E + W
92%
49.1%
+0.5 could be noise
QWEQ + W + E
6%
51.8%
+0.9 could be noise
EQWE + Q + W
1%
45.0%
-4.6 clear difference
EWQE + W + Q
<1%
41.1%
-2.8 could be noise
WQEW + Q + E
<1%
56.6%
-5.8 clear difference
WEQW + E + Q
<1%
45.5%
0.0 could be noise
Levels 1 to 18
1Q
2E
3W
4Q
5Q
6R
7Q
8E
9Q
10E
11R
12E
13E
14W
15W
16R
17W
18W
Max Q first: 50.2% won. Max E first: 48.3% won (about even).
SpellsGhost + Smite
Ghost + Smite wins more than Flash + Smite, the most picked: +1.2 against +0.2 per 100 games. It could be noise.
Spells: every option
Choice
Picked
Won
Win added
Flash + Smite
99%
49.0%
+0.2 could be noise
Ghost + Smite
1%
54.1%
+1.2 could be noise
Smite + Ignite
<1%
50.0%
-3.3 could be noise
Evelynn Support build
Patch 16.21
won
48.6%
games
4,412
Win impact
-1.0
Pick rate
0.0%
Starting itemsHealth Potion x2 + World Atlas
Win added here: +1.6 per 100 games. No other pick has a clear edge over this one.
Starting items: every option
Choice
Picked
Won
Win added
Health Potion x2 + World Atlas
77%
48.3%
+1.6 could be noise
World Atlas
11%
44.2%
-2.7 could be noise
Health Potion + World Atlas
5%
45.7%
-0.4 could be noise
Control Ward + World Atlas
4%
46.3%
-1.0 could be noise
BootsBoots of Swiftness
Boots of Swiftness wins more than Sorcerer's Shoes, the most picked: 0.0 against -0.5 per 100 games. It could be noise.
Boots: every option
Choice
Picked
Won
Win added
Time
Sorcerer's Shoes
87%
48.7%
-0.5 could be noise
14:14
Boots of Swiftness
9%
44.7%
0.0 could be noise
12:17
Against a mostly AD team
Boots against a mostly AD team
Choice
Picked
Won
Result
Sorcerer's Shoes
65%
51.7%
most bought
Boots of Swiftness
6%
45.5%
about even
Ionian Boots of Lucidity
2%
30.0%
not enough games
Mercury's Treads
1%
44.4%
not enough games
Against a mostly AP team
Boots against a mostly AP team
Choice
Picked
Won
Result
Sorcerer's Shoes
67%
49.2%
most bought
Boots of Swiftness
6%
37.5%
not enough games
Ionian Boots of Lucidity
2%
37.5%
not enough games
Mercury's Treads
1%
25.0%
not enough games
Item 1Lich Bane
Win added here: -0.8 per 100 games. No other pick has a clear edge over this one.