How much champion damage does each champion get out of its gold in support?
Damage per gold in support, measured on patch 16.14 from 5,820 recorded ranked games.
Filters
Another dataset, or this one narrowed by lane. Every choice is a plain link.
dataset
lane
One champion: pick a row below. Every row opens that champion and lane's page.
The answer
Top of the 50 support champions with at least 30 recorded games each on patch 16.14.
Velkoz support gets the most champion damage out of its gold
The ranking
Damage per gold in damage per gold, the bar drawn from 0.8 to 1.9. Order: damagePerGold after shrinkage, highest first, rows under the floor last. Under 30 recorded games a measure is null and the row still reports the games so far. A share is a count and carries no floor. Values pulled toward the pool are marked Pooled.
-
- 1.760 dmg/g
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- 1.687 dmg/g
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- 1.652 dmg/g
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- 1.648 dmg/g
-
- 1.637 dmg/g
-
- 1.631 dmg/g
-
- 1.605 dmg/g
-
- 1.560 dmg/g
-
- 1.538 dmg/g
-
- 1.532 dmg/g
-
- 1.504 dmg/g
-
- 1.483 dmg/g
-
- 1.479 dmg/g
-
- 1.479 dmg/g
-
- 1.472 dmg/g
-
- 1.426 dmg/g
-
- 1.423 dmg/g
-
- 1.421 dmg/g
-
- 1.408 dmg/g
-
- 1.396 dmg/g
-
- 1.394 dmg/g
-
- 1.368 dmg/g
-
- 1.344 dmg/g
-
- 1.336 dmg/g
-
- 1.331 dmg/g
-
- 1.318 dmg/g
-
- 1.304 dmg/g
-
- 1.298 dmg/g
-
- 1.276 dmg/g
-
- 1.259 dmg/g
-
- 1.259 dmg/g
-
- 1.247 dmg/g
-
- 1.221 dmg/g
-
- 1.173 dmg/g
-
- 1.164 dmg/g
-
- 1.148 dmg/g
-
- 1.147 dmg/g
-
- 1.114 dmg/g
-
- 1.097 dmg/g
-
- 1.081 dmg/g
-
- 1.061 dmg/g
-
- 1.030 dmg/g
-
- 1.028 dmg/g
-
- 1.021 dmg/g
-
- 1.000 dmg/g
-
- 0.991 dmg/g
-
- 0.973 dmg/g
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- 0.947 dmg/g
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- 0.907 dmg/g
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- 0.861 dmg/g
82 rows under the 30 game floor
Named with their games, no value until the floor: Locke support (25 games so far), Ashe support (20 games so far), Rammus support (19 games so far), JarvanIV support (19 games so far), Nidalee support (17 games so far), Hwei support (17 games so far), TwistedFate support (15 games so far), Gragas support (15 games so far), Zac support (14 games so far), Trundle support (14 games so far), Taliyah support (14 games so far), Heimerdinger support (14 games so far), Katarina support (13 games so far), Singed support (11 games so far), Sett support (11 games so far), Teemo support (11 games so far), Lissandra support (10 games so far), Ivern support (9 games so far), Vi support (9 games so far), Syndra support (9 games so far), Veigar support (9 games so far), Zaahen support (9 games so far), Rengar support (8 games so far), Qiyana support (8 games so far), Twitch support (8 games so far), Sion support (8 games so far), MissFortune support (8 games so far), Kennen support (7 games so far), Vex support (6 games so far), Ahri support (6 games so far), Malphite support (6 games so far), Ekko support (6 games so far), LeeSin support (6 games so far), Quinn support (6 games so far), Nunu support (5 games so far), Zed support (5 games so far), Sejuani support (5 games so far), KSante support (5 games so far), Malzahar support (4 games so far), Nasus support (4 games so far), Briar support (4 games so far), Fiora support (4 games so far), Yorick support (4 games so far), Mordekaiser support (4 games so far), Kayle support (4 games so far), Viktor support (4 games so far), RekSai support (4 games so far), Ezreal support (4 games so far), Ziggs support (3 games so far), Chogath support (3 games so far), Viego support (3 games so far), DrMundo support (3 games so far), Aatrox support (3 games so far), KogMaw support (3 games so far), Naafiri support (3 games so far), Fizz support (2 games so far), Ornn support (2 games so far), Jhin support (2 games so far), Aurora support (2 games so far), Darius support (2 games so far), Belveth support (2 games so far), MonkeyKing support (2 games so far), Illaoi support (2 games so far), Vladimir support (2 games so far), Warwick support (2 games so far), Akshan support (2 games so far), Urgot support (2 games so far), Tryndamere support (1 game so far), Diana support (1 game so far), XinZhao support (1 game so far), Orianna support (1 game so far), Kled support (1 game so far), Rumble support (1 game so far), Karthus support (1 game so far), MasterYi support (1 game so far), Kalista support (1 game so far), AurelionSol support (1 game so far), Kindred support (1 game so far), Cassiopeia support (1 game so far), Yunara support (1 game so far), Garen support (1 game so far), Volibear support (1 game so far) .
The spread
One point per row, best first. The table under the chart lists every value.
Data as a table
| Point | Value |
|---|---|
| Velkoz support | 1.76 dmg/g |
| Xerath support | 1.687 dmg/g |
| Camille support | 1.652 dmg/g |
| Pantheon support | 1.648 dmg/g |
| Zyra support | 1.637 dmg/g |
| Senna support | 1.631 dmg/g |
| Lux support | 1.605 dmg/g |
| Brand support | 1.56 dmg/g |
| Sylas support | 1.538 dmg/g |
| Shaco support | 1.532 dmg/g |
| Leblanc support | 1.504 dmg/g |
| Swain support | 1.483 dmg/g |
| Elise support | 1.479 dmg/g |
| Zoe support | 1.479 dmg/g |
| Annie support | 1.472 dmg/g |
| Skarner support | 1.426 dmg/g |
| Poppy support | 1.423 dmg/g |
| Neeko support | 1.421 dmg/g |
| Mel support | 1.408 dmg/g |
| TahmKench support | 1.396 dmg/g |
| Morgana support | 1.394 dmg/g |
| Jax support | 1.368 dmg/g |
| Anivia support | 1.344 dmg/g |
| Maokai support | 1.336 dmg/g |
| Fiddlesticks support | 1.331 dmg/g |
| Bard support | 1.318 dmg/g |
| Sona support | 1.304 dmg/g |
| Seraphine support | 1.298 dmg/g |
| Galio support | 1.276 dmg/g |
| Pyke support | 1.259 dmg/g |
About these numbers
The payload's own caveats, word for word.
- Only games with an assigned lane are counted, so ARAM is out of every row.
- Damage to champions only. A tank that never deals damage is not a bad champion, it is a different job, so this column ranks damage efficiency and nothing else.
Ranked games our own crawler recorded. It is our measured pool, not a sample of every game of League. The crawler seeds from the Diamond ladder on those three platforms and walks outward from the games it finds, so the pool is high MMR by construction.
These rows were measured in axiom.participant_stats: 5,820 of the 41,126 games stored for patch 16.14 (14% of them) , recorded to .
How these numbers are worked out
Win rates are pulled toward the pool win rate with 2000 pseudo-games. Averages are pulled toward the pool average with 100 pseudo-games. Rows are ranked after that, never before, so a lucky small cell cannot top the table. More on every floor and every constant on the methodology pages.