League of Legends Fizz build
Fizz Mid build
A rare build that wins more.
- won
- 52.3%
- games
- 29,009
- Win impact
- +2.1
- Pick rate
- 3.1%
Starting itemsDark Seal + Refillable Potion
Dark Seal + Refillable Potion wins more than Doran's Ring + Health Potion x2, the most picked: +1.2 against +1.0 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 91% | 51.9% | +1.0 could be noise | |
| 4% | 52.7% | -1.1 clear difference | |
| 3% | 52.7% | +1.2 could be noise | |
| 1% | 46.4% | -3.3 clear difference | |
| <1% | 66.7% | -3.8 clear difference | |
| <1% | 60.0% | -2.7 clear difference | |
| <1% | 25.0% | -0.2 could be noise | |
| <1% | 66.7% | -2.0 clear difference |
BootsSorcerer's Shoes
Win added here: +0.7 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 73% | 53.4% | +0.7 could be noise | 12:49 | |
| 22% | 50.7% | -0.5 clear difference | 12:08 | |
| 3% | 45.3% | -1.5 clear difference | 13:30 | |
| 1% | 43.9% | +1.0 could be noise | 13:18 | |
| <1% | 44.4% | -0.7 could be noise | ||
| <1% | 50.0% | -3.0 clear difference |
Against a mostly AD team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 74% | 54.6% | most bought | |
| 20% | 52.3% | about even | |
| 2% | 47.9% | about even | |
| 1% | 38.7% | about even |
Against a mostly AP team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 74% | 53.3% | most bought | |
| 19% | 50.7% | about even | |
| 5% | 58.1% | about even | |
| <1% | 60.0% | not enough games |
Bought more against one damage type
| Choice | AD team | AP team |
|---|---|---|
| 28% | 33% | |
| 18% | 21% | |
| 86% | 88% |
Item 1Lich Bane
Win added here: +2.5 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 65% | 53.5% | +2.5 could be noise | 11:13 | |
| 22% | 49.1% | -2.9 clear difference | 10:44 | |
| 8% | 49.9% | -0.6 clear difference | 11:10 | |
| 2% | 48.4% | -0.1 clear difference | 10:52 | |
| 1% | 59.4% | +0.4 clear difference | 11:47 | |
| 1% | 63.3% | bought when already ahead | ||
| <1% | 52.4% | -1.1 clear difference | ||
| <1% | 64.7% | -0.7 clear difference often ahead |
Finished together
| Choice | Picked | Won | games |
|---|---|---|---|
| 27% | - | 4,328 | |
| 10% | - | 1,670 | |
| 9% | 72.5% | 1,515 | |
| 6% | - | 943 |
Item 2Zhonya's Hourglass
Win added here: -0.6 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 35% | 52.6% | -0.6 could be noise | 19:48 | |
| 20% | 53.4% | -0.5 could be noise | 19:21 | |
| 19% | 51.6% | -0.5 could be noise | 18:35 | |
| 11% | 53.5% | +1.2 could be noise | 18:43 | |
| 7% | 71.3% | bought when already ahead | 14:56 | |
| 2% | 51.1% | -0.6 could be noise | ||
| 2% | 51.3% | -0.2 could be noise | ||
| <1% | 12.5% | +1.7 could be noise |
Finished together
| Choice | Picked | Won | games |
|---|---|---|---|
| 27% | - | 4,328 | |
| 10% | - | 1,670 | |
| 9% | 72.5% | 1,515 | |
| 6% | - | 943 |
Item 3Shadowflame
Win added here: -0.5 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 33% | 53.4% | -0.5 could be noise | 25:12 | |
| 32% | 54.9% | -0.1 could be noise | 24:40 | |
| 14% | 61.7% | -0.2 could be noise | 25:38 | |
| 7% | 72.2% | bought when already ahead | 20:32 | |
| 4% | 53.8% | -0.2 could be noise | ||
| 4% | 52.9% | +1.0 could be noise | 24:06 | |
| 2% | 58.5% | 0.0 could be noise | ||
| 1% | 59.3% | +0.5 could be noise |
Finished together
| Choice | Picked | Won | games |
|---|---|---|---|
| 27% | - | 4,328 | |
| 10% | - | 1,670 | |
| 9% | 72.5% | 1,515 | |
| 6% | - | 943 |
Item 4Rabadon's Deathcap
Win added here: +0.5 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 39% | 58.6% | +0.5 could be noise | 30:17 | |
| 35% | 51.8% | -0.7 clear difference | 28:46 | |
| 9% | 50.0% | -0.4 could be noise | 30:10 | |
| 5% | 83.3% | bought when already ahead | 26:27 | |
| 5% | 48.1% | -0.5 could be noise | ||
| 2% | 36.4% | +2.0 could be noise | ||
| 1% | 50.0% | +0.1 could be noise | ||
| 1% | 50.0% | -1.1 could be noise |
Item 5Mejai's Soulstealer
Mejai's Soulstealer wins more than Stormsurge, the most picked: +1.3 against -0.1 per 100 games. It could be noise.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 25% | 49.1% | -0.1 could be noise | 34:46 | |
| 24% | 55.8% | -0.4 could be noise | 34:33 | |
| 15% | 50.0% | -0.3 could be noise | 32:53 | |
| 9% | 52.6% | +0.5 could be noise | 33:12 | |
| 8% | 61.1% | +1.2 could be noise | ||
| 6% | 57.1% | +1.3 could be noise | ||
| 5% | 40.0% | +0.8 could be noise | ||
| 2% | 80.0% | +0.2 could be noise |
Item 6Void Staff
| Choice | Picked | Won | Time |
|---|---|---|---|
| 21% | 53.3% | 34:56 | |
| 21% | 60.7% | 36:59 | |
| 13% | - | 37:42 | |
| 10% | - | 36:34 | |
| 8% | - | 36:47 |
KeystoneElectrocute
Win added here: +1.3 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 93% | 51.6% | +1.3 could be noise | |
| 5% | 58.1% | -0.6 clear difference | |
| 1% | 41.2% | -0.8 clear difference | |
| <1% | 46.2% | -1.3 could be noise | |
| <1% | 71.4% | -5.8 clear difference | |
| <1% | 60.0% | -4.3 clear difference | |
| <1% | 25.0% | -1.3 could be noise | |
| <1% | 50.0% | +1.7 could be noise |
Primary row 1Sudden Impact
Win added here: +2.7 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 98% | 51.9% | +2.7 could be noise | |
| 1% | 42.9% | -1.5 clear difference | |
| 1% | 53.6% | -0.6 clear difference | |
| <1% | 37.5% | -3.0 clear difference | |
| <1% | 50.0% | -3.8 clear difference | |
| <1% | 50.0% | -4.5 clear difference | |
| <1% | 60.0% | -1.8 clear difference | |
| <1% | 50.0% | +2.1 could be noise |
Primary row 2Deep Ward
Deep Ward wins more than Grisly Mementos, the most picked: +1.1 against +0.4 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 94% | 51.9% | +0.4 could be noise | |
| 3% | 50.6% | +0.5 could be noise | |
| 1% | 59.1% | +1.1 could be noise | |
| <1% | 54.5% | -4.9 clear difference | |
| <1% | 36.4% | -0.6 could be noise | |
| <1% | 36.8% | -2.8 clear difference | |
| <1% | 66.7% | -2.0 could be noise | |
| <1% | 50.0% | -0.2 could be noise |
Primary row 3Relentless Hunter
Relentless Hunter wins more than Treasure Hunter, the most picked: +1.6 against +0.2 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 89% | 52.0% | +0.2 could be noise | |
| 6% | 49.9% | -0.2 could be noise | |
| 3% | 53.1% | +1.6 clear difference | |
| <1% | 40.0% | -2.3 clear difference | |
| <1% | 43.8% | -1.2 could be noise | |
| <1% | 43.8% | -2.7 clear difference | |
| <1% | 55.6% | -5.1 clear difference | |
| <1% | 50.0% | -2.8 could be noise |
Secondary pathSorcery
A pick in another rune tree has a clear edge here (+1.0 per 100 games), but a tree changes only with the whole page.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 59% | 51.4% | -0.8 could be noise | |
| 39% | 52.4% | +1.0 clear difference | |
| 1% | 53.6% | -0.6 could be noise | |
| 1% | 46.4% | -3.1 clear difference | |
| <1% | 50.0% | -2.2 could be noise |
Secondary runesTranscendence + Gathering Storm
Transcendence + Gathering Storm wins more than Transcendence + Scorch, the most picked: +2.5 against -1.4 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 79% | 51.6% | -1.4 could be noise | |
| 13% | 51.4% | +1.5 clear difference | |
| 2% | 58.4% | +1.6 clear difference | |
| 1% | 40.0% | +2.5 clear difference | |
| 1% | 52.4% | +0.2 could be noise | |
| 1% | 41.2% | -0.5 could be noise | |
| <1% | 33.3% | -0.2 could be noise | |
| <1% | 55.6% | -1.2 could be noise |
Offence shardAbility Haste
Ability Haste wins more than Adaptive Force, the most picked: +1.3 against -0.8 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 87% | 52.2% | -0.8 could be noise | |
| 7% | 48.3% | +0.3 clear difference | |
| 5% | 50.5% | +1.3 clear difference |
Flex shardAdaptive Force
Win added here: +0.8 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 99% | 51.9% | +0.8 could be noise | |
| 1% | 43.2% | -0.5 could be noise | |
| <1% | 40.0% | -1.2 could be noise |
Defence shardHealth
Health wins more than Health Scaling, the most picked: +1.4 against -1.1 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 87% | 52.0% | -1.1 could be noise | |
| 9% | 51.0% | +1.4 clear difference | |
| 3% | 48.9% | +0.1 clear difference |
EWQ
SkillsE > W > Q
Win added here: +2.6 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| EWQE + W + Q | 80% | 51.5% | +2.6 could be noise |
| WEQW + E + Q | 9% | 58.8% | -0.3 clear difference |
| EQWE + Q + W | 7% | 50.9% | -2.6 clear difference |
| WQEW + Q + E | 3% | 48.6% | -4.7 clear difference |
| QEWQ + E + W | 1% | 51.2% | too big to trust |
| QWEQ + W + E | 1% | 46.9% | too big to trust |
Levels 1 to 18
- 1E
- 2W
- 3Q
- 4E
- 5E
- 6R
- 7E
- 8W
- 9E
- 10W
- 11R
- 12W
- 13W
- 14Q
- 15Q
- 16R
- 17Q
- 18Q
Max E first: 52.1% won. Max W first: 52.2% won (about even).
- E
- W
- Q
- E
- E
- R
- E
- W
- E
- W
- R
- W
- W
- Q
- Q
- R
- Q
- Q
SpellsFlash + Ignite
Win added here: +3.0 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 98% | 51.8% | +3.0 could be noise | |
| 1% | 48.5% | -3.1 clear difference | |
| <1% | 53.8% | -3.7 clear difference | |
| <1% | 60.0% | -2.1 clear difference | |
| <1% | 40.0% | -0.1 could be noise | |
| <1% | 33.3% | +0.5 could be noise | |
| <1% | 33.3% | -1.6 clear difference | |
| <1% | 33.3% | -4.7 clear difference |
- won
- 56.5%
- games
- 3,764
- Win impact
- +3.8
- Pick rate
- 0.7%
Starting itemsDoran's Ring + Health Potion x2
The usual pick here: players of this build don't agree on one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 91% | 51.9% | +1.0 could be noise | |
| 4% | 52.7% | -1.1 clear difference | |
| 3% | 52.7% | +1.2 could be noise | |
| 1% | 46.4% | -3.3 clear difference | |
| <1% | 66.7% | -3.8 clear difference | |
| <1% | 60.0% | -2.7 clear difference | |
| <1% | 25.0% | -0.2 could be noise | |
| <1% | 66.7% | -2.0 clear difference |
BootsSorcerer's Shoes
| Choice | Picked | Won |
|---|---|---|
| 100% | 56.1% |
Item 1Lich Bane
| Choice | Picked | Won |
|---|---|---|
| 93% | 56.3% | |
| 7% | 53.4% |
Item 2Stormsurge
| Choice | Picked | Won |
|---|---|---|
| 93% | 56.3% |
Item 3Shadowflame
| Choice | Picked | Won |
|---|---|---|
| 39% | 58.5% | |
| 28% | 58.3% | |
| 27% | 58.8% | |
| 2% | 63.9% | |
| 1% | 41.5% |
Item 4Zhonya's Hourglass
The usual pick here: players of this build don't agree on one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 35% | 52.6% | -0.6 could be noise | 19:48 | |
| 20% | 53.4% | -0.5 could be noise | 19:21 | |
| 19% | 51.6% | -0.5 could be noise | 18:35 | |
| 11% | 53.5% | +1.2 could be noise | 18:43 | |
| 7% | 71.3% | bought when already ahead | 14:56 | |
| 2% | 51.1% | -0.6 could be noise | ||
| 2% | 51.3% | -0.2 could be noise | ||
| <1% | 12.5% | +1.7 could be noise |
Item 5Rabadon's Deathcap
| Choice | Picked | Won |
|---|---|---|
| 27% | 65.7% | |
| 22% | 58.5% | |
| 22% | 52.6% | |
| 5% | 58.6% | |
| 4% | 53.8% |
Item 6Void Staff
The usual pick here: players of this build don't agree on one.
| Choice | Picked | Won | Time |
|---|---|---|---|
| 21% | 53.3% | 34:56 | |
| 21% | 60.7% | 36:59 | |
| 13% | - | 37:42 | |
| 10% | - | 36:34 | |
| 8% | - | 36:47 |
KeystoneDark Harvest
| Choice | Picked | Won |
|---|---|---|
| 84% | 56.0% |
Primary row 1Sudden Impact
| Choice | Picked | Won |
|---|---|---|
| 84% | 56.0% |
Primary row 2Grisly Mementos
| Choice | Picked | Won |
|---|---|---|
| 84% | 56.0% |
Primary row 3Treasure Hunter
| Choice | Picked | Won |
|---|---|---|
| 84% | 56.0% |
Secondary pathPrecision
| Choice | Picked | Won |
|---|---|---|
| 84% | 56.0% |
Offence shardAdaptive Force
| Choice | Picked | Won |
|---|---|---|
| 84% | 56.0% |
Flex shardAdaptive Force
| Choice | Picked | Won |
|---|---|---|
| 84% | 56.0% |
Defence shardHealth Scaling
| Choice | Picked | Won |
|---|---|---|
| 84% | 56.0% |
EWQ
SkillsE > W > Q
| Choice | Picked | Won | Win added |
|---|---|---|---|
| EWQE + W + Q | 80% | 51.5% | +2.6 could be noise |
| WEQW + E + Q | 9% | 58.8% | -0.3 clear difference |
| EQWE + Q + W | 7% | 50.9% | -2.6 clear difference |
| WQEW + Q + E | 3% | 48.6% | -4.7 clear difference |
| QEWQ + E + W | 1% | 51.2% | too big to trust |
| QWEQ + W + E | 1% | 46.9% | too big to trust |
- E
- W
- Q
- E
- E
- R
- E
- W
- E
- W
- R
- W
- W
- Q
- Q
- R
- Q
- Q
SpellsFlash + Ignite
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 98% | 51.8% | +3.0 could be noise | |
| 1% | 48.5% | -3.1 clear difference | |
| <1% | 53.8% | -3.7 clear difference | |
| <1% | 60.0% | -2.1 clear difference | |
| <1% | 40.0% | -0.1 could be noise | |
| <1% | 33.3% | +0.5 could be noise | |
| <1% | 33.3% | -1.6 clear difference | |
| <1% | 33.3% | -4.7 clear difference |
Fizz Jungle build
- won
- 52.3%
- games
- 2,736
- Win impact
- +1.4
- Pick rate
- 0.3%
Starting itemsMosstomper Seedling
Mosstomper Seedling wins more than Scorchclaw Pup + Health Potion, the most picked: +2.7 against +0.5 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 47% | 54.2% | +0.5 could be noise | |
| 25% | 52.2% | +0.6 could be noise | |
| 17% | 57.0% | -1.6 clear difference | |
| 9% | 56.3% | -0.2 could be noise | |
| 1% | 57.1% | -0.4 could be noise | |
| 1% | 66.7% | +2.7 could be noise |
BootsMercury's Treads
Mercury's Treads wins more than Sorcerer's Shoes, the most picked: +2.0 against -1.3 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 65% | 56.5% | -1.3 could be noise | 13:28 | |
| 25% | 53.0% | +0.8 clear difference | 13:04 | |
| 5% | 60.7% | +2.0 clear difference | 15:19 | |
| 2% | 46.2% | +1.1 could be noise | 14:09 |
Against a mostly AD team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 65% | 53.8% | most bought | |
| 24% | 57.6% | about even | |
| 3% | 44.4% | not enough games | |
| 2% | 70.0% | not enough games |
Against a mostly AP team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 62% | 51.2% | most bought | |
| 22% | 59.1% | not enough games | |
| 9% | 33.3% | not enough games | |
| 1% | 100.0% | not enough games |
Bought more against one damage type
| Choice | AD team | AP team |
|---|---|---|
| 2% | 9% | |
| 2% | 6% |
Item 1Dusk and Dawn
Win added here: +3.3 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 64% | 55.3% | +3.3 could be noise | 10:47 | |
| 26% | 53.1% | -2.5 clear difference | 10:43 | |
| 9% | 55.3% | -2.2 clear difference | 10:17 | |
| 1% | 66.7% | -0.1 could be noise | 10:31 | |
| <1% | 0.0% | -0.8 clear difference often behind | ||
| <1% | 0.0% | too big to trust |
Finished together
| Choice | Picked | games |
|---|---|---|
| 29% | 451 | |
| 9% | 140 | |
| 7% | 105 | |
| 6% | 96 |
Item 2Nashor's Tooth
Win added here: +1.8 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 37% | 52.9% | +1.8 could be noise | 18:28 | |
| 20% | 48.5% | -1.9 could be noise | 18:49 | |
| 15% | 56.2% | -1.1 could be noise | 20:15 | |
| 8% | 75.6% | bought when already ahead | 14:22 | |
| 6% | 57.1% | -1.6 could be noise | 18:37 | |
| 5% | 56.0% | +0.1 could be noise | ||
| 3% | 50.0% | -1.8 could be noise | ||
| 2% | 81.8% | +0.3 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 29% | 451 | |
| 9% | 140 | |
| 7% | 105 | |
| 6% | 96 |
Item 3Zhonya's Hourglass
Win added here: +1.1 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 51% | 55.5% | +1.1 could be noise | 24:51 | |
| 14% | 66.7% | -2.0 could be noise | 24:49 | |
| 10% | 60.5% | -0.4 could be noise | 24:32 | |
| 7% | 72.0% | +0.5 could be noise | ||
| 6% | 79.2% | bought when already ahead | 21:15 | |
| 5% | 41.2% | -1.0 could be noise | 24:49 | |
| 2% | 66.7% | -1.3 could be noise | ||
| 1% | 66.7% | +2.1 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 29% | 451 | |
| 9% | 140 | |
| 7% | 105 | |
| 6% | 96 |
Item 4Cryptbloom
Cryptbloom wins more than Rabadon's Deathcap, the most picked: +1.5 against +0.4 per 100 games. It could be noise.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 28% | 65.5% | +0.4 could be noise | 29:30 | |
| 22% | 65.9% | -0.9 could be noise | 28:04 | |
| 18% | 62.9% | -1.7 could be noise | 30:22 | |
| 9% | 72.2% | bought when already ahead | 26:21 | |
| 6% | 41.7% | -0.1 could be noise | 30:14 | |
| 6% | 90.9% | +1.5 could be noise | ||
| 4% | 85.7% | -0.4 could be noise | ||
| 1% | 50.0% | -0.4 could be noise |
Item 5Mejai's Soulstealer
Mejai's Soulstealer wins more than Void Staff, the most picked: +2.6 against -0.1 per 100 games. It could be noise.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 31% | 68.0% | +0.4 could be noise | 33:14 | |
| 16% | 76.9% | -0.1 could be noise | 33:48 | |
| 8% | 50.0% | +1.8 could be noise | 34:10 | |
| 8% | 66.7% | -1.4 could be noise | 34:00 | |
| 6% | 80.0% | +2.6 could be noise | ||
| 6% | 40.0% | -0.3 could be noise | ||
| 4% | 33.3% | -1.5 could be noise | 33:09 |
Item 6Void Staff
| Choice | Picked | Won | Time |
|---|---|---|---|
| 26% | - | 38:13 | |
| 19% | - | 35:47 |
KeystonePress the Attack
Win added here: +2.4 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 62% | 54.7% | +2.4 could be noise | |
| 20% | 57.3% | -2.6 clear difference | |
| 17% | 52.0% | -0.5 clear difference | |
| <1% | 50.0% | -2.0 could be noise |
Primary row 1Triumph
Win added here: +2.3 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 62% | 54.7% | +2.3 could be noise | |
| 37% | 54.9% | -2.2 clear difference | |
| <1% | 50.0% | -3.0 clear difference | |
| <1% | 100.0% | -2.6 could be noise |
Primary row 2Legend: Haste
Legend: Haste wins more than Legend: Alacrity, the most picked: +2.5 against +1.7 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 57% | 52.5% | +1.7 could be noise | |
| 33% | 53.1% | -2.1 clear difference | |
| 5% | 80.0% | +2.5 could be noise | |
| 3% | 70.0% | -1.3 clear difference | |
| 1% | 66.7% | -2.4 could be noise |
Primary row 3Coup de Grace
Win added here: +2.3 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 58% | 55.2% | +2.3 could be noise | |
| 31% | 53.9% | -1.6 clear difference | |
| 4% | 62.5% | -2.4 clear difference | |
| 3% | 58.8% | +0.2 could be noise | |
| 2% | 53.8% | -3.9 clear difference | |
| 1% | 28.6% | -1.3 could be noise |
Secondary pathInspiration
Win added here: +1.3 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 54% | 54.5% | +1.3 could be noise | |
| 31% | 55.9% | -1.8 clear difference | |
| 9% | 56.0% | +2.3 could be noise | |
| 6% | 54.3% | -1.4 clear difference | |
| 1% | 25.0% | -2.5 could be noise |
Secondary runesCash Back + Cosmic Insight
Cash Back + Cosmic Insight wins more than Magical Footwear + Cosmic Insight, the most picked: +1.3 against +0.2 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 93% | 55.1% | +0.2 could be noise | |
| 4% | 41.7% | +1.3 could be noise | |
| 2% | 42.9% | -0.5 could be noise |
Offence shardAttack Speed
Win added here: +1.6 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 66% | 55.2% | +1.6 could be noise | |
| 33% | 54.2% | -1.7 clear difference | |
| 1% | 50.0% | +0.1 could be noise |
Flex shardAdaptive Force
Win added here: +1.1 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 100% | 54.7% | +1.1 could be noise |
Defence shardHealth
Health wins more than Health Scaling, the most picked: +0.4 against +0.1 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 89% | 54.2% | +0.1 could be noise | |
| 9% | 61.5% | +0.4 could be noise | |
| 2% | 54.5% | -1.0 could be noise |
WEQ
SkillsW > E > Q
Win added here: +1.9 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| WEQW + E + Q | 79% | 53.8% | +1.9 could be noise |
| EWQE + W + Q | 15% | 60.5% | -0.6 clear difference |
| WQEW + Q + E | 4% | 59.1% | -2.7 clear difference |
| EQWE + Q + W | 1% | 75.0% | -4.1 clear difference |
| QEWQ + E + W | 1% | 25.0% | -3.2 could be noise |
| QWEQ + W + E | <1% | 50.0% | too big to trust |
Levels 1 to 18
- 1W
- 2Q
- 3E
- 4W
- 5W
- 6R
- 7W
- 8E
- 9W
- 10E
- 11R
- 12E
- 13E
- 14Q
- 15Q
- 16R
- 17Q
- 18Q
Max W first: 52.7% won. Max E first: 51.4% won (about even).
- W
- Q
- E
- W
- W
- R
- W
- E
- W
- E
- R
- E
- E
- Q
- Q
- R
- Q
- Q
SpellsFlash + Smite
Win added here: +0.5 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 97% | 54.0% | +0.5 could be noise | |
| 2% | 85.7% | -0.1 could be noise |
Fizz Top build
Patch 16.20- won
- 49.0%
- games
- 15,373
- Win impact
- -0.9
- Pick rate
- 0.1%
Starting itemsDoran's Ring + Health Potion x2
Win added here: +4.5 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 84% | 49.3% | +4.5 could be noise | |
| 6% | 39.7% | too big to trust | |
| 3% | 45.7% | -1.8 clear difference | |
| 2% | 46.0% | -0.2 clear difference | |
| 2% | 50.0% | -1.1 clear difference | |
| 1% | 47.7% | -1.0 clear difference |
BootsIonian Boots of Lucidity
Ionian Boots of Lucidity wins more than Sorcerer's Shoes, the most picked: +0.9 against +0.5 per 100 games. It could be noise.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 56% | 50.3% | +0.5 could be noise | 13:58 | |
| 24% | 49.4% | +0.9 could be noise | 13:05 | |
| 8% | 45.0% | -0.3 could be noise often behind | 15:04 | |
| 5% | 48.0% | -1.0 could be noise | 15:12 | |
| 5% | 47.6% | -1.1 could be noise | 13:60 | |
| 2% | 39.2% | too big to trust | ||
| 1% | 49.1% | -0.4 could be noise |
Against a mostly AD team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 51% | 49.4% | most bought | |
| 23% | 51.4% | about even | |
| 12% | 48.0% | about even | |
| 5% | 52.3% | about even |
Against a mostly AP team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 55% | 52.0% | most bought | |
| 21% | 50.4% | about even | |
| 12% | 50.2% | about even | |
| 4% | 52.9% | about even |
Bought more against one damage type
| Choice | AD team | AP team |
|---|---|---|
| 12% | 2% | |
| 2% | 12% | |
| 37% | 42% | |
| 15% | 19% | |
| 59% | 63% | |
| 23% | 26% | |
| 51% | 55% |
Item 1Lich Bane
Win added here: +1.7 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 52% | 49.9% | +1.7 could be noise | 11:39 | |
| 19% | 48.7% | +0.2 could be noise | 12:03 | |
| 7% | 50.9% | +0.3 could be noise | 11:03 | |
| 6% | 39.4% | too big to trust | 12:36 | |
| 5% | 49.5% | -0.3 could be noise | 11:27 | |
| 2% | 51.1% | -0.5 could be noise | ||
| 2% | 37.5% | -4.3 clear difference often behind | ||
| 1% | 47.4% | -0.3 could be noise |
Finished together
| Choice | Picked | Won | games |
|---|---|---|---|
| 20% | - | 1,832 | |
| 8% | 60.4% | 706 | |
| 5% | - | 503 | |
| 4% | - | 370 |
Item 2Zhonya's Hourglass
Win added here: +1.1 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 32% | 50.0% | +1.1 could be noise | 20:30 | |
| 19% | 50.7% | -0.2 could be noise | 20:01 | |
| 8% | 51.6% | +0.2 could be noise | 19:12 | |
| 8% | 52.1% | +0.1 could be noise | 19:05 | |
| 6% | 44.8% | -0.5 could be noise | 20:39 | |
| 4% | 48.4% | -0.7 could be noise | ||
| 3% | 46.7% | -1.7 could be noise | ||
| 3% | 68.5% | bought when already ahead |
Finished together
| Choice | Picked | Won | games |
|---|---|---|---|
| 20% | - | 1,832 | |
| 8% | 60.4% | 706 | |
| 5% | - | 503 | |
| 4% | - | 370 |
Item 3Rabadon's Deathcap
Rabadon's Deathcap is part of the build that wins more: +3.6 per 100 games, against -0.9 for the build most players finish.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 25% | 53.5% | -0.4 could be noise | 25:29 | |
| 25% | 52.5% | -0.1 could be noise | 26:09 | |
| 15% | 57.2% | +1.2 could be noise | 26:03 | |
| 5% | 54.5% | +0.2 could be noise | 25:40 | |
| 4% | 71.5% | bought when already ahead | 20:48 | |
| 4% | 48.0% | -0.6 could be noise | ||
| 3% | 48.8% | -1.4 could be noise | ||
| 2% | 46.7% | -1.5 could be noise |
Finished together
| Choice | Picked | Won | games |
|---|---|---|---|
| 20% | - | 1,832 | |
| 8% | 60.4% | 706 | |
| 5% | - | 503 | |
| 4% | - | 370 |
Item 4Shadowflame
| Choice | Picked | Won | Time |
|---|---|---|---|
| 31% | 51.1% | 30:29 |
Item 5Stormsurge
Win added here: +1.4 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 22% | 51.2% | -0.8 could be noise | 34:16 | |
| 15% | 62.2% | +1.4 could be noise | 35:21 | |
| 11% | 62.4% | +0.3 could be noise | 34:55 | |
| 10% | 56.3% | -0.1 could be noise | 35:50 | |
| 9% | 61.6% | +0.2 could be noise | 33:25 |
Item 6Void Staff
| Choice | Picked | Won | Time |
|---|---|---|---|
| 16% | - | 38:45 | |
| 13% | - | 38:05 | |
| 11% | - | 37:50 | |
| 10% | - | 38:31 | |
| 8% | - | 36:07 |
KeystoneElectrocute
Win added here: +4.2 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 72% | 49.4% | +4.2 could be noise | |
| 16% | 44.8% | -4.0 clear difference | |
| 4% | 49.1% | -1.7 clear difference | |
| 4% | 50.1% | -1.4 clear difference | |
| 1% | 47.8% | -0.6 could be noise | |
| 1% | 40.6% | -6.4 clear difference | |
| 1% | 47.5% | -3.4 clear difference | |
| 1% | 37.5% | -6.1 clear difference |
Primary row 1Sudden Impact
Win added here: +4.5 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 76% | 49.5% | +4.5 could be noise | |
| 11% | 45.7% | -2.8 clear difference | |
| 5% | 42.0% | -5.7 clear difference | |
| 3% | 51.1% | -1.1 clear difference | |
| 1% | 43.6% | -1.8 clear difference | |
| 1% | 39.6% | -4.4 clear difference | |
| 1% | 44.0% | -1.4 clear difference |
Primary row 2Grisly Mementos
Win added here: +4.0 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 73% | 49.6% | +4.0 could be noise | |
| 11% | 43.3% | -5.3 clear difference | |
| 6% | 46.4% | -1.7 clear difference | |
| 3% | 47.3% | -1.4 clear difference | |
| 2% | 54.7% | +1.0 could be noise | |
| 1% | 45.8% | -2.3 clear difference | |
| 1% | 45.5% | +0.4 could be noise | |
| 1% | 43.2% | -2.2 clear difference |
Primary row 3Treasure Hunter
Win added here: +3.4 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 68% | 49.5% | +3.4 could be noise | |
| 8% | 44.9% | -4.1 clear difference | |
| 7% | 48.1% | +0.3 could be noise | |
| 6% | 43.8% | -4.2 clear difference | |
| 4% | 44.9% | -1.9 clear difference | |
| 3% | 50.7% | -1.2 clear difference | |
| 3% | 50.6% | -0.3 could be noise | |
| 1% | 38.8% | -3.7 clear difference |
Secondary pathSorcery
Win added here: +1.3 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 55% | 49.0% | +1.3 could be noise | |
| 30% | 49.0% | +1.2 could be noise | |
| 6% | 48.1% | -1.8 could be noise | |
| 6% | 43.7% | -2.4 clear difference | |
| 4% | 43.5% | too big to trust |
Secondary runesTranscendence + Manaflow Band
Transcendence + Manaflow Band wins more than Transcendence + Scorch, the most picked: +2.0 against -0.7 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 66% | 48.6% | -0.7 could be noise | |
| 20% | 51.5% | +2.0 could be noise | |
| 4% | 46.4% | -1.8 could be noise | |
| 2% | 51.2% | +0.7 could be noise | |
| 1% | 50.5% | -1.1 could be noise |
Offence shardAdaptive Force
Win added here: +1.9 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 74% | 49.0% | +1.9 could be noise | |
| 19% | 46.3% | -2.7 clear difference | |
| 7% | 48.8% | +1.2 could be noise |
Flex shardAdaptive Force
Win added here: +2.4 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 97% | 48.6% | +2.4 could be noise | |
| 2% | 41.0% | -1.6 could be noise | |
| 1% | 48.8% | -1.9 could be noise |
Defence shardHealth Scaling
Win added here: +0.8 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 78% | 48.7% | +0.8 could be noise | |
| 17% | 47.6% | -0.5 could be noise | |
| 5% | 47.0% | -0.7 could be noise |
EWQ
SkillsE > W > Q
Win added here: +3.9 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| EWQE + W + Q | 66% | 49.9% | +3.9 could be noise |
| WEQW + E + Q | 22% | 46.8% | -2.3 clear difference |
| WQEW + Q + E | 5% | 44.4% | -4.7 clear difference |
| EQWE + Q + W | 5% | 45.5% | -3.3 clear difference |
| QWEQ + W + E | 1% | 39.5% | -5.3 clear difference |
| QEWQ + E + W | <1% | 42.4% | -3.3 clear difference |
SpellsFlash + Ignite
Win added here: +3.6 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 90% | 48.8% | +3.6 could be noise | |
| 6% | 46.8% | -3.0 clear difference | |
| 3% | 42.6% | -3.8 clear difference | |
| 1% | 44.7% | -1.5 clear difference |
Fizz Support build
Patch 16.20- won
- 48.7%
- games
- 11,970
- Win impact
- -1.1
- Pick rate
- 0.1%
Starting itemsHealth Potion x2
Health Potion x2 wins more than Health Potion x2 + World Atlas, the most picked: +0.9 against +0.2 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 87% | 47.2% | +0.2 could be noise | |
| 5% | 47.9% | -0.4 could be noise | |
| 4% | 46.9% | -0.3 could be noise | |
| 2% | 51.3% | -0.7 could be noise | |
| 1% | 44.0% | +0.9 could be noise |
BootsIonian Boots of Lucidity
Ionian Boots of Lucidity wins more than Sorcerer's Shoes, the most picked: +0.1 against -0.6 per 100 games. It could be noise.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 72% | 47.8% | -0.6 could be noise | 14:30 | |
| 23% | 48.9% | +0.1 could be noise | 13:10 | |
| 2% | 45.1% | +0.6 could be noise | 16:34 | |
| 1% | 55.0% | +0.6 could be noise | 13:39 | |
| 1% | 52.6% | +1.4 could be noise | 16:04 |
Against a mostly AD team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 68% | 50.3% | most bought | |
| 22% | 51.4% | about even | |
| 2% | 55.4% | not enough games | |
| 1% | 61.9% | not enough games |
Against a mostly AP team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 66% | 48.4% | most bought | |
| 23% | 50.0% | about even | |
| 3% | 52.9% | not enough games | |
| 1% | 70.0% | not enough games |
Bought more against one damage type
| Choice | AD team | AP team |
|---|---|---|
| 25% | 31% | |
| 16% | 19% |
Item 1Lich Bane
Win added here: +1.9 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 53% | 47.9% | +1.9 could be noise | 12:38 | |
| 24% | 47.6% | -1.6 clear difference | 11:55 | |
| 6% | 45.8% | -1.7 clear difference | 12:27 | |
| 4% | 48.4% | -1.1 could be noise | 12:22 | |
| 2% | 50.2% | +0.2 could be noise | 12:15 | |
| 2% | 40.9% | -2.2 clear difference | ||
| 2% | 45.8% | -0.8 could be noise | ||
| 1% | 44.9% | -2.4 clear difference |
Finished together
| Choice | Picked | games |
|---|---|---|
| 17% | 1,106 | |
| 7% | 470 | |
| 7% | 461 | |
| 7% | 446 |
Item 2Zhonya's Hourglass
Win added here: +0.5 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 33% | 49.1% | +0.5 could be noise | 22:01 | |
| 24% | 47.1% | -0.8 could be noise | 21:20 | |
| 15% | 47.1% | -1.3 could be noise | 20:18 | |
| 9% | 53.4% | +1.9 could be noise | 20:45 | |
| 5% | 46.1% | -1.7 could be noise | 21:04 | |
| 3% | 67.2% | bought when already ahead | ||
| 3% | 44.6% | -3.2 could be noise | ||
| 1% | 50.0% | -0.4 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 17% | 1,106 | |
| 7% | 470 | |
| 7% | 461 | |
| 7% | 446 |
Item 3Rabadon's Deathcap
Rabadon's Deathcap is part of the build that wins more: +4.1 per 100 games, against -0.9 for the build most players finish.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 27% | 53.0% | +0.7 could be noise | 27:42 | |
| 24% | 49.1% | -1.2 could be noise | 27:46 | |
| 17% | 48.9% | +0.1 could be noise | 27:35 | |
| 9% | 51.5% | -1.0 could be noise | 27:56 | |
| 5% | 49.4% | -2.6 could be noise | 27:18 | |
| 4% | 71.2% | bought when already ahead | ||
| 3% | 48.0% | -0.4 could be noise | ||
| 2% | 49.7% | -0.9 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 17% | 1,106 | |
| 7% | 470 | |
| 7% | 461 | |
| 7% | 446 |
Item 4Shadowflame
Shadowflame wins more than Rabadon's Deathcap, the most picked: -0.5 against -0.4 per 100 games. It could be noise.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 27% | 48.4% | -0.4 could be noise | 33:22 | |
| 16% | 52.8% | +0.1 could be noise | 31:54 | |
| 13% | 52.2% | -0.5 could be noise | 32:28 | |
| 13% | 52.5% | -0.7 could be noise | 32:41 | |
| 10% | 46.2% | -0.5 could be noise | 33:39 |
Item 5Void Staff
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 30% | 52.8% | -0.1 could be noise | 36:59 |
Item 6Void Staff
| Choice | Picked | Won | Time |
|---|---|---|---|
| 19% | - | 40:55 | |
| 16% | - | 40:31 | |
| 12% | - | 41:24 | |
| 9% | - | 39:20 | |
| 8% | - | 37:41 |
KeystoneElectrocute
Win added here: +0.7 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 81% | 47.2% | +0.7 could be noise | |
| 14% | 49.9% | +0.3 could be noise | |
| 2% | 43.7% | -4.2 could be noise |
Primary row 1Sudden Impact
Win added here: +2.0 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 94% | 47.5% | +2.0 could be noise | |
| 2% | 41.4% | -4.3 could be noise | |
| 1% | 56.9% | +1.3 could be noise | |
| 1% | 40.7% | -1.8 could be noise | |
| 1% | 41.7% | -3.2 could be noise |
Primary row 2Sixth Sense
Sixth Sense wins more than Grisly Mementos, the most picked: +1.5 against -0.2 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 84% | 47.2% | -0.2 could be noise | |
| 6% | 49.6% | +1.1 could be noise | |
| 6% | 50.7% | +1.5 could be noise | |
| 1% | 43.1% | -5.7 could be noise | |
| 1% | 41.0% | -0.9 could be noise |
Primary row 3Treasure Hunter
Win added here: +1.4 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 78% | 47.7% | +1.4 could be noise | |
| 13% | 47.8% | +0.2 could be noise | |
| 5% | 43.5% | -2.7 could be noise | |
| 1% | 40.0% | -3.7 could be noise | |
| 1% | 50.4% | 0.0 could be noise |
Secondary pathSorcery
Win added here: -1.1 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 54% | 46.5% | -1.1 could be noise | |
| 41% | 48.7% | +1.4 could be noise | |
| 2% | 48.5% | -0.7 could be noise | |
| 2% | 46.1% | +0.5 could be noise | |
| 2% | 40.8% | -1.8 could be noise |
Secondary runesTranscendence + Manaflow Band
Transcendence + Manaflow Band wins more than Transcendence + Scorch, the most picked: +1.5 against -0.7 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 73% | 46.4% | -0.7 could be noise | |
| 7% | 46.3% | +1.5 could be noise | |
| 3% | 46.2% | -0.1 could be noise | |
| 3% | 47.3% | -0.5 could be noise | |
| 3% | 45.8% | -0.1 could be noise | |
| 3% | 51.2% | +1.2 could be noise | |
| 2% | 43.3% | -2.1 could be noise |
Offence shardAdaptive Force
Win added here: +1.1 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 87% | 47.5% | +1.1 could be noise | |
| 7% | 47.7% | +0.3 could be noise | |
| 6% | 44.4% | -2.2 could be noise |
Flex shardMovement Speed
Movement Speed wins more than Adaptive Force, the most picked: +0.1 against -0.8 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 96% | 47.3% | -0.8 could be noise | |
| 3% | 47.0% | +0.1 could be noise |
Defence shardTenacity and Slow Resist
Tenacity and Slow Resist wins more than Health Scaling, the most picked: +0.6 against +0.4 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 82% | 47.4% | +0.4 could be noise | |
| 12% | 47.6% | -0.7 could be noise | |
| 6% | 46.1% | +0.6 could be noise |
EWQ
SkillsE > W > Q
Win added here: +1.1 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| EWQE + W + Q | 68% | 48.2% | +1.1 could be noise |
| WEQW + E + Q | 14% | 46.6% | -0.8 could be noise |
| EQWE + Q + W | 11% | 47.8% | +0.1 could be noise |
| WQEW + Q + E | 4% | 48.5% | -0.2 could be noise |
| QEWQ + E + W | 2% | 41.7% | -3.0 could be noise |
| QWEQ + W + E | 1% | 42.4% | -5.4 clear difference |
SpellsFlash + Ignite
Win added here: +0.9 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 95% | 47.4% | +0.9 could be noise | |
| 3% | 46.3% | 0.0 could be noise | |
| 1% | 45.1% | -3.0 could be noise | |
| 1% | 46.4% | +0.7 could be noise | |
| 1% | 48.5% | 0.0 could be noise |
Fizz Bot build
Patch 16.20- won
- 49.7%
- games
- 4,447
- Win impact
- -0.2
- Pick rate
- 0.0%
Starting itemsDark Seal + Refillable Potion
Dark Seal + Refillable Potion wins more than Doran's Ring + Health Potion x2, the most picked: +0.8 against -0.3 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 80% | 49.3% | -0.3 could be noise | |
| 12% | 51.8% | +0.8 could be noise | |
| 3% | 47.5% | -0.3 could be noise |
BootsSorcerer's Shoes
Win added here: -0.6 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 76% | 50.4% | -0.6 could be noise | 13:09 | |
| 20% | 48.7% | -0.9 could be noise | 12:30 |
Against a mostly AD team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 73% | 51.5% | most bought | |
| 19% | 61.2% | won more | |
| 2% | 70.6% | not enough games | |
| 1% | 100.0% | not enough games |
Against a mostly AP team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 73% | 50.0% | most bought | |
| 17% | 39.5% | about even | |
| 4% | 29.4% | not enough games | |
| 2% | 57.1% | not enough games |
Bought more against one damage type
| Choice | AD team | AP team |
|---|---|---|
| 2% | 5% |
Item 1Lich Bane
Win added here: -0.2 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 59% | 49.8% | -0.2 could be noise | 10:56 | |
| 25% | 49.3% | -0.6 could be noise | 10:41 | |
| 5% | 46.5% | +1.3 could be noise | 10:58 | |
| 3% | 55.3% | +0.1 could be noise | 11:48 | |
| 2% | 50.5% | -0.7 could be noise | 10:29 |
Finished together
| Choice | Picked | Won | games |
|---|---|---|---|
| 22% | 53.8% | 703 | |
| 9% | - | 272 | |
| 8% | - | 258 | |
| 8% | - | 256 |
Item 2Zhonya's Hourglass
Zhonya's Hourglass is part of the build that wins more: +3.6 per 100 games, against -6.0 for the build most players finish.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 32% | 46.5% | -2.3 could be noise | 18:28 | |
| 22% | 49.2% | -0.1 could be noise | 17:47 | |
| 22% | 50.7% | 0.0 could be noise | 19:04 | |
| 7% | 53.0% | +0.6 could be noise | 17:44 | |
| 5% | 77.1% | bought when already ahead | 13:50 | |
| 3% | 49.1% | -1.6 could be noise | ||
| 2% | 47.3% | -2.6 could be noise |
Finished together
| Choice | Picked | Won | games |
|---|---|---|---|
| 22% | 53.8% | 703 | |
| 9% | - | 272 | |
| 8% | - | 258 | |
| 8% | - | 256 |
Item 3Rabadon's Deathcap
Rabadon's Deathcap is part of the build that wins more: +3.6 per 100 games, against -6.0 for the build most players finish.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 32% | 49.8% | -0.5 could be noise | 24:20 | |
| 24% | 52.0% | +0.1 could be noise | 24:02 | |
| 20% | 52.5% | -0.8 could be noise | 24:18 | |
| 5% | 50.7% | -0.8 could be noise | 22:45 | |
| 4% | 75.7% | bought when already ahead | 19:37 | |
| 4% | 47.9% | -1.4 could be noise | ||
| 2% | 37.5% | -1.1 could be noise |
Finished together
| Choice | Picked | Won | games |
|---|---|---|---|
| 22% | 53.8% | 703 | |
| 9% | - | 272 | |
| 8% | - | 258 | |
| 8% | - | 256 |
Item 4Stormsurge
Stormsurge wins more than Rabadon's Deathcap, the most picked: 0.0 against -0.5 per 100 games. It could be noise.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 27% | 53.3% | -0.5 could be noise | 29:07 | |
| 19% | 54.4% | -1.6 could be noise | 28:20 | |
| 15% | 57.5% | -0.6 could be noise | 28:45 | |
| 14% | 54.2% | 0.0 could be noise | 29:28 | |
| 7% | 50.0% | -0.4 could be noise | 29:31 |
Item 5Void Staff
Win added here: +0.2 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 23% | 63.2% | -0.1 could be noise | 33:11 | |
| 18% | 58.1% | +0.2 could be noise | 32:55 |
Item 6Mejai's Soulstealer
| Choice | Picked | Won | Time |
|---|---|---|---|
| 22% | - | 36:18 | |
| 15% | - | 36:14 | |
| 14% | - | 36:01 | |
| 10% | - | 35:10 | |
| 9% | - | 35:45 |
KeystoneDark Harvest
Dark Harvest wins more than Electrocute, the most picked: +1.8 against -2.9 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 81% | 48.9% | -2.9 could be noise | |
| 13% | 52.2% | +1.8 could be noise | |
| 3% | 55.1% | +0.3 could be noise |
Primary row 1Sudden Impact
Win added here: -1.0 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 93% | 49.6% | -1.0 could be noise | |
| 3% | 58.7% | +1.2 could be noise |
Primary row 2Sixth Sense
Sixth Sense wins more than Grisly Mementos, the most picked: +0.3 against -0.8 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 88% | 49.3% | -0.8 could be noise | |
| 5% | 52.0% | +0.3 could be noise | |
| 2% | 48.0% | -4.2 could be noise |
Primary row 3Treasure Hunter
Win added here: +0.1 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 83% | 49.3% | +0.1 could be noise | |
| 9% | 50.5% | -2.1 could be noise | |
| 3% | 48.6% | -1.7 could be noise | |
| 2% | 58.0% | +0.3 could be noise |
Secondary pathSorcery
Win added here: -1.8 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 48% | 49.2% | -1.8 could be noise | |
| 47% | 50.0% | +1.6 could be noise |
Secondary runesTranscendence + Scorch
Win added here: +0.4 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 71% | 49.1% | +0.4 could be noise | |
| 16% | 47.7% | -1.2 could be noise |
Offence shardAdaptive Force
Win added here: +1.0 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 85% | 49.6% | +1.0 could be noise | |
| 8% | 48.2% | -1.2 could be noise | |
| 7% | 51.5% | -0.9 could be noise |
Flex shardAdaptive Force
Win added here: -0.3 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 98% | 49.7% | -0.3 could be noise |
Defence shardTenacity and Slow Resist
Tenacity and Slow Resist wins more than Health Scaling, the most picked: +0.8 against -0.6 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 83% | 49.4% | -0.6 could be noise | |
| 11% | 50.2% | +0.2 could be noise | |
| 5% | 50.6% | +0.8 could be noise |
EWQ
SkillsE > W > Q
Win added here: +2.6 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| EWQE + W + Q | 79% | 50.8% | +2.6 could be noise |
| WEQW + E + Q | 11% | 52.2% | +2.3 could be noise |
| EQWE + Q + W | 7% | 42.8% | -4.9 clear difference |
| WQEW + Q + E | 2% | 46.2% | -6.0 clear difference |
Levels 1 to 18
- 1E
- 2W
- 3Q
- 4E
- 5E
- 6R
- 7E
- 8W
- 9E
- 10W
- 11R
- 12W
- 13W
- 14Q
- 15Q
- 16R
- 17Q
- 18Q
Max E first: 50.0% won. Max W first: 43.8% won (not enough games).
- E
- W
- Q
- E
- E
- R
- E
- W
- E
- W
- R
- W
- W
- Q
- Q
- R
- Q
- Q
SpellsFlash + Barrier
Flash + Barrier wins more than Flash + Ignite, the most picked: 0.0 against -0.7 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 88% | 49.5% | -0.7 could be noise | |
| 4% | 51.0% | 0.0 could be noise | |
| 3% | 47.0% | -0.8 could be noise | |
| 3% | 49.6% | 0.0 could be noise |
Top Fizz Players
See all 15,584Normal Mid game
26,583 gamesAgainst every Mid champion
- Top 7% Kills 10.1
- Top 7% Solo kills 3.8
- Bottom 24% Farm / min 6.0
- Deaths
- 6.9 Most 46%
- Assists
- 5.8 Bottom 32%
- Kill part.
- 44% Top 29%
- Team dmg
- 23% Bottom 38%
- Dmg / min
- 848 Bottom 41%
- Gold / min
- 438 Top 23%
- Vision / min
- 0.75 Top 12%
- Control wards
- 0.7 Top 50%
- First blood
- 14% Top 28%
Against your lane opponent
- Level 6 at 5:24
- Level 11 at 15:09
Middle game at each minute
Damage dealt
Magic 88% Physical 12%Died to
Physical 52% Magic 40% True 8%Normal Jungle game
2,549 gamesAgainst every Jungle champion
- Top 15% Kills 8.8
- Top 20% Solo kills 1.9
- Bottom 23% Assists 6.9
- Deaths
- 5.8 Fewest 26%
- Kill part.
- 46% Top 50%
- Team dmg
- 18% Bottom 45%
- Dmg / min
- 679 Bottom 43%
- Farm / min
- 6.5 Bottom 47%
- Gold / min
- 453 Top 25%
- Vision / min
- 0.92 Top 26%
- Control wards
- 1.5 Top 41%
- First blood
- 7% Top 22%
Against the enemy jungler
- Level 6 at 7:03
- Level 11 at 16:51
- blue buff first in 57% of games
- First dragon at 7:57
Middle game at each minute
Damage dealt
Magic 84% Physical 16%Died to
Physical 56% Magic 36% True 8%Normal Bot game
4,174 games Patch 16.20Against every Bot champion
- Top 5% Kills 10.7
- Top 7% Solo kills 2.1
- Bottom 24% Assists 6.7
- Deaths
- 7.7 Most 40%
- Kill part.
- 46% Top 34%
- Team dmg
- 21% Bottom 44%
- Dmg / min
- 804 Bottom 47%
- Farm / min
- 5.8 Bottom 42%
- Gold / min
- 463 Top 28%
- Vision / min
- 0.72 Top 11%
- Control wards
- 0.6 Bottom 45%
- First blood
- 15% Top 37%
Against your lane opponent
- Level 6 at 7:40
- Level 11 at 18:40
Middle game at each minute
Damage dealt
Magic 87% Physical 13%Died to
Physical 56% Magic 37% True 7%Matchups and teammates come from Fizz Mid games.
Matchups and teammates come from Fizz Mid games.
-
Fizz with Ornn: +3.3 wins per 100 games (range 2.3-4.3) · 9,324 games · Measured · 2% of this is borrowed from similar champions -
Fizz with Singed: +2.4 wins per 100 games (range 1.1-3.6) · 6,389 games · Measured · 3% of this is borrowed from similar champions -
Fizz with Dr. Mundo: +2.26 wins per 100 games (range 1.43-3.08) · 14,074 games · Measured · 1% of this is borrowed from similar champions
-
Fizz with Azir: -4.5 wins per 100 games (range -8.3 to -0.8) · 486 games · Pooled · 29% of this is borrowed from similar champions -
Fizz with K'Sante: -4.2 wins per 100 games (range -5.3 to -3.0) · 6,790 games · Measured · 3% of this is borrowed from similar champions -
Fizz with Akali: -3.2 wins per 100 games (range -4.5 to -2.0) · 6,271 games · Measured · 3% of this is borrowed from similar champions
-
Fizz with Shyvana: +3.34 wins per 100 games (range 2.60-4.09) · 17,442 games · Measured · 1% of this is borrowed from similar champions -
Fizz with Bel'Veth: +3.2 wins per 100 games (range 2.1-4.3) · 7,488 games · Measured · 3% of this is borrowed from similar champions -
Fizz with Rammus: +3.09 wins per 100 games (range 2.15-4.02) · 10,948 games · Measured · 2% of this is borrowed from similar champions
-
Fizz with Locke: -5.3 wins per 100 games (range -7.1 to -3.6) · 3,044 games · Measured · 6% of this is borrowed from similar champions -
Fizz with Rengar: -5.04 wins per 100 games (range -5.98 to -4.10) · 10,892 games · Measured · 2% of this is borrowed from similar champions -
Fizz with Lee Sin: -3.46 wins per 100 games (range -4.02 to -2.89) · 31,401 games · Measured · 1% of this is borrowed from similar champions
-
Fizz with Kog'Maw: +3.5 wins per 100 games (range 2.4-4.6) · 7,411 games · Measured · 3% of this is borrowed from similar champions -
Fizz with Zeri: +2.3 wins per 100 games (range 1.3-3.3) · 8,841 games · Measured · 2% of this is borrowed from similar champions -
Fizz with Jinx: +2.27 wins per 100 games (range 1.84-2.70) · 56,987 games · Measured
-
Fizz with Ezreal: -3.72 wins per 100 games (range -4.27 to -3.16) · 32,621 games · Measured · 1% of this is borrowed from similar champions -
Fizz with Varus: -3.11 wins per 100 games (range -4.00 to -2.22) · 12,053 games · Measured · 2% of this is borrowed from similar champions -
Fizz with Corki: -2.5 wins per 100 games (range -3.9 to -1.1) · 4,724 games · Measured · 4% of this is borrowed from similar champions
-
Fizz with Soraka: +2.51 wins per 100 games (range 1.67-3.35) · 13,551 games · Measured · 1% of this is borrowed from similar champions -
Fizz with Sona: +2.2 wins per 100 games (range 1.1-3.3) · 7,410 games · Measured · 3% of this is borrowed from similar champions -
Fizz with Milio: +2.11 wins per 100 games (range 1.32-2.90) · 15,435 games · Measured · 1% of this is borrowed from similar champions
-
Fizz with Mel: -4.85 wins per 100 games (range -5.80 to -3.91) · 10,716 games · Measured · 2% of this is borrowed from similar champions -
Fizz with Pyke: -2.67 wins per 100 games (range -3.37 to -1.96) · 19,675 games · Measured · 1% of this is borrowed from similar champions -
Fizz with Bard: -2.4 wins per 100 games (range -3.5 to -1.3) · 7,395 games · Measured · 3% of this is borrowed from similar champions