League of Legends Aatrox build
Aatrox Top build
A rare build that wins more.
- won
- 49.7%
- games
- 228,196
- Win impact
- -0.3
- Pick rate
- 2.5%
Starting itemsDoran's Helm + Health Potion
Doran's Helm + Health Potion wins more than Doran's Blade + Health Potion, the most picked: +0.9 against -0.1 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 65% | 49.7% | -0.1 could be noise | |
| 32% | 49.6% | +0.1 could be noise | |
| 2% | 51.6% | +0.9 could be noise | |
| <1% | 48.8% | -0.8 could be noise | |
| <1% | 43.8% | too big to trust | |
| <1% | 45.3% | -1.4 could be noise | |
| <1% | 48.0% | -2.9 could be noise | |
| <1% | 34.7% | too big to trust |
BootsPlated Steelcaps
Win added here: +0.3 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 66% | 49.7% | +0.3 could be noise | 12:41 | |
| 30% | 51.1% | -0.1 could be noise | 14:37 | |
| 3% | 56.9% | -1.3 clear difference often ahead | 13:23 | |
| 1% | 55.4% | -0.6 could be noise often ahead | 14:21 | |
| 1% | 54.4% | -0.5 could be noise often ahead | 13:30 | |
| <1% | 43.5% | -3.7 clear difference |
Against a mostly AD team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 82% | 52.1% | most bought | |
| 11% | 51.5% | about even | |
| 2% | 56.9% | won more | |
| 1% | 58.8% | won more |
Against a mostly AP team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 67% | 52.3% | most bought | |
| 24% | 46.3% | about even | |
| 3% | 56.6% | about even | |
| 1% | 60.1% | won more |
Bought more against one damage type
| Choice | AD team | AP team |
|---|---|---|
| 82% | 24% | |
| 11% | 67% | |
| 4% | 28% | |
| 40% | 26% | |
| 1% | 7% | |
| 10% | 7% | |
| 60% | 57% | |
| 41% | 38% | |
| 37% | 36% |
Item 1Spear of Shojin
Spear of Shojin is part of the build that wins more: +1.4 per 100 games, against -0.8 for the build most players finish.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 54% | 49.3% | -1.0 could be noise | 11:59 | |
| 19% | 50.6% | -0.1 clear difference | 12:53 | |
| 6% | 49.5% | +0.3 clear difference | 13:29 | |
| 6% | 52.1% | +2.1 clear difference | 12:07 | |
| 4% | 51.5% | -0.4 could be noise | 11:39 | |
| 3% | 56.0% | +1.2 clear difference often ahead | ||
| 2% | 49.8% | +2.5 clear difference | ||
| 1% | 54.0% | +2.2 clear difference |
Finished together
| Choice | Picked | games |
|---|---|---|
| 14% | 16,285 | |
| 8% | 8,904 | |
| 7% | 7,547 | |
| 5% | 5,543 |
Item 2Black Cleaver
Black Cleaver is part of the build that wins more: +1.4 per 100 games, against -0.8 for the build most players finish.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 34% | 51.8% | -0.6 could be noise | 20:21 | |
| 19% | 50.8% | +0.8 could be noise | 21:16 | |
| 16% | 52.9% | -0.8 could be noise | 20:16 | |
| 9% | 55.6% | -0.6 could be noise | 19:22 | |
| 6% | 52.7% | +2.1 could be noise | 21:15 | |
| 3% | 52.3% | +0.3 could be noise | ||
| 3% | 49.9% | +0.6 could be noise | ||
| 2% | 53.6% | +2.2 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 14% | 16,285 | |
| 8% | 8,904 | |
| 7% | 7,547 | |
| 5% | 5,543 |
Item 3Death's Dance
Win added here: +0.1 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 47% | 56.5% | +0.1 could be noise | 26:58 | |
| 8% | 54.0% | +0.4 could be noise | 26:57 | |
| 7% | 58.2% | +1.5 could be noise | 27:22 | |
| 7% | 56.8% | -0.9 could be noise | 26:29 | |
| 6% | 59.5% | +0.5 could be noise | 25:20 | |
| 5% | 56.8% | -1.7 could be noise | ||
| 4% | 61.9% | -0.4 could be noise | ||
| 3% | 60.9% | -1.7 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 14% | 16,285 | |
| 8% | 8,904 | |
| 7% | 7,547 | |
| 5% | 5,543 |
Item 4Sterak's Gage
Win added here: +1.4 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 27% | 58.5% | +1.4 could be noise | 32:16 | |
| 16% | 55.7% | 0.0 could be noise | 31:50 | |
| 13% | 61.3% | -0.4 clear difference | 30:47 | |
| 11% | 59.9% | +0.5 could be noise | 31:11 | |
| 7% | 57.5% | -1.4 clear difference | ||
| 5% | 55.3% | -0.8 clear difference | ||
| 4% | 54.6% | +0.3 could be noise | ||
| 2% | 58.1% | +2.0 could be noise |
Item 5Guardian Angel
Win added here: +1.7 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 19% | 61.4% | +1.7 could be noise | 37:09 | |
| 16% | 57.2% | +0.6 could be noise | 36:36 | |
| 16% | 58.4% | -0.5 could be noise | 35:25 |
Item 6Endless Hunger
| Choice | Picked | Won | Time |
|---|---|---|---|
| 17% | 47.3% | 40:48 | |
| 9% | 49.7% | 39:07 | |
| 8% | 46.2% | 39:53 | |
| 7% | 49.2% | 38:42 | |
| 7% | 52.8% | 39:54 |
KeystoneConqueror
A pick in another rune tree has a clear edge here (+2.4 per 100 games), but a tree changes only with the whole page.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 91% | 49.5% | -1.6 could be noise | |
| 4% | 51.4% | +1.4 clear difference | |
| 2% | 53.3% | +2.4 clear difference | |
| 1% | 51.9% | +1.1 clear difference | |
| <1% | 52.8% | +1.6 clear difference | |
| <1% | 45.9% | -5.9 clear difference | |
| <1% | 48.9% | -4.0 could be noise | |
| <1% | 48.4% | -3.2 could be noise |
Primary row 1Absorb Life
Absorb Life wins more than Triumph, the most picked: -1.0 against -1.5 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 91% | 49.5% | -1.5 could be noise | |
| 3% | 51.9% | +1.7 clear difference | |
| 2% | 53.8% | +2.8 clear difference | |
| 1% | 52.1% | +1.1 clear difference | |
| 1% | 48.8% | -1.0 could be noise | |
| 1% | 48.9% | -1.0 could be noise | |
| <1% | 49.1% | -0.3 could be noise | |
| <1% | 48.8% | -1.8 could be noise |
Primary row 2Legend: Alacrity
Legend: Alacrity wins more than Legend: Haste, the most picked: +2.5 against -2.2 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 82% | 49.2% | -2.2 could be noise | |
| 9% | 52.1% | +2.5 clear difference | |
| 2% | 51.7% | +0.9 clear difference | |
| 2% | 52.0% | +2.0 clear difference | |
| 2% | 51.0% | +1.2 clear difference | |
| 1% | 49.0% | +0.2 clear difference | |
| 1% | 53.0% | +1.1 clear difference | |
| <1% | 54.6% | +3.2 clear difference |
Primary row 3Cut Down
Cut Down wins more than Last Stand, the most picked: +1.1 against -1.3 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 88% | 49.4% | -1.3 could be noise | |
| 2% | 51.3% | +0.8 clear difference | |
| 2% | 52.6% | +2.5 clear difference | |
| 2% | 49.1% | -0.8 could be noise | |
| 1% | 51.0% | +1.1 clear difference | |
| 1% | 51.2% | +1.2 clear difference | |
| 1% | 54.8% | +1.3 clear difference | |
| 1% | 51.7% | +1.1 clear difference |
Secondary pathResolve
Win added here: +1.9 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 82% | 50.1% | +1.9 could be noise | |
| 14% | 46.9% | -2.7 clear difference | |
| 3% | 51.4% | +1.4 could be noise | |
| 1% | 51.5% | -0.1 clear difference | |
| 1% | 49.8% | +0.5 could be noise |
Secondary runesSecond Wind + Overgrowth
Second Wind + Overgrowth wins more than Revitalize + Bone Plating, the most picked: +2.6 against -2.3 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 72% | 49.4% | -2.3 could be noise | |
| 11% | 51.6% | +1.4 clear difference | |
| 5% | 51.8% | +2.0 clear difference | |
| 5% | 52.4% | +2.6 clear difference | |
| 3% | 51.8% | +2.0 clear difference | |
| 2% | 50.9% | +1.6 clear difference | |
| <1% | 51.3% | +0.2 clear difference | |
| <1% | 52.4% | +0.9 clear difference |
Offence shardAttack Speed
Attack Speed wins more than Adaptive Force, the most picked: +1.1 against -1.0 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 92% | 49.6% | -1.0 could be noise | |
| 7% | 50.9% | +1.1 clear difference | |
| 1% | 49.8% | -0.3 could be noise |
Flex shardHealth Scaling
Health Scaling wins more than Adaptive Force, the most picked: +1.1 against -0.7 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 99% | 49.6% | -0.7 could be noise | |
| 1% | 51.1% | +0.1 could be noise | |
| 1% | 51.6% | +1.1 could be noise |
Defence shardTenacity and Slow Resist
Tenacity and Slow Resist wins more than Health Scaling, the most picked: +1.8 against -1.7 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 85% | 49.4% | -1.7 could be noise | |
| 11% | 51.3% | +1.4 clear difference | |
| 4% | 51.8% | +1.8 clear difference |
SpellsFlash + Ignite
Win added here: +1.6 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 79% | 50.0% | +1.6 could be noise | |
| 17% | 48.1% | -1.8 clear difference | |
| 4% | 49.9% | 0.0 clear difference | |
| <1% | 48.7% | +0.7 could be noise | |
| <1% | 46.5% | -0.7 could be noise | |
| <1% | 42.4% | -2.1 could be noise | |
| <1% | 59.0% | -0.1 could be noise | |
| <1% | 46.2% | -5.3 clear difference |
- Q
- E
- W
- Q
- Q
- R
- Q
- E
- Q
- E
- R
- E
- E
- W
- W
- R
- W
- W
QEW
SkillsQ > E > W
Win added here: +6.2 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| QEWQ + E + W | 97% | 50.0% | +6.2 could be noise |
| QWEQ + W + E | 3% | 43.5% | -6.0 clear difference |
| EQWE + Q + W | <1% | 45.0% | -4.9 clear difference |
Levels 1 to 18
- 1Q
- 2E
- 3W
- 4Q
- 5Q
- 6R
- 7Q
- 8E
- 9Q
- 10E
- 11R
- 12E
- 13E
- 14W
- 15W
- 16R
- 17W
- 18W
Max Q first: 49.6% won. Max E first: 33.3% won (not enough games).
- won
- 53.8%
- games
- 4,286
- Win impact
- +3.4
- Pick rate
- 2.2%
Starting itemsDoran's Blade + Health Potion
The usual pick here: players of this build don't agree on one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 65% | 49.7% | -0.1 could be noise | |
| 32% | 49.6% | +0.1 could be noise | |
| 2% | 51.6% | +0.9 could be noise | |
| <1% | 48.8% | -0.8 could be noise | |
| <1% | 43.8% | too big to trust | |
| <1% | 45.3% | -1.4 could be noise | |
| <1% | 48.0% | -2.9 could be noise | |
| <1% | 34.7% | too big to trust |
BootsPlated Steelcaps
| Choice | Picked | Won |
|---|---|---|
| 61% | 53.8% | |
| 28% | 54.3% | |
| 4% | 63.6% | |
| 4% | 56.1% | |
| 2% | 59.6% |
Item 1Eclipse
| Choice | Picked | Won |
|---|---|---|
| 34% | 54.3% | |
| 20% | 53.2% | |
| 11% | 54.8% | |
| 11% | 57.0% | |
| 5% | 55.5% |
Item 2Voltaic Cyclosword
| Choice | Picked | Won |
|---|---|---|
| 20% | 56.0% | |
| 15% | 57.4% | |
| 11% | 54.4% | |
| 9% | 50.9% | |
| 8% | 57.2% |
Item 3Death's Dance
| Choice | Picked | Won |
|---|---|---|
| 31% | 58.6% | |
| 14% | 61.2% | |
| 7% | 57.9% | |
| 5% | 58.9% | |
| 5% | 67.7% |
Item 4Sundered Sky
The usual pick here: players of this build don't agree on one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 34% | 51.8% | -0.6 could be noise | 20:21 | |
| 19% | 50.8% | +0.8 could be noise | 21:16 | |
| 16% | 52.9% | -0.8 could be noise | 20:16 | |
| 9% | 55.6% | -0.6 could be noise | 19:22 | |
| 6% | 52.7% | +2.1 could be noise | 21:15 | |
| 3% | 52.3% | +0.3 could be noise | ||
| 3% | 49.9% | +0.6 could be noise | ||
| 2% | 53.6% | +2.2 could be noise |
Item 5Sterak's Gage
The usual pick here: players of this build don't agree on one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 27% | 58.5% | +1.4 could be noise | 32:16 | |
| 16% | 55.7% | 0.0 could be noise | 31:50 | |
| 13% | 61.3% | -0.4 clear difference | 30:47 | |
| 11% | 59.9% | +0.5 could be noise | 31:11 | |
| 7% | 57.5% | -1.4 clear difference | ||
| 5% | 55.3% | -0.8 clear difference | ||
| 4% | 54.6% | +0.3 could be noise | ||
| 2% | 58.1% | +2.0 could be noise |
Item 6Guardian Angel
The usual pick here: players of this build don't agree on one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 19% | 61.4% | +1.7 could be noise | 37:09 | |
| 16% | 57.2% | +0.6 could be noise | 36:36 | |
| 16% | 58.4% | -0.5 could be noise | 35:25 |
KeystoneStormraider's Surge
| Choice | Picked | Won |
|---|---|---|
| 7% | 56.4% |
Primary row 1Nimbus Cloak
| Choice | Picked | Won |
|---|---|---|
| 7% | 56.4% |
Primary row 2Transcendence
| Choice | Picked | Won |
|---|---|---|
| 7% | 56.4% |
Primary row 3Scorch
| Choice | Picked | Won |
|---|---|---|
| 7% | 56.4% |
Secondary pathResolve
| Choice | Picked | Won |
|---|---|---|
| 7% | 56.4% |
Offence shardAdaptive Force
| Choice | Picked | Won |
|---|---|---|
| 7% | 56.4% |
Flex shardAdaptive Force
| Choice | Picked | Won |
|---|---|---|
| 7% | 56.4% |
Defence shardHealth Scaling
| Choice | Picked | Won |
|---|---|---|
| 7% | 56.4% |
SpellsFlash + Ignite
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 79% | 50.0% | +1.6 could be noise | |
| 17% | 48.1% | -1.8 clear difference | |
| 4% | 49.9% | 0.0 clear difference | |
| <1% | 48.7% | +0.7 could be noise | |
| <1% | 46.5% | -0.7 could be noise | |
| <1% | 42.4% | -2.1 could be noise | |
| <1% | 59.0% | -0.1 could be noise | |
| <1% | 46.2% | -5.3 clear difference |
- Q
- E
- W
- Q
- Q
- R
- Q
- E
- Q
- E
- R
- E
- E
- W
- W
- R
- W
- W
QEW
SkillsQ > E > W
| Choice | Picked | Won | Win added |
|---|---|---|---|
| QEWQ + E + W | 97% | 50.0% | +6.2 could be noise |
| QWEQ + W + E | 3% | 43.5% | -6.0 clear difference |
| EQWE + Q + W | <1% | 45.0% | -4.9 clear difference |
Aatrox Jungle build
- won
- 50.3%
- games
- 26,457
- Win impact
- +0.3
- Pick rate
- 0.3%
Starting itemsScorchclaw Pup
Win added here: +1.6 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 46% | 51.8% | +1.6 could be noise | |
| 30% | 49.7% | -0.9 clear difference | |
| 9% | 48.9% | -1.3 clear difference | |
| 9% | 49.7% | -0.3 could be noise | |
| 3% | 48.9% | -1.4 clear difference | |
| 3% | 49.6% | +0.3 could be noise |
BootsMercury's Treads
Mercury's Treads wins more than Plated Steelcaps, the most picked: +0.6 against +0.1 per 100 games. It could be noise.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 54% | 50.3% | +0.1 could be noise | 14:14 | |
| 40% | 51.3% | +0.6 could be noise | 14:48 | |
| 5% | 55.5% | -1.2 could be noise often ahead | 13:09 | |
| 1% | 52.2% | -1.7 could be noise often ahead | 14:10 | |
| 1% | 52.1% | -1.7 could be noise often ahead | 12:54 |
Against a mostly AD team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 69% | 52.9% | most bought | |
| 18% | 52.4% | about even | |
| 4% | 56.7% | about even | |
| 1% | 58.3% | about even |
Against a mostly AP team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 69% | 51.2% | most bought | |
| 18% | 47.1% | about even | |
| 4% | 51.0% | about even | |
| 1% | 55.9% | not enough games |
Bought more against one damage type
| Choice | AD team | AP team |
|---|---|---|
| 18% | 69% | |
| 69% | 18% | |
| 7% | 31% | |
| 56% | 41% | |
| 1% | 5% | |
| 7% | 8% | |
| 4% | 5% | |
| 9% | 7% |
Item 1Hubris
Win added here: +0.8 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 52% | 51.5% | +0.8 could be noise | 9:53 | |
| 26% | 49.2% | -1.8 clear difference | 10:31 | |
| 6% | 52.2% | +0.6 could be noise | 10:12 | |
| 5% | 49.0% | +0.3 could be noise | 11:01 | |
| 3% | 49.0% | +1.7 could be noise | 10:48 | |
| 3% | 48.5% | -1.9 clear difference | ||
| 1% | 56.3% | +4.8 clear difference | ||
| 1% | 43.2% | -2.2 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 24% | 4,162 | |
| 9% | 1,521 | |
| 5% | 843 | |
| 4% | 709 |
Item 2Sundered Sky
Win added here: +0.8 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 51% | 51.3% | +0.8 could be noise | 18:09 | |
| 12% | 51.9% | -1.0 could be noise | 17:48 | |
| 10% | 51.0% | -1.5 could be noise | 18:53 | |
| 9% | 49.7% | +0.7 could be noise | 19:39 | |
| 4% | 55.0% | +1.7 could be noise | 17:51 | |
| 2% | 50.7% | +1.2 could be noise | ||
| 2% | 52.3% | +0.4 could be noise | ||
| 1% | 58.3% | +2.5 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 24% | 4,162 | |
| 9% | 1,521 | |
| 5% | 843 | |
| 4% | 709 |
Item 3Death's Dance
Win added here: +0.8 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 53% | 55.4% | +0.8 could be noise | 24:47 | |
| 9% | 53.1% | +1.4 could be noise | 25:01 | |
| 5% | 57.7% | +0.1 could be noise | 24:08 | |
| 5% | 54.3% | -1.3 could be noise | 24:35 | |
| 4% | 54.3% | -2.1 could be noise | 25:13 | |
| 4% | 57.5% | -1.2 could be noise | ||
| 3% | 56.2% | -0.3 could be noise | ||
| 2% | 55.6% | +1.7 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 24% | 4,162 | |
| 9% | 1,521 | |
| 5% | 843 | |
| 4% | 709 |
Item 4Serylda's Grudge
Serylda's Grudge wins more than Maw of Malmortius, the most picked: +0.7 against +0.6 per 100 games. It could be noise.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 21% | 60.0% | +0.6 could be noise | 30:14 | |
| 16% | 56.4% | -0.6 could be noise | 29:20 | |
| 14% | 64.3% | +0.7 could be noise | 29:46 | |
| 9% | 61.2% | +0.7 could be noise | 29:22 | |
| 7% | 56.1% | +0.1 could be noise | ||
| 5% | 56.9% | -2.0 clear difference | ||
| 4% | 50.6% | -0.6 could be noise | ||
| 4% | 52.7% | too big to trust |
Item 5Endless Hunger
| Choice | Picked | Won | Time |
|---|---|---|---|
| 23% | 53.2% | 34:09 |
Item 6Guardian Angel
| Choice | Picked | Won | Time |
|---|---|---|---|
| 21% | - | 40:21 | |
| 11% | - | 37:03 | |
| 8% | - | 38:45 | |
| 7% | - | 38:43 | |
| 4% | - | 37:50 |
KeystoneConqueror
Win added here: +0.1 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 94% | 50.5% | +0.1 could be noise | |
| 2% | 53.0% | +0.6 could be noise | |
| 2% | 49.6% | -0.1 could be noise | |
| 1% | 50.4% | +0.8 could be noise | |
| <1% | 57.6% | -1.2 could be noise |
Primary row 1Triumph
Win added here: 0.0 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 94% | 50.5% | 0.0 could be noise | |
| 2% | 50.7% | +1.4 could be noise | |
| 2% | 52.2% | +0.5 could be noise | |
| <1% | 46.7% | -4.0 could be noise | |
| <1% | 53.4% | -1.7 could be noise | |
| <1% | 46.8% | -2.8 could be noise | |
| <1% | 42.9% | -4.6 could be noise | |
| <1% | 50.0% | -1.8 could be noise |
Primary row 2Legend: Alacrity
Legend: Alacrity wins more than Legend: Haste, the most picked: +2.0 against -1.8 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 71% | 50.1% | -1.8 could be noise | |
| 22% | 52.1% | +2.0 clear difference | |
| 1% | 48.9% | -0.1 could be noise | |
| 1% | 51.1% | +0.6 could be noise | |
| 1% | 47.0% | -1.7 could be noise | |
| 1% | 46.5% | -0.6 could be noise | |
| 1% | 61.7% | +2.5 could be noise | |
| <1% | 53.1% | -1.9 could be noise |
Primary row 3Cut Down
Cut Down wins more than Last Stand, the most picked: +1.9 against -0.5 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 89% | 50.5% | -0.5 could be noise | |
| 3% | 51.6% | +1.9 could be noise | |
| 3% | 50.5% | -1.1 could be noise | |
| 1% | 52.5% | +3.7 clear difference | |
| 1% | 45.6% | -4.7 clear difference | |
| 1% | 51.0% | -0.4 could be noise | |
| 1% | 53.2% | -0.7 could be noise | |
| 1% | 51.6% | +0.3 could be noise |
Secondary pathInspiration
Win added here: +2.0 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 70% | 51.1% | +2.0 could be noise | |
| 15% | 48.6% | -1.7 clear difference | |
| 12% | 49.8% | -2.1 clear difference | |
| 2% | 52.2% | +1.6 could be noise | |
| 1% | 48.4% | -1.7 clear difference |
Secondary runesMagical Footwear + Triple Tonic
Magical Footwear + Triple Tonic wins more than Magical Footwear + Cosmic Insight, the most picked: +2.7 against -1.0 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 92% | 51.0% | -1.0 could be noise | |
| 5% | 53.2% | +1.1 could be noise | |
| 1% | 44.8% | 0.0 could be noise | |
| 1% | 51.0% | +2.7 could be noise | |
| <1% | 58.4% | +1.3 could be noise | |
| <1% | 41.0% | -1.7 could be noise |
Offence shardAdaptive Force
Win added here: +0.3 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 92% | 50.6% | +0.3 could be noise | |
| 8% | 49.6% | -0.2 could be noise | |
| 1% | 53.5% | -1.3 could be noise |
Flex shardAdaptive Force
Win added here: +1.3 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 99% | 50.6% | +1.3 could be noise | |
| 1% | 48.5% | -1.0 could be noise | |
| 1% | 46.6% | -1.5 could be noise |
Defence shardTenacity and Slow Resist
Tenacity and Slow Resist wins more than Health Scaling, the most picked: +1.2 against -0.7 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 84% | 50.5% | -0.7 could be noise | |
| 8% | 50.9% | +1.2 could be noise | |
| 8% | 50.7% | 0.0 could be noise |
SpellsFlash + Smite
Win added here: +4.5 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 99% | 50.6% | +4.5 could be noise | |
| <1% | 39.4% | -2.9 clear difference |
- Q
- E
- Q
- W
- Q
- R
- Q
- E
- Q
- E
- R
- E
- E
- W
- W
- R
- W
- W
QEW
SkillsQ > E > W
| Choice | Picked | Won |
|---|---|---|
| QEWQ + E + W | 97% | 51.0% |
| QWEQ + W + E | 3% | 40.4% |
Levels 1 to 18
- 1Q
- 2E
- 3Q
- 4W
- 5Q
- 6R
- 7Q
- 8E
- 9Q
- 10E
- 11R
- 12E
- 13E
- 14W
- 15W
- 16R
- 17W
- 18W
Aatrox Mid build
- won
- 50.5%
- games
- 5,098
- Win impact
- +0.3
- Pick rate
- 0.1%
Starting itemsDoran's Blade + Health Potion
Win added here: +1.3 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 54% | 50.6% | +1.3 could be noise | |
| 34% | 51.2% | -0.3 could be noise | |
| 8% | 50.5% | -1.6 could be noise | |
| 1% | 50.0% | -1.9 could be noise |
BootsPlated Steelcaps
Plated Steelcaps wins more than Mercury's Treads, the most picked: +0.2 against +0.1 per 100 games. It could be noise.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 45% | 51.0% | +0.1 could be noise | 13:16 | |
| 34% | 50.9% | +0.2 could be noise | 13:26 | |
| 17% | 53.2% | -0.6 could be noise often ahead | 12:10 | |
| 3% | 54.2% | -0.3 could be noise | 11:41 | |
| 2% | 46.4% | 0.0 could be noise | 13:14 |
Against a mostly AD team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 57% | 55.6% | most bought | |
| 21% | 56.6% | about even | |
| 16% | 55.6% | about even | |
| 2% | 45.8% | not enough games |
Against a mostly AP team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 67% | 53.9% | most bought | |
| 14% | 55.7% | about even | |
| 10% | 56.1% | not enough games | |
| 2% | 70.0% | not enough games |
Bought more against one damage type
| Choice | AD team | AP team |
|---|---|---|
| 57% | 10% | |
| 21% | 67% | |
| 6% | 30% | |
| 34% | 19% | |
| 1% | 6% | |
| 10% | 7% |
Item 1Eclipse
Win added here: -1.9 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 36% | 48.2% | -1.9 could be noise | 11:34 | |
| 20% | 51.6% | +0.8 could be noise | 11:23 | |
| 19% | 53.4% | +1.2 could be noise | 10:14 | |
| 7% | 50.9% | -0.7 could be noise | 12:26 | |
| 5% | 53.3% | -0.3 could be noise | 12:51 | |
| 4% | 47.9% | +0.2 could be noise | ||
| 2% | 64.1% | +0.2 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 8% | 209 | |
| 4% | 120 | |
| 4% | 116 | |
| 3% | 88 |
Item 2Sundered Sky
Win added here: -0.7 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 26% | 50.7% | -0.7 could be noise | 20:20 | |
| 21% | 53.4% | -1.1 could be noise | 19:13 | |
| 15% | 53.7% | -0.5 could be noise | 20:24 | |
| 8% | 49.8% | -1.5 could be noise | 20:09 | |
| 5% | 55.5% | +2.3 could be noise | 20:31 | |
| 4% | 46.4% | +1.2 could be noise | ||
| 3% | 52.5% | +1.1 could be noise | ||
| 2% | 53.6% | +0.4 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 8% | 209 | |
| 4% | 120 | |
| 4% | 116 | |
| 3% | 88 |
Item 3Death's Dance
Win added here: +1.2 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 31% | 55.6% | +1.2 could be noise | 26:42 | |
| 10% | 59.1% | +0.3 could be noise | 26:16 | |
| 10% | 55.1% | +0.2 could be noise | 24:48 | |
| 9% | 55.0% | -1.9 could be noise | 25:57 | |
| 6% | 61.4% | -0.6 could be noise | 25:15 | |
| 6% | 59.0% | +1.0 could be noise | ||
| 5% | 52.9% | -1.2 could be noise | ||
| 4% | 56.4% | -0.8 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 8% | 209 | |
| 4% | 120 | |
| 4% | 116 | |
| 3% | 88 |
Item 4Maw of Malmortius
| Choice | Picked | Won | Time |
|---|---|---|---|
| 16% | 44.2% | 31:11 |
Item 5Guardian Angel
| Choice | Picked | Won | Time |
|---|---|---|---|
| 13% | 62.9% | 35:26 |
KeystoneConqueror
A pick in another rune tree has a clear edge here (+3.5 per 100 games), but a tree changes only with the whole page.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 69% | 49.5% | -3.9 could be noise | |
| 22% | 53.9% | +3.4 clear difference | |
| 4% | 52.3% | +3.5 clear difference | |
| 1% | 54.8% | -3.1 could be noise |
Primary row 1Triumph
A pick in another rune tree has a clear edge here (+3.7 per 100 games), but a tree changes only with the whole page.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 69% | 49.4% | -3.8 could be noise | |
| 19% | 55.0% | +3.7 clear difference | |
| 4% | 52.5% | +2.6 clear difference | |
| 3% | 50.0% | -0.5 could be noise | |
| 2% | 50.7% | -0.1 could be noise | |
| 1% | 52.3% | -0.5 could be noise |
Primary row 2Legend: Alacrity
Legend: Alacrity wins more than Legend: Haste, the most picked: +0.2 against -3.6 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 63% | 49.1% | -3.6 could be noise | |
| 11% | 52.1% | +1.8 clear difference | |
| 10% | 55.7% | +3.4 clear difference | |
| 6% | 52.5% | +0.2 could be noise | |
| 3% | 48.1% | +2.1 clear difference | |
| 2% | 57.5% | +2.2 clear difference | |
| 2% | 52.6% | -2.1 could be noise | |
| 1% | 58.0% | -0.7 could be noise |
Primary row 3Cut Down
Cut Down wins more than Last Stand, the most picked: -0.9 against -3.5 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 66% | 49.2% | -3.5 could be noise | |
| 13% | 54.7% | +2.2 clear difference | |
| 8% | 53.9% | +4.2 clear difference | |
| 4% | 53.7% | +0.4 could be noise | |
| 3% | 51.7% | -1.1 could be noise | |
| 3% | 58.3% | -1.3 could be noise | |
| 2% | 48.6% | -0.9 could be noise | |
| 1% | 47.6% | +3.8 clear difference |
Secondary pathResolve
Win added here: +0.7 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 70% | 51.1% | +0.7 could be noise | |
| 17% | 47.9% | -2.5 could be noise | |
| 9% | 54.4% | +2.4 could be noise | |
| 3% | 52.9% | -0.4 could be noise |
Secondary runesSecond Wind + Revitalize
Second Wind + Revitalize wins more than Revitalize + Bone Plating, the most picked: +1.4 against -2.7 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 57% | 49.3% | -2.7 could be noise | |
| 17% | 53.2% | +1.4 clear difference | |
| 8% | 54.5% | +1.1 could be noise | |
| 6% | 53.7% | +1.1 could be noise | |
| 5% | 56.5% | +0.8 could be noise | |
| 4% | 50.0% | +1.2 could be noise |
Offence shardAbility Haste
Ability Haste wins more than Adaptive Force, the most picked: +0.9 against -0.2 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 89% | 50.7% | -0.2 could be noise | |
| 9% | 50.9% | -0.3 could be noise | |
| 2% | 55.4% | +0.9 could be noise |
Flex shardMovement Speed
Movement Speed wins more than Adaptive Force, the most picked: +0.6 against -0.8 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 97% | 50.6% | -0.8 could be noise | |
| 2% | 57.1% | +0.6 could be noise | |
| 1% | 58.7% | +0.5 could be noise |
Defence shardTenacity and Slow Resist
Tenacity and Slow Resist wins more than Health Scaling, the most picked: +3.0 against -2.7 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 76% | 49.4% | -2.7 could be noise | |
| 17% | 53.5% | +1.4 clear difference | |
| 7% | 59.1% | +3.0 clear difference |
SpellsFlash + Ignite
Win added here: +2.6 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 81% | 51.5% | +2.6 could be noise | |
| 13% | 47.8% | -3.0 clear difference | |
| 4% | 44.1% | -1.0 could be noise |
- Q
- E
- W
- Q
- Q
- R
- Q
- E
- Q
- E
- R
- E
- E
- W
- W
- R
- W
- W
QEW
SkillsQ > E > W
Win added here: +3.2 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| QEWQ + E + W | 96% | 51.0% | +3.2 could be noise |
| QWEQ + W + E | 3% | 44.8% | -3.7 could be noise |
Levels 1 to 18
- 1Q
- 2E
- 3W
- 4Q
- 5Q
- 6R
- 7Q
- 8E
- 9Q
- 10E
- 11R
- 12E
- 13E
- 14W
- 15W
- 16R
- 17W
- 18W
Max Q first: 52.1% won. Max W first: 100.0% won (not enough games).
Top Aatrox Players
See all 11,575Normal Top game
224,958 gamesAgainst every Top champion
- Fewest 26% Deaths 6.4
- Top 32% Solo kills 3.0
- Bottom 37% Kill part. 35%
- Kills
- 6.4 Top 43%
- Assists
- 5.4 Bottom 38%
- Team dmg
- 23% Top 33%
- Dmg / min
- 848 Top 35%
- Farm / min
- 6.4 Top 47%
- Gold / min
- 399 Bottom 47%
- Vision / min
- 0.76 Top 49%
- Control wards
- 0.6 Top 41%
- First blood
- 12% Bottom 45%
Against your lane opponent
- Level 6 at 5:21
- Level 11 at 13:08
Middle game at each minute
Damage dealt
Magic 8% Physical 92%Died to
Physical 54% Magic 35% True 11%Normal Jungle game
26,123 gamesAgainst every Jungle champion
- Top 17% Farm / min 6.8
- Fewest 22% Deaths 5.9
- Bottom 42% Assists 7.5
- Kills
- 7.2 Top 43%
- Solo kills
- 1.4 Top 43%
- Kill part.
- 46% Bottom 44%
- Team dmg
- 19% Top 23%
- Dmg / min
- 723 Top 24%
- Gold / min
- 441 Top 30%
- Vision / min
- 0.88 Top 36%
- Control wards
- 1.3 Top 39%
- First blood
- 5% Bottom 43%
Against the enemy jungler
- Level 6 at 6:54
- Level 11 at 16:16
- blue buff first in 34% of games
- First dragon at 7:25
Middle game at each minute
Damage dealt
Magic 7% Physical 93%Died to
Physical 52% Magic 36% True 12%Normal Mid game
4,970 gamesAgainst every Mid champion
- Top 27% Solo kills 3.0
- Top 36% First blood 12%
- Bottom 23% Kill part. 40%
- Kills
- 7.4 Bottom 48%
- Deaths
- 6.7 Fewest 47%
- Assists
- 5.8 Bottom 30%
- Team dmg
- 23% Top 39%
- Dmg / min
- 866 Top 40%
- Farm / min
- 6.2 Bottom 47%
- Gold / min
- 409 Bottom 47%
- Vision / min
- 0.67 Bottom 43%
- Control wards
- 0.7 Top 50%
Against your lane opponent
- Level 6 at 5:17
- Level 11 at 14:42
Middle game at each minute
Damage dealt
Magic 7% Physical 93%Died to
Physical 53% Magic 37% True 10%Matchups and teammates come from Aatrox Top games.
Matchups and teammates come from Aatrox Top games.
-
Aatrox with Sion: +4.0 wins per 100 games (range 2.4-5.7) · 3,236 games · Measured · 6% of this is borrowed from similar champions -
Aatrox with Shyvana: +2.64 wins per 100 games (range 1.66-3.62) · 10,020 games · Measured · 2% of this is borrowed from similar champions -
Aatrox with Rammus: +2.6 wins per 100 games (range 1.4-3.9) · 5,797 games · Measured · 3% of this is borrowed from similar champions
-
Aatrox with Rengar: -4.7 wins per 100 games (range -5.8 to -3.6) · 7,819 games · Measured · 2% of this is borrowed from similar champions -
Aatrox with Qiyana: -4.11 wins per 100 games (range -4.86 to -3.36) · 17,297 games · Measured · 1% of this is borrowed from similar champions -
Aatrox with Ambessa: -3.6 wins per 100 games (range -5.8 to -1.3) · 1,696 games · Measured · 11% of this is borrowed from similar champions
-
Aatrox with Aurelion Sol: +2.8 wins per 100 games (range 1.6-4.0) · 6,486 games · Measured · 3% of this is borrowed from similar champions -
Aatrox with Malzahar: +2.55 wins per 100 games (range 1.81-3.30) · 17,798 games · Measured · 1% of this is borrowed from similar champions -
Aatrox with Lissandra: +2.39 wins per 100 games (range 1.52-3.27) · 12,702 games · Measured · 2% of this is borrowed from similar champions
-
Aatrox with K'Sante: -6.8 wins per 100 games (range -11.0 to -2.5) · 324 games · Pooled · 38% of this is borrowed from similar champions -
Aatrox with Mel: -4.75 wins per 100 games (range -5.57 to -3.94) · 14,512 games · Measured · 1% of this is borrowed from similar champions -
Aatrox with Azir: -4.3 wins per 100 games (range -5.7 to -2.8) · 4,519 games · Measured · 4% of this is borrowed from similar champions
-
Aatrox with Kog'Maw: +2.1 wins per 100 games (range 0.9-3.3) · 6,579 games · Measured · 3% of this is borrowed from similar champions -
Aatrox with Xayah: +1.57 wins per 100 games (range 0.76-2.38) · 14,861 games · Measured · 1% of this is borrowed from similar champions -
Aatrox with Kai'Sa: +0.77 wins per 100 games (range 0.32-1.23) · 51,552 games · Measured
-
Aatrox with Ezreal: -3.38 wins per 100 games (range -3.92 to -2.83) · 34,547 games · Measured · 1% of this is borrowed from similar champions -
Aatrox with Corki: -2.3 wins per 100 games (range -3.8 to -0.9) · 4,337 games · Measured · 4% of this is borrowed from similar champions -
Aatrox with Caitlyn: -1.44 wins per 100 games (range -1.92 to -0.96) · 44,382 games · Measured
-
Aatrox with Rell: +3.1 wins per 100 games (range 2.0-4.2) · 7,608 games · Measured · 3% of this is borrowed from similar champions -
Aatrox with Leona: +2.46 wins per 100 games (range 1.78-3.14) · 21,607 games · Measured · 1% of this is borrowed from similar champions -
Aatrox with Braum: +2.1 wins per 100 games (range 1.1-3.2) · 9,478 games · Measured · 2% of this is borrowed from similar champions
-
Aatrox with Camille: -3.2 wins per 100 games (range -5.0 to -1.3) · 2,559 games · Measured · 7% of this is borrowed from similar champions -
Aatrox with Yuumi: -2.83 wins per 100 games (range -3.73 to -1.92) · 11,887 games · Measured · 2% of this is borrowed from similar champions -
Aatrox with Pyke: -1.83 wins per 100 games (range -2.66 to -1.01) · 14,251 games · Measured · 1% of this is borrowed from similar champions