League of Legends Ekko build
Ekko Mid build
A rare build that wins more.
- won
- 51.9%
- games
- 376,429
- Win impact
- +1.9
- Pick rate
- 2.6%
Starting itemsDark Seal + Refillable Potion
Dark Seal + Refillable Potion wins more than Doran's Ring + Health Potion x2, the most picked: +1.3 against -0.9 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 79% | 51.9% | -0.9 could be noise | |
| 20% | 53.2% | +1.3 clear difference | |
| <1% | 48.0% | -2.3 could be noise | |
| <1% | 48.4% | -2.1 could be noise | |
| <1% | 48.4% | -1.0 could be noise | |
| <1% | 47.2% | -2.8 could be noise | |
| <1% | 44.8% | -4.4 clear difference | |
| <1% | 45.6% | -4.5 clear difference |
BootsPlated Steelcaps
Plated Steelcaps wins more than Sorcerer's Shoes, the most picked: +1.6 against +0.8 per 100 games. It could be noise.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 86% | 53.3% | +0.8 could be noise | 13:44 | |
| 11% | 49.4% | -0.9 clear difference often behind | 14:31 | |
| 2% | 50.9% | +1.6 could be noise often behind | 14:28 | |
| 1% | 49.0% | -2.4 clear difference | 12:36 | |
| <1% | 50.7% | -3.1 clear difference | 13:14 | |
| <1% | 58.7% | -0.6 could be noise often ahead | ||
| <1% | 44.1% | -3.3 clear difference |
Against a mostly AD team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 84% | 55.1% | most bought | |
| 6% | 49.3% | about even | |
| 5% | 53.4% | about even | |
| 1% | 49.7% | about even |
Against a mostly AP team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 79% | 53.1% | most bought | |
| 18% | 50.9% | about even | |
| 1% | 48.7% | about even | |
| <1% | 44.0% | about even |
Bought more against one damage type
| Choice | AD team | AP team |
|---|---|---|
| 6% | 18% | |
| 84% | 79% | |
| 5% | <1% | |
| 62% | 65% | |
| 23% | 20% | |
| 37% | 40% | |
| 49% | 48% | |
| 75% | 76% | |
| 7% | 8% | |
| 16% | 15% |
Item 1Stormsurge
Win added here: -0.1 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 50% | 52.3% | -0.1 could be noise | 11:07 | |
| 34% | 53.0% | +1.3 clear difference | 11:49 | |
| 12% | 50.7% | -1.4 clear difference | 11:23 | |
| 2% | 50.2% | -2.4 clear difference | 10:45 | |
| 1% | 49.2% | -3.3 clear difference | 11:14 | |
| 1% | 52.0% | -1.1 could be noise | ||
| <1% | 49.0% | -2.9 clear difference | ||
| <1% | 70.8% | +5.1 clear difference often ahead |
Finished together
| Choice | Picked | games |
|---|---|---|
| 25% | 60,162 | |
| 18% | 42,102 | |
| 13% | 31,056 | |
| 5% | 12,495 |
Item 2Dusk and Dawn
Win added here: +1.3 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 45% | 53.3% | +1.3 could be noise | 19:54 | |
| 31% | 52.5% | -1.6 could be noise | 20:27 | |
| 10% | 53.7% | +0.4 could be noise | 19:54 | |
| 3% | 77.5% | bought when already ahead | 14:58 | |
| 3% | 53.5% | -0.8 could be noise | 19:09 | |
| 2% | 49.5% | -1.3 could be noise | ||
| 2% | 51.0% | -2.7 could be noise | ||
| 1% | 53.4% | -0.5 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 25% | 60,162 | |
| 18% | 42,102 | |
| 13% | 31,056 | |
| 5% | 12,495 |
Item 3Rabadon's Deathcap
Win added here: +1.1 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 44% | 56.8% | +1.1 could be noise | 26:24 | |
| 23% | 54.8% | -1.0 could be noise | 26:06 | |
| 13% | 52.1% | -1.7 could be noise | 27:03 | |
| 6% | 76.8% | bought when already ahead | 21:16 | |
| 5% | 55.5% | -1.1 could be noise | 25:37 | |
| 3% | 70.3% | bought when already ahead | ||
| 2% | 50.6% | -1.4 could be noise | ||
| 1% | 52.8% | -1.8 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 25% | 60,162 | |
| 18% | 42,102 | |
| 13% | 31,056 | |
| 5% | 12,495 |
Item 4Banshee's Veil
Banshee's Veil wins more than Void Staff, the most picked: +1.3 against -0.2 per 100 games. It could be noise.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 35% | 54.3% | -1.1 could be noise | 31:34 | |
| 19% | 54.8% | -0.2 could be noise | 30:59 | |
| 16% | 56.8% | -0.1 could be noise | 30:40 | |
| 14% | 71.9% | bought when already ahead | 27:29 | |
| 5% | 56.9% | -0.7 could be noise | ||
| 4% | 58.8% | +0.2 could be noise | ||
| 2% | 56.0% | +1.3 could be noise | ||
| 1% | 60.9% | -1.2 could be noise |
Item 5Zhonya's Hourglass
Win added here: -0.5 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 25% | 53.8% | -0.5 could be noise | 34:32 |
Item 6Void Staff
| Choice | Picked | Won | Time |
|---|---|---|---|
| 26% | 48.3% | 37:40 | |
| 17% | 48.9% | 37:39 | |
| 12% | 49.6% | 37:21 | |
| 12% | 52.6% | 38:06 | |
| 8% | 52.0% | 38:55 |
KeystoneHail of Blades
Win added here: +1.0 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 72% | 52.4% | +1.0 could be noise | |
| 25% | 51.4% | -0.8 clear difference | |
| 1% | 51.2% | -1.1 clear difference | |
| <1% | 50.2% | -0.8 could be noise | |
| <1% | 50.6% | -0.9 could be noise | |
| <1% | 49.5% | -3.3 clear difference | |
| <1% | 53.8% | +1.1 could be noise | |
| <1% | 43.2% | -5.6 clear difference |
Primary row 1Sudden Impact
Win added here: +2.5 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 98% | 52.2% | +2.5 could be noise | |
| <1% | 51.7% | -1.0 clear difference | |
| <1% | 48.8% | -3.4 clear difference | |
| <1% | 51.0% | -2.1 clear difference | |
| <1% | 43.2% | -5.4 clear difference | |
| <1% | 47.8% | -1.8 clear difference | |
| <1% | 53.5% | +1.2 could be noise | |
| <1% | 45.3% | -4.4 clear difference |
Primary row 2Sixth Sense
Sixth Sense wins more than Grisly Mementos, the most picked: +1.3 against -0.8 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 88% | 52.0% | -0.8 could be noise | |
| 10% | 53.3% | +1.3 clear difference | |
| 1% | 52.1% | -0.1 could be noise | |
| <1% | 47.4% | -3.2 clear difference | |
| <1% | 42.8% | -5.6 clear difference | |
| <1% | 50.0% | -2.0 could be noise | |
| <1% | 51.7% | -0.3 could be noise | |
| <1% | 56.6% | +2.4 could be noise |
Primary row 3Relentless Hunter
Win added here: +0.6 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 69% | 52.3% | +0.6 could be noise | |
| 24% | 51.8% | -0.4 clear difference | |
| 6% | 51.9% | -0.1 could be noise | |
| <1% | 50.3% | -1.9 clear difference | |
| <1% | 48.0% | -1.4 could be noise | |
| <1% | 50.3% | -0.2 could be noise | |
| <1% | 41.9% | -5.4 clear difference | |
| <1% | 45.8% | +3.0 could be noise |
Secondary pathPrecision
Win added here: +0.2 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 53% | 52.2% | +0.2 could be noise | |
| 44% | 52.0% | -0.1 could be noise | |
| 1% | 52.2% | -0.2 could be noise | |
| 1% | 52.4% | 0.0 could be noise | |
| <1% | 49.9% | -1.9 clear difference |
Secondary runesCut Down + Triumph
Cut Down + Triumph wins more than Cut Down + Legend: Haste, the most picked: +1.9 against -1.2 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 88% | 52.0% | -1.2 could be noise | |
| 8% | 54.0% | +1.9 clear difference | |
| 1% | 52.4% | -0.2 could be noise | |
| 1% | 51.7% | -0.7 could be noise | |
| <1% | 53.4% | +1.5 clear difference | |
| <1% | 51.9% | +0.9 could be noise | |
| <1% | 54.3% | +1.0 could be noise | |
| <1% | 54.8% | +0.5 could be noise |
Offence shardAdaptive Force
Win added here: +1.4 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 96% | 52.2% | +1.4 could be noise | |
| 3% | 51.1% | -1.2 clear difference | |
| 1% | 49.9% | -2.0 clear difference |
Flex shardAdaptive Force
Win added here: +0.9 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 99% | 52.1% | +0.9 could be noise | |
| 1% | 50.1% | -0.9 could be noise | |
| <1% | 51.7% | -0.8 could be noise |
Defence shardTenacity and Slow Resist
Tenacity and Slow Resist wins more than Health, the most picked: +0.5 against 0.0 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 53% | 52.1% | 0.0 could be noise | |
| 44% | 52.1% | -0.1 could be noise | |
| 3% | 52.5% | +0.5 could be noise |
SpellsCleanse + Flash
Cleanse + Flash wins more than Flash + Ignite, the most picked: +0.7 against 0.0 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 83% | 52.1% | 0.0 could be noise | |
| 16% | 52.5% | +0.4 could be noise | |
| <1% | 46.8% | -3.2 clear difference | |
| <1% | 49.7% | -2.3 clear difference | |
| <1% | 53.3% | +0.7 could be noise | |
| <1% | 43.2% | -3.5 clear difference | |
| <1% | 41.6% | -4.4 clear difference | |
| <1% | 48.4% | -4.2 clear difference |
- Q
- E
- W
- Q
- Q
- R
- Q
- E
- Q
- E
- R
- E
- E
- W
- W
- R
- W
- W
QEW
SkillsQ > E > W
Win added here: +3.9 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| QEWQ + E + W | 97% | 52.3% | +3.9 could be noise |
| EQWE + Q + W | 2% | 50.4% | -2.6 clear difference |
| QWEQ + W + E | 1% | 45.6% | too big to trust |
| EWQE + W + Q | <1% | 53.9% | -0.4 clear difference |
| WQEW + Q + E | <1% | 39.3% | -5.5 clear difference |
| WEQW + E + Q | <1% | 44.2% | -4.1 clear difference |
Levels 1 to 18
- 1Q
- 2E
- 3W
- 4Q
- 5Q
- 6R
- 7Q
- 8E
- 9Q
- 10E
- 11R
- 12E
- 13E
- 14W
- 15W
- 16R
- 17W
- 18W
Max Q first: 52.2% won. Max E first: 51.9% won (about even).
- won
- 55.1%
- games
- 1,788
- Win impact
- +2.3
- Pick rate
- 0.5%
Starting itemsDoran's Ring + Health Potion x2
The usual pick here: players of this build don't agree on one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 79% | 51.9% | -0.9 could be noise | |
| 20% | 53.2% | +1.3 clear difference | |
| <1% | 48.0% | -2.3 could be noise | |
| <1% | 48.4% | -2.1 could be noise | |
| <1% | 48.4% | -1.0 could be noise | |
| <1% | 47.2% | -2.8 could be noise | |
| <1% | 44.8% | -4.4 clear difference | |
| <1% | 45.6% | -4.5 clear difference |
BootsPlated Steelcaps
| Choice | Picked | Won |
|---|---|---|
| 100% | 55.1% |
Item 1Dusk and Dawn
| Choice | Picked | Won |
|---|---|---|
| 99% | 54.9% | |
| 1% | 70.8% |
Item 2Shadowflame
| Choice | Picked | Won |
|---|---|---|
| 99% | 54.9% |
Item 3Rabadon's Deathcap
| Choice | Picked | Won |
|---|---|---|
| 39% | 60.5% | |
| 35% | 54.0% | |
| 22% | 57.6% | |
| 2% | 76.0% | |
| 1% | 80.0% |
Item 4Void Staff
| Choice | Picked | Won |
|---|---|---|
| 24% | 54.2% | |
| 19% | 62.8% | |
| 8% | 61.1% | |
| 2% | 81.8% | |
| 1% | 33.3% |
Item 5Zhonya's Hourglass
| Choice | Picked | Won |
|---|---|---|
| 26% | 51.5% | |
| 8% | 50.0% | |
| 6% | 50.0% | |
| 5% | 83.3% | |
| 3% | 100.0% |
Item 6Stormsurge
The usual pick here: players of this build don't agree on one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 50% | 52.3% | -0.1 could be noise | 11:07 | |
| 34% | 53.0% | +1.3 clear difference | 11:49 | |
| 12% | 50.7% | -1.4 clear difference | 11:23 | |
| 2% | 50.2% | -2.4 clear difference | 10:45 | |
| 1% | 49.2% | -3.3 clear difference | 11:14 | |
| 1% | 52.0% | -1.1 could be noise | ||
| <1% | 49.0% | -2.9 clear difference | ||
| <1% | 70.8% | +5.1 clear difference often ahead |
KeystoneHail of Blades
| Choice | Picked | Won |
|---|---|---|
| 27% | 54.4% |
Primary row 1Sudden Impact
| Choice | Picked | Won |
|---|---|---|
| 27% | 54.4% |
Primary row 2Sixth Sense
| Choice | Picked | Won |
|---|---|---|
| 27% | 54.4% |
Primary row 3Relentless Hunter
| Choice | Picked | Won |
|---|---|---|
| 27% | 54.4% |
Secondary pathPrecision
| Choice | Picked | Won |
|---|---|---|
| 27% | 54.4% |
Offence shardAdaptive Force
| Choice | Picked | Won |
|---|---|---|
| 27% | 54.4% |
Flex shardAdaptive Force
| Choice | Picked | Won |
|---|---|---|
| 27% | 54.4% |
Defence shardHealth
| Choice | Picked | Won |
|---|---|---|
| 27% | 54.4% |
SpellsCleanse + Flash
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 83% | 52.1% | 0.0 could be noise | |
| 16% | 52.5% | +0.4 could be noise | |
| <1% | 46.8% | -3.2 clear difference | |
| <1% | 49.7% | -2.3 clear difference | |
| <1% | 53.3% | +0.7 could be noise | |
| <1% | 43.2% | -3.5 clear difference | |
| <1% | 41.6% | -4.4 clear difference | |
| <1% | 48.4% | -4.2 clear difference |
- Q
- E
- W
- Q
- Q
- R
- Q
- E
- Q
- E
- R
- E
- E
- W
- W
- R
- W
- W
QEW
SkillsQ > E > W
| Choice | Picked | Won | Win added |
|---|---|---|---|
| QEWQ + E + W | 97% | 52.3% | +3.9 could be noise |
| EQWE + Q + W | 2% | 50.4% | -2.6 clear difference |
| QWEQ + W + E | 1% | 45.6% | too big to trust |
| EWQE + W + Q | <1% | 53.9% | -0.4 clear difference |
| WQEW + Q + E | <1% | 39.3% | -5.5 clear difference |
| WEQW + E + Q | <1% | 44.2% | -4.1 clear difference |
Ekko Jungle build
A rare build that wins more.
- won
- 50.5%
- games
- 276,963
- Win impact
- +0.5
- Pick rate
- 1.9%
Starting itemsScorchclaw Pup
Scorchclaw Pup wins more than Scorchclaw Pup + Health Potion, the most picked: +1.4 against -0.3 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 35% | 50.3% | -0.3 could be noise | |
| 24% | 51.5% | +1.4 clear difference | |
| 24% | 49.6% | -1.1 clear difference | |
| 13% | 50.3% | -0.1 could be noise | |
| 2% | 50.2% | +0.5 could be noise | |
| 2% | 51.1% | +1.2 clear difference |
BootsMercury's Treads
Mercury's Treads wins more than Sorcerer's Shoes, the most picked: +1.6 against -1.4 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 86% | 50.8% | -1.4 could be noise | 13:51 | |
| 11% | 50.8% | +1.6 clear difference | 16:42 | |
| 2% | 49.4% | +1.4 clear difference often behind | 16:06 | |
| 1% | 50.1% | -1.3 could be noise | 13:29 | |
| <1% | 49.4% | -1.1 could be noise | 13:46 | |
| <1% | 55.0% | +1.6 clear difference often ahead | ||
| <1% | 47.1% | -1.9 could be noise |
Against a mostly AD team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 82% | 52.7% | most bought | |
| 6% | 49.2% | about even | |
| 4% | 52.3% | about even | |
| 1% | 52.6% | about even |
Against a mostly AP team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 76% | 50.9% | most bought | |
| 17% | 52.3% | about even | |
| 1% | 43.6% | about even | |
| 1% | 41.0% | about even |
Bought more against one damage type
| Choice | AD team | AP team |
|---|---|---|
| 6% | 17% | |
| 82% | 76% | |
| 2% | 6% | |
| 35% | 31% | |
| 43% | 46% | |
| 12% | 14% | |
| 64% | 65% | |
| 80% | 81% | |
| 11% | 11% |
Item 1Nashor's Tooth
Nashor's Tooth is part of the build that wins more: +3.2 per 100 games, against +1.6 for the build most players finish.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 61% | 51.2% | +2.1 could be noise | 11:00 | |
| 20% | 50.7% | +0.2 clear difference | 10:29 | |
| 12% | 47.0% | -4.1 clear difference | 10:15 | |
| 4% | 49.9% | -1.4 clear difference | 10:55 | |
| 2% | 50.2% | -0.8 clear difference | 10:36 | |
| <1% | 51.0% | -2.0 clear difference | ||
| <1% | 62.0% | +2.2 could be noise often ahead | ||
| <1% | 56.3% | -2.6 clear difference often ahead |
Finished together
| Choice | Picked | Won | games |
|---|---|---|---|
| 25% | 60.0% | 47,620 | |
| 14% | - | 27,554 | |
| 9% | - | 18,077 | |
| 6% | - | 10,735 |
Item 2Dusk and Dawn
Dusk and Dawn is part of the build that wins more: +3.2 per 100 games, against +1.6 for the build most players finish.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 50% | 50.7% | -0.5 could be noise | 19:19 | |
| 20% | 51.7% | +1.6 could be noise | 18:05 | |
| 6% | 47.9% | -2.1 could be noise | 18:23 | |
| 6% | 48.5% | -2.2 could be noise | 18:53 | |
| 4% | 48.5% | -1.4 could be noise | 18:47 | |
| 4% | 57.8% | +0.5 could be noise often ahead | ||
| 4% | 73.9% | bought when already ahead | ||
| 3% | 52.2% | +0.3 could be noise |
Finished together
| Choice | Picked | Won | games |
|---|---|---|---|
| 25% | 60.0% | 47,620 | |
| 14% | - | 27,554 | |
| 9% | - | 18,077 | |
| 6% | - | 10,735 |
Item 3Rabadon's Deathcap
Win added here: +1.6 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 39% | 56.5% | +1.6 could be noise | 25:09 | |
| 25% | 48.8% | -2.0 could be noise | 26:01 | |
| 17% | 54.2% | -1.2 could be noise | 24:34 | |
| 6% | 75.5% | bought when already ahead | 20:40 | |
| 2% | 54.3% | -0.3 could be noise | 24:29 | |
| 2% | 49.7% | -0.5 could be noise | ||
| 2% | 58.9% | +1.1 could be noise | ||
| 2% | 54.4% | -0.9 could be noise |
Finished together
| Choice | Picked | Won | games |
|---|---|---|---|
| 25% | 60.0% | 47,620 | |
| 14% | - | 27,554 | |
| 9% | - | 18,077 | |
| 6% | - | 10,735 |
Item 4Banshee's Veil
Banshee's Veil wins more than Zhonya's Hourglass, the most picked: +0.8 against -1.4 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 41% | 55.5% | -1.4 could be noise | 30:15 | |
| 26% | 56.3% | +0.8 clear difference | 30:31 | |
| 12% | 74.0% | bought when already ahead | 26:26 | |
| 10% | 58.8% | -0.4 could be noise | 29:39 | |
| 3% | 59.7% | +0.2 could be noise | ||
| 2% | 56.5% | +0.8 clear difference | ||
| 2% | 55.3% | -0.5 could be noise | ||
| 1% | 51.4% | -1.3 could be noise |
Item 5Zhonya's Hourglass
Zhonya's Hourglass adds the most wins we measured here: -0.5 per 100 games. Void Staff, the most picked, has no number to compare.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 24% | 53.8% | 0.0 could be noise | 33:43 | |
| 19% | 56.4% | -0.5 could be noise | 33:23 |
Item 6Void Staff
| Choice | Picked | Won | Time |
|---|---|---|---|
| 23% | 48.1% | 36:34 | |
| 17% | 51.8% | 36:32 | |
| 12% | 54.1% | 36:49 | |
| 11% | 54.1% | 37:29 | |
| 11% | 48.8% | 38:10 |
KeystoneHail of Blades
Hail of Blades wins more than Dark Harvest, the most picked: +0.9 against +0.6 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 81% | 50.5% | +0.6 could be noise | |
| 8% | 51.5% | +0.9 could be noise | |
| 5% | 47.8% | -2.8 clear difference | |
| 3% | 49.3% | -1.1 clear difference | |
| 2% | 51.9% | +0.6 could be noise | |
| <1% | 49.0% | -3.0 clear difference | |
| <1% | 47.8% | -2.7 clear difference | |
| <1% | 49.5% | 0.0 could be noise |
Primary row 1Sudden Impact
Win added here: +2.0 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 92% | 50.6% | +2.0 could be noise | |
| 4% | 47.2% | -3.5 clear difference | |
| 2% | 51.6% | +0.4 clear difference | |
| 1% | 51.9% | +1.7 could be noise | |
| <1% | 52.1% | -0.8 clear difference | |
| <1% | 45.1% | -3.9 clear difference | |
| <1% | 48.6% | -2.4 clear difference | |
| <1% | 49.0% | -3.7 clear difference |
Primary row 2Sixth Sense
Sixth Sense wins more than Grisly Mementos, the most picked: +1.9 against -0.3 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 82% | 50.3% | -0.3 could be noise | |
| 10% | 52.1% | +1.9 clear difference | |
| 4% | 46.5% | -4.3 clear difference | |
| 2% | 52.3% | +1.0 could be noise | |
| 1% | 53.0% | +2.4 clear difference | |
| 1% | 52.0% | +1.3 could be noise | |
| <1% | 47.4% | -3.3 clear difference | |
| <1% | 45.1% | too big to trust |
Primary row 3Treasure Hunter
Win added here: +1.1 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 82% | 50.6% | +1.1 could be noise | |
| 6% | 50.0% | -0.5 clear difference | |
| 5% | 50.6% | -0.2 clear difference | |
| 5% | 47.6% | -3.0 clear difference | |
| 2% | 52.3% | +0.4 could be noise | |
| <1% | 49.0% | +0.6 could be noise | |
| <1% | 50.5% | -2.8 clear difference | |
| <1% | 54.9% | +2.5 could be noise |
Secondary pathInspiration
Win added here: +1.2 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 64% | 50.9% | +1.2 could be noise | |
| 25% | 49.8% | -0.8 clear difference | |
| 6% | 50.7% | 0.0 clear difference | |
| 5% | 47.8% | -3.0 clear difference | |
| <1% | 47.3% | -2.4 clear difference |
Secondary runesJack Of All Trades + Cash Back
Jack Of All Trades + Cash Back wins more than Magical Footwear + Cosmic Insight, the most picked: +1.9 against -0.9 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 90% | 50.7% | -0.9 could be noise | |
| 5% | 52.6% | +1.4 clear difference | |
| 2% | 51.7% | -0.1 could be noise | |
| 1% | 52.1% | +1.7 clear difference | |
| 1% | 48.9% | -1.5 could be noise | |
| <1% | 52.1% | +1.6 could be noise | |
| <1% | 52.6% | +1.2 could be noise | |
| <1% | 58.3% | +1.9 could be noise |
Offence shardAdaptive Force
Adaptive Force wins more than Attack Speed, the most picked: +1.6 against -1.5 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 83% | 50.1% | -1.5 could be noise | |
| 17% | 51.9% | +1.6 clear difference | |
| 1% | 49.6% | -1.1 could be noise |
Flex shardAdaptive Force
Win added here: +0.9 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 99% | 50.4% | +0.9 could be noise | |
| 1% | 49.9% | -0.8 could be noise | |
| <1% | 47.0% | -1.3 could be noise |
Defence shardTenacity and Slow Resist
Tenacity and Slow Resist wins more than Health Scaling, the most picked: +1.0 against -0.8 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 88% | 50.3% | -0.8 could be noise | |
| 7% | 50.9% | +0.5 clear difference | |
| 6% | 51.9% | +1.0 clear difference |
SpellsFlash + Smite
Win added here: +2.3 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 100% | 50.4% | +2.3 could be noise | |
| <1% | 47.8% | -1.9 clear difference | |
| <1% | 48.3% | -2.7 clear difference | |
| <1% | 61.2% | -0.5 could be noise |
- Q
- Q
- E
- Q
- Q
- R
- Q
- E
- E
- E
- R
- E
- W
- W
- W
- R
- W
- W
QEW
SkillsQ > E > W
Win added here: +3.8 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| QEWQ + E + W | 97% | 50.7% | +3.8 could be noise |
| EQWE + Q + W | 2% | 48.9% | -2.7 clear difference |
| QWEQ + W + E | 1% | 45.0% | -5.9 clear difference |
| EWQE + W + Q | <1% | 47.8% | -1.9 clear difference |
| WQEW + Q + E | <1% | 46.1% | -5.3 clear difference |
| WEQW + E + Q | <1% | 49.0% | -1.2 could be noise |
Levels 1 to 18
- 1Q
- 2Q
- 3E
- 4Q
- 5Q
- 6R
- 7Q
- 8E
- 9E
- 10E
- 11R
- 12E
- 13W
- 14W
- 15W
- 16R
- 17W
- 18W
Max Q first: 50.9% won. Max E first: 52.4% won (about even).
- won
- 55.6%
- games
- 3,262
- Win impact
- +2.9
- Pick rate
- 1.2%
Starting itemsScorchclaw Pup + Health Potion
The usual pick here: players of this build don't agree on one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 35% | 50.3% | -0.3 could be noise | |
| 24% | 51.5% | +1.4 clear difference | |
| 24% | 49.6% | -1.1 clear difference | |
| 13% | 50.3% | -0.1 could be noise | |
| 2% | 50.2% | +0.5 could be noise | |
| 2% | 51.1% | +1.2 clear difference |
BootsSorcerer's Shoes
| Choice | Picked | Won |
|---|---|---|
| 100% | 55.6% |
Item 1Nashor's Tooth
| Choice | Picked | Won |
|---|---|---|
| 85% | 55.9% | |
| 15% | 53.5% |
Item 2Dusk and Dawn
| Choice | Picked | Won |
|---|---|---|
| 85% | 55.9% |
Item 3Rabadon's Deathcap
| Choice | Picked | Won |
|---|---|---|
| 59% | 61.8% | |
| 23% | 55.8% | |
| 12% | 53.1% | |
| 2% | 47.3% | |
| 2% | 53.8% |
Item 4Void Staff
| Choice | Picked | Won |
|---|---|---|
| 26% | 61.7% | |
| 23% | 58.7% | |
| 19% | 63.0% | |
| 3% | 50.0% | |
| 2% | 71.4% |
Item 5Zhonya's Hourglass
| Choice | Picked | Won |
|---|---|---|
| 25% | 56.3% | |
| 20% | 62.2% | |
| 9% | 56.4% | |
| 5% | 62.5% | |
| 2% | 50.0% |
Item 6Shadowflame
| Choice | Picked | Won |
|---|---|---|
| 18% | 86.7% | |
| 13% | 63.6% | |
| 9% | 50.0% | |
| 9% | 50.0% | |
| 7% | 66.7% |
KeystoneHail of Blades
| Choice | Picked | Won |
|---|---|---|
| 10% | 58.6% |
Primary row 1Sudden Impact
| Choice | Picked | Won |
|---|---|---|
| 10% | 58.6% |
Primary row 2Grisly Mementos
| Choice | Picked | Won |
|---|---|---|
| 10% | 58.6% |
Primary row 3Treasure Hunter
| Choice | Picked | Won |
|---|---|---|
| 10% | 58.6% |
Secondary pathInspiration
| Choice | Picked | Won |
|---|---|---|
| 10% | 58.6% |
Offence shardAttack Speed
| Choice | Picked | Won |
|---|---|---|
| 10% | 58.6% |
Flex shardAdaptive Force
| Choice | Picked | Won |
|---|---|---|
| 10% | 58.6% |
Defence shardHealth Scaling
| Choice | Picked | Won |
|---|---|---|
| 10% | 58.6% |
SpellsFlash + Smite
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 100% | 50.4% | +2.3 could be noise | |
| <1% | 47.8% | -1.9 clear difference | |
| <1% | 48.3% | -2.7 clear difference | |
| <1% | 61.2% | -0.5 could be noise |
- Q
- Q
- E
- Q
- Q
- R
- Q
- E
- E
- E
- R
- E
- W
- W
- W
- R
- W
- W
QEW
SkillsQ > E > W
| Choice | Picked | Won | Win added |
|---|---|---|---|
| QEWQ + E + W | 97% | 50.7% | +3.8 could be noise |
| EQWE + Q + W | 2% | 48.9% | -2.7 clear difference |
| QWEQ + W + E | 1% | 45.0% | -5.9 clear difference |
| EWQE + W + Q | <1% | 47.8% | -1.9 clear difference |
| WQEW + Q + E | <1% | 46.1% | -5.3 clear difference |
| WEQW + E + Q | <1% | 49.0% | -1.2 could be noise |
Ekko Top build
- won
- 50.1%
- games
- 17,080
- Win impact
- +0.1
- Pick rate
- 0.1%
Starting itemsDoran's Ring + Health Potion x2
Win added here: +0.7 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 82% | 50.1% | +0.7 could be noise | |
| 14% | 50.6% | +0.4 could be noise | |
| 1% | 53.9% | -0.8 could be noise | |
| 1% | 39.3% | -2.7 could be noise |
BootsMercury's Treads
Mercury's Treads wins more than Sorcerer's Shoes, the most picked: +1.1 against -0.7 per 100 games. It could be noise.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 77% | 50.5% | -0.7 could be noise | 14:31 | |
| 10% | 52.4% | +1.1 could be noise | 15:35 | |
| 8% | 47.3% | +0.3 could be noise | 14:58 | |
| 2% | 52.6% | -0.3 could be noise | 13:13 | |
| 2% | 52.3% | +0.4 could be noise | 14:05 | |
| 1% | 53.3% | -0.3 could be noise |
Against a mostly AD team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 73% | 51.1% | most bought | |
| 11% | 48.7% | about even | |
| 5% | 46.2% | about even | |
| 2% | 46.6% | about even |
Against a mostly AP team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 69% | 50.9% | most bought | |
| 20% | 56.5% | about even | |
| 2% | 53.1% | not enough games | |
| 2% | 60.0% | not enough games |
Bought more against one damage type
| Choice | AD team | AP team |
|---|---|---|
| 5% | 20% | |
| 11% | 2% | |
| 73% | 69% | |
| 40% | 43% | |
| 21% | 18% |
Item 1Dusk and Dawn
Win added here: +1.8 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 45% | 51.3% | +1.8 could be noise | 12:02 | |
| 27% | 50.1% | -0.5 clear difference | 11:24 | |
| 14% | 48.9% | -0.6 clear difference | 11:42 | |
| 3% | 45.9% | -1.4 could be noise | 11:03 | |
| 2% | 51.7% | +0.3 could be noise | 11:19 | |
| 2% | 47.5% | -3.5 clear difference | ||
| 1% | 45.1% | -1.7 could be noise | ||
| 1% | 56.9% | +0.2 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 13% | 1,362 | |
| 12% | 1,183 | |
| 11% | 1,107 | |
| 5% | 532 |
Item 2Stormsurge
Stormsurge is part of the build that wins more: +3.4 per 100 games, against +0.9 for the build most players finish.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 33% | 49.8% | -1.2 could be noise | 20:38 | |
| 25% | 52.5% | +1.3 could be noise | 19:53 | |
| 10% | 51.8% | +0.7 could be noise | 20:12 | |
| 6% | 52.1% | +1.5 could be noise | 20:56 | |
| 4% | 51.9% | -1.2 could be noise | 19:55 | |
| 4% | 49.9% | -0.9 could be noise | ||
| 3% | 48.1% | -1.2 could be noise | ||
| 2% | 78.0% | bought when already ahead |
Finished together
| Choice | Picked | games |
|---|---|---|
| 13% | 1,362 | |
| 12% | 1,183 | |
| 11% | 1,107 | |
| 5% | 532 |
Item 3Rabadon's Deathcap
Win added here: +0.8 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 34% | 54.4% | +0.8 could be noise | 26:25 | |
| 19% | 52.7% | -0.9 could be noise | 26:08 | |
| 15% | 51.5% | -0.1 could be noise | 27:40 | |
| 5% | 54.3% | -1.2 could be noise | 26:10 | |
| 5% | 48.8% | +0.2 could be noise | 26:59 | |
| 4% | 75.1% | bought when already ahead | ||
| 2% | 58.2% | 0.0 could be noise | ||
| 2% | 46.1% | -2.5 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 13% | 1,362 | |
| 12% | 1,183 | |
| 11% | 1,107 | |
| 5% | 532 |
Item 4Void Staff
Win added here: +0.3 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 33% | 50.5% | +0.3 could be noise | 31:06 | |
| 22% | 49.5% | -1.1 could be noise | 31:52 | |
| 16% | 54.4% | -0.1 could be noise | 31:17 |
Item 5Zhonya's Hourglass
| Choice | Picked | Won | Time |
|---|---|---|---|
| 29% | 45.5% | 36:03 |
Item 6Shadowflame
| Choice | Picked | Won | Time |
|---|---|---|---|
| 18% | - | 37:25 | |
| 13% | - | 36:32 | |
| 12% | - | 40:22 | |
| 12% | - | 38:54 | |
| 8% | - | 38:37 |
KeystoneHail of Blades
Win added here: +1.2 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 53% | 50.9% | +1.2 could be noise | |
| 28% | 48.3% | -0.9 could be noise | |
| 10% | 50.4% | -0.3 could be noise | |
| 3% | 48.6% | -1.7 could be noise | |
| 1% | 48.7% | -0.5 could be noise | |
| 1% | 50.7% | -1.8 could be noise | |
| 1% | 54.8% | +0.6 could be noise | |
| 1% | 50.8% | +1.4 could be noise |
Primary row 1Sudden Impact
Win added here: +0.7 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 83% | 50.0% | +0.7 could be noise | |
| 7% | 50.4% | -0.5 could be noise | |
| 3% | 48.6% | -1.2 could be noise | |
| 2% | 50.6% | -1.0 could be noise | |
| 1% | 52.0% | -0.3 could be noise | |
| 1% | 53.7% | -1.2 could be noise | |
| 1% | 39.8% | -2.9 could be noise | |
| <1% | 54.4% | +2.9 could be noise |
Primary row 2Sixth Sense
Sixth Sense wins more than Grisly Mementos, the most picked: +1.2 against -0.1 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 72% | 49.7% | -0.1 could be noise | |
| 10% | 52.5% | +1.2 could be noise | |
| 6% | 50.0% | -0.7 could be noise | |
| 2% | 52.0% | +1.3 could be noise | |
| 2% | 53.3% | -0.5 could be noise | |
| 2% | 44.2% | -0.4 could be noise | |
| 1% | 47.8% | -2.3 could be noise | |
| 1% | 48.4% | -0.7 could be noise |
Primary row 3Relentless Hunter
Win added here: +0.4 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 48% | 50.4% | +0.4 could be noise | |
| 26% | 49.5% | -0.2 could be noise | |
| 9% | 48.9% | -0.1 could be noise | |
| 9% | 51.1% | +0.4 could be noise | |
| 2% | 47.3% | -2.0 could be noise | |
| 1% | 51.7% | +0.1 could be noise | |
| 1% | 48.4% | -1.7 could be noise | |
| 1% | 48.9% | +1.0 could be noise |
Secondary pathPrecision
Win added here: +0.5 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 55% | 49.6% | -0.3 could be noise | |
| 37% | 50.7% | +0.5 could be noise | |
| 3% | 50.5% | +0.9 could be noise | |
| 3% | 46.3% | -0.8 could be noise | |
| 2% | 46.7% | -1.4 could be noise |
Secondary runesCut Down + Triumph
Cut Down + Triumph wins more than Cut Down + Legend: Haste, the most picked: +1.9 against -0.6 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 77% | 50.4% | -0.6 could be noise | |
| 8% | 54.2% | +1.9 could be noise | |
| 2% | 55.5% | +0.9 could be noise | |
| 2% | 47.1% | +0.2 could be noise |
Offence shardAdaptive Force
Win added here: +2.3 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 88% | 50.4% | +2.3 could be noise | |
| 9% | 44.4% | -2.7 clear difference | |
| 3% | 50.8% | -0.6 could be noise |
Flex shardAdaptive Force
Win added here: +0.3 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 96% | 50.0% | +0.3 could be noise | |
| 3% | 47.2% | 0.0 could be noise | |
| 2% | 46.3% | -0.5 could be noise |
Defence shardHealth
Win added here: +0.6 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 53% | 49.6% | -0.5 could be noise | |
| 40% | 50.6% | +0.6 could be noise | |
| 8% | 47.9% | +0.1 could be noise |
SpellsFlash + Ignite
Win added here: +1.4 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 73% | 50.0% | +1.4 could be noise | |
| 22% | 49.5% | -1.2 clear difference | |
| 2% | 52.5% | -0.5 could be noise | |
| 1% | 44.4% | -2.1 could be noise | |
| <1% | 51.8% | -0.9 could be noise | |
| <1% | 49.3% | -0.6 could be noise |
- Q
- E
- W
- Q
- Q
- R
- Q
- E
- Q
- E
- R
- E
- E
- W
- W
- R
- W
- W
QEW
SkillsQ > E > W
Win added here: +3.5 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| QEWQ + E + W | 96% | 50.2% | +3.5 could be noise |
| EQWE + Q + W | 2% | 45.8% | -2.9 clear difference |
| QWEQ + W + E | 1% | 44.7% | -4.3 clear difference |
Levels 1 to 18
- 1Q
- 2E
- 3W
- 4Q
- 5Q
- 6R
- 7Q
- 8E
- 9Q
- 10E
- 11R
- 12E
- 13E
- 14W
- 15W
- 16R
- 17W
- 18W
Max Q first: 51.7% won. Max E first: 50.0% won (not enough games).
Ekko Bot build
- won
- 50.7%
- games
- 4,859
- Win impact
- +0.5
- Pick rate
- 0.0%
Starting itemsDark Seal + Refillable Potion
Dark Seal + Refillable Potion wins more than Doran's Ring + Health Potion x2, the most picked: +1.5 against -0.6 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 66% | 51.8% | -0.6 could be noise | |
| 31% | 52.3% | +1.5 could be noise |
BootsSorcerer's Shoes
Win added here: -0.4 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 91% | 52.2% | -0.4 could be noise | 13:51 | |
| 6% | 54.6% | -0.5 could be noise | 15:09 |
Against a mostly AD team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 85% | 52.8% | most bought | |
| 4% | 52.5% | not enough games | |
| 3% | 61.8% | not enough games | |
| 1% | 75.0% | not enough games |
Against a mostly AP team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 80% | 52.3% | most bought | |
| 12% | 55.8% | not enough games | |
| <1% | 50.0% | not enough games | |
| <1% | 100.0% | not enough games |
Bought more against one damage type
| Choice | AD team | AP team |
|---|---|---|
| 4% | 12% | |
| 21% | 14% | |
| 85% | 80% |
Item 1Stormsurge
Win added here: +1.6 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 48% | 52.1% | +1.6 could be noise | 10:54 | |
| 36% | 52.8% | +0.5 could be noise | 11:42 | |
| 9% | 49.9% | -4.1 clear difference | 10:60 | |
| 2% | 48.4% | -2.1 could be noise | 10:30 |
Finished together
| Choice | Picked | Won | games |
|---|---|---|---|
| 34% | 59.2% | 1,146 | |
| 19% | - | 640 | |
| 9% | - | 303 | |
| 3% | - | 116 |
Item 2Dusk and Dawn
Win added here: +2.1 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 46% | 54.0% | +2.1 could be noise | 18:24 | |
| 34% | 51.3% | -2.3 could be noise | 19:14 | |
| 6% | 50.2% | -1.4 could be noise | 18:27 | |
| 3% | 78.7% | bought when already ahead | 13:30 | |
| 3% | 49.2% | -1.8 could be noise | 17:52 | |
| 2% | 51.9% | -1.2 could be noise | ||
| 1% | 60.8% | -0.1 could be noise |
Finished together
| Choice | Picked | Won | games |
|---|---|---|---|
| 34% | 59.2% | 1,146 | |
| 19% | - | 640 | |
| 9% | - | 303 | |
| 3% | - | 116 |
Item 3Rabadon's Deathcap
Win added here: +0.2 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 58% | 55.1% | +0.2 could be noise | 25:11 | |
| 14% | 53.5% | -1.1 could be noise | 23:58 | |
| 7% | 50.6% | -2.0 could be noise | 25:40 | |
| 5% | 55.1% | +0.5 could be noise | 24:21 | |
| 4% | 76.7% | bought when already ahead | 20:02 | |
| 4% | 47.9% | -0.6 could be noise |
Finished together
| Choice | Picked | Won | games |
|---|---|---|---|
| 34% | 59.2% | 1,146 | |
| 19% | - | 640 | |
| 9% | - | 303 | |
| 3% | - | 116 |
Item 4Void Staff
Win added here: +0.7 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 37% | 55.4% | +0.7 could be noise | 29:48 | |
| 22% | 51.0% | -1.8 could be noise | 30:13 | |
| 17% | 53.4% | +0.4 could be noise | 29:21 |
Item 5Zhonya's Hourglass
| Choice | Picked | Won | Time |
|---|---|---|---|
| 31% | 48.2% | 33:27 |
Item 6Mejai's Soulstealer
| Choice | Picked | Won | Time |
|---|---|---|---|
| 18% | - | 37:56 | |
| 17% | - | 35:41 | |
| 16% | - | 33:46 | |
| 8% | - | 36:10 | |
| 7% | - | 37:15 |
KeystoneHail of Blades
Win added here: +3.4 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 77% | 53.2% | +3.4 could be noise | |
| 17% | 45.8% | -3.8 clear difference | |
| 5% | 51.4% | -1.2 could be noise |
Primary row 1Sudden Impact
Win added here: +3.3 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 96% | 51.9% | +3.3 could be noise |
Primary row 2Sixth Sense
Sixth Sense wins more than Grisly Mementos, the most picked: +2.2 against -1.1 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 83% | 51.7% | -1.1 could be noise | |
| 14% | 53.7% | +2.2 could be noise | |
| 1% | 41.3% | -2.6 could be noise |
Primary row 3Relentless Hunter
Win added here: +1.8 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 66% | 52.7% | +1.8 could be noise | |
| 24% | 51.0% | -1.7 could be noise | |
| 8% | 47.4% | -1.1 could be noise |
Secondary pathPrecision
Win added here: +3.0 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 59% | 53.1% | +3.0 could be noise | |
| 36% | 49.8% | -3.0 clear difference | |
| 3% | 52.3% | -0.1 could be noise |
Secondary runesCut Down + Triumph
Cut Down + Triumph wins more than Cut Down + Legend: Haste, the most picked: +1.1 against +0.3 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 85% | 52.6% | +0.3 could be noise | |
| 7% | 60.2% | +1.1 could be noise |
Offence shardAdaptive Force
Win added here: +2.2 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 95% | 52.0% | +2.2 could be noise | |
| 4% | 48.4% | -1.4 could be noise |
Flex shardAdaptive Force
Win added here: +0.3 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 99% | 51.8% | +0.3 could be noise |
Defence shardHealth
Win added here: +2.2 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 57% | 53.5% | +2.2 could be noise | |
| 39% | 49.2% | -2.5 clear difference | |
| 4% | 53.2% | +0.6 could be noise |
SpellsFlash + Teleport
Win added here: +2.0 per 100 games. No other pick has a clear edge over this one.
Master+ players pick this: 69% of their games. All ranks pick Flash + Ignite most.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 48% | 50.8% | -1.7 clear difference | |
| 44% | 53.0% | +2.0 could be noise | |
| 4% | 53.0% | -0.8 could be noise | |
| 2% | 47.2% | -1.3 could be noise |
- Q
- E
- W
- Q
- Q
- R
- Q
- E
- Q
- E
- R
- E
- E
- W
- W
- R
- W
- W
QEW
SkillsQ > E > W
Win added here: +3.0 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| QEWQ + E + W | 97% | 52.4% | +3.0 could be noise |
| EQWE + Q + W | 2% | 42.2% | -4.0 could be noise |
Levels 1 to 18
- 1Q
- 2E
- 3W
- 4Q
- 5Q
- 6R
- 7Q
- 8E
- 9Q
- 10E
- 11R
- 12E
- 13E
- 14W
- 15W
- 16R
- 17W
- 18W
Max Q first: 50.0% won. Max W first: 0.0% won (not enough games).
Top Ekko Players
See all 21,467Normal Mid game
371,475 gamesAgainst every Mid champion
- Top 14% Vision / min 0.74
- Top 16% Kills 8.8
- Bottom 27% Assists 5.7
- Deaths
- 6.4 Fewest 31%
- Solo kills
- 2.9 Top 31%
- Kill part.
- 43% Top 46%
- Team dmg
- 24% Top 33%
- Dmg / min
- 876 Top 33%
- Farm / min
- 6.4 Top 46%
- Gold / min
- 424 Top 35%
- Control wards
- 0.8 Top 40%
- First blood
- 15% Top 20%
Against your lane opponent
- Level 6 at 5:17
- Level 11 at 14:51
Middle game at each minute
Damage dealt
Magic 88% Physical 12%Died to
Physical 53% Magic 40% True 7%Normal Jungle game
272,727 gamesAgainst every Jungle champion
- Top 14% Kills 8.2
- Top 16% Gold / min 451
- Bottom 36% Assists 7.3
- Deaths
- 5.8 Fewest 18%
- Solo kills
- 1.3 Top 44%
- Kill part.
- 47% Top 33%
- Team dmg
- 19% Top 33%
- Dmg / min
- 695 Top 33%
- Farm / min
- 6.6 Top 33%
- Vision / min
- 0.92 Top 17%
- Control wards
- 1.5 Top 25%
- First blood
- 6% Top 35%
Against the enemy jungler
- Level 6 at 7:09
- Level 11 at 16:53
- blue buff first in 47% of games
- First dragon at 7:46
Middle game at each minute
Damage dealt
Magic 88% Physical 12%Died to
Physical 56% Magic 38% True 6%Normal Top game
17,092 gamesAgainst every Top champion
- Top 15% First blood 19%
- Top 19% Vision / min 0.81
- Bottom 23% Assists 5.0
- Kills
- 7.3 Top 20%
- Deaths
- 6.5 Fewest 33%
- Solo kills
- 3.1 Top 27%
- Kill part.
- 36% Top 48%
- Team dmg
- 23% Top 40%
- Dmg / min
- 826 Top 46%
- Farm / min
- 6.6 Top 40%
- Gold / min
- 414 Top 29%
- Control wards
- 0.6 Top 39%
Against your lane opponent
- Level 6 at 5:23
- Level 11 at 13:19
Middle game at each minute
Damage dealt
Magic 86% Physical 14%Died to
Physical 56% Magic 37% True 7%Normal Bot game
4,811 gamesAgainst every Bot champion
- Top 20% Kills 9.3
- Fewest 22% Deaths 6.7
- Bottom 23% Assists 6.7
- Solo kills
- 1.4 Top 30%
- Kill part.
- 47% Top 31%
- Team dmg
- 23% Top 26%
- Dmg / min
- 863 Top 28%
- Farm / min
- 6.6 Top 33%
- Gold / min
- 461 Top 28%
- Vision / min
- 0.70 Top 25%
- Control wards
- 0.6 Bottom 47%
- First blood
- 16% Top 24%
Against your lane opponent
- Level 6 at 7:16
- Level 11 at 17:55
Middle game at each minute
Damage dealt
Magic 88% Physical 12%Died to
Physical 57% Magic 37% True 6%Matchups and teammates come from Ekko Mid games.
-
Naafiri: +4.0 wins per 100 games (range 2.1-5.8) · 2,562 games · Measured · 7% of this is borrowed from similar champions -
Ryze: +3.9 wins per 100 games (range 2.2-5.5) · 3,270 games · Measured · 6% of this is borrowed from similar champions -
Cho'Gath: +3.7 wins per 100 games (range 1.0-6.4) · 1,100 games · Pooled · 15% of this is borrowed from similar champions -
Irelia: +3.7 wins per 100 games (range 2.3-5.1) · 4,878 games · Measured · 4% of this is borrowed from similar champions -
Sion: +3.5 wins per 100 games (range 0.6-6.5) · 888 games · Pooled · 18% of this is borrowed from similar champions -
Ziggs: +3.4 wins per 100 games (range 1.0-5.7) · 1,570 games · Measured · 11% of this is borrowed from similar champions -
Nasus: +3.3 wins per 100 games (range 0.3-6.2) · 919 games · Pooled · 18% of this is borrowed from similar champions -
Brand: +3.1 wins per 100 games (range 1.1-5.2) · 2,006 games · Measured · 9% of this is borrowed from similar champions -
Swain: +3.1 wins per 100 games (range 0.7-5.6) · 1,381 games · Measured · 13% of this is borrowed from similar champions -
Viktor: +3.12 wins per 100 games (range 2.23-4.01) · 11,871 games · Measured · 2% of this is borrowed from similar champions -
Akshan: +3.0 wins per 100 games (range 1.3-4.6) · 3,498 games · Measured · 5% of this is borrowed from similar champions -
Aurora: +2.8 wins per 100 games (range 1.3-4.3) · 4,076 games · Measured · 5% of this is borrowed from similar champions -
Katarina: +2.80 wins per 100 games (range 1.89-3.72) · 11,292 games · Measured · 2% of this is borrowed from similar champions -
Zoe: +2.6 wins per 100 games (range 1.2-4.0) · 4,464 games · Measured · 4% of this is borrowed from similar champions -
Galio: +2.5 wins per 100 games (range 1.4-3.5) · 8,494 games · Measured · 2% of this is borrowed from similar champions -
Hwei: +2.1 wins per 100 games (range 0.8-3.4) · 5,520 games · Measured · 4% of this is borrowed from similar champions -
Vel'Koz: +2.1 wins per 100 games (range 0.2-3.9) · 2,588 games · Measured · 7% of this is borrowed from similar champions -
Malzahar: +2.08 wins per 100 games (range 1.24-2.92) · 13,243 games · Measured · 1% of this is borrowed from similar champions -
Akali: +1.81 wins per 100 games (range 1.05-2.57) · 16,301 games · Measured · 1% of this is borrowed from similar champions -
Xerath: +1.6 wins per 100 games (range 0.4-2.9) · 6,018 games · Measured · 3% of this is borrowed from similar champions -
Diana: +1.5 wins per 100 games (range 0.4-2.6) · 8,032 games · Measured · 2% of this is borrowed from similar champions -
Sylas: +1.18 wins per 100 games (range 0.32-2.04) · 12,840 games · Measured · 2% of this is borrowed from similar champions -
Veigar: +1.13 wins per 100 games (range 0.24-2.01) · 12,068 games · Measured · 2% of this is borrowed from similar champions -
Yone: +1.11 wins per 100 games (range 0.38-1.85) · 17,723 games · Measured · 1% of this is borrowed from similar champions
Matchups and teammates come from Ekko Mid games.
-
Ekko with Sion: +2.35 wins per 100 games (range 1.42-3.27) · 11,239 games · Measured · 2% of this is borrowed from similar champions -
Ekko with Ornn: +1.7 wins per 100 games (range 0.7-2.8) · 8,343 games · Measured · 2% of this is borrowed from similar champions -
Ekko with Singed: +1.7 wins per 100 games (range 0.3-3.0) · 4,903 games · Measured · 4% of this is borrowed from similar champions
-
Ekko with Rumble: -5.2 wins per 100 games (range -7.0 to -3.4) · 2,656 games · Measured · 7% of this is borrowed from similar champions -
Ekko with K'Sante: -4.6 wins per 100 games (range -5.8 to -3.4) · 6,246 games · Measured · 3% of this is borrowed from similar champions -
Ekko with Jayce: -3.41 wins per 100 games (range -4.37 to -2.46) · 10,528 games · Measured · 2% of this is borrowed from similar champions
-
Ekko with Sejuani: +3.7 wins per 100 games (range 2.6-4.9) · 7,010 games · Measured · 3% of this is borrowed from similar champions -
Ekko with Rammus: +3.3 wins per 100 games (range 2.1-4.5) · 6,831 games · Measured · 3% of this is borrowed from similar champions -
Ekko with Amumu: +3.12 wins per 100 games (range 2.20-4.03) · 11,400 games · Measured · 2% of this is borrowed from similar champions
-
Ekko with Locke: -5.5 wins per 100 games (range -7.4 to -3.6) · 2,473 games · Measured · 7% of this is borrowed from similar champions -
Ekko with Lee Sin: -4.93 wins per 100 games (range -5.59 to -4.27) · 22,778 games · Measured · 1% of this is borrowed from similar champions -
Ekko with Qiyana: -4.72 wins per 100 games (range -5.57 to -3.87) · 13,375 games · Measured · 1% of this is borrowed from similar champions
-
Ekko with Nilah: +3.0 wins per 100 games (range 1.2-4.7) · 2,954 games · Measured · 6% of this is borrowed from similar champions -
Ekko with Kog'Maw: +2.2 wins per 100 games (range 0.9-3.4) · 5,869 games · Measured · 3% of this is borrowed from similar champions -
Ekko with Sivir: +1.83 wins per 100 games (range 0.84-2.82) · 9,749 games · Measured · 2% of this is borrowed from similar champions
-
Ekko with Ezreal: -3.57 wins per 100 games (range -4.17 to -2.97) · 27,702 games · Measured · 1% of this is borrowed from similar champions -
Ekko with Kalista: -1.7 wins per 100 games (range -2.8 to -0.7) · 9,122 games · Measured · 2% of this is borrowed from similar champions -
Ekko with Corki: -1.7 wins per 100 games (range -3.2 to -0.1) · 3,879 games · Measured · 5% of this is borrowed from similar champions
-
Ekko with Rell: +2.0 wins per 100 games (range 0.9-3.1) · 7,566 games · Measured · 3% of this is borrowed from similar champions -
Ekko with Taric: +1.8 wins per 100 games (range 0.2-3.4) · 3,421 games · Measured · 6% of this is borrowed from similar champions -
Ekko with Braum: +1.76 wins per 100 games (range 0.80-2.72) · 10,328 games · Measured · 2% of this is borrowed from similar champions
-
Ekko with Mel: -4.6 wins per 100 games (range -5.7 to -3.4) · 6,729 games · Measured · 3% of this is borrowed from similar champions -
Ekko with Orianna: -4.2 wins per 100 games (range -8.2 to -0.3) · 406 games · Pooled · 33% of this is borrowed from similar champions -
Ekko with Karma: -2.07 wins per 100 games (range -2.95 to -1.18) · 12,373 games · Measured · 2% of this is borrowed from similar champions