League of Legends Camille build
Camille Top build
A rare build that wins more.
- won
- 50.0%
- games
- 11,469
- Win impact
- 0.0
- Pick rate
- 1.2%
Starting itemsDoran's Bow + Health Potion x2
Doran's Bow + Health Potion x2 wins more than Doran's Blade + Health Potion, the most picked: +0.7 against +0.7 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 63% | 49.4% | +0.7 could be noise | |
| 31% | 48.1% | -0.8 clear difference | |
| 3% | 58.1% | +0.7 could be noise | |
| 2% | 44.4% | 0.0 could be noise | |
| <1% | 100.0% | -0.9 could be noise |
BootsPlated Steelcaps
Win added here: +0.4 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 65% | 50.2% | +0.4 could be noise | 15:47 | |
| 29% | 51.4% | -0.1 could be noise | 17:03 | |
| 3% | 64.5% | -1.1 clear difference | 15:14 | |
| 1% | 69.2% | -1.0 could be noise | 17:04 |
Against a mostly AD team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 76% | 54.6% | most bought | |
| 11% | 52.2% | about even | |
| 2% | 57.8% | about even | |
| 1% | 46.2% | not enough games |
Against a mostly AP team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 66% | 55.5% | most bought | |
| 20% | 49.5% | about even | |
| 3% | 52.9% | not enough games | |
| 1% | 50.0% | not enough games |
Bought more against one damage type
| Choice | AD team | AP team |
|---|---|---|
| 76% | 20% | |
| 11% | 66% | |
| 2% | 18% | |
| 35% | 22% | |
| 13% | 16% |
Item 1Trinity Force
Win added here: +3.4 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 96% | 50.3% | +3.4 could be noise | 12:46 | |
| 3% | 37.9% | -3.4 clear difference | 13:47 | |
| <1% | 66.7% | -0.4 clear difference | 15:46 |
Finished together
| Choice | Picked | Won | games |
|---|---|---|---|
| 48% | 71.4% | 2,657 | |
| 19% | - | 1,042 | |
| 16% | - | 866 | |
| 6% | - | 316 |
Item 2Ravenous Hydra
Win added here: +0.9 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 89% | 54.0% | +0.9 could be noise | 21:21 | |
| 3% | 50.0% | -1.3 could be noise | 22:19 | |
| 2% | 41.9% | -2.3 could be noise | 22:29 | |
| 2% | 66.7% | +0.1 could be noise | 23:02 | |
| 1% | 54.5% | -0.6 could be noise | 22:56 | |
| 1% | 43.8% | -1.6 could be noise | ||
| 1% | 46.2% | +1.7 could be noise | ||
| <1% | 14.3% | +0.9 could be noise |
Finished together
| Choice | Picked | Won | games |
|---|---|---|---|
| 48% | 71.4% | 2,657 | |
| 19% | - | 1,042 | |
| 16% | - | 866 | |
| 6% | - | 316 |
Item 3Sterak's Gage
Sterak's Gage is part of the build that wins more: +1.5 per 100 games, against 0.0 for the build most players finish.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 50% | 55.4% | +0.6 could be noise | 27:32 | |
| 21% | 58.1% | -1.5 could be noise | 25:57 | |
| 16% | 65.0% | +1.2 could be noise | 27:12 | |
| 5% | 56.5% | +0.6 could be noise | 27:54 | |
| 2% | 47.6% | -0.7 could be noise | 27:40 | |
| 2% | 86.7% | +1.0 could be noise | ||
| 1% | 63.6% | -1.9 could be noise | ||
| 1% | 60.0% | -2.0 could be noise |
Finished together
| Choice | Picked | Won | games |
|---|---|---|---|
| 48% | 71.4% | 2,657 | |
| 19% | - | 1,042 | |
| 16% | - | 866 | |
| 6% | - | 316 |
Item 4Guardian Angel
Guardian Angel wins more than Sterak's Gage, the most picked: +2.2 against +1.7 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 26% | 51.1% | +1.7 clear difference | 32:08 | |
| 26% | 56.5% | -0.8 could be noise | 31:31 | |
| 15% | 71.2% | +2.2 clear difference | 32:14 | |
| 11% | 61.0% | -1.3 could be noise | 31:42 | |
| 9% | 51.5% | -1.2 could be noise | 32:19 | |
| 2% | 62.5% | -1.6 could be noise | ||
| 2% | 57.1% | +0.3 could be noise | ||
| 2% | 66.7% | -1.0 could be noise |
Item 5Death's Dance
Death's Dance wins more than Guardian Angel, the most picked: +0.3 against +2.4 per 100 games. It could be noise.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 45% | 67.7% | +2.4 could be noise | 36:20 | |
| 16% | 81.8% | +0.5 could be noise | 34:54 | |
| 10% | 71.4% | -0.2 could be noise | 36:42 | |
| 10% | 42.9% | -0.7 could be noise | 36:01 | |
| 9% | 50.0% | +0.3 could be noise | 34:53 | |
| 3% | 100.0% | -1.1 could be noise | ||
| 1% | 0.0% | -2.5 could be noise often behind |
Item 6Spear of Shojin
| Choice | Picked | Won | Time |
|---|---|---|---|
| 23% | - | 39:57 | |
| 18% | - | 38:19 |
KeystoneGrasp of the Undying
Win added here: +0.9 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 82% | 48.5% | +0.9 could be noise | |
| 12% | 51.8% | -1.2 clear difference | |
| 3% | 53.7% | +1.0 could be noise | |
| 1% | 76.9% | -0.7 could be noise | |
| 1% | 72.7% | +0.2 could be noise | |
| <1% | 50.0% | -1.1 could be noise | |
| <1% | 50.0% | +1.0 could be noise | |
| <1% | 40.0% | -3.7 could be noise |
Primary row 1Shield Bash
Win added here: +0.9 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 81% | 48.5% | +0.9 could be noise | |
| 15% | 51.3% | -0.9 clear difference | |
| 1% | 50.0% | -0.3 could be noise | |
| 1% | 68.8% | -0.3 could be noise | |
| 1% | 66.7% | -1.0 could be noise | |
| 1% | 75.0% | -0.1 could be noise | |
| <1% | 50.0% | +1.5 could be noise | |
| <1% | 33.3% | -0.3 could be noise |
Primary row 2Second Wind
Second Wind wins more than Bone Plating, the most picked: +2.3 against -0.9 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 66% | 47.3% | -0.9 could be noise | |
| 17% | 53.8% | +2.3 clear difference | |
| 15% | 53.4% | -1.2 could be noise | |
| 1% | 40.9% | +2.9 clear difference | |
| <1% | 25.0% | -0.8 could be noise | |
| <1% | 85.7% | -3.0 could be noise | |
| <1% | 71.4% | -0.6 could be noise | |
| <1% | 14.3% | +1.3 could be noise |
Primary row 3Overgrowth
Overgrowth wins more than Unflinching, the most picked: +2.9 against -1.3 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 60% | 47.2% | -1.3 could be noise | |
| 19% | 52.6% | +2.9 clear difference | |
| 13% | 50.8% | -1.1 could be noise | |
| 3% | 48.5% | 0.0 could be noise | |
| 2% | 51.3% | +0.3 could be noise | |
| 1% | 68.2% | +0.3 could be noise | |
| 1% | 64.7% | +0.5 could be noise | |
| 1% | 63.6% | -2.0 could be noise |
Secondary pathInspiration
Win added here: +2.1 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 64% | 49.4% | +2.1 could be noise | |
| 16% | 45.4% | -2.6 clear difference | |
| 16% | 52.2% | -0.9 clear difference | |
| 4% | 47.9% | +1.4 could be noise | |
| <1% | 66.7% | -1.0 clear difference |
Secondary runesCash Back + Biscuit Delivery
Cash Back + Biscuit Delivery wins more than Magical Footwear + Biscuit Delivery, the most picked: +2.0 against -0.8 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 72% | 47.8% | -0.8 could be noise | |
| 12% | 55.4% | +0.5 could be noise | |
| 4% | 45.6% | +0.8 could be noise | |
| 4% | 52.6% | +0.5 could be noise | |
| 2% | 53.8% | +0.5 could be noise | |
| 2% | 50.0% | +2.0 clear difference | |
| 1% | 55.0% | -1.4 could be noise | |
| 1% | 78.6% | +1.1 could be noise |
Offence shardAdaptive Force
Adaptive Force wins more than Attack Speed, the most picked: +2.6 against -2.6 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 84% | 48.6% | -2.6 could be noise | |
| 16% | 51.7% | +2.6 clear difference | |
| <1% | 100.0% | +0.8 clear difference |
Flex shardHealth Scaling
Health Scaling wins more than Adaptive Force, the most picked: +0.2 against 0.0 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 99% | 49.1% | 0.0 could be noise | |
| 1% | 73.3% | -0.1 could be noise | |
| <1% | 25.0% | +0.2 could be noise |
Defence shardHealth
Health wins more than Health Scaling, the most picked: +2.1 against -2.1 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 74% | 48.4% | -2.1 could be noise | |
| 24% | 51.7% | +2.1 clear difference | |
| 2% | 47.6% | +1.5 clear difference |
QEW
SkillsQ > E > W
Win added here: +5.1 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| QEWQ + E + W | 92% | 50.1% | +5.1 could be noise |
| QWEQ + W + E | 6% | 41.9% | -5.2 clear difference |
| WQEW + Q + E | 1% | 36.8% | -5.3 clear difference |
| EQWE + Q + W | <1% | 62.5% | -0.6 clear difference |
| WEQW + E + Q | <1% | 50.0% | -1.6 clear difference |
Levels 1 to 18
- 1W
- 2Q
- 3E
- 4Q
- 5Q
- 6R
- 7Q
- 8E
- 9Q
- 10E
- 11R
- 12E
- 13E
- 14W
- 15W
- 16R
- 17W
- 18W
Max Q first: 50.3% won. Max W first: 35.6% won (about even).
- W
- Q
- E
- Q
- Q
- R
- Q
- E
- Q
- E
- R
- E
- E
- W
- W
- R
- W
- W
SpellsExhaust + Ignite
Exhaust + Ignite wins more than Flash + Ignite, the most picked: +2.2 against -0.1 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 67% | 48.7% | -0.1 could be noise | |
| 19% | 51.7% | -1.2 clear difference | |
| 11% | 47.8% | +1.9 clear difference | |
| 2% | 50.0% | -2.7 clear difference | |
| <1% | 62.5% | +2.2 could be noise | |
| <1% | 50.0% | +1.2 could be noise | |
| <1% | 0.0% | -0.9 could be noise | |
| <1% | 0.0% | -0.3 could be noise |
- won
- 53.9%
- games
- 3,753
- Win impact
- +3.2
- Pick rate
- 1.7%
Starting itemsDoran's Blade + Health Potion
The usual pick here: players of this build don't agree on one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 63% | 49.4% | +0.7 could be noise | |
| 31% | 48.1% | -0.8 clear difference | |
| 3% | 58.1% | +0.7 could be noise | |
| 2% | 44.4% | 0.0 could be noise | |
| <1% | 100.0% | -0.9 could be noise |
BootsPlated Steelcaps
| Choice | Picked | Won |
|---|---|---|
| 56% | 54.5% | |
| 31% | 56.8% | |
| 6% | 60.3% | |
| 5% | 45.7% | |
| 2% | 50.0% |
Item 1Trinity Force
| Choice | Picked | Won |
|---|---|---|
| 98% | 53.9% | |
| 1% | 48.9% | |
| <1% | 66.7% | |
| <1% | 100.0% | |
| <1% | 0.0% |
Item 2Ravenous Hydra
| Choice | Picked | Won |
|---|---|---|
| 93% | 56.4% | |
| 2% | 56.3% | |
| 1% | 58.3% | |
| 1% | 63.0% | |
| <1% | 42.9% |
Item 3Death's Dance
| Choice | Picked | Won |
|---|---|---|
| 42% | 58.6% | |
| 22% | 64.1% | |
| 19% | 62.3% | |
| 7% | 54.8% | |
| 5% | 65.3% |
Item 4Sterak's Gage
| Choice | Picked | Won |
|---|---|---|
| 23% | 62.3% | |
| 16% | 67.0% | |
| 13% | 48.3% | |
| 9% | 69.0% | |
| 2% | 41.7% |
Item 5Guardian Angel
| Choice | Picked | Won |
|---|---|---|
| 37% | 62.3% | |
| 11% | 55.6% | |
| 5% | 25.0% | |
| 4% | 57.1% | |
| 2% | 75.0% |
Item 6Spear of Shojin
The usual pick here: players of this build don't agree on one.
| Choice | Picked | Won | Time |
|---|---|---|---|
| 23% | - | 39:57 | |
| 18% | - | 38:19 |
KeystoneGrasp of the Undying
| Choice | Picked | Won |
|---|---|---|
| 34% | 55.3% |
Primary row 1Shield Bash
| Choice | Picked | Won |
|---|---|---|
| 34% | 55.3% |
Primary row 2Second Wind
| Choice | Picked | Won |
|---|---|---|
| 34% | 55.3% |
Primary row 3Overgrowth
| Choice | Picked | Won |
|---|---|---|
| 34% | 55.3% |
Secondary pathInspiration
| Choice | Picked | Won |
|---|---|---|
| 34% | 55.3% |
Offence shardAdaptive Force
| Choice | Picked | Won |
|---|---|---|
| 34% | 55.3% |
Flex shardAdaptive Force
| Choice | Picked | Won |
|---|---|---|
| 34% | 55.3% |
Defence shardHealth
| Choice | Picked | Won |
|---|---|---|
| 34% | 55.3% |
QEW
SkillsQ > E > W
| Choice | Picked | Won | Win added |
|---|---|---|---|
| QEWQ + E + W | 92% | 50.1% | +5.1 could be noise |
| QWEQ + W + E | 6% | 41.9% | -5.2 clear difference |
| WQEW + Q + E | 1% | 36.8% | -5.3 clear difference |
| EQWE + Q + W | <1% | 62.5% | -0.6 clear difference |
| WEQW + E + Q | <1% | 50.0% | -1.6 clear difference |
- W
- Q
- E
- Q
- Q
- R
- Q
- E
- Q
- E
- R
- E
- E
- W
- W
- R
- W
- W
SpellsExhaust + Ignite
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 67% | 48.7% | -0.1 could be noise | |
| 19% | 51.7% | -1.2 clear difference | |
| 11% | 47.8% | +1.9 clear difference | |
| 2% | 50.0% | -2.7 clear difference | |
| <1% | 62.5% | +2.2 could be noise | |
| <1% | 50.0% | +1.2 could be noise | |
| <1% | 0.0% | -0.9 could be noise | |
| <1% | 0.0% | -0.3 could be noise |
Camille Support build
Patch 16.20- won
- 45.3%
- games
- 124,363
- Win impact
- -4.6
- Pick rate
- 0.6%
Starting itemsHealth Potion x2
Health Potion x2 wins more than Health Potion x2 + World Atlas, the most picked: +4.1 against +0.8 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 90% | 45.4% | +0.8 could be noise | |
| 3% | 43.5% | -1.6 clear difference | |
| 2% | 42.0% | -3.0 clear difference | |
| 2% | 43.6% | -1.7 clear difference | |
| 1% | 50.8% | +4.1 clear difference | |
| 1% | 46.4% | -0.5 could be noise | |
| <1% | 46.8% | +1.3 could be noise | |
| <1% | 48.7% | +2.6 could be noise |
BootsPlated Steelcaps
Win added here: +0.6 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 59% | 45.5% | +0.6 could be noise | 15:27 | |
| 20% | 47.3% | +0.3 could be noise | 16:15 | |
| 10% | 47.2% | -1.4 clear difference often ahead | 13:24 | |
| 10% | 49.3% | -0.3 could be noise often ahead | 13:25 | |
| 1% | 48.2% | -1.5 clear difference often ahead | 14:06 | |
| <1% | 48.4% | -2.8 clear difference |
Against a mostly AD team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 68% | 48.3% | most bought | |
| 8% | 47.3% | about even | |
| 7% | 51.1% | won more | |
| 7% | 47.3% | about even |
Against a mostly AP team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 42% | 48.0% | most bought | |
| 32% | 41.4% | about even | |
| 9% | 49.1% | about even | |
| 9% | 48.8% | about even |
Bought more against one damage type
| Choice | AD team | AP team |
|---|---|---|
| 68% | 32% | |
| 7% | 42% | |
| 1% | 5% | |
| 4% | 6% | |
| 32% | 30% | |
| 7% | 9% | |
| 25% | 24% | |
| 6% | 5% | |
| 7% | 6% |
Item 1Eclipse
Win added here: +0.3 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 40% | 45.4% | +0.3 could be noise | 12:34 | |
| 22% | 45.7% | +0.3 could be noise | 13:38 | |
| 22% | 45.0% | -1.1 clear difference | 12:15 | |
| 5% | 48.7% | +1.2 could be noise | 13:01 | |
| 5% | 46.4% | +0.4 could be noise | 13:43 | |
| 2% | 47.0% | -1.8 clear difference | ||
| 1% | 44.3% | -2.3 clear difference | ||
| <1% | 50.2% | +3.0 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 17% | 6,963 | |
| 10% | 4,342 | |
| 7% | 2,792 | |
| 6% | 2,384 |
Item 2Sundered Sky
Win added here: -0.2 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 29% | 47.8% | -0.2 could be noise | 22:27 | |
| 19% | 46.6% | -0.9 could be noise | 22:00 | |
| 17% | 49.9% | +1.7 could be noise | 24:05 | |
| 10% | 47.0% | -0.8 could be noise | 22:08 | |
| 6% | 49.9% | -0.7 could be noise | 21:03 | |
| 3% | 45.5% | -2.7 could be noise | ||
| 2% | 50.7% | +0.8 could be noise | ||
| 1% | 50.1% | +2.8 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 17% | 6,963 | |
| 10% | 4,342 | |
| 7% | 2,792 | |
| 6% | 2,384 |
Item 3Voltaic Cyclosword
Voltaic Cyclosword is part of the build that wins more: +1.4 per 100 games, against +1.3 for the build most players finish.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 27% | 51.3% | +1.1 could be noise | 30:07 | |
| 19% | 50.1% | -1.1 could be noise | 29:07 | |
| 10% | 49.2% | -1.2 could be noise | 29:03 | |
| 7% | 55.0% | +2.4 could be noise | 31:10 | |
| 6% | 50.6% | -0.4 could be noise | 29:19 | |
| 5% | 47.8% | -2.2 could be noise | ||
| 4% | 50.2% | +0.8 could be noise | ||
| 3% | 52.0% | +0.5 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 17% | 6,963 | |
| 10% | 4,342 | |
| 7% | 2,792 | |
| 6% | 2,384 |
Item 4Guardian Angel
Win added here: +1.2 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 35% | 53.3% | +1.2 could be noise | 35:49 |
Item 5Sterak's Gage
| Choice | Picked | Won | Time |
|---|---|---|---|
| 20% | 48.6% | 38:49 |
Item 6Trinity Force
| Choice | Picked | Won | Time |
|---|---|---|---|
| 13% | - | 41:29 | |
| 10% | - | 42:42 | |
| 10% | - | 40:26 | |
| 7% | - | 39:55 | |
| 6% | - | 42:27 |
KeystoneHail of Blades
Win added here: +4.2 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 88% | 45.9% | +4.2 could be noise | |
| 9% | 41.5% | -3.9 clear difference | |
| 1% | 43.1% | -1.9 clear difference | |
| 1% | 40.2% | -4.3 clear difference | |
| 1% | 41.1% | -4.2 clear difference | |
| <1% | 42.2% | -2.1 clear difference | |
| <1% | 34.9% | -4.4 clear difference | |
| <1% | 39.4% | -3.4 clear difference |
Primary row 1Sudden Impact
Win added here: +4.2 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 88% | 45.9% | +4.2 could be noise | |
| 9% | 41.5% | -3.8 clear difference | |
| 1% | 39.8% | -4.9 clear difference | |
| 1% | 43.5% | -2.3 clear difference | |
| <1% | 43.1% | -0.9 clear difference | |
| <1% | 33.5% | too big to trust | |
| <1% | 45.5% | -0.9 clear difference | |
| <1% | 44.4% | -3.5 clear difference |
Primary row 2Deep Ward
Win added here: +2.5 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 83% | 45.8% | +2.5 could be noise | |
| 9% | 41.4% | -4.0 clear difference | |
| 4% | 47.3% | +1.4 could be noise | |
| 2% | 47.0% | +0.8 could be noise | |
| 1% | 41.0% | -4.1 clear difference | |
| <1% | 42.9% | 0.0 could be noise | |
| <1% | 36.9% | -5.8 clear difference | |
| <1% | 38.5% | -3.3 clear difference |
Primary row 3Treasure Hunter
Win added here: +2.6 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 83% | 45.8% | +2.6 could be noise | |
| 9% | 41.6% | -3.8 clear difference | |
| 3% | 47.9% | +1.7 could be noise | |
| 3% | 45.8% | -0.2 clear difference | |
| 1% | 38.5% | -6.1 clear difference | |
| 1% | 41.6% | -2.9 clear difference | |
| <1% | 40.0% | -2.8 clear difference | |
| <1% | 42.1% | -3.2 clear difference |
Secondary pathResolve
Win added here: +3.0 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 87% | 45.8% | +3.0 could be noise | |
| 6% | 42.3% | -3.1 clear difference | |
| 5% | 43.1% | -2.4 clear difference | |
| 1% | 41.5% | -2.0 clear difference | |
| 1% | 41.7% | -2.2 clear difference |
Secondary runesUnflinching + Bone Plating
Unflinching + Bone Plating wins more than Shield Bash + Bone Plating, the most picked: +1.4 against -0.3 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 96% | 45.7% | -0.3 could be noise | |
| 1% | 48.8% | +0.8 could be noise | |
| 1% | 48.3% | +1.4 could be noise | |
| <1% | 44.4% | -0.5 could be noise | |
| <1% | 45.0% | -0.9 could be noise | |
| <1% | 50.6% | +0.6 could be noise | |
| <1% | 43.0% | -0.3 could be noise | |
| <1% | 45.2% | -0.9 could be noise |
Offence shardAdaptive Force
Win added here: +3.5 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 88% | 45.8% | +3.5 could be noise | |
| 12% | 42.1% | -3.5 clear difference | |
| 1% | 40.5% | -2.8 clear difference |
Flex shardAdaptive Force
Win added here: +1.5 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 99% | 45.4% | +1.5 could be noise | |
| 1% | 42.7% | -1.8 could be noise | |
| 1% | 45.8% | -0.6 could be noise |
Defence shardHealth
Win added here: +2.9 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 86% | 45.8% | +2.9 could be noise | |
| 12% | 42.4% | -3.1 clear difference | |
| 1% | 44.2% | -0.3 clear difference |
EQW
SkillsE > Q > W
E > Q > W wins more than Q > E > W, the most picked: +2.1 against +0.7 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| QEWQ + E + W | 85% | 45.9% | +0.7 could be noise |
| EQWE + Q + W | 8% | 48.1% | +2.1 could be noise |
| QWEQ + W + E | 5% | 41.1% | -4.5 clear difference |
| EWQE + W + Q | 1% | 44.0% | -1.0 could be noise |
| WQEW + Q + E | 1% | 45.2% | -1.3 could be noise |
| WEQW + E + Q | <1% | 41.2% | -3.4 clear difference |
Levels 1 to 18
- 1E
- 2Q
- 3W
- 4Q
- 5Q
- 6R
- 7Q
- 8E
- 9Q
- 10E
- 11R
- 12E
- 13E
- 14W
- 15W
- 16R
- 17W
- 18W
Max Q first: 46.0% won. Max E first: 49.1% won (about even).
SpellsExhaust + Ignite
Exhaust + Ignite wins more than Flash + Ignite, the most picked: +1.7 against +1.3 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 91% | 45.5% | +1.3 could be noise | |
| 6% | 43.6% | -1.4 clear difference | |
| 1% | 42.8% | -2.4 clear difference | |
| 1% | 47.9% | +1.7 could be noise | |
| <1% | 43.5% | -2.0 clear difference | |
| <1% | 38.1% | -2.3 could be noise | |
| <1% | 44.6% | -2.5 could be noise |
Camille Jungle build
Patch 16.20- won
- 46.7%
- games
- 7,841
- Win impact
- -2.7
- Pick rate
- 0.0%
Starting itemsMosstomper Seedling
Mosstomper Seedling wins more than Scorchclaw Pup + Health Potion, the most picked: +2.1 against -0.2 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 41% | 46.5% | -0.2 could be noise | |
| 16% | 46.2% | +0.8 could be noise | |
| 14% | 44.4% | -1.8 could be noise | |
| 13% | 48.8% | +1.7 could be noise | |
| 9% | 49.9% | +2.1 could be noise | |
| 7% | 41.8% | -2.5 could be noise |
BootsPlated Steelcaps
Win added here: +2.0 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 54% | 47.3% | +2.0 could be noise | 16:34 | |
| 34% | 47.1% | 0.0 could be noise | 16:55 | |
| 6% | 45.1% | -2.8 clear difference | 13:52 | |
| 4% | 49.8% | -0.8 could be noise often ahead | 14:37 | |
| 2% | 46.6% | -1.7 could be noise | 14:10 |
Against a mostly AD team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 65% | 51.2% | most bought | |
| 14% | 49.6% | about even | |
| 5% | 45.9% | about even | |
| 3% | 59.6% | not enough games |
Against a mostly AP team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 61% | 44.9% | most bought | |
| 20% | 48.6% | about even | |
| 4% | 41.9% | not enough games | |
| 3% | 47.6% | not enough games |
Bought more against one damage type
| Choice | AD team | AP team |
|---|---|---|
| 14% | 61% | |
| 65% | 20% | |
| 48% | 30% | |
| 2% | 19% | |
| 22% | 16% | |
| 11% | 7% | |
| 93% | 95% |
Item 1Trinity Force
Win added here: +4.0 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 83% | 47.2% | +4.0 could be noise | 12:06 | |
| 7% | 43.3% | -4.6 clear difference | 12:16 | |
| 5% | 45.7% | -2.4 clear difference | 10:43 |
Finished together
| Choice | Picked | Won | games |
|---|---|---|---|
| 31% | - | 1,369 | |
| 9% | 76.9% | 384 | |
| 8% | - | 367 | |
| 5% | - | 212 |
Item 2Ravenous Hydra
Win added here: -0.4 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 49% | 49.1% | -0.4 could be noise | 19:55 | |
| 11% | 46.1% | -1.0 could be noise | 20:04 | |
| 9% | 51.5% | 0.0 could be noise | 21:03 | |
| 7% | 45.4% | -0.5 could be noise | 20:21 | |
| 5% | 48.5% | +0.1 could be noise | 20:37 | |
| 4% | 49.6% | +0.1 could be noise | ||
| 3% | 42.7% | -1.4 could be noise | ||
| 2% | 51.1% | +0.3 could be noise |
Finished together
| Choice | Picked | Won | games |
|---|---|---|---|
| 31% | - | 1,369 | |
| 9% | 76.9% | 384 | |
| 8% | - | 367 | |
| 5% | - | 212 |
Item 3Sterak's Gage
Sterak's Gage is part of the build that wins more: +0.3 per 100 games, against +0.1 for the build most players finish.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 44% | 51.6% | +0.8 could be noise | 26:08 | |
| 17% | 53.4% | +0.4 could be noise | 26:22 | |
| 11% | 52.4% | -1.2 could be noise | 25:34 | |
| 5% | 50.4% | 0.0 could be noise | 26:16 | |
| 4% | 61.9% | -0.5 could be noise | 26:31 | |
| 4% | 59.7% | +1.4 could be noise | ||
| 3% | 51.6% | -0.9 could be noise |
Finished together
| Choice | Picked | Won | games |
|---|---|---|---|
| 31% | - | 1,369 | |
| 9% | 76.9% | 384 | |
| 8% | - | 367 | |
| 5% | - | 212 |
Item 4Death's Dance
| Choice | Picked | Won | Time |
|---|---|---|---|
| 37% | 60.7% | 30:31 |
Item 5Guardian Angel
Win added here: +2.7 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 29% | 60.5% | +2.7 could be noise | 35:41 |
Item 6Spear of Shojin
| Choice | Picked | Won | Time |
|---|---|---|---|
| 27% | - | 37:25 | |
| 12% | - | 38:06 | |
| 8% | - | 38:58 | |
| 8% | - | 41:03 |
KeystoneFleet Footwork
Fleet Footwork wins more than Conqueror, the most picked: +3.7 against -1.6 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 37% | 47.8% | +1.0 could be noise | |
| 33% | 44.1% | -1.6 could be noise | |
| 10% | 48.7% | -0.1 could be noise | |
| 9% | 50.3% | +3.7 clear difference | |
| 8% | 44.0% | -2.9 could be noise | |
| 2% | 51.3% | +2.8 could be noise |
Primary row 1Triumph
Win added here: +1.3 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 78% | 46.5% | +1.3 could be noise | |
| 10% | 47.3% | -0.8 could be noise | |
| 8% | 44.4% | -2.5 could be noise | |
| 2% | 51.2% | +2.5 could be noise |
Primary row 2Legend: Bloodline
Legend: Bloodline wins more than Legend: Alacrity, the most picked: +0.8 against +0.5 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 72% | 46.7% | +0.5 could be noise | |
| 7% | 45.1% | -3.2 could be noise | |
| 6% | 47.8% | -1.3 could be noise | |
| 4% | 42.6% | +0.7 could be noise | |
| 4% | 45.1% | -0.3 could be noise | |
| 3% | 46.8% | +0.8 could be noise | |
| 2% | 46.7% | -2.7 could be noise | |
| 2% | 51.8% | +2.4 could be noise |
Primary row 3Coup de Grace
Coup de Grace wins more than Last Stand, the most picked: +2.6 against -2.1 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 37% | 48.5% | +2.6 clear difference | |
| 36% | 44.4% | -2.1 could be noise | |
| 7% | 53.0% | +3.0 clear difference | |
| 6% | 43.8% | -3.5 could be noise | |
| 6% | 46.6% | +1.1 could be noise | |
| 3% | 38.7% | -5.4 could be noise | |
| 2% | 36.0% | -5.1 could be noise | |
| 2% | 53.1% | +2.4 could be noise |
Secondary pathResolve
A pick in another rune tree has a clear edge here (+3.0 per 100 games), but a tree changes only with the whole page.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 35% | 43.6% | -2.8 could be noise | |
| 29% | 49.5% | +3.0 clear difference | |
| 24% | 47.8% | +0.9 clear difference | |
| 8% | 44.0% | -2.4 could be noise | |
| 4% | 46.3% | +0.3 could be noise |
Secondary runesShield Bash + Revitalize
Shield Bash + Revitalize wins more than Shield Bash + Bone Plating, the most picked: +1.6 against -2.1 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 79% | 43.4% | -2.1 could be noise | |
| 5% | 48.5% | +1.6 could be noise | |
| 4% | 44.4% | +0.8 could be noise |
Offence shardAdaptive Force
Adaptive Force wins more than Attack Speed, the most picked: +2.3 against -1.6 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 80% | 46.0% | -1.6 could be noise | |
| 19% | 48.6% | +2.3 clear difference |
Flex shardAdaptive Force
Win added here: +0.1 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 98% | 46.4% | +0.1 could be noise |
Defence shardTenacity and Slow Resist
Tenacity and Slow Resist wins more than Health Scaling, the most picked: +1.8 against -2.3 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 76% | 45.6% | -2.3 could be noise | |
| 18% | 49.0% | +1.7 clear difference | |
| 6% | 49.4% | +1.8 clear difference |
QEW
SkillsQ > E > W
Win added here: +4.5 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| QEWQ + E + W | 92% | 47.3% | +4.5 could be noise |
| QWEQ + W + E | 5% | 39.0% | -6.1 clear difference |
| EQWE + Q + W | 2% | 44.7% | -0.7 could be noise |
Levels 1 to 18
- 1Q
- 2E
- 3W
- 4Q
- 5Q
- 6R
- 7Q
- 8E
- 9Q
- 10E
- 11R
- 12E
- 13E
- 14W
- 15W
- 16R
- 17W
- 18W
Max Q first: 46.1% won. Max E first: 10.0% won (not enough games).
- Q
- E
- W
- Q
- Q
- R
- Q
- E
- Q
- E
- R
- E
- E
- W
- W
- R
- W
- W
SpellsSmite + Ignite
Smite + Ignite wins more than Flash + Smite, the most picked: +0.7 against -0.6 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 95% | 46.4% | -0.6 could be noise | |
| 5% | 48.3% | +0.7 could be noise |
Camille Mid build
Patch 16.20- won
- 48.8%
- games
- 5,195
- Win impact
- -0.9
- Pick rate
- 0.0%
Starting itemsDoran's Blade + Health Potion
Win added here: +3.2 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 60% | 50.7% | +3.2 could be noise | |
| 30% | 46.8% | -2.8 clear difference | |
| 4% | 43.3% | -2.7 clear difference | |
| 2% | 58.3% | +0.9 could be noise |
BootsPlated Steelcaps
Plated Steelcaps wins more than Mercury's Treads, the most picked: +2.6 against -1.1 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 45% | 50.7% | -1.1 could be noise | 14:49 | |
| 38% | 49.5% | +2.6 clear difference | 15:25 | |
| 9% | 52.1% | -1.0 could be noise often ahead | 13:27 | |
| 5% | 51.6% | -1.3 could be noise | 13:35 | |
| 2% | 49.6% | -1.1 could be noise | 13:58 |
Against a mostly AD team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 59% | 51.5% | most bought | |
| 22% | 53.6% | about even | |
| 7% | 52.3% | about even | |
| 5% | 49.2% | about even |
Against a mostly AP team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 73% | 51.0% | most bought | |
| 10% | 64.4% | not enough games | |
| 8% | 60.5% | not enough games | |
| 3% | 60.0% | not enough games |
Bought more against one damage type
| Choice | AD team | AP team |
|---|---|---|
| 22% | 73% | |
| 59% | 10% | |
| 39% | 22% | |
| 4% | 18% | |
| 6% | 3% |
Item 1Trinity Force
Win added here: +4.0 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 88% | 50.7% | +4.0 could be noise | 12:21 | |
| 7% | 44.7% | -3.2 clear difference | 12:49 |
Finished together
| Choice | Picked | Won | games |
|---|---|---|---|
| 43% | - | 1,137 | |
| 14% | 73.9% | 373 | |
| 9% | 75.0% | 247 | |
| 8% | 76.5% | 219 |
Item 2Ravenous Hydra
Win added here: +2.1 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 73% | 54.7% | +2.1 could be noise | 20:58 | |
| 8% | 47.0% | +0.1 could be noise | 21:02 | |
| 6% | 44.4% | -0.1 could be noise often behind | 23:22 | |
| 2% | 40.3% | -0.4 could be noise | 21:49 |
Finished together
| Choice | Picked | Won | games |
|---|---|---|---|
| 43% | - | 1,137 | |
| 14% | 73.9% | 373 | |
| 9% | 75.0% | 247 | |
| 8% | 76.5% | 219 |
Item 3Maw of Malmortius
Maw of Malmortius is part of the build that wins more: +2.5 per 100 games, against +2.0 for the build most players finish.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 44% | 56.9% | +2.5 could be noise | 26:54 | |
| 15% | 58.3% | -0.5 could be noise | 26:15 | |
| 11% | 57.2% | +1.9 could be noise | 25:56 | |
| 8% | 57.7% | +0.1 could be noise | 27:32 | |
| 6% | 48.0% | -2.0 could be noise | 27:50 |
Finished together
| Choice | Picked | Won | games |
|---|---|---|---|
| 43% | - | 1,137 | |
| 14% | 73.9% | 373 | |
| 9% | 75.0% | 247 | |
| 8% | 76.5% | 219 |
Item 4Sterak's Gage
Sterak's Gage wins more than Spear of Shojin, the most picked: +1.8 against -0.8 per 100 games. It could be noise.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 21% | 55.3% | +1.7 could be noise | 31:07 | |
| 18% | 58.1% | -0.8 could be noise | 31:15 | |
| 17% | 59.7% | +1.8 could be noise | 30:57 | |
| 14% | 56.6% | -0.2 could be noise | 32:13 |
Item 5Guardian Angel
| Choice | Picked | Won | Time |
|---|---|---|---|
| 30% | 67.8% | 35:09 |
KeystonePress the Attack
Press the Attack wins more than Conqueror, the most picked: +0.4 against -1.5 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 45% | 49.4% | +0.6 could be noise | |
| 24% | 48.0% | -1.5 could be noise | |
| 15% | 50.2% | +0.4 could be noise | |
| 10% | 49.7% | -0.9 could be noise | |
| 2% | 41.3% | -2.1 could be noise | |
| 1% | 51.4% | +0.2 could be noise |
Primary row 1Triumph
Win added here: 0.0 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 44% | 49.5% | +0.7 could be noise | |
| 36% | 49.2% | 0.0 could be noise | |
| 10% | 49.5% | -0.2 could be noise | |
| 4% | 48.2% | -0.8 could be noise |
Primary row 2Legend: Haste
Legend: Haste wins more than Legend: Alacrity, the most picked: +0.9 against -0.8 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 36% | 49.1% | +0.1 could be noise | |
| 34% | 48.3% | -0.8 could be noise | |
| 9% | 50.9% | +0.2 could be noise | |
| 6% | 51.2% | +1.6 could be noise | |
| 5% | 48.6% | -1.1 could be noise | |
| 3% | 45.2% | -1.8 could be noise | |
| 3% | 45.5% | -3.3 could be noise | |
| 2% | 61.2% | +0.9 could be noise |
Primary row 3Cut Down
Cut Down wins more than Last Stand, the most picked: +1.7 against -1.1 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 31% | 48.0% | -0.3 could be noise | |
| 28% | 48.4% | -1.1 could be noise | |
| 12% | 52.7% | +1.1 could be noise | |
| 8% | 49.2% | -0.7 could be noise | |
| 7% | 50.4% | +1.1 could be noise | |
| 4% | 52.4% | +1.7 could be noise | |
| 3% | 51.1% | -0.2 could be noise | |
| 3% | 40.9% | -4.1 could be noise |
Secondary pathResolve
Win added here: -0.4 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 44% | 48.8% | -0.4 could be noise | |
| 28% | 50.9% | +2.4 could be noise | |
| 18% | 45.6% | -2.9 could be noise | |
| 5% | 47.1% | -0.9 could be noise | |
| 4% | 55.4% | +1.4 could be noise |
Secondary runesShield Bash + Bone Plating
Win added here: +0.3 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 66% | 48.5% | +0.3 could be noise | |
| 14% | 48.8% | +0.1 could be noise |
Offence shardAdaptive Force
Adaptive Force wins more than Attack Speed, the most picked: +0.7 against -0.6 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 77% | 48.5% | -0.6 could be noise | |
| 22% | 50.6% | +0.7 could be noise |
Flex shardAdaptive Force
Win added here: +1.3 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 96% | 49.2% | +1.3 could be noise | |
| 2% | 41.7% | -0.9 could be noise |
Defence shardTenacity and Slow Resist
Tenacity and Slow Resist wins more than Health Scaling, the most picked: +0.8 against -0.9 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 71% | 48.4% | -0.9 could be noise | |
| 20% | 50.8% | +0.7 could be noise | |
| 9% | 49.8% | +0.8 could be noise |
QEW
SkillsQ > E > W
Win added here: +2.5 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| QEWQ + E + W | 90% | 49.5% | +2.5 could be noise |
| QWEQ + W + E | 7% | 45.2% | -2.4 could be noise |
Levels 1 to 18
- 1W
- 2Q
- 3E
- 4Q
- 5Q
- 6R
- 7Q
- 8E
- 9Q
- 10E
- 11R
- 12E
- 13E
- 14W
- 15W
- 16R
- 17W
- 18W
Max Q first: 51.4% won. Max W first: 80.0% won (not enough games).
- W
- Q
- E
- Q
- Q
- R
- Q
- E
- Q
- E
- R
- E
- E
- W
- W
- R
- W
- W
SpellsFlash + Ignite
Win added here: +2.6 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 80% | 50.1% | +2.6 could be noise | |
| 10% | 40.3% | -4.1 clear difference | |
| 6% | 50.0% | -1.6 could be noise | |
| 2% | 51.5% | +1.2 could be noise |
Top Camille Players
See all 6,051Normal Top game
10,617 gamesAgainst every Top champion
- Top 31% Kill part. 37%
- Top 36% First blood 15%
- Bottom 34% Farm / min 6.3
- Kills
- 6.8 Top 38%
- Deaths
- 6.7 Fewest 45%
- Assists
- 5.6 Bottom 48%
- Solo kills
- 3.0 Top 44%
- Team dmg
- 23% Top 42%
- Dmg / min
- 838 Top 43%
- Gold / min
- 406 Top 49%
- Vision / min
- 0.75 Bottom 41%
- Control wards
- 0.6 Bottom 49%
Against your lane opponent
- Level 6 at 5:28
- Level 11 at 13:48
Middle game at each minute
Damage dealt
Magic 9% Physical 91%Died to
Physical 55% Magic 34% True 11%Normal Support game
121,752 games Patch 16.20Against every Support champion
- Top 4% First blood 14%
- Top 10% Vision / min 2.36
- Most 11% Deaths 9.5
- Kills
- 5.4 Top 34%
- Assists
- 11.2 Top 40%
- Solo kills
- 1.0 Top 34%
- Kill part.
- 47% Top 37%
- Team dmg
- 16% Bottom 44%
- Dmg / min
- 599 Bottom 47%
- Farm / min
- 1.3 Bottom 13%
- Gold / min
- 348 Bottom 48%
- Control wards
- 6.6 Top 12%
Against your lane opponent
- Level 6 at 9:34
- Level 11 at 22:18
Middle game at each minute
Damage dealt
Magic 4% Physical 96%Died to
Physical 57% Magic 37% True 6%Normal Jungle game
7,618 games Patch 16.20Against every Jungle champion
- Top 10% First blood 7%
- Top 20% Kill part. 48%
- Bottom 37% Farm / min 6.1
- Kills
- 7.8 Top 23%
- Deaths
- 6.8 Most 39%
- Assists
- 8.2 Top 43%
- Solo kills
- 1.6 Top 21%
- Team dmg
- 18% Top 36%
- Dmg / min
- 687 Top 36%
- Gold / min
- 436 Top 31%
- Vision / min
- 0.82 Bottom 43%
- Control wards
- 1.4 Top 29%
Against the enemy jungler
- Level 6 at 7:31
- Level 11 at 17:15
- blue buff first in 47% of games
- First dragon at 8:30
Middle game at each minute
Damage dealt
Magic 5% Physical 95%Died to
Physical 54% Magic 35% True 11%Normal Mid game
5,092 games Patch 16.20Against every Mid champion
- Top 19% First blood 15%
- Top 27% Solo kills 3.0
- Bottom 38% Farm / min 6.0
- Kills
- 8.1 Top 31%
- Deaths
- 7.0 Most 44%
- Assists
- 6.3 Bottom 43%
- Kill part.
- 43% Top 35%
- Team dmg
- 23% Top 47%
- Dmg / min
- 840 Bottom 48%
- Gold / min
- 419 Top 42%
- Vision / min
- 0.67 Bottom 49%
- Control wards
- 0.6 Bottom 44%
Against your lane opponent
- Level 6 at 5:29
- Level 11 at 15:28
Middle game at each minute
Damage dealt
Magic 6% Physical 94%Died to
Physical 54% Magic 35% True 11%Matchups and teammates come from Camille Top games.
Matchups and teammates come from Camille Top games.
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Camille with Mordekaiser: +2.8 wins per 100 games (range 0.1-5.6) · 1,066 games · Pooled · 16% of this is borrowed from similar champions -
Camille with Sejuani: +2.7 wins per 100 games (range 1.1-4.3) · 3,448 games · Measured · 5% of this is borrowed from similar champions -
Camille with Wukong: +2.2 wins per 100 games (range 1.2-3.2) · 8,961 games · Measured · 2% of this is borrowed from similar champions
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Camille with Rengar: -4.1 wins per 100 games (range -5.7 to -2.6) · 4,063 games · Measured · 5% of this is borrowed from similar champions -
Camille with Dr. Mundo: -3.4 wins per 100 games (range -6.3 to -0.4) · 890 games · Pooled · 18% of this is borrowed from similar champions -
Camille with Vi: -2.9 wins per 100 games (range -4.2 to -1.5) · 5,210 games · Measured · 4% of this is borrowed from similar champions
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Camille with Ekko: +2.58 wins per 100 games (range 1.67-3.50) · 11,895 games · Measured · 2% of this is borrowed from similar champions -
Camille with Vex: +2.4 wins per 100 games (range 1.0-3.8) · 5,019 games · Measured · 4% of this is borrowed from similar champions -
Camille with Veigar: +2.2 wins per 100 games (range 1.2-3.2) · 8,996 games · Measured · 2% of this is borrowed from similar champions
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Camille with Mel: -4.9 wins per 100 games (range -6.0 to -3.8) · 7,342 games · Measured · 3% of this is borrowed from similar champions -
Camille with Yorick: -4.4 wins per 100 games (range -8.6 to -0.3) · 356 games · Pooled · 36% of this is borrowed from similar champions -
Camille with Garen: -3.9 wins per 100 games (range -7.2 to -0.7) · 724 games · Pooled · 22% of this is borrowed from similar champions
-
Camille with Nilah: +3.1 wins per 100 games (range 0.6-5.6) · 1,317 games · Measured · 13% of this is borrowed from similar champions -
Camille with Ziggs: +2.0 wins per 100 games (range 0.5-3.5) · 3,905 games · Measured · 5% of this is borrowed from similar champions -
Camille with Zeri: +1.9 wins per 100 games (range 0.5-3.4) · 4,573 games · Measured · 4% of this is borrowed from similar champions
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Camille with Ezreal: -3.01 wins per 100 games (range -3.86 to -2.15) · 13,560 games · Measured · 1% of this is borrowed from similar champions -
Camille with Varus: -2.7 wins per 100 games (range -4.2 to -1.1) · 3,975 games · Measured · 5% of this is borrowed from similar champions -
Camille with Vayne: -2.6 wins per 100 games (range -3.9 to -1.2) · 5,237 games · Measured · 4% of this is borrowed from similar champions
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Camille with Janna: +2.8 wins per 100 games (range 1.5-4.1) · 5,458 games · Measured · 4% of this is borrowed from similar champions -
Camille with Braum: +2.5 wins per 100 games (range 1.2-3.8) · 5,553 games · Measured · 3% of this is borrowed from similar champions -
Camille with Taric: +2.4 wins per 100 games (range 0.1-4.7) · 1,688 games · Measured · 11% of this is borrowed from similar champions
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Camille with Poppy: -1.9 wins per 100 games (range -3.8 to 0.0) · 2,456 games · Measured · 8% of this is borrowed from similar champions -
Camille with Pyke: -1.9 wins per 100 games (range -3.1 to -0.7) · 6,870 games · Measured · 3% of this is borrowed from similar champions -
Camille with Tahm Kench: -1.8 wins per 100 games (range -3.3 to -0.3) · 4,322 games · Measured · 4% of this is borrowed from similar champions
Other Top picks
All 173- ARAM C #154
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59 Camille -
72 Kled -
71 Garen -
71 Illaoi -
71 Sion -
70 Malphite -
70 Sett