League of Legends Warwick build
Warwick Jungle build
A rare build that wins more.
- won
- 52.3%
- games
- 9,036
- Win impact
- +2.0
- Pick rate
- 2.7%
Starting itemsMosstomper Seedling + Health Potion
Mosstomper Seedling + Health Potion wins more than Gustwalker Hatchling + Health Potion, the most picked: +0.9 against +0.1 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 30% | 50.1% | +0.1 could be noise | |
| 28% | 51.5% | -0.3 could be noise | |
| 18% | 49.6% | +0.2 could be noise | |
| 11% | 50.8% | -0.5 could be noise | |
| 7% | 56.5% | +0.9 could be noise | |
| 5% | 58.1% | +0.3 could be noise |
BootsPlated Steelcaps
Win added here: +0.3 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 48% | 53.2% | +0.3 could be noise | 14:31 | |
| 33% | 49.5% | +0.3 could be noise | 14:52 | |
| 7% | 53.2% | -1.1 clear difference | 12:29 | |
| 6% | 46.8% | +0.3 could be noise | 13:15 | |
| 5% | 57.9% | -1.5 clear difference | 13:40 | |
| 1% | 58.8% | -1.9 clear difference | ||
| <1% | 28.6% | -2.3 clear difference |
Against a mostly AD team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 57% | 56.7% | most bought | |
| 17% | 53.9% | about even | |
| 7% | 51.0% | about even | |
| 5% | 66.7% | won more |
Against a mostly AP team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 54% | 54.9% | most bought | |
| 25% | 44.8% | about even | |
| 5% | 52.5% | not enough games | |
| 5% | 46.2% | not enough games |
Bought more against one damage type
| Choice | AD team | AP team |
|---|---|---|
| 17% | 54% | |
| 57% | 25% | |
| 19% | 40% | |
| 33% | 23% | |
| 32% | 22% |
Item 1Kraken Slayer
Kraken Slayer is part of the build that wins more: +3.6 per 100 games, against +1.1 for the build most players finish.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 38% | 52.2% | +0.7 clear difference | 11:57 | |
| 30% | 49.3% | -1.3 could be noise | 11:35 | |
| 22% | 53.5% | +1.8 clear difference | 10:57 | |
| 5% | 44.5% | -1.0 could be noise | 12:01 | |
| 2% | 64.0% | -2.6 clear difference | 12:07 | |
| 1% | 52.2% | -0.1 could be noise | ||
| <1% | 45.5% | -1.2 could be noise | ||
| <1% | 71.4% | -1.3 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 15% | 757 | |
| 10% | 507 | |
| 10% | 492 | |
| 7% | 342 |
Item 2Blade of The Ruined King
Win added here: +0.1 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 39% | 50.2% | +0.1 could be noise | 19:55 | |
| 18% | 55.4% | +0.2 could be noise | 19:52 | |
| 7% | 45.5% | -0.7 could be noise | 19:35 | |
| 6% | 54.7% | +0.1 could be noise | 19:07 | |
| 6% | 57.4% | +1.2 could be noise | 20:29 | |
| 5% | 48.7% | +0.2 could be noise | ||
| 5% | 54.5% | +0.7 could be noise | ||
| 1% | 61.5% | +2.2 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 15% | 757 | |
| 10% | 507 | |
| 10% | 492 | |
| 7% | 342 |
Item 3Death's Dance
Win added here: +1.2 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 26% | 55.2% | +1.2 could be noise | 25:57 | |
| 20% | 56.3% | -0.6 could be noise | 25:10 | |
| 19% | 53.0% | +0.2 could be noise | 25:24 | |
| 4% | 59.4% | -0.4 could be noise | 25:27 | |
| 4% | 54.7% | -0.1 could be noise | 25:08 | |
| 3% | 51.8% | -0.4 could be noise | ||
| 3% | 62.3% | +0.4 could be noise | ||
| 1% | 61.9% | +2.1 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 15% | 757 | |
| 10% | 507 | |
| 10% | 492 | |
| 7% | 342 |
Item 4Guardian Angel
Guardian Angel wins more than Spirit Visage, the most picked: +2.2 against +0.1 per 100 games. It could be noise.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 42% | 57.9% | +0.1 could be noise | 30:17 | |
| 29% | 53.8% | -0.3 could be noise | 29:52 | |
| 6% | 50.0% | 0.0 could be noise | 30:36 | |
| 3% | 50.0% | +1.5 could be noise | ||
| 2% | 80.0% | +2.2 could be noise | ||
| 2% | 60.0% | +0.7 could be noise | ||
| 2% | 100.0% | -0.4 could be noise | ||
| 2% | 80.0% | -1.2 could be noise |
Item 5Sterak's Gage
Sterak's Gage adds the most wins we measured here: +1.8 per 100 games. Guardian Angel, the most picked, has no number to compare.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 17% | 60.0% | -0.5 could be noise | 34:41 | |
| 16% | 53.2% | -0.4 could be noise | 33:53 | |
| 14% | 67.4% | +1.8 clear difference | 35:13 | |
| 12% | 78.4% | +0.3 could be noise | 35:04 | |
| 11% | 61.8% | -0.1 could be noise | 36:17 | |
| 6% | 76.5% | too big to trust | ||
| 4% | 50.0% | -1.4 could be noise | ||
| 3% | 37.5% | +0.1 could be noise |
Item 6Jak'Sho, The Protean
| Choice | Picked | Won | Time |
|---|---|---|---|
| 12% | - | 38:41 | |
| 11% | - | 37:19 | |
| 8% | - | 36:51 | |
| 8% | - | 42:27 | |
| 8% | - | 37:34 |
KeystoneLethal Tempo
Win added here: +2.5 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 73% | 52.8% | +2.5 could be noise | |
| 24% | 47.9% | -2.0 clear difference | |
| 1% | 44.4% | -2.0 clear difference | |
| 1% | 50.0% | -4.1 clear difference | |
| <1% | 28.6% | -6.4 clear difference | |
| <1% | 88.9% | -4.3 clear difference | |
| <1% | 37.5% | too big to trust | |
| <1% | 50.0% | -2.9 clear difference |
Primary row 1Triumph
Win added here: +5.0 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 96% | 51.8% | +5.0 could be noise | |
| 1% | 32.4% | -3.1 clear difference | |
| 1% | 43.5% | -5.0 clear difference | |
| 1% | 54.5% | -5.0 clear difference | |
| <1% | 55.6% | -4.5 clear difference | |
| <1% | 0.0% | too big to trust | |
| <1% | 50.0% | -2.6 clear difference | |
| <1% | 40.0% | -5.3 clear difference |
Primary row 2Legend: Alacrity
Win added here: +3.4 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 95% | 51.8% | +3.4 could be noise | |
| 2% | 44.6% | -1.2 clear difference | |
| 1% | 42.9% | too big to trust | |
| 1% | 54.2% | -1.3 clear difference | |
| <1% | 30.0% | -4.2 clear difference | |
| <1% | 42.9% | -4.2 clear difference | |
| <1% | 50.0% | -4.0 clear difference | |
| <1% | 60.0% | -4.7 clear difference |
Primary row 3Last Stand
Win added here: +2.1 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 91% | 51.6% | +2.1 could be noise | |
| 5% | 47.0% | -0.7 clear difference | |
| 2% | 62.1% | -1.0 clear difference | |
| 1% | 36.4% | -5.1 clear difference | |
| <1% | 50.0% | -5.5 clear difference | |
| <1% | 42.9% | -4.4 clear difference | |
| <1% | 33.3% | -5.4 clear difference | |
| <1% | 40.0% | -1.7 clear difference |
Secondary pathSorcery
Win added here: +2.1 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 76% | 51.4% | +2.1 could be noise | |
| 15% | 50.0% | -2.2 clear difference | |
| 4% | 56.3% | +0.3 clear difference | |
| 4% | 53.3% | -1.5 clear difference | |
| 1% | 45.8% | too big to trust |
Secondary runesAxiom Arcanist + Celerity
Axiom Arcanist + Celerity wins more than Waterwalking + Celerity, the most picked: +1.0 against +0.5 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 93% | 51.5% | +0.5 could be noise | |
| 2% | 52.7% | +1.0 could be noise | |
| 2% | 58.5% | -1.1 could be noise | |
| 1% | 71.4% | +0.4 could be noise | |
| <1% | 44.4% | +0.3 could be noise | |
| <1% | 33.3% | -0.2 could be noise | |
| <1% | 33.3% | -2.0 could be noise | |
| <1% | 25.0% | -0.2 could be noise |
Offence shardAttack Speed
Win added here: +2.3 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 96% | 51.4% | +2.3 could be noise | |
| 3% | 51.6% | -2.1 clear difference | |
| 1% | 48.0% | -2.7 clear difference |
Flex shardAdaptive Force
Win added here: +1.5 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 94% | 51.6% | +1.5 could be noise | |
| 4% | 45.1% | -1.6 clear difference | |
| 2% | 56.6% | -0.9 clear difference |
Defence shardHealth Scaling
Win added here: +0.3 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 89% | 51.6% | +0.3 could be noise | |
| 6% | 53.4% | +0.1 could be noise | |
| 5% | 45.3% | -1.1 clear difference |
WQE
SkillsW > Q > E
Win added here: +2.2 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| WQEW + Q + E | 70% | 51.9% | +2.2 could be noise |
| QWEQ + W + E | 19% | 52.4% | -0.7 clear difference |
| QEWQ + E + W | 9% | 45.6% | -3.8 clear difference |
| WEQW + E + Q | 2% | 56.7% | -1.9 clear difference |
| EWQE + W + Q | <1% | 25.0% | -4.5 clear difference |
| EQWE + Q + W | <1% | 71.4% | -6.1 clear difference |
Levels 1 to 18
- 1Q
- 2W
- 3E
- 4W
- 5W
- 6R
- 7W
- 8Q
- 9W
- 10Q
- 11R
- 12Q
- 13Q
- 14E
- 15E
- 16R
- 17E
- 18E
Max W first: 53.3% won. Max Q first: 51.2% won (won more).
- Q
- W
- E
- W
- W
- R
- W
- Q
- W
- Q
- R
- Q
- Q
- E
- E
- R
- E
- E
SpellsExhaust + Smite
Exhaust + Smite wins more than Flash + Smite, the most picked: +1.2 against +0.3 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 95% | 51.8% | +0.3 could be noise | |
| 3% | 48.4% | 0.0 could be noise | |
| 1% | 37.9% | -1.1 could be noise | |
| 1% | 27.8% | +1.2 could be noise | |
| <1% | 25.0% | -0.5 could be noise | |
| <1% | 100.0% | -4.3 clear difference | |
| <1% | 100.0% | -4.2 clear difference |
- won
- 56.3%
- games
- 9,497
- Win impact
- +2.4
- Pick rate
- 1.6%
Starting itemsGustwalker Hatchling + Health Potion
The usual pick here: players of this build don't agree on one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 30% | 50.1% | +0.1 could be noise | |
| 28% | 51.5% | -0.3 could be noise | |
| 18% | 49.6% | +0.2 could be noise | |
| 11% | 50.8% | -0.5 could be noise | |
| 7% | 56.5% | +0.9 could be noise | |
| 5% | 58.1% | +0.3 could be noise |
BootsBoots of Swiftness
| Choice | Picked | Won |
|---|---|---|
| 100% | 56.3% |
Item 1Kraken Slayer
| Choice | Picked | Won |
|---|---|---|
| 100% | 56.3% |
Item 2Blade of The Ruined King
| Choice | Picked | Won |
|---|---|---|
| 64% | 56.6% | |
| 8% | 57.2% | |
| 6% | 61.4% | |
| 3% | 58.7% | |
| 3% | 58.6% |
Item 3Death's Dance
| Choice | Picked | Won |
|---|---|---|
| 28% | 58.5% | |
| 13% | 54.9% | |
| 12% | 58.0% | |
| 8% | 57.5% | |
| 5% | 55.0% |
Item 4Thornmail
| Choice | Picked | Won |
|---|---|---|
| 22% | 55.3% | |
| 19% | 59.6% | |
| 7% | 57.6% | |
| 3% | 51.0% | |
| 3% | 53.8% |
Item 5Spirit Visage
| Choice | Picked | Won |
|---|---|---|
| 19% | 54.6% | |
| 9% | 57.0% | |
| 6% | 53.7% | |
| 6% | 54.6% | |
| 5% | 49.5% |
Item 6Guardian Angel
| Choice | Picked | Won |
|---|---|---|
| 12% | 50.0% | |
| 10% | 45.9% | |
| 8% | 62.1% | |
| 5% | 29.4% | |
| 4% | 56.3% |
KeystoneLethal Tempo
| Choice | Picked | Won |
|---|---|---|
| 49% | 57.6% |
Primary row 1Triumph
| Choice | Picked | Won |
|---|---|---|
| 49% | 57.6% |
Primary row 2Legend: Alacrity
| Choice | Picked | Won |
|---|---|---|
| 49% | 57.6% |
Primary row 3Last Stand
| Choice | Picked | Won |
|---|---|---|
| 49% | 57.6% |
Secondary pathSorcery
| Choice | Picked | Won |
|---|---|---|
| 49% | 57.6% |
Offence shardAttack Speed
| Choice | Picked | Won |
|---|---|---|
| 49% | 57.6% |
Flex shardAdaptive Force
| Choice | Picked | Won |
|---|---|---|
| 49% | 57.6% |
Defence shardHealth Scaling
| Choice | Picked | Won |
|---|---|---|
| 49% | 57.6% |
WQE
SkillsW > Q > E
| Choice | Picked | Won | Win added |
|---|---|---|---|
| WQEW + Q + E | 70% | 51.9% | +2.2 could be noise |
| QWEQ + W + E | 19% | 52.4% | -0.7 clear difference |
| QEWQ + E + W | 9% | 45.6% | -3.8 clear difference |
| WEQW + E + Q | 2% | 56.7% | -1.9 clear difference |
| EWQE + W + Q | <1% | 25.0% | -4.5 clear difference |
| EQWE + Q + W | <1% | 71.4% | -6.1 clear difference |
- Q
- W
- E
- W
- W
- R
- W
- Q
- W
- Q
- R
- Q
- Q
- E
- E
- R
- E
- E
SpellsExhaust + Smite
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 95% | 51.8% | +0.3 could be noise | |
| 3% | 48.4% | 0.0 could be noise | |
| 1% | 37.9% | -1.1 could be noise | |
| 1% | 27.8% | +1.2 could be noise | |
| <1% | 25.0% | -0.5 could be noise | |
| <1% | 100.0% | -4.3 clear difference | |
| <1% | 100.0% | -4.2 clear difference |
Warwick Top build
Patch 16.21- won
- 51.3%
- games
- 129,358
- Win impact
- +1.2
- Pick rate
- 0.7%
Starting itemsDoran's Helm + Health Potion
Doran's Helm + Health Potion wins more than Doran's Blade + Health Potion, the most picked: +1.5 against +0.6 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 66% | 51.7% | +0.6 could be noise | |
| 22% | 50.7% | -0.2 could be noise | |
| 6% | 49.0% | -1.9 clear difference | |
| 2% | 51.5% | -0.2 could be noise | |
| 1% | 52.7% | +1.5 could be noise | |
| 1% | 51.9% | -0.5 could be noise | |
| 1% | 51.5% | -0.2 could be noise | |
| <1% | 53.1% | +0.1 could be noise |
BootsPlated Steelcaps
Win added here: +1.6 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 56% | 52.2% | +1.6 could be noise | 14:38 | |
| 28% | 51.6% | -0.7 clear difference | 15:19 | |
| 8% | 55.1% | -0.7 clear difference often ahead | 14:06 | |
| 5% | 53.2% | -1.8 clear difference often ahead | 13:47 | |
| 2% | 48.4% | -2.4 clear difference | 12:58 | |
| <1% | 49.4% | -2.1 clear difference | ||
| <1% | 47.3% | -1.8 clear difference |
Against a mostly AD team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 55% | 54.9% | most bought | |
| 9% | 51.1% | about even | |
| 5% | 56.7% | about even | |
| 4% | 54.8% | about even |
Against a mostly AP team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 47% | 52.1% | most bought | |
| 17% | 47.5% | about even | |
| 6% | 50.4% | about even | |
| 4% | 52.0% | about even |
Bought more against one damage type
| Choice | AD team | AP team |
|---|---|---|
| 9% | 47% | |
| 55% | 17% | |
| 11% | 28% | |
| 28% | 17% | |
| 12% | 7% | |
| 30% | 27% | |
| 30% | 31% | |
| 5% | 6% |
Item 1Blade of The Ruined King
Win added here: -0.1 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 65% | 51.6% | -0.1 could be noise | 12:18 | |
| 21% | 53.3% | +1.0 clear difference | 11:14 | |
| 7% | 51.4% | -0.6 could be noise | 12:54 | |
| 1% | 49.7% | +1.1 could be noise | 11:60 | |
| 1% | 51.6% | -2.5 clear difference | 12:27 | |
| 1% | 50.4% | -1.4 could be noise | ||
| <1% | 45.6% | -3.0 could be noise | ||
| <1% | 48.4% | -2.0 could be noise |
Finished together
| Choice | Picked | Won | games |
|---|---|---|---|
| 14% | - | 7,516 | |
| 8% | - | 4,311 | |
| 6% | 73.9% | 3,261 | |
| 4% | - | 2,159 |
Item 2Kraken Slayer
Kraken Slayer is part of the build that wins more: +1.9 per 100 games, against +1.3 for the build most players finish.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 30% | 54.3% | -0.4 could be noise | 20:36 | |
| 13% | 55.7% | +0.7 could be noise | 19:59 | |
| 13% | 55.3% | +0.1 could be noise | 19:30 | |
| 10% | 52.0% | -0.3 could be noise | 20:27 | |
| 10% | 53.7% | +1.4 could be noise | 21:19 | |
| 4% | 47.8% | -0.5 could be noise often behind | ||
| 3% | 52.8% | -1.5 could be noise | ||
| <1% | 53.6% | +1.8 could be noise |
Finished together
| Choice | Picked | Won | games |
|---|---|---|---|
| 14% | - | 7,516 | |
| 8% | - | 4,311 | |
| 6% | 73.9% | 3,261 | |
| 4% | - | 2,159 |
Item 3Death's Dance
Win added here: +1.0 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 28% | 57.6% | +1.0 could be noise | 26:27 | |
| 17% | 54.1% | +0.3 could be noise | 26:22 | |
| 9% | 51.9% | +0.3 could be noise | 26:16 | |
| 7% | 56.2% | -1.1 could be noise | 25:56 | |
| 7% | 58.1% | 0.0 could be noise | 26:07 | |
| 4% | 57.6% | -0.8 could be noise | ||
| 3% | 59.9% | -0.3 could be noise | ||
| <1% | 61.8% | +2.3 could be noise |
Finished together
| Choice | Picked | Won | games |
|---|---|---|---|
| 14% | - | 7,516 | |
| 8% | - | 4,311 | |
| 6% | 73.9% | 3,261 | |
| 4% | - | 2,159 |
Item 4Sterak's Gage
Sterak's Gage wins more than Spirit Visage, the most picked: +1.3 against +0.3 per 100 games. It could be noise.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 40% | 57.0% | +0.3 could be noise | 30:47 | |
| 17% | 51.0% | -0.6 could be noise | 31:04 | |
| 7% | 63.3% | +1.3 could be noise | 31:13 | |
| 5% | 58.5% | -0.7 could be noise | ||
| 5% | 59.7% | +0.7 could be noise | 30:15 | |
| 4% | 57.7% | -0.7 could be noise | ||
| 4% | 50.6% | -0.5 could be noise | ||
| 3% | 57.1% | -0.9 could be noise |
Item 5Spirit Visage
| Choice | Picked | Won | Time |
|---|---|---|---|
| 21% | 60.7% | 35:00 |
Item 6Guardian Angel
| Choice | Picked | Won | Time |
|---|---|---|---|
| 11% | 51.2% | 40:06 | |
| 9% | 47.5% | 39:13 | |
| 8% | - | 38:01 | |
| 7% | - | 39:06 | |
| 7% | - | 38:16 |
KeystoneLethal Tempo
Win added here: +3.3 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 89% | 51.7% | +3.3 could be noise | |
| 6% | 49.1% | -2.5 clear difference | |
| 3% | 47.3% | -3.7 clear difference | |
| <1% | 47.4% | -3.5 clear difference | |
| <1% | 42.1% | -2.8 clear difference | |
| <1% | 44.4% | -5.4 clear difference | |
| <1% | 47.7% | -3.0 clear difference | |
| <1% | 51.8% | -1.7 could be noise |
Primary row 1Presence of Mind
Win added here: +2.1 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 89% | 51.6% | +2.1 could be noise | |
| 7% | 50.2% | -0.9 clear difference | |
| 3% | 47.2% | -3.9 clear difference | |
| <1% | 50.7% | -0.7 could be noise | |
| <1% | 48.5% | -4.2 clear difference | |
| <1% | 40.5% | -6.5 clear difference | |
| <1% | 47.9% | -2.0 could be noise | |
| <1% | 46.9% | -2.6 could be noise |
Primary row 2Legend: Alacrity
Win added here: +3.0 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 94% | 51.5% | +3.0 could be noise | |
| 3% | 47.0% | -3.7 clear difference | |
| 2% | 50.3% | -1.2 clear difference | |
| 1% | 50.3% | -1.3 clear difference | |
| <1% | 49.6% | -3.4 clear difference | |
| <1% | 42.0% | -5.5 clear difference | |
| <1% | 47.2% | -2.8 clear difference | |
| <1% | 46.2% | -4.5 clear difference |
Primary row 3Last Stand
Win added here: +3.5 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 94% | 51.6% | +3.5 could be noise | |
| 3% | 47.2% | -3.7 clear difference | |
| 1% | 49.9% | -1.6 clear difference | |
| 1% | 47.7% | -2.8 clear difference | |
| <1% | 46.2% | -3.9 clear difference | |
| <1% | 45.2% | -4.7 clear difference | |
| <1% | 46.1% | -1.9 clear difference | |
| <1% | 38.4% | too big to trust |
Secondary pathResolve
Win added here: +3.2 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 92% | 51.6% | +3.2 could be noise | |
| 3% | 47.0% | -3.8 clear difference | |
| 3% | 48.6% | -2.7 clear difference | |
| 2% | 49.1% | -1.5 clear difference | |
| <1% | 48.5% | -2.1 clear difference |
Secondary runesConditioning + Overgrowth
Conditioning + Overgrowth wins more than Second Wind + Revitalize, the most picked: +1.7 against -0.9 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 85% | 51.4% | -0.9 could be noise | |
| 10% | 53.2% | +1.3 clear difference | |
| 2% | 52.7% | +0.7 could be noise | |
| 1% | 54.0% | +1.3 clear difference | |
| <1% | 51.0% | -1.5 could be noise | |
| <1% | 51.0% | -0.1 could be noise | |
| <1% | 50.6% | +0.5 could be noise | |
| <1% | 57.1% | +1.7 could be noise |
Offence shardAdaptive Force
Adaptive Force wins more than Attack Speed, the most picked: +1.3 against -1.2 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 87% | 51.1% | -1.2 could be noise | |
| 12% | 52.9% | +1.3 clear difference | |
| <1% | 48.4% | -2.7 could be noise |
Flex shardAdaptive Force
Win added here: +1.0 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 98% | 51.3% | +1.0 could be noise | |
| 2% | 51.6% | -0.8 could be noise | |
| 1% | 48.8% | -1.1 could be noise |
Defence shardHealth
Health wins more than Health Scaling, the most picked: +1.8 against -1.7 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 80% | 50.9% | -1.7 could be noise | |
| 16% | 53.4% | +1.8 clear difference | |
| 4% | 51.6% | +0.5 clear difference |
WEQ
SkillsW > E > Q
W > E > Q wins more than Q > W > E, the most picked: +2.3 against +0.1 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| QWEQ + W + E | 72% | 51.7% | +0.1 could be noise |
| WQEW + Q + E | 17% | 52.6% | +1.6 clear difference |
| QEWQ + E + W | 7% | 46.5% | -4.8 clear difference |
| WEQW + E + Q | 3% | 53.6% | +2.3 clear difference |
| EQWE + Q + W | <1% | 46.1% | -5.3 clear difference |
| EWQE + W + Q | <1% | 48.3% | -2.8 could be noise |
Levels 1 to 18
- 1Q
- 2W
- 3E
- 4Q
- 5Q
- 6R
- 7Q
- 8W
- 9Q
- 10W
- 11R
- 12W
- 13W
- 14E
- 15E
- 16R
- 17E
- 18E
Max Q first: 50.4% won. Max W first: 54.8% won (won more).
SpellsFlash + Barrier
Win added here: +2.2 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 81% | 51.8% | +2.2 could be noise | |
| 8% | 48.1% | -2.9 clear difference | |
| 2% | 52.6% | +1.5 could be noise | |
| 2% | 48.8% | -2.1 clear difference | |
| 2% | 44.7% | too big to trust | |
| 2% | 53.4% | +1.7 could be noise | |
| 1% | 51.8% | +1.5 could be noise | |
| 1% | 52.9% | 0.0 could be noise |
Warwick Mid build
Patch 16.21- won
- 49.5%
- games
- 4,192
- Win impact
- -0.4
- Pick rate
- 0.0%
Starting itemsDoran's Blade + Health Potion
Win added here: +3.6 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 48% | 49.6% | +3.6 could be noise | |
| 25% | 47.1% | -1.2 clear difference | |
| 13% | 44.1% | -3.1 clear difference | |
| 3% | 47.3% | +0.4 could be noise | |
| 2% | 49.1% | -0.1 could be noise |
BootsPlated Steelcaps
Plated Steelcaps wins more than Mercury's Treads, the most picked: +2.1 against +0.7 per 100 games. It could be noise.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 29% | 45.2% | +0.7 could be noise | 13:47 | |
| 25% | 49.4% | +2.1 could be noise | 13:57 | |
| 24% | 48.8% | -0.7 could be noise | 11:52 | |
| 11% | 54.3% | -0.8 could be noise | 12:28 | |
| 8% | 50.4% | -1.8 could be noise | 11:25 | |
| 3% | 49.4% | -0.1 could be noise |
Against a mostly AD team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 31% | 54.6% | most bought | |
| 18% | 52.9% | about even | |
| 13% | 48.4% | about even | |
| 6% | 56.7% | about even |
Against a mostly AP team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 33% | 43.5% | most bought | |
| 20% | 49.3% | about even | |
| 8% | 48.3% | not enough games | |
| 7% | 35.7% | not enough games |
Bought more against one damage type
| Choice | AD team | AP team |
|---|---|---|
| 31% | 7% | |
| 13% | 33% | |
| 11% | 27% | |
| 21% | 14% | |
| 12% | 5% | |
| 1% | 6% | |
| 8% | 13% | |
| 6% | 3% |
Item 1Blade of The Ruined King
Win added here: +0.3 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 51% | 49.4% | +0.3 could be noise | 11:50 | |
| 18% | 49.0% | +1.8 could be noise | 11:12 | |
| 11% | 47.1% | -0.4 could be noise | 12:19 | |
| 5% | 56.9% | -1.7 could be noise | 11:60 | |
| 4% | 41.0% | -1.1 could be noise | 12:16 | |
| 3% | 39.3% | -3.3 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 8% | 161 | |
| 7% | 136 | |
| 6% | 110 | |
| 5% | 90 |
Item 2Stridebreaker
Win added here: +0.4 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 24% | 50.0% | +0.4 could be noise | 20:09 | |
| 18% | 49.5% | -0.4 could be noise | 19:55 | |
| 12% | 51.8% | -1.4 could be noise | 19:35 | |
| 7% | 50.8% | -1.9 could be noise | 19:31 | |
| 6% | 52.3% | +2.1 could be noise | 20:00 | |
| 5% | 54.7% | +0.7 could be noise | ||
| 4% | 50.0% | -0.2 could be noise | ||
| 3% | 55.4% | -2.5 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 8% | 161 | |
| 7% | 136 | |
| 6% | 110 | |
| 5% | 90 |
Item 3Death's Dance
Win added here: +1.3 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 20% | 54.9% | +1.3 could be noise | 25:46 | |
| 15% | 51.4% | +0.8 could be noise | 25:29 | |
| 6% | 53.8% | -0.7 could be noise | 25:20 | |
| 6% | 58.0% | -1.7 could be noise | 25:21 | |
| 6% | 44.5% | -1.2 could be noise | 24:21 | |
| 5% | 53.8% | -1.8 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 8% | 161 | |
| 7% | 136 | |
| 6% | 110 | |
| 5% | 90 |
Item 4Spirit Visage
| Choice | Picked | Won | Time |
|---|---|---|---|
| 31% | 60.7% | 29:60 |
Item 5Thornmail
| Choice | Picked | Won | Time |
|---|---|---|---|
| 12% | 55.0% | 33:28 |
KeystoneLethal Tempo
Win added here: +2.0 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 75% | 48.6% | +2.0 could be noise | |
| 18% | 45.6% | -2.1 could be noise | |
| 2% | 53.0% | +0.1 could be noise |
Primary row 1Presence of Mind
Presence of Mind wins more than Triumph, the most picked: +1.8 against -1.2 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 58% | 46.7% | -1.2 could be noise | |
| 35% | 50.5% | +1.8 could be noise |
Primary row 2Legend: Bloodline
Legend: Bloodline wins more than Legend: Alacrity, the most picked: +1.9 against -0.7 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 89% | 47.8% | -0.7 could be noise | |
| 4% | 54.2% | +1.9 could be noise | |
| 2% | 49.3% | +0.3 could be noise |
Primary row 3Last Stand
Win added here: +2.9 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 87% | 48.3% | +2.9 could be noise | |
| 4% | 45.1% | -2.6 could be noise | |
| 3% | 44.3% | -2.5 could be noise |
Secondary pathSorcery
Win added here: -2.6 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 55% | 50.0% | +2.2 clear difference | |
| 33% | 44.6% | -2.6 could be noise | |
| 9% | 49.2% | +1.0 could be noise |
Secondary runesWaterwalking + Celerity
Win added here: +2.7 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 86% | 45.9% | +2.7 could be noise |
Offence shardAttack Speed
Win added here: +1.3 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 85% | 48.4% | +1.3 could be noise | |
| 14% | 46.1% | -1.3 could be noise |
Flex shardAdaptive Force
Win added here: +1.3 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 90% | 47.9% | +1.3 could be noise | |
| 7% | 51.1% | -1.1 could be noise | |
| 3% | 48.2% | -0.7 could be noise |
Defence shardHealth
Health wins more than Health Scaling, the most picked: +1.1 against -1.1 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 72% | 47.5% | -1.1 could be noise | |
| 17% | 48.7% | +1.1 could be noise | |
| 11% | 51.0% | +0.3 could be noise |
WQE
SkillsW > Q > E
Win added here: +1.0 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| WQEW + Q + E | 50% | 48.6% | +1.0 could be noise |
| QWEQ + W + E | 37% | 49.5% | +0.2 could be noise |
| QEWQ + E + W | 8% | 43.6% | -3.3 could be noise |
| WEQW + E + Q | 4% | 45.0% | -2.7 could be noise |
Levels 1 to 18
- 1Q
- 2W
- 3E
- 4Q
- 5Q
- 6R
- 7Q
- 8Q
- 9W
- 10W
- 11R
- 12W
- 13W
- 14E
- 15E
- 16R
- 17E
- 18E
Max Q first: 58.8% won. Max W first: 44.4% won (about even).
- Q
- W
- E
- Q
- Q
- R
- Q
- Q
- W
- W
- R
- W
- W
- E
- E
- R
- E
- E
SpellsFlash + Barrier
Win added here: +3.8 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 53% | 49.5% | +3.8 could be noise | |
| 26% | 44.3% | -2.7 clear difference | |
| 5% | 45.0% | -4.0 clear difference | |
| 4% | 48.2% | +0.2 could be noise | |
| 3% | 50.0% | -1.4 clear difference |
Warwick Support build
Patch 16.21- won
- 44.5%
- games
- 3,278
- Win impact
- -3.4
- Pick rate
- 0.0%
Starting itemsHealth Potion x2 + World Atlas
Win added here: +1.6 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 74% | 44.5% | +1.6 could be noise | |
| 14% | 47.5% | -0.2 could be noise | |
| 5% | 38.9% | -1.8 could be noise | |
| 4% | 33.3% | -2.2 could be noise |
BootsIonian Boots of Lucidity
Ionian Boots of Lucidity wins more than Boots of Swiftness, the most picked: +1.3 against -0.9 per 100 games. It could be noise.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 51% | 44.4% | -0.9 could be noise | 12:37 | |
| 17% | 46.2% | +0.9 could be noise | 15:06 | |
| 11% | 44.8% | +0.6 could be noise | 16:20 | |
| 10% | 38.5% | -3.0 could be noise | 11:33 | |
| 5% | 54.3% | +1.3 could be noise | 5:32 |
Against a mostly AD team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 36% | 46.4% | most bought | |
| 19% | 45.3% | about even | |
| 7% | 37.7% | not enough games | |
| 5% | 50.0% | not enough games |
Against a mostly AP team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 43% | 45.3% | most bought | |
| 18% | 51.6% | about even | |
| 8% | 44.8% | not enough games | |
| 7% | 30.4% | not enough games |
Bought more against one damage type
| Choice | AD team | AP team |
|---|---|---|
| 4% | 18% | |
| 19% | 7% | |
| 4% | 15% | |
| 17% | 9% | |
| 36% | 43% | |
| 2% | 8% | |
| 1% | 5% |
Item 1Blade of The Ruined King
Blade of The Ruined King wins more than Dead Man's Plate, the most picked: +1.3 against +0.4 per 100 games. It could be noise.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 38% | 45.6% | +1.3 could be noise | 14:47 | |
| 17% | 46.8% | +0.4 could be noise | 14:31 | |
| 12% | 41.3% | -1.4 could be noise | 14:31 | |
| 9% | 39.7% | -2.0 could be noise | 12:41 | |
| 3% | 52.9% | -1.4 could be noise | 13:48 | |
| 3% | 46.0% | -2.0 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 6% | 77 | |
| 5% | 61 | |
| 4% | 52 | |
| 3% | 43 |
Item 2Stridebreaker
Stridebreaker adds the most wins we measured here: +1.6 per 100 games. Blade of The Ruined King, the most picked, has no number to compare.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 25% | 48.7% | +1.6 could be noise | 22:47 |
Finished together
| Choice | Picked | games |
|---|---|---|
| 6% | 77 | |
| 5% | 61 | |
| 4% | 52 | |
| 3% | 43 |
Item 3Thornmail
| Choice | Picked | Won | Time |
|---|---|---|---|
| 30% | 56.5% | 27:50 |
Finished together
| Choice | Picked | games |
|---|---|---|
| 6% | 77 | |
| 5% | 61 | |
| 4% | 52 | |
| 3% | 43 |
Item 5Guardian Angel
| Choice | Picked | Won | Time |
|---|---|---|---|
| 13% | 42.1% | 36:10 |
KeystoneLethal Tempo
Win added here: +0.9 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 41% | 45.7% | +0.9 could be noise | |
| 27% | 42.4% | -2.9 could be noise | |
| 11% | 47.8% | +1.4 could be noise | |
| 9% | 45.2% | +2.1 could be noise | |
| 3% | 39.8% | -2.3 could be noise |
Primary row 1Triumph
Win added here: -0.2 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 61% | 44.7% | -0.2 could be noise | |
| 9% | 46.7% | +3.6 could be noise | |
| 9% | 40.1% | -4.3 could be noise | |
| 8% | 42.1% | -0.7 could be noise | |
| 5% | 53.5% | +1.5 could be noise |
Primary row 2Legend: Bloodline
Legend: Bloodline wins more than Legend: Alacrity, the most picked: -0.1 against -1.8 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 65% | 43.9% | -1.8 could be noise | |
| 9% | 49.2% | +1.6 could be noise | |
| 9% | 43.2% | +0.2 could be noise | |
| 5% | 49.7% | -0.1 could be noise | |
| 3% | 37.3% | -4.2 could be noise | |
| 2% | 39.7% | -0.3 could be noise | |
| 1% | 51.1% | +2.2 could be noise |
Primary row 3Last Stand
Win added here: -1.1 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 63% | 44.3% | -1.1 could be noise | |
| 8% | 44.6% | +2.4 could be noise | |
| 8% | 44.9% | +0.5 could be noise | |
| 7% | 40.3% | -2.1 could be noise | |
| 6% | 48.2% | -0.5 could be noise | |
| 2% | 44.4% | +0.6 could be noise |
Secondary pathSorcery
Win added here: +1.3 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 52% | 44.8% | +1.3 could be noise | |
| 20% | 44.8% | -0.8 could be noise | |
| 14% | 43.0% | -1.0 could be noise | |
| 10% | 45.0% | +0.9 could be noise |
Secondary runesWaterwalking + Celerity
Win added here: +0.6 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 78% | 44.8% | +0.6 could be noise | |
| 10% | 48.5% | +0.4 could be noise |
Offence shardAbility Haste
Ability Haste wins more than Attack Speed, the most picked: +1.7 against -1.0 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 74% | 44.1% | -1.0 could be noise | |
| 14% | 43.5% | -0.3 could be noise | |
| 12% | 46.5% | +1.7 could be noise |
Flex shardMovement Speed
Movement Speed wins more than Adaptive Force, the most picked: +1.9 against -1.0 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 71% | 44.1% | -1.0 could be noise | |
| 27% | 46.4% | +1.9 could be noise |
Defence shardHealth
Win added here: +1.5 per 100 games. No other pick has a clear edge over this one.
Master+ players pick this: 79% of their games. All ranks pick Health Scaling most.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 64% | 43.6% | -1.6 could be noise | |
| 18% | 44.9% | +1.5 could be noise | |
| 18% | 46.1% | +0.9 could be noise |
WQE
SkillsW > Q > E
Win added here: +2.1 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| WQEW + Q + E | 53% | 46.4% | +2.1 could be noise |
| QWEQ + W + E | 22% | 43.6% | -1.8 could be noise |
| WEQW + E + Q | 12% | 46.5% | +1.6 could be noise |
| QEWQ + E + W | 11% | 40.6% | -4.6 clear difference |
SpellsFlash + Heal
Flash + Heal wins more than Exhaust + Flash, the most picked: +1.6 against -0.2 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 36% | 42.9% | -0.2 could be noise | |
| 31% | 45.4% | +0.1 could be noise | |
| 8% | 45.8% | -1.3 could be noise | |
| 7% | 41.6% | -1.3 could be noise | |
| 5% | 44.0% | +1.6 could be noise | |
| 4% | 45.5% | -1.1 could be noise | |
| 3% | 55.0% | +1.1 could be noise |
Top Warwick Players
See all 24,191Normal Jungle game
7,427 gamesAgainst every Jungle champion
- Top 8% First blood 9%
- Top 15% Solo kills 2.0
- Bottom 7% Control wards 1.0
- Kills
- 8.6 Top 19%
- Deaths
- 7.0 Most 7%
- Assists
- 7.7 Bottom 49%
- Kill part.
- 47% Top 45%
- Team dmg
- 17% Bottom 32%
- Dmg / min
- 637 Bottom 31%
- Farm / min
- 5.9 Bottom 12%
- Gold / min
- 436 Top 50%
- Vision / min
- 0.81 Bottom 7%
Against the enemy jungler
- Level 6 at 7:24
- Level 11 at 17:12
- blue buff first in 56% of games
- First dragon at 7:30
Middle game at each minute
Damage dealt
Magic 49% Physical 51%Died to
Physical 55% Magic 35% True 10%Normal Top game
124,705 games Patch 16.21Against every Top champion
- Top 6% Solo kills 3.8
- Top 8% Kills 8.0
- Bottom 10% Control wards 0.4
- Deaths
- 7.7 Most 19%
- Assists
- 5.4 Bottom 35%
- Kill part.
- 38% Top 20%
- Team dmg
- 22% Top 49%
- Dmg / min
- 826 Top 47%
- Farm / min
- 6.3 Bottom 44%
- Gold / min
- 413 Top 31%
- Vision / min
- 0.72 Bottom 23%
- First blood
- 16% Top 28%
Against your lane opponent
- Level 6 at 5:34
- Level 11 at 13:35
Middle game at each minute
Damage dealt
Magic 49% Physical 51%Died to
Physical 56% Magic 33% True 11%Normal Mid game
3,996 games Patch 16.21Against every Mid champion
- Top 8% Kills 9.4
- Top 14% Solo kills 3.5
- Most 2% Deaths 8.7
- Assists
- 6.3 Bottom 44%
- Kill part.
- 45% Top 19%
- Team dmg
- 22% Bottom 35%
- Dmg / min
- 799 Bottom 36%
- Farm / min
- 5.8 Bottom 26%
- Gold / min
- 426 Top 35%
- Vision / min
- 0.62 Bottom 17%
- Control wards
- 0.4 Bottom 11%
- First blood
- 12% Top 36%
Against your lane opponent
- Level 6 at 5:39
- Level 11 at 15:41
Middle game at each minute
Damage dealt
Magic 50% Physical 50%Died to
Physical 55% Magic 36% True 9%Matchups and teammates come from Warwick Jungle games.
Matchups and teammates come from Warwick Jungle games.
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Warwick with Sion: +3.68 wins per 100 games (range 2.79-4.57) · 12,030 games · Measured · 2% of this is borrowed from similar champions -
Warwick with Singed: +2.4 wins per 100 games (range 1.3-3.6) · 6,914 games · Measured · 3% of this is borrowed from similar champions -
Warwick with Teemo: +1.96 wins per 100 games (range 1.43-2.48) · 36,302 games · Measured · 1% of this is borrowed from similar champions
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Warwick with K'Sante: -4.9 wins per 100 games (range -6.1 to -3.7) · 6,396 games · Measured · 3% of this is borrowed from similar champions -
Warwick with Rengar: -4.7 wins per 100 games (range -7.6 to -1.8) · 943 games · Pooled · 18% of this is borrowed from similar champions -
Warwick with Sejuani: -4.0 wins per 100 games (range -6.9 to -1.2) · 1,010 games · Pooled · 17% of this is borrowed from similar champions
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Warwick with Veigar: +2.30 wins per 100 games (range 1.76-2.84) · 34,550 games · Measured · 1% of this is borrowed from similar champions -
Warwick with Hwei: +2.01 wins per 100 games (range 1.13-2.89) · 12,398 games · Measured · 2% of this is borrowed from similar champions -
Warwick with Xerath: +1.79 wins per 100 games (range 1.15-2.44) · 23,781 games · Measured · 1% of this is borrowed from similar champions
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Warwick with Nunu & Willump: -4.7 wins per 100 games (range -7.5 to -1.9) · 1,003 games · Pooled · 17% of this is borrowed from similar champions -
Warwick with Qiyana: -4.6 wins per 100 games (range -5.8 to -3.4) · 6,333 games · Measured · 3% of this is borrowed from similar champions -
Warwick with Cassiopeia: -4.1 wins per 100 games (range -5.5 to -2.8) · 5,121 games · Measured · 4% of this is borrowed from similar champions
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Warwick with Nilah: +2.5 wins per 100 games (range 0.9-4.1) · 3,661 games · Measured · 5% of this is borrowed from similar champions -
Warwick with Miss Fortune: +2.41 wins per 100 games (range 2.02-2.80) · 68,222 games · Measured -
Warwick with Kog'Maw: +2.4 wins per 100 games (range 1.3-3.4) · 8,756 games · Measured · 2% of this is borrowed from similar champions
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Warwick with Ezreal: -4.03 wins per 100 games (range -4.56 to -3.49) · 34,845 games · Measured · 1% of this is borrowed from similar champions -
Warwick with Corki: -3.5 wins per 100 games (range -5.0 to -2.1) · 4,386 games · Measured · 4% of this is borrowed from similar champions -
Warwick with Lucian: -2.37 wins per 100 games (range -3.06 to -1.67) · 20,150 games · Measured · 1% of this is borrowed from similar champions
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Warwick with Vel'Koz: +3.18 wins per 100 games (range 2.46-3.90) · 18,526 games · Measured · 1% of this is borrowed from similar champions -
Warwick with Zilean: +3.0 wins per 100 games (range 1.9-4.2) · 6,911 games · Measured · 3% of this is borrowed from similar champions -
Warwick with Taric: +3.0 wins per 100 games (range 1.4-4.5) · 4,005 games · Measured · 5% of this is borrowed from similar champions
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Warwick with Lee Sin: -7.7 wins per 100 games (range -9.9 to -5.3) · 1,589 games · Measured · 11% of this is borrowed from similar champions -
Warwick with Yuumi: -6.00 wins per 100 games (range -6.81 to -5.19) · 14,733 games · Measured · 1% of this is borrowed from similar champions -
Warwick with Vi: -3.8 wins per 100 games (range -6.8 to -0.8) · 885 games · Pooled · 18% of this is borrowed from similar champions
Other Jungle picks
All 173- ARAM C #126
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74 Warwick -
77 Shyvana -
75 Lillia -
74 Cho'Gath -
73 Amumu -
73 Briar -
70 Rammus