League of Legends Syndra build
Syndra Mid build
A rare build that wins more.
- won
- 49.7%
- games
- 237,047
- Win impact
- -0.3
- Pick rate
- 3.5%
Starting itemsDark Seal + Refillable Potion
Dark Seal + Refillable Potion wins more than Doran's Ring + Health Potion x2, the most picked: +1.9 against +0.1 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 99% | 49.9% | +0.1 could be noise | |
| <1% | 51.9% | -0.7 could be noise | |
| <1% | 50.1% | +1.9 could be noise | |
| <1% | 49.9% | -1.7 could be noise | |
| <1% | 47.9% | -0.7 could be noise | |
| <1% | 53.4% | +0.9 could be noise | |
| <1% | 45.1% | -2.5 could be noise | |
| <1% | 43.4% | -0.3 could be noise |
BootsBoots of Swiftness
Boots of Swiftness wins more than Sorcerer's Shoes, the most picked: +0.5 against +0.3 per 100 games. It could be noise.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 77% | 50.6% | +0.3 could be noise | 13:11 | |
| 14% | 49.7% | -0.2 could be noise | 12:16 | |
| 5% | 52.5% | +0.5 could be noise | 12:31 | |
| 4% | 46.3% | -1.7 clear difference | 13:14 | |
| 1% | 49.7% | +0.9 could be noise | 13:18 |
Against a mostly AD team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 77% | 51.9% | most bought | |
| 14% | 51.0% | about even | |
| 5% | 53.8% | about even | |
| 2% | 53.0% | about even |
Against a mostly AP team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 75% | 50.8% | most bought | |
| 12% | 50.8% | about even | |
| 8% | 47.1% | about even | |
| 4% | 51.8% | about even |
Bought more against one damage type
| Choice | AD team | AP team |
|---|---|---|
| 2% | 8% | |
| 34% | 29% | |
| 34% | 39% | |
| 2% | 5% | |
| 77% | 75% | |
| 8% | 9% | |
| 61% | 63% | |
| 14% | 12% | |
| 22% | 23% | |
| 11% | 12% |
Item 1Blackfire Torch
Blackfire Torch is part of the build that wins more: +2.0 per 100 games, against 0.0 for the build most players finish.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 62% | 49.6% | -0.9 could be noise | 10:53 | |
| 34% | 50.6% | +0.6 clear difference | 11:19 | |
| 2% | 54.0% | +3.4 clear difference | 11:21 | |
| 1% | 54.6% | +1.1 clear difference | 9:55 | |
| <1% | 44.8% | -1.3 could be noise | 13:40 | |
| <1% | 50.1% | +0.7 could be noise | ||
| <1% | 49.3% | +0.8 could be noise | ||
| <1% | 59.6% | +1.9 clear difference |
Finished together
| Choice | Picked | games |
|---|---|---|
| 18% | 27,565 | |
| 18% | 26,599 | |
| 10% | 14,673 | |
| 5% | 7,470 |
Item 2Cosmic Drive
Cosmic Drive is part of the build that wins more: +2.0 per 100 games, against 0.0 for the build most players finish.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 53% | 50.4% | -1.6 could be noise | 20:06 | |
| 16% | 53.3% | +1.5 could be noise | 19:22 | |
| 11% | 53.0% | +1.1 could be noise | 19:37 | |
| 7% | 52.7% | -0.7 could be noise | 18:55 | |
| 4% | 49.1% | +0.1 could be noise | 21:03 | |
| 3% | 53.5% | +0.9 could be noise | ||
| 2% | 58.5% | +0.7 could be noise often ahead | ||
| <1% | 58.0% | +2.1 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 18% | 27,565 | |
| 18% | 26,599 | |
| 10% | 14,673 | |
| 5% | 7,470 |
Item 3Rabadon's Deathcap
Win added here: -0.2 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 35% | 55.2% | -0.2 could be noise | 26:15 | |
| 26% | 52.4% | -1.1 could be noise | 26:48 | |
| 17% | 55.1% | +0.2 could be noise | 25:44 | |
| 5% | 54.9% | +1.3 could be noise | 25:36 | |
| 4% | 50.7% | +0.5 could be noise | 26:01 | |
| 4% | 56.0% | +0.8 could be noise | ||
| 3% | 78.0% | bought when already ahead | ||
| <1% | 58.9% | +1.6 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 18% | 27,565 | |
| 18% | 26,599 | |
| 10% | 14,673 | |
| 5% | 7,470 |
Item 4Banshee's Veil
Banshee's Veil wins more than Zhonya's Hourglass, the most picked: +2.1 against -1.4 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 48% | 54.1% | -1.4 could be noise | 31:16 | |
| 15% | 54.8% | +0.3 clear difference | 31:00 | |
| 9% | 55.7% | +0.1 could be noise | 31:27 | |
| 8% | 56.7% | +0.9 clear difference | 30:43 | |
| 6% | 75.1% | bought when already ahead | ||
| 6% | 57.7% | +0.4 clear difference | ||
| 3% | 56.0% | +2.1 clear difference | ||
| 1% | 55.3% | +0.8 clear difference |
Item 5Mejai's Soulstealer
Mejai's Soulstealer wins more than Void Staff, the most picked: +3.3 against +0.4 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 19% | 57.4% | -0.1 could be noise | 34:52 | |
| 18% | 55.5% | -0.6 could be noise | 35:02 | |
| 17% | 54.5% | +0.4 could be noise | 35:31 | |
| 9% | 53.8% | +0.1 could be noise | 35:37 | |
| 7% | 54.9% | +0.3 could be noise | 34:52 | |
| 7% | 64.4% | +3.3 clear difference | ||
| 6% | 54.5% | +0.8 could be noise | ||
| 6% | 51.4% | -0.6 could be noise |
Item 6Void Staff
| Choice | Picked | Won | Time |
|---|---|---|---|
| 22% | 45.9% | 38:26 | |
| 15% | 44.9% | 37:19 | |
| 13% | 45.5% | 37:49 | |
| 9% | 43.1% | 39:12 | |
| 8% | 49.6% | 39:15 |
KeystoneStormraider's Surge
Stormraider's Surge wins more than Arcane Comet, the most picked: +3.3 against -1.1 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 53% | 49.4% | -1.1 could be noise | |
| 24% | 51.8% | +2.2 clear difference | |
| 18% | 48.4% | -1.5 could be noise | |
| 4% | 51.3% | +1.2 clear difference | |
| 1% | 53.5% | +3.3 clear difference | |
| 1% | 49.7% | -0.3 could be noise | |
| <1% | 52.1% | -0.5 could be noise | |
| <1% | 44.0% | -4.1 could be noise |
Primary row 1Axiom Arcanist
Axiom Arcanist wins more than Manaflow Band, the most picked: +3.5 against -0.9 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 56% | 49.4% | -0.9 could be noise | |
| 19% | 51.5% | +1.5 clear difference | |
| 16% | 48.1% | -1.8 clear difference | |
| 5% | 52.7% | +3.2 clear difference | |
| 2% | 51.9% | +2.1 clear difference | |
| 1% | 53.6% | +3.5 clear difference | |
| <1% | 44.6% | -1.9 could be noise | |
| <1% | 47.7% | -0.1 could be noise |
Primary row 2Celerity
Celerity wins more than Transcendence, the most picked: +2.0 against -0.9 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 55% | 49.5% | -0.9 could be noise | |
| 18% | 51.3% | +1.4 clear difference | |
| 17% | 48.4% | -1.6 could be noise | |
| 6% | 53.0% | +3.4 clear difference | |
| 2% | 51.3% | +2.0 clear difference | |
| 1% | 50.7% | +0.5 clear difference | |
| 1% | 49.9% | +1.8 clear difference | |
| <1% | 47.9% | +0.2 could be noise |
Primary row 3Gathering Storm
Gathering Storm wins more than Scorch, the most picked: +2.8 against -1.1 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 55% | 49.4% | -1.1 could be noise | |
| 21% | 51.6% | +1.8 clear difference | |
| 18% | 48.4% | -1.5 could be noise | |
| 3% | 52.5% | +2.8 clear difference | |
| 2% | 52.9% | +3.9 clear difference | |
| <1% | 52.9% | +0.9 clear difference | |
| <1% | 49.4% | +1.7 clear difference | |
| <1% | 55.2% | +3.6 clear difference |
Secondary pathInspiration
A pick in another rune tree has a clear edge here (+2.0 per 100 games), but a tree changes only with the whole page.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 42% | 48.9% | -1.9 could be noise | |
| 40% | 50.3% | +0.6 clear difference | |
| 13% | 51.9% | +2.0 clear difference | |
| 4% | 49.8% | +1.7 clear difference | |
| 1% | 49.2% | +0.2 clear difference |
Secondary runesTriple Tonic + Cash Back
Triple Tonic + Cash Back wins more than Triple Tonic + Cosmic Insight, the most picked: +4.0 against -3.2 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 86% | 48.5% | -3.2 could be noise | |
| 4% | 53.3% | +4.0 clear difference | |
| 3% | 50.0% | +1.0 clear difference | |
| 2% | 51.1% | +2.3 clear difference | |
| 2% | 50.1% | +1.0 clear difference | |
| 1% | 54.7% | too big to trust | |
| 1% | 55.0% | too big to trust | |
| 1% | 52.8% | +1.6 clear difference |
Offence shardAbility Haste
Ability Haste wins more than Attack Speed, the most picked: +3.6 against -2.9 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 87% | 49.5% | -2.9 could be noise | |
| 8% | 51.7% | +2.1 clear difference | |
| 5% | 53.6% | +3.6 clear difference |
Flex shardMovement Speed
Movement Speed wins more than Adaptive Force, the most picked: +2.8 against -2.8 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 92% | 49.6% | -2.8 could be noise | |
| 8% | 52.5% | +2.8 clear difference | |
| <1% | 47.3% | +1.0 clear difference |
Defence shardTenacity and Slow Resist
Tenacity and Slow Resist wins more than Health, the most picked: +1.4 against -0.9 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 54% | 49.4% | -0.9 could be noise | |
| 45% | 50.4% | +0.9 clear difference | |
| 2% | 49.5% | +1.4 clear difference |
SpellsFlash + Ghost
Flash + Ghost wins more than Flash + Teleport, the most picked: +3.6 against -1.3 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 85% | 49.7% | -1.3 could be noise | |
| 7% | 49.3% | -0.1 clear difference | |
| 3% | 54.1% | +3.6 clear difference | |
| 3% | 51.9% | +1.5 clear difference | |
| 2% | 50.8% | +1.7 clear difference | |
| <1% | 47.5% | +0.6 could be noise | |
| <1% | 52.5% | +0.2 could be noise |
WQE
SkillsW > Q > E
W > Q > E wins more than Q > W > E, the most picked: +1.9 against +0.9 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| QWEQ + W + E | 85% | 50.1% | +0.9 could be noise |
| QEWQ + E + W | 15% | 49.4% | -0.8 clear difference |
| EQWE + Q + W | <1% | 42.4% | -2.7 clear difference |
| WQEW + Q + E | <1% | 54.2% | +1.9 could be noise |
| EWQE + W + Q | <1% | 54.7% | -3.5 could be noise |
| WEQW + E + Q | <1% | 51.1% | -0.9 could be noise |
Levels 1 to 18
- 1Q
- 2E
- 3W
- 4Q
- 5Q
- 6R
- 7Q
- 8W
- 9Q
- 10W
- 11R
- 12W
- 13W
- 14E
- 15E
- 16R
- 17E
- 18E
Max Q first: 49.6% won. Max E first: 48.8% won (about even).
- won
- 53.9%
- games
- 2,387
- Win impact
- +3.0
- Pick rate
- 1.1%
Starting itemsDoran's Ring + Health Potion x2
The usual pick here: players of this build don't agree on one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 99% | 49.9% | +0.1 could be noise | |
| <1% | 51.9% | -0.7 could be noise | |
| <1% | 50.1% | +1.9 could be noise | |
| <1% | 49.9% | -1.7 could be noise | |
| <1% | 47.9% | -0.7 could be noise | |
| <1% | 53.4% | +0.9 could be noise | |
| <1% | 45.1% | -2.5 could be noise | |
| <1% | 43.4% | -0.3 could be noise |
BootsSorcerer's Shoes
| Choice | Picked | Won |
|---|---|---|
| 72% | 55.2% | |
| 18% | 54.1% | |
| 5% | 52.6% | |
| 4% | 51.1% | |
| 1% | 47.4% |
Item 1Luden's Echo
| Choice | Picked | Won |
|---|---|---|
| 51% | 54.0% | |
| 36% | 53.5% | |
| 6% | 56.0% | |
| 5% | 61.6% | |
| 1% | 40.0% |
Item 2Shadowflame
| Choice | Picked | Won |
|---|---|---|
| 41% | 53.2% | |
| 21% | 59.6% | |
| 14% | 53.5% | |
| 6% | 51.8% | |
| 5% | 62.5% |
Item 3Rabadon's Deathcap
| Choice | Picked | Won |
|---|---|---|
| 31% | 58.6% | |
| 17% | 57.7% | |
| 8% | 62.8% | |
| 7% | 58.1% | |
| 5% | 53.5% |
Item 4Zhonya's Hourglass
| Choice | Picked | Won |
|---|---|---|
| 23% | 57.5% | |
| 14% | 57.7% | |
| 11% | 52.2% | |
| 4% | 48.6% | |
| 4% | 58.6% |
Item 5Void Staff
The usual pick here: players of this build don't agree on one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 19% | 57.4% | -0.1 could be noise | 34:52 | |
| 18% | 55.5% | -0.6 could be noise | 35:02 | |
| 17% | 54.5% | +0.4 could be noise | 35:31 | |
| 9% | 53.8% | +0.1 could be noise | 35:37 | |
| 7% | 54.9% | +0.3 could be noise | 34:52 | |
| 7% | 64.4% | +3.3 clear difference | ||
| 6% | 54.5% | +0.8 could be noise | ||
| 6% | 51.4% | -0.6 could be noise |
Item 6Cosmic Drive
The usual pick here: players of this build don't agree on one.
| Choice | Picked | Won | Time |
|---|---|---|---|
| 22% | 45.9% | 38:26 | |
| 15% | 44.9% | 37:19 | |
| 13% | 45.5% | 37:49 | |
| 9% | 43.1% | 39:12 | |
| 8% | 49.6% | 39:15 |
KeystoneArcane Comet
| Choice | Picked | Won |
|---|---|---|
| 4% | 57.6% |
Primary row 1Axiom Arcanist
| Choice | Picked | Won |
|---|---|---|
| 4% | 57.6% |
Primary row 2Transcendence
| Choice | Picked | Won |
|---|---|---|
| 4% | 57.6% |
Primary row 3Scorch
| Choice | Picked | Won |
|---|---|---|
| 4% | 57.6% |
Secondary pathInspiration
| Choice | Picked | Won |
|---|---|---|
| 4% | 57.6% |
Offence shardAttack Speed
| Choice | Picked | Won |
|---|---|---|
| 4% | 57.6% |
Flex shardAdaptive Force
| Choice | Picked | Won |
|---|---|---|
| 4% | 57.6% |
Defence shardHealth
| Choice | Picked | Won |
|---|---|---|
| 4% | 57.6% |
SpellsFlash + Ghost
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 85% | 49.7% | -1.3 could be noise | |
| 7% | 49.3% | -0.1 clear difference | |
| 3% | 54.1% | +3.6 clear difference | |
| 3% | 51.9% | +1.5 clear difference | |
| 2% | 50.8% | +1.7 clear difference | |
| <1% | 47.5% | +0.6 could be noise | |
| <1% | 52.5% | +0.2 could be noise |
WQE
SkillsW > Q > E
| Choice | Picked | Won | Win added |
|---|---|---|---|
| QWEQ + W + E | 85% | 50.1% | +0.9 could be noise |
| QEWQ + E + W | 15% | 49.4% | -0.8 clear difference |
| EQWE + Q + W | <1% | 42.4% | -2.7 clear difference |
| WQEW + Q + E | <1% | 54.2% | +1.9 could be noise |
| EWQE + W + Q | <1% | 54.7% | -3.5 could be noise |
| WEQW + E + Q | <1% | 51.1% | -0.9 could be noise |
Syndra Bot build
- won
- 51.5%
- games
- 16,300
- Win impact
- +1.3
- Pick rate
- 0.2%
Starting itemsDark Seal + Refillable Potion
Dark Seal + Refillable Potion wins more than Doran's Ring + Health Potion x2, the most picked: +0.5 against +0.1 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 98% | 51.5% | +0.1 could be noise | |
| <1% | 61.7% | -1.9 could be noise | |
| <1% | 52.2% | +0.5 could be noise |
BootsBoots of Swiftness
Boots of Swiftness wins more than Sorcerer's Shoes, the most picked: +0.7 against -0.9 per 100 games. It could be noise.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 80% | 52.1% | -0.9 could be noise | 13:06 | |
| 14% | 50.2% | +0.4 could be noise | 12:21 | |
| 5% | 54.5% | +0.7 could be noise | 13:03 | |
| 1% | 47.6% | +0.6 could be noise | 13:55 |
Against a mostly AD team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 78% | 53.0% | most bought | |
| 13% | 54.1% | about even | |
| 5% | 51.3% | about even | |
| 1% | 57.9% | not enough games |
Against a mostly AP team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 77% | 52.2% | most bought | |
| 13% | 51.6% | about even | |
| 5% | 52.3% | about even | |
| 2% | 43.9% | not enough games |
Bought more against one damage type
| Choice | AD team | AP team |
|---|---|---|
| 3% | 9% | |
| 32% | 27% | |
| 48% | 52% |
Item 1Blackfire Torch
Blackfire Torch is part of the build that wins more: +3.4 per 100 games, against -2.5 for the build most players finish.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 56% | 50.3% | -2.3 could be noise | 10:46 | |
| 36% | 52.6% | +1.3 clear difference | 11:08 | |
| 6% | 57.7% | +3.6 clear difference | 10:58 | |
| 1% | 55.3% | +2.2 clear difference | 9:55 |
Finished together
| Choice | Picked | Won | games |
|---|---|---|---|
| 26% | - | 3,041 | |
| 8% | 52.4% | 949 | |
| 8% | 54.0% | 893 | |
| 6% | - | 759 |
Item 2Cosmic Drive
Cosmic Drive is part of the build that wins more: +3.4 per 100 games, against -2.5 for the build most players finish.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 53% | 50.0% | -2.7 could be noise | 18:52 | |
| 12% | 55.8% | +2.4 could be noise | 18:25 | |
| 12% | 53.5% | +1.7 could be noise | 17:50 | |
| 8% | 55.8% | +1.5 could be noise | 17:05 | |
| 5% | 52.1% | -0.8 could be noise | 17:38 | |
| 3% | 62.4% | +1.4 could be noise | ||
| 3% | 48.8% | -2.1 could be noise | ||
| 1% | 85.0% | bought when already ahead |
Finished together
| Choice | Picked | Won | games |
|---|---|---|---|
| 26% | - | 3,041 | |
| 8% | 52.4% | 949 | |
| 8% | 54.0% | 893 | |
| 6% | - | 759 |
Item 3Rabadon's Deathcap
Win added here: -1.0 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 43% | 53.6% | -1.0 could be noise | 25:12 | |
| 17% | 53.9% | -0.4 could be noise | 24:03 | |
| 14% | 52.2% | -0.7 could be noise | 25:20 | |
| 5% | 54.2% | +2.1 could be noise | 23:56 | |
| 5% | 56.2% | +0.7 could be noise | 24:15 | |
| 5% | 48.3% | -0.4 could be noise | ||
| 2% | 80.7% | bought when already ahead | ||
| 1% | 62.2% | too big to trust |
Finished together
| Choice | Picked | Won | games |
|---|---|---|---|
| 26% | - | 3,041 | |
| 8% | 52.4% | 949 | |
| 8% | 54.0% | 893 | |
| 6% | - | 759 |
Item 4Void Staff
Void Staff wins more than Zhonya's Hourglass, the most picked: +1.3 against -2.3 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 43% | 51.7% | -2.3 could be noise | 29:60 | |
| 18% | 55.1% | +1.3 clear difference | 29:46 | |
| 12% | 51.8% | +0.6 clear difference | 30:07 | |
| 9% | 56.2% | +0.9 clear difference | 29:09 | |
| 4% | 53.6% | +0.2 clear difference |
Item 5Zhonya's Hourglass
Zhonya's Hourglass adds the most wins we measured here: -0.8 per 100 games. Void Staff, the most picked, has no number to compare.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 41% | 50.9% | -0.8 could be noise | 33:34 |
Item 6Banshee's Veil
| Choice | Picked | Won | Time |
|---|---|---|---|
| 16% | 55.3% | 37:14 | |
| 15% | 59.0% | 36:08 | |
| 14% | 52.5% | 36:51 | |
| 8% | - | 37:45 | |
| 8% | - | 34:25 |
KeystoneStormraider's Surge
Stormraider's Surge wins more than Arcane Comet, the most picked: +1.6 against -1.0 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 49% | 50.8% | -1.0 could be noise | |
| 33% | 53.3% | +2.3 clear difference | |
| 14% | 49.6% | -2.2 could be noise | |
| 1% | 51.4% | -1.0 could be noise | |
| 1% | 49.6% | -0.9 could be noise | |
| 1% | 54.5% | +1.6 could be noise | |
| 1% | 55.7% | -1.2 could be noise |
Primary row 1Axiom Arcanist
Axiom Arcanist wins more than Manaflow Band, the most picked: +3.4 against -1.4 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 50% | 50.5% | -1.4 could be noise | |
| 19% | 51.6% | +1.1 clear difference | |
| 14% | 55.7% | +3.0 clear difference | |
| 12% | 49.4% | -2.7 could be noise | |
| 2% | 52.0% | +0.4 could be noise | |
| 2% | 59.9% | +3.4 clear difference |
Primary row 2Absolute Focus
Absolute Focus wins more than Transcendence, the most picked: +0.2 against -0.9 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 49% | 50.7% | -0.9 could be noise | |
| 18% | 50.4% | +0.7 could be noise | |
| 15% | 56.9% | +3.3 clear difference | |
| 13% | 49.8% | -2.5 could be noise | |
| 2% | 54.3% | -1.0 could be noise | |
| 1% | 52.9% | +0.2 could be noise | |
| 1% | 46.2% | +0.6 could be noise | |
| 1% | 57.6% | -0.7 could be noise |
Primary row 3Gathering Storm
Gathering Storm wins more than Scorch, the most picked: +2.2 against -1.5 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 46% | 50.5% | -1.5 could be noise | |
| 25% | 51.9% | +1.2 clear difference | |
| 14% | 49.6% | -2.4 could be noise | |
| 8% | 58.3% | +5.1 clear difference | |
| 6% | 54.0% | +2.2 clear difference | |
| <1% | 47.6% | -2.0 could be noise | |
| <1% | 58.6% | +1.1 could be noise |
Secondary pathInspiration
Win added here: -1.6 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 42% | 52.0% | +0.4 clear difference | |
| 38% | 50.3% | -1.6 could be noise | |
| 18% | 53.1% | +2.1 clear difference | |
| 1% | 50.3% | -1.3 could be noise | |
| 1% | 47.3% | -0.9 could be noise |
Secondary runesJack Of All Trades + Cash Back
Jack Of All Trades + Cash Back wins more than Triple Tonic + Cosmic Insight, the most picked: +3.5 against -3.8 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 75% | 48.8% | -3.8 could be noise | |
| 10% | 55.1% | +2.8 clear difference | |
| 6% | 53.2% | +1.4 clear difference | |
| 2% | 52.6% | +3.0 clear difference | |
| 2% | 54.9% | -2.6 could be noise | |
| 2% | 63.4% | +3.5 clear difference |
Offence shardAbility Haste
Ability Haste wins more than Attack Speed, the most picked: +2.8 against -3.4 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 80% | 50.7% | -3.4 could be noise | |
| 12% | 55.2% | +2.8 clear difference | |
| 8% | 53.9% | +2.8 clear difference |
Flex shardMovement Speed
Movement Speed wins more than Adaptive Force, the most picked: +3.3 against -3.3 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 91% | 51.2% | -3.3 could be noise | |
| 8% | 55.3% | +3.3 clear difference |
Defence shardTenacity and Slow Resist
Tenacity and Slow Resist wins more than Health, the most picked: +1.1 against -0.5 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 55% | 51.1% | -0.5 could be noise | |
| 43% | 51.8% | +0.4 could be noise | |
| 2% | 54.1% | +1.1 could be noise |
SpellsFlash + Ghost
Flash + Ghost wins more than Flash + Teleport, the most picked: +2.4 against -0.5 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 78% | 51.8% | -0.5 could be noise | |
| 11% | 50.5% | +0.2 could be noise | |
| 4% | 52.4% | +2.4 clear difference | |
| 3% | 51.5% | +0.7 could be noise | |
| 2% | 47.3% | -1.4 could be noise | |
| 1% | 44.8% | -2.6 could be noise | |
| 1% | 51.7% | 0.0 could be noise |
- Q
- E
- W
- Q
- Q
- R
- Q
- W
- Q
- W
- R
- W
- W
- E
- E
- R
- E
- E
QWE
SkillsQ > W > E
Win added here: +1.2 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| QWEQ + W + E | 85% | 52.0% | +1.2 could be noise |
| QEWQ + E + W | 15% | 50.2% | -1.2 clear difference |
Levels 1 to 18
- 1Q
- 2E
- 3W
- 4Q
- 5Q
- 6R
- 7Q
- 8W
- 9Q
- 10W
- 11R
- 12W
- 13W
- 14E
- 15E
- 16R
- 17E
- 18E
Max Q first: 52.4% won. Max E first: 100.0% won (not enough games).
Syndra Support build
- won
- 49.2%
- games
- 6,186
- Win impact
- -0.6
- Pick rate
- 0.1%
Starting itemsHealth Potion x2 + World Atlas
Win added here: +2.4 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 89% | 49.9% | +2.4 could be noise | |
| 4% | 42.3% | -3.2 clear difference | |
| 3% | 49.4% | -1.0 could be noise | |
| 2% | 48.1% | -1.4 could be noise | |
| 1% | 45.8% | +1.5 could be noise |
BootsIonian Boots of Lucidity
Ionian Boots of Lucidity wins more than Sorcerer's Shoes, the most picked: +0.4 against -0.8 per 100 games. It could be noise.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 74% | 50.0% | -0.8 could be noise | 15:13 | |
| 19% | 50.1% | +0.4 could be noise | 13:43 | |
| 6% | 51.4% | +0.4 could be noise | 14:09 | |
| 1% | 58.3% | -0.3 could be noise | 15:38 |
Against a mostly AD team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 71% | 50.1% | most bought | |
| 17% | 52.1% | about even | |
| 5% | 56.9% | about even | |
| 1% | 56.3% | not enough games |
Against a mostly AP team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 70% | 51.8% | most bought | |
| 17% | 49.5% | about even | |
| 4% | 72.0% | not enough games | |
| 4% | 59.1% | not enough games |
Bought more against one damage type
| Choice | AD team | AP team |
|---|---|---|
| 23% | 19% |
Item 1Luden's Echo
Win added here: -2.0 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 65% | 49.0% | -2.0 could be noise | 12:49 | |
| 16% | 51.2% | +1.2 clear difference | 13:19 | |
| 8% | 48.3% | -1.2 could be noise | 11:60 | |
| 6% | 56.5% | +2.7 clear difference | 13:34 | |
| 1% | 48.4% | -1.3 could be noise | 15:29 |
Finished together
| Choice | Picked | games |
|---|---|---|
| 19% | 503 | |
| 10% | 278 | |
| 8% | 205 | |
| 7% | 187 |
Item 2Shadowflame
Shadowflame is part of the build that wins more: -0.7 per 100 games, against -2.6 for the build most players finish.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 36% | 51.2% | -1.3 could be noise | 22:49 | |
| 27% | 50.6% | -0.2 could be noise | 21:57 | |
| 9% | 52.6% | 0.0 could be noise | 24:02 | |
| 6% | 50.4% | +0.8 could be noise | 21:42 | |
| 5% | 51.5% | +0.4 could be noise | 23:08 | |
| 3% | 53.8% | +0.4 could be noise | ||
| 2% | 54.8% | -0.5 could be noise | ||
| 1% | 66.0% | bought when already ahead |
Finished together
| Choice | Picked | games |
|---|---|---|
| 19% | 503 | |
| 10% | 278 | |
| 8% | 205 | |
| 7% | 187 |
Item 3Stormsurge
Stormsurge is part of the build that wins more: -0.7 per 100 games, against -2.6 for the build most players finish.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 22% | 50.5% | -0.8 could be noise | 29:06 | |
| 21% | 53.9% | -1.6 could be noise | 30:26 | |
| 14% | 51.9% | -0.4 could be noise | 29:07 | |
| 13% | 52.2% | 0.0 could be noise | 28:48 | |
| 6% | 53.8% | 0.0 could be noise | 29:05 | |
| 4% | 61.5% | +0.3 could be noise | ||
| 3% | 44.2% | 0.0 could be noise | ||
| 3% | 78.6% | bought when already ahead |
Finished together
| Choice | Picked | games |
|---|---|---|
| 19% | 503 | |
| 10% | 278 | |
| 8% | 205 | |
| 7% | 187 |
Item 4Zhonya's Hourglass
Zhonya's Hourglass wins more than Rabadon's Deathcap, the most picked: +0.5 against -0.5 per 100 games. It could be noise.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 32% | 51.6% | -0.5 could be noise | 34:51 | |
| 21% | 58.5% | +0.5 could be noise | 34:29 | |
| 8% | 48.4% | -0.5 could be noise | 34:42 |
Item 5Rabadon's Deathcap
| Choice | Picked | Won | Time |
|---|---|---|---|
| 31% | 52.9% | 40:15 |
KeystoneArcane Comet
Win added here: +0.2 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 46% | 50.1% | +0.2 could be noise | |
| 25% | 48.0% | -0.5 could be noise | |
| 20% | 51.4% | +0.3 could be noise | |
| 4% | 45.5% | +0.4 could be noise | |
| 2% | 54.2% | -0.6 could be noise | |
| 2% | 46.2% | -0.6 could be noise | |
| 1% | 37.5% | -0.5 could be noise | |
| 1% | 56.7% | -1.1 could be noise |
Primary row 1Axiom Arcanist
Axiom Arcanist wins more than Manaflow Band, the most picked: +0.4 against 0.0 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 43% | 50.1% | 0.0 could be noise | |
| 19% | 46.2% | -1.5 could be noise | |
| 16% | 50.4% | -0.6 could be noise | |
| 9% | 50.6% | +1.6 could be noise | |
| 5% | 55.3% | +1.8 could be noise | |
| 5% | 48.4% | +0.4 could be noise | |
| 2% | 46.4% | +0.2 could be noise |
Primary row 2Celerity
Celerity wins more than Transcendence, the most picked: +1.9 against -0.2 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 44% | 49.8% | -0.2 could be noise | |
| 23% | 47.6% | -1.2 could be noise | |
| 15% | 50.7% | -0.8 could be noise | |
| 6% | 54.8% | +2.0 could be noise | |
| 4% | 53.2% | +1.9 could be noise | |
| 3% | 46.5% | +1.7 could be noise | |
| 2% | 49.2% | +2.3 could be noise | |
| 2% | 44.6% | -0.3 could be noise |
Primary row 3Gathering Storm
Gathering Storm wins more than Scorch, the most picked: +0.7 against 0.0 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 42% | 49.5% | 0.0 could be noise | |
| 25% | 46.9% | -0.9 could be noise | |
| 18% | 50.6% | -0.1 could be noise | |
| 7% | 52.6% | +0.7 could be noise | |
| 3% | 56.9% | +2.3 could be noise | |
| 2% | 54.7% | +3.3 could be noise | |
| 1% | 50.8% | +0.1 could be noise | |
| 1% | 58.5% | -1.9 could be noise |
Secondary pathInspiration
Win added here: -0.8 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 45% | 48.7% | -0.5 could be noise | |
| 35% | 49.5% | -0.8 could be noise | |
| 12% | 48.7% | +1.4 could be noise | |
| 6% | 55.0% | +0.9 could be noise | |
| 3% | 55.4% | +0.7 could be noise |
Secondary runesCash Back + Cosmic Insight
Cash Back + Cosmic Insight wins more than Triple Tonic + Cosmic Insight, the most picked: +1.5 against -1.1 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 61% | 49.2% | -1.1 could be noise | |
| 9% | 46.6% | -0.2 could be noise | |
| 7% | 49.2% | +0.6 could be noise | |
| 6% | 49.5% | +1.5 could be noise |
Offence shardAdaptive Force
Adaptive Force wins more than Attack Speed, the most picked: +1.9 against -2.2 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 57% | 49.1% | -2.2 could be noise | |
| 29% | 49.7% | +1.9 clear difference | |
| 14% | 50.8% | +1.0 clear difference |
Flex shardMovement Speed
Movement Speed wins more than Adaptive Force, the most picked: +2.0 against -1.5 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 89% | 49.3% | -1.5 could be noise | |
| 9% | 52.0% | +2.0 could be noise | |
| 1% | 44.4% | -1.2 could be noise |
Defence shardHealth
Win added here: +1.1 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 49% | 48.5% | -1.2 could be noise | |
| 44% | 50.7% | +1.1 could be noise | |
| 7% | 49.6% | +0.5 could be noise |
SpellsFlash + Heal
Win added here: +1.5 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 35% | 51.7% | +1.5 could be noise | |
| 32% | 47.9% | -0.7 could be noise | |
| 19% | 48.3% | +0.1 could be noise | |
| 11% | 47.6% | -2.1 clear difference | |
| 2% | 51.1% | -1.1 could be noise | |
| 2% | 55.1% | -1.9 could be noise |
- Q
- E
- W
- Q
- Q
- R
- Q
- W
- Q
- W
- R
- W
- W
- E
- E
- R
- E
- E
QWE
SkillsQ > W > E
Win added here: +0.2 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| QWEQ + W + E | 63% | 49.9% | +0.2 could be noise |
| QEWQ + E + W | 34% | 50.6% | -0.2 could be noise |
| EQWE + Q + W | 2% | 49.4% | -1.4 could be noise |
Levels 1 to 18
- 1Q
- 2E
- 3W
- 4Q
- 5Q
- 6R
- 7Q
- 8W
- 9Q
- 10W
- 11R
- 12W
- 13W
- 14E
- 15E
- 16R
- 17E
- 18E
Max Q first: 50.9% won. Max E first: 43.8% won (not enough games).
Syndra Top build
Patch 16.21- won
- 51.8%
- games
- 11,591
- Win impact
- +1.6
- Pick rate
- 0.1%
Starting itemsDoran's Ring + Health Potion x2
Win added here: +1.8 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 97% | 50.5% | +1.8 could be noise | |
| 1% | 50.6% | -1.8 could be noise |
BootsBoots of Swiftness
Boots of Swiftness wins more than Sorcerer's Shoes, the most picked: +1.3 against -0.6 per 100 games. It could be noise.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 72% | 50.8% | -0.6 could be noise | 13:39 | |
| 17% | 49.5% | 0.0 could be noise | 12:02 | |
| 8% | 52.9% | +1.3 could be noise | 12:33 | |
| 2% | 49.3% | -1.2 could be noise | 13:43 |
Against a mostly AD team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 58% | 52.9% | most bought | |
| 13% | 52.4% | about even | |
| 7% | 51.7% | about even | |
| 2% | 45.5% | not enough games |
Against a mostly AP team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 57% | 47.1% | most bought | |
| 13% | 44.7% | about even | |
| 6% | 57.6% | about even | |
| 3% | 56.0% | not enough games |
Bought more against one damage type
| Choice | AD team | AP team |
|---|---|---|
| 26% | 30% |
Item 1Blackfire Torch
Blackfire Torch is part of the build that wins more: +0.8 per 100 games, against -0.9 for the build most players finish.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 53% | 50.9% | -1.3 could be noise | 11:07 | |
| 40% | 49.2% | +0.4 could be noise | 11:29 | |
| 3% | 57.8% | -0.1 could be noise | 11:25 | |
| 1% | 61.9% | +2.3 could be noise | 11:01 |
Finished together
| Choice | Picked | games |
|---|---|---|
| 15% | 867 | |
| 12% | 660 | |
| 8% | 431 | |
| 5% | 258 |
Item 2Shadowflame
Win added here: -1.0 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 45% | 51.8% | -1.0 could be noise | 20:14 | |
| 19% | 51.6% | +0.3 could be noise | 19:32 | |
| 12% | 52.4% | +1.8 could be noise | 19:56 | |
| 5% | 46.1% | -0.9 could be noise | 21:16 | |
| 4% | 48.0% | -0.1 could be noise | 19:31 | |
| 2% | 55.0% | -0.9 could be noise | ||
| 2% | 59.7% | +0.1 could be noise | ||
| 2% | 46.8% | -1.6 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 15% | 867 | |
| 12% | 660 | |
| 8% | 431 | |
| 5% | 258 |
Item 3Rabadon's Deathcap
Win added here: -0.8 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 32% | 53.9% | -0.8 could be noise | 26:22 | |
| 19% | 53.0% | -0.6 could be noise | 25:55 | |
| 18% | 54.6% | -0.2 could be noise | 27:03 | |
| 7% | 51.7% | -0.6 could be noise | 26:26 | |
| 7% | 55.5% | +1.8 could be noise | 26:07 | |
| 6% | 56.0% | +0.1 could be noise | ||
| 3% | 50.6% | -0.1 could be noise | ||
| 2% | 72.8% | bought when already ahead |
Finished together
| Choice | Picked | games |
|---|---|---|
| 15% | 867 | |
| 12% | 660 | |
| 8% | 431 | |
| 5% | 258 |
Item 4Void Staff
Void Staff wins more than Zhonya's Hourglass, the most picked: +0.2 against -0.8 per 100 games. It could be noise.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 39% | 55.1% | -0.8 could be noise | 31:06 | |
| 22% | 52.2% | +0.2 could be noise | 31:32 |
Item 5Zhonya's Hourglass
Zhonya's Hourglass wins more than Void Staff, the most picked: -0.6 against 0.0 per 100 games. It could be noise.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 20% | 52.0% | -0.6 could be noise | 35:17 | |
| 17% | 59.9% | 0.0 could be noise | 35:14 | |
| 16% | 43.8% | -1.5 could be noise | 35:26 |
Item 6Cosmic Drive
| Choice | Picked | Won | Time |
|---|---|---|---|
| 16% | - | 37:40 | |
| 14% | - | 38:53 | |
| 13% | - | 37:29 | |
| 13% | - | 40:17 | |
| 11% | - | 40:46 |
KeystoneFirst Strike
Win added here: +0.9 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 40% | 50.2% | +0.9 could be noise | |
| 33% | 50.0% | -1.1 could be noise | |
| 21% | 51.3% | +0.2 could be noise | |
| 2% | 50.4% | -0.4 could be noise | |
| 2% | 54.4% | -0.6 could be noise | |
| 1% | 49.3% | -0.9 could be noise |
Primary row 1Magical Footwear
Win added here: +0.8 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 35% | 50.1% | -1.4 could be noise | |
| 28% | 50.6% | +0.8 could be noise | |
| 18% | 50.4% | -0.6 could be noise | |
| 12% | 49.1% | +0.4 could be noise | |
| 3% | 56.1% | +1.4 could be noise | |
| 2% | 51.6% | +1.1 could be noise |
Primary row 2Triple Tonic
Triple Tonic wins more than Biscuit Delivery, the most picked: +1.8 against -0.1 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 35% | 50.0% | -1.4 could be noise | |
| 24% | 50.1% | -0.1 could be noise | |
| 20% | 51.3% | -0.1 could be noise | |
| 16% | 50.4% | +1.8 could be noise | |
| 1% | 54.8% | +2.0 could be noise | |
| 1% | 49.7% | +0.6 could be noise | |
| 1% | 51.2% | -0.6 could be noise |
Primary row 3Jack Of All Trades
Jack Of All Trades wins more than Cosmic Insight, the most picked: +4.9 against +0.1 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 37% | 49.8% | +0.1 could be noise | |
| 34% | 49.9% | -1.4 could be noise | |
| 21% | 51.5% | +0.1 could be noise | |
| 4% | 52.6% | +1.3 could be noise | |
| 3% | 57.7% | +4.9 clear difference |
Secondary pathSorcery
Win added here: +0.7 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 59% | 50.6% | +0.7 could be noise | |
| 25% | 49.9% | -0.8 could be noise | |
| 11% | 53.2% | +0.5 could be noise | |
| 3% | 47.0% | -0.3 could be noise | |
| 2% | 45.7% | -1.7 could be noise |
Secondary runesTranscendence + Axiom Arcanist
Transcendence + Axiom Arcanist wins more than Transcendence + Manaflow Band, the most picked: +1.9 against -0.5 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 80% | 50.4% | -0.5 could be noise | |
| 7% | 44.1% | -2.5 could be noise | |
| 2% | 51.0% | +1.4 could be noise | |
| 2% | 62.2% | +1.9 could be noise | |
| 2% | 52.3% | -0.7 could be noise |
Offence shardAbility Haste
Ability Haste wins more than Attack Speed, the most picked: +2.2 against -0.8 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 78% | 50.5% | -0.8 could be noise | |
| 16% | 49.7% | -0.3 could be noise | |
| 6% | 51.8% | +2.2 could be noise |
Flex shardMovement Speed
Movement Speed wins more than Adaptive Force, the most picked: +0.7 against -0.7 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 89% | 50.5% | -0.7 could be noise | |
| 11% | 50.5% | +0.7 could be noise |
Defence shardTenacity and Slow Resist
Tenacity and Slow Resist wins more than Health, the most picked: +2.8 against -0.5 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 61% | 50.1% | -0.3 could be noise | |
| 35% | 50.5% | -0.5 could be noise | |
| 4% | 56.1% | +2.8 could be noise |
SpellsFlash + Ignite
Flash + Ignite wins more than Flash + Teleport, the most picked: +2.2 against -1.8 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 65% | 50.0% | -1.8 could be noise | |
| 16% | 52.7% | +2.2 clear difference | |
| 11% | 52.3% | +1.6 clear difference | |
| 5% | 47.1% | -1.5 could be noise | |
| 3% | 47.1% | -0.1 could be noise |
- Q
- E
- W
- Q
- Q
- R
- Q
- W
- Q
- W
- R
- W
- W
- E
- E
- R
- E
- E
QWE
SkillsQ > W > E
Win added here: +1.3 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| QWEQ + W + E | 83% | 50.7% | +1.3 could be noise |
| QEWQ + E + W | 17% | 49.6% | -1.3 could be noise |
Levels 1 to 18
- 1Q
- 2E
- 3W
- 4Q
- 5Q
- 6R
- 7Q
- 8W
- 9Q
- 10W
- 11R
- 12W
- 13W
- 14E
- 15E
- 16R
- 17E
- 18E
Max Q first: 50.9% won. Max E first: 33.3% won (not enough games).
Top Syndra Players
See all 12,208Normal Mid game
236,728 gamesAgainst every Mid champion
- Top 7% Control wards 1.2
- Top 15% Farm / min 7.1
- Bottom 9% First blood 5%
- Kills
- 7.2 Bottom 44%
- Deaths
- 6.4 Fewest 30%
- Assists
- 6.5 Top 50%
- Solo kills
- 2.2 Bottom 38%
- Kill part.
- 41% Bottom 40%
- Team dmg
- 24% Top 30%
- Dmg / min
- 880 Top 33%
- Gold / min
- 419 Top 46%
- Vision / min
- 0.74 Top 15%
Against your lane opponent
- Level 6 at 5:10
- Level 11 at 14:33
Middle game at each minute
Damage dealt
Magic 97% Physical 3%Died to
Physical 47% Magic 46% True 7%Normal Bot game
16,276 gamesAgainst every Bot champion
- Top 10% Farm / min 7.2
- Top 10% Control wards 1.0
- Bottom 12% First blood 7%
- Kills
- 7.3 Bottom 31%
- Deaths
- 6.6 Fewest 20%
- Assists
- 7.8 Top 41%
- Solo kills
- 1.3 Top 46%
- Kill part.
- 45% Bottom 31%
- Team dmg
- 23% Top 31%
- Dmg / min
- 862 Top 32%
- Gold / min
- 458 Top 38%
- Vision / min
- 0.70 Top 24%
Against your lane opponent
- Level 6 at 7:08
- Level 11 at 17:52
Middle game at each minute
Damage dealt
Magic 96% Physical 4%Died to
Physical 52% Magic 42% True 6%Normal Support game
6,167 gamesAgainst every Support champion
- Top 11% Dmg / min 737
- Top 12% Team dmg 19%
- Bottom 30% First blood 6%
- Kills
- 5.1 Top 41%
- Deaths
- 8.0 Fewest 43%
- Assists
- 10.6 Top 49%
- Solo kills
- 1.0 Top 32%
- Kill part.
- 46% Bottom 47%
- Farm / min
- 2.3 Top 36%
- Gold / min
- 358 Top 38%
- Vision / min
- 2.31 Top 24%
- Control wards
- 6.2 Top 20%
Against your lane opponent
- Level 6 at 8:15
- Level 11 at 21:11
Middle game at each minute
Damage dealt
Magic 96% Physical 4%Died to
Physical 53% Magic 41% True 6%Normal Top game
11,310 games Patch 16.21Against every Top champion
- Top 8% Vision / min 0.83
- Top 9% Control wards 0.9
- Bottom 9% First blood 6%
- Kills
- 6.7 Top 35%
- Deaths
- 6.7 Fewest 45%
- Assists
- 5.8 Bottom 48%
- Solo kills
- 2.7 Top 47%
- Kill part.
- 35% Bottom 46%
- Team dmg
- 23% Top 33%
- Dmg / min
- 848 Top 34%
- Farm / min
- 6.9 Top 19%
- Gold / min
- 414 Top 30%
Against your lane opponent
- Level 6 at 5:18
- Level 11 at 13:19
Middle game at each minute
Damage dealt
Magic 96% Physical 4%Died to
Physical 50% Magic 43% True 7%Matchups and teammates come from Syndra Mid games.
Matchups and teammates come from Syndra Mid games.
-
Syndra with Fiora: +2.04 wins per 100 games (range 1.18-2.90) · 13,017 games · Measured · 2% of this is borrowed from similar champions -
Syndra with Garen: +1.86 wins per 100 games (range 1.26-2.45) · 27,895 games · Measured · 1% of this is borrowed from similar champions -
Syndra with Yasuo: +1.82 wins per 100 games (range 1.15-2.48) · 22,121 games · Measured · 1% of this is borrowed from similar champions
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Syndra with K'Sante: -4.69 wins per 100 games (range -5.65 to -3.72) · 10,190 games · Measured · 2% of this is borrowed from similar champions -
Syndra with Rumble: -4.1 wins per 100 games (range -5.6 to -2.6) · 3,896 games · Measured · 5% of this is borrowed from similar champions -
Syndra with Twisted Fate: -3.3 wins per 100 games (range -5.4 to -1.2) · 1,913 games · Measured · 9% of this is borrowed from similar champions
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Syndra with Bel'Veth: +3.5 wins per 100 games (range 2.5-4.5) · 8,779 games · Measured · 2% of this is borrowed from similar champions -
Syndra with Shyvana: +2.86 wins per 100 games (range 2.12-3.61) · 17,599 games · Measured · 1% of this is borrowed from similar champions -
Syndra with Briar: +2.51 wins per 100 games (range 1.80-3.22) · 19,374 games · Measured · 1% of this is borrowed from similar champions
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Syndra with Qiyana: -5.64 wins per 100 games (range -6.34 to -4.94) · 19,836 games · Measured · 1% of this is borrowed from similar champions -
Syndra with Locke: -5.1 wins per 100 games (range -6.7 to -3.5) · 3,375 games · Measured · 6% of this is borrowed from similar champions -
Syndra with Lee Sin: -3.26 wins per 100 games (range -3.79 to -2.73) · 35,637 games · Measured · 1% of this is borrowed from similar champions
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Syndra with Katarina: +2.0 wins per 100 games (range 0.3-3.7) · 3,044 games · Measured · 6% of this is borrowed from similar champions -
Syndra with Nilah: +1.7 wins per 100 games (range 0.1-3.2) · 3,764 games · Measured · 5% of this is borrowed from similar champions -
Syndra with Xayah: +1.42 wins per 100 games (range 0.75-2.09) · 21,983 games · Measured · 1% of this is borrowed from similar champions
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Syndra with Ezreal: -3.86 wins per 100 games (range -4.35 to -3.36) · 40,854 games · Measured -
Syndra with Veigar: -2.6 wins per 100 games (range -3.8 to -1.3) · 5,760 games · Measured · 3% of this is borrowed from similar champions -
Syndra with Viktor: -2.1 wins per 100 games (range -3.8 to -0.4) · 3,102 games · Measured · 6% of this is borrowed from similar champions
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Syndra with Taric: +3.1 wins per 100 games (range 1.6-4.5) · 4,385 games · Measured · 4% of this is borrowed from similar champions -
Syndra with Zilean: +2.6 wins per 100 games (range 1.5-3.7) · 7,929 games · Measured · 2% of this is borrowed from similar champions -
Syndra with Sona: +2.0 wins per 100 games (range 0.9-3.1) · 7,870 games · Measured · 2% of this is borrowed from similar champions
-
Syndra with Mel: -6.0 wins per 100 games (range -7.2 to -4.9) · 6,694 games · Measured · 3% of this is borrowed from similar champions -
Syndra with Orianna: -4.2 wins per 100 games (range -7.9 to -0.4) · 470 games · Pooled · 30% of this is borrowed from similar champions -
Syndra with Anivia: -2.6 wins per 100 games (range -4.4 to -0.9) · 2,836 games · Measured · 7% of this is borrowed from similar champions