League of Legends Skarner build
Skarner Jungle build
- won
- 49.5%
- games
- 53,446
- Win impact
- -0.5
- Pick rate
- 0.4%
Starting itemsScorchclaw Pup
Scorchclaw Pup wins more than Mosstomper Seedling + Health Potion, the most picked: +1.6 against -1.1 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 33% | 48.7% | -1.1 could be noise | |
| 21% | 50.0% | +0.6 clear difference | |
| 14% | 51.5% | +1.6 clear difference | |
| 14% | 49.5% | 0.0 could be noise | |
| 11% | 49.7% | -0.7 could be noise | |
| 7% | 49.4% | +0.2 could be noise |
BootsMercury's Treads
Mercury's Treads wins more than Plated Steelcaps, the most picked: +0.6 against +0.2 per 100 games. It could be noise.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 55% | 49.7% | +0.2 could be noise | 14:20 | |
| 42% | 50.5% | +0.6 could be noise | 14:36 | |
| 2% | 49.7% | -3.9 clear difference often ahead | 14:09 | |
| <1% | 50.6% | -3.7 clear difference often ahead | 12:58 | |
| <1% | 48.9% | -2.2 could be noise often ahead | 13:37 | |
| <1% | 48.5% | too big to trust |
Against a mostly AD team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 71% | 52.3% | most bought | |
| 21% | 50.7% | about even | |
| 1% | 45.8% | about even | |
| <1% | 53.5% | not enough games |
Against a mostly AP team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 70% | 52.5% | most bought | |
| 22% | 45.7% | about even | |
| 2% | 42.5% | about even | |
| <1% | 37.5% | not enough games |
Bought more against one damage type
| Choice | AD team | AP team |
|---|---|---|
| 21% | 70% | |
| 71% | 22% | |
| 19% | 45% | |
| 35% | 18% | |
| 4% | 17% | |
| 17% | 5% | |
| 59% | 47% | |
| 20% | 11% | |
| 12% | 18% | |
| 11% | 13% |
Item 1Heartsteel
Win added here: +3.3 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 78% | 50.4% | +3.3 could be noise | 10:57 | |
| 9% | 47.5% | -2.0 clear difference | 10:58 | |
| 5% | 49.8% | +1.0 clear difference | 10:13 | |
| 3% | 47.4% | -3.8 clear difference | 11:26 | |
| 1% | 45.4% | -4.0 clear difference | 11:12 | |
| 1% | 49.0% | -0.1 clear difference | ||
| <1% | 30.6% | too big to trust | ||
| <1% | 52.0% | -1.3 clear difference |
Finished together
| Choice | Picked | Won | games |
|---|---|---|---|
| 26% | 65.1% | 8,379 | |
| 11% | - | 3,662 | |
| 5% | - | 1,610 | |
| 4% | - | 1,284 |
Item 2Unending Despair
Win added here: +2.7 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 50% | 52.7% | +2.7 could be noise | 19:51 | |
| 12% | 47.3% | -1.6 could be noise | 19:40 | |
| 7% | 48.8% | +0.6 could be noise | 20:29 | |
| 4% | 48.3% | -1.3 could be noise | 20:15 | |
| 4% | 50.2% | -0.3 could be noise | 19:34 | |
| 3% | 50.2% | -2.8 could be noise | ||
| 3% | 50.5% | -2.1 could be noise | ||
| 3% | 53.1% | +0.8 could be noise |
Finished together
| Choice | Picked | Won | games |
|---|---|---|---|
| 26% | 65.1% | 8,379 | |
| 11% | - | 3,662 | |
| 5% | - | 1,610 | |
| 4% | - | 1,284 |
Item 3Spirit Visage
Win added here: +1.9 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 30% | 56.9% | +1.9 could be noise | 25:54 | |
| 16% | 51.7% | -0.7 could be noise | 25:45 | |
| 13% | 57.2% | +1.0 could be noise | 25:45 | |
| 9% | 52.0% | +0.4 could be noise | 25:49 | |
| 8% | 56.6% | +0.4 could be noise | 27:00 | |
| 6% | 52.9% | +0.4 could be noise | ||
| 2% | 56.8% | -1.1 could be noise | ||
| 1% | 58.9% | +2.2 could be noise |
Finished together
| Choice | Picked | Won | games |
|---|---|---|---|
| 26% | 65.1% | 8,379 | |
| 11% | - | 3,662 | |
| 5% | - | 1,610 | |
| 4% | - | 1,284 |
Item 4Protoplasm Harness
Protoplasm Harness wins more than Thornmail, the most picked: +0.2 against -0.1 per 100 games. It could be noise.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 31% | 58.2% | -0.1 could be noise | 31:19 | |
| 30% | 60.7% | +0.1 could be noise | 32:06 | |
| 13% | 55.2% | -0.6 could be noise | 31:04 | |
| 7% | 59.9% | +0.2 could be noise | ||
| 6% | 60.1% | +0.4 could be noise | 31:13 |
Item 5Jak'Sho, The Protean
| Choice | Picked | Won | Time |
|---|---|---|---|
| 29% | 58.6% | 36:40 |
Item 6Randuin's Omen
| Choice | Picked | Won | Time |
|---|---|---|---|
| 16% | - | 40:23 | |
| 15% | - | 40:33 | |
| 7% | - | 42:04 | |
| 7% | - | 40:03 | |
| 6% | - | 41:39 |
KeystoneGrasp of the Undying
Win added here: +3.8 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 69% | 51.0% | +3.8 could be noise | |
| 17% | 48.5% | -1.4 clear difference | |
| 10% | 45.0% | -4.4 clear difference | |
| 2% | 44.7% | -4.5 clear difference | |
| 1% | 48.7% | -1.5 clear difference | |
| <1% | 43.5% | -3.7 clear difference | |
| <1% | 37.0% | -4.0 clear difference |
Primary row 1Shield Bash
Win added here: +4.9 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 85% | 50.5% | +4.9 could be noise | |
| 11% | 45.1% | -4.3 clear difference | |
| 2% | 45.0% | -3.3 clear difference | |
| 1% | 48.0% | -1.5 clear difference | |
| 1% | 43.5% | -6.5 clear difference | |
| <1% | 45.5% | -3.7 clear difference | |
| <1% | 43.9% | -4.8 clear difference | |
| <1% | 29.4% | too big to trust |
Primary row 2Conditioning
Win added here: +4.8 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 84% | 50.6% | +4.8 could be noise | |
| 10% | 45.3% | -4.3 clear difference | |
| 1% | 41.9% | -5.7 clear difference | |
| 1% | 45.0% | -3.6 clear difference | |
| 1% | 44.5% | -2.7 clear difference | |
| 1% | 49.1% | -1.2 clear difference | |
| 1% | 42.9% | -2.6 clear difference | |
| <1% | 40.3% | -4.6 clear difference |
Primary row 3Overgrowth
Win added here: +4.4 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 84% | 50.5% | +4.4 could be noise | |
| 10% | 44.7% | -4.6 clear difference | |
| 1% | 43.8% | -3.1 clear difference | |
| 1% | 47.4% | -1.2 clear difference | |
| 1% | 51.7% | +0.8 clear difference | |
| 1% | 51.7% | -0.4 clear difference | |
| 1% | 37.6% | too big to trust | |
| 1% | 51.2% | -3.3 clear difference |
Secondary pathInspiration
Win added here: +4.0 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 84% | 50.4% | +4.0 could be noise | |
| 10% | 44.6% | too big to trust | |
| 3% | 49.9% | -0.5 clear difference | |
| 1% | 41.7% | -3.8 clear difference | |
| 1% | 47.0% | -2.2 clear difference |
Secondary runesMagical Footwear + Approach Velocity
Win added here: +2.1 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 76% | 50.9% | +2.1 could be noise | |
| 20% | 48.7% | -1.9 clear difference | |
| 2% | 52.7% | -0.2 could be noise | |
| 1% | 44.6% | -3.1 clear difference |
Offence shardAbility Haste
Win added here: +1.0 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 87% | 49.8% | +1.0 could be noise | |
| 7% | 48.6% | -0.9 could be noise | |
| 5% | 49.5% | -0.9 could be noise |
Flex shardHealth Scaling
Win added here: +2.6 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 92% | 49.9% | +2.6 could be noise | |
| 6% | 46.3% | -3.0 clear difference | |
| 2% | 47.9% | -1.0 clear difference |
Defence shardTenacity and Slow Resist
Tenacity and Slow Resist wins more than Health Scaling, the most picked: +0.7 against -0.5 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 93% | 49.6% | -0.5 could be noise | |
| 5% | 50.0% | +0.2 could be noise | |
| 3% | 50.1% | +0.7 could be noise |
SpellsFlash + Smite
Win added here: +1.4 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 98% | 49.7% | +1.4 could be noise | |
| 1% | 44.0% | -2.5 could be noise | |
| <1% | 50.7% | +0.6 could be noise | |
| <1% | 38.4% | -2.0 could be noise |
- Q
- W
- E
- Q
- Q
- R
- Q
- W
- Q
- W
- R
- W
- W
- E
- E
- R
- E
- E
QWE
SkillsQ > W > E
Win added here: +3.8 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| QWEQ + W + E | 93% | 50.3% | +3.8 could be noise |
| QEWQ + E + W | 6% | 45.6% | -3.5 clear difference |
| WQEW + Q + E | <1% | 39.9% | -5.5 clear difference |
| EQWE + Q + W | <1% | 38.4% | -5.4 clear difference |
Levels 1 to 18
- 1Q
- 2W
- 3E
- 4Q
- 5Q
- 6R
- 7Q
- 8W
- 9Q
- 10W
- 11R
- 12W
- 13W
- 14E
- 15E
- 16R
- 17E
- 18E
Max Q first: 50.4% won. Max W first: 50.0% won (not enough games).
Skarner Support build
Patch 16.21- won
- 47.8%
- games
- 11,125
- Win impact
- -1.9
- Pick rate
- 0.1%
Starting itemsHealth Potion x2
Health Potion x2 wins more than Health Potion x2 + World Atlas, the most picked: +2.3 against +1.4 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 91% | 46.8% | +1.4 could be noise | |
| 3% | 40.8% | -3.4 clear difference | |
| 2% | 41.3% | -1.6 could be noise | |
| 2% | 43.5% | -0.3 could be noise | |
| 1% | 46.1% | +2.3 could be noise |
BootsPlated Steelcaps
Plated Steelcaps wins more than Boots of Swiftness, the most picked: +1.0 against -1.0 per 100 games. It could be noise.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 38% | 47.9% | -1.0 could be noise | 13:55 | |
| 29% | 46.2% | +1.0 could be noise | 15:57 | |
| 22% | 47.2% | +0.3 could be noise | 16:25 | |
| 9% | 47.2% | +0.4 could be noise | 13:21 |
Against a mostly AD team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 31% | 48.9% | most bought | |
| 27% | 49.8% | about even | |
| 11% | 46.9% | about even | |
| 6% | 46.2% | about even |
Against a mostly AP team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 31% | 49.7% | most bought | |
| 28% | 49.6% | about even | |
| 11% | 45.8% | about even | |
| 5% | 45.1% | not enough games |
Bought more against one damage type
| Choice | AD team | AP team |
|---|---|---|
| 31% | 11% | |
| 11% | 31% | |
| 1% | 5% | |
| 1% | 5% | |
| 11% | 6% | |
| 22% | 19% | |
| 13% | 16% | |
| 9% | 13% |
Item 1Titanic Hydra
Win added here: -1.9 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 45% | 47.3% | -1.9 could be noise | 13:58 | |
| 18% | 46.5% | +0.7 could be noise | 13:29 | |
| 9% | 48.5% | +3.1 clear difference | 11:33 | |
| 6% | 49.5% | +2.6 clear difference | 12:01 | |
| 4% | 44.6% | +1.7 could be noise | 11:54 | |
| 4% | 42.3% | +0.1 could be noise | ||
| 2% | 41.0% | +0.3 could be noise | ||
| 2% | 48.8% | +1.2 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 8% | 230 | |
| 3% | 84 | |
| 3% | 82 | |
| 2% | 72 |
Item 2Dead Man's Plate
Win added here: -0.4 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 26% | 49.0% | -0.4 could be noise | 23:42 | |
| 8% | 48.5% | +0.5 could be noise | 22:47 | |
| 8% | 49.2% | +0.6 could be noise | 21:34 | |
| 7% | 47.9% | +0.7 could be noise | 21:44 | |
| 6% | 49.9% | +0.7 could be noise | 21:38 | |
| 6% | 52.0% | +3.5 could be noise | ||
| 5% | 47.9% | -0.6 could be noise | ||
| 4% | 43.0% | +0.4 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 8% | 230 | |
| 3% | 84 | |
| 3% | 82 | |
| 2% | 72 |
Item 3Zeke's Convergence
Zeke's Convergence is part of the build that wins more: +0.9 per 100 games, against -1.0 for the build most players finish.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 18% | 49.0% | +0.1 could be noise | 29:16 | |
| 9% | 52.6% | +0.2 could be noise | 29:11 | |
| 8% | 48.9% | +0.4 could be noise | 29:26 | |
| 8% | 54.1% | +1.4 could be noise | 28:16 | |
| 7% | 50.7% | +1.3 could be noise | 29:34 | |
| 7% | 53.5% | -0.6 could be noise | ||
| 5% | 55.3% | +1.7 could be noise | ||
| 4% | 43.4% | +0.5 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 8% | 230 | |
| 3% | 84 | |
| 3% | 82 | |
| 2% | 72 |
Item 4Thornmail
| Choice | Picked | Won | Time |
|---|---|---|---|
| 14% | 52.4% | 35:35 |
Item 5Jak'Sho, The Protean
| Choice | Picked | Won | Time |
|---|---|---|---|
| 11% | 54.5% | 38:22 |
KeystoneHail of Blades
Win added here: +0.3 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 51% | 46.5% | +0.3 could be noise | |
| 19% | 48.4% | +1.2 could be noise | |
| 14% | 45.2% | -2.2 could be noise | |
| 10% | 46.1% | -1.1 could be noise | |
| 2% | 52.0% | +2.8 could be noise | |
| 1% | 53.5% | +1.1 could be noise | |
| 1% | 51.2% | +1.3 could be noise |
Primary row 1Cheap Shot
Win added here: +1.0 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 44% | 47.3% | +1.0 could be noise | |
| 21% | 45.1% | -2.3 clear difference | |
| 20% | 49.2% | +1.8 could be noise | |
| 4% | 40.5% | -2.3 could be noise | |
| 4% | 49.7% | +1.1 could be noise | |
| 3% | 41.2% | -2.1 could be noise | |
| 1% | 52.8% | +2.2 could be noise | |
| 1% | 37.4% | -2.2 could be noise |
Primary row 2Sixth Sense
Sixth Sense wins more than Deep Ward, the most picked: +0.5 against +0.3 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 27% | 46.8% | +0.3 could be noise | |
| 20% | 45.2% | -2.3 could be noise | |
| 17% | 48.9% | +1.4 could be noise | |
| 15% | 46.1% | -0.2 could be noise | |
| 8% | 45.7% | +0.5 could be noise | |
| 4% | 53.3% | +3.1 could be noise | |
| 3% | 47.1% | +1.5 could be noise | |
| 2% | 41.2% | -1.3 could be noise |
Primary row 3Relentless Hunter
Win added here: +0.9 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 22% | 45.9% | -1.7 could be noise | |
| 21% | 45.8% | -0.5 could be noise | |
| 21% | 47.5% | +0.9 could be noise | |
| 20% | 49.0% | +1.6 could be noise | |
| 9% | 45.5% | 0.0 could be noise | |
| 2% | 45.7% | -0.6 could be noise | |
| 1% | 49.0% | +1.3 could be noise |
Secondary pathInspiration
Win added here: +0.5 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 69% | 47.4% | +0.5 could be noise | |
| 16% | 46.4% | +0.1 could be noise | |
| 5% | 43.1% | -1.1 could be noise | |
| 5% | 39.7% | -1.6 could be noise | |
| 4% | 48.5% | +1.0 could be noise |
Secondary runesMagical Footwear + Jack Of All Trades
Win added here: +3.3 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 25% | 48.0% | +0.5 could be noise | |
| 23% | 49.6% | +3.3 could be noise | |
| 20% | 44.7% | -2.6 clear difference | |
| 15% | 46.1% | -1.7 clear difference | |
| 5% | 50.4% | +1.3 could be noise | |
| 2% | 50.0% | +0.2 could be noise | |
| 2% | 48.3% | +0.1 could be noise | |
| 2% | 44.9% | -0.2 could be noise |
Offence shardAdaptive Force
Win added here: +1.2 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 49% | 47.7% | +1.2 could be noise | |
| 43% | 45.9% | -1.0 could be noise | |
| 8% | 45.1% | -0.7 could be noise |
Flex shardMovement Speed
Movement Speed wins more than Adaptive Force, the most picked: +1.3 against +0.7 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 50% | 46.9% | +0.7 could be noise | |
| 41% | 46.3% | -1.2 could be noise | |
| 9% | 47.0% | +1.3 could be noise |
Defence shardHealth
Win added here: +1.2 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 56% | 47.3% | +1.2 could be noise | |
| 39% | 45.8% | -1.2 could be noise | |
| 5% | 47.2% | +0.2 could be noise |
SpellsFlash + Heal
Flash + Heal wins more than Flash + Ignite, the most picked: +1.6 against -0.8 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 61% | 46.9% | -0.8 could be noise | |
| 20% | 47.1% | +1.6 could be noise | |
| 14% | 45.3% | -1.0 could be noise | |
| 1% | 43.5% | -3.0 could be noise | |
| 1% | 56.8% | -0.1 could be noise |
- Q
- E
- W
- Q
- Q
- R
- Q
- W
- Q
- W
- R
- W
- W
- E
- E
- R
- E
- E
QWE
SkillsQ > W > E
Win added here: +1.4 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| QWEQ + W + E | 78% | 47.7% | +1.4 could be noise |
| QEWQ + E + W | 17% | 44.4% | -1.4 could be noise |
| WQEW + Q + E | 2% | 47.6% | -0.3 could be noise |
| EQWE + Q + W | 1% | 45.2% | -1.1 could be noise |
| WEQW + E + Q | 1% | 50.5% | -1.9 could be noise |
Levels 1 to 18
- 1Q
- 2E
- 3W
- 4Q
- 5Q
- 6R
- 7Q
- 8W
- 9Q
- 10W
- 11R
- 12W
- 13W
- 14E
- 15E
- 16R
- 17E
- 18E
Max Q first: 48.4% won. Max W first: 12.5% won (not enough games).
Skarner Top build
- won
- 48.0%
- games
- 6,104
- Win impact
- -1.5
- Pick rate
- 0.0%
Starting itemsDoran's Helm + Health Potion
Doran's Helm + Health Potion wins more than Doran's Shield + Health Potion, the most picked: +1.1 against -0.2 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 44% | 46.8% | -0.2 could be noise | |
| 25% | 49.1% | +1.1 could be noise | |
| 14% | 46.5% | -1.4 could be noise | |
| 8% | 50.3% | +0.2 could be noise | |
| 5% | 44.9% | +0.6 could be noise |
BootsMercury's Treads
Mercury's Treads wins more than Plated Steelcaps, the most picked: +1.8 against -0.5 per 100 games. It could be noise.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 58% | 46.7% | -0.5 could be noise | 15:02 | |
| 30% | 49.8% | +1.8 could be noise | 16:26 | |
| 5% | 51.1% | -1.0 could be noise | 13:37 | |
| 5% | 50.9% | -0.9 could be noise | 15:08 | |
| 2% | 54.3% | -0.8 could be noise | 14:38 |
Against a mostly AD team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 72% | 48.4% | most bought | |
| 13% | 52.1% | about even | |
| 4% | 41.2% | not enough games | |
| 3% | 58.1% | not enough games |
Against a mostly AP team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 60% | 47.6% | most bought | |
| 19% | 51.7% | about even | |
| 6% | 58.3% | not enough games | |
| 5% | 64.3% | not enough games |
Bought more against one damage type
| Choice | AD team | AP team |
|---|---|---|
| 72% | 19% | |
| 13% | 60% | |
| 6% | 22% | |
| 3% | 15% | |
| 20% | 10% | |
| 9% | 19% | |
| 25% | 16% | |
| 10% | 4% | |
| 11% | 5% | |
| 1% | 6% |
Item 1Heartsteel
Win added here: +0.7 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 44% | 47.1% | +0.7 could be noise | 13:02 | |
| 14% | 46.2% | -2.5 could be noise | 13:24 | |
| 7% | 49.5% | +2.7 could be noise | 11:55 | |
| 6% | 53.0% | +1.7 could be noise | 13:16 | |
| 5% | 49.2% | -0.7 could be noise | 13:23 | |
| 2% | 50.0% | +0.4 could be noise | ||
| 2% | 50.9% | -0.4 could be noise | ||
| 2% | 45.1% | -1.7 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 9% | 294 | |
| 3% | 112 | |
| 3% | 88 | |
| 3% | 83 |
Item 2Winter's Approach
Win added here: +1.7 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 41% | 50.5% | +1.7 could be noise | 19:56 | |
| 10% | 50.9% | +1.7 could be noise | 21:53 | |
| 8% | 50.5% | +0.4 could be noise | 22:03 | |
| 5% | 42.0% | -1.5 could be noise | 21:15 | |
| 5% | 49.8% | -2.3 could be noise | 20:42 | |
| 3% | 50.0% | +0.4 could be noise | ||
| 2% | 45.5% | -1.0 could be noise | ||
| 2% | 44.5% | -0.4 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 9% | 294 | |
| 3% | 112 | |
| 3% | 88 | |
| 3% | 83 |
Item 3Unending Despair
Win added here: +0.9 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 18% | 52.7% | +0.9 could be noise | 26:56 | |
| 11% | 53.3% | +0.5 could be noise | 26:58 | |
| 11% | 54.0% | +0.6 could be noise | 26:42 | |
| 9% | 51.0% | +0.2 could be noise | 26:21 | |
| 7% | 60.4% | -0.3 could be noise | 28:27 | |
| 6% | 49.5% | -0.4 could be noise | ||
| 4% | 49.3% | +0.9 could be noise | ||
| 3% | 56.7% | -0.3 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 9% | 294 | |
| 3% | 112 | |
| 3% | 88 | |
| 3% | 83 |
Item 4Spirit Visage
| Choice | Picked | Won | Time |
|---|---|---|---|
| 36% | 49.4% | 31:32 |
Item 5Thornmail
| Choice | Picked | Won | Time |
|---|---|---|---|
| 19% | 56.6% | 37:42 |
KeystoneGrasp of the Undying
Win added here: +1.6 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 69% | 47.6% | +1.6 could be noise | |
| 9% | 46.6% | -1.9 could be noise | |
| 6% | 44.2% | -3.6 clear difference | |
| 4% | 46.4% | -1.0 could be noise | |
| 3% | 51.5% | +2.5 could be noise | |
| 3% | 40.2% | -1.7 could be noise | |
| 2% | 54.2% | +0.7 could be noise | |
| 1% | 55.2% | +1.3 could be noise |
Primary row 1Shield Bash
Win added here: +1.2 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 65% | 47.6% | +1.2 could be noise | |
| 13% | 48.6% | +0.7 could be noise | |
| 4% | 44.0% | -3.6 clear difference | |
| 4% | 46.1% | -0.8 could be noise | |
| 4% | 46.4% | -1.0 could be noise | |
| 3% | 46.7% | -1.1 could be noise | |
| 2% | 46.8% | -0.9 could be noise | |
| 1% | 37.7% | -4.8 could be noise |
Primary row 2Bone Plating
Bone Plating wins more than Second Wind, the most picked: +0.7 against +0.7 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 41% | 46.8% | +0.7 could be noise | |
| 19% | 47.9% | -0.1 could be noise | |
| 12% | 48.9% | +1.0 could be noise | |
| 10% | 49.2% | +0.7 could be noise | |
| 3% | 43.0% | -2.9 could be noise | |
| 3% | 44.6% | -2.0 could be noise | |
| 3% | 45.2% | -1.6 could be noise | |
| 1% | 55.1% | +2.7 could be noise |
Primary row 3Overgrowth
Win added here: +1.4 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 64% | 47.7% | +1.4 could be noise | |
| 12% | 48.0% | +0.2 could be noise | |
| 4% | 43.1% | -2.4 could be noise | |
| 4% | 46.0% | -1.6 could be noise | |
| 4% | 47.1% | -1.2 could be noise | |
| 4% | 48.6% | -0.7 could be noise | |
| 2% | 39.9% | -4.7 clear difference | |
| 2% | 46.8% | +0.7 could be noise |
Secondary pathSorcery
Win added here: 0.0 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 45% | 47.3% | 0.0 could be noise | |
| 27% | 48.8% | +1.5 could be noise | |
| 17% | 46.2% | -1.0 could be noise | |
| 10% | 45.6% | -0.8 could be noise |
Secondary runesTranscendence + Manaflow Band
Win added here: +0.8 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 83% | 47.8% | +0.8 could be noise | |
| 8% | 45.0% | -0.1 could be noise |
Offence shardAbility Haste
Ability Haste wins more than Attack Speed, the most picked: +0.6 against -0.4 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 57% | 46.1% | -0.4 could be noise | |
| 27% | 48.0% | +0.6 could be noise | |
| 16% | 50.2% | -0.3 could be noise |
Flex shardMovement Speed
Movement Speed wins more than Health Scaling, the most picked: +2.1 against +0.3 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 72% | 47.5% | +0.3 could be noise | |
| 22% | 46.8% | -1.2 could be noise | |
| 6% | 47.8% | +2.1 could be noise |
Defence shardTenacity and Slow Resist
Tenacity and Slow Resist wins more than Health Scaling, the most picked: +2.1 against -2.0 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 79% | 46.6% | -2.0 could be noise | |
| 14% | 48.5% | +1.2 could be noise | |
| 7% | 53.3% | +2.1 clear difference |
SpellsFlash + Ignite
Flash + Ignite wins more than Flash + Teleport, the most picked: +0.7 against -1.0 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 62% | 46.6% | -1.0 could be noise | |
| 29% | 49.2% | +0.7 could be noise | |
| 4% | 43.7% | 0.0 could be noise | |
| 2% | 44.8% | -1.4 could be noise | |
| 1% | 51.3% | 0.0 could be noise |
QEW
SkillsQ > E > W
Q > E > W wins more than Q > W > E, the most picked: +1.7 against -1.2 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| QWEQ + W + E | 88% | 47.4% | -1.2 could be noise |
| QEWQ + E + W | 9% | 48.8% | +1.7 could be noise |
| WQEW + Q + E | 3% | 47.3% | -1.5 could be noise |
Levels 1 to 18
- 1Q
- 2W
- 3E
- 4Q
- 5Q
- 6R
- 7Q
- 8W
- 9Q
- 10W
- 11R
- 12W
- 13W
- 14E
- 15E
- 16R
- 17E
- 18E
Max Q first: 47.9% won. Max W first: 37.5% won (not enough games).
Skarner Mid build
- won
- 47.0%
- games
- 470
- Win impact
- -0.6
- Pick rate
- 0.0%
Starting itemsDoran's Helm + Health Potion
Doran's Helm + Health Potion wins more than Doran's Shield + Health Potion, the most picked: +0.5 against -1.2 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 33% | 49.0% | -1.2 could be noise | |
| 25% | 49.1% | +0.5 could be noise |
BootsPlated Steelcaps
Plated Steelcaps wins more than Mercury's Treads, the most picked: +1.7 against -0.5 per 100 games. It could be noise.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 45% | 49.2% | -0.5 could be noise | 14:50 | |
| 31% | 46.8% | +1.7 could be noise | 15:08 |
Item 1Hollow Radiance
Hollow Radiance wins more than Heartsteel, the most picked: +2.0 against -1.4 per 100 games. It could be noise.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 26% | 47.4% | -1.4 could be noise | 12:19 | |
| 19% | 56.5% | +2.0 could be noise | 12:22 |
Finished together
| Choice | Picked | games |
|---|---|---|
| 4% | 9 |
Item 2Winter's Approach
Win added here: +1.8 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 23% | 53.5% | +1.8 could be noise | 20:33 |
Finished together
| Choice | Picked | games |
|---|---|---|
| 4% | 9 |
Item 3Unending Despair
| Choice | Picked | Won | Time |
|---|---|---|---|
| 15% | 44.4% | 26:24 |
Finished together
| Choice | Picked | games |
|---|---|---|
| 4% | 9 |
Item 5Jak'Sho, The Protean
Master+ players pick this: 100% of their games. All ranks pick Overlord's Bloodmail most.
| Choice | Picked | Won |
|---|---|---|
| 12% | 33.3% |
KeystoneGrasp of the Undying
Win added here: +2.4 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 40% | 49.7% | +2.4 could be noise | |
| 20% | 52.8% | -0.7 could be noise | |
| 13% | 41.7% | -4.1 could be noise |
Primary row 1Shield Bash
Win added here: +2.2 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 42% | 50.8% | +2.2 could be noise | |
| 25% | 52.2% | -0.4 could be noise |
Primary row 2Conditioning
Win added here: +0.8 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 27% | 49.6% | +0.8 could be noise | |
| 23% | 53.4% | -0.2 could be noise |
Primary row 3Overgrowth
Win added here: +1.0 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 41% | 46.8% | +1.0 could be noise | |
| 22% | 51.0% | -0.8 could be noise |
Secondary pathInspiration
Win added here: +0.8 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 40% | 46.7% | +0.8 could be noise | |
| 28% | 49.6% | -0.1 could be noise |
Secondary runesMagical Footwear + Approach Velocity
Win added here: +1.0 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 61% | 49.5% | +1.0 could be noise |
Offence shardAdaptive Force
Adaptive Force wins more than Ability Haste, the most picked: +1.0 against -0.6 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 60% | 48.7% | -0.6 could be noise | |
| 21% | 49.0% | +1.0 could be noise | |
| 19% | 40.2% | -0.7 could be noise |
Flex shardHealth Scaling
Win added here: +0.9 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 68% | 49.4% | +0.9 could be noise | |
| 27% | 41.9% | -1.5 could be noise |
Defence shardHealth Scaling
Win added here: -0.6 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 73% | 46.0% | -0.6 could be noise |
SpellsFlash + Ignite
Win added here: -0.1 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 43% | 47.2% | -0.1 could be noise | |
| 40% | 47.0% | -1.1 could be noise |
- Q
- W
- E
- Q
- Q
- R
- Q
- W
- Q
- W
- R
- W
- W
- E
- E
- R
- E
- E
QWE
SkillsQ > W > E
Win added here: +1.3 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| QWEQ + W + E | 81% | 47.8% | +1.3 could be noise |
| QEWQ + E + W | 13% | 43.3% | -2.3 could be noise |
Levels 1 to 18
- 1Q
- 2W
- 3E
- 4Q
- 5Q
- 6R
- 7Q
- 8W
- 9Q
- 10W
- 11R
- 12W
- 13W
- 14E
- 15E
- 16R
- 17E
- 18E
Skarner Bot build
- won
- 46.3%
- games
- 121
- Win impact
- -0.2
- Pick rate
- 0.0%
Starting itemsDoran's Shield + Health Potion
| Choice | Picked | Won |
|---|---|---|
| 30% | 43.8% |
BootsMercury's Treads
Master+ players pick this: 100% of their games. All ranks pick Plated Steelcaps most.
| Choice | Picked | Won | Time |
|---|---|---|---|
| 55% | 41.7% | 17:11 |
Item 1Titanic Hydra
| Choice | Picked | Won | Time |
|---|---|---|---|
| 39% | 39.5% | 12:52 |
Finished together
| Choice | Picked | games |
|---|---|---|
| 9% | 6 |
Item 2Manamune
Master+ players pick this: 100% of their games. All ranks pick Heartsteel most.
| Choice | Picked | Won | Time |
|---|---|---|---|
| 19% | 36.8% | 20:33 |
Finished together
| Choice | Picked | games |
|---|---|---|
| 9% | 6 |
Item 3Unending Despair
| Choice | Picked | Won |
|---|---|---|
| 14% | 33.3% |
Finished together
| Choice | Picked | games |
|---|---|---|
| 9% | 6 |
Item 4Maw of Malmortius
Master+ players pick this: 100% of their games. All ranks pick Lord Dominik's Regards most.
| Choice | Picked | Won |
|---|---|---|
| 9% | 66.7% |
KeystoneArcane Comet
| Choice | Picked | Won |
|---|---|---|
| 34% | 37.8% |
Primary row 1Manaflow Band
| Choice | Picked | Won |
|---|---|---|
| 36% | 37.5% |
Primary row 2Transcendence
| Choice | Picked | Won |
|---|---|---|
| 36% | 40.0% |
Primary row 3Scorch
| Choice | Picked | Won |
|---|---|---|
| 37% | 39.0% |
Secondary pathResolve
| Choice | Picked | Won |
|---|---|---|
| 41% | 40.0% |
Secondary runesConditioning + Overgrowth
| Choice | Picked | Won |
|---|---|---|
| 78% | 40.0% |
Offence shardAttack Speed
| Choice | Picked | Won |
|---|---|---|
| 45% | 40.0% |
Flex shardHealth Scaling
Master+ players pick this: 100% of their games. All ranks pick Adaptive Force most.
| Choice | Picked | Won |
|---|---|---|
| 51% | 42.9% |
Defence shardHealth Scaling
| Choice | Picked | Won |
|---|---|---|
| 73% | 42.5% |
SpellsFlash + Teleport
| Choice | Picked | Won |
|---|---|---|
| 30% | 42.4% |
- Q
- Q
- W
- Q
- Q
- R
- Q
- W
- W
- W
- R
- W
- E
- E
- E
- R
- E
- E
QWE
SkillsQ > W > E
Win added here: -1.2 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| QWEQ + W + E | 81% | 43.2% | -1.2 could be noise |
Levels 1 to 18
- 1Q
- 2Q
- 3W
- 4Q
- 5Q
- 6R
- 7Q
- 8W
- 9W
- 10W
- 11R
- 12W
- 13E
- 14E
- 15E
- 16R
- 17E
- 18E
Max Q first: 40.0% won. Max W first: 100.0% won (not enough games).
Top Skarner Players
See all 1,873Normal Jungle game
52,427 gamesAgainst every Jungle champion
- Fewest 4% Deaths 5.3
- Top 9% Assists 11.2
- Bottom 10% Solo kills 0.7
- Kills
- 5.0 Bottom 15%
- Kill part.
- 50% Top 10%
- Team dmg
- 16% Bottom 21%
- Dmg / min
- 605 Bottom 24%
- Farm / min
- 5.8 Bottom 20%
- Gold / min
- 392 Bottom 19%
- Vision / min
- 0.83 Bottom 44%
- Control wards
- 1.7 Top 18%
- First blood
- 5% Bottom 43%
Against the enemy jungler
- Level 6 at 7:12
- Level 11 at 17:21
- blue buff first in 53% of games
- First dragon at 7:30
Middle game at each minute
Damage dealt
Magic 36% Physical 64%Died to
Physical 55% Magic 37% True 8%Normal Support game
10,757 games Patch 16.21Against every Support champion
- Top 10% Control wards 6.9
- Top 13% Vision / min 2.34
- Bottom 17% Farm / min 1.4
- Kills
- 3.9 Bottom 30%
- Deaths
- 7.9 Fewest 36%
- Assists
- 12.8 Top 26%
- Solo kills
- 0.6 Bottom 27%
- Kill part.
- 50% Top 20%
- Team dmg
- 15% Bottom 34%
- Dmg / min
- 552 Bottom 34%
- Gold / min
- 329 Bottom 22%
- First blood
- 9% Top 39%
Against your lane opponent
- Level 6 at 8:56
- Level 11 at 22:06
Middle game at each minute
Damage dealt
Magic 25% Physical 75%Died to
Physical 57% Magic 37% True 6%Normal Top game
6,040 gamesAgainst every Top champion
- Fewest 19% Deaths 6.1
- Top 22% Assists 7.6
- Bottom 19% Gold / min 369
- Kills
- 4.7 Bottom 19%
- Solo kills
- 2.1 Bottom 29%
- Kill part.
- 37% Top 31%
- Team dmg
- 21% Bottom 35%
- Dmg / min
- 780 Bottom 35%
- Farm / min
- 5.8 Bottom 21%
- Vision / min
- 0.74 Bottom 33%
- Control wards
- 0.5 Bottom 39%
- First blood
- 10% Bottom 30%
Against your lane opponent
- Level 6 at 5:27
- Level 11 at 13:33
Middle game at each minute
Damage dealt
Magic 34% Physical 66%Died to
Physical 56% Magic 36% True 8%Normal Mid game
459 gamesAgainst every Mid champion
- Top 25% Assists 8.3
- Fewest 29% Deaths 6.4
- Bottom 14% Vision / min 0.62
- Kills
- 5.1 Bottom 15%
- Solo kills
- 1.7 Bottom 21%
- Kill part.
- 41% Bottom 41%
- Team dmg
- 20% Bottom 19%
- Dmg / min
- 717 Bottom 19%
- Farm / min
- 5.5 Bottom 18%
- Gold / min
- 368 Bottom 15%
- Control wards
- 0.6 Bottom 38%
- First blood
- 10% Bottom 48%
Against your lane opponent
- Level 6 at 5:25
- Level 11 at 15:25
Middle game at each minute
Damage dealt
Magic 35% Physical 65%Died to
Physical 56% Magic 36% True 8%Normal Bot game
113 gamesAgainst every Bot champion
- Top 26% Assists 8.7
- Fewest 47% Deaths 7.4
- Bottom 1% Control wards 0.2
- Kills
- 5.7 Bottom 9%
- Solo kills
- 0.9 Bottom 17%
- Kill part.
- 44% Bottom 31%
- Team dmg
- 19% Bottom 16%
- Dmg / min
- 672 Bottom 13%
- Farm / min
- 5.3 Bottom 16%
- Gold / min
- 399 Bottom 11%
- Vision / min
- 0.55 Bottom 1%
- First blood
- 11% Bottom 33%
Against your lane opponent
- Level 6 at 7:44
- Level 11 at 19:08
Middle game at each minute
Damage dealt
Magic 24% Physical 76%Died to
Physical 57% Magic 36% True 7%Matchups and teammates come from Skarner Jungle games.
Matchups and teammates come from Skarner Jungle games.
-
Skarner with Garen: +3.4 wins per 100 games (range 1.6-5.1) · 2,962 games · Measured · 6% of this is borrowed from similar champions -
Skarner with Darius: +2.6 wins per 100 games (range 0.9-4.3) · 3,433 games · Measured · 6% of this is borrowed from similar champions
-
Skarner with K'Sante: -5.3 wins per 100 games (range -8.2 to -2.3) · 930 games · Pooled · 18% of this is borrowed from similar champions
-
Skarner with Anivia: +3.7 wins per 100 games (range 1.1-6.3) · 1,253 games · Measured · 14% of this is borrowed from similar champions -
Skarner with Aurelion Sol: +3.3 wins per 100 games (range 0.5-6.0) · 1,055 games · Pooled · 16% of this is borrowed from similar champions -
Skarner with Fizz: +2.6 wins per 100 games (range 0.6-4.5) · 2,375 games · Measured · 8% of this is borrowed from similar champions
-
Skarner with Mel: -5.2 wins per 100 games (range -7.2 to -3.2) · 2,272 games · Measured · 8% of this is borrowed from similar champions -
Skarner with Orianna: -3.7 wins per 100 games (range -6.0 to -1.3) · 1,519 games · Measured · 12% of this is borrowed from similar champions -
Skarner with Qiyana: -3.4 wins per 100 games (range -6.3 to -0.4) · 895 games · Pooled · 18% of this is borrowed from similar champions
-
Skarner with Jinx: +2.1 wins per 100 games (range 0.8-3.5) · 5,564 games · Measured · 3% of this is borrowed from similar champions
-
Skarner with Ezreal: -2.1 wins per 100 games (range -3.6 to -0.7) · 4,466 games · Measured · 4% of this is borrowed from similar champions -
Skarner with Ashe: -2.0 wins per 100 games (range -3.6 to -0.4) · 3,807 games · Measured · 5% of this is borrowed from similar champions
-
Skarner with Nami: +2.0 wins per 100 games (range 0.2-3.8) · 2,860 games · Measured · 7% of this is borrowed from similar champions
-
Skarner with Bard: -4.0 wins per 100 games (range -6.7 to -1.3) · 1,148 games · Measured · 15% of this is borrowed from similar champions -
Skarner with Tahm Kench: -3.7 wins per 100 games (range -5.9 to -1.5) · 1,856 games · Measured · 10% of this is borrowed from similar champions -
Skarner with Nautilus: -2.8 wins per 100 games (range -4.4 to -1.1) · 3,448 games · Measured · 5% of this is borrowed from similar champions
Other Jungle picks
All 173- ARAM B #97
-
55 Skarner -
85 Rammus -
82 Shyvana -
81 Cho'Gath -
79 Amumu -
79 Lillia -
79 Wukong