League of Legends Jayce build
Jayce Top build
- won
- 47.2%
- games
- 70,927
- Win impact
- -2.7
- Pick rate
- 1.9%
Starting itemsDoran's Blade + Health Potion
Win added here: +2.2 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 92% | 47.4% | +2.2 could be noise | |
| 5% | 42.9% | -2.5 clear difference | |
| 1% | 47.2% | -3.3 clear difference | |
| 1% | 47.8% | +1.1 could be noise | |
| 1% | 42.1% | -1.2 clear difference | |
| <1% | 45.2% | -0.2 could be noise | |
| <1% | 56.3% | -1.8 clear difference | |
| <1% | 39.0% | too big to trust |
BootsPlated Steelcaps
Plated Steelcaps wins more than Ionian Boots of Lucidity, the most picked: +1.1 against -1.0 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 39% | 48.3% | -1.0 could be noise | 14:05 | |
| 35% | 47.6% | +1.1 clear difference | 14:38 | |
| 14% | 48.0% | -0.2 could be noise | 15:34 | |
| 11% | 50.5% | -0.2 could be noise | 13:56 | |
| 2% | 56.1% | +1.0 clear difference often ahead | 14:04 | |
| <1% | 52.2% | -1.0 could be noise |
Against a mostly AD team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 47% | 50.0% | most bought | |
| 32% | 50.3% | about even | |
| 9% | 52.5% | about even | |
| 4% | 49.1% | about even |
Against a mostly AP team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 38% | 47.0% | most bought | |
| 34% | 48.6% | about even | |
| 11% | 45.3% | about even | |
| 10% | 50.9% | about even |
Bought more against one damage type
| Choice | AD team | AP team |
|---|---|---|
| 47% | 11% | |
| 4% | 34% | |
| 2% | 13% | |
| 37% | 31% | |
| 32% | 38% | |
| 65% | 71% | |
| 46% | 43% | |
| 22% | 19% | |
| 14% | 16% | |
| 59% | 57% |
Item 1Eclipse
Eclipse is part of the build that wins more: +2.1 per 100 games, against +1.0 for the build most players finish.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 51% | 48.0% | +0.6 could be noise | 11:31 | |
| 28% | 46.4% | -0.3 could be noise | 11:34 | |
| 7% | 44.7% | -0.8 clear difference | 12:30 | |
| 5% | 47.7% | -0.1 could be noise | 11:40 | |
| 3% | 49.4% | +0.2 could be noise | 10:45 | |
| 2% | 48.3% | -1.1 could be noise | ||
| 2% | 52.1% | -0.2 could be noise | ||
| <1% | 52.1% | +0.6 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 26% | 12,004 | |
| 5% | 2,305 | |
| 5% | 2,163 | |
| 5% | 2,118 |
Item 2Manamune
Win added here: +1.0 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 64% | 48.9% | +1.0 could be noise | 18:52 | |
| 14% | 51.5% | -0.4 could be noise | 18:27 | |
| 5% | 48.4% | -0.3 could be noise | 19:06 | |
| 4% | 46.8% | -0.7 could be noise | 19:56 | |
| 3% | 44.5% | -1.1 could be noise | 20:23 | |
| 3% | 49.0% | -0.7 could be noise | ||
| 3% | 50.0% | +0.3 could be noise | ||
| 1% | 43.5% | -2.2 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 26% | 12,004 | |
| 5% | 2,305 | |
| 5% | 2,163 | |
| 5% | 2,118 |
Item 3Voltaic Cyclosword
Win added here: +0.5 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 33% | 53.0% | +0.5 could be noise | 24:39 | |
| 13% | 50.9% | 0.0 could be noise | 25:08 | |
| 10% | 51.6% | -0.6 could be noise | 24:19 | |
| 9% | 50.2% | -0.7 could be noise | 24:13 | |
| 7% | 55.8% | -0.8 could be noise | 24:10 | |
| 4% | 53.6% | -0.4 could be noise | ||
| 4% | 49.6% | +0.3 could be noise | ||
| 3% | 54.4% | +1.4 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 26% | 12,004 | |
| 5% | 2,305 | |
| 5% | 2,163 | |
| 5% | 2,118 |
Item 4Edge of Night
Edge of Night wins more than Serylda's Grudge, the most picked: +1.0 against +0.4 per 100 games. It could be noise.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 45% | 53.9% | +0.4 could be noise | 29:44 | |
| 16% | 61.4% | +0.2 could be noise | 28:49 | |
| 10% | 52.1% | +1.0 could be noise | 29:49 | |
| 9% | 52.8% | -1.4 could be noise | 29:22 | |
| 6% | 54.4% | +0.2 could be noise | ||
| 3% | 50.0% | +0.7 could be noise | ||
| 3% | 48.6% | -1.1 could be noise |
Item 5Guardian Angel
Guardian Angel adds the most wins we measured here: +2.1 per 100 games. Edge of Night, the most picked, has no number to compare.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 23% | 53.1% | +1.0 could be noise | 33:26 | |
| 15% | 58.9% | +2.1 could be noise | 34:39 | |
| 13% | 36.0% | -2.3 could be noise | ||
| 12% | 52.4% | -0.4 could be noise | 34:06 | |
| 8% | 49.1% | -0.1 could be noise | 33:41 | |
| 6% | 48.8% | 0.0 could be noise |
Item 6Serylda's Grudge
| Choice | Picked | Won | Time |
|---|---|---|---|
| 21% | 49.5% | 38:35 | |
| 13% | 54.3% | 37:45 | |
| 8% | 42.7% | 38:18 | |
| 8% | 53.3% | 37:25 | |
| 8% | 43.8% | 37:40 |
KeystoneStormraider's Surge
Win added here: +1.3 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 51% | 48.1% | +1.3 could be noise | |
| 21% | 45.1% | -1.1 clear difference | |
| 21% | 46.0% | -1.4 clear difference | |
| 4% | 50.1% | +2.4 could be noise | |
| 2% | 49.5% | +1.8 could be noise | |
| <1% | 50.0% | -2.4 could be noise | |
| <1% | 44.1% | -2.0 could be noise | |
| <1% | 28.8% | -3.0 clear difference |
Primary row 1Nimbus Cloak
Nimbus Cloak wins more than Manaflow Band, the most picked: +2.8 against +1.0 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 49% | 48.0% | +1.0 could be noise | |
| 21% | 45.1% | -0.9 clear difference | |
| 20% | 45.7% | -1.7 clear difference | |
| 3% | 50.8% | +2.6 clear difference | |
| 2% | 50.3% | +2.8 clear difference | |
| 1% | 49.7% | +2.5 could be noise | |
| 1% | 52.1% | +0.7 could be noise | |
| 1% | 49.0% | +0.3 could be noise |
Primary row 2Transcendence
Transcendence wins more than Absolute Focus, the most picked: +2.5 against +0.8 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 46% | 48.0% | +0.8 could be noise | |
| 20% | 45.7% | -1.7 clear difference | |
| 14% | 44.1% | -1.5 clear difference | |
| 7% | 46.9% | +0.2 could be noise | |
| 3% | 48.8% | +2.5 clear difference | |
| 2% | 48.9% | +2.4 could be noise | |
| 2% | 46.1% | +0.9 could be noise | |
| 2% | 52.9% | +3.3 clear difference |
Primary row 3Scorch
Scorch wins more than Gathering Storm, the most picked: +2.3 against +0.6 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 43% | 47.7% | +0.6 could be noise | |
| 19% | 45.0% | -1.0 clear difference | |
| 18% | 45.6% | -1.7 clear difference | |
| 8% | 50.0% | +2.3 clear difference | |
| 3% | 50.9% | +2.8 clear difference | |
| 2% | 48.1% | +0.1 could be noise | |
| 2% | 46.2% | -0.5 could be noise | |
| 2% | 49.7% | +2.2 could be noise |
Secondary pathInspiration
A pick in another rune tree has a clear edge here (+1.0 per 100 games), but a tree changes only with the whole page.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 84% | 47.0% | -0.6 could be noise | |
| 7% | 47.5% | +0.7 clear difference | |
| 5% | 48.6% | +1.0 clear difference | |
| 3% | 46.9% | -0.2 could be noise | |
| 1% | 47.8% | -0.6 could be noise |
Secondary runesTriple Tonic + Jack Of All Trades
Triple Tonic + Jack Of All Trades wins more than Magical Footwear + Biscuit Delivery, the most picked: +3.4 against -2.4 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 71% | 46.2% | -2.4 could be noise | |
| 13% | 47.8% | +1.1 clear difference | |
| 4% | 49.7% | +1.3 clear difference | |
| 2% | 50.9% | +2.0 clear difference | |
| 2% | 50.2% | +1.9 clear difference | |
| 2% | 51.7% | +2.0 clear difference | |
| 1% | 46.1% | +1.3 clear difference | |
| 1% | 51.3% | +3.4 clear difference |
Offence shardAdaptive Force
Win added here: +1.3 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 96% | 47.1% | +1.3 could be noise | |
| 4% | 46.4% | -1.2 clear difference | |
| <1% | 49.1% | -1.6 could be noise |
Flex shardAdaptive Force
Win added here: +1.8 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 99% | 47.1% | +1.8 could be noise | |
| 1% | 43.7% | -1.8 clear difference | |
| <1% | 46.9% | -1.4 could be noise |
Defence shardHealth
Health wins more than Health Scaling, the most picked: +1.5 against -1.4 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 77% | 46.7% | -1.4 could be noise | |
| 21% | 48.5% | +1.5 clear difference | |
| 1% | 45.3% | +0.1 could be noise |
QWE
SkillsQ > W > E
Win added here: +1.0 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| QWEQ + W + E | 85% | 47.3% | +1.0 could be noise |
| QEWQ + E + W | 14% | 46.6% | -0.9 clear difference |
| EQWE + Q + W | <1% | 51.3% | -3.4 clear difference |
| WQEW + Q + E | <1% | 35.3% | -5.7 clear difference |
Levels 1 to 18
- 1Q
- 2W
- 3E
- 4Q
- 5Q
- 6W
- 7Q
- 8W
- 9Q
- 10W
- 11Q
- 12W
- 13W
- 14E
- 15E
- 16E
- 17E
- 18E
Max Q first: 48.3% won. Max E first: 41.7% won (not enough games).
- Q
- W
- E
- Q
- Q
- W
- Q
- W
- Q
- W
- Q
- W
- W
- E
- E
- E
- E
- E
SpellsFlash + Ignite
Flash + Ignite wins more than Flash + Teleport, the most picked: +2.6 against -2.5 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 52% | 45.7% | -2.5 could be noise | |
| 43% | 48.8% | +2.6 clear difference | |
| 4% | 47.9% | -0.2 clear difference | |
| <1% | 40.4% | -1.3 could be noise | |
| <1% | 49.3% | -0.4 could be noise | |
| <1% | 38.5% | +1.2 could be noise |
Jayce Jungle build
- won
- 46.4%
- games
- 35,965
- Win impact
- -3.4
- Pick rate
- 1.0%
Starting itemsMosstomper Seedling + Health Potion
Mosstomper Seedling + Health Potion wins more than Scorchclaw Pup + Health Potion, the most picked: +0.9 against +0.8 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 59% | 46.7% | +0.8 could be noise | |
| 29% | 46.9% | +0.7 could be noise | |
| 8% | 44.4% | -3.0 clear difference | |
| 3% | 39.8% | -3.3 clear difference | |
| 1% | 45.1% | +0.9 could be noise | |
| <1% | 52.3% | +0.8 could be noise |
BootsMercury's Treads
Mercury's Treads wins more than Ionian Boots of Lucidity, the most picked: +0.3 against -0.2 per 100 games. It could be noise.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 77% | 47.3% | -0.2 could be noise | 14:23 | |
| 8% | 45.9% | +0.1 could be noise | 17:28 | |
| 8% | 47.6% | +0.3 could be noise | 19:12 | |
| 5% | 53.6% | +0.2 could be noise often ahead | 17:05 | |
| 1% | 51.5% | -0.3 could be noise often ahead | 14:50 |
Against a mostly AD team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 68% | 49.3% | most bought | |
| 13% | 50.0% | about even | |
| 4% | 55.7% | won more | |
| 3% | 42.0% | about even |
Against a mostly AP team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 66% | 45.5% | most bought | |
| 16% | 45.6% | about even | |
| 4% | 49.7% | about even | |
| 3% | 49.5% | about even |
Bought more against one damage type
| Choice | AD team | AP team |
|---|---|---|
| 3% | 16% | |
| 13% | 3% | |
| 2% | 10% | |
| 25% | 22% | |
| 14% | 12% | |
| 27% | 29% |
Item 1Voltaic Cyclosword
Win added here: +0.8 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 72% | 46.6% | +0.8 could be noise | 10:22 | |
| 12% | 47.1% | -0.3 could be noise | 10:00 | |
| 9% | 47.4% | -1.0 clear difference | 9:45 | |
| 6% | 43.8% | -0.8 could be noise | 10:26 | |
| <1% | 38.5% | -1.0 could be noise | 9:21 | |
| <1% | 46.2% | +1.5 could be noise | ||
| <1% | 46.0% | -0.6 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 26% | 7,231 | |
| 19% | 5,233 | |
| 11% | 3,001 | |
| 9% | 2,448 |
Item 2Bastionbreaker
Win added here: +0.5 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 66% | 47.8% | +0.5 could be noise | 17:11 | |
| 22% | 47.8% | -0.2 could be noise | 16:49 | |
| 5% | 47.5% | -0.5 could be noise | 16:58 | |
| 4% | 41.8% | -1.4 could be noise | 16:38 | |
| 1% | 43.6% | -0.6 could be noise | 18:04 | |
| 1% | 51.5% | -0.9 could be noise often ahead | ||
| <1% | 47.1% | -1.4 could be noise | ||
| <1% | 37.3% | -2.5 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 26% | 7,231 | |
| 19% | 5,233 | |
| 11% | 3,001 | |
| 9% | 2,448 |
Item 3Edge of Night
Win added here: +2.0 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 32% | 50.8% | +2.0 could be noise | 22:47 | |
| 20% | 47.9% | -1.3 could be noise | 21:40 | |
| 15% | 48.6% | -0.4 could be noise | 23:09 | |
| 13% | 51.0% | -0.8 could be noise | 21:57 | |
| 10% | 49.0% | -0.2 could be noise | 23:04 | |
| 3% | 49.9% | -1.1 could be noise | ||
| 2% | 51.2% | -1.7 could be noise | ||
| 1% | 46.3% | -0.7 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 26% | 7,231 | |
| 19% | 5,233 | |
| 11% | 3,001 | |
| 9% | 2,448 |
Item 4Lord Dominik's Regards
Win added here: +1.7 per 100 games. No other pick has a clear edge over this one.
Master+ players pick this: 26% of their games. All ranks pick Serylda's Grudge most.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 43% | 53.7% | +0.3 could be noise | 27:22 | |
| 30% | 58.5% | +1.7 could be noise | 27:29 | |
| 11% | 51.3% | -1.1 clear difference | 26:60 | |
| 3% | 55.3% | +1.3 could be noise | 28:48 | |
| 3% | 51.0% | 0.0 could be noise | ||
| 3% | 41.3% | -0.3 could be noise | ||
| 2% | 52.6% | -1.1 clear difference | ||
| 2% | 51.7% | -0.8 clear difference |
Item 5Guardian Angel
Win added here: +2.1 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 41% | 63.9% | +2.1 could be noise | 32:12 | |
| 23% | 58.8% | +0.1 could be noise | 31:16 | |
| 13% | 49.1% | -1.3 clear difference | 31:23 |
Item 6Youmuu's Ghostblade
| Choice | Picked | Won | Time |
|---|---|---|---|
| 27% | 52.0% | 35:33 | |
| 24% | 53.2% | 35:02 | |
| 9% | 56.5% | 35:10 | |
| 9% | 48.3% | 35:04 | |
| 6% | 50.7% | 35:50 |
KeystoneFirst Strike
Win added here: +3.8 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 95% | 46.6% | +3.8 could be noise | |
| 3% | 42.5% | -3.4 clear difference | |
| 1% | 48.3% | -3.3 clear difference | |
| 1% | 44.0% | -2.6 clear difference | |
| <1% | 37.5% | -5.3 clear difference | |
| <1% | 43.9% | -5.9 clear difference |
Primary row 1Cash Back
Win added here: +2.6 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 92% | 46.6% | +2.6 could be noise | |
| 3% | 44.5% | -3.5 clear difference | |
| 2% | 47.5% | +0.5 could be noise | |
| 1% | 38.6% | -3.2 clear difference | |
| 1% | 43.1% | -3.4 clear difference | |
| <1% | 48.0% | -2.9 clear difference | |
| <1% | 50.6% | -2.4 clear difference | |
| <1% | 43.9% | -5.8 clear difference |
Primary row 2Triple Tonic
Win added here: +3.7 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 94% | 46.6% | +3.7 could be noise | |
| 3% | 45.5% | -3.5 clear difference | |
| 1% | 38.0% | -2.7 clear difference | |
| 1% | 43.6% | -1.9 clear difference | |
| <1% | 39.4% | -2.6 clear difference | |
| <1% | 44.9% | -3.2 clear difference | |
| <1% | 50.0% | -3.1 clear difference | |
| <1% | 56.1% | -1.0 could be noise |
Primary row 3Cosmic Insight
Win added here: +3.3 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 94% | 46.6% | +3.3 could be noise | |
| 2% | 43.3% | -3.6 clear difference | |
| 1% | 42.3% | -2.3 clear difference | |
| 1% | 48.1% | +0.9 could be noise | |
| <1% | 42.4% | -3.0 clear difference | |
| <1% | 51.5% | -1.7 clear difference | |
| <1% | 38.9% | -3.4 clear difference | |
| <1% | 42.0% | -1.9 clear difference |
Secondary pathPrecision
Win added here: +0.1 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 60% | 46.3% | +0.1 could be noise | |
| 36% | 46.9% | +0.3 could be noise | |
| 2% | 43.9% | -1.9 could be noise | |
| 2% | 45.7% | -2.9 clear difference | |
| <1% | 39.6% | -3.1 could be noise |
Secondary runesCut Down + Legend: Haste
Win added here: +0.6 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 95% | 46.4% | +0.6 could be noise | |
| 2% | 45.3% | +0.1 could be noise | |
| 1% | 42.5% | -0.1 could be noise | |
| <1% | 48.7% | -0.1 could be noise | |
| <1% | 36.4% | -0.4 could be noise |
Offence shardAdaptive Force
Win added here: +1.6 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 96% | 46.5% | +1.6 could be noise | |
| 3% | 47.6% | -1.3 could be noise | |
| <1% | 36.7% | -2.3 could be noise |
Flex shardAdaptive Force
Win added here: +2.4 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 100% | 46.5% | +2.4 could be noise | |
| <1% | 32.9% | -0.8 could be noise |
Defence shardHealth
Health wins more than Health Scaling, the most picked: +0.8 against -0.6 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 84% | 46.4% | -0.6 could be noise | |
| 15% | 46.9% | +0.8 could be noise | |
| 1% | 43.0% | -1.4 could be noise |
QWE
SkillsQ > W > E
Win added here: +1.9 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| QWEQ + W + E | 90% | 46.8% | +1.9 could be noise |
| QEWQ + E + W | 10% | 45.4% | -1.8 clear difference |
Levels 1 to 18
- 1Q
- 2W
- 3E
- 4Q
- 5Q
- 6W
- 7Q
- 8W
- 9Q
- 10W
- 11W
- 12Q
- 13W
- 14E
- 15E
- 16E
- 17E
- 18E
Max Q first: 46.4% won. Max W first: 33.3% won (not enough games).
- Q
- W
- E
- Q
- Q
- W
- Q
- W
- Q
- W
- W
- Q
- W
- E
- E
- E
- E
- E
SpellsFlash + Smite
Win added here: +2.4 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 100% | 46.4% | +2.4 could be noise |
Jayce Mid build
- won
- 47.1%
- games
- 10,321
- Win impact
- -2.4
- Pick rate
- 0.3%
Starting itemsDoran's Blade + Health Potion
Win added here: +2.3 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 81% | 47.5% | +2.3 could be noise | |
| 11% | 44.7% | -1.6 clear difference | |
| 3% | 46.0% | -3.3 clear difference | |
| 2% | 43.0% | -2.8 clear difference | |
| <1% | 60.0% | -0.1 could be noise | |
| <1% | 68.0% | -0.3 could be noise |
BootsPlated Steelcaps
Plated Steelcaps wins more than Ionian Boots of Lucidity, the most picked: +1.6 against -0.8 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 39% | 47.6% | -0.8 could be noise | 12:47 | |
| 29% | 44.1% | -0.7 could be noise | 13:45 | |
| 15% | 52.0% | +1.2 could be noise | 12:55 | |
| 12% | 47.3% | +1.6 clear difference | 13:40 | |
| 5% | 57.3% | -0.4 could be noise often ahead | 12:50 |
Against a mostly AD team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 39% | 50.9% | most bought | |
| 25% | 52.5% | about even | |
| 16% | 44.0% | about even | |
| 15% | 55.1% | about even |
Against a mostly AP team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 45% | 46.4% | most bought | |
| 32% | 45.5% | about even | |
| 14% | 47.4% | about even | |
| 4% | 50.0% | not enough games |
Bought more against one damage type
| Choice | AD team | AP team |
|---|---|---|
| 16% | 45% | |
| 25% | 3% | |
| 3% | 14% | |
| 39% | 32% | |
| 29% | 24% | |
| 33% | 28% | |
| 6% | 9% |
Item 1Youmuu's Ghostblade
Win added here: +0.8 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 44% | 47.9% | +0.8 could be noise | 10:56 | |
| 25% | 48.2% | -0.2 could be noise | 11:10 | |
| 17% | 44.3% | -0.8 could be noise | 11:13 | |
| 3% | 52.5% | -0.6 could be noise | 10:10 | |
| 3% | 43.6% | -0.8 could be noise | 11:12 | |
| 3% | 45.8% | +0.2 could be noise | ||
| 1% | 47.5% | -0.9 could be noise | ||
| 1% | 51.5% | +0.5 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 21% | 1,537 | |
| 5% | 363 | |
| 5% | 347 | |
| 4% | 315 |
Item 2Voltaic Cyclosword
Voltaic Cyclosword is part of the build that wins more: +3.8 per 100 games, against +1.4 for the build most players finish.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 48% | 48.4% | +1.0 could be noise | 18:29 | |
| 22% | 46.8% | -0.3 could be noise | 18:28 | |
| 10% | 49.0% | -0.7 could be noise | 18:01 | |
| 8% | 51.3% | -0.6 could be noise | 18:21 | |
| 3% | 47.9% | -2.5 could be noise | 17:31 | |
| 2% | 49.3% | -0.3 could be noise | ||
| 2% | 51.7% | +1.2 could be noise | ||
| 2% | 48.7% | +0.1 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 21% | 1,537 | |
| 5% | 363 | |
| 5% | 347 | |
| 4% | 315 |
Item 3Bastionbreaker
Bastionbreaker is part of the build that wins more: +3.8 per 100 games, against +1.4 for the build most players finish.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 22% | 52.8% | -0.1 could be noise | 23:51 | |
| 19% | 49.0% | -0.6 could be noise | 24:36 | |
| 14% | 49.6% | -0.4 could be noise | 23:33 | |
| 8% | 53.3% | +0.8 could be noise | 23:37 | |
| 7% | 48.6% | 0.0 could be noise | 23:14 | |
| 5% | 55.5% | -0.4 could be noise | ||
| 5% | 52.4% | +1.5 could be noise | ||
| 5% | 50.2% | +0.3 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 21% | 1,537 | |
| 5% | 363 | |
| 5% | 347 | |
| 4% | 315 |
Item 4Serylda's Grudge
Win added here: +0.4 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 33% | 54.3% | +0.4 could be noise | 29:06 |
Item 5Edge of Night
Win added here: +1.3 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 36% | 53.4% | +1.3 could be noise | 32:49 |
Item 6Guardian Angel
| Choice | Picked | Won | Time |
|---|---|---|---|
| 21% | - | 36:27 | |
| 11% | - | 36:14 | |
| 9% | - | 39:00 | |
| 8% | - | 37:52 | |
| 8% | - | 36:10 |
KeystoneStormraider's Surge
Win added here: +1.0 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 44% | 49.5% | +1.0 could be noise | |
| 29% | 43.8% | -2.3 clear difference | |
| 18% | 47.9% | +2.0 could be noise | |
| 4% | 48.5% | -0.3 could be noise | |
| 2% | 40.2% | -2.1 could be noise | |
| 1% | 44.9% | -0.3 could be noise | |
| <1% | 52.2% | -1.5 could be noise |
Primary row 1Manaflow Band
Win added here: +0.8 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 44% | 49.1% | +0.8 could be noise | |
| 28% | 43.7% | -2.3 clear difference | |
| 16% | 48.4% | +2.1 could be noise | |
| 3% | 49.5% | -2.4 clear difference | |
| 2% | 45.7% | +1.0 could be noise | |
| 1% | 39.1% | -2.5 could be noise | |
| 1% | 45.5% | +1.6 could be noise | |
| 1% | 45.4% | -0.1 could be noise |
Primary row 2Celerity
Celerity wins more than Absolute Focus, the most picked: +2.7 against +0.3 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 38% | 49.0% | +0.3 could be noise | |
| 27% | 43.5% | -2.2 clear difference | |
| 9% | 47.0% | +1.3 could be noise | |
| 8% | 49.3% | +2.1 could be noise | |
| 5% | 50.4% | +1.0 could be noise | |
| 3% | 52.6% | +2.7 could be noise | |
| 3% | 48.4% | -1.5 could be noise | |
| 2% | 43.7% | +1.5 could be noise |
Primary row 3Scorch
Scorch wins more than Gathering Storm, the most picked: +2.0 against +0.1 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 34% | 48.9% | +0.1 could be noise | |
| 28% | 43.8% | -2.3 clear difference | |
| 11% | 47.2% | +2.2 could be noise | |
| 11% | 50.7% | +2.0 could be noise | |
| 6% | 48.9% | +1.2 could be noise | |
| 2% | 47.2% | -2.0 could be noise | |
| 2% | 46.4% | +0.2 could be noise | |
| 1% | 49.5% | +0.9 could be noise |
Secondary pathInspiration
Win added here: +0.6 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 40% | 49.1% | +0.6 could be noise | |
| 27% | 45.9% | -0.5 could be noise | |
| 16% | 44.5% | -1.4 clear difference | |
| 10% | 49.9% | +1.7 could be noise | |
| 7% | 43.4% | -0.5 could be noise |
Secondary runesCash Back + Biscuit Delivery
Cash Back + Biscuit Delivery wins more than Magical Footwear + Biscuit Delivery, the most picked: +2.4 against -1.0 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 63% | 48.2% | -1.0 could be noise | |
| 14% | 49.6% | +0.5 could be noise | |
| 5% | 53.8% | +1.3 could be noise | |
| 3% | 52.3% | +0.4 could be noise | |
| 3% | 51.2% | +1.0 could be noise | |
| 3% | 40.5% | -0.7 could be noise | |
| 2% | 51.4% | -0.3 could be noise | |
| 2% | 55.9% | +2.4 could be noise |
Offence shardAdaptive Force
Win added here: +2.1 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 93% | 47.2% | +2.1 could be noise | |
| 6% | 48.5% | -2.1 clear difference | |
| 1% | 40.8% | -1.4 could be noise |
Flex shardAdaptive Force
Win added here: +1.3 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 98% | 47.2% | +1.3 could be noise | |
| 2% | 47.5% | -1.4 could be noise | |
| <1% | 51.4% | -0.2 could be noise |
Defence shardHealth
Win added here: +2.0 per 100 games. No other pick has a clear edge over this one.
Master+ players pick this: 59% of their games. All ranks pick Health Scaling most.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 69% | 46.5% | -2.0 clear difference | |
| 28% | 49.5% | +2.0 could be noise | |
| 3% | 42.6% | +0.7 could be noise |
QWE
SkillsQ > W > E
Win added here: +1.9 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| QWEQ + W + E | 86% | 47.8% | +1.9 could be noise |
| QEWQ + E + W | 14% | 43.3% | -2.0 clear difference |
Levels 1 to 18
- 1Q
- 2E
- 3E
- 4Q
- 5Q
- 6W
- 7Q
- 8W
- 9Q
- 10W
- 11Q
- 12W
- 13W
- 14E
- 15E
- 16E
- 17E
- 18W
Max Q first: 48.8% won. Max W first: 50.0% won (not enough games).
- Q
- E
- E
- Q
- Q
- W
- Q
- W
- Q
- W
- Q
- W
- W
- E
- E
- E
- E
- W
SpellsFlash + Ignite
Win added here: +1.2 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 68% | 47.3% | +1.2 could be noise | |
| 28% | 47.1% | -1.2 clear difference | |
| 2% | 49.7% | -0.7 could be noise | |
| <1% | 45.7% | +0.2 could be noise | |
| <1% | 33.3% | 0.0 could be noise |
Jayce Bot build
Patch 16.21- won
- 45.3%
- games
- 4,064
- Win impact
- -3.1
- Pick rate
- 0.0%
Starting itemsDoran's Blade + Health Potion
Win added here: +2.9 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 74% | 46.8% | +2.9 could be noise | |
| 8% | 42.1% | -1.9 clear difference | |
| 8% | 39.8% | -2.2 clear difference | |
| 4% | 41.1% | -2.7 clear difference |
BootsPlated Steelcaps
Plated Steelcaps wins more than Ionian Boots of Lucidity, the most picked: +2.0 against -1.5 per 100 games. It could be noise.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 57% | 46.9% | -1.5 could be noise | 13:52 | |
| 17% | 46.9% | +2.0 could be noise | 14:46 | |
| 9% | 47.5% | +0.7 could be noise | 14:41 | |
| 9% | 48.8% | +0.7 could be noise | 14:18 | |
| 7% | 42.0% | +0.1 could be noise | 15:23 |
Against a mostly AD team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 39% | 46.7% | most bought | |
| 16% | 48.3% | about even | |
| 6% | 46.6% | not enough games | |
| 5% | 57.7% | not enough games |
Against a mostly AP team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 36% | 48.7% | most bought | |
| 14% | 44.4% | about even | |
| 7% | 55.2% | not enough games | |
| 5% | 30.4% | not enough games |
Bought more against one damage type
| Choice | AD team | AP team |
|---|---|---|
| 2% | 14% | |
| 16% | 4% | |
| 7% | 14% | |
| 1% | 6% |
Item 1Youmuu's Ghostblade
Win added here: +0.2 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 34% | 47.5% | +0.2 could be noise | 11:02 | |
| 27% | 45.0% | +0.7 could be noise | 11:27 | |
| 20% | 45.3% | -1.0 could be noise | 10:33 | |
| 4% | 36.0% | -2.4 could be noise often behind | 11:34 | |
| 3% | 46.8% | -0.3 could be noise | 11:19 | |
| 3% | 59.3% | -0.2 could be noise | ||
| 3% | 42.7% | -2.5 could be noise | ||
| 2% | 36.1% | -1.2 could be noise |
Finished together
| Choice | Picked | Won | games |
|---|---|---|---|
| 20% | - | 476 | |
| 9% | - | 221 | |
| 8% | - | 201 | |
| 4% | 52.5% | 94 |
Item 2Manamune
Win added here: +0.5 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 44% | 46.9% | +0.5 could be noise | 17:40 | |
| 21% | 47.1% | -1.4 could be noise | 17:12 | |
| 10% | 45.4% | -1.1 could be noise | 17:34 | |
| 5% | 51.5% | -0.1 could be noise | 17:41 | |
| 4% | 42.1% | -2.6 could be noise | 17:59 | |
| 3% | 41.8% | -2.1 could be noise |
Finished together
| Choice | Picked | Won | games |
|---|---|---|---|
| 20% | - | 476 | |
| 9% | - | 221 | |
| 8% | - | 201 | |
| 4% | 52.5% | 94 |
Item 3Voltaic Cyclosword
Win added here: -0.7 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 26% | 49.3% | -0.7 could be noise | 23:22 | |
| 16% | 48.7% | -2.0 could be noise | 22:14 | |
| 13% | 52.5% | +0.1 could be noise | 23:14 | |
| 8% | 41.9% | -1.3 could be noise | 24:32 | |
| 6% | 50.0% | -0.1 could be noise | 24:27 | |
| 5% | 47.9% | -2.7 could be noise | ||
| 5% | 40.5% | -2.1 could be noise | ||
| 4% | 48.0% | +0.8 could be noise |
Finished together
| Choice | Picked | Won | games |
|---|---|---|---|
| 20% | - | 476 | |
| 9% | - | 221 | |
| 8% | - | 201 | |
| 4% | 52.5% | 94 |
Item 4Serylda's Grudge
| Choice | Picked | Won | Time |
|---|---|---|---|
| 35% | 48.9% | 28:39 |
Item 5Edge of Night
| Choice | Picked | Won | Time |
|---|---|---|---|
| 35% | 55.0% | 33:10 |
Item 6Guardian Angel
| Choice | Picked | Won | Time |
|---|---|---|---|
| 17% | - | 36:54 | |
| 15% | - | 36:44 | |
| 9% | - | 36:17 | |
| 8% | - | 37:02 | |
| 8% | - | 37:07 |
KeystoneStormraider's Surge
Win added here: +3.0 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 38% | 47.3% | +3.0 could be noise | |
| 20% | 44.8% | +0.9 could be noise | |
| 18% | 45.4% | -2.7 clear difference | |
| 10% | 40.5% | -3.3 clear difference | |
| 4% | 51.2% | +0.1 could be noise | |
| 4% | 42.4% | -4.5 clear difference | |
| 3% | 34.6% | -2.7 could be noise |
Primary row 1Manaflow Band
Win added here: +3.0 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 38% | 47.0% | +3.0 could be noise | |
| 19% | 43.3% | -3.4 clear difference | |
| 16% | 44.7% | -0.2 could be noise | |
| 11% | 45.5% | -1.2 could be noise | |
| 4% | 46.6% | +2.7 could be noise | |
| 3% | 42.3% | -5.1 clear difference | |
| 3% | 42.1% | -1.4 could be noise |
Primary row 2Absolute Focus
Win added here: +3.2 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 33% | 47.6% | +3.2 could be noise | |
| 18% | 43.0% | -3.6 clear difference | |
| 16% | 45.5% | +0.8 could be noise | |
| 8% | 44.2% | -0.6 could be noise | |
| 6% | 44.7% | -3.0 clear difference | |
| 5% | 44.4% | -1.1 could be noise | |
| 4% | 44.5% | +0.9 could be noise | |
| 3% | 43.0% | -3.9 clear difference |
Primary row 3Gathering Storm
Win added here: +3.5 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 35% | 47.8% | +3.5 could be noise | |
| 16% | 44.7% | -2.6 clear difference | |
| 15% | 43.2% | -1.0 could be noise | |
| 9% | 43.0% | -2.0 clear difference | |
| 5% | 50.8% | +4.1 could be noise | |
| 4% | 42.3% | -1.6 could be noise | |
| 4% | 36.0% | -1.7 could be noise | |
| 3% | 42.1% | -4.2 clear difference |
Secondary pathInspiration
Win added here: -1.0 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 54% | 45.1% | -1.0 could be noise | |
| 21% | 45.5% | +0.7 could be noise | |
| 13% | 43.5% | -0.3 could be noise | |
| 6% | 48.6% | +0.5 could be noise | |
| 5% | 44.9% | +0.2 could be noise |
Secondary runesTriple Tonic + Cash Back
Triple Tonic + Cash Back wins more than Magical Footwear + Biscuit Delivery, the most picked: +0.8 against +0.5 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 74% | 45.8% | +0.5 could be noise | |
| 6% | 39.2% | +0.8 could be noise | |
| 5% | 41.2% | -0.6 could be noise |
Offence shardAdaptive Force
Win added here: +1.5 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 87% | 45.7% | +1.5 could be noise | |
| 10% | 38.4% | -2.4 could be noise |
Flex shardAdaptive Force
Win added here: -0.2 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 98% | 45.2% | -0.2 could be noise |
Defence shardHealth
Win added here: +2.3 per 100 games. No other pick has a clear edge over this one.
Master+ players pick this: 70% of their games. All ranks pick Health Scaling most.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 70% | 44.3% | -2.5 clear difference | |
| 25% | 47.4% | +2.3 could be noise | |
| 5% | 46.4% | +0.8 could be noise |
QWE
SkillsQ > W > E
Win added here: +1.1 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| QWEQ + W + E | 80% | 45.7% | +1.1 could be noise |
| QEWQ + E + W | 19% | 45.1% | -1.6 could be noise |
Levels 1 to 18
- 1Q
- 2E
- 3W
- 4Q
- 5Q
- 6W
- 7Q
- 8W
- 9Q
- 10W
- 11Q
- 12W
- 13W
- 14E
- 15E
- 16E
- 17E
- 18E
Max Q first: 42.2% won. Max W first: 100.0% won (not enough games).
- Q
- E
- W
- Q
- Q
- W
- Q
- W
- Q
- W
- Q
- W
- W
- E
- E
- E
- E
- E
SpellsFlash + Teleport
Win added here: +3.4 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 36% | 49.3% | +3.4 could be noise | |
| 24% | 43.8% | -1.2 clear difference | |
| 19% | 40.4% | -3.0 clear difference | |
| 15% | 44.1% | -0.2 could be noise | |
| 2% | 36.5% | -3.7 clear difference |
Top Jayce Players
See all 5,261Normal Top game
68,295 gamesAgainst every Top champion
- Top 12% Vision / min 0.82
- Top 15% Farm / min 7.1
- Most 42% Deaths 7.0
- Kills
- 6.3 Top 48%
- Assists
- 5.9 Top 46%
- Solo kills
- 2.6 Bottom 48%
- Kill part.
- 36% Top 41%
- Team dmg
- 24% Top 20%
- Dmg / min
- 874 Top 22%
- Gold / min
- 415 Top 29%
- Control wards
- 0.8 Top 17%
- First blood
- 12% Bottom 47%
Against your lane opponent
- Level 6 at 5:26
- Level 11 at 13:34
Middle game at each minute
Damage dealt
Magic 20% Physical 80%Died to
Physical 56% Magic 36% True 8%Normal Jungle game
34,734 gamesAgainst every Jungle champion
- Top 1% Gold / min 487
- Top 2% Vision / min 1.04
- Most 46% Deaths 6.4
- Kills
- 7.4 Top 42%
- Assists
- 8.4 Top 39%
- Solo kills
- 1.3 Bottom 49%
- Kill part.
- 50% Top 11%
- Team dmg
- 23% Top 3%
- Dmg / min
- 845 Top 3%
- Farm / min
- 6.9 Top 15%
- Control wards
- 2.3 Top 4%
- First blood
- 5% Top 48%
Against the enemy jungler
- Level 6 at 7:01
- Level 11 at 16:30
- raptors first in 56% of games
- First dragon at 8:25
Middle game at each minute
Damage dealt
Magic 14% Physical 86%Died to
Physical 55% Magic 38% True 7%Normal Mid game
9,883 gamesAgainst every Mid champion
- Top 6% Vision / min 0.76
- Top 14% Team dmg 25%
- Most 43% Deaths 7.0
- Kills
- 7.6 Top 47%
- Assists
- 6.6 Top 46%
- Solo kills
- 2.6 Top 44%
- Kill part.
- 43% Top 37%
- Dmg / min
- 918 Top 17%
- Farm / min
- 7.0 Top 23%
- Gold / min
- 440 Top 14%
- Control wards
- 0.9 Top 23%
- First blood
- 12% Top 41%
Against your lane opponent
- Level 6 at 5:20
- Level 11 at 14:55
Middle game at each minute
Damage dealt
Magic 17% Physical 83%Died to
Physical 53% Magic 39% True 8%Normal Bot game
4,020 games Patch 16.21Against every Bot champion
- Top 26% Team dmg 23%
- Top 28% Dmg / min 865
- Most 30% Deaths 7.9
- Kills
- 7.7 Bottom 45%
- Assists
- 7.8 Top 45%
- Solo kills
- 1.3 Top 42%
- Kill part.
- 45% Bottom 42%
- Farm / min
- 6.6 Top 32%
- Gold / min
- 455 Top 36%
- Vision / min
- 0.69 Top 35%
- Control wards
- 0.6 Top 39%
- First blood
- 14% Top 39%
Against your lane opponent
- Level 6 at 7:33
- Level 11 at 18:36
Middle game at each minute
Damage dealt
Magic 14% Physical 86%Died to
Physical 56% Magic 37% True 7%Matchups and teammates come from Jayce Top games.
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Kled: -4.2 wins per 100 games (range -8.0 to -0.5) · 487 games · Pooled · 29% of this is borrowed from similar champions -
Ornn: -4.2 wins per 100 games (range -6.8 to -1.5) · 1,134 games · Measured · 15% of this is borrowed from similar champions -
Singed: -4.0 wins per 100 games (range -7.7 to -0.3) · 499 games · Pooled · 29% of this is borrowed from similar champions -
Gangplank: -3.9 wins per 100 games (range -6.1 to -1.8) · 1,815 games · Measured · 10% of this is borrowed from similar champions -
Tahm Kench: -3.8 wins per 100 games (range -7.0 to -0.6) · 712 games · Pooled · 22% of this is borrowed from similar champions -
Zaahen: -3.7 wins per 100 games (range -6.6 to -0.8) · 898 games · Pooled · 18% of this is borrowed from similar champions -
Urgot: -3.4 wins per 100 games (range -6.6 to -0.2) · 735 games · Pooled · 21% of this is borrowed from similar champions -
Olaf: -3.3 wins per 100 games (range -6.0 to -0.6) · 1,111 games · Pooled · 15% of this is borrowed from similar champions -
Camille: -3.0 wins per 100 games (range -5.6 to -0.3) · 1,173 games · Measured · 15% of this is borrowed from similar champions -
Fiora: -3.0 wins per 100 games (range -5.8 to -0.2) · 1,045 games · Pooled · 16% of this is borrowed from similar champions -
Teemo: -2.9 wins per 100 games (range -5.0 to -0.9) · 2,103 games · Measured · 9% of this is borrowed from similar champions -
Yone: -2.0 wins per 100 games (range -3.7 to -0.3) · 3,154 games · Measured · 6% of this is borrowed from similar champions
Matchups and teammates come from Jayce Top games.
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Jayce with Rammus: +3.5 wins per 100 games (range 2.0-5.0) · 3,992 games · Measured · 5% of this is borrowed from similar champions -
Jayce with Elise: +2.7 wins per 100 games (range 1.4-4.1) · 5,362 games · Measured · 4% of this is borrowed from similar champions -
Jayce with Zac: +2.4 wins per 100 games (range 1.0-3.8) · 4,572 games · Measured · 4% of this is borrowed from similar champions
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Jayce with Rumble: -6.3 wins per 100 games (range -9.9 to -2.7) · 507 games · Pooled · 28% of this is borrowed from similar champions -
Jayce with Qiyana: -4.65 wins per 100 games (range -5.51 to -3.79) · 12,959 games · Measured · 2% of this is borrowed from similar champions -
Jayce with Rengar: -4.0 wins per 100 games (range -5.3 to -2.7) · 5,513 games · Measured · 4% of this is borrowed from similar champions
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Jayce with Twisted Fate: +2.4 wins per 100 games (range 1.4-3.4) · 9,566 games · Measured · 2% of this is borrowed from similar champions -
Jayce with Annie: +2.2 wins per 100 games (range 0.6-3.8) · 3,649 games · Measured · 5% of this is borrowed from similar champions -
Jayce with Vladimir: +2.0 wins per 100 games (range 0.8-3.3) · 6,157 games · Measured · 3% of this is borrowed from similar champions
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Jayce with Mel: -4.0 wins per 100 games (range -5.0 to -3.0) · 9,334 games · Measured · 2% of this is borrowed from similar champions -
Jayce with Azir: -3.6 wins per 100 games (range -5.2 to -1.9) · 3,331 games · Measured · 6% of this is borrowed from similar champions -
Jayce with Orianna: -3.2 wins per 100 games (range -4.4 to -2.1) · 7,173 games · Measured · 3% of this is borrowed from similar champions
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Jayce with Nilah: +3.4 wins per 100 games (range 1.1-5.7) · 1,644 games · Measured · 11% of this is borrowed from similar champions -
Jayce with Xayah: +1.93 wins per 100 games (range 0.99-2.87) · 11,050 games · Measured · 2% of this is borrowed from similar champions -
Jayce with Zeri: +1.9 wins per 100 games (range 0.6-3.2) · 5,889 games · Measured · 3% of this is borrowed from similar champions
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Jayce with Ezreal: -3.47 wins per 100 games (range -4.08 to -2.85) · 26,727 games · Measured · 1% of this is borrowed from similar champions -
Jayce with Corki: -2.5 wins per 100 games (range -4.2 to -0.9) · 3,474 games · Measured · 5% of this is borrowed from similar champions -
Jayce with Ashe: -1.71 wins per 100 games (range -2.53 to -0.89) · 14,641 games · Measured · 1% of this is borrowed from similar champions
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Jayce with Rell: +3.4 wins per 100 games (range 2.1-4.7) · 5,733 games · Measured · 3% of this is borrowed from similar champions -
Jayce with Taric: +3.1 wins per 100 games (range 0.8-5.3) · 1,735 games · Measured · 10% of this is borrowed from similar champions -
Jayce with Thresh: +2.25 wins per 100 games (range 1.60-2.90) · 23,795 games · Measured · 1% of this is borrowed from similar champions
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Jayce with Camille: -2.1 wins per 100 games (range -4.1 to -0.1) · 2,102 games · Measured · 9% of this is borrowed from similar champions -
Jayce with Yuumi: -1.8 wins per 100 games (range -2.9 to -0.8) · 8,383 games · Measured · 2% of this is borrowed from similar champions -
Jayce with Karma: -1.59 wins per 100 games (range -2.54 to -0.64) · 10,657 games · Measured · 2% of this is borrowed from similar champions