League of Legends Darius build
Darius Top build
A rare build that wins more.
- won
- 50.2%
- games
- 39,246
- Win impact
- +0.1
- Pick rate
- 4.2%
Starting itemsBoots + Refillable Potion
Boots + Refillable Potion wins more than Doran's Blade + Health Potion, the most picked: +1.4 against +1.0 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 71% | 49.5% | +1.0 could be noise | |
| 27% | 50.0% | -0.9 clear difference | |
| 1% | 46.7% | +0.9 could be noise | |
| <1% | 31.6% | -1.0 clear difference | |
| <1% | 50.0% | -2.5 clear difference | |
| <1% | 45.5% | too big to trust | |
| <1% | 40.0% | 0.0 could be noise | |
| <1% | 33.3% | +1.4 could be noise |
BootsPlated Steelcaps
Win added here: +0.3 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 60% | 48.8% | +0.3 could be noise | 10:11 | |
| 26% | 51.3% | +0.3 could be noise | 12:28 | |
| 14% | 53.9% | -0.8 clear difference | 12:08 | |
| <1% | 36.4% | too big to trust | 10:47 | |
| <1% | 77.8% | -2.7 clear difference |
Against a mostly AD team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 76% | 53.2% | most bought | |
| 11% | 55.9% | about even | |
| 11% | 50.4% | about even | |
| <1% | 47.6% | not enough games |
Against a mostly AP team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 60% | 51.4% | most bought | |
| 25% | 45.3% | about even | |
| 15% | 52.1% | about even | |
| <1% | 50.0% | not enough games |
Bought more against one damage type
| Choice | AD team | AP team |
|---|---|---|
| 76% | 25% | |
| 11% | 60% | |
| 15% | 53% | |
| 38% | 22% | |
| 58% | 42% | |
| 11% | 3% | |
| 49% | 54% | |
| 7% | 2% | |
| 39% | 35% | |
| 11% | 15% |
Item 1Youmuu's Ghostblade
Win added here: +1.3 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 44% | 50.5% | +1.3 could be noise | 11:58 | |
| 35% | 49.8% | -1.5 clear difference | 13:29 | |
| 9% | 50.3% | +0.1 clear difference | 13:49 | |
| 5% | 56.6% | +0.8 could be noise | 12:21 | |
| 3% | 48.4% | +0.5 clear difference | 12:36 | |
| 1% | 60.5% | +0.9 could be noise | ||
| 1% | 48.8% | bought when already behind | ||
| <1% | 0.0% | +1.5 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 16% | 3,761 | |
| 11% | 2,537 | |
| 5% | 1,120 | |
| 5% | 1,070 |
Item 2Dead Man's Plate
Win added here: +1.0 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 40% | 53.1% | +1.0 could be noise | 19:46 | |
| 14% | 54.8% | +1.3 could be noise | 20:30 | |
| 11% | 49.6% | +1.1 could be noise | 20:33 | |
| 9% | 52.8% | -2.8 could be noise | 19:60 | |
| 7% | 52.5% | +0.5 could be noise | 20:37 | |
| 5% | 50.2% | -2.2 could be noise | ||
| 1% | 52.3% | too big to trust | ||
| <1% | 41.7% | +1.6 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 16% | 3,761 | |
| 11% | 2,537 | |
| 5% | 1,120 | |
| 5% | 1,070 |
Item 3Sterak's Gage
Sterak's Gage is part of the build that wins more: +2.5 per 100 games, against +2.4 for the build most players finish.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 28% | 57.4% | +0.7 could be noise | 25:51 | |
| 19% | 56.9% | -0.2 could be noise | 25:48 | |
| 18% | 49.8% | +0.2 could be noise | 25:41 | |
| 13% | 62.0% | +1.2 could be noise | 25:50 | |
| 4% | 56.7% | -2.0 could be noise | 25:20 | |
| 3% | 48.9% | +0.2 could be noise | ||
| 2% | 50.0% | -1.0 could be noise | ||
| 1% | 51.4% | +2.3 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 16% | 3,761 | |
| 11% | 2,537 | |
| 5% | 1,120 | |
| 5% | 1,070 |
Item 4Kaenic Rookern
Kaenic Rookern wins more than Force of Nature, the most picked: +1.9 against +0.1 per 100 games. It could be noise.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 30% | 70.1% | -0.2 could be noise | 30:44 | |
| 21% | 62.3% | +0.1 could be noise | 30:17 | |
| 14% | 48.6% | +0.4 could be noise | 30:38 | |
| 10% | 60.0% | -0.8 could be noise | 30:08 | |
| 4% | 81.8% | -1.0 could be noise | ||
| 4% | 44.4% | +1.9 could be noise | ||
| 3% | 85.7% | +0.8 could be noise | ||
| 3% | 57.1% | -0.8 could be noise |
Item 5Guardian Angel
Guardian Angel wins more than Sterak's Gage, the most picked: +2.8 against +2.4 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 14% | 53.7% | +2.4 clear difference | 35:02 | |
| 14% | 48.4% | -0.7 could be noise | 34:33 | |
| 12% | 57.7% | +0.1 could be noise | 34:50 | |
| 10% | 56.1% | +0.4 could be noise | 34:30 | |
| 7% | 57.1% | -1.4 could be noise | 34:53 | |
| 6% | 61.0% | +0.2 could be noise | ||
| 5% | 55.6% | +0.3 could be noise | ||
| 5% | 55.9% | +2.8 clear difference |
Item 6Randuin's Omen
| Choice | Picked | Won | Time |
|---|---|---|---|
| 10% | - | 39:59 | |
| 10% | - | 38:39 | |
| 10% | - | 37:52 | |
| 8% | - | 38:06 | |
| 7% | - | 37:19 |
KeystoneFleet Footwork
Fleet Footwork wins more than Conqueror, the most picked: +0.7 against -0.1 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 68% | 50.0% | -0.1 could be noise | |
| 30% | 48.9% | +0.6 clear difference | |
| 1% | 48.1% | -4.3 clear difference | |
| <1% | 56.3% | -1.7 could be noise | |
| <1% | 43.5% | -3.9 clear difference | |
| <1% | 16.7% | -3.8 clear difference | |
| <1% | 30.0% | -6.6 clear difference | |
| <1% | 57.1% | +0.7 could be noise |
Primary row 1Triumph
A pick in another rune tree has a clear edge here (+1.3 per 100 games), but a tree changes only with the whole page.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 68% | 49.8% | -0.1 could be noise | |
| 29% | 49.1% | +0.5 clear difference | |
| 1% | 45.6% | +1.3 clear difference | |
| 1% | 45.6% | -3.8 clear difference | |
| <1% | 51.5% | -5.4 clear difference | |
| <1% | 58.6% | -3.2 clear difference | |
| <1% | 52.0% | -2.6 clear difference | |
| <1% | 46.7% | -4.4 clear difference |
Primary row 2Legend: Alacrity
Win added here: +0.6 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 43% | 50.4% | +0.6 could be noise | |
| 29% | 49.3% | +0.6 could be noise | |
| 25% | 48.8% | -1.1 clear difference | |
| 1% | 50.0% | -5.8 clear difference | |
| <1% | 37.5% | -4.3 clear difference | |
| <1% | 22.2% | +0.1 could be noise | |
| <1% | 59.1% | -1.1 could be noise | |
| <1% | 50.0% | -2.5 clear difference |
Primary row 3Last Stand
A pick in another rune tree has a clear edge here (+1.6 per 100 games), but a tree changes only with the whole page.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 66% | 50.1% | -0.1 could be noise | |
| 29% | 49.1% | +0.5 clear difference | |
| 2% | 50.4% | -0.7 could be noise | |
| 1% | 34.9% | -0.7 could be noise | |
| 1% | 50.9% | +1.6 clear difference | |
| 1% | 44.7% | -5.1 clear difference | |
| 1% | 51.4% | -3.6 clear difference | |
| <1% | 31.8% | -0.9 could be noise |
Secondary pathSorcery
Win added here: +0.1 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 36% | 50.0% | +0.1 could be noise | |
| 34% | 49.4% | -0.3 could be noise | |
| 28% | 48.7% | +0.2 could be noise | |
| 1% | 56.7% | +0.5 could be noise | |
| <1% | 50.0% | -3.9 clear difference |
Secondary runesAxiom Arcanist + Gathering Storm
Axiom Arcanist + Gathering Storm wins more than Axiom Arcanist + Celerity, the most picked: +2.7 against +0.1 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 82% | 50.0% | +0.1 could be noise | |
| 14% | 50.0% | +0.3 could be noise | |
| 1% | 57.9% | +2.7 clear difference | |
| 1% | 52.9% | +0.1 could be noise | |
| <1% | 60.0% | +0.7 could be noise | |
| <1% | 44.4% | too big to trust | |
| <1% | 37.5% | -2.4 could be noise | |
| <1% | 37.5% | +0.1 could be noise |
Offence shardAttack Speed
Win added here: +0.4 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 97% | 49.6% | +0.4 could be noise | |
| 3% | 47.0% | -0.1 could be noise | |
| <1% | 40.0% | -1.7 clear difference |
Flex shardMovement Speed
Movement Speed wins more than Adaptive Force, the most picked: +0.8 against -0.5 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 97% | 49.6% | -0.5 could be noise | |
| 2% | 47.6% | +0.8 clear difference | |
| 1% | 44.9% | -0.4 could be noise |
Defence shardHealth
Health wins more than Health Scaling, the most picked: +1.6 against -1.5 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 85% | 49.6% | -1.5 could be noise | |
| 11% | 49.8% | +1.6 clear difference | |
| 4% | 46.2% | +1.1 clear difference |
QEW
SkillsQ > E > W
Win added here: +5.4 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| QEWQ + E + W | 83% | 50.5% | +5.4 could be noise |
| QWEQ + W + E | 14% | 44.3% | -4.8 clear difference |
| WQEW + Q + E | 3% | 49.2% | -6.2 clear difference |
| EQWE + Q + W | <1% | 66.7% | -3.9 clear difference |
| WEQW + E + Q | <1% | 38.1% | -5.3 clear difference |
| EWQE + W + Q | <1% | 80.0% | -4.3 clear difference |
Levels 1 to 18
- 1W
- 2Q
- 3E
- 4Q
- 5Q
- 6R
- 7Q
- 8E
- 9Q
- 10E
- 11R
- 12E
- 13E
- 14W
- 15W
- 16R
- 17W
- 18W
Max Q first: 50.5% won. Max W first: 44.7% won (won more).
- W
- Q
- E
- Q
- Q
- R
- Q
- E
- Q
- E
- R
- E
- E
- W
- W
- R
- W
- W
SpellsExhaust + Flash
Exhaust + Flash wins more than Flash + Ghost, the most picked: +1.4 against +0.6 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 74% | 49.5% | +0.6 could be noise | |
| 20% | 50.1% | 0.0 clear difference | |
| 4% | 48.5% | +1.4 clear difference | |
| 1% | 42.6% | too big to trust | |
| 1% | 46.9% | -3.1 clear difference | |
| <1% | 70.6% | -0.9 could be noise | |
| <1% | 63.6% | -4.1 clear difference | |
| <1% | 50.0% | -2.1 clear difference |
- won
- 52.6%
- games
- 6,163
- Win impact
- +3.5
- Pick rate
- 0.9%
Starting itemsDoran's Blade + Health Potion
The usual pick here: players of this build don't agree on one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 71% | 49.5% | +1.0 could be noise | |
| 27% | 50.0% | -0.9 clear difference | |
| 1% | 46.7% | +0.9 could be noise | |
| <1% | 31.6% | -1.0 clear difference | |
| <1% | 50.0% | -2.5 clear difference | |
| <1% | 45.5% | too big to trust | |
| <1% | 40.0% | 0.0 could be noise | |
| <1% | 33.3% | +1.4 could be noise |
BootsPlated Steelcaps
| Choice | Picked | Won |
|---|---|---|
| 52% | 52.3% | |
| 26% | 54.5% | |
| 21% | 53.5% | |
| 1% | 62.0% | |
| <1% | 44.4% |
Item 1Youmuu's Ghostblade
| Choice | Picked | Won |
|---|---|---|
| 75% | 54.3% | |
| 12% | 48.6% | |
| 4% | 48.1% | |
| 2% | 56.3% | |
| 2% | 47.8% |
Item 2Dead Man's Plate
| Choice | Picked | Won |
|---|---|---|
| 44% | 57.3% | |
| 13% | 52.9% | |
| 10% | 52.7% | |
| 10% | 53.1% | |
| 5% | 50.2% |
Item 3Death's Dance
| Choice | Picked | Won |
|---|---|---|
| 28% | 59.8% | |
| 17% | 58.7% | |
| 17% | 58.2% | |
| 5% | 62.1% | |
| 3% | 52.5% |
Item 4Sterak's Gage
| Choice | Picked | Won |
|---|---|---|
| 21% | 60.4% | |
| 15% | 57.4% | |
| 10% | 49.5% | |
| 4% | 70.2% | |
| 4% | 60.7% |
Item 5Randuin's Omen
| Choice | Picked | Won |
|---|---|---|
| 13% | 54.4% | |
| 9% | 55.2% | |
| 9% | 62.9% | |
| 6% | 61.5% | |
| 4% | 62.1% |
Item 6Guardian Angel
| Choice | Picked | Won |
|---|---|---|
| 14% | 62.5% | |
| 7% | 50.0% | |
| 5% | 33.3% | |
| 5% | 83.3% | |
| 5% | 33.3% |
KeystoneStormraider's Surge
| Choice | Picked | Won |
|---|---|---|
| 17% | 51.7% |
Primary row 1Nimbus Cloak
| Choice | Picked | Won |
|---|---|---|
| 17% | 51.7% |
Primary row 2Celerity
| Choice | Picked | Won |
|---|---|---|
| 17% | 51.7% |
Primary row 3Gathering Storm
| Choice | Picked | Won |
|---|---|---|
| 17% | 51.7% |
Secondary pathPrecision
| Choice | Picked | Won |
|---|---|---|
| 17% | 51.7% |
Offence shardAttack Speed
| Choice | Picked | Won |
|---|---|---|
| 17% | 51.7% |
Flex shardAdaptive Force
| Choice | Picked | Won |
|---|---|---|
| 17% | 51.7% |
Defence shardHealth Scaling
| Choice | Picked | Won |
|---|---|---|
| 17% | 51.7% |
QEW
SkillsQ > E > W
| Choice | Picked | Won | Win added |
|---|---|---|---|
| QEWQ + E + W | 83% | 50.5% | +5.4 could be noise |
| QWEQ + W + E | 14% | 44.3% | -4.8 clear difference |
| WQEW + Q + E | 3% | 49.2% | -6.2 clear difference |
| EQWE + Q + W | <1% | 66.7% | -3.9 clear difference |
| WEQW + E + Q | <1% | 38.1% | -5.3 clear difference |
| EWQE + W + Q | <1% | 80.0% | -4.3 clear difference |
- W
- Q
- E
- Q
- Q
- R
- Q
- E
- Q
- E
- R
- E
- E
- W
- W
- R
- W
- W
SpellsExhaust + Flash
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 74% | 49.5% | +0.6 could be noise | |
| 20% | 50.1% | 0.0 clear difference | |
| 4% | 48.5% | +1.4 clear difference | |
| 1% | 42.6% | too big to trust | |
| 1% | 46.9% | -3.1 clear difference | |
| <1% | 70.6% | -0.9 could be noise | |
| <1% | 63.6% | -4.1 clear difference | |
| <1% | 50.0% | -2.1 clear difference |
Darius Jungle build
- won
- 51.5%
- games
- 5,970
- Win impact
- +1.1
- Pick rate
- 0.6%
Starting itemsGustwalker Hatchling
Gustwalker Hatchling wins more than Gustwalker Hatchling + Health Potion, the most picked: +1.5 against -0.2 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 41% | 48.9% | -0.2 could be noise | |
| 40% | 50.0% | +1.5 clear difference | |
| 9% | 46.8% | -2.9 clear difference | |
| 4% | 48.5% | +0.9 could be noise | |
| 3% | 39.1% | -2.5 clear difference | |
| 3% | 52.2% | +1.3 could be noise |
BootsMercury's Treads
Mercury's Treads wins more than Boots of Swiftness, the most picked: +0.8 against +0.2 per 100 games. It could be noise.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 64% | 47.6% | +0.2 could be noise | 10:57 | |
| 19% | 53.6% | -0.5 could be noise | 12:46 | |
| 16% | 51.2% | +0.8 could be noise | 13:03 | |
| 1% | 66.7% | too big to trust | 11:26 |
Against a mostly AD team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 61% | 55.8% | most bought | |
| 29% | 53.7% | about even | |
| 9% | 51.6% | about even | |
| 1% | 66.7% | not enough games |
Against a mostly AP team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 61% | 52.5% | most bought | |
| 34% | 57.4% | about even | |
| 5% | 56.5% | not enough games | |
| <1% | 50.0% | not enough games |
Bought more against one damage type
| Choice | AD team | AP team |
|---|---|---|
| 19% | 60% | |
| 9% | 34% | |
| 29% | 5% | |
| 75% | 55% | |
| 49% | 29% | |
| 12% | 4% | |
| <1% | 5% | |
| 87% | 91% |
Item 1Youmuu's Ghostblade
Win added here: +4.1 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 84% | 49.9% | +4.1 could be noise | 10:30 | |
| 8% | 40.9% | -4.4 clear difference | 12:35 | |
| 4% | 51.6% | -1.7 clear difference | 12:37 | |
| 1% | 57.1% | +0.3 clear difference | 10:43 | |
| 1% | 40.0% | -0.6 clear difference | ||
| <1% | 50.0% | too big to trust | ||
| <1% | 100.0% | -4.7 clear difference often ahead | ||
| <1% | 100.0% | -3.1 clear difference often ahead |
Finished together
| Choice | Picked | games |
|---|---|---|
| 28% | 929 | |
| 25% | 831 | |
| 8% | 263 | |
| 4% | 133 |
Item 2Dead Man's Plate
Win added here: +1.6 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 60% | 49.7% | +1.6 could be noise | 18:27 | |
| 11% | 46.8% | +1.0 could be noise | 18:34 | |
| 5% | 48.7% | +0.4 could be noise | 19:40 | |
| 5% | 47.4% | +1.8 could be noise | 19:02 | |
| 4% | 64.5% | -2.4 could be noise | 19:13 | |
| 3% | 52.4% | -1.2 could be noise | ||
| 3% | 52.6% | -1.3 could be noise | ||
| 1% | 60.0% | too big to trust |
Finished together
| Choice | Picked | games |
|---|---|---|
| 28% | 929 | |
| 25% | 831 | |
| 8% | 263 | |
| 4% | 133 |
Item 3Sterak's Gage
Sterak's Gage is part of the build that wins more: +3.0 per 100 games, against +2.2 for the build most players finish.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 31% | 56.1% | +0.5 could be noise | 24:34 | |
| 27% | 54.4% | +1.0 could be noise | 23:56 | |
| 12% | 54.4% | +1.1 could be noise | 24:23 | |
| 12% | 49.3% | -0.2 could be noise | 24:14 | |
| 2% | 50.0% | +0.5 could be noise | 24:09 | |
| 2% | 50.0% | -2.7 could be noise | ||
| 1% | 66.7% | too big to trust | ||
| 1% | 60.0% | +2.2 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 28% | 929 | |
| 25% | 831 | |
| 8% | 263 | |
| 4% | 133 |
Item 4Death's Dance
Death's Dance wins more than Sterak's Gage, the most picked: +0.6 against +2.2 per 100 games. It could be noise.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 27% | 55.7% | +0.6 could be noise | 29:13 | |
| 24% | 47.9% | +2.2 could be noise | 29:26 | |
| 12% | 61.1% | +0.3 could be noise | 29:13 | |
| 9% | 60.0% | +0.2 could be noise | 28:51 | |
| 6% | 57.9% | -0.6 could be noise | 29:06 | |
| 3% | 60.0% | -1.0 could be noise | ||
| 2% | 71.4% | +0.5 could be noise | ||
| 2% | 80.0% | -0.3 could be noise |
Item 5Guardian Angel
Guardian Angel wins more than Randuin's Omen, the most picked: +2.5 against -0.9 per 100 games. It could be noise.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 20% | 72.0% | +2.2 could be noise | 33:55 | |
| 16% | 25.0% | -0.9 could be noise | 34:23 | |
| 13% | 70.6% | -0.2 could be noise | 33:27 | |
| 9% | 72.7% | +2.5 could be noise | ||
| 8% | 40.0% | +0.7 could be noise | 33:23 | |
| 6% | 62.5% | -1.6 could be noise | ||
| 4% | 40.0% | -0.9 could be noise | 33:51 | |
| 2% | 66.7% | +1.2 could be noise |
Item 6Randuin's Omen
| Choice | Picked | Won | Time |
|---|---|---|---|
| 15% | - | 36:58 | |
| 14% | - | 38:48 | |
| 12% | - | 40:08 | |
| 10% | - | 40:19 |
KeystoneStormraider's Surge
Win added here: +3.9 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 73% | 50.2% | +3.9 could be noise | |
| 23% | 43.8% | -3.1 clear difference | |
| 2% | 55.6% | -4.1 clear difference | |
| <1% | 50.0% | -6.3 clear difference | |
| <1% | 33.3% | -3.5 clear difference | |
| <1% | 50.0% | -4.5 clear difference | |
| <1% | 100.0% | -1.1 clear difference |
Primary row 1Nimbus Cloak
Win added here: +3.2 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 66% | 50.3% | +3.2 could be noise | |
| 23% | 44.0% | -3.2 clear difference | |
| 7% | 46.8% | +1.2 could be noise | |
| 1% | 66.7% | -3.2 clear difference | |
| 1% | 42.9% | -5.2 clear difference | |
| <1% | 33.3% | -6.4 clear difference | |
| <1% | 50.0% | too big to trust |
Primary row 2Celerity
Win added here: +3.8 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 73% | 50.5% | +3.8 could be noise | |
| 19% | 47.9% | -2.3 clear difference | |
| 4% | 28.6% | -3.9 clear difference | |
| 1% | 66.7% | -4.6 clear difference | |
| 1% | 44.4% | -3.5 clear difference | |
| 1% | 16.7% | -0.6 clear difference | |
| <1% | 0.0% | -5.3 clear difference | |
| <1% | 0.0% | -3.0 clear difference |
Primary row 3Gathering Storm
Win added here: +2.5 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 61% | 49.8% | +2.5 could be noise | |
| 21% | 45.5% | -2.9 clear difference | |
| 12% | 51.9% | +2.2 could be noise | |
| 2% | 31.6% | -4.0 clear difference | |
| 2% | 64.3% | -3.7 clear difference | |
| 1% | 33.3% | -4.8 clear difference | |
| 1% | 40.0% | -2.7 clear difference | |
| 1% | 40.0% | too big to trust |
Secondary pathPrecision
Win added here: +3.0 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 69% | 50.7% | +3.0 could be noise | |
| 20% | 46.7% | -2.4 clear difference | |
| 5% | 38.6% | -3.7 clear difference | |
| 4% | 55.6% | +0.8 could be noise | |
| 2% | 21.1% | -2.3 clear difference |
Secondary runesLegend: Alacrity + Triumph
Win added here: +1.1 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 94% | 50.9% | +1.1 could be noise | |
| 2% | 50.0% | -0.1 could be noise | |
| 1% | 33.3% | +0.4 could be noise | |
| 1% | 80.0% | +0.2 could be noise | |
| <1% | 0.0% | -1.2 could be noise |
Offence shardAttack Speed
Win added here: +0.3 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 95% | 48.3% | +0.3 could be noise | |
| 4% | 57.1% | 0.0 could be noise | |
| 1% | 66.7% | -1.9 could be noise |
Flex shardAdaptive Force
Win added here: +0.3 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 95% | 48.8% | +0.3 could be noise | |
| 5% | 47.5% | -0.3 could be noise | |
| 1% | 60.0% | -0.1 could be noise |
Defence shardTenacity and Slow Resist
Tenacity and Slow Resist wins more than Health Scaling, the most picked: +0.7 against -0.5 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 88% | 48.1% | -0.5 could be noise | |
| 6% | 55.6% | +0.2 could be noise | |
| 6% | 52.9% | +0.7 could be noise |
QEW
SkillsQ > E > W
Win added here: +5.4 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| QEWQ + E + W | 83% | 49.2% | +5.4 could be noise |
| QWEQ + W + E | 14% | 50.4% | -4.9 clear difference |
| WQEW + Q + E | 2% | 43.8% | -5.0 clear difference |
| EQWE + Q + W | <1% | 25.0% | -4.4 clear difference |
| WEQW + E + Q | <1% | 0.0% | -5.6 clear difference |
Levels 1 to 18
- 1W
- 2Q
- 3E
- 4Q
- 5Q
- 6R
- 7Q
- 8E
- 9Q
- 10E
- 11R
- 12E
- 13E
- 14W
- 15W
- 16R
- 17W
- 18W
Max Q first: 52.0% won. Max W first: 53.3% won (about even).
- W
- Q
- E
- Q
- Q
- R
- Q
- E
- Q
- E
- R
- E
- E
- W
- W
- R
- W
- W
SpellsFlash + Smite
Win added here: +1.6 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 78% | 48.4% | +1.6 could be noise | |
| 22% | 50.5% | -1.5 clear difference |
Darius Mid build
- won
- 50.5%
- games
- 630
- Win impact
- +0.1
- Pick rate
- 0.1%
Starting itemsDoran's Blade + Health Potion
Win added here: +2.8 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 55% | 39.1% | +2.8 could be noise | |
| 33% | 46.2% | -2.1 clear difference | |
| 9% | 50.0% | -1.5 clear difference |
BootsPlated Steelcaps
Win added here: +2.5 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 43% | 39.6% | +2.5 could be noise | 10:36 | |
| 43% | 47.9% | -1.8 clear difference | 10:02 | |
| 14% | 43.8% | -0.2 could be noise | 10:44 |
Item 1Youmuu's Ghostblade
Win added here: +1.2 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 60% | 48.5% | +1.2 could be noise | 11:32 | |
| 25% | 48.3% | -0.9 could be noise | 13:28 | |
| 4% | 20.0% | -1.3 could be noise | 13:19 | |
| 3% | 33.3% | -0.6 could be noise | ||
| 2% | 0.0% | -0.5 could be noise | 12:52 |
Finished together
| Choice | Picked | games |
|---|---|---|
| 13% | 42 | |
| 12% | 38 | |
| 8% | 26 | |
| 7% | 22 |
Item 2Dead Man's Plate
Win added here: +1.9 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 43% | 51.2% | +1.9 could be noise | 18:59 | |
| 10% | 60.0% | -0.2 could be noise | ||
| 10% | 70.0% | +1.1 could be noise | 19:37 | |
| 9% | 22.2% | -0.5 could be noise | 20:18 | |
| 6% | 50.0% | +1.1 could be noise | 20:44 | |
| 5% | 40.0% | -1.5 could be noise | 19:45 | |
| 3% | 33.3% | -1.6 could be noise | ||
| 3% | 0.0% | -2.4 clear difference |
Finished together
| Choice | Picked | games |
|---|---|---|
| 13% | 42 | |
| 12% | 38 | |
| 8% | 26 | |
| 7% | 22 |
Item 3Death's Dance
Death's Dance wins more than Force of Nature, the most picked: +2.8 against +0.2 per 100 games. It could be noise.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 21% | 53.3% | +0.2 could be noise | 25:27 | |
| 18% | 53.8% | +1.6 could be noise | 24:39 | |
| 12% | 77.8% | +1.1 could be noise | 24:55 | |
| 11% | 75.0% | +2.8 could be noise | 25:53 | |
| 8% | 33.3% | -1.3 could be noise often behind | ||
| 5% | 75.0% | +0.3 could be noise | ||
| 5% | 25.0% | -2.0 could be noise | 26:21 |
Finished together
| Choice | Picked | games |
|---|---|---|
| 13% | 42 | |
| 12% | 38 | |
| 8% | 26 | |
| 7% | 22 |
Item 4Sterak's Gage
Win added here: +1.3 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 24% | 66.7% | +1.3 could be noise | 29:43 | |
| 16% | 66.7% | +1.0 could be noise | 31:03 | |
| 8% | 33.3% | 0.0 could be noise | 29:40 | |
| 8% | 0.0% | -0.4 could be noise | 31:19 |
Item 5Death's Dance
| Choice | Picked | Won |
|---|---|---|
| 29% | 75.0% |
KeystoneStormraider's Surge
Win added here: +0.5 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 49% | 47.5% | +0.5 could be noise | |
| 43% | 42.3% | +0.7 could be noise | |
| 4% | 20.0% | -3.4 could be noise |
Primary row 1Axiom Arcanist
Axiom Arcanist wins more than Nimbus Cloak, the most picked: +0.9 against +0.2 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 46% | 49.1% | +0.2 could be noise | |
| 42% | 42.0% | +0.5 could be noise | |
| 3% | 25.0% | -2.7 could be noise | |
| 3% | 25.0% | +0.9 could be noise | |
| 2% | 0.0% | -3.6 could be noise |
Primary row 2Celerity
Win added here: +0.7 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 48% | 47.4% | +0.7 could be noise | |
| 26% | 35.5% | +0.7 could be noise | |
| 16% | 52.6% | -0.6 could be noise | |
| 2% | 50.0% | -0.2 could be noise | |
| 2% | 0.0% | -4.1 could be noise |
Primary row 3Gathering Storm
Win added here: +0.5 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 45% | 48.1% | +0.5 could be noise | |
| 38% | 43.5% | +1.2 could be noise | |
| 6% | 42.9% | -2.0 could be noise | |
| 3% | 33.3% | -1.9 could be noise | |
| 3% | 33.3% | -0.4 could be noise | |
| 2% | 0.0% | -2.7 could be noise |
Secondary pathPrecision
Win added here: +0.3 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 48% | 46.6% | +0.3 could be noise | |
| 28% | 38.2% | +0.7 could be noise | |
| 20% | 54.2% | -0.3 could be noise |
Secondary runesLegend: Alacrity + Triumph
Win added here: -0.5 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 86% | 50.0% | -0.5 could be noise |
Offence shardAttack Speed
Win added here: +0.3 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 94% | 45.1% | +0.3 could be noise | |
| 6% | 28.6% | 0.0 could be noise |
Flex shardAdaptive Force
Win added here: +0.5 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 97% | 44.0% | +0.5 could be noise | |
| 3% | 50.0% | -0.4 could be noise |
Defence shardHealth Scaling
Win added here: +0.4 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 85% | 46.1% | +0.4 could be noise | |
| 11% | 23.1% | +0.2 could be noise | |
| 4% | 60.0% | -0.6 could be noise |
QEW
SkillsQ > E > W
Win added here: +4.5 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| QEWQ + E + W | 72% | 46.5% | +4.5 could be noise |
| QWEQ + W + E | 21% | 48.0% | -3.6 clear difference |
| WQEW + Q + E | 8% | 11.1% | -4.0 clear difference |
Levels 1 to 18
- 1W
- 2Q
- 3E
- 4Q
- 5Q
- 6R
- 7Q
- 8E
- 9Q
- 10E
- 11R
- 12E
- 13E
- 14W
- 15W
- 16R
- 17W
- 18W
Max Q first: 54.5% won. Max W first: 40.0% won (not enough games).
- W
- Q
- E
- Q
- Q
- R
- Q
- E
- Q
- E
- R
- E
- E
- W
- W
- R
- W
- W
SpellsExhaust + Flash
Exhaust + Flash wins more than Flash + Ghost, the most picked: +2.0 against +0.8 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 56% | 40.3% | +0.8 could be noise | |
| 34% | 48.8% | -1.1 could be noise | |
| 7% | 62.5% | +2.0 could be noise | |
| 3% | 33.3% | -1.6 could be noise | |
| 1% | 0.0% | -0.9 could be noise |
Darius Support build
- won
- 48.0%
- games
- 454
- Win impact
- -0.4
- Pick rate
- 0.0%
Starting itemsHealth Potion x2 + World Atlas
Win added here: +0.6 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 83% | 53.3% | +0.6 could be noise | |
| 5% | 60.0% | -1.6 could be noise | |
| 4% | 50.0% | -1.8 could be noise | |
| 3% | 33.3% | -0.4 could be noise |
BootsPlated Steelcaps
Plated Steelcaps wins more than Boots of Swiftness, the most picked: +0.9 against -0.7 per 100 games. It could be noise.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 53% | 63.8% | -0.7 could be noise | 9:52 | |
| 25% | 50.0% | +0.9 could be noise | 9:24 | |
| 18% | 37.5% | +0.9 could be noise | 12:33 |
Item 1Dead Man's Plate
Dead Man's Plate wins more than Youmuu's Ghostblade, the most picked: +0.4 against 0.0 per 100 games. It could be noise.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 68% | 53.3% | 0.0 could be noise | 13:22 | |
| 11% | 30.0% | +0.4 could be noise | 15:21 | |
| 11% | 70.0% | -0.8 could be noise often ahead | 14:33 | |
| 2% | 0.0% | -1.5 could be noise often behind | 14:29 | |
| 1% | 100.0% | +1.8 could be noise often behind | 16:16 |
Finished together
| Choice | Picked | games |
|---|---|---|
| 14% | 26 | |
| 13% | 23 | |
| 9% | 16 |
Item 2Black Cleaver
Black Cleaver wins more than Dead Man's Plate, the most picked: +0.7 against +0.6 per 100 games. It could be noise.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 55% | 52.8% | +0.6 could be noise | 22:04 | |
| 24% | 43.8% | +0.7 could be noise | 22:26 | |
| 6% | 25.0% | +0.3 could be noise | 21:55 | |
| 3% | 100.0% | -0.2 could be noise | ||
| 2% | 100.0% | +0.7 could be noise often ahead | ||
| 2% | 0.0% | +1.4 could be noise often behind | ||
| 2% | 100.0% | -2.4 could be noise often ahead | 21:48 | |
| 2% | 0.0% | -0.3 could be noise often behind | 23:14 |
Finished together
| Choice | Picked | games |
|---|---|---|
| 14% | 26 | |
| 13% | 23 | |
| 9% | 16 |
Item 3Sterak's Gage
Sterak's Gage wins more than Force of Nature, the most picked: +1.4 against +1.1 per 100 games. It could be noise.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 36% | 40.0% | +1.1 could be noise | 28:36 | |
| 17% | 100.0% | -0.5 could be noise | 29:02 | |
| 12% | 80.0% | +1.0 could be noise | 26:47 | |
| 10% | 50.0% | +1.4 could be noise | 29:33 | |
| 7% | 33.3% | -2.4 could be noise | 28:36 |
Finished together
| Choice | Picked | games |
|---|---|---|
| 14% | 26 | |
| 13% | 23 | |
| 9% | 16 |
Item 4Force of Nature
Win added here: +0.3 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 33% | 50.0% | +0.3 could be noise | 33:14 |
Item 5Sterak's Gage
| Choice | Picked | Won |
|---|---|---|
| 100% | 0.0% |
KeystoneStormraider's Surge
Win added here: +0.6 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 41% | 47.5% | +0.6 could be noise | |
| 34% | 48.5% | -0.6 could be noise | |
| 19% | 63.2% | +1.1 could be noise | |
| 5% | 60.0% | -2.9 could be noise |
Primary row 1Nimbus Cloak
Win added here: +1.3 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 41% | 47.5% | +1.3 could be noise | |
| 34% | 48.5% | -0.7 could be noise | |
| 19% | 63.2% | +1.4 could be noise | |
| 5% | 60.0% | -1.0 could be noise |
Primary row 2Celerity
Win added here: +0.9 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 41% | 47.5% | +0.9 could be noise | |
| 19% | 57.9% | -1.0 could be noise | |
| 15% | 66.7% | -0.1 could be noise | |
| 14% | 35.7% | -0.9 could be noise | |
| 2% | 100.0% | -4.3 could be noise | |
| 2% | 50.0% | +1.1 could be noise | |
| 1% | 0.0% | -2.6 could be noise |
Primary row 3Gathering Storm
Win added here: +1.4 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 33% | 46.9% | +1.4 could be noise | |
| 32% | 48.4% | -1.1 could be noise | |
| 11% | 72.7% | +0.1 could be noise | |
| 5% | 40.0% | -1.9 could be noise | |
| 5% | 40.0% | +2.9 could be noise | |
| 3% | 66.7% | -0.9 could be noise | |
| 3% | 66.7% | -1.9 could be noise | |
| 3% | 66.7% | -0.5 could be noise |
Secondary pathPrecision
Win added here: +0.3 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 37% | 63.9% | -0.6 could be noise | |
| 23% | 47.8% | +0.3 could be noise | |
| 18% | 38.9% | -0.1 could be noise | |
| 16% | 43.8% | -0.2 could be noise |
Secondary runesLegend: Alacrity + Triumph
Win added here: +0.8 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 91% | 47.6% | +0.8 could be noise |
Offence shardAttack Speed
Win added here: +0.3 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 84% | 46.3% | +0.3 could be noise | |
| 14% | 78.6% | -0.3 could be noise | |
| 2% | 100.0% | -0.3 could be noise |
Flex shardMovement Speed
Movement Speed wins more than Adaptive Force, the most picked: -0.3 against -0.4 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 89% | 49.4% | -0.4 could be noise | |
| 10% | 70.0% | -0.3 could be noise |
Defence shardHealth
Health wins more than Health Scaling, the most picked: +1.0 against -1.1 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 66% | 47.7% | -1.1 could be noise | |
| 30% | 62.1% | +1.0 could be noise | |
| 4% | 50.0% | +0.7 could be noise |
QEW
SkillsQ > E > W
Win added here: +2.6 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| QEWQ + E + W | 69% | 51.7% | +2.6 could be noise |
| QWEQ + W + E | 25% | 52.4% | -2.8 clear difference |
| WQEW + Q + E | 4% | 33.3% | -5.2 clear difference |
Levels 1 to 18
- 1E
- 2E
- 3Q
- 4Q
- 5Q
- 6R
- 7Q
- 8E
- 9Q
- 10E
- 11R
- 12E
- 13W
- 14W
- 15W
- 16R
- 17W
- 18W
Max Q first: 50.2% won. Max W first: 12.5% won (not enough games).
- E
- E
- Q
- Q
- Q
- R
- Q
- E
- Q
- E
- R
- E
- W
- W
- W
- R
- W
- W
SpellsExhaust + Flash
Exhaust + Flash wins more than Flash + Ignite, the most picked: +1.5 against +0.9 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 43% | 54.8% | +0.9 could be noise | |
| 43% | 54.8% | -1.6 could be noise | |
| 10% | 40.0% | +1.5 could be noise | |
| 1% | 100.0% | +1.2 could be noise | |
| 1% | 0.0% | +0.1 could be noise |
Darius Bot build
- won
- 47.6%
- games
- 166
- Win impact
- -0.2
- Pick rate
- 0.0%
Starting itemsDoran's Blade + Health Potion
Win added here: +0.2 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 65% | 33.3% | +0.2 could be noise | |
| 22% | 40.0% | -0.4 could be noise | |
| 13% | 66.7% | -0.9 could be noise |
BootsPlated Steelcaps
Win added here: +1.5 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 52% | 41.7% | +1.5 could be noise | 10:18 | |
| 39% | 33.3% | -2.0 could be noise | 9:21 | |
| 9% | 50.0% | +1.0 could be noise | 12:09 |
Item 1Stridebreaker
Stridebreaker wins more than Youmuu's Ghostblade, the most picked: +1.2 against -0.1 per 100 games. It could be noise.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 74% | 41.2% | -0.1 could be noise | 11:10 | |
| 17% | 50.0% | +1.2 could be noise | 11:39 | |
| 4% | 0.0% | -0.6 could be noise often behind |
Finished together
| Choice | Picked | Won | games |
|---|---|---|---|
| 11% | - | 11 | |
| 10% | 62.5% | 10 | |
| 10% | - | 10 |
Item 2Dead Man's Plate
Win added here: +1.2 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 55% | 45.5% | +1.2 could be noise | 18:08 | |
| 15% | 66.7% | +0.3 could be noise | 19:32 | |
| 15% | 33.3% | -2.8 could be noise |
Finished together
| Choice | Picked | Won | games |
|---|---|---|---|
| 11% | - | 11 | |
| 10% | 62.5% | 10 | |
| 10% | - | 10 |
Item 3Sterak's Gage
Win added here: +2.1 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 27% | 50.0% | +2.1 could be noise | 23:51 | |
| 27% | 75.0% | +1.3 could be noise | 23:38 | |
| 20% | 66.7% | +1.6 could be noise | 24:21 | |
| 7% | 0.0% | +1.0 could be noise | 25:27 |
Finished together
| Choice | Picked | Won | games |
|---|---|---|---|
| 11% | - | 11 | |
| 10% | 62.5% | 10 | |
| 10% | - | 10 |
Item 4Death's Dance
Death's Dance wins more than Force of Nature, the most picked: +1.3 against +0.1 per 100 games. It could be noise.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 45% | 40.0% | +0.1 could be noise | 29:25 | |
| 18% | 50.0% | +1.3 could be noise often behind | 28:18 |
Item 5Thornmail
| Choice | Picked | Won |
|---|---|---|
| 40% | 50.0% |
KeystoneStormraider's Surge
Win added here: +3.7 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 57% | 38.5% | -2.2 clear difference | |
| 39% | 33.3% | +3.7 could be noise |
Primary row 1Nimbus Cloak
Win added here: +3.0 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 52% | 33.3% | -1.5 could be noise | |
| 39% | 33.3% | +3.0 could be noise | |
| 4% | 100.0% | -4.8 clear difference |
Primary row 2Celerity
Win added here: +3.4 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 43% | 30.0% | -2.3 clear difference | |
| 39% | 33.3% | +3.4 could be noise | |
| 9% | 50.0% | -0.9 could be noise |
Primary row 3Gathering Storm
Win added here: +3.4 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 52% | 33.3% | -1.4 could be noise | |
| 35% | 37.5% | +3.4 could be noise |
Secondary pathPrecision
Win added here: +2.2 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 39% | 33.3% | -3.0 clear difference | |
| 30% | 42.9% | +2.2 could be noise | |
| 22% | 40.0% | +0.1 could be noise |
Secondary runesLegend: Alacrity + Triumph
| Choice | Picked | Won |
|---|---|---|
| 100% | 42.9% |
Offence shardAdaptive Force
Adaptive Force wins more than Attack Speed, the most picked: +0.8 against -0.3 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 96% | 36.4% | -0.3 could be noise | |
| 4% | 100.0% | +0.8 could be noise |
Flex shardAdaptive Force
Win added here: +0.1 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 91% | 38.1% | +0.1 could be noise |
Defence shardHealth Scaling
Win added here: -1.0 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 87% | 40.0% | -1.0 could be noise |
QEW
SkillsQ > E > W
Win added here: +2.2 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| QEWQ + E + W | 87% | 40.0% | +2.2 could be noise |
| QWEQ + W + E | 9% | 50.0% | -1.9 could be noise |
Levels 1 to 18
- 1W
- 2Q
- 3E
- 4Q
- 5Q
- 6R
- 7Q
- 8E
- 9Q
- 10E
- 11R
- 12E
- 13E
- 14W
- 15W
- 16R
- 17W
- 18W
Max Q first: 54.8% won. Max W first: 33.3% won (not enough games).
- W
- Q
- E
- Q
- Q
- R
- Q
- E
- Q
- E
- R
- E
- E
- W
- W
- R
- W
- W
SpellsFlash + Ghost
Win added here: +0.4 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 83% | 42.1% | +0.4 could be noise | |
| 9% | 0.0% | -1.9 could be noise |
Top Darius Players
See all 16,389Normal Top game
36,118 gamesAgainst every Top champion
- Top 13% Kills 7.8
- Top 16% Solo kills 3.5
- Bottom 9% Assists 4.5
- Deaths
- 7.0 Most 44%
- Kill part.
- 35% Bottom 44%
- Team dmg
- 22% Bottom 27%
- Dmg / min
- 789 Bottom 26%
- Farm / min
- 6.6 Top 41%
- Gold / min
- 416 Top 30%
- Vision / min
- 0.78 Top 40%
- Control wards
- 0.5 Bottom 27%
- First blood
- 15% Top 36%
Against your lane opponent
- Level 6 at 5:29
- Level 11 at 13:23
Middle game at each minute
Damage dealt
Magic 0% Physical 100%Died to
Physical 52% Magic 36% True 12%Normal Jungle game
5,419 gamesAgainst every Jungle champion
- Top 18% Farm / min 6.9
- Top 19% First blood 7%
- Bottom 23% Control wards 1.1
- Kills
- 8.1 Top 27%
- Deaths
- 6.3 Fewest 50%
- Assists
- 6.9 Bottom 26%
- Solo kills
- 1.6 Top 30%
- Kill part.
- 45% Bottom 24%
- Team dmg
- 17% Bottom 30%
- Dmg / min
- 634 Bottom 30%
- Gold / min
- 445 Top 34%
- Vision / min
- 0.85 Bottom 38%
Against the enemy jungler
- Level 6 at 6:51
- Level 11 at 16:22
- blue buff first in 52% of games
- First dragon at 7:24
Middle game at each minute
Damage dealt
Magic 0% Physical 100%Died to
Physical 51% Magic 38% True 11%Normal Mid game
576 gamesAgainst every Mid champion
- Top 13% Kills 9.1
- Top 18% First blood 16%
- Bottom 15% Team dmg 21%
- Deaths
- 7.6 Most 15%
- Assists
- 5.5 Bottom 22%
- Solo kills
- 3.4 Top 21%
- Kill part.
- 41% Bottom 42%
- Dmg / min
- 800 Bottom 19%
- Farm / min
- 6.3 Bottom 41%
- Gold / min
- 426 Top 41%
- Vision / min
- 0.68 Bottom 42%
- Control wards
- 0.5 Bottom 20%
Against your lane opponent
- Level 6 at 5:27
- Level 11 at 15:06
Middle game at each minute
Damage dealt
Magic 0% Physical 100%Died to
Physical 55% Magic 35% True 10%Normal Support game
427 gamesAgainst every Support champion
- Top 19% First blood 11%
- Top 23% Kills 5.8
- Bottom 11% Kill part. 43%
- Deaths
- 8.9 Most 18%
- Assists
- 9.1 Bottom 12%
- Solo kills
- 0.9 Top 29%
- Team dmg
- 14% Bottom 33%
- Dmg / min
- 530 Bottom 33%
- Farm / min
- 2.2 Top 27%
- Gold / min
- 355 Top 35%
- Vision / min
- 1.99 Bottom 14%
- Control wards
- 4.2 Bottom 21%
Against your lane opponent
- Level 6 at 8:40
- Level 11 at 21:22
Middle game at each minute
Damage dealt
Magic 0% Physical 100%Died to
Physical 56% Magic 37% True 7%Normal Bot game
149 gamesAgainst every Bot champion
- Top 1% First blood 23%
- Top 12% Kills 10.1
- Most 6% Deaths 8.5
- Assists
- 6.8 Bottom 29%
- Solo kills
- 1.4 Top 28%
- Kill part.
- 46% Bottom 40%
- Team dmg
- 20% Bottom 10%
- Dmg / min
- 755 Bottom 9%
- Farm / min
- 5.9 Bottom 12%
- Gold / min
- 450 Bottom 35%
- Vision / min
- 0.68 Top 37%
- Control wards
- 0.5 Bottom 26%
Against your lane opponent
- Level 6 at 7:45
- Level 11 at 19:18
Middle game at each minute
Damage dealt
Magic 1% Physical 99%Died to
Physical 53% Magic 37% True 10%Matchups and teammates come from Darius Top games.
Matchups and teammates come from Darius Top games.
-
Darius with Rammus: +4.69 wins per 100 games (range 3.81-5.57) · 12,442 games · Measured · 2% of this is borrowed from similar champions -
Darius with Lillia: +3.59 wins per 100 games (range 2.90-4.28) · 20,424 games · Measured · 1% of this is borrowed from similar champions -
Darius with Shyvana: +2.97 wins per 100 games (range 2.28-3.66) · 20,446 games · Measured · 1% of this is borrowed from similar champions
-
Darius with Rengar: -5.41 wins per 100 games (range -6.29 to -4.53) · 12,225 games · Measured · 2% of this is borrowed from similar champions -
Darius with Qiyana: -3.58 wins per 100 games (range -4.21 to -2.95) · 24,740 games · Measured · 1% of this is borrowed from similar champions -
Darius with Ambessa: -3.0 wins per 100 games (range -5.0 to -1.1) · 2,265 games · Measured · 8% of this is borrowed from similar champions
-
Darius with Heimerdinger: +2.8 wins per 100 games (range 1.3-4.2) · 4,567 games · Measured · 4% of this is borrowed from similar champions -
Darius with Vex: +2.08 wins per 100 games (range 1.33-2.82) · 17,547 games · Measured · 1% of this is borrowed from similar champions -
Darius with Hwei: +2.06 wins per 100 games (range 1.30-2.83) · 16,531 games · Measured · 1% of this is borrowed from similar champions
-
Darius with Ryze: -4.7 wins per 100 games (range -5.9 to -3.5) · 6,534 games · Measured · 3% of this is borrowed from similar champions -
Darius with Orianna: -3.73 wins per 100 games (range -4.72 to -2.75) · 9,707 games · Measured · 2% of this is borrowed from similar champions -
Darius with Mel: -3.68 wins per 100 games (range -4.24 to -3.13) · 31,490 games · Measured · 1% of this is borrowed from similar champions
-
Darius with Kog'Maw: +3.08 wins per 100 games (range 2.14-4.02) · 10,754 games · Measured · 2% of this is borrowed from similar champions -
Darius with Jinx: +1.97 wins per 100 games (range 1.58-2.36) · 67,403 games · Measured -
Darius with Nilah: +1.9 wins per 100 games (range 0.5-3.4) · 4,425 games · Measured · 4% of this is borrowed from similar champions
-
Darius with Ezreal: -4.27 wins per 100 games (range -4.76 to -3.77) · 40,991 games · Measured -
Darius with Varus: -3.03 wins per 100 games (range -3.89 to -2.18) · 13,048 games · Measured · 2% of this is borrowed from similar champions -
Darius with Kalista: -2.28 wins per 100 games (range -3.24 to -1.32) · 10,307 games · Measured · 2% of this is borrowed from similar champions
-
Darius with Taric: +2.9 wins per 100 games (range 1.6-4.3) · 5,042 games · Measured · 4% of this is borrowed from similar champions -
Darius with Nami: +2.53 wins per 100 games (range 1.91-3.14) · 25,792 games · Measured · 1% of this is borrowed from similar champions -
Darius with Zilean: +2.5 wins per 100 games (range 1.4-3.5) · 9,146 games · Measured · 2% of this is borrowed from similar champions
-
Darius with Camille: -5.7 wins per 100 games (range -7.0 to -4.4) · 5,100 games · Measured · 4% of this is borrowed from similar champions -
Darius with Ornn: -4.3 wins per 100 games (range -7.3 to -1.2) · 813 games · Pooled · 20% of this is borrowed from similar champions -
Darius with Pyke: -3.10 wins per 100 games (range -3.74 to -2.46) · 23,552 games · Measured · 1% of this is borrowed from similar champions
Other Top picks
All 173- ARAM C #117
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61 Darius -
72 Kled -
71 Garen -
71 Illaoi -
71 Sion -
70 Malphite -
70 Sett