League of Legends Zed build
Zed Mid build
- won
- 49.0%
- games
- 92,241
- Win impact
- -1.0
- Pick rate
- 4.0%
Starting itemsDoran's Helm + Health Potion
Doran's Helm + Health Potion wins more than Doran's Blade + Health Potion, the most picked: +2.3 against -0.4 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 46% | 48.7% | -0.4 could be noise | |
| 25% | 48.8% | -0.7 could be noise | |
| 14% | 50.8% | +1.2 clear difference | |
| 9% | 49.0% | +0.2 could be noise | |
| 5% | 50.5% | +2.3 clear difference | |
| <1% | 48.0% | -3.1 could be noise | |
| <1% | 51.3% | -0.6 could be noise | |
| <1% | 53.2% | -0.3 could be noise |
BootsPlated Steelcaps
Plated Steelcaps wins more than Ionian Boots of Lucidity, the most picked: +0.4 against +0.2 per 100 games. It could be noise.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 66% | 50.2% | +0.2 could be noise | 12:13 | |
| 22% | 46.7% | -1.1 clear difference | 13:26 | |
| 9% | 53.6% | +1.7 clear difference often ahead | 12:45 | |
| 4% | 47.2% | +0.4 could be noise | 13:41 | |
| <1% | 47.8% | -1.8 clear difference | 13:17 | |
| <1% | 47.1% | -2.6 clear difference |
Against a mostly AD team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 66% | 50.7% | most bought | |
| 13% | 46.0% | about even | |
| 9% | 55.1% | won more | |
| 9% | 50.3% | about even |
Against a mostly AP team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 57% | 49.9% | most bought | |
| 32% | 49.3% | about even | |
| 8% | 55.2% | won more | |
| 1% | 40.5% | about even |
Bought more against one damage type
| Choice | AD team | AP team |
|---|---|---|
| 13% | 32% | |
| 66% | 57% | |
| 2% | 11% | |
| 9% | 1% | |
| 24% | 21% | |
| 31% | 29% | |
| 47% | 49% | |
| 87% | 89% | |
| 23% | 24% | |
| 13% | 14% |
Item 1Voltaic Cyclosword
Win added here: +2.7 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 63% | 50.5% | +2.7 could be noise | 10:45 | |
| 16% | 48.0% | -2.3 clear difference | 9:53 | |
| 16% | 46.2% | -1.8 clear difference | 10:39 | |
| 2% | 50.4% | -0.2 clear difference | 10:47 | |
| 1% | 50.2% | -0.1 clear difference | 9:47 | |
| 1% | 46.1% | -1.3 clear difference | ||
| 1% | 44.1% | -3.3 clear difference | ||
| <1% | 37.8% | -3.6 clear difference |
Finished together
| Choice | Picked | games |
|---|---|---|
| 16% | 10,170 | |
| 11% | 7,336 | |
| 7% | 4,279 | |
| 6% | 4,013 |
Item 2Bastionbreaker
Win added here: +0.6 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 40% | 51.7% | +0.6 could be noise | 18:20 | |
| 22% | 49.7% | -0.2 could be noise | 18:25 | |
| 18% | 51.0% | -0.3 could be noise | 18:06 | |
| 6% | 47.2% | -0.9 could be noise | 18:49 | |
| 4% | 48.0% | -0.3 could be noise | 17:40 | |
| 3% | 56.4% | +0.3 could be noise | ||
| 1% | 47.7% | +1.4 could be noise | ||
| <1% | 55.7% | +2.1 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 16% | 10,170 | |
| 11% | 7,336 | |
| 7% | 4,279 | |
| 6% | 4,013 |
Item 3Axiom Arc
Axiom Arc is part of the build that wins more: +2.1 per 100 games, against +1.6 for the build most players finish.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 22% | 54.8% | +0.9 could be noise | 24:11 | |
| 19% | 55.5% | -0.8 could be noise | 23:18 | |
| 17% | 51.1% | 0.0 could be noise | 24:25 | |
| 9% | 53.9% | -0.1 could be noise | 23:44 | |
| 6% | 50.3% | -1.3 could be noise | 24:32 | |
| 6% | 50.3% | -0.7 could be noise | ||
| 6% | 54.7% | +1.8 could be noise | ||
| <1% | 53.8% | +2.9 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 16% | 10,170 | |
| 11% | 7,336 | |
| 7% | 4,279 | |
| 6% | 4,013 |
Item 4Lord Dominik's Regards
Lord Dominik's Regards wins more than Edge of Night, the most picked: +1.6 against +1.2 per 100 games. It could be noise.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 38% | 57.1% | +0.4 could be noise | 28:42 | |
| 16% | 61.6% | +1.6 could be noise | 28:12 | |
| 9% | 62.0% | +1.2 could be noise | 28:43 | |
| 8% | 53.0% | -1.5 clear difference | ||
| 6% | 59.3% | -1.8 clear difference | ||
| 5% | 54.2% | -1.2 clear difference | ||
| 5% | 59.0% | -0.7 could be noise | ||
| 4% | 59.2% | -0.3 could be noise | 28:13 |
Item 5Edge of Night
Edge of Night wins more than Endless Hunger, the most picked: +1.1 against -0.5 per 100 games. It could be noise.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 23% | 56.8% | -0.5 could be noise | 31:52 | |
| 23% | 61.7% | +1.1 could be noise | 32:52 | |
| 9% | 65.0% | +0.1 could be noise | 32:08 | |
| 9% | 58.7% | -0.9 could be noise | 31:59 | |
| 6% | 65.7% | too big to trust | ||
| 6% | 53.1% | -1.3 could be noise | ||
| 6% | 56.7% | -2.1 could be noise | ||
| 3% | 77.4% | +1.8 could be noise |
Item 6Guardian Angel
| Choice | Picked | Won | Time |
|---|---|---|---|
| 21% | 54.7% | 37:03 | |
| 10% | 46.0% | 36:19 | |
| 10% | 52.2% | 35:14 | |
| 8% | 54.4% | 34:54 | |
| 7% | 47.6% | 37:00 |
KeystoneFirst Strike
Win added here: +3.5 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 51% | 51.2% | +3.5 could be noise | |
| 41% | 46.7% | -3.5 clear difference | |
| 7% | 47.8% | +0.1 clear difference | |
| 1% | 46.4% | -1.4 clear difference | |
| <1% | 59.2% | +0.9 could be noise | |
| <1% | 41.0% | too big to trust | |
| <1% | 46.4% | -4.0 clear difference | |
| <1% | 37.5% | -6.5 clear difference |
Primary row 1Cash Back
Win added here: +3.4 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 50% | 51.2% | +3.4 could be noise | |
| 22% | 46.8% | -3.1 clear difference | |
| 20% | 46.7% | -2.1 clear difference | |
| 6% | 48.0% | +0.1 clear difference | |
| 1% | 44.8% | -0.7 clear difference | |
| 1% | 54.4% | +2.3 could be noise | |
| 1% | 45.9% | -1.8 clear difference | |
| <1% | 53.5% | +0.4 clear difference |
Primary row 2Triple Tonic
Win added here: +3.7 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 50% | 51.3% | +3.7 could be noise | |
| 39% | 46.5% | -3.7 clear difference | |
| 6% | 48.2% | 0.0 clear difference | |
| 2% | 49.5% | +0.2 clear difference | |
| 1% | 49.0% | -0.3 clear difference | |
| 1% | 45.3% | +0.6 clear difference | |
| 1% | 43.0% | -2.2 clear difference | |
| 1% | 46.4% | -0.4 clear difference |
Primary row 3Jack Of All Trades
Win added here: +3.0 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 41% | 46.7% | -3.5 clear difference | |
| 33% | 51.3% | +3.0 could be noise | |
| 18% | 51.2% | +1.4 clear difference | |
| 3% | 48.7% | -0.3 clear difference | |
| 2% | 47.3% | +0.6 clear difference | |
| 2% | 46.9% | -0.7 clear difference | |
| 1% | 48.5% | -0.6 clear difference | |
| <1% | 45.9% | -2.0 clear difference |
Secondary pathPrecision
Win added here: +1.5 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 64% | 49.7% | +1.5 could be noise | |
| 29% | 47.9% | -1.8 clear difference | |
| 3% | 48.9% | +0.6 could be noise | |
| 3% | 47.7% | +0.7 could be noise | |
| 1% | 49.8% | +0.4 could be noise |
Secondary runesCut Down + Legend: Haste
Win added here: +3.6 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 72% | 51.0% | +3.6 could be noise | |
| 21% | 45.1% | too big to trust | |
| 1% | 43.4% | -1.7 clear difference | |
| 1% | 45.7% | +0.8 clear difference | |
| 1% | 54.4% | +2.2 could be noise | |
| 1% | 56.5% | +1.0 clear difference | |
| 1% | 50.0% | +0.1 clear difference | |
| <1% | 51.9% | +1.6 could be noise |
Offence shardAbility Haste
Ability Haste wins more than Adaptive Force, the most picked: +1.2 against +0.1 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 95% | 49.2% | +0.1 could be noise | |
| 3% | 45.4% | -1.2 could be noise | |
| 3% | 48.0% | +1.2 could be noise |
Flex shardAdaptive Force
Win added here: +1.4 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 99% | 49.1% | +1.4 could be noise | |
| 1% | 46.8% | -1.6 clear difference | |
| <1% | 46.1% | -0.6 could be noise |
Defence shardHealth
Health wins more than Health Scaling, the most picked: +1.2 against -1.0 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 85% | 49.0% | -1.0 could be noise | |
| 12% | 49.9% | +1.2 clear difference | |
| 3% | 48.3% | +0.2 clear difference |
QEW
SkillsQ > E > W
Win added here: +4.0 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| QEWQ + E + W | 95% | 49.4% | +4.0 could be noise |
| QWEQ + W + E | 4% | 44.7% | -3.3 clear difference |
| EQWE + Q + W | 1% | 44.9% | -5.3 clear difference |
| WQEW + Q + E | <1% | 51.1% | too big to trust |
| EWQE + W + Q | <1% | 37.9% | -5.7 clear difference |
| WEQW + E + Q | <1% | 39.3% | -5.1 clear difference |
Levels 1 to 18
- 1Q
- 2W
- 3E
- 4Q
- 5Q
- 6R
- 7Q
- 8E
- 9Q
- 10E
- 11R
- 12E
- 13E
- 14W
- 15W
- 16R
- 17W
- 18W
Max Q first: 49.2% won. Max E first: 43.5% won (about even).
- Q
- W
- E
- Q
- Q
- R
- Q
- E
- Q
- E
- R
- E
- E
- W
- W
- R
- W
- W
SpellsFlash + Teleport
Flash + Teleport wins more than Flash + Ignite, the most picked: +0.7 against -0.2 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 94% | 49.1% | -0.2 could be noise | |
| 4% | 49.6% | +0.7 could be noise | |
| 1% | 47.6% | -1.3 could be noise | |
| <1% | 51.9% | +0.5 could be noise | |
| <1% | 46.5% | -1.2 could be noise | |
| <1% | 41.7% | -3.4 clear difference | |
| <1% | 52.9% | +0.3 could be noise | |
| <1% | 48.0% | +0.2 could be noise |
Zed Jungle build
- won
- 47.0%
- games
- 26,153
- Win impact
- -2.8
- Pick rate
- 1.1%
Starting itemsMosstomper Seedling + Health Potion
Mosstomper Seedling + Health Potion wins more than Scorchclaw Pup + Health Potion, the most picked: +1.7 against -0.7 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 48% | 46.3% | -0.7 could be noise | |
| 22% | 48.3% | +0.9 clear difference | |
| 19% | 46.7% | -0.7 could be noise | |
| 9% | 48.4% | +0.4 could be noise | |
| 2% | 49.5% | +1.7 clear difference | |
| 1% | 51.9% | +1.6 could be noise |
BootsGluttonous Greaves
Gluttonous Greaves wins more than Ionian Boots of Lucidity, the most picked: +1.7 against -1.3 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 81% | 47.5% | -1.3 could be noise | 12:51 | |
| 7% | 49.8% | +1.7 clear difference | 13:50 | |
| 7% | 49.4% | +0.9 clear difference | 16:53 | |
| 4% | 46.0% | +0.7 clear difference | 16:43 | |
| 1% | 44.7% | -0.3 could be noise | 15:31 | |
| <1% | 33.3% | -3.2 could be noise |
Against a mostly AD team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 76% | 48.9% | most bought | |
| 7% | 53.2% | about even | |
| 7% | 46.9% | about even | |
| 4% | 49.8% | about even |
Against a mostly AP team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 73% | 47.2% | most bought | |
| 14% | 48.4% | about even | |
| 6% | 51.4% | about even | |
| 1% | 27.8% | not enough games |
Bought more against one damage type
| Choice | AD team | AP team |
|---|---|---|
| 4% | 14% | |
| 28% | 34% | |
| 1% | 7% | |
| 7% | 1% | |
| 35% | 30% | |
| 12% | 17% | |
| 23% | 27% | |
| 76% | 73% | |
| 86% | 88% |
Item 1Voltaic Cyclosword
Win added here: +2.0 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 57% | 48.4% | +2.0 could be noise | 10:27 | |
| 29% | 46.4% | -1.4 clear difference | 9:55 | |
| 8% | 42.6% | -2.4 clear difference | 10:45 | |
| 3% | 46.9% | +1.5 could be noise | 10:26 | |
| 1% | 52.1% | +1.7 could be noise | 10:04 | |
| 1% | 46.3% | +0.1 could be noise | ||
| 1% | 43.7% | -1.8 clear difference | ||
| 1% | 37.8% | -1.6 clear difference |
Finished together
| Choice | Picked | games |
|---|---|---|
| 15% | 3,090 | |
| 9% | 1,896 | |
| 9% | 1,745 | |
| 6% | 1,177 |
Item 2Bastionbreaker
Win added here: +0.6 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 36% | 49.7% | +0.6 could be noise | 17:19 | |
| 25% | 47.5% | +0.3 could be noise | 17:16 | |
| 21% | 46.7% | -0.5 could be noise | 17:07 | |
| 6% | 44.3% | -1.2 could be noise | 18:31 | |
| 3% | 45.6% | -0.5 could be noise | 16:38 | |
| 2% | 44.6% | -0.3 could be noise | ||
| 2% | 53.4% | +0.2 could be noise | ||
| 1% | 43.9% | +2.3 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 15% | 3,090 | |
| 9% | 1,896 | |
| 9% | 1,745 | |
| 6% | 1,177 |
Item 3Edge of Night
Edge of Night is part of the build that wins more: +2.3 per 100 games, against +1.1 for the build most players finish.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 22% | 51.5% | -1.1 could be noise | 22:10 | |
| 16% | 48.8% | -0.5 could be noise | 23:23 | |
| 15% | 49.8% | +0.7 could be noise | 22:58 | |
| 13% | 49.5% | +1.5 could be noise | 23:03 | |
| 10% | 52.3% | +0.2 could be noise | 22:14 | |
| 6% | 48.1% | 0.0 could be noise | ||
| 6% | 42.9% | -1.2 could be noise | ||
| 1% | 45.0% | +1.6 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 15% | 3,090 | |
| 9% | 1,896 | |
| 9% | 1,745 | |
| 6% | 1,177 |
Item 4Lord Dominik's Regards
Lord Dominik's Regards adds the most wins we measured here: +1.9 per 100 games. Edge of Night, the most picked, has no number to compare.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 35% | 50.1% | +0.6 could be noise | 27:31 | |
| 18% | 57.5% | +1.9 could be noise | 27:07 | |
| 16% | 65.0% | -0.4 could be noise | 27:04 | |
| 11% | 51.3% | -1.7 clear difference | 26:58 |
Item 5Guardian Angel
Win added here: +1.9 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 27% | 56.4% | +0.1 could be noise | 31:13 | |
| 23% | 59.4% | +1.5 could be noise | 30:55 | |
| 13% | 53.2% | +1.9 could be noise | 32:12 | |
| 10% | 67.6% | -1.3 could be noise | 31:00 | |
| 7% | 68.0% | -0.8 could be noise |
Item 6Youmuu's Ghostblade
| Choice | Picked | Won | Time |
|---|---|---|---|
| 23% | 54.1% | 35:58 | |
| 15% | 53.1% | 34:12 | |
| 9% | 59.4% | 34:31 | |
| 8% | 52.8% | 34:43 | |
| 6% | 42.9% | 34:58 |
KeystoneFirst Strike
Win added here: +4.5 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 63% | 48.8% | +4.5 could be noise | |
| 21% | 43.8% | -3.9 clear difference | |
| 11% | 44.2% | -3.3 clear difference | |
| 5% | 47.6% | -0.9 clear difference | |
| <1% | 32.1% | -2.2 clear difference | |
| <1% | 61.5% | -2.8 clear difference | |
| <1% | 9.1% | -4.7 clear difference | |
| <1% | 40.0% | -4.1 clear difference |
Primary row 1Cash Back
Win added here: +4.4 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 61% | 48.9% | +4.4 could be noise | |
| 24% | 44.5% | -3.4 clear difference | |
| 10% | 43.6% | -3.5 clear difference | |
| 2% | 44.5% | +0.3 clear difference | |
| 1% | 46.6% | -0.9 clear difference | |
| 1% | 44.2% | -4.5 clear difference | |
| <1% | 38.6% | -6.0 clear difference | |
| <1% | 21.4% | -1.4 clear difference |
Primary row 2Triple Tonic
Win added here: +4.4 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 62% | 48.8% | +4.4 could be noise | |
| 22% | 44.5% | -3.6 clear difference | |
| 11% | 44.0% | -3.3 clear difference | |
| 2% | 45.2% | -2.2 clear difference | |
| 1% | 37.2% | -2.1 clear difference | |
| 1% | 42.9% | -1.1 clear difference | |
| <1% | 42.5% | +1.5 could be noise | |
| <1% | 47.8% | -3.6 clear difference |
Primary row 3Cosmic Insight
Win added here: +3.7 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 58% | 48.5% | +3.7 could be noise | |
| 24% | 44.5% | -3.6 clear difference | |
| 9% | 44.1% | -3.9 clear difference | |
| 5% | 52.0% | +2.7 could be noise | |
| 1% | 43.7% | +0.6 clear difference | |
| 1% | 43.4% | -0.8 clear difference | |
| 1% | 41.3% | -2.7 clear difference | |
| 1% | 45.5% | -2.8 clear difference |
Secondary pathDomination
Win added here: +3.1 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 56% | 48.5% | +3.1 could be noise | |
| 28% | 45.5% | -2.2 clear difference | |
| 13% | 44.6% | -3.0 clear difference | |
| 2% | 49.2% | +0.6 clear difference | |
| <1% | 34.0% | -1.7 clear difference |
Secondary runesTreasure Hunter + Sudden Impact
Win added here: +0.9 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 92% | 48.6% | +0.9 could be noise | |
| 6% | 48.3% | -0.2 could be noise | |
| 1% | 51.6% | -0.3 could be noise | |
| <1% | 29.2% | -1.3 could be noise |
Offence shardAdaptive Force
Win added here: +1.5 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 83% | 47.2% | +1.5 could be noise | |
| 16% | 46.0% | -1.6 clear difference | |
| 2% | 48.5% | 0.0 could be noise |
Flex shardAdaptive Force
Win added here: +1.5 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 99% | 47.1% | +1.5 could be noise | |
| 1% | 42.6% | -1.6 could be noise | |
| <1% | 46.4% | -0.9 could be noise |
Defence shardHealth
Health wins more than Health Scaling, the most picked: +0.9 against -0.3 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 91% | 47.2% | -0.3 could be noise | |
| 6% | 47.5% | +0.9 could be noise | |
| 3% | 42.6% | -0.8 could be noise |
QEW
SkillsQ > E > W
Win added here: +2.6 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| QEWQ + E + W | 95% | 47.3% | +2.6 could be noise |
| QWEQ + W + E | 4% | 44.9% | -1.9 clear difference |
| EQWE + Q + W | 1% | 46.5% | -4.8 clear difference |
| WQEW + Q + E | <1% | 57.7% | -3.7 clear difference |
| WEQW + E + Q | <1% | 42.1% | -1.9 could be noise |
| EWQE + W + Q | <1% | 58.8% | -4.1 clear difference |
Levels 1 to 18
- 1Q
- 2E
- 3W
- 4Q
- 5Q
- 6R
- 7Q
- 8E
- 9Q
- 10E
- 11R
- 12E
- 13E
- 14W
- 15W
- 16W
- 17R
- 18W
Max Q first: 46.6% won. Max E first: 56.9% won (about even).
- Q
- E
- W
- Q
- Q
- R
- Q
- E
- Q
- E
- R
- E
- E
- W
- W
- W
- R
- W
SpellsFlash + Smite
Win added here: +2.0 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 99% | 47.1% | +2.0 could be noise | |
| 1% | 42.2% | -2.1 clear difference | |
| <1% | 44.0% | -2.4 could be noise | |
| <1% | 50.0% | -0.6 could be noise |
Zed Top build
- won
- 51.2%
- games
- 5,876
- Win impact
- +0.9
- Pick rate
- 0.3%
Starting itemsDoran's Helm + Health Potion
Doran's Helm + Health Potion wins more than Doran's Blade + Health Potion, the most picked: +0.9 against -0.4 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 50% | 50.5% | -0.4 could be noise | |
| 29% | 50.3% | -0.2 could be noise | |
| 9% | 53.7% | -0.5 could be noise | |
| 6% | 50.5% | +0.9 could be noise | |
| 5% | 49.7% | +0.6 could be noise | |
| 1% | 54.5% | -0.4 could be noise |
BootsGluttonous Greaves
Gluttonous Greaves wins more than Ionian Boots of Lucidity, the most picked: +1.1 against -0.8 per 100 games. It could be noise.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 75% | 51.4% | -0.8 could be noise | 12:56 | |
| 9% | 51.4% | +1.1 could be noise | 13:36 | |
| 9% | 50.4% | +0.7 could be noise | 14:14 | |
| 7% | 50.0% | +0.6 could be noise | 15:01 | |
| 1% | 33.3% | -1.4 could be noise | 15:57 |
Against a mostly AD team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 69% | 53.4% | most bought | |
| 13% | 56.3% | about even | |
| 9% | 48.6% | about even | |
| 3% | 46.9% | not enough games |
Against a mostly AP team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 68% | 53.2% | most bought | |
| 18% | 50.5% | about even | |
| 8% | 56.8% | not enough games | |
| 3% | 40.0% | not enough games |
Bought more against one damage type
| Choice | AD team | AP team |
|---|---|---|
| 3% | 18% | |
| 13% | 3% | |
| 1% | 10% | |
| 14% | 19% | |
| 81% | 86% | |
| 7% | 4% |
Item 1Voltaic Cyclosword
Win added here: +1.6 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 59% | 52.2% | +1.6 could be noise | 11:02 | |
| 27% | 47.4% | -0.9 clear difference | 10:58 | |
| 6% | 49.0% | -1.4 clear difference | 10:14 | |
| 3% | 57.7% | 0.0 could be noise | 10:50 | |
| 1% | 66.7% | +0.5 could be noise | 9:30 | |
| 1% | 36.7% | -1.3 could be noise | ||
| <1% | 53.3% | -1.4 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 18% | 759 | |
| 7% | 301 | |
| 7% | 284 | |
| 5% | 221 |
Item 2Bastionbreaker
Win added here: +0.4 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 34% | 54.8% | +0.4 could be noise | 18:08 | |
| 21% | 51.5% | +0.5 could be noise | 18:22 | |
| 13% | 49.7% | -0.4 could be noise | 17:40 | |
| 6% | 51.0% | -0.9 could be noise | 19:07 | |
| 6% | 48.9% | -0.2 could be noise | 19:44 | |
| 5% | 51.3% | +1.3 could be noise | ||
| 4% | 49.5% | -0.1 could be noise | ||
| 2% | 32.9% | -1.0 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 18% | 759 | |
| 7% | 301 | |
| 7% | 284 | |
| 5% | 221 |
Item 3Axiom Arc
Axiom Arc is part of the build that wins more: +3.0 per 100 games, against +1.1 for the build most players finish.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 32% | 53.7% | -0.2 could be noise | 24:15 | |
| 15% | 51.8% | -0.3 could be noise | 23:53 | |
| 11% | 60.4% | -0.2 could be noise | 22:59 | |
| 8% | 59.8% | -0.6 could be noise | 23:47 | |
| 7% | 56.8% | -0.4 could be noise | 23:11 | |
| 5% | 54.3% | +0.1 could be noise | ||
| 5% | 53.7% | +1.1 could be noise | ||
| 3% | 54.9% | +0.4 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 18% | 759 | |
| 7% | 301 | |
| 7% | 284 | |
| 5% | 221 |
Item 4Edge of Night
Edge of Night adds the most wins we measured here: +0.3 per 100 games. Endless Hunger, the most picked, has no number to compare.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 23% | 75.0% | +0.3 could be noise | ||
| 18% | 80.7% | +0.3 could be noise | 28:05 | |
| 14% | 62.5% | +0.3 could be noise | 28:25 |
Item 5Guardian Angel
Guardian Angel wins more than Edge of Night, the most picked: +2.5 against +1.4 per 100 games. It could be noise.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 18% | 60.2% | +1.4 could be noise | 32:10 | |
| 13% | 59.0% | -0.3 could be noise | 31:56 | |
| 13% | 47.9% | -2.7 could be noise | 31:58 | |
| 11% | 58.2% | -0.3 could be noise | 31:53 | |
| 5% | 66.7% | +0.8 could be noise | ||
| 5% | 71.4% | +2.5 could be noise | 33:59 | |
| 4% | 60.0% | 0.0 could be noise | ||
| 4% | 58.6% | -0.7 could be noise |
Item 6Endless Hunger
| Choice | Picked | Won | Time |
|---|---|---|---|
| 16% | - | 36:09 | |
| 15% | - | 34:03 | |
| 13% | - | 33:54 | |
| 9% | - | 35:08 | |
| 7% | - | 35:23 |
KeystoneFirst Strike
Win added here: +3.3 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 62% | 52.3% | +3.3 could be noise | |
| 22% | 45.3% | -3.3 clear difference | |
| 15% | 52.5% | -1.3 clear difference | |
| 1% | 40.9% | -4.1 clear difference |
Primary row 1Cash Back
Win added here: +3.2 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 61% | 52.5% | +3.2 could be noise | |
| 17% | 45.4% | -3.7 clear difference | |
| 12% | 54.3% | -1.2 clear difference | |
| 5% | 45.5% | -1.6 clear difference | |
| 3% | 44.4% | -1.1 clear difference | |
| 1% | 37.9% | +1.1 could be noise | |
| 1% | 31.6% | -2.5 clear difference |
Primary row 2Triple Tonic
Win added here: +3.1 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 62% | 52.5% | +3.1 could be noise | |
| 20% | 44.6% | -3.9 clear difference | |
| 14% | 53.1% | -1.2 clear difference | |
| 2% | 46.7% | -0.1 could be noise | |
| 1% | 39.3% | -0.1 could be noise | |
| 1% | 48.1% | -2.6 clear difference | |
| <1% | 61.5% | +0.3 could be noise | |
| <1% | 25.0% | +1.2 could be noise |
Primary row 3Jack Of All Trades
Win added here: +1.9 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 36% | 51.6% | +1.9 could be noise | |
| 26% | 53.2% | +1.7 could be noise | |
| 21% | 44.6% | -3.5 clear difference | |
| 6% | 52.3% | -2.7 clear difference | |
| 5% | 55.5% | -0.1 could be noise | |
| 5% | 48.0% | 0.0 could be noise | |
| 1% | 64.7% | -1.5 could be noise | |
| <1% | 46.2% | -2.5 could be noise |
Secondary pathPrecision
Win added here: +2.2 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 59% | 52.3% | +2.2 could be noise | |
| 29% | 48.2% | -2.3 clear difference | |
| 5% | 49.7% | +0.2 could be noise | |
| 5% | 48.0% | -0.6 could be noise | |
| 2% | 47.8% | -1.4 clear difference |
Secondary runesPresence of Mind + Cut Down
Presence of Mind + Cut Down wins more than Cut Down + Legend: Haste, the most picked: +0.8 against +0.2 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 90% | 52.8% | +0.2 could be noise | |
| 2% | 42.9% | -1.5 could be noise | |
| 2% | 58.3% | +0.8 could be noise | |
| 1% | 48.3% | +0.2 could be noise | |
| 1% | 48.1% | 0.0 could be noise | |
| 1% | 31.6% | -0.6 could be noise |
Offence shardAbility Haste
Ability Haste wins more than Adaptive Force, the most picked: +0.4 against -0.4 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 92% | 50.8% | -0.4 could be noise | |
| 5% | 44.2% | +0.3 could be noise | |
| 3% | 56.1% | +0.4 could be noise |
Flex shardMovement Speed
Movement Speed wins more than Adaptive Force, the most picked: +0.9 against -1.1 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 99% | 50.6% | -1.1 could be noise | |
| 1% | 52.0% | +0.9 could be noise | |
| <1% | 64.3% | +0.7 could be noise |
Defence shardHealth
Health wins more than Health Scaling, the most picked: +0.9 against -0.7 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 79% | 50.6% | -0.7 could be noise | |
| 18% | 51.2% | +0.9 could be noise | |
| 3% | 49.5% | +0.2 could be noise |
QEW
SkillsQ > E > W
Win added here: +3.2 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| QEWQ + E + W | 96% | 50.6% | +3.2 could be noise |
| QWEQ + W + E | 3% | 56.3% | -2.5 clear difference |
| EQWE + Q + W | 1% | 50.0% | -4.3 clear difference |
Levels 1 to 18
- 1Q
- 2W
- 3E
- 4Q
- 5Q
- 6R
- 7Q
- 8E
- 9Q
- 10E
- 11R
- 12E
- 13E
- 14W
- 15W
- 16R
- 17W
- 18W
Max Q first: 50.8% won. Max E first: 30.0% won (not enough games).
- Q
- W
- E
- Q
- Q
- R
- Q
- E
- Q
- E
- R
- E
- E
- W
- W
- R
- W
- W
SpellsFlash + Ignite
Win added here: +1.6 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 85% | 50.8% | +1.6 could be noise | |
| 11% | 49.5% | -1.9 clear difference | |
| 2% | 52.9% | -1.0 could be noise | |
| 1% | 56.0% | -0.9 could be noise | |
| <1% | 46.7% | -0.4 could be noise |
Zed Bot build
- won
- 50.3%
- games
- 1,184
- Win impact
- +0.1
- Pick rate
- 0.1%
Starting itemsDoran's Helm + Health Potion
Doran's Helm + Health Potion wins more than Doran's Blade + Health Potion, the most picked: +2.4 against -1.4 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 40% | 48.5% | -1.4 could be noise | |
| 28% | 55.0% | +2.4 clear difference | |
| 21% | 41.7% | -1.2 could be noise | |
| 6% | 52.5% | -0.4 could be noise | |
| 2% | 37.5% | -1.8 could be noise |
BootsMercury's Treads
Mercury's Treads wins more than Ionian Boots of Lucidity, the most picked: +1.4 against +0.2 per 100 games. It could be noise.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 77% | 48.7% | +0.2 could be noise | 12:31 | |
| 11% | 61.2% | +0.3 could be noise often ahead | 13:27 | |
| 7% | 48.8% | +1.4 could be noise | 15:02 | |
| 4% | 52.0% | -0.4 could be noise | 14:38 |
Item 1Voltaic Cyclosword
Win added here: +2.0 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 61% | 48.5% | +2.0 could be noise | 11:04 | |
| 25% | 47.0% | -1.2 could be noise | 10:04 | |
| 4% | 75.0% | -1.7 could be noise | 11:54 | |
| 4% | 40.0% | -1.4 could be noise | 10:27 |
Finished together
| Choice | Picked | Won | games |
|---|---|---|---|
| 15% | - | 135 | |
| 10% | 57.1% | 91 | |
| 9% | - | 80 | |
| 8% | - | 71 |
Item 2Bastionbreaker
Win added here: +0.5 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 35% | 49.8% | +0.5 could be noise | 17:29 | |
| 24% | 55.6% | -0.9 could be noise | 16:45 | |
| 24% | 52.4% | -0.3 could be noise | 17:27 | |
| 6% | 35.3% | -1.9 could be noise | 16:41 | |
| 3% | 44.4% | -0.1 could be noise | ||
| 3% | 50.0% | -1.3 could be noise | 16:46 |
Finished together
| Choice | Picked | Won | games |
|---|---|---|---|
| 15% | - | 135 | |
| 10% | 57.1% | 91 | |
| 9% | - | 80 | |
| 8% | - | 71 |
Item 3Axiom Arc
Axiom Arc is part of the build that wins more: +3.1 per 100 games, against +1.2 for the build most players finish.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 32% | 47.9% | +0.1 could be noise | 23:16 | |
| 15% | 58.2% | 0.0 could be noise | 22:17 | |
| 12% | 54.0% | +0.3 could be noise | 22:35 | |
| 9% | 53.3% | +0.4 could be noise | 22:51 | |
| 7% | 59.0% | 0.0 could be noise | 22:21 | |
| 6% | 51.6% | -1.7 could be noise | ||
| 6% | 46.7% | -1.2 could be noise |
Finished together
| Choice | Picked | Won | games |
|---|---|---|---|
| 15% | - | 135 | |
| 10% | 57.1% | 91 | |
| 9% | - | 80 | |
| 8% | - | 71 |
Item 4Edge of Night
Win added here: +1.6 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 20% | 64.4% | +1.3 could be noise | 27:01 | |
| 17% | 55.7% | +1.6 could be noise | 27:50 | |
| 12% | 59.5% | -0.8 could be noise | 26:34 | |
| 10% | 47.4% | -0.9 could be noise | 27:26 | |
| 8% | 58.1% | -0.2 could be noise | 28:07 | |
| 7% | 53.8% | -1.6 could be noise | ||
| 7% | 48.0% | -2.8 clear difference |
Item 5Endless Hunger
Win added here: -0.4 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 29% | 67.3% | +1.5 could be noise | 30:29 | |
| 11% | 63.2% | -0.4 could be noise | 31:19 |
Item 6Guardian Angel
| Choice | Picked | Won | Time |
|---|---|---|---|
| 13% | - | 36:16 | |
| 12% | - | 36:19 | |
| 12% | - | 34:28 | |
| 9% | - | 35:09 | |
| 8% | - | 34:46 |
KeystoneFirst Strike
Win added here: +6.1 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 58% | 52.4% | +6.1 could be noise | |
| 31% | 43.8% | -5.6 clear difference | |
| 7% | 36.0% | -3.4 clear difference | |
| 3% | 44.4% | -2.7 clear difference |
Primary row 1Cash Back
Win added here: +5.7 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 57% | 52.4% | +5.7 could be noise | |
| 20% | 46.7% | -5.7 clear difference | |
| 13% | 39.5% | -2.1 clear difference | |
| 7% | 38.6% | -2.0 clear difference |
Primary row 2Triple Tonic
Win added here: +6.0 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 56% | 52.9% | +6.0 could be noise | |
| 28% | 42.7% | -5.5 clear difference | |
| 7% | 35.6% | -2.6 clear difference | |
| 2% | 60.0% | -1.9 clear difference |
Primary row 3Jack Of All Trades
Win added here: +4.7 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 40% | 51.7% | +4.7 could be noise | |
| 31% | 43.9% | -5.4 clear difference | |
| 18% | 54.1% | +1.4 could be noise | |
| 3% | 43.5% | -1.1 could be noise | |
| 3% | 31.8% | -2.2 clear difference | |
| 1% | 42.9% | -2.9 clear difference |
Secondary pathPrecision
Win added here: +3.0 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 61% | 50.7% | +3.0 could be noise | |
| 30% | 44.5% | -3.6 clear difference | |
| 4% | 43.3% | -0.8 could be noise |
Secondary runesCut Down + Legend: Haste
Win added here: +1.0 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 76% | 51.1% | +1.0 could be noise |
Offence shardAdaptive Force
Win added here: +1.3 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 90% | 48.4% | +1.3 could be noise | |
| 7% | 47.8% | -0.7 could be noise | |
| 3% | 52.2% | -1.9 could be noise |
Flex shardAdaptive Force
Win added here: +3.0 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 98% | 48.6% | +3.0 could be noise |
Defence shardHealth
Health wins more than Health Scaling, the most picked: +2.3 against -2.2 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 71% | 45.4% | -2.2 could be noise | |
| 25% | 57.3% | +2.3 clear difference |
QEW
SkillsQ > E > W
Win added here: +3.5 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| QEWQ + E + W | 94% | 49.4% | +3.5 could be noise |
| QWEQ + W + E | 3% | 43.5% | -3.8 could be noise |
Levels 1 to 18
- 1Q
- 2W
- 3E
- 4Q
- 5Q
- 6R
- 7Q
- 8E
- 9Q
- 10E
- 11R
- 12E
- 13E
- 14W
- 15W
- 16R
- 17W
- 18W
Max Q first: 47.6% won. Max E first: 0.0% won (not enough games).
- Q
- W
- E
- Q
- Q
- R
- Q
- E
- Q
- E
- R
- E
- E
- W
- W
- R
- W
- W
SpellsFlash + Teleport
Win added here: +2.2 per 100 games. No other pick has a clear edge over this one.
Master+ players pick this: 68% of their games. All ranks pick Flash + Ignite most.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 61% | 44.0% | -2.8 clear difference | |
| 28% | 56.1% | +2.2 could be noise | |
| 5% | 51.3% | 0.0 could be noise | |
| 2% | 56.3% | +0.2 could be noise |
Top Zed Players
See all 21,890Normal Mid game
86,703 gamesAgainst every Mid champion
- Top 11% Dmg / min 947
- Top 12% Gold / min 444
- Bottom 23% Assists 5.6
- Kills
- 9.1 Top 15%
- Deaths
- 6.9 Most 46%
- Solo kills
- 3.6 Top 13%
- Kill part.
- 42% Bottom 46%
- Team dmg
- 25% Top 15%
- Farm / min
- 6.3 Bottom 45%
- Vision / min
- 0.68 Bottom 45%
- Control wards
- 0.8 Top 41%
- First blood
- 7% Bottom 25%
Against your lane opponent
- Level 6 at 5:15
- Level 11 at 14:44
Middle game at each minute
Damage dealt
Magic 4% Physical 96%Died to
Physical 52% Magic 40% True 8%Normal Jungle game
24,689 gamesAgainst every Jungle champion
- Top 4% Gold / min 480
- Top 6% Dmg / min 821
- Most 16% Deaths 6.8
- Kills
- 9.1 Top 11%
- Assists
- 7.0 Bottom 26%
- Solo kills
- 2.2 Top 7%
- Kill part.
- 46% Bottom 38%
- Team dmg
- 21% Top 12%
- Farm / min
- 6.6 Top 42%
- Vision / min
- 0.86 Bottom 47%
- Control wards
- 1.4 Top 41%
- First blood
- 5% Bottom 35%
Against the enemy jungler
- Level 6 at 6:59
- Level 11 at 16:38
- blue buff first in 57% of games
- First dragon at 8:29
Middle game at each minute
Damage dealt
Magic 4% Physical 96%Died to
Physical 55% Magic 38% True 7%Normal Top game
5,501 gamesAgainst every Top champion
- Top 4% Gold / min 449
- Top 5% Dmg / min 954
- Bottom 15% First blood 7%
- Kills
- 7.9 Top 8%
- Deaths
- 6.5 Fewest 39%
- Assists
- 4.9 Bottom 21%
- Solo kills
- 3.7 Top 9%
- Kill part.
- 36% Top 48%
- Team dmg
- 25% Top 6%
- Farm / min
- 6.7 Top 34%
- Vision / min
- 0.76 Bottom 46%
- Control wards
- 0.6 Top 50%
Against your lane opponent
- Level 6 at 5:21
- Level 11 at 13:08
Middle game at each minute
Damage dealt
Magic 4% Physical 96%Died to
Physical 54% Magic 38% True 8%Normal Bot game
1,110 gamesAgainst every Bot champion
- Top 5% Solo kills 2.2
- Top 10% Dmg / min 945
- Bottom 21% Assists 6.5
- Kills
- 9.0 Top 30%
- Deaths
- 7.2 Fewest 46%
- Kill part.
- 44% Bottom 27%
- Team dmg
- 24% Top 15%
- Farm / min
- 6.3 Bottom 40%
- Gold / min
- 479 Top 22%
- Vision / min
- 0.65 Bottom 38%
- Control wards
- 0.8 Top 25%
- First blood
- 9% Bottom 22%
Against your lane opponent
- Level 6 at 7:15
- Level 11 at 18:06
Middle game at each minute
Damage dealt
Magic 4% Physical 96%Died to
Physical 55% Magic 38% True 7%Matchups and teammates come from Zed Mid games.
Matchups and teammates come from Zed Mid games.
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Zed with Mordekaiser: +2.72 wins per 100 games (range 2.25-3.19) · 46,013 games · Measured -
Zed with Kayle: +2.37 wins per 100 games (range 1.47-3.26) · 11,990 games · Measured · 2% of this is borrowed from similar champions -
Zed with Teemo: +2.28 wins per 100 games (range 1.80-2.76) · 43,396 games · Measured
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Zed with K'Sante: -4.6 wins per 100 games (range -5.6 to -3.6) · 9,180 games · Measured · 2% of this is borrowed from similar champions -
Zed with Jayce: -3.55 wins per 100 games (range -4.33 to -2.77) · 15,756 games · Measured · 1% of this is borrowed from similar champions -
Zed with Ambessa: -3.50 wins per 100 games (range -4.44 to -2.56) · 10,710 games · Measured · 2% of this is borrowed from similar champions
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Zed with Lillia: +4.06 wins per 100 games (range 3.49-4.64) · 29,703 games · Measured · 1% of this is borrowed from similar champions -
Zed with Shyvana: +3.35 wins per 100 games (range 2.63-4.06) · 18,775 games · Measured · 1% of this is borrowed from similar champions -
Zed with Karthus: +2.86 wins per 100 games (range 1.92-3.80) · 10,910 games · Measured · 2% of this is borrowed from similar champions
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Zed with Qiyana: -7.59 wins per 100 games (range -8.37 to -6.80) · 15,317 games · Measured · 1% of this is borrowed from similar champions -
Zed with Rengar: -5.94 wins per 100 games (range -6.83 to -5.06) · 12,100 games · Measured · 2% of this is borrowed from similar champions -
Zed with Lee Sin: -4.62 wins per 100 games (range -5.15 to -4.09) · 34,693 games · Measured · 1% of this is borrowed from similar champions
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Zed with Aurelion Sol: +3.7 wins per 100 games (range 2.2-5.2) · 4,148 games · Measured · 5% of this is borrowed from similar champions -
Zed with Kog'Maw: +3.43 wins per 100 games (range 2.46-4.41) · 9,988 games · Measured · 2% of this is borrowed from similar champions -
Zed with Hwei: +3.3 wins per 100 games (range 2.2-4.5) · 7,061 games · Measured · 3% of this is borrowed from similar champions
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Zed with Ezreal: -3.42 wins per 100 games (range -3.88 to -2.95) · 46,553 games · Measured -
Zed with Draven: -2.34 wins per 100 games (range -3.18 to -1.49) · 13,418 games · Measured · 1% of this is borrowed from similar champions -
Zed with Corki: -2.0 wins per 100 games (range -3.3 to -0.8) · 5,918 games · Measured · 3% of this is borrowed from similar champions
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Zed with Taric: +3.5 wins per 100 games (range 2.0-4.9) · 4,600 games · Measured · 4% of this is borrowed from similar champions -
Zed with Zyra: +3.26 wins per 100 games (range 2.62-3.89) · 24,162 games · Measured · 1% of this is borrowed from similar champions -
Zed with Sona: +2.7 wins per 100 games (range 1.7-3.8) · 8,999 games · Measured · 2% of this is borrowed from similar champions
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Zed with Mel: -4.01 wins per 100 games (range -4.85 to -3.17) · 13,452 games · Measured · 1% of this is borrowed from similar champions -
Zed with Orianna: -3.1 wins per 100 games (range -6.1 to -0.1) · 891 games · Pooled · 18% of this is borrowed from similar champions -
Zed with Pyke: -2.85 wins per 100 games (range -3.53 to -2.17) · 20,892 games · Measured · 1% of this is borrowed from similar champions