League of Legends Mel build
Mel Mid build
- won
- 47.6%
- games
- 39,912
- Win impact
- -2.3
- Pick rate
- 1.6%
Starting itemsDoran's Ring + Health Potion x2
Win added here: +2.3 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 91% | 47.8% | +2.3 could be noise | |
| 6% | 45.2% | -2.8 clear difference | |
| 1% | 53.8% | +1.8 could be noise | |
| <1% | 49.5% | -1.2 clear difference | |
| <1% | 49.4% | -2.4 clear difference | |
| <1% | 52.2% | -0.5 could be noise | |
| <1% | 47.6% | -2.6 clear difference | |
| <1% | 28.1% | -2.4 clear difference |
BootsSorcerer's Shoes
Win added here: +1.6 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 85% | 48.8% | +1.6 could be noise | 13:00 | |
| 11% | 45.9% | -1.2 clear difference | 12:20 | |
| 3% | 42.5% | -2.2 clear difference | 13:37 | |
| 1% | 45.3% | +0.2 could be noise | 12:56 | |
| 1% | 41.7% | -2.2 clear difference | 12:17 | |
| <1% | 50.0% | -1.3 could be noise |
Against a mostly AD team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 83% | 50.3% | most bought | |
| 11% | 49.7% | about even | |
| 2% | 45.6% | about even | |
| 2% | 38.6% | about even |
Against a mostly AP team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 82% | 48.1% | most bought | |
| 11% | 47.4% | about even | |
| 5% | 44.9% | about even | |
| 1% | 40.7% | not enough games |
Bought more against one damage type
| Choice | AD team | AP team |
|---|---|---|
| 32% | 38% | |
| 40% | 35% | |
| 2% | 5% | |
| 73% | 77% | |
| 11% | 13% | |
| 14% | 16% | |
| 7% | 8% |
Item 1Luden's Echo
Win added here: -0.1 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 74% | 47.7% | -0.1 could be noise | 10:47 | |
| 22% | 48.5% | -0.1 could be noise | 10:51 | |
| 2% | 47.5% | +1.7 clear difference | 11:10 | |
| <1% | 45.7% | +0.6 could be noise | 12:09 | |
| <1% | 50.5% | +2.4 could be noise | 11:42 | |
| <1% | 43.8% | 0.0 could be noise | ||
| <1% | 34.8% | -2.4 could be noise | ||
| <1% | 57.8% | +1.6 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 29% | 7,567 | |
| 22% | 5,597 | |
| 5% | 1,303 | |
| 5% | 1,176 |
Item 2Shadowflame
Win added here: -0.8 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 70% | 49.0% | -0.8 could be noise | 19:48 | |
| 6% | 46.1% | -0.8 could be noise | 20:27 | |
| 5% | 49.9% | +1.5 could be noise | 18:44 | |
| 4% | 49.1% | +0.7 could be noise | 19:28 | |
| 2% | 47.2% | +0.8 could be noise | 19:19 | |
| 2% | 52.9% | -0.7 could be noise | ||
| 2% | 52.4% | +1.6 could be noise | ||
| 1% | 68.3% | bought when already ahead |
Finished together
| Choice | Picked | games |
|---|---|---|
| 29% | 7,567 | |
| 22% | 5,597 | |
| 5% | 1,303 | |
| 5% | 1,176 |
Item 3Rabadon's Deathcap
Rabadon's Deathcap is part of the build that wins more: +0.9 per 100 games, against -2.6 for the build most players finish.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 35% | 50.0% | -1.0 could be noise | 26:18 | |
| 30% | 52.9% | -0.1 could be noise | 26:02 | |
| 13% | 51.6% | +0.4 could be noise | 25:23 | |
| 4% | 56.5% | +1.6 could be noise | 25:04 | |
| 3% | 47.2% | +0.1 could be noise | 26:08 | |
| 3% | 46.9% | +0.8 could be noise | ||
| 2% | 73.0% | bought when already ahead | ||
| 2% | 48.6% | -0.6 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 29% | 7,567 | |
| 22% | 5,597 | |
| 5% | 1,303 | |
| 5% | 1,176 |
Item 4Cryptbloom
Cryptbloom adds the most wins we measured here: +0.8 per 100 games. Rabadon's Deathcap, the most picked, has no number to compare.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 40% | 54.0% | -0.7 could be noise | 30:51 | |
| 19% | 49.2% | -0.9 could be noise | 31:46 | |
| 14% | 48.7% | +0.5 could be noise | 30:56 | |
| 5% | 55.8% | +0.4 could be noise | ||
| 4% | 66.7% | bought when already ahead | ||
| 4% | 55.4% | 0.0 could be noise | 31:03 | |
| 4% | 50.6% | +0.8 could be noise | ||
| 1% | 45.2% | +1.8 clear difference |
Item 5Banshee's Veil
Banshee's Veil wins more than Void Staff, the most picked: +1.5 against +0.9 per 100 games. It could be noise.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 18% | 52.3% | 0.0 could be noise | 35:30 | |
| 18% | 52.8% | +0.6 could be noise | 36:03 | |
| 14% | 54.8% | +0.9 could be noise | 35:22 | |
| 13% | 52.0% | -1.1 could be noise | 34:33 | |
| 11% | 50.8% | -0.9 could be noise | 36:07 | |
| 6% | 55.1% | -2.2 clear difference | ||
| 4% | 63.6% | bought when already ahead | ||
| 3% | 55.7% | +1.5 could be noise |
Item 6Void Staff
| Choice | Picked | Won | Time |
|---|---|---|---|
| 21% | 47.1% | 39:44 | |
| 17% | 45.6% | 40:13 | |
| 14% | 41.8% | 38:47 | |
| 10% | - | 39:30 | |
| 8% | - | 38:56 |
KeystoneArcane Comet
Win added here: +1.3 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 69% | 48.3% | +1.3 could be noise | |
| 16% | 45.5% | -2.3 clear difference | |
| 10% | 49.0% | +1.2 could be noise | |
| 2% | 47.8% | -0.5 clear difference | |
| 1% | 40.9% | -1.9 clear difference | |
| 1% | 52.2% | +0.4 could be noise | |
| <1% | 41.4% | +0.2 could be noise | |
| <1% | 43.2% | -3.7 clear difference |
Primary row 1Axiom Arcanist
Axiom Arcanist wins more than Manaflow Band, the most picked: +2.8 against +1.0 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 70% | 48.2% | +1.0 could be noise | |
| 17% | 45.1% | -2.2 clear difference | |
| 9% | 49.0% | +1.1 could be noise | |
| 2% | 50.1% | +2.8 clear difference | |
| 1% | 49.1% | +2.5 could be noise | |
| <1% | 47.0% | -2.6 clear difference | |
| <1% | 45.8% | -1.4 could be noise | |
| <1% | 47.7% | -3.2 clear difference |
Primary row 2Transcendence
Win added here: +1.3 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 70% | 48.4% | +1.3 could be noise | |
| 16% | 45.4% | -2.4 clear difference | |
| 10% | 48.8% | +1.2 could be noise | |
| 1% | 46.2% | -1.6 clear difference | |
| 1% | 44.5% | +0.1 could be noise | |
| 1% | 43.5% | +0.3 could be noise | |
| <1% | 54.2% | +1.4 could be noise | |
| <1% | 25.5% | +0.5 could be noise |
Primary row 3Gathering Storm
Gathering Storm wins more than Scorch, the most picked: +1.9 against +1.0 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 67% | 48.1% | +1.0 could be noise | |
| 17% | 45.0% | -2.4 clear difference | |
| 10% | 49.1% | +1.1 could be noise | |
| 5% | 50.0% | +1.9 could be noise | |
| <1% | 44.4% | -0.9 could be noise | |
| <1% | 57.1% | -1.2 could be noise | |
| <1% | 36.1% | -5.4 clear difference | |
| <1% | 52.2% | +3.3 could be noise |
Secondary pathPrecision
Win added here: +1.1 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 68% | 48.3% | +1.1 could be noise | |
| 27% | 46.8% | -1.2 clear difference | |
| 2% | 43.4% | +0.2 could be noise | |
| 2% | 45.1% | +0.3 could be noise | |
| 1% | 49.4% | +0.8 could be noise |
Secondary runesCoup de Grace + Legend: Haste
Coup de Grace + Legend: Haste wins more than Presence of Mind + Coup de Grace, the most picked: +2.8 against -1.4 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 85% | 48.2% | -1.4 could be noise | |
| 9% | 49.7% | +1.5 clear difference | |
| 2% | 49.7% | +1.8 clear difference | |
| 2% | 43.9% | +0.3 could be noise | |
| 2% | 49.2% | +2.8 clear difference | |
| 1% | 53.7% | -0.2 could be noise |
Offence shardAbility Haste
Win added here: +1.3 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 72% | 48.3% | +1.3 could be noise | |
| 21% | 45.9% | -1.7 clear difference | |
| 7% | 47.7% | +0.9 could be noise |
Flex shardHealth Scaling
Health Scaling wins more than Adaptive Force, the most picked: +1.4 against -1.0 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 97% | 47.9% | -1.0 could be noise | |
| 3% | 45.0% | +0.9 could be noise | |
| <1% | 38.3% | +1.4 could be noise |
Defence shardTenacity and Slow Resist
Tenacity and Slow Resist wins more than Health Scaling, the most picked: +1.6 against +1.2 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 76% | 48.3% | +1.2 could be noise | |
| 22% | 46.2% | -1.5 clear difference | |
| 2% | 45.6% | +1.6 could be noise |
QEW
SkillsQ > E > W
Win added here: +2.3 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| QEWQ + E + W | 94% | 48.0% | +2.3 could be noise |
| QWEQ + W + E | 3% | 46.0% | -1.9 clear difference |
| EQWE + Q + W | 2% | 44.4% | -2.3 clear difference |
| EWQE + W + Q | <1% | 46.4% | -2.9 clear difference |
| WQEW + Q + E | <1% | 40.5% | -4.3 clear difference |
| WEQW + E + Q | <1% | 33.3% | -1.5 could be noise |
Levels 1 to 18
- 1Q
- 2E
- 3W
- 4Q
- 5Q
- 6R
- 7Q
- 8E
- 9Q
- 10E
- 11R
- 12E
- 13E
- 14W
- 15W
- 16R
- 17W
- 18W
Max Q first: 48.4% won. Max E first: 42.8% won (won more).
- Q
- E
- W
- Q
- Q
- R
- Q
- E
- Q
- E
- R
- E
- E
- W
- W
- R
- W
- W
SpellsCleanse + Flash
Cleanse + Flash wins more than Flash + Teleport, the most picked: +1.7 against +0.1 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 75% | 47.6% | +0.1 could be noise | |
| 14% | 47.3% | -1.0 clear difference | |
| 6% | 50.5% | +1.7 clear difference | |
| 2% | 47.6% | +0.2 could be noise | |
| 1% | 50.9% | +1.5 could be noise | |
| 1% | 48.9% | -1.1 could be noise | |
| <1% | 41.2% | +1.7 could be noise | |
| <1% | 45.5% | -3.5 could be noise |
Mel Support build
- won
- 44.9%
- games
- 23,157
- Win impact
- -4.7
- Pick rate
- 0.9%
Starting itemsHealth Potion x2
Health Potion x2 wins more than Health Potion x2 + World Atlas, the most picked: +2.7 against +0.8 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 84% | 44.4% | +0.8 could be noise | |
| 5% | 44.9% | -2.8 clear difference | |
| 5% | 48.6% | +0.3 could be noise | |
| 4% | 43.3% | -1.0 could be noise | |
| 1% | 51.5% | +2.7 could be noise | |
| <1% | 48.7% | -0.2 could be noise |
BootsSorcerer's Shoes
Sorcerer's Shoes wins more than Ionian Boots of Lucidity, the most picked: +0.6 against -0.8 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 80% | 45.5% | +0.6 clear difference | 15:08 | |
| 17% | 43.8% | -0.8 could be noise | 13:57 | |
| 2% | 44.3% | -0.9 could be noise | 14:28 | |
| 1% | 51.0% | +1.0 could be noise | 16:36 | |
| <1% | 42.3% | +0.8 could be noise | 16:09 |
Against a mostly AD team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 76% | 46.1% | most bought | |
| 15% | 49.0% | about even | |
| 1% | 48.7% | about even | |
| 1% | 51.9% | not enough games |
Against a mostly AP team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 75% | 47.9% | most bought | |
| 16% | 45.6% | about even | |
| 2% | 50.0% | not enough games | |
| 1% | 52.4% | not enough games |
Bought more against one damage type
| Choice | AD team | AP team |
|---|---|---|
| 19% | 16% |
Item 1Luden's Echo
Win added here: +0.2 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 71% | 44.9% | +0.2 could be noise | 12:58 | |
| 18% | 46.2% | -0.2 could be noise | 13:10 | |
| 2% | 36.0% | -1.9 could be noise | 12:15 | |
| 2% | 44.5% | +0.4 could be noise | 15:28 | |
| 1% | 37.5% | -1.5 could be noise | 11:51 | |
| 1% | 44.4% | +0.4 could be noise | ||
| 1% | 44.4% | +0.8 could be noise | ||
| 1% | 51.6% | -0.6 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 18% | 1,787 | |
| 15% | 1,540 | |
| 6% | 561 | |
| 5% | 522 |
Item 2Liandry's Torment
Liandry's Torment is part of the build that wins more: +1.8 per 100 games, against -0.9 for the build most players finish.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 45% | 46.3% | -0.7 could be noise | 23:13 | |
| 21% | 45.9% | +0.8 could be noise | 23:05 | |
| 5% | 48.9% | +0.6 could be noise | 24:08 | |
| 5% | 43.9% | -0.1 could be noise | 21:55 | |
| 5% | 43.8% | -0.5 could be noise | 22:26 | |
| 3% | 44.7% | -0.5 could be noise | ||
| 2% | 43.0% | +0.9 could be noise | ||
| 2% | 45.6% | -0.5 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 18% | 1,787 | |
| 15% | 1,540 | |
| 6% | 561 | |
| 5% | 522 |
Item 3Shadowflame
Shadowflame is part of the build that wins more: +1.8 per 100 games, against -0.9 for the build most players finish.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 23% | 46.8% | -0.2 could be noise | 30:29 | |
| 18% | 46.5% | +0.5 could be noise | 29:52 | |
| 17% | 46.9% | -0.4 could be noise | 29:43 | |
| 9% | 49.9% | -0.3 could be noise | 29:54 | |
| 5% | 50.2% | -0.4 could be noise | 28:32 | |
| 4% | 51.7% | +0.2 could be noise | ||
| 1% | 68.0% | bought when already ahead | ||
| 1% | 60.0% | +1.4 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 18% | 1,787 | |
| 15% | 1,540 | |
| 6% | 561 | |
| 5% | 522 |
Item 4Rabadon's Deathcap
Win added here: 0.0 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 35% | 45.5% | 0.0 could be noise | 35:51 | |
| 28% | 43.2% | 0.0 could be noise | 35:44 |
Item 5Zhonya's Hourglass
Zhonya's Hourglass wins more than Stormsurge, the most picked: +0.7 against +0.3 per 100 games. It could be noise.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 24% | 43.2% | +0.2 could be noise | 39:21 | |
| 13% | 49.1% | +0.3 could be noise | 39:10 | |
| 11% | 43.2% | +0.7 could be noise | 40:20 | |
| 9% | 61.1% | -0.5 could be noise | 39:12 | |
| 7% | 46.2% | +0.6 could be noise |
Item 6Void Staff
| Choice | Picked | Won | Time |
|---|---|---|---|
| 15% | - | 44:19 | |
| 11% | - | 42:21 | |
| 10% | - | 42:43 | |
| 10% | - | 44:30 |
KeystoneArcane Comet
Win added here: 0.0 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 70% | 44.8% | 0.0 could be noise | |
| 21% | 45.9% | +0.3 could be noise | |
| 3% | 36.9% | -1.6 could be noise | |
| 2% | 45.2% | -1.3 could be noise | |
| 2% | 45.9% | +0.4 could be noise | |
| 1% | 40.3% | +0.3 could be noise | |
| <1% | 44.8% | +1.3 could be noise | |
| <1% | 26.9% | -3.8 could be noise |
Primary row 1Axiom Arcanist
Axiom Arcanist wins more than Manaflow Band, the most picked: +0.6 against -0.1 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 72% | 44.5% | -0.1 could be noise | |
| 21% | 45.7% | +0.2 could be noise | |
| 3% | 43.7% | +0.6 could be noise | |
| 1% | 44.8% | 0.0 could be noise | |
| 1% | 48.6% | +2.9 could be noise | |
| 1% | 49.3% | +0.6 could be noise | |
| <1% | 42.9% | -3.8 could be noise | |
| <1% | 37.1% | -2.6 could be noise |
Primary row 2Transcendence
Win added here: -0.1 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 73% | 44.6% | -0.1 could be noise | |
| 19% | 45.8% | +0.1 could be noise | |
| 2% | 42.3% | +0.9 could be noise | |
| 2% | 41.9% | -0.2 could be noise | |
| 1% | 42.6% | -0.4 could be noise | |
| 1% | 40.4% | -0.8 could be noise | |
| 1% | 52.1% | +1.7 could be noise | |
| 1% | 53.6% | +4.2 could be noise |
Primary row 3Gathering Storm
Gathering Storm wins more than Scorch, the most picked: +0.5 against -0.2 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 70% | 44.5% | -0.2 could be noise | |
| 21% | 45.7% | +0.2 could be noise | |
| 6% | 43.8% | +0.5 could be noise | |
| 2% | 44.9% | +0.4 could be noise | |
| <1% | 49.1% | -0.1 could be noise | |
| <1% | 40.4% | +2.2 could be noise | |
| <1% | 63.9% | +0.9 could be noise | |
| <1% | 30.0% | +1.4 could be noise |
Secondary pathPrecision
Win added here: -0.1 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 48% | 44.4% | -0.1 could be noise | |
| 24% | 45.5% | +0.2 could be noise | |
| 23% | 45.4% | +0.1 could be noise | |
| 3% | 42.1% | +0.1 could be noise | |
| 2% | 37.8% | -1.7 could be noise |
Secondary runesCoup de Grace + Legend: Haste
Coup de Grace + Legend: Haste wins more than Presence of Mind + Coup de Grace, the most picked: +1.3 against -0.7 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 84% | 44.5% | -0.7 could be noise | |
| 5% | 43.7% | +0.4 could be noise | |
| 3% | 43.1% | +0.1 could be noise | |
| 3% | 45.1% | +0.9 could be noise | |
| 2% | 47.0% | +1.3 could be noise | |
| 1% | 31.1% | -0.5 could be noise |
Offence shardAdaptive Force
Adaptive Force wins more than Ability Haste, the most picked: +0.3 against -0.1 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 71% | 44.6% | -0.1 could be noise | |
| 26% | 44.9% | +0.3 could be noise | |
| 3% | 41.5% | -0.9 could be noise |
Flex shardHealth Scaling
Health Scaling wins more than Adaptive Force, the most picked: +0.9 against +0.1 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 96% | 44.8% | +0.1 could be noise | |
| 3% | 40.1% | -0.3 could be noise | |
| 1% | 48.4% | +0.9 could be noise |
Defence shardTenacity and Slow Resist
Tenacity and Slow Resist wins more than Health Scaling, the most picked: +1.1 against -0.4 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 72% | 44.3% | -0.4 could be noise | |
| 25% | 45.5% | +0.2 could be noise | |
| 3% | 47.4% | +1.1 could be noise |
QEW
SkillsQ > E > W
Win added here: +1.1 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| QEWQ + E + W | 81% | 45.3% | +1.1 could be noise |
| QWEQ + W + E | 7% | 44.3% | -1.2 clear difference |
| EQWE + Q + W | 7% | 45.1% | -1.1 clear difference |
| EWQE + W + Q | 3% | 47.7% | +1.1 could be noise |
| WEQW + E + Q | 2% | 42.3% | -1.2 could be noise |
| WQEW + Q + E | 1% | 37.0% | -2.3 clear difference |
Levels 1 to 18
- 1Q
- 2E
- 3W
- 4Q
- 5Q
- 6R
- 7Q
- 8E
- 9Q
- 10E
- 11R
- 12E
- 13E
- 14W
- 15W
- 16R
- 17W
- 18W
Max Q first: 46.0% won. Max E first: 47.5% won (about even).
- Q
- E
- W
- Q
- Q
- R
- Q
- E
- Q
- E
- R
- E
- E
- W
- W
- R
- W
- W
SpellsFlash + Ghost
Flash + Ghost wins more than Flash + Heal, the most picked: +0.9 against +0.6 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 62% | 44.9% | +0.6 could be noise | |
| 19% | 44.3% | -0.3 could be noise | |
| 12% | 44.1% | 0.0 could be noise | |
| 4% | 42.3% | -2.1 clear difference | |
| 2% | 44.7% | -0.2 could be noise | |
| <1% | 45.1% | +0.9 could be noise | |
| <1% | 60.0% | -1.3 could be noise | |
| <1% | 50.0% | -0.2 could be noise |
Mel Bot build
- won
- 50.1%
- games
- 11,771
- Win impact
- +0.1
- Pick rate
- 0.5%
Starting itemsDoran's Ring + Health Potion x2
Win added here: +2.5 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 94% | 49.4% | +2.5 could be noise | |
| 2% | 50.0% | -2.1 clear difference | |
| 1% | 33.3% | -3.5 clear difference | |
| 1% | 44.1% | -2.2 clear difference | |
| <1% | 42.9% | -1.9 clear difference | |
| <1% | 36.0% | -2.3 clear difference | |
| <1% | 52.0% | +0.9 could be noise | |
| <1% | 38.1% | -4.0 clear difference |
BootsSorcerer's Shoes
Win added here: +0.3 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 82% | 49.5% | +0.3 could be noise | 12:56 | |
| 16% | 50.1% | -0.3 could be noise | 12:18 | |
| 1% | 39.4% | -1.4 could be noise | 12:30 | |
| <1% | 52.4% | +0.6 could be noise | 14:45 | |
| <1% | 26.7% | +1.5 could be noise | 13:42 |
Against a mostly AD team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 79% | 51.4% | most bought | |
| 16% | 51.6% | about even | |
| 1% | 36.4% | not enough games | |
| 1% | 40.9% | not enough games |
Against a mostly AP team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 79% | 50.5% | most bought | |
| 17% | 56.0% | about even | |
| 1% | 41.7% | not enough games | |
| <1% | 0.0% | not enough games |
Bought more against one damage type
| Choice | AD team | AP team |
|---|---|---|
| 29% | 24% | |
| 3% | 5% |
Item 1Archangel's Staff
Archangel's Staff is part of the build that wins more: +3.5 per 100 games, against 0.0 for the build most players finish.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 69% | 48.5% | +0.2 could be noise | 10:36 | |
| 24% | 50.7% | -0.8 could be noise | 10:39 | |
| 5% | 53.0% | +2.6 could be noise | 10:54 | |
| <1% | 48.3% | +1.2 could be noise | 11:02 | |
| <1% | 44.0% | -0.7 could be noise | 12:23 | |
| <1% | 57.1% | -1.5 could be noise | ||
| <1% | 33.3% | +1.4 could be noise | ||
| <1% | 50.0% | bought when already ahead |
Finished together
| Choice | Picked | Won | games |
|---|---|---|---|
| 33% | - | 2,812 | |
| 8% | - | 700 | |
| 8% | - | 638 | |
| 6% | 50.7% | 521 |
Item 2Liandry's Torment
Liandry's Torment is part of the build that wins more: +3.5 per 100 games, against 0.0 for the build most players finish.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 65% | 49.5% | -0.4 could be noise | 18:41 | |
| 7% | 51.0% | +0.6 could be noise | 17:58 | |
| 5% | 50.7% | +0.6 could be noise | 17:27 | |
| 3% | 49.7% | -2.2 could be noise | 16:44 | |
| 3% | 51.0% | +0.6 could be noise | 17:07 | |
| 2% | 46.6% | +1.7 could be noise | ||
| 2% | 50.4% | -0.3 could be noise | ||
| 2% | 47.2% | -0.4 could be noise |
Finished together
| Choice | Picked | Won | games |
|---|---|---|---|
| 33% | - | 2,812 | |
| 8% | - | 700 | |
| 8% | - | 638 | |
| 6% | 50.7% | 521 |
Item 3Cosmic Drive
Cosmic Drive is part of the build that wins more: +3.5 per 100 games, against 0.0 for the build most players finish.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 44% | 51.7% | -0.1 could be noise | 25:07 | |
| 14% | 50.9% | -0.9 could be noise | 23:43 | |
| 12% | 47.4% | -0.8 could be noise | 24:58 | |
| 5% | 50.9% | +1.3 could be noise | 23:01 | |
| 5% | 51.7% | +1.3 could be noise | 24:18 | |
| 4% | 38.3% | -0.5 could be noise | ||
| 2% | 70.8% | bought when already ahead | ||
| 1% | 36.4% | +2.0 could be noise |
Finished together
| Choice | Picked | Won | games |
|---|---|---|---|
| 33% | - | 2,812 | |
| 8% | - | 700 | |
| 8% | - | 638 | |
| 6% | 50.7% | 521 |
Item 4Cryptbloom
Cryptbloom wins more than Zhonya's Hourglass, the most picked: +1.0 against -1.4 per 100 games. It could be noise.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 29% | 51.5% | -1.4 could be noise | 30:08 | |
| 21% | 48.9% | 0.0 could be noise | 29:35 | |
| 18% | 48.6% | +0.7 clear difference | 30:09 | |
| 5% | 51.9% | -0.4 could be noise | 28:25 | |
| 5% | 50.8% | +1.0 could be noise | 28:11 | |
| 4% | 60.6% | +0.9 could be noise | ||
| 3% | 46.3% | -1.0 could be noise | ||
| 2% | 61.2% | bought when already ahead |
Item 5Void Staff
Win added here: +0.6 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 22% | 47.8% | +0.6 could be noise | 34:20 | |
| 15% | 48.4% | -1.5 could be noise | 33:19 | |
| 15% | 47.8% | +0.5 could be noise | 34:26 | |
| 14% | 50.9% | -0.1 could be noise | 33:38 | |
| 5% | 58.6% | +0.6 could be noise | 33:36 | |
| 5% | 59.7% | bought when already ahead | ||
| 4% | 40.4% | -0.4 could be noise | ||
| 3% | 43.2% | +1.2 could be noise |
Item 6Stormsurge
| Choice | Picked | Won | Time |
|---|---|---|---|
| 15% | 48.5% | 39:49 | |
| 14% | 53.9% | 37:36 | |
| 12% | 52.3% | 37:60 | |
| 12% | 46.6% | 37:06 | |
| 10% | - | 37:27 |
KeystoneDeathfire Touch
Deathfire Touch wins more than Arcane Comet, the most picked: +1.0 against +0.7 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 68% | 49.7% | +0.7 could be noise | |
| 18% | 47.2% | -1.4 clear difference | |
| 9% | 48.2% | +1.2 could be noise | |
| 2% | 51.2% | +1.0 could be noise | |
| 1% | 53.3% | -0.4 could be noise | |
| 1% | 50.8% | -1.6 could be noise | |
| <1% | 40.0% | -3.4 could be noise | |
| <1% | 35.7% | -1.0 could be noise |
Primary row 1Manaflow Band
Win added here: +0.7 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 70% | 49.6% | +0.7 could be noise | |
| 18% | 47.2% | -1.4 clear difference | |
| 7% | 47.9% | +1.1 could be noise | |
| 2% | 50.9% | 0.0 could be noise | |
| 1% | 50.0% | +1.0 could be noise | |
| <1% | 60.0% | 0.0 could be noise | |
| <1% | 41.7% | -1.9 could be noise | |
| <1% | 50.0% | -1.6 could be noise |
Primary row 2Celerity
Celerity wins more than Transcendence, the most picked: +1.6 against +0.7 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 69% | 49.7% | +0.7 could be noise | |
| 16% | 47.1% | -1.6 clear difference | |
| 8% | 47.9% | +1.1 could be noise | |
| 2% | 45.5% | -0.1 could be noise | |
| 2% | 50.0% | +1.6 could be noise | |
| 1% | 53.0% | -0.1 could be noise | |
| 1% | 50.8% | +0.5 could be noise | |
| <1% | 60.0% | +0.7 could be noise |
Primary row 3Gathering Storm
Gathering Storm wins more than Scorch, the most picked: +1.7 against +0.1 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 56% | 49.3% | +0.1 could be noise | |
| 18% | 47.2% | -1.6 clear difference | |
| 16% | 51.4% | +1.7 could be noise | |
| 8% | 48.7% | +1.1 could be noise | |
| 1% | 48.9% | +1.0 could be noise | |
| <1% | 66.7% | +0.3 could be noise | |
| <1% | 33.3% | -1.1 could be noise | |
| <1% | 38.5% | -2.2 could be noise |
Secondary pathPrecision
Win added here: +0.7 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 70% | 50.1% | +0.7 could be noise | |
| 25% | 47.3% | -0.9 could be noise | |
| 3% | 43.7% | +1.4 could be noise | |
| 2% | 43.8% | 0.0 could be noise | |
| <1% | 60.0% | -1.2 could be noise |
Secondary runesPresence of Mind + Legend: Haste
Presence of Mind + Legend: Haste wins more than Presence of Mind + Coup de Grace, the most picked: +1.5 against -1.9 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 73% | 49.6% | -1.9 could be noise | |
| 10% | 52.1% | +1.4 clear difference | |
| 8% | 52.6% | +1.5 could be noise | |
| 5% | 48.8% | +0.7 could be noise | |
| 3% | 52.0% | +1.4 could be noise | |
| 1% | 57.1% | +1.5 could be noise |
Offence shardAbility Haste
Win added here: +0.9 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 71% | 49.5% | +0.9 could be noise | |
| 22% | 49.0% | -0.9 could be noise | |
| 7% | 46.3% | -0.5 could be noise |
Flex shardMovement Speed
Movement Speed wins more than Adaptive Force, the most picked: +0.9 against -0.6 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 97% | 49.2% | -0.6 could be noise | |
| 3% | 49.3% | +0.9 could be noise | |
| <1% | 38.9% | -1.1 could be noise |
Defence shardHealth Scaling
Win added here: +0.8 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 72% | 49.2% | +0.8 could be noise | |
| 26% | 49.1% | -0.9 clear difference | |
| 2% | 48.0% | +0.7 could be noise |
QEW
SkillsQ > E > W
Win added here: +3.0 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| QEWQ + E + W | 92% | 49.9% | +3.0 could be noise |
| QWEQ + W + E | 4% | 45.7% | -3.5 clear difference |
| EQWE + Q + W | 3% | 42.9% | -2.2 clear difference |
| EWQE + W + Q | <1% | 53.6% | -2.2 clear difference |
| WQEW + Q + E | <1% | 53.8% | +0.2 could be noise |
Levels 1 to 18
- 1Q
- 2E
- 3W
- 4Q
- 5Q
- 6R
- 7Q
- 8E
- 9Q
- 10E
- 11R
- 12E
- 13E
- 14W
- 15W
- 16R
- 17W
- 18W
Max Q first: 51.8% won. Max E first: 51.4% won (about even).
- Q
- E
- W
- Q
- Q
- R
- Q
- E
- Q
- E
- R
- E
- E
- W
- W
- R
- W
- W
SpellsFlash + Ghost
Flash + Ghost wins more than Flash + Teleport, the most picked: +0.9 against +0.5 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 62% | 50.0% | +0.5 could be noise | |
| 20% | 48.4% | +0.9 could be noise | |
| 7% | 46.3% | -2.2 clear difference | |
| 5% | 43.4% | -2.3 clear difference | |
| 3% | 52.3% | -0.4 could be noise | |
| 2% | 49.6% | +0.9 could be noise | |
| <1% | 35.0% | -0.9 could be noise |
Mel Top build
Patch 16.21- won
- 45.1%
- games
- 10,443
- Win impact
- -4.1
- Pick rate
- 0.1%
Starting itemsDoran's Ring + Health Potion x2
Win added here: +0.2 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 83% | 44.8% | +0.2 could be noise | |
| 11% | 45.0% | -1.3 could be noise | |
| 1% | 46.3% | -0.4 could be noise |
BootsIonian Boots of Lucidity
Ionian Boots of Lucidity wins more than Sorcerer's Shoes, the most picked: +0.2 against -0.5 per 100 games. It could be noise.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 83% | 45.1% | -0.5 could be noise | 13:09 | |
| 10% | 43.1% | +0.2 could be noise | 12:55 | |
| 4% | 50.7% | +0.1 could be noise | 12:58 | |
| 1% | 39.8% | -0.1 could be noise | 14:03 |
Against a mostly AD team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 63% | 47.3% | most bought | |
| 8% | 43.3% | about even | |
| 4% | 46.3% | about even | |
| 1% | 43.5% | not enough games |
Against a mostly AP team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 62% | 43.2% | most bought | |
| 8% | 46.1% | about even | |
| 3% | 50.0% | not enough games | |
| 2% | 21.4% | not enough games |
Bought more against one damage type
| Choice | AD team | AP team |
|---|---|---|
| 18% | 24% | |
| 6% | 9% |
Item 1Luden's Echo
Win added here: -0.3 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 66% | 44.4% | -0.3 could be noise | 11:05 | |
| 24% | 45.7% | -0.5 could be noise | 11:25 | |
| 3% | 45.3% | +1.1 could be noise | 11:04 | |
| 2% | 40.8% | +0.9 could be noise | 13:06 | |
| 1% | 45.6% | -0.3 could be noise | 11:56 |
Finished together
| Choice | Picked | games |
|---|---|---|
| 16% | 781 | |
| 13% | 659 | |
| 8% | 381 | |
| 5% | 254 |
Item 2Shadowflame
Win added here: -0.2 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 47% | 45.7% | -0.2 could be noise | 19:56 | |
| 20% | 44.8% | -0.5 could be noise | 20:27 | |
| 6% | 41.9% | -0.1 could be noise | 20:45 | |
| 6% | 46.2% | -0.5 could be noise | 19:01 | |
| 4% | 47.1% | +1.9 could be noise | 19:59 | |
| 3% | 42.6% | +0.7 could be noise | ||
| 3% | 42.0% | -1.2 could be noise | ||
| 2% | 48.2% | +0.6 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 16% | 781 | |
| 13% | 659 | |
| 8% | 381 | |
| 5% | 254 |
Item 3Rabadon's Deathcap
Rabadon's Deathcap is part of the build that wins more: +2.7 per 100 games, against -2.5 for the build most players finish.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 23% | 45.4% | -0.8 could be noise | 26:47 | |
| 22% | 45.2% | -0.5 could be noise | 26:26 | |
| 19% | 51.4% | +1.5 could be noise | 26:29 | |
| 8% | 46.5% | -0.1 could be noise | 26:39 | |
| 6% | 47.3% | 0.0 could be noise | 25:39 | |
| 4% | 42.8% | +0.5 could be noise | ||
| 3% | 41.4% | -0.3 could be noise | ||
| 2% | 48.3% | -1.2 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 16% | 781 | |
| 13% | 659 | |
| 8% | 381 | |
| 5% | 254 |
Item 4Zhonya's Hourglass
Zhonya's Hourglass adds the most wins we measured here: -0.8 per 100 games. Rabadon's Deathcap, the most picked, has no number to compare.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 38% | 55.6% | -0.8 could be noise | 31:50 |
Item 5Stormsurge
Stormsurge adds the most wins we measured here: +0.6 per 100 games. Void Staff, the most picked, has no number to compare.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 24% | 49.5% | -1.3 could be noise | 36:32 | |
| 13% | 55.6% | +0.6 could be noise | 35:48 |
Item 6Void Staff
| Choice | Picked | Won | Time |
|---|---|---|---|
| 18% | - | 40:48 | |
| 17% | - | 41:11 | |
| 13% | - | 39:21 | |
| 10% | - | 39:50 | |
| 7% | - | 37:24 |
KeystoneArcane Comet
Win added here: +1.4 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 63% | 45.0% | +1.4 could be noise | |
| 19% | 41.6% | -2.3 clear difference | |
| 10% | 46.5% | +0.1 could be noise | |
| 3% | 47.4% | +0.7 could be noise | |
| 1% | 43.1% | -4.4 clear difference |
Primary row 1Manaflow Band
Win added here: +1.3 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 64% | 45.1% | +1.3 could be noise | |
| 20% | 41.4% | -2.6 clear difference | |
| 10% | 46.1% | -0.4 could be noise | |
| 3% | 43.6% | +1.1 could be noise | |
| 1% | 52.1% | +2.7 could be noise | |
| 1% | 42.4% | -3.6 could be noise |
Primary row 2Celerity
Celerity wins more than Transcendence, the most picked: +2.6 against +1.5 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 64% | 45.1% | +1.5 could be noise | |
| 18% | 41.2% | -2.5 clear difference | |
| 10% | 45.7% | -0.4 could be noise | |
| 2% | 44.0% | -2.7 could be noise | |
| 2% | 39.1% | -2.3 could be noise | |
| 1% | 47.2% | +2.6 could be noise |
Primary row 3Gathering Storm
Gathering Storm wins more than Scorch, the most picked: +1.8 against +1.0 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 64% | 45.1% | +1.0 could be noise | |
| 20% | 41.7% | -2.6 clear difference | |
| 10% | 46.8% | +0.1 could be noise | |
| 4% | 44.4% | +1.8 could be noise |
Secondary pathPrecision
Win added here: +1.1 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 62% | 45.0% | +1.1 could be noise | |
| 30% | 43.5% | -1.5 could be noise | |
| 4% | 46.1% | +0.5 could be noise | |
| 3% | 45.1% | -0.2 could be noise | |
| 2% | 44.3% | +0.3 could be noise |
Secondary runesCut Down + Legend: Haste
Cut Down + Legend: Haste wins more than Presence of Mind + Coup de Grace, the most picked: +1.8 against -2.1 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 86% | 44.7% | -2.1 could be noise | |
| 5% | 46.3% | +1.8 could be noise | |
| 3% | 44.8% | +0.8 could be noise | |
| 2% | 45.1% | +0.3 could be noise |
Offence shardAbility Haste
Win added here: +1.2 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 69% | 45.3% | +1.2 could be noise | |
| 27% | 42.5% | -1.6 clear difference | |
| 4% | 45.6% | +1.0 could be noise |
Flex shardMovement Speed
Movement Speed wins more than Adaptive Force, the most picked: +0.9 against -0.8 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 97% | 44.5% | -0.8 could be noise | |
| 3% | 46.6% | +0.9 could be noise |
Defence shardHealth Scaling
Win added here: +1.0 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 72% | 45.3% | +1.0 could be noise | |
| 23% | 42.0% | -1.1 could be noise | |
| 4% | 45.9% | +0.3 could be noise |
QEW
SkillsQ > E > W
Win added here: +1.4 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| QEWQ + E + W | 91% | 44.7% | +1.4 could be noise |
| QWEQ + W + E | 4% | 41.5% | -1.7 could be noise |
| EQWE + Q + W | 3% | 44.8% | -2.1 could be noise |
Levels 1 to 18
- 1Q
- 2E
- 3W
- 4Q
- 5Q
- 6R
- 7Q
- 8E
- 9Q
- 10E
- 11R
- 12E
- 13E
- 14W
- 15W
- 16R
- 17W
- 18W
Max Q first: 45.9% won. Max E first: 33.3% won (not enough games).
- Q
- E
- W
- Q
- Q
- R
- Q
- E
- Q
- E
- R
- E
- E
- W
- W
- R
- W
- W
SpellsFlash + Ignite
Flash + Ignite wins more than Flash + Teleport, the most picked: +1.5 against -1.6 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 58% | 44.1% | -1.6 could be noise | |
| 26% | 45.6% | +1.5 clear difference | |
| 6% | 46.8% | +1.5 could be noise | |
| 4% | 44.9% | +0.8 could be noise | |
| 4% | 44.3% | +0.9 could be noise | |
| 1% | 35.6% | -5.1 could be noise |
Mel Jungle build
Patch 16.21- won
- 25.5%
- games
- 377
- Win impact
- -3.9
- Pick rate
- 0.0%
Starting itemsGustwalker Hatchling + Health Potion
Gustwalker Hatchling + Health Potion wins more than Scorchclaw Pup + Health Potion, the most picked: -0.5 against -0.9 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 44% | 30.9% | -0.9 could be noise | |
| 27% | 40.3% | -0.5 could be noise |
BootsSorcerer's Shoes
Win added here: -1.7 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 81% | 34.6% | -1.7 could be noise | 14:11 |
Item 1Luden's Echo
Luden's Echo adds the most wins we measured here: -4.4 per 100 games. Blackfire Torch, the most picked, has no number to compare.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 73% | 34.6% | -4.4 could be noise | 11:18 |
Finished together
| Choice | Picked | games |
|---|---|---|
| 29% | 50 | |
| 13% | 23 | |
| 9% | 16 |
Item 2Shadowflame
Win added here: -0.3 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 66% | 38.1% | -0.3 could be noise | 20:27 |
Finished together
| Choice | Picked | games |
|---|---|---|
| 29% | 50 | |
| 13% | 23 | |
| 9% | 16 |
Item 3Zhonya's Hourglass
Master+ players pick this: 100% of their games. All ranks pick Liandry's Torment most.
| Choice | Picked | Won | Time |
|---|---|---|---|
| 31% | 50.9% | 26:25 |
Finished together
| Choice | Picked | games |
|---|---|---|
| 29% | 50 | |
| 13% | 23 | |
| 9% | 16 |
Item 4Stormsurge
| Choice | Picked | Won | Time |
|---|---|---|---|
| 27% | 51.8% | 30:38 |
KeystoneDark Harvest
Win added here: -2.9 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 40% | 28.2% | -2.9 could be noise | |
| 36% | 33.1% | -2.3 could be noise |
Primary row 1Cheap Shot
Win added here: -3.0 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 40% | 28.5% | -3.0 could be noise | |
| 32% | 30.4% | -3.3 could be noise |
Primary row 2Sixth Sense
Win added here: -1.8 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 38% | 27.9% | -1.8 could be noise | |
| 38% | 31.9% | -2.4 could be noise |
Primary row 3Ultimate Hunter
Win added here: -3.1 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 41% | 28.3% | -3.1 could be noise | |
| 33% | 32.5% | -2.4 could be noise |
Secondary pathSorcery
Win added here: -0.6 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 51% | 31.5% | -0.6 could be noise | |
| 37% | 33.8% | -0.8 could be noise |
Secondary runesManaflow Band + Scorch
Win added here: -3.5 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 62% | 30.4% | -3.5 could be noise |
Offence shardAbility Haste
Win added here: +0.9 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 48% | 35.8% | +0.9 could be noise | |
| 45% | 29.4% | -1.6 could be noise |
Flex shardAdaptive Force
Win added here: +0.9 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 95% | 32.9% | +0.9 could be noise |
Defence shardHealth Scaling
Health Scaling wins more than Health, the most picked: +0.9 against -0.6 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 54% | 35.6% | +0.9 could be noise | |
| 40% | 28.7% | -0.6 could be noise |
QEW
SkillsQ > E > W
Win added here: -3.5 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| QEWQ + E + W | 89% | 32.4% | -3.5 could be noise |
SpellsFlash + Smite
Win added here: +1.2 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 94% | 32.2% | +1.2 could be noise |
Top Mel Players
See all 10,262Normal Mid game
38,280 gamesAgainst every Mid champion
- Top 11% Kills 9.3
- Top 28% Farm / min 6.8
- Bottom 18% Assists 5.5
- Deaths
- 6.5 Fewest 36%
- Solo kills
- 2.5 Top 49%
- Kill part.
- 43% Top 47%
- Team dmg
- 23% Bottom 47%
- Dmg / min
- 842 Bottom 44%
- Gold / min
- 424 Top 40%
- Vision / min
- 0.70 Top 34%
- Control wards
- 0.9 Top 28%
- First blood
- 8% Bottom 31%
Against your lane opponent
- Level 6 at 5:12
- Level 11 at 14:46
Middle game at each minute
Damage dealt
Magic 94% Physical 6%Died to
Physical 47% Magic 45% True 8%Normal Support game
22,144 gamesAgainst every Support champion
- Top 14% First blood 12%
- Top 19% Kills 6.2
- Bottom 20% Assists 9.1
- Deaths
- 7.7 Fewest 38%
- Solo kills
- 0.8 Bottom 49%
- Kill part.
- 45% Bottom 30%
- Team dmg
- 17% Top 37%
- Dmg / min
- 635 Top 40%
- Farm / min
- 2.2 Top 33%
- Gold / min
- 354 Top 39%
- Vision / min
- 2.18 Top 46%
- Control wards
- 5.3 Top 41%
Against your lane opponent
- Level 6 at 8:26
- Level 11 at 21:25
Middle game at each minute
Damage dealt
Magic 94% Physical 6%Died to
Physical 54% Magic 40% True 6%Normal Bot game
11,262 gamesAgainst every Bot champion
- Top 12% Kills 10.0
- Fewest 20% Deaths 6.5
- Bottom 18% Assists 6.4
- Solo kills
- 1.3 Top 48%
- Kill part.
- 47% Top 36%
- Team dmg
- 22% Bottom 44%
- Dmg / min
- 811 Bottom 39%
- Farm / min
- 6.7 Top 32%
- Gold / min
- 458 Top 41%
- Vision / min
- 0.68 Top 43%
- Control wards
- 0.7 Top 33%
- First blood
- 15% Top 41%
Against your lane opponent
- Level 6 at 7:16
- Level 11 at 18:10
Middle game at each minute
Damage dealt
Magic 94% Physical 6%Died to
Physical 52% Magic 41% True 7%Normal Top game
10,115 games Patch 16.21Against every Top champion
- Top 7% Kills 8.1
- Top 17% Vision / min 0.81
- Bottom 17% Assists 4.8
- Deaths
- 6.9 Most 49%
- Solo kills
- 3.2 Top 24%
- Kill part.
- 35% Bottom 44%
- Team dmg
- 22% Top 48%
- Dmg / min
- 813 Bottom 47%
- Farm / min
- 6.6 Top 34%
- Gold / min
- 406 Top 40%
- Control wards
- 0.8 Top 20%
- First blood
- 15% Top 34%
Against your lane opponent
- Level 6 at 5:18
- Level 11 at 13:12
Middle game at each minute
Damage dealt
Magic 93% Physical 7%Died to
Physical 51% Magic 41% True 8%Matchups and teammates come from Mel Mid games.
Matchups and teammates come from Mel Mid games.
-
Mel with Tryndamere: +2.7 wins per 100 games (range 1.7-3.7) · 9,506 games · Measured · 2% of this is borrowed from similar champions -
Mel with Garen: +1.91 wins per 100 games (range 1.13-2.70) · 16,085 games · Measured · 1% of this is borrowed from similar champions -
Mel with Yorick: +1.8 wins per 100 games (range 0.8-2.9) · 8,727 games · Measured · 2% of this is borrowed from similar champions
-
Mel with Azir: -6.3 wins per 100 games (range -10.7 to -2.0) · 279 games · Pooled · 42% of this is borrowed from similar champions -
Mel with K'Sante: -5.5 wins per 100 games (range -7.0 to -4.0) · 3,952 games · Measured · 5% of this is borrowed from similar champions -
Mel with Rumble: -4.7 wins per 100 games (range -6.8 to -2.5) · 1,848 games · Measured · 10% of this is borrowed from similar champions
-
Mel with Bel'Veth: +3.6 wins per 100 games (range 2.1-5.0) · 4,341 games · Measured · 4% of this is borrowed from similar champions -
Mel with Shyvana: +3.2 wins per 100 games (range 2.2-4.2) · 9,478 games · Measured · 2% of this is borrowed from similar champions -
Mel with Briar: +2.84 wins per 100 games (range 1.93-3.75) · 11,791 games · Measured · 2% of this is borrowed from similar champions
-
Mel with Qiyana: -6.9 wins per 100 games (range -8.0 to -5.8) · 7,757 games · Measured · 3% of this is borrowed from similar champions -
Mel with Locke: -6.3 wins per 100 games (range -8.5 to -4.2) · 1,812 games · Measured · 10% of this is borrowed from similar champions -
Mel with Rengar: -4.9 wins per 100 games (range -6.2 to -3.7) · 5,886 games · Measured · 3% of this is borrowed from similar champions
-
Mel with Miss Fortune: +1.58 wins per 100 games (range 1.05-2.12) · 36,652 games · Measured · 1% of this is borrowed from similar champions -
Mel with Jinx: +0.83 wins per 100 games (range 0.21-1.44) · 26,701 games · Measured · 1% of this is borrowed from similar champions
-
Mel with Viktor: -4.9 wins per 100 games (range -7.2 to -2.6) · 1,564 games · Measured · 11% of this is borrowed from similar champions -
Mel with Ezreal: -3.74 wins per 100 games (range -4.44 to -3.05) · 20,293 games · Measured · 1% of this is borrowed from similar champions -
Mel with Corki: -3.4 wins per 100 games (range -5.3 to -1.5) · 2,372 games · Measured · 8% of this is borrowed from similar champions
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Mel with Taric: +2.5 wins per 100 games (range 0.5-4.5) · 2,179 games · Measured · 8% of this is borrowed from similar champions -
Mel with Leona: +2.03 wins per 100 games (range 1.27-2.79) · 17,252 games · Measured · 1% of this is borrowed from similar champions -
Mel with Rell: +1.9 wins per 100 games (range 0.6-3.3) · 4,999 games · Measured · 4% of this is borrowed from similar champions
-
Mel with Bard: -3.7 wins per 100 games (range -5.3 to -2.1) · 3,503 games · Measured · 5% of this is borrowed from similar champions -
Mel with Yuumi: -2.9 wins per 100 games (range -4.0 to -1.8) · 7,911 games · Measured · 2% of this is borrowed from similar champions -
Mel with Neeko: -2.0 wins per 100 games (range -3.4 to -0.6) · 4,616 games · Measured · 4% of this is borrowed from similar champions