League of Legends Mel build
Mel Mid build
A rare build that wins more.
- won
- 48.1%
- games
- 155,607
- Win impact
- -1.8
- Pick rate
- 1.5%
Starting itemsDoran's Ring + Health Potion x2
Win added here: +2.3 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 90% | 48.2% | +2.3 could be noise | |
| 7% | 46.5% | -2.4 clear difference | |
| 1% | 51.7% | +2.1 could be noise | |
| <1% | 45.9% | -2.7 clear difference | |
| <1% | 46.6% | -1.4 clear difference | |
| <1% | 46.1% | -1.3 clear difference | |
| <1% | 42.5% | -2.7 clear difference | |
| <1% | 43.1% | -3.6 clear difference |
BootsSorcerer's Shoes
Win added here: +1.3 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 83% | 48.9% | +1.3 could be noise | 13:01 | |
| 12% | 47.2% | -0.8 clear difference | 12:24 | |
| 3% | 42.9% | -2.4 clear difference often behind | 13:40 | |
| 1% | 48.1% | -1.3 clear difference | 12:25 | |
| 1% | 44.4% | -0.3 could be noise | 13:18 | |
| <1% | 50.0% | -1.2 could be noise |
Against a mostly AD team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 82% | 50.2% | most bought | |
| 12% | 48.2% | about even | |
| 2% | 41.4% | about even | |
| 2% | 46.1% | about even |
Against a mostly AP team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 81% | 49.0% | most bought | |
| 11% | 47.3% | about even | |
| 5% | 45.3% | about even | |
| 1% | 39.0% | about even |
Bought more against one damage type
| Choice | AD team | AP team |
|---|---|---|
| 32% | 36% | |
| 39% | 35% | |
| 2% | 5% | |
| 73% | 76% | |
| 27% | 28% | |
| 15% | 16% | |
| 7% | 8% | |
| 11% | 12% |
Item 1Blackfire Torch
Blackfire Torch is part of the build that wins more: +1.3 per 100 games, against -2.9 for the build most players finish.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 71% | 48.0% | -0.8 could be noise | 10:49 | |
| 23% | 48.6% | +0.6 clear difference | 10:52 | |
| 3% | 48.7% | +1.8 clear difference | 11:05 | |
| 1% | 49.5% | +1.2 could be noise | 12:26 | |
| <1% | 45.1% | +1.2 could be noise | 11:38 | |
| <1% | 49.3% | +1.6 could be noise | ||
| <1% | 46.6% | -0.2 could be noise | ||
| <1% | 40.7% | -2.5 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 28% | 28,270 | |
| 21% | 21,033 | |
| 5% | 5,483 | |
| 5% | 4,863 |
Item 2Shadowflame
Win added here: -0.8 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 69% | 49.3% | -0.8 could be noise | 19:50 | |
| 6% | 46.4% | -0.7 could be noise | 20:29 | |
| 5% | 50.6% | +1.2 could be noise | 18:40 | |
| 4% | 47.9% | +0.3 could be noise | 19:38 | |
| 2% | 50.1% | +2.4 could be noise | 18:59 | |
| 2% | 47.2% | +0.5 could be noise | ||
| 2% | 55.9% | -0.4 could be noise often ahead | ||
| 1% | 71.9% | bought when already ahead |
Finished together
| Choice | Picked | games |
|---|---|---|
| 28% | 28,270 | |
| 21% | 21,033 | |
| 5% | 5,483 | |
| 5% | 4,863 |
Item 3Rabadon's Deathcap
Rabadon's Deathcap is part of the build that wins more: +1.3 per 100 games, against -2.9 for the build most players finish.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 34% | 49.6% | -1.3 could be noise | 26:20 | |
| 29% | 53.2% | +0.1 could be noise | 26:05 | |
| 13% | 51.8% | +0.2 could be noise | 25:26 | |
| 4% | 53.6% | +1.4 could be noise | 25:09 | |
| 3% | 49.4% | +0.6 could be noise | 25:58 | |
| 3% | 48.4% | +0.7 could be noise | ||
| 2% | 73.0% | bought when already ahead | ||
| 1% | 54.1% | +2.1 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 28% | 28,270 | |
| 21% | 21,033 | |
| 5% | 5,483 | |
| 5% | 4,863 |
Item 4Stormsurge
Stormsurge adds the most wins we measured here: +1.1 per 100 games. Rabadon's Deathcap, the most picked, has no number to compare.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 41% | 52.5% | -0.9 could be noise | 30:57 | |
| 19% | 51.1% | -1.1 could be noise | 31:53 | |
| 13% | 50.9% | +0.6 could be noise | 30:56 | |
| 5% | 58.3% | +1.1 could be noise | ||
| 4% | 67.4% | bought when already ahead | ||
| 4% | 54.6% | +0.2 could be noise | 30:36 | |
| 3% | 54.8% | -0.5 could be noise | ||
| 2% | 53.7% | +1.5 clear difference |
Item 5Void Staff
Win added here: -0.2 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 25% | 52.2% | +0.3 could be noise | 35:28 | |
| 20% | 50.3% | -0.6 could be noise | 34:55 | |
| 19% | 53.3% | -0.2 could be noise | 35:37 |
Item 6Zhonya's Hourglass
| Choice | Picked | Won | Time |
|---|---|---|---|
| 21% | 47.9% | 39:21 | |
| 17% | 46.7% | 39:44 | |
| 13% | 44.0% | 39:47 | |
| 10% | 44.3% | 39:02 | |
| 9% | 44.9% | 39:51 |
KeystoneArcane Comet
Win added here: +1.0 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 69% | 48.3% | +1.0 could be noise | |
| 16% | 45.6% | -2.6 clear difference | |
| 11% | 49.7% | +1.6 could be noise | |
| 2% | 48.2% | -0.3 could be noise | |
| 1% | 47.8% | -1.2 clear difference | |
| 1% | 48.9% | +0.5 could be noise | |
| <1% | 49.7% | +1.0 could be noise | |
| <1% | 48.0% | -2.5 could be noise |
Primary row 1Axiom Arcanist
Axiom Arcanist wins more than Manaflow Band, the most picked: +2.8 against +0.9 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 70% | 48.3% | +0.9 could be noise | |
| 16% | 45.7% | -2.5 clear difference | |
| 10% | 49.9% | +1.5 could be noise | |
| 2% | 50.8% | +2.8 clear difference | |
| 1% | 47.6% | +1.6 could be noise | |
| <1% | 47.7% | -2.2 clear difference | |
| <1% | 46.5% | -3.0 clear difference | |
| <1% | 45.5% | -1.5 could be noise |
Primary row 2Transcendence
Win added here: +1.1 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 70% | 48.3% | +1.1 could be noise | |
| 15% | 45.4% | -2.7 clear difference | |
| 10% | 49.8% | +1.5 could be noise | |
| 1% | 48.7% | -0.9 clear difference | |
| 1% | 46.7% | -0.1 could be noise | |
| 1% | 48.2% | +0.6 could be noise | |
| 1% | 49.2% | +1.2 could be noise | |
| <1% | 49.3% | +1.5 could be noise |
Primary row 3Gathering Storm
Gathering Storm wins more than Scorch, the most picked: +1.8 against +0.7 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 67% | 48.2% | +0.7 could be noise | |
| 17% | 45.7% | -2.5 clear difference | |
| 10% | 49.8% | +1.6 could be noise | |
| 5% | 49.5% | +1.8 could be noise | |
| <1% | 42.8% | -1.8 could be noise | |
| <1% | 50.6% | -0.6 could be noise | |
| <1% | 39.7% | -5.9 clear difference | |
| <1% | 46.8% | +2.3 could be noise |
Secondary pathPrecision
Win added here: +0.9 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 69% | 48.3% | +0.9 could be noise | |
| 27% | 47.2% | -1.1 clear difference | |
| 2% | 48.2% | +0.6 could be noise | |
| 2% | 47.8% | +0.3 could be noise | |
| 1% | 49.3% | +0.9 could be noise |
Secondary runesCoup de Grace + Legend: Haste
Coup de Grace + Legend: Haste wins more than Presence of Mind + Coup de Grace, the most picked: +2.8 against -1.8 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 83% | 48.0% | -1.8 could be noise | |
| 10% | 50.3% | +2.0 clear difference | |
| 2% | 49.8% | +1.9 clear difference | |
| 2% | 49.9% | +2.8 clear difference | |
| 2% | 47.9% | +0.4 clear difference | |
| <1% | 49.8% | 0.0 could be noise | |
| <1% | 44.4% | +0.2 could be noise | |
| <1% | 52.9% | +0.2 could be noise |
Offence shardAbility Haste
Win added here: +1.4 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 74% | 48.4% | +1.4 could be noise | |
| 20% | 46.3% | -2.0 clear difference | |
| 6% | 48.8% | +1.1 could be noise |
Flex shardMovement Speed
Movement Speed wins more than Adaptive Force, the most picked: +1.0 against -1.0 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 97% | 48.0% | -1.0 could be noise | |
| 2% | 48.3% | +1.0 could be noise | |
| <1% | 45.1% | +0.9 could be noise |
Defence shardHealth Scaling
Win added here: +1.4 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 77% | 48.4% | +1.4 could be noise | |
| 21% | 46.5% | -1.7 clear difference | |
| 2% | 48.3% | +1.4 could be noise |
SpellsFlash + Ghost
Flash + Ghost wins more than Flash + Teleport, the most picked: +2.6 against 0.0 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 76% | 48.0% | 0.0 could be noise | |
| 14% | 47.6% | -0.8 could be noise | |
| 7% | 49.2% | +1.6 clear difference | |
| 2% | 46.8% | -0.1 could be noise | |
| 1% | 52.8% | +2.6 clear difference | |
| 1% | 45.0% | -2.0 clear difference | |
| <1% | 42.0% | +0.5 could be noise | |
| <1% | 49.6% | -3.1 could be noise |
- Q
- E
- W
- Q
- Q
- R
- Q
- E
- Q
- E
- R
- E
- E
- W
- W
- R
- W
- W
QEW
SkillsQ > E > W
Win added here: +2.7 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| QEWQ + E + W | 94% | 48.3% | +2.7 could be noise |
| QWEQ + W + E | 4% | 45.4% | -2.3 clear difference |
| EQWE + Q + W | 2% | 44.9% | -2.7 clear difference |
| EWQE + W + Q | <1% | 46.0% | -2.8 clear difference |
| WQEW + Q + E | <1% | 43.6% | -4.5 clear difference |
| WEQW + E + Q | <1% | 40.9% | -2.7 clear difference |
Levels 1 to 18
- 1Q
- 2E
- 3W
- 4Q
- 5Q
- 6R
- 7Q
- 8E
- 9Q
- 10E
- 11R
- 12E
- 13E
- 14W
- 15W
- 16R
- 17W
- 18W
Max Q first: 48.0% won. Max E first: 41.8% won (won more).
- won
- 50.4%
- games
- 11,933
- Win impact
- +2.2
- Pick rate
- 8.2%
Starting itemsDoran's Ring + Health Potion x2
The usual pick here: players of this build don't agree on one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 90% | 48.2% | +2.3 could be noise | |
| 7% | 46.5% | -2.4 clear difference | |
| 1% | 51.7% | +2.1 could be noise | |
| <1% | 45.9% | -2.7 clear difference | |
| <1% | 46.6% | -1.4 clear difference | |
| <1% | 46.1% | -1.3 clear difference | |
| <1% | 42.5% | -2.7 clear difference | |
| <1% | 43.1% | -3.6 clear difference |
BootsSorcerer's Shoes
| Choice | Picked | Won |
|---|---|---|
| 69% | 50.9% | |
| 27% | 50.7% | |
| 2% | 50.4% | |
| 1% | 54.5% | |
| <1% | 50.0% |
Item 1Luden's Echo
| Choice | Picked | Won |
|---|---|---|
| 47% | 50.0% | |
| 43% | 51.1% | |
| 9% | 50.5% | |
| <1% | 43.8% | |
| <1% | 52.0% |
Item 2Shadowflame
| Choice | Picked | Won |
|---|---|---|
| 58% | 50.9% | |
| 7% | 51.6% | |
| 7% | 51.4% | |
| 6% | 54.2% | |
| 3% | 52.2% |
Item 3Rabadon's Deathcap
| Choice | Picked | Won |
|---|---|---|
| 37% | 54.0% | |
| 22% | 50.0% | |
| 6% | 57.6% | |
| 4% | 52.8% | |
| 3% | 49.6% |
Item 4Zhonya's Hourglass
| Choice | Picked | Won |
|---|---|---|
| 22% | 51.4% | |
| 11% | 49.9% | |
| 9% | 48.3% | |
| 8% | 54.7% | |
| 2% | 48.9% |
Item 5Void Staff
| Choice | Picked | Won |
|---|---|---|
| 19% | 52.8% | |
| 14% | 51.7% | |
| 8% | 46.4% | |
| 6% | 49.3% | |
| 5% | 38.1% |
Item 6Stormsurge
The usual pick here: players of this build don't agree on one.
| Choice | Picked | Won | Time |
|---|---|---|---|
| 21% | 47.9% | 39:21 | |
| 17% | 46.7% | 39:44 | |
| 13% | 44.0% | 39:47 | |
| 10% | 44.3% | 39:02 | |
| 9% | 44.9% | 39:51 |
KeystoneArcane Comet
| Choice | Picked | Won |
|---|---|---|
| 28% | 49.9% |
Primary row 1Manaflow Band
| Choice | Picked | Won |
|---|---|---|
| 28% | 49.9% |
Primary row 2Transcendence
| Choice | Picked | Won |
|---|---|---|
| 28% | 49.9% |
Primary row 3Scorch
| Choice | Picked | Won |
|---|---|---|
| 28% | 49.9% |
Secondary pathPrecision
| Choice | Picked | Won |
|---|---|---|
| 28% | 49.9% |
Offence shardAbility Haste
| Choice | Picked | Won |
|---|---|---|
| 28% | 49.9% |
Flex shardAdaptive Force
| Choice | Picked | Won |
|---|---|---|
| 28% | 49.9% |
Defence shardHealth Scaling
| Choice | Picked | Won |
|---|---|---|
| 28% | 49.9% |
SpellsFlash + Ghost
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 76% | 48.0% | 0.0 could be noise | |
| 14% | 47.6% | -0.8 could be noise | |
| 7% | 49.2% | +1.6 clear difference | |
| 2% | 46.8% | -0.1 could be noise | |
| 1% | 52.8% | +2.6 clear difference | |
| 1% | 45.0% | -2.0 clear difference | |
| <1% | 42.0% | +0.5 could be noise | |
| <1% | 49.6% | -3.1 could be noise |
- Q
- E
- W
- Q
- Q
- R
- Q
- E
- Q
- E
- R
- E
- E
- W
- W
- R
- W
- W
QEW
SkillsQ > E > W
| Choice | Picked | Won | Win added |
|---|---|---|---|
| QEWQ + E + W | 94% | 48.3% | +2.7 could be noise |
| QWEQ + W + E | 4% | 45.4% | -2.3 clear difference |
| EQWE + Q + W | 2% | 44.9% | -2.7 clear difference |
| EWQE + W + Q | <1% | 46.0% | -2.8 clear difference |
| WQEW + Q + E | <1% | 43.6% | -4.5 clear difference |
| WEQW + E + Q | <1% | 40.9% | -2.7 clear difference |
Mel Support build
- won
- 45.2%
- games
- 88,567
- Win impact
- -4.7
- Pick rate
- 0.9%
Starting itemsHealth Potion x2
Health Potion x2 wins more than Health Potion x2 + World Atlas, the most picked: +2.6 against +1.0 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 84% | 45.1% | +1.0 could be noise | |
| 6% | 45.8% | +0.1 could be noise | |
| 5% | 43.5% | -2.8 clear difference | |
| 4% | 45.5% | -0.7 clear difference | |
| 1% | 48.8% | +2.6 could be noise | |
| <1% | 41.6% | -0.9 could be noise | |
| <1% | 42.6% | +0.7 could be noise |
BootsSorcerer's Shoes
Sorcerer's Shoes wins more than Ionian Boots of Lucidity, the most picked: +0.2 against -0.3 per 100 games. It could be noise.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 80% | 45.9% | +0.2 could be noise | 15:07 | |
| 16% | 45.5% | -0.3 could be noise | 14:07 | |
| 2% | 46.1% | -0.5 could be noise | 14:43 | |
| 1% | 44.6% | +0.9 could be noise | 16:39 | |
| <1% | 43.2% | +0.6 could be noise | 16:46 | |
| <1% | 48.0% | +0.6 could be noise |
Against a mostly AD team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 76% | 47.3% | most bought | |
| 15% | 48.0% | about even | |
| 2% | 47.7% | about even | |
| 1% | 45.3% | about even |
Against a mostly AP team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 76% | 47.8% | most bought | |
| 16% | 46.5% | about even | |
| 1% | 53.3% | about even | |
| 1% | 45.2% | about even |
Bought more against one damage type
| Choice | AD team | AP team |
|---|---|---|
| 19% | 16% | |
| 30% | 33% | |
| 24% | 26% | |
| 75% | 74% | |
| 10% | 11% |
Item 1Luden's Echo
Win added here: +0.1 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 71% | 45.4% | +0.1 could be noise | 13:02 | |
| 18% | 45.2% | -0.2 could be noise | 13:13 | |
| 2% | 45.2% | +0.5 could be noise | 15:22 | |
| 2% | 45.1% | -0.6 could be noise | 12:09 | |
| 1% | 42.3% | -0.7 could be noise | ||
| 1% | 42.9% | +0.2 could be noise | 13:32 | |
| 1% | 45.6% | -0.3 could be noise | ||
| 1% | 48.3% | +0.6 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 18% | 7,036 | |
| 14% | 5,582 | |
| 6% | 2,178 | |
| 5% | 1,938 |
Item 2Liandry's Torment
Liandry's Torment is part of the build that wins more: +1.9 per 100 games, against -1.0 for the build most players finish.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 46% | 46.8% | -0.6 could be noise | 23:16 | |
| 22% | 46.1% | +0.8 could be noise | 23:08 | |
| 5% | 45.4% | -1.0 could be noise | 22:22 | |
| 4% | 46.6% | +0.4 could be noise | 24:02 | |
| 4% | 48.1% | +0.2 could be noise | 21:60 | |
| 3% | 45.1% | -0.5 could be noise | ||
| 2% | 44.1% | +0.9 could be noise | ||
| 1% | 48.7% | +1.3 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 18% | 7,036 | |
| 14% | 5,582 | |
| 6% | 2,178 | |
| 5% | 1,938 |
Item 3Shadowflame
Shadowflame is part of the build that wins more: +1.9 per 100 games, against -1.0 for the build most players finish.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 23% | 47.6% | -0.6 could be noise | 30:26 | |
| 18% | 47.8% | +0.4 could be noise | 29:47 | |
| 18% | 47.2% | -0.2 could be noise | 29:41 | |
| 9% | 49.6% | -0.1 could be noise | 29:57 | |
| 5% | 51.8% | +0.2 could be noise | 28:41 | |
| 5% | 44.8% | -0.1 could be noise | ||
| 1% | 66.9% | bought when already ahead | ||
| 1% | 50.8% | +1.6 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 18% | 7,036 | |
| 14% | 5,582 | |
| 6% | 2,178 | |
| 5% | 1,938 |
Item 4Blackfire Torch
Blackfire Torch wins more than Rabadon's Deathcap, the most picked: +0.7 against +0.3 per 100 games. It could be noise.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 31% | 51.3% | +0.3 could be noise | 35:50 | |
| 26% | 48.5% | +0.3 could be noise | 35:29 | |
| 8% | 48.2% | +0.5 could be noise | 35:31 | |
| 7% | 43.9% | -1.0 could be noise | 35:39 | |
| 6% | 45.5% | +0.7 could be noise |
Item 5Stormsurge
Stormsurge wins more than Void Staff, the most picked: +1.2 against -0.2 per 100 games. It could be noise.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 26% | 47.0% | 0.0 could be noise | 39:44 | |
| 12% | 56.2% | +1.2 could be noise | 39:43 | |
| 11% | 47.4% | +1.1 could be noise | 40:14 | |
| 9% | 51.2% | -0.2 could be noise | 39:31 | |
| 6% | 48.3% | +1.0 could be noise | 40:04 | |
| 6% | 47.7% | +0.1 could be noise | ||
| 6% | 38.0% | -1.8 could be noise | ||
| 5% | 46.2% | -0.9 could be noise |
Item 6Rabadon's Deathcap
| Choice | Picked | Won | Time |
|---|---|---|---|
| 20% | - | 44:17 | |
| 11% | - | 43:40 | |
| 11% | - | 44:26 | |
| 9% | - | 43:48 | |
| 6% | - | 42:01 |
KeystoneArcane Comet
Win added here: +0.3 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 72% | 45.2% | +0.3 could be noise | |
| 20% | 45.5% | +0.2 could be noise | |
| 2% | 42.2% | -1.2 could be noise | |
| 2% | 44.4% | -1.0 could be noise | |
| 2% | 44.0% | -0.3 could be noise | |
| 1% | 45.7% | +0.4 could be noise | |
| <1% | 44.4% | +0.6 could be noise | |
| <1% | 44.2% | -0.8 could be noise |
Primary row 1Axiom Arcanist
Axiom Arcanist wins more than Manaflow Band, the most picked: +0.4 against +0.1 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 74% | 45.1% | +0.1 could be noise | |
| 20% | 45.3% | +0.1 could be noise | |
| 3% | 45.1% | +0.4 could be noise | |
| 1% | 44.5% | -0.4 could be noise | |
| 1% | 51.3% | +1.7 could be noise | |
| <1% | 40.9% | -3.9 clear difference | |
| <1% | 41.5% | +0.7 could be noise | |
| <1% | 49.0% | +0.4 could be noise |
Primary row 2Transcendence
A pick in another rune tree has a clear edge here (+3.1 per 100 games), but a tree changes only with the whole page.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 74% | 45.1% | +0.1 could be noise | |
| 18% | 45.2% | -0.1 could be noise | |
| 2% | 44.6% | -0.2 could be noise | |
| 2% | 45.3% | +0.9 could be noise | |
| 1% | 44.1% | -0.7 could be noise | |
| 1% | 41.7% | -1.2 could be noise | |
| 1% | 53.0% | +3.1 clear difference | |
| <1% | 42.7% | +1.8 could be noise |
Primary row 3Gathering Storm
Gathering Storm wins more than Scorch, the most picked: +0.6 against 0.0 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 72% | 45.1% | 0.0 could be noise | |
| 20% | 45.4% | +0.1 could be noise | |
| 5% | 45.3% | +0.6 could be noise | |
| 2% | 44.5% | -0.1 could be noise | |
| <1% | 48.2% | +0.5 could be noise | |
| <1% | 49.8% | +3.0 could be noise | |
| <1% | 36.6% | -5.1 clear difference | |
| <1% | 44.1% | -0.7 could be noise |
Secondary pathPrecision
Win added here: -0.1 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 51% | 45.0% | -0.1 could be noise | |
| 22% | 45.3% | +0.2 could be noise | |
| 21% | 45.3% | 0.0 could be noise | |
| 3% | 44.5% | +0.1 could be noise | |
| 2% | 44.0% | -0.7 could be noise |
Secondary runesCoup de Grace + Legend: Haste
Coup de Grace + Legend: Haste wins more than Presence of Mind + Coup de Grace, the most picked: +2.0 against -0.6 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 84% | 45.0% | -0.6 could be noise | |
| 5% | 45.3% | +0.8 could be noise | |
| 4% | 44.7% | +0.4 could be noise | |
| 3% | 44.7% | +0.4 could be noise | |
| 2% | 48.5% | +2.0 could be noise | |
| 1% | 42.5% | -0.4 could be noise | |
| <1% | 46.8% | +0.6 could be noise |
Offence shardAbility Haste
Win added here: +0.1 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 71% | 45.1% | +0.1 could be noise | |
| 27% | 45.1% | +0.1 could be noise | |
| 2% | 44.4% | -0.7 could be noise |
Flex shardHealth Scaling
Health Scaling wins more than Adaptive Force, the most picked: +1.0 against +0.1 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 96% | 45.1% | +0.1 could be noise | |
| 3% | 43.8% | -0.3 could be noise | |
| 1% | 46.9% | +1.0 could be noise |
Defence shardTenacity and Slow Resist
Tenacity and Slow Resist wins more than Health Scaling, the most picked: +0.7 against -0.1 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 72% | 45.1% | -0.1 could be noise | |
| 25% | 45.0% | 0.0 could be noise | |
| 3% | 45.3% | +0.7 could be noise |
SpellsFlash + Heal
Win added here: +1.0 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 63% | 45.5% | +1.0 could be noise | |
| 19% | 44.4% | -0.6 clear difference | |
| 12% | 44.4% | -0.2 could be noise | |
| 4% | 43.7% | -2.2 clear difference | |
| 2% | 46.1% | -0.1 could be noise | |
| <1% | 41.0% | -0.3 could be noise | |
| <1% | 51.5% | -0.4 could be noise | |
| <1% | 40.0% | -0.5 could be noise |
EWQ
SkillsE > W > Q
E > W > Q wins more than Q > E > W, the most picked: +1.6 against +0.9 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| QEWQ + E + W | 82% | 45.6% | +0.9 could be noise |
| EQWE + Q + W | 7% | 45.3% | -1.0 clear difference |
| QWEQ + W + E | 6% | 43.6% | -1.6 clear difference |
| EWQE + W + Q | 2% | 47.7% | +1.6 could be noise |
| WEQW + E + Q | 1% | 48.3% | +0.8 could be noise |
| WQEW + Q + E | 1% | 43.7% | -1.7 clear difference |
Levels 1 to 18
- 1Q
- 2E
- 3W
- 4Q
- 5Q
- 6R
- 7Q
- 8E
- 9Q
- 10E
- 11R
- 12E
- 13E
- 14W
- 15W
- 16R
- 17W
- 18W
Max Q first: 46.1% won. Max E first: 48.7% won (about even).
Mel Bot build
- won
- 50.2%
- games
- 48,089
- Win impact
- +0.2
- Pick rate
- 0.5%
Starting itemsDoran's Ring + Health Potion x2
Win added here: +2.5 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 94% | 50.0% | +2.5 could be noise | |
| 2% | 50.4% | -1.3 clear difference | |
| 1% | 42.6% | -4.4 clear difference | |
| 1% | 56.4% | +1.8 could be noise | |
| 1% | 47.5% | -2.3 clear difference | |
| <1% | 45.7% | -2.4 clear difference | |
| <1% | 45.4% | -4.4 clear difference | |
| <1% | 44.4% | -2.0 clear difference |
BootsIonian Boots of Lucidity
Win added here: +0.6 per 100 games. No other pick has a clear edge over this one.
Master+ players pick this: 52% of their games. All ranks pick Sorcerer's Shoes most.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 77% | 50.2% | -0.5 could be noise | 12:58 | |
| 21% | 50.1% | +0.6 could be noise | 12:24 | |
| 1% | 48.9% | -0.9 could be noise | 12:34 | |
| <1% | 44.7% | +0.1 could be noise | 14:17 | |
| <1% | 46.9% | +1.3 could be noise | 13:44 | |
| <1% | 45.2% | +0.7 could be noise |
Against a mostly AD team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 76% | 50.5% | most bought | |
| 19% | 50.2% | about even | |
| 1% | 55.0% | about even | |
| 1% | 53.3% | about even |
Against a mostly AP team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 74% | 50.0% | most bought | |
| 20% | 51.8% | about even | |
| 2% | 37.0% | about even | |
| 1% | 40.4% | not enough games |
Bought more against one damage type
| Choice | AD team | AP team |
|---|---|---|
| 3% | 6% | |
| 68% | 65% | |
| 28% | 25% | |
| 28% | 30% | |
| 16% | 18% | |
| 16% | 17% | |
| 13% | 15% | |
| 8% | 10% |
Item 1Archangel's Staff
Archangel's Staff is part of the build that wins more: +3.4 per 100 games, against 0.0 for the build most players finish.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 63% | 49.7% | -0.6 could be noise | 10:39 | |
| 24% | 50.4% | -0.1 could be noise | 10:41 | |
| 10% | 50.5% | +2.3 clear difference | 10:57 | |
| 1% | 46.8% | -1.3 could be noise | 12:24 | |
| <1% | 57.1% | -0.4 could be noise | 12:11 | |
| <1% | 56.0% | +1.8 could be noise | ||
| <1% | 43.9% | -0.1 could be noise | ||
| <1% | 64.4% | bought when already ahead |
Finished together
| Choice | Picked | Won | games |
|---|---|---|---|
| 31% | 54.9% | 10,894 | |
| 8% | 64.6% | 2,680 | |
| 7% | - | 2,512 | |
| 6% | 51.9% | 2,046 |
Item 2Liandry's Torment
Liandry's Torment is part of the build that wins more: +3.4 per 100 games, against 0.0 for the build most players finish.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 62% | 49.7% | -0.9 could be noise | 18:42 | |
| 11% | 48.7% | +1.1 could be noise | 18:17 | |
| 5% | 51.4% | +0.4 could be noise | 17:29 | |
| 3% | 50.1% | -2.2 could be noise | 16:58 | |
| 3% | 51.6% | +1.2 could be noise | 17:51 | |
| 3% | 50.9% | +2.4 could be noise | ||
| 2% | 52.6% | +0.9 could be noise | ||
| 2% | 73.1% | +2.8 could be noise often ahead |
Finished together
| Choice | Picked | Won | games |
|---|---|---|---|
| 31% | 54.9% | 10,894 | |
| 8% | 64.6% | 2,680 | |
| 7% | - | 2,512 | |
| 6% | 51.9% | 2,046 |
Item 3Cosmic Drive
Cosmic Drive is part of the build that wins more: +3.4 per 100 games, against 0.0 for the build most players finish.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 42% | 51.8% | -0.3 could be noise | 25:09 | |
| 13% | 51.5% | -0.8 could be noise | 23:44 | |
| 11% | 48.3% | -0.9 could be noise | 25:02 | |
| 7% | 52.2% | +2.1 could be noise | 23:32 | |
| 5% | 51.0% | +1.1 could be noise | 23:59 | |
| 4% | 50.9% | +0.5 could be noise | ||
| 3% | 43.7% | -0.9 could be noise | ||
| 2% | 70.6% | bought when already ahead |
Finished together
| Choice | Picked | Won | games |
|---|---|---|---|
| 31% | 54.9% | 10,894 | |
| 8% | 64.6% | 2,680 | |
| 7% | - | 2,512 | |
| 6% | 51.9% | 2,046 |
Item 4Rabadon's Deathcap
Rabadon's Deathcap adds the most wins we measured here: +0.2 per 100 games. Zhonya's Hourglass, the most picked, has no number to compare.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 26% | 51.6% | +0.2 could be noise | 28:39 | |
| 24% | 52.4% | +0.2 could be noise | 29:34 |
Item 5Stormsurge
Stormsurge wins more than Void Staff, the most picked: +0.5 against +0.4 per 100 games. It could be noise.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 27% | 51.2% | +0.4 could be noise | 34:17 | |
| 23% | 50.7% | -1.3 could be noise | 33:43 | |
| 10% | 56.1% | +0.5 could be noise | 34:36 |
Item 6Void Staff
| Choice | Picked | Won | Time |
|---|---|---|---|
| 15% | 45.5% | 38:54 | |
| 14% | 51.3% | 37:30 | |
| 11% | 50.7% | 37:25 | |
| 11% | 47.5% | 37:39 | |
| 11% | 49.5% | 37:52 |
KeystoneDeathfire Touch
Deathfire Touch wins more than Arcane Comet, the most picked: +1.4 against +0.3 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 69% | 49.9% | +0.3 could be noise | |
| 15% | 48.9% | -1.3 clear difference | |
| 10% | 51.7% | +1.7 could be noise | |
| 2% | 52.3% | +1.4 could be noise | |
| 1% | 46.4% | -2.4 could be noise | |
| 1% | 48.3% | -1.9 could be noise | |
| <1% | 50.0% | -0.2 could be noise | |
| <1% | 55.6% | +0.8 could be noise |
Primary row 1Manaflow Band
Win added here: +0.4 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 71% | 49.9% | +0.4 could be noise | |
| 16% | 48.8% | -1.3 clear difference | |
| 8% | 51.9% | +1.7 could be noise | |
| 3% | 51.1% | +1.1 could be noise | |
| 2% | 50.7% | 0.0 could be noise | |
| 1% | 46.9% | -1.3 could be noise | |
| <1% | 50.0% | -1.5 could be noise | |
| <1% | 52.9% | -0.9 could be noise |
Primary row 2Celerity
Celerity wins more than Transcendence, the most picked: +3.1 against +0.2 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 69% | 49.8% | +0.2 could be noise | |
| 14% | 48.4% | -1.6 clear difference | |
| 9% | 51.4% | +1.5 could be noise | |
| 2% | 54.6% | +3.1 clear difference | |
| 2% | 50.1% | +0.2 could be noise | |
| 2% | 53.1% | +1.8 could be noise | |
| 1% | 48.6% | -0.6 could be noise | |
| <1% | 48.7% | -1.6 could be noise |
Primary row 3Gathering Storm
Gathering Storm wins more than Scorch, the most picked: +1.5 against -0.3 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 56% | 49.6% | -0.3 could be noise | |
| 17% | 51.1% | +1.5 clear difference | |
| 15% | 48.6% | -1.5 could be noise | |
| 10% | 51.5% | +1.6 clear difference | |
| 1% | 53.5% | +1.5 could be noise | |
| 1% | 49.1% | -0.5 could be noise | |
| <1% | 56.1% | +0.9 could be noise | |
| <1% | 38.2% | -3.7 could be noise |
Secondary pathPrecision
Win added here: +0.4 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 70% | 50.1% | +0.4 could be noise | |
| 25% | 49.5% | -0.5 could be noise | |
| 3% | 49.3% | +1.0 could be noise | |
| 2% | 47.8% | -0.2 could be noise | |
| <1% | 53.1% | -0.8 could be noise |
Secondary runesCoup de Grace + Legend: Haste
Coup de Grace + Legend: Haste wins more than Presence of Mind + Coup de Grace, the most picked: +2.1 against -2.1 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 68% | 49.4% | -2.1 could be noise | |
| 13% | 51.3% | +1.5 clear difference | |
| 10% | 51.8% | +1.5 clear difference | |
| 4% | 50.6% | +1.0 clear difference | |
| 3% | 53.2% | +2.1 clear difference | |
| <1% | 56.3% | +1.8 clear difference |
Offence shardAttack Speed
Attack Speed wins more than Ability Haste, the most picked: +0.7 against +0.6 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 72% | 50.0% | +0.6 could be noise | |
| 20% | 48.9% | -1.1 clear difference | |
| 8% | 51.7% | +0.7 could be noise |
Flex shardMovement Speed
Movement Speed wins more than Adaptive Force, the most picked: +1.5 against -1.1 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 96% | 49.9% | -1.1 could be noise | |
| 3% | 51.9% | +1.5 could be noise | |
| <1% | 47.7% | -1.2 could be noise |
Defence shardTenacity and Slow Resist
Tenacity and Slow Resist wins more than Health Scaling, the most picked: +1.1 against +0.7 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 73% | 50.1% | +0.7 could be noise | |
| 25% | 49.3% | -0.9 clear difference | |
| 2% | 51.5% | +1.1 could be noise |
SpellsFlash + Ghost
Flash + Ghost wins more than Flash + Teleport, the most picked: +1.4 against +0.5 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 63% | 50.1% | +0.5 could be noise | |
| 20% | 50.9% | +1.1 could be noise | |
| 6% | 48.3% | -2.0 clear difference | |
| 5% | 46.2% | -2.7 clear difference | |
| 3% | 48.4% | -0.9 could be noise | |
| 3% | 52.0% | +1.4 could be noise | |
| <1% | 42.0% | -1.6 could be noise |
- Q
- E
- W
- Q
- Q
- R
- Q
- E
- Q
- E
- R
- E
- E
- W
- W
- R
- W
- W
QEW
SkillsQ > E > W
Win added here: +2.4 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| QEWQ + E + W | 92% | 50.3% | +2.4 could be noise |
| QWEQ + W + E | 4% | 49.1% | -2.6 clear difference |
| EQWE + Q + W | 3% | 48.5% | -1.9 clear difference |
| EWQE + W + Q | <1% | 49.3% | -2.5 clear difference |
| WQEW + Q + E | <1% | 47.1% | -1.0 could be noise |
| WEQW + E + Q | <1% | 54.2% | -2.0 could be noise |
Levels 1 to 18
- 1Q
- 2E
- 3W
- 4Q
- 5Q
- 6R
- 7Q
- 8E
- 9Q
- 10E
- 11R
- 12E
- 13E
- 14W
- 15W
- 16R
- 17W
- 18W
Max Q first: 51.2% won. Max E first: 57.1% won (about even).
Mel Top build
Patch 16.21- won
- 45.1%
- games
- 10,443
- Win impact
- -4.1
- Pick rate
- 0.1%
Starting itemsDoran's Ring + Health Potion x2
Win added here: +0.2 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 83% | 44.8% | +0.2 could be noise | |
| 11% | 45.0% | -1.3 could be noise | |
| 1% | 46.3% | -0.4 could be noise |
BootsIonian Boots of Lucidity
Ionian Boots of Lucidity wins more than Sorcerer's Shoes, the most picked: +0.2 against -0.5 per 100 games. It could be noise.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 83% | 45.1% | -0.5 could be noise | 13:09 | |
| 10% | 43.1% | +0.2 could be noise | 12:55 | |
| 4% | 50.7% | +0.1 could be noise | 12:58 | |
| 1% | 39.8% | -0.1 could be noise | 14:03 |
Against a mostly AD team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 63% | 47.3% | most bought | |
| 8% | 43.3% | about even | |
| 4% | 46.3% | about even | |
| 1% | 43.5% | not enough games |
Against a mostly AP team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 62% | 43.2% | most bought | |
| 8% | 46.1% | about even | |
| 3% | 50.0% | not enough games | |
| 2% | 21.4% | not enough games |
Bought more against one damage type
| Choice | AD team | AP team |
|---|---|---|
| 18% | 24% | |
| 6% | 9% |
Item 1Luden's Echo
Win added here: -0.3 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 66% | 44.4% | -0.3 could be noise | 11:05 | |
| 24% | 45.7% | -0.5 could be noise | 11:25 | |
| 3% | 45.3% | +1.1 could be noise | 11:04 | |
| 2% | 40.8% | +0.9 could be noise | 13:06 | |
| 1% | 45.6% | -0.3 could be noise | 11:56 |
Finished together
| Choice | Picked | games |
|---|---|---|
| 16% | 781 | |
| 13% | 659 | |
| 8% | 381 | |
| 5% | 254 |
Item 2Shadowflame
Win added here: -0.2 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 47% | 45.7% | -0.2 could be noise | 19:56 | |
| 20% | 44.8% | -0.5 could be noise | 20:27 | |
| 6% | 41.9% | -0.1 could be noise | 20:45 | |
| 6% | 46.2% | -0.5 could be noise | 19:01 | |
| 4% | 47.1% | +1.9 could be noise | 19:59 | |
| 3% | 42.6% | +0.7 could be noise | ||
| 3% | 42.0% | -1.2 could be noise | ||
| 2% | 48.2% | +0.6 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 16% | 781 | |
| 13% | 659 | |
| 8% | 381 | |
| 5% | 254 |
Item 3Rabadon's Deathcap
Rabadon's Deathcap is part of the build that wins more: +2.7 per 100 games, against -2.5 for the build most players finish.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 23% | 45.4% | -0.8 could be noise | 26:47 | |
| 22% | 45.2% | -0.5 could be noise | 26:26 | |
| 19% | 51.4% | +1.5 could be noise | 26:29 | |
| 8% | 46.5% | -0.1 could be noise | 26:39 | |
| 6% | 47.3% | 0.0 could be noise | 25:39 | |
| 4% | 42.8% | +0.5 could be noise | ||
| 3% | 41.4% | -0.3 could be noise | ||
| 2% | 48.3% | -1.2 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 16% | 781 | |
| 13% | 659 | |
| 8% | 381 | |
| 5% | 254 |
Item 4Zhonya's Hourglass
Zhonya's Hourglass adds the most wins we measured here: -0.8 per 100 games. Rabadon's Deathcap, the most picked, has no number to compare.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 38% | 55.6% | -0.8 could be noise | 31:50 |
Item 5Stormsurge
Stormsurge adds the most wins we measured here: +0.6 per 100 games. Void Staff, the most picked, has no number to compare.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 24% | 49.5% | -1.3 could be noise | 36:32 | |
| 13% | 55.6% | +0.6 could be noise | 35:48 |
Item 6Void Staff
| Choice | Picked | Won | Time |
|---|---|---|---|
| 18% | - | 40:48 | |
| 17% | - | 41:11 | |
| 13% | - | 39:21 | |
| 10% | - | 39:50 | |
| 7% | - | 37:24 |
KeystoneArcane Comet
Win added here: +1.4 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 63% | 45.0% | +1.4 could be noise | |
| 19% | 41.6% | -2.3 clear difference | |
| 10% | 46.5% | +0.1 could be noise | |
| 3% | 47.4% | +0.7 could be noise | |
| 1% | 43.1% | -4.4 clear difference |
Primary row 1Manaflow Band
Win added here: +1.3 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 64% | 45.1% | +1.3 could be noise | |
| 20% | 41.4% | -2.6 clear difference | |
| 10% | 46.1% | -0.4 could be noise | |
| 3% | 43.6% | +1.1 could be noise | |
| 1% | 52.1% | +2.7 could be noise | |
| 1% | 42.4% | -3.6 could be noise |
Primary row 2Celerity
Celerity wins more than Transcendence, the most picked: +2.6 against +1.5 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 64% | 45.1% | +1.5 could be noise | |
| 18% | 41.2% | -2.5 clear difference | |
| 10% | 45.7% | -0.4 could be noise | |
| 2% | 44.0% | -2.7 could be noise | |
| 2% | 39.1% | -2.3 could be noise | |
| 1% | 47.2% | +2.6 could be noise |
Primary row 3Gathering Storm
Gathering Storm wins more than Scorch, the most picked: +1.8 against +1.0 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 64% | 45.1% | +1.0 could be noise | |
| 20% | 41.7% | -2.6 clear difference | |
| 10% | 46.8% | +0.1 could be noise | |
| 4% | 44.4% | +1.8 could be noise |
Secondary pathPrecision
Win added here: +1.1 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 62% | 45.0% | +1.1 could be noise | |
| 30% | 43.5% | -1.5 could be noise | |
| 4% | 46.1% | +0.5 could be noise | |
| 3% | 45.1% | -0.2 could be noise | |
| 2% | 44.3% | +0.3 could be noise |
Secondary runesCut Down + Legend: Haste
Cut Down + Legend: Haste wins more than Presence of Mind + Coup de Grace, the most picked: +1.8 against -2.1 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 86% | 44.7% | -2.1 could be noise | |
| 5% | 46.3% | +1.8 could be noise | |
| 3% | 44.8% | +0.8 could be noise | |
| 2% | 45.1% | +0.3 could be noise |
Offence shardAbility Haste
Win added here: +1.2 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 69% | 45.3% | +1.2 could be noise | |
| 27% | 42.5% | -1.6 clear difference | |
| 4% | 45.6% | +1.0 could be noise |
Flex shardMovement Speed
Movement Speed wins more than Adaptive Force, the most picked: +0.9 against -0.8 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 97% | 44.5% | -0.8 could be noise | |
| 3% | 46.6% | +0.9 could be noise |
Defence shardHealth Scaling
Win added here: +1.0 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 72% | 45.3% | +1.0 could be noise | |
| 23% | 42.0% | -1.1 could be noise | |
| 4% | 45.9% | +0.3 could be noise |
SpellsFlash + Ignite
Flash + Ignite wins more than Flash + Teleport, the most picked: +1.5 against -1.6 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 58% | 44.1% | -1.6 could be noise | |
| 26% | 45.6% | +1.5 clear difference | |
| 6% | 46.8% | +1.5 could be noise | |
| 4% | 44.9% | +0.8 could be noise | |
| 4% | 44.3% | +0.9 could be noise | |
| 1% | 35.6% | -5.1 could be noise |
- Q
- E
- W
- Q
- Q
- R
- Q
- E
- Q
- E
- R
- E
- E
- W
- W
- R
- W
- W
QEW
SkillsQ > E > W
Win added here: +1.4 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| QEWQ + E + W | 91% | 44.7% | +1.4 could be noise |
| QWEQ + W + E | 4% | 41.5% | -1.7 could be noise |
| EQWE + Q + W | 3% | 44.8% | -2.1 could be noise |
Levels 1 to 18
- 1Q
- 2E
- 3W
- 4Q
- 5Q
- 6R
- 7Q
- 8E
- 9Q
- 10E
- 11R
- 12E
- 13E
- 14W
- 15W
- 16R
- 17W
- 18W
Max Q first: 45.9% won. Max E first: 33.3% won (not enough games).
Mel Jungle build
Patch 16.21- won
- 25.5%
- games
- 377
- Win impact
- -3.9
- Pick rate
- 0.0%
Starting itemsGustwalker Hatchling + Health Potion
Gustwalker Hatchling + Health Potion wins more than Scorchclaw Pup + Health Potion, the most picked: -0.5 against -0.9 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 44% | 30.9% | -0.9 could be noise | |
| 27% | 40.3% | -0.5 could be noise |
BootsSorcerer's Shoes
Win added here: -1.7 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 81% | 34.6% | -1.7 could be noise | 14:11 |
Item 1Luden's Echo
Luden's Echo adds the most wins we measured here: -4.4 per 100 games. Blackfire Torch, the most picked, has no number to compare.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 73% | 34.6% | -4.4 could be noise | 11:18 |
Finished together
| Choice | Picked | games |
|---|---|---|
| 29% | 50 | |
| 13% | 23 | |
| 9% | 16 |
Item 2Shadowflame
Win added here: -0.3 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 66% | 38.1% | -0.3 could be noise | 20:27 |
Finished together
| Choice | Picked | games |
|---|---|---|
| 29% | 50 | |
| 13% | 23 | |
| 9% | 16 |
Item 3Zhonya's Hourglass
Master+ players pick this: 100% of their games. All ranks pick Liandry's Torment most.
| Choice | Picked | Won | Time |
|---|---|---|---|
| 31% | 50.9% | 26:25 |
Finished together
| Choice | Picked | games |
|---|---|---|
| 29% | 50 | |
| 13% | 23 | |
| 9% | 16 |
Item 4Stormsurge
| Choice | Picked | Won | Time |
|---|---|---|---|
| 27% | 51.8% | 30:38 |
KeystoneDark Harvest
Win added here: -2.9 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 40% | 28.2% | -2.9 could be noise | |
| 36% | 33.1% | -2.3 could be noise |
Primary row 1Cheap Shot
Win added here: -3.0 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 40% | 28.5% | -3.0 could be noise | |
| 32% | 30.4% | -3.3 could be noise |
Primary row 2Sixth Sense
Win added here: -1.8 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 38% | 27.9% | -1.8 could be noise | |
| 38% | 31.9% | -2.4 could be noise |
Primary row 3Ultimate Hunter
Win added here: -3.1 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 41% | 28.3% | -3.1 could be noise | |
| 33% | 32.5% | -2.4 could be noise |
Secondary pathSorcery
Win added here: -0.6 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 51% | 31.5% | -0.6 could be noise | |
| 37% | 33.8% | -0.8 could be noise |
Secondary runesManaflow Band + Scorch
Win added here: -3.5 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 62% | 30.4% | -3.5 could be noise |
Offence shardAbility Haste
Win added here: +0.9 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 48% | 35.8% | +0.9 could be noise | |
| 45% | 29.4% | -1.6 could be noise |
Flex shardAdaptive Force
Win added here: +0.9 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 95% | 32.9% | +0.9 could be noise |
Defence shardHealth Scaling
Health Scaling wins more than Health, the most picked: +0.9 against -0.6 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 54% | 35.6% | +0.9 could be noise | |
| 40% | 28.7% | -0.6 could be noise |
SpellsFlash + Smite
Win added here: +1.2 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 94% | 32.2% | +1.2 could be noise |
QEW
SkillsQ > E > W
Win added here: -3.5 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| QEWQ + E + W | 89% | 32.4% | -3.5 could be noise |
Top Mel Players
See all 10,135Normal Mid game
155,149 gamesAgainst every Mid champion
- Top 10% Kills 9.3
- Top 25% Farm / min 6.8
- Bottom 19% Assists 5.5
- Deaths
- 6.4 Fewest 33%
- Solo kills
- 2.5 Top 48%
- Kill part.
- 43% Top 44%
- Team dmg
- 23% Top 46%
- Dmg / min
- 840 Bottom 49%
- Gold / min
- 424 Top 37%
- Vision / min
- 0.71 Top 31%
- Control wards
- 0.9 Top 27%
- First blood
- 8% Bottom 31%
Against your lane opponent
- Level 6 at 5:12
- Level 11 at 14:45
Middle game at each minute
Damage dealt
Magic 94% Physical 6%Died to
Physical 47% Magic 45% True 8%Normal Support game
88,452 gamesAgainst every Support champion
- Top 15% First blood 12%
- Top 18% Kills 6.2
- Bottom 30% Assists 9.1
- Deaths
- 7.6 Fewest 33%
- Solo kills
- 0.8 Top 50%
- Kill part.
- 45% Bottom 38%
- Team dmg
- 17% Top 34%
- Dmg / min
- 636 Top 38%
- Farm / min
- 2.2 Top 40%
- Gold / min
- 354 Top 41%
- Vision / min
- 2.19 Top 38%
- Control wards
- 5.4 Top 34%
Against your lane opponent
- Level 6 at 8:26
- Level 11 at 21:26
Middle game at each minute
Damage dealt
Magic 94% Physical 6%Died to
Physical 53% Magic 41% True 6%Normal Bot game
48,110 gamesAgainst every Bot champion
- Top 13% Kills 9.9
- Fewest 13% Deaths 6.4
- Bottom 17% Assists 6.4
- Solo kills
- 1.3 Bottom 48%
- Kill part.
- 47% Top 34%
- Team dmg
- 22% Top 49%
- Dmg / min
- 808 Bottom 48%
- Farm / min
- 6.7 Top 23%
- Gold / min
- 458 Top 37%
- Vision / min
- 0.68 Top 43%
- Control wards
- 0.7 Top 31%
- First blood
- 15% Top 38%
Against your lane opponent
- Level 6 at 7:16
- Level 11 at 18:13
Middle game at each minute
Damage dealt
Magic 94% Physical 6%Died to
Physical 53% Magic 41% True 6%Normal Top game
10,115 games Patch 16.21Against every Top champion
- Top 7% Kills 8.1
- Top 17% Vision / min 0.81
- Bottom 17% Assists 4.8
- Deaths
- 6.9 Most 49%
- Solo kills
- 3.2 Top 24%
- Kill part.
- 35% Bottom 44%
- Team dmg
- 22% Top 48%
- Dmg / min
- 813 Bottom 47%
- Farm / min
- 6.6 Top 34%
- Gold / min
- 406 Top 40%
- Control wards
- 0.8 Top 20%
- First blood
- 15% Top 34%
Against your lane opponent
- Level 6 at 5:18
- Level 11 at 13:12
Middle game at each minute
Damage dealt
Magic 93% Physical 7%Died to
Physical 51% Magic 41% True 8%Matchups and teammates come from Mel Mid games.
-
Vladimir: -3.4 wins per 100 games (range -5.4 to -1.4) · 2,138 games · Measured · 9% of this is borrowed from similar champions -
Viktor: -3.2 wins per 100 games (range -4.7 to -1.7) · 3,993 games · Measured · 5% of this is borrowed from similar champions -
Katarina: -3.2 wins per 100 games (range -4.8 to -1.6) · 3,785 games · Measured · 5% of this is borrowed from similar champions -
Irelia: -2.8 wins per 100 games (range -4.8 to -0.8) · 2,259 games · Measured · 8% of this is borrowed from similar champions -
Lux: -2.3 wins per 100 games (range -3.7 to -0.9) · 4,793 games · Measured · 4% of this is borrowed from similar champions -
Locke: -2.2 wins per 100 games (range -3.8 to -0.6) · 3,537 games · Measured · 5% of this is borrowed from similar champions -
Syndra: -2.1 wins per 100 games (range -3.4 to -0.9) · 5,784 games · Measured · 3% of this is borrowed from similar champions -
Lissandra: -2.1 wins per 100 games (range -4.0 to -0.3) · 2,617 games · Measured · 7% of this is borrowed from similar champions -
Orianna: -2.1 wins per 100 games (range -3.8 to -0.3) · 2,878 games · Measured · 7% of this is borrowed from similar champions
Matchups and teammates come from Mel Mid games.
-
Mel with Tryndamere: +2.7 wins per 100 games (range 1.7-3.7) · 9,506 games · Measured · 2% of this is borrowed from similar champions -
Mel with Garen: +1.91 wins per 100 games (range 1.12-2.69) · 16,086 games · Measured · 1% of this is borrowed from similar champions -
Mel with Yorick: +1.8 wins per 100 games (range 0.8-2.9) · 8,727 games · Measured · 2% of this is borrowed from similar champions
-
Mel with Azir: -6.3 wins per 100 games (range -10.7 to -2.0) · 279 games · Pooled · 42% of this is borrowed from similar champions -
Mel with K'Sante: -5.5 wins per 100 games (range -7.0 to -4.0) · 3,952 games · Measured · 5% of this is borrowed from similar champions -
Mel with Rumble: -4.7 wins per 100 games (range -6.8 to -2.5) · 1,848 games · Measured · 10% of this is borrowed from similar champions
-
Mel with Bel'Veth: +3.6 wins per 100 games (range 2.1-5.0) · 4,343 games · Measured · 4% of this is borrowed from similar champions -
Mel with Shyvana: +3.2 wins per 100 games (range 2.2-4.2) · 9,479 games · Measured · 2% of this is borrowed from similar champions -
Mel with Briar: +2.84 wins per 100 games (range 1.93-3.75) · 11,791 games · Measured · 2% of this is borrowed from similar champions
-
Mel with Qiyana: -6.9 wins per 100 games (range -8.0 to -5.8) · 7,757 games · Measured · 3% of this is borrowed from similar champions -
Mel with Locke: -6.3 wins per 100 games (range -8.5 to -4.2) · 1,812 games · Measured · 10% of this is borrowed from similar champions -
Mel with Rengar: -4.9 wins per 100 games (range -6.2 to -3.6) · 5,887 games · Measured · 3% of this is borrowed from similar champions
-
Mel with Miss Fortune: +1.59 wins per 100 games (range 1.05-2.12) · 36,655 games · Measured · 1% of this is borrowed from similar champions -
Mel with Jinx: +0.82 wins per 100 games (range 0.21-1.44) · 26,703 games · Measured · 1% of this is borrowed from similar champions
-
Mel with Viktor: -4.9 wins per 100 games (range -7.2 to -2.6) · 1,564 games · Measured · 11% of this is borrowed from similar champions -
Mel with Ezreal: -3.74 wins per 100 games (range -4.44 to -3.04) · 20,294 games · Measured · 1% of this is borrowed from similar champions -
Mel with Corki: -3.4 wins per 100 games (range -5.3 to -1.5) · 2,373 games · Measured · 8% of this is borrowed from similar champions
-
Mel with Taric: +2.5 wins per 100 games (range 0.5-4.5) · 2,179 games · Measured · 8% of this is borrowed from similar champions -
Mel with Leona: +2.03 wins per 100 games (range 1.28-2.79) · 17,256 games · Measured · 1% of this is borrowed from similar champions -
Mel with Rell: +1.9 wins per 100 games (range 0.6-3.3) · 4,999 games · Measured · 4% of this is borrowed from similar champions
-
Mel with Bard: -3.7 wins per 100 games (range -5.3 to -2.1) · 3,503 games · Measured · 5% of this is borrowed from similar champions -
Mel with Yuumi: -2.9 wins per 100 games (range -4.0 to -1.8) · 7,911 games · Measured · 2% of this is borrowed from similar champions -
Mel with Neeko: -2.0 wins per 100 games (range -3.4 to -0.6) · 4,616 games · Measured · 4% of this is borrowed from similar champions