League of Legends Kled build
Kled Top build
- won
- 52.5%
- games
- 6,129
- Win impact
- +1.9
- Pick rate
- 0.7%
Starting itemsDoran's Blade + Health Potion
Win added here: +1.7 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 79% | 53.9% | +1.7 could be noise | |
| 12% | 58.7% | -2.1 clear difference | |
| 4% | 50.0% | +0.7 could be noise | |
| 3% | 42.9% | -1.5 clear difference | |
| 1% | 66.7% | +1.2 could be noise | |
| <1% | 100.0% | -3.5 clear difference |
BootsPlated Steelcaps
Win added here: +0.4 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 67% | 54.8% | +0.4 could be noise | 13:37 | |
| 27% | 53.7% | 0.0 could be noise | 14:56 | |
| 1% | 50.0% | -2.0 clear difference | 14:37 | |
| 1% | 57.1% | -0.9 could be noise | ||
| 1% | 71.4% | -1.0 could be noise | 17:01 |
Against a mostly AD team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 80% | 57.4% | most bought | |
| 8% | 52.9% | about even | |
| 1% | 63.2% | not enough games | |
| 1% | 35.7% | not enough games |
Against a mostly AP team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 61% | 57.7% | most bought | |
| 28% | 46.3% | about even | |
| 2% | 40.0% | not enough games | |
| 1% | 66.7% | not enough games |
Bought more against one damage type
| Choice | AD team | AP team |
|---|---|---|
| 8% | 61% | |
| 80% | 28% | |
| 1% | 7% |
Item 1Titanic Hydra
Win added here: +1.8 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 57% | 54.9% | +1.8 could be noise | 12:35 | |
| 12% | 51.6% | -2.3 clear difference | 11:33 | |
| 12% | 61.3% | -1.2 clear difference | 10:55 | |
| 4% | 44.4% | -1.0 clear difference | ||
| 3% | 46.9% | +1.4 could be noise | 12:26 | |
| 2% | 56.3% | -2.0 clear difference | ||
| 1% | 45.5% | -0.1 could be noise | ||
| 1% | 57.1% | -2.3 clear difference |
Finished together
| Choice | Picked | games |
|---|---|---|
| 13% | 440 | |
| 11% | 371 | |
| 10% | 353 | |
| 8% | 271 |
Item 2Black Cleaver
Win added here: +0.7 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 42% | 57.6% | +0.7 could be noise | 20:33 | |
| 15% | 54.7% | -0.4 could be noise | 19:23 | |
| 8% | 56.2% | +0.3 could be noise | 20:07 | |
| 6% | 58.8% | -1.2 could be noise | 17:59 | |
| 6% | 42.9% | -0.3 could be noise | 18:48 | |
| 5% | 62.5% | +0.2 could be noise | ||
| 2% | 57.1% | +1.4 could be noise | ||
| <1% | 0.0% | +1.4 could be noise often behind |
Finished together
| Choice | Picked | games |
|---|---|---|
| 13% | 440 | |
| 11% | 371 | |
| 10% | 353 | |
| 8% | 271 |
Item 3Sterak's Gage
Sterak's Gage is part of the build that wins more: +2.4 per 100 games, against +0.5 for the build most players finish.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 19% | 56.1% | -0.6 could be noise | 26:03 | |
| 15% | 52.9% | +1.2 could be noise | 26:23 | |
| 11% | 59.1% | +0.2 could be noise | 25:16 | |
| 10% | 73.7% | 0.0 could be noise | 25:40 | |
| 6% | 54.0% | -0.1 could be noise | 24:20 | |
| 4% | 54.2% | -1.1 could be noise | ||
| 4% | 54.5% | -1.2 could be noise | ||
| 3% | 68.4% | +1.7 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 13% | 440 | |
| 11% | 371 | |
| 10% | 353 | |
| 8% | 271 |
Item 4Guardian Angel
Guardian Angel wins more than Sterak's Gage, the most picked: +1.7 against +0.8 per 100 games. It could be noise.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 18% | 51.1% | +0.8 could be noise | 31:14 | |
| 14% | 58.3% | -0.7 could be noise | 31:14 | |
| 7% | 76.5% | +0.3 could be noise | 30:59 | |
| 6% | 68.8% | -0.8 could be noise | 30:38 | |
| 5% | 58.3% | -0.1 could be noise | ||
| 4% | 70.0% | 0.0 could be noise | ||
| 4% | 50.0% | -0.4 could be noise | 29:23 | |
| 2% | 66.7% | +1.7 could be noise |
Item 5Hullbreaker
Win added here: +0.3 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 11% | 50.0% | +0.1 could be noise | 35:11 | |
| 11% | 62.5% | +0.7 could be noise | 34:51 | |
| 11% | 75.0% | +0.3 could be noise | 35:39 | |
| 10% | 57.1% | bought when already ahead | ||
| 7% | 100.0% | +3.1 could be noise | 33:51 | |
| 6% | 50.0% | 0.0 could be noise | ||
| 4% | 66.7% | -1.0 could be noise | ||
| 4% | 0.0% | -1.2 could be noise often behind | 35:50 |
Item 6Guardian Angel
| Choice | Picked | Won | Time |
|---|---|---|---|
| 14% | - | 37:47 |
KeystoneLethal Tempo
Lethal Tempo wins more than Conqueror, the most picked: +1.7 against -1.5 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 81% | 54.0% | -1.5 could be noise | |
| 13% | 59.3% | +2.1 clear difference | |
| 2% | 43.5% | +1.7 clear difference | |
| 2% | 60.0% | -1.1 could be noise | |
| <1% | 75.0% | -4.5 could be noise | |
| <1% | 0.0% | -5.5 could be noise |
Primary row 1Triumph
A pick in another rune tree has a clear edge here (+2.1 per 100 games), but a tree changes only with the whole page.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 85% | 54.0% | -1.5 could be noise | |
| 13% | 59.3% | +2.1 clear difference | |
| 1% | 50.0% | +0.3 could be noise | |
| 1% | 33.3% | -2.1 could be noise | |
| <1% | 66.7% | -5.0 clear difference |
Primary row 2Legend: Haste
Legend: Haste wins more than Legend: Alacrity, the most picked: +0.8 against -1.5 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 83% | 54.1% | -1.5 could be noise | |
| 12% | 60.5% | +2.1 clear difference | |
| 1% | 41.7% | +0.6 could be noise | |
| 1% | 25.0% | -2.0 could be noise | |
| 1% | 83.3% | +0.8 could be noise | |
| <1% | 60.0% | -4.1 could be noise | |
| <1% | 40.0% | -2.9 could be noise | |
| <1% | 75.0% | +1.6 could be noise |
Primary row 3Cut Down
Cut Down wins more than Last Stand, the most picked: -0.5 against -1.3 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 81% | 54.6% | -1.3 could be noise | |
| 12% | 60.0% | +2.1 clear difference | |
| 2% | 50.0% | -0.5 could be noise | |
| 2% | 25.0% | -0.7 could be noise | |
| 1% | 55.6% | +1.3 could be noise | |
| 1% | 57.1% | -2.4 could be noise | |
| <1% | 50.0% | -4.6 could be noise | |
| <1% | 100.0% | -5.1 could be noise |
Secondary pathResolve
A pick in another rune tree has a clear edge here (+1.9 per 100 games), but a tree changes only with the whole page.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 71% | 53.4% | -1.6 could be noise | |
| 13% | 58.9% | +1.8 clear difference | |
| 12% | 57.9% | +0.1 clear difference | |
| 3% | 50.0% | +1.9 clear difference | |
| 1% | 60.0% | +0.8 clear difference |
Secondary runesUnflinching + Second Wind
Unflinching + Second Wind wins more than Demolish + Bone Plating, the most picked: +2.5 against -1.9 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 73% | 52.6% | -1.9 could be noise | |
| 14% | 62.9% | +1.3 clear difference | |
| 3% | 58.3% | +2.0 clear difference | |
| 3% | 50.0% | +2.5 clear difference | |
| 2% | 50.0% | +1.3 clear difference | |
| 2% | 33.3% | +0.2 could be noise | |
| 2% | 50.0% | +1.4 clear difference | |
| 1% | 36.4% | +1.9 clear difference |
Offence shardAdaptive Force
Adaptive Force wins more than Attack Speed, the most picked: +1.2 against -1.3 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 70% | 53.5% | -1.3 could be noise | |
| 30% | 57.3% | +1.2 clear difference | |
| <1% | 50.0% | +0.5 could be noise |
Flex shardHealth Scaling
Health Scaling wins more than Adaptive Force, the most picked: +0.6 against -0.7 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 98% | 54.8% | -0.7 could be noise | |
| 1% | 46.7% | +0.6 could be noise | |
| 1% | 42.9% | +0.6 could be noise |
Defence shardHealth
Health wins more than Health Scaling, the most picked: +1.6 against -1.4 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 83% | 55.6% | -1.4 could be noise | |
| 15% | 48.2% | +1.6 clear difference | |
| 2% | 60.0% | +0.2 could be noise |
QWE
SkillsQ > W > E
Win added here: +4.8 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| QWEQ + W + E | 93% | 54.1% | +4.8 could be noise |
| WQEW + Q + E | 4% | 66.7% | -4.1 clear difference |
| QEWQ + E + W | 3% | 54.8% | -5.2 clear difference |
| WEQW + E + Q | <1% | 100.0% | -4.2 clear difference |
Levels 1 to 18
- 1Q
- 2E
- 3W
- 4Q
- 5Q
- 6R
- 7Q
- 8W
- 9Q
- 10W
- 11R
- 12W
- 13W
- 14E
- 15E
- 16R
- 17E
- 18E
Max Q first: 53.5% won. Max W first: 45.6% won (won more).
- Q
- E
- W
- Q
- Q
- R
- Q
- W
- Q
- W
- R
- W
- W
- E
- E
- R
- E
- E
SpellsExhaust + Barrier
Exhaust + Barrier wins more than Flash + Ignite, the most picked: +2.7 against 0.0 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 78% | 54.9% | 0.0 could be noise | |
| 8% | 45.5% | -1.9 clear difference | |
| 6% | 55.9% | 0.0 could be noise | |
| 2% | 50.0% | +0.1 could be noise | |
| 2% | 77.3% | +2.6 clear difference | |
| 1% | 75.0% | +0.6 could be noise | |
| 1% | 36.4% | -0.3 could be noise | |
| <1% | 100.0% | +2.7 could be noise |
Kled Mid build
Patch 16.20- won
- 53.3%
- games
- 8,701
- Win impact
- +2.7
- Pick rate
- 0.0%
Starting itemsDoran's Blade + Health Potion
Win added here: +2.0 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 68% | 53.6% | +2.0 could be noise | |
| 16% | 49.2% | -2.1 clear difference | |
| 10% | 54.3% | -0.5 could be noise | |
| 2% | 50.3% | -0.7 could be noise | |
| 2% | 45.7% | -1.9 could be noise |
BootsPlated Steelcaps
Plated Steelcaps wins more than Mercury's Treads, the most picked: +1.1 against -1.1 per 100 games. It could be noise.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 43% | 51.6% | -1.1 could be noise | 13:14 | |
| 36% | 52.8% | +1.1 could be noise | 13:48 | |
| 10% | 59.6% | +0.5 could be noise often ahead | 12:33 | |
| 4% | 53.2% | -1.6 could be noise | 12:45 | |
| 4% | 53.0% | -0.7 could be noise | 12:10 | |
| 3% | 58.6% | +0.6 could be noise |
Against a mostly AD team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 56% | 54.5% | most bought | |
| 21% | 50.5% | about even | |
| 9% | 59.1% | about even | |
| 4% | 53.9% | about even |
Against a mostly AP team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 65% | 52.3% | most bought | |
| 13% | 53.0% | about even | |
| 10% | 55.1% | about even | |
| 4% | 39.4% | not enough games |
Bought more against one damage type
| Choice | AD team | AP team |
|---|---|---|
| 21% | 65% | |
| 56% | 13% | |
| 2% | 10% | |
| 34% | 30% | |
| 20% | 24% | |
| 8% | 4% |
Item 1Profane Hydra
Profane Hydra is part of the build that wins more: +4.5 per 100 games, against +2.4 for the build most players finish.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 37% | 51.7% | 0.0 could be noise | 12:00 | |
| 29% | 55.4% | +1.8 could be noise | 10:20 | |
| 14% | 52.6% | -0.3 could be noise | 10:04 | |
| 6% | 49.2% | -2.7 could be noise | 10:40 | |
| 3% | 55.6% | -0.7 could be noise | 10:43 | |
| 2% | 51.5% | -1.8 could be noise | ||
| 2% | 55.2% | +0.1 could be noise | ||
| 1% | 50.0% | -1.5 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 5% | 294 | |
| 5% | 292 | |
| 4% | 213 | |
| 4% | 201 |
Item 2Voltaic Cyclosword
Voltaic Cyclosword is part of the build that wins more: +4.5 per 100 games, against +2.4 for the build most players finish.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 21% | 53.3% | +1.4 could be noise | 20:06 | |
| 21% | 57.1% | +0.5 could be noise | 17:56 | |
| 11% | 54.0% | -0.7 could be noise | 17:48 | |
| 9% | 51.3% | -0.8 could be noise | 19:18 | |
| 7% | 52.3% | -0.7 could be noise | 18:59 | |
| 4% | 52.0% | -1.9 could be noise | ||
| 4% | 52.7% | -1.4 could be noise | ||
| 2% | 63.3% | +1.4 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 5% | 294 | |
| 5% | 292 | |
| 4% | 213 | |
| 4% | 201 |
Item 3Lord Dominik's Regards
Lord Dominik's Regards is part of the build that wins more: +4.5 per 100 games, against +2.4 for the build most players finish.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 13% | 55.4% | +0.4 could be noise | 25:01 | |
| 9% | 55.0% | -0.5 could be noise | 24:22 | |
| 9% | 59.6% | +1.1 could be noise | 25:20 | |
| 9% | 57.0% | +0.9 could be noise | 23:27 | |
| 8% | 60.7% | +0.5 could be noise | 23:31 | |
| 7% | 57.9% | +0.6 could be noise | ||
| 7% | 53.7% | -0.8 could be noise | ||
| 4% | 60.7% | +2.4 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 5% | 294 | |
| 5% | 292 | |
| 4% | 213 | |
| 4% | 201 |
Item 4The Collector
| Choice | Picked | Won | Time |
|---|---|---|---|
| 20% | 66.1% | 28:07 |
Item 5Guardian Angel
| Choice | Picked | Won | Time |
|---|---|---|---|
| 14% | 56.0% | 32:53 |
Item 6Sterak's Gage
| Choice | Picked | Won | Time |
|---|---|---|---|
| 16% | - | 38:11 | |
| 9% | - | 35:42 | |
| 7% | - | 38:40 |
KeystonePress the Attack
Press the Attack wins more than Conqueror, the most picked: +0.6 against +0.5 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 75% | 53.1% | +0.5 could be noise | |
| 10% | 52.8% | +0.6 could be noise | |
| 8% | 50.8% | -1.4 could be noise | |
| 3% | 46.3% | -3.4 could be noise | |
| 2% | 54.7% | -1.1 could be noise | |
| 2% | 52.6% | -1.2 could be noise |
Primary row 1Triumph
Win added here: +2.3 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 87% | 53.3% | +2.3 could be noise | |
| 8% | 51.1% | -1.4 could be noise | |
| 4% | 47.7% | -2.8 clear difference |
Primary row 2Legend: Haste
Legend: Haste wins more than Legend: Alacrity, the most picked: +1.8 against +0.6 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 81% | 53.0% | +0.6 could be noise | |
| 7% | 50.9% | -1.4 could be noise | |
| 4% | 57.0% | +1.8 could be noise | |
| 2% | 49.5% | -3.0 could be noise | |
| 2% | 50.8% | -0.7 could be noise | |
| 2% | 53.6% | 0.0 could be noise | |
| 1% | 49.4% | -0.5 could be noise |
Primary row 3Last Stand
Win added here: +0.9 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 80% | 53.1% | +0.9 could be noise | |
| 7% | 50.9% | -1.3 could be noise | |
| 4% | 55.2% | +0.3 could be noise | |
| 3% | 48.0% | -3.9 could be noise | |
| 3% | 53.6% | +0.8 could be noise | |
| 1% | 47.4% | 0.0 could be noise |
Secondary pathResolve
A pick in another rune tree has a clear edge here (+1.9 per 100 games), but a tree changes only with the whole page.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 47% | 52.0% | -1.8 could be noise | |
| 34% | 54.5% | +1.9 clear difference | |
| 10% | 51.3% | -0.9 could be noise | |
| 6% | 53.2% | +1.2 could be noise | |
| 3% | 49.4% | +0.1 could be noise |
Secondary runesDemolish + Overgrowth
Demolish + Overgrowth wins more than Demolish + Bone Plating, the most picked: +1.9 against -1.8 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 63% | 51.2% | -1.8 could be noise | |
| 17% | 53.9% | +1.5 could be noise | |
| 4% | 52.5% | +0.9 could be noise | |
| 4% | 60.4% | +1.9 could be noise | |
| 4% | 48.6% | -0.3 could be noise |
Offence shardAdaptive Force
Win added here: +1.7 per 100 games. No other pick has a clear edge over this one.
Master+ players pick this: 60% of their games. All ranks pick Attack Speed most.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 50% | 51.5% | -1.7 clear difference | |
| 49% | 54.1% | +1.7 could be noise |
Flex shardAdaptive Force
Win added here: +1.4 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 96% | 53.1% | +1.4 could be noise | |
| 3% | 48.0% | -1.0 could be noise |
Defence shardHealth
Health wins more than Health Scaling, the most picked: +0.5 against -0.3 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 76% | 53.0% | -0.3 could be noise | |
| 17% | 52.6% | +0.5 could be noise | |
| 7% | 50.8% | 0.0 could be noise |
QWE
SkillsQ > W > E
Win added here: +4.3 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| QWEQ + W + E | 95% | 53.1% | +4.3 could be noise |
| WQEW + Q + E | 2% | 51.2% | -4.3 clear difference |
| QEWQ + E + W | 2% | 46.3% | -2.8 clear difference |
Levels 1 to 18
- 1Q
- 2E
- 3W
- 4Q
- 5Q
- 6R
- 7Q
- 8W
- 9Q
- 10W
- 11R
- 12W
- 13W
- 14E
- 15E
- 16R
- 17E
- 18E
Max Q first: 55.6% won. Max W first: 15.4% won (not enough games).
- Q
- E
- W
- Q
- Q
- R
- Q
- W
- Q
- W
- R
- W
- W
- E
- E
- R
- E
- E
SpellsFlash + Ignite
Win added here: +2.0 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 79% | 53.1% | +2.0 could be noise | |
| 6% | 50.5% | -2.4 clear difference | |
| 4% | 52.8% | +0.6 could be noise | |
| 4% | 54.8% | +0.3 could be noise | |
| 4% | 50.5% | -2.0 could be noise | |
| 1% | 49.6% | -2.5 could be noise | |
| 1% | 46.8% | -3.7 clear difference |
Kled Support build
Patch 16.20- won
- 48.8%
- games
- 3,384
- Win impact
- -0.8
- Pick rate
- 0.0%
Starting itemsHealth Potion + World Atlas
Health Potion + World Atlas wins more than Health Potion x2 + World Atlas, the most picked: +1.0 against +0.1 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 83% | 46.7% | +0.1 could be noise | |
| 8% | 45.9% | -2.1 could be noise | |
| 4% | 49.7% | +1.0 could be noise | |
| 3% | 44.2% | -1.6 could be noise |
BootsPlated Steelcaps
Win added here: +2.1 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 59% | 48.3% | +2.1 could be noise | 15:15 | |
| 19% | 47.3% | -1.0 could be noise | 16:58 | |
| 10% | 50.2% | -0.4 could be noise | 14:11 | |
| 6% | 46.1% | 0.0 could be noise | 13:45 | |
| 3% | 53.5% | -0.3 could be noise |
Against a mostly AD team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 63% | 51.5% | most bought | |
| 7% | 50.0% | not enough games | |
| 6% | 50.9% | not enough games | |
| 5% | 55.0% | not enough games |
Against a mostly AP team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 34% | 45.2% | most bought | |
| 34% | 52.4% | about even | |
| 9% | 37.0% | not enough games | |
| 6% | 17.6% | not enough games |
Bought more against one damage type
| Choice | AD team | AP team |
|---|---|---|
| 63% | 34% | |
| 6% | 34% | |
| 29% | 20% | |
| 7% | 3% |
Item 1Profane Hydra
Profane Hydra wins more than Titanic Hydra, the most picked: +1.0 against -0.5 per 100 games. It could be noise.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 30% | 46.3% | -0.5 could be noise | 13:57 | |
| 20% | 50.1% | +0.8 could be noise | 11:17 | |
| 12% | 46.0% | -1.1 could be noise | 12:04 | |
| 8% | 53.2% | +1.0 could be noise | 11:47 | |
| 5% | 44.8% | -1.0 could be noise | 12:10 | |
| 5% | 48.8% | -0.7 could be noise | ||
| 4% | 36.9% | -2.1 could be noise | ||
| 3% | 41.9% | -0.6 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 4% | 64 | |
| 3% | 45 | |
| 2% | 36 | |
| 2% | 36 |
Item 2Hubris
| Choice | Picked | Won |
|---|---|---|
| 24% | 51.8% |
Finished together
| Choice | Picked | games |
|---|---|---|
| 4% | 64 | |
| 3% | 45 | |
| 2% | 36 | |
| 2% | 36 |
Item 3Black Cleaver
Black Cleaver adds the most wins we measured here: -0.9 per 100 games. Heartsteel, the most picked, has no number to compare.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 11% | 54.2% | -1.3 could be noise | 27:06 | |
| 10% | 49.4% | -0.9 could be noise | 28:29 |
Finished together
| Choice | Picked | games |
|---|---|---|
| 4% | 64 | |
| 3% | 45 | |
| 2% | 36 | |
| 2% | 36 |
Item 4Voltaic Cyclosword
| Choice | Picked | Won | Time |
|---|---|---|---|
| 8% | 55.1% | 33:18 |
Item 5Guardian Angel
| Choice | Picked | Won | Time |
|---|---|---|---|
| 16% | 63.6% | 35:40 |
KeystoneConqueror
Win added here: +0.6 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 55% | 47.1% | +0.6 could be noise | |
| 14% | 45.7% | -1.3 could be noise | |
| 10% | 45.4% | -2.4 could be noise | |
| 10% | 47.9% | +0.5 could be noise | |
| 5% | 51.4% | -0.9 could be noise | |
| 2% | 43.1% | -2.3 could be noise |
Primary row 1Triumph
Win added here: +0.6 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 75% | 47.1% | +0.6 could be noise | |
| 11% | 49.0% | +0.4 could be noise | |
| 10% | 43.4% | -2.7 could be noise |
Primary row 2Legend: Alacrity
Win added here: +0.8 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 69% | 47.3% | +0.8 could be noise | |
| 10% | 44.0% | -2.0 could be noise | |
| 6% | 42.7% | +0.3 could be noise | |
| 4% | 47.7% | 0.0 could be noise | |
| 4% | 49.2% | -1.1 could be noise | |
| 4% | 54.5% | +0.2 could be noise |
Primary row 3Last Stand
Win added here: +0.5 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 64% | 46.8% | +0.5 could be noise | |
| 10% | 43.8% | -2.6 could be noise | |
| 8% | 51.6% | -0.7 could be noise | |
| 7% | 45.6% | -1.3 could be noise | |
| 4% | 51.6% | +1.8 could be noise | |
| 2% | 39.5% | -3.2 could be noise | |
| 2% | 45.9% | +0.3 could be noise |
Secondary pathResolve
Win added here: -1.0 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 40% | 44.9% | -1.0 could be noise | |
| 33% | 48.7% | +0.6 could be noise | |
| 18% | 46.5% | -0.2 could be noise | |
| 6% | 44.8% | -0.4 could be noise |
Secondary runesDemolish + Bone Plating
Win added here: +0.9 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 59% | 46.7% | +0.9 could be noise | |
| 9% | 44.9% | +0.7 could be noise |
Offence shardAdaptive Force
Adaptive Force wins more than Attack Speed, the most picked: +1.3 against -1.1 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 52% | 46.3% | -1.1 could be noise | |
| 46% | 47.7% | +1.3 could be noise |
Flex shardAdaptive Force
Win added here: +2.3 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 94% | 47.1% | +2.3 could be noise |
Defence shardHealth
Health wins more than Health Scaling, the most picked: +1.0 against -0.8 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 68% | 46.9% | -0.8 could be noise | |
| 23% | 46.3% | +1.0 could be noise | |
| 9% | 46.2% | +0.3 could be noise |
QWE
SkillsQ > W > E
Win added here: +4.7 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| QWEQ + W + E | 88% | 48.4% | +4.7 could be noise |
| WQEW + Q + E | 5% | 39.3% | -5.6 clear difference |
| QEWQ + E + W | 3% | 42.2% | -3.9 clear difference |
Levels 1 to 18
- 1Q
- 2E
- 3W
- 4Q
- 5Q
- 6R
- 7Q
- 8W
- 9Q
- 10W
- 11R
- 12W
- 13W
- 14E
- 15E
- 16R
- 17E
- 18E
Max Q first: 58.2% won. Max W first: 83.3% won (not enough games).
- Q
- E
- W
- Q
- Q
- R
- Q
- W
- Q
- W
- R
- W
- W
- E
- E
- R
- E
- E
SpellsExhaust + Ignite
Exhaust + Ignite wins more than Flash + Ignite, the most picked: +3.0 against +0.2 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 69% | 47.1% | +0.2 could be noise | |
| 12% | 42.6% | -1.3 could be noise | |
| 5% | 52.9% | +3.0 could be noise | |
| 4% | 46.6% | -1.9 could be noise | |
| 2% | 42.1% | -3.2 could be noise | |
| 2% | 60.7% | -1.5 could be noise |
Kled Bot build
Patch 16.20- won
- 50.3%
- games
- 1,441
- Win impact
- +0.1
- Pick rate
- 0.0%
Starting itemsDoran's Blade + Health Potion
Win added here: +0.2 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 64% | 50.7% | +0.2 could be noise | |
| 10% | 50.4% | -0.9 could be noise | |
| 8% | 48.2% | -0.3 could be noise |
BootsPlated Steelcaps
Win added here: +1.1 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 51% | 49.1% | +1.1 could be noise | 14:12 | |
| 16% | 50.3% | +0.8 could be noise | 14:35 | |
| 16% | 59.2% | +1.0 could be noise | 12:48 | |
| 9% | 45.7% | -2.3 could be noise | 12:30 |
Item 1Titanic Hydra
Titanic Hydra wins more than Hubris, the most picked: +0.5 against -2.2 per 100 games. It could be noise.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 29% | 47.6% | -2.2 could be noise | 10:03 | |
| 26% | 52.1% | +0.5 could be noise | 11:34 | |
| 22% | 55.7% | +0.2 could be noise | 9:53 |
Finished together
| Choice | Picked | Won | games |
|---|---|---|---|
| 6% | 55.0% | 58 | |
| 6% | 62.5% | 57 | |
| 3% | - | 31 | |
| 2% | 75.0% | 23 |
Item 2Black Cleaver
| Choice | Picked | Won | Time |
|---|---|---|---|
| 27% | 56.0% | 18:31 |
Finished together
| Choice | Picked | Won | games |
|---|---|---|---|
| 6% | 55.0% | 58 | |
| 6% | 62.5% | 57 | |
| 3% | - | 31 | |
| 2% | 75.0% | 23 |
Item 3Lord Dominik's Regards
Lord Dominik's Regards wins more than The Collector, the most picked: +1.3 against -2.6 per 100 games. It could be noise.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 12% | 48.8% | -2.6 could be noise | 22:16 | |
| 11% | 55.5% | -0.9 could be noise | 22:58 | |
| 10% | 60.8% | -0.6 could be noise | 22:16 | |
| 9% | 59.1% | +1.3 could be noise | 23:15 |
Finished together
| Choice | Picked | Won | games |
|---|---|---|---|
| 6% | 55.0% | 58 | |
| 6% | 62.5% | 57 | |
| 3% | - | 31 | |
| 2% | 75.0% | 23 |
Item 4Lord Dominik's Regards
| Choice | Picked | Won | Time |
|---|---|---|---|
| 14% | 51.8% | 27:02 |
Item 5Infinity Edge
| Choice | Picked | Won | Time |
|---|---|---|---|
| 10% | 67.9% | 29:16 |
KeystonePress the Attack
Press the Attack wins more than Conqueror, the most picked: +1.8 against -1.1 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 65% | 51.5% | -1.1 could be noise | |
| 12% | 57.3% | +1.8 could be noise | |
| 7% | 42.2% | -0.7 could be noise | |
| 6% | 51.8% | -0.9 could be noise |
Primary row 1Triumph
Win added here: +0.6 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 84% | 51.5% | +0.6 could be noise | |
| 6% | 50.6% | -1.4 could be noise |
Primary row 2Legend: Alacrity
Win added here: -0.1 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 82% | 51.6% | -0.1 could be noise | |
| 6% | 51.9% | -1.3 could be noise |
Primary row 3Coup de Grace
Coup de Grace wins more than Last Stand, the most picked: +0.8 against -0.6 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 74% | 51.4% | -0.6 could be noise | |
| 6% | 57.0% | +0.8 could be noise | |
| 6% | 52.0% | -1.0 could be noise |
Secondary pathResolve
Win added here: -1.4 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 38% | 50.8% | -1.4 could be noise | |
| 30% | 49.8% | +0.3 could be noise | |
| 14% | 53.8% | +0.8 could be noise | |
| 12% | 52.2% | +0.6 could be noise |
Secondary runesSecond Wind + Demolish
Second Wind + Demolish wins more than Demolish + Bone Plating, the most picked: +0.4 against -2.8 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 58% | 46.5% | -2.8 could be noise | |
| 23% | 60.5% | +0.4 could be noise |
Offence shardAdaptive Force
Adaptive Force wins more than Attack Speed, the most picked: +1.1 against -0.8 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 51% | 51.0% | -0.8 could be noise | |
| 48% | 51.2% | +1.1 could be noise |
Flex shardAdaptive Force
Win added here: +0.1 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 93% | 51.0% | +0.1 could be noise |
Defence shardHealth
Win added here: +0.3 per 100 games. No other pick has a clear edge over this one.
Master+ players pick this: 64% of their games. All ranks pick Health Scaling most.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 65% | 51.8% | -0.5 could be noise | |
| 26% | 47.2% | +0.3 could be noise |
QWE
SkillsQ > W > E
Win added here: +0.3 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| QWEQ + W + E | 93% | 52.1% | +0.3 could be noise |
Levels 1 to 18
- 1Q
- 2E
- 3W
- 4Q
- 5Q
- 6R
- 7Q
- 8W
- 9Q
- 10W
- 11R
- 12W
- 13W
- 14E
- 15E
- 16R
- 17E
- 18E
Max Q first: 56.5% won. Max W first: 50.0% won (not enough games).
- Q
- E
- W
- Q
- Q
- R
- Q
- W
- Q
- W
- R
- W
- W
- E
- E
- R
- E
- E
SpellsFlash + Barrier
Flash + Barrier wins more than Flash + Ignite, the most picked: +2.9 against -2.3 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 53% | 50.9% | -2.3 could be noise | |
| 19% | 59.2% | +2.9 could be noise | |
| 11% | 49.3% | +1.3 could be noise |
Kled Jungle build
Patch 16.20- won
- 43.8%
- games
- 1,326
- Win impact
- -2.5
- Pick rate
- 0.0%
Starting itemsMosstomper Seedling + Health Potion
Mosstomper Seedling + Health Potion wins more than Scorchclaw Pup + Health Potion, the most picked: +2.4 against 0.0 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 42% | 44.2% | 0.0 could be noise | |
| 19% | 51.2% | +2.4 could be noise | |
| 15% | 38.2% | -1.9 could be noise | |
| 13% | 43.3% | -1.3 could be noise | |
| 5% | 42.7% | -1.1 could be noise | |
| 5% | 51.3% | +1.8 could be noise |
BootsPlated Steelcaps
Win added here: +1.7 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 50% | 44.2% | +1.7 could be noise | 15:35 | |
| 18% | 43.5% | +0.7 could be noise | 16:04 | |
| 12% | 48.2% | -3.0 could be noise | 13:52 | |
| 11% | 45.8% | -0.3 could be noise | 13:25 |
Item 1Titanic Hydra
Win added here: +2.4 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 37% | 46.5% | +2.4 could be noise | 12:09 | |
| 20% | 46.8% | -2.3 could be noise | 11:03 | |
| 15% | 41.5% | -1.7 could be noise | 10:52 | |
| 8% | 43.1% | -4.0 clear difference | 12:30 |
Finished together
| Choice | Picked | games |
|---|---|---|
| 7% | 57 | |
| 6% | 50 | |
| 5% | 45 | |
| 4% | 36 |
Item 2Black Cleaver
| Choice | Picked | Won | Time |
|---|---|---|---|
| 59% | 50.0% | 20:42 |
Finished together
| Choice | Picked | games |
|---|---|---|
| 7% | 57 | |
| 6% | 50 | |
| 5% | 45 | |
| 4% | 36 |
Item 3Overlord's Bloodmail
| Choice | Picked | Won | Time |
|---|---|---|---|
| 29% | 51.5% | 26:43 |
Finished together
| Choice | Picked | games |
|---|---|---|
| 7% | 57 | |
| 6% | 50 | |
| 5% | 45 | |
| 4% | 36 |
Item 4The Collector
| Choice | Picked | Won | Time |
|---|---|---|---|
| 10% | 34.9% | 29:03 |
Item 5Guardian Angel
Master+ players pick this: 100% of their games. All ranks pick Sterak's Gage most.
| Choice | Picked | Won | Time |
|---|---|---|---|
| 14% | 47.6% | 34:01 |
KeystoneConqueror
Win added here: +1.5 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 68% | 45.9% | +1.5 could be noise | |
| 8% | 40.0% | -3.3 could be noise | |
| 6% | 44.6% | +0.1 could be noise | |
| 4% | 39.3% | -3.1 could be noise |
Primary row 1Triumph
Win added here: +4.6 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 82% | 46.1% | +4.6 could be noise | |
| 9% | 37.9% | -3.8 clear difference |
Primary row 2Legend: Alacrity
Win added here: +3.4 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 80% | 46.1% | +3.4 could be noise |
Primary row 3Last Stand
Win added here: +2.4 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 76% | 45.8% | +2.4 could be noise | |
| 5% | 42.3% | +0.4 could be noise |
Secondary pathDomination
Win added here: +0.6 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 45% | 45.0% | +0.6 could be noise | |
| 24% | 47.0% | +2.7 could be noise | |
| 19% | 44.9% | -2.0 could be noise | |
| 9% | 36.8% | -2.4 could be noise |
Secondary runesUltimate Hunter + Sudden Impact
Ultimate Hunter + Sudden Impact wins more than Treasure Hunter + Sudden Impact, the most picked: +1.8 against +0.1 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 70% | 45.4% | +0.1 could be noise | |
| 19% | 47.5% | +1.8 could be noise |
Offence shardAttack Speed
Attack Speed wins more than Adaptive Force, the most picked: +1.1 against -1.4 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 50% | 43.6% | -1.4 could be noise | |
| 49% | 45.7% | +1.1 could be noise |
Flex shardAdaptive Force
Win added here: +0.7 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 94% | 44.8% | +0.7 could be noise |
Defence shardHealth
Health wins more than Health Scaling, the most picked: +1.5 against -1.1 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 72% | 44.6% | -1.1 could be noise | |
| 21% | 47.9% | +1.5 could be noise |
QWE
SkillsQ > W > E
Win added here: +5.2 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| QWEQ + W + E | 82% | 46.9% | +5.2 could be noise |
| WQEW + Q + E | 13% | 38.9% | -5.3 clear difference |
SpellsFlash + Smite
Win added here: +0.7 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 83% | 44.3% | +0.7 could be noise | |
| 7% | 45.5% | -1.2 could be noise |
Top Kled Players
See all 5,058Normal Top game
5,607 gamesAgainst every Top champion
- Top 7% Kill part. 40%
- Top 13% First blood 21%
- Bottom 36% Control wards 0.5
- Kills
- 6.9 Top 36%
- Deaths
- 6.4 Fewest 28%
- Assists
- 6.8 Top 26%
- Solo kills
- 3.3 Top 26%
- Team dmg
- 23% Top 40%
- Dmg / min
- 843 Top 41%
- Farm / min
- 6.4 Bottom 40%
- Gold / min
- 423 Top 18%
- Vision / min
- 0.75 Bottom 39%
Against your lane opponent
- Level 6 at 5:25
- Level 11 at 13:25
Middle game at each minute
Damage dealt
Magic 7% Physical 93%Died to
Physical 56% Magic 35% True 9%Normal Mid game
8,424 games Patch 16.20Against every Mid champion
- Top 5% First blood 19%
- Top 6% Kill part. 46%
- Bottom 44% Farm / min 6.1
- Kills
- 8.3 Top 23%
- Deaths
- 6.6 Fewest 33%
- Assists
- 7.5 Top 37%
- Solo kills
- 3.3 Top 20%
- Team dmg
- 24% Top 37%
- Dmg / min
- 869 Top 38%
- Gold / min
- 438 Top 16%
- Vision / min
- 0.67 Top 45%
- Control wards
- 0.6 Bottom 47%
Against your lane opponent
- Level 6 at 5:21
- Level 11 at 15:14
Middle game at each minute
Damage dealt
Magic 7% Physical 93%Died to
Physical 56% Magic 36% True 8%Normal Support game
3,289 games Patch 16.20Against every Support champion
- Top 13% Gold / min 375
- Top 19% Kills 6.1
- Bottom 33% Control wards 3.9
- Deaths
- 8.1 Fewest 43%
- Assists
- 11.4 Top 37%
- Solo kills
- 1.2 Top 19%
- Kill part.
- 49% Top 23%
- Team dmg
- 17% Top 31%
- Dmg / min
- 661 Top 30%
- Farm / min
- 2.1 Bottom 45%
- Vision / min
- 2.04 Bottom 38%
- First blood
- 11% Top 22%
Against your lane opponent
- Level 6 at 8:44
- Level 11 at 21:20
Middle game at each minute
Damage dealt
Magic 7% Physical 93%Died to
Physical 58% Magic 35% True 7%Normal Bot game
1,291 games Patch 16.20Against every Bot champion
- Top 8% Kill part. 49%
- Top 13% Solo kills 1.9
- Bottom 6% Control wards 0.3
- Kills
- 9.7 Top 14%
- Deaths
- 7.7 Most 43%
- Assists
- 8.3 Top 40%
- Team dmg
- 23% Top 27%
- Dmg / min
- 870 Top 25%
- Farm / min
- 5.8 Bottom 39%
- Gold / min
- 470 Top 22%
- Vision / min
- 0.64 Bottom 38%
- First blood
- 17% Top 17%
Against your lane opponent
- Level 6 at 7:37
- Level 11 at 18:41
Middle game at each minute
Damage dealt
Magic 6% Physical 94%Died to
Physical 57% Magic 36% True 7%Matchups and teammates come from Kled Top games.
Matchups and teammates come from Kled Top games.
-
Kled with Rammus: +5.4 wins per 100 games (range 3.3-7.5) · 1,962 games · Measured · 9% of this is borrowed from similar champions -
Kled with Sejuani: +3.0 wins per 100 games (range 0.8-5.2) · 1,811 games · Measured · 10% of this is borrowed from similar champions -
Kled with Shyvana: +2.4 wins per 100 games (range 0.8-4.0) · 3,532 games · Measured · 5% of this is borrowed from similar champions
-
Kled with Rengar: -4.9 wins per 100 games (range -7.0 to -2.8) · 2,070 games · Measured · 9% of this is borrowed from similar champions -
Kled with Lee Sin: -3.2 wins per 100 games (range -4.5 to -2.0) · 6,127 games · Measured · 3% of this is borrowed from similar champions -
Kled with Nidalee: -2.4 wins per 100 games (range -4.8 to -0.1) · 1,527 games · Measured · 12% of this is borrowed from similar champions
-
Kled with Aurelion Sol: +2.7 wins per 100 games (range 0.6-4.9) · 1,874 games · Measured · 10% of this is borrowed from similar champions -
Kled with Xerath: +2.2 wins per 100 games (range 0.8-3.5) · 5,313 games · Measured · 4% of this is borrowed from similar champions -
Kled with Fizz: +2.1 wins per 100 games (range 0.7-3.5) · 4,659 games · Measured · 4% of this is borrowed from similar champions
-
Kled with Mel: -4.9 wins per 100 games (range -6.3 to -3.4) · 4,642 games · Measured · 4% of this is borrowed from similar champions -
Kled with Orianna: -4.7 wins per 100 games (range -6.9 to -2.5) · 1,846 games · Measured · 10% of this is borrowed from similar champions -
Kled with Garen: -4.0 wins per 100 games (range -7.9 to -0.1) · 429 games · Pooled · 32% of this is borrowed from similar champions
-
Kled with Kog'Maw: +4.3 wins per 100 games (range 2.2-6.4) · 1,968 games · Measured · 9% of this is borrowed from similar champions -
Kled with Jinx: +2.56 wins per 100 games (range 1.61-3.51) · 11,294 games · Measured · 2% of this is borrowed from similar champions
-
Kled with Ezreal: -3.5 wins per 100 games (range -4.7 to -2.3) · 6,819 games · Measured · 3% of this is borrowed from similar champions -
Kled with Draven: -3.1 wins per 100 games (range -5.0 to -1.2) · 2,629 games · Measured · 7% of this is borrowed from similar champions -
Kled with Lucian: -2.7 wins per 100 games (range -4.1 to -1.3) · 4,607 games · Measured · 4% of this is borrowed from similar champions
-
Kled with Vel'Koz: +2.8 wins per 100 games (range 1.0-4.5) · 2,959 games · Measured · 6% of this is borrowed from similar champions -
Kled with Sona: +2.6 wins per 100 games (range 0.3-4.9) · 1,651 games · Measured · 11% of this is borrowed from similar champions -
Kled with Brand: +2.2 wins per 100 games (range 0.7-3.7) · 4,089 games · Measured · 5% of this is borrowed from similar champions
-
Kled with Camille: -4.1 wins per 100 games (range -7.0 to -1.1) · 906 games · Pooled · 18% of this is borrowed from similar champions -
Kled with Pantheon: -3.4 wins per 100 games (range -4.9 to -1.8) · 3,715 games · Measured · 5% of this is borrowed from similar champions -
Kled with Neeko: -3.1 wins per 100 games (range -5.3 to -0.9) · 1,780 games · Measured · 10% of this is borrowed from similar champions