League of Legends Vayne build
Vayne Bot build
A rare build that wins more.
- won
- 49.3%
- games
- 270,903
- Win impact
- -0.7
- Pick rate
- 2.2%
Starting itemsDoran's Helm + Health Potion
Doran's Helm + Health Potion wins more than Doran's Bow + Health Potion x2, the most picked: +0.8 against -0.1 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 72% | 49.2% | -0.1 could be noise | |
| 25% | 49.5% | +0.1 could be noise | |
| 1% | 49.2% | +0.4 could be noise | |
| <1% | 50.6% | +0.8 could be noise | |
| <1% | 51.7% | -0.6 could be noise | |
| <1% | 47.5% | -1.4 could be noise | |
| <1% | 48.2% | -2.6 clear difference | |
| <1% | 47.3% | -2.7 could be noise |
BootsBoots of Swiftness
Boots of Swiftness wins more than Berserker's Greaves, the most picked: -0.5 against -1.9 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 89% | 49.4% | -1.9 could be noise | 11:39 | |
| 5% | 54.5% | +2.1 clear difference often ahead | 13:56 | |
| 2% | 50.6% | -0.5 clear difference | 14:02 | |
| 2% | 51.2% | +3.2 clear difference | 15:23 | |
| 1% | 49.7% | +2.2 clear difference | 15:04 | |
| <1% | 50.6% | -2.0 could be noise |
Against a mostly AD team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 87% | 51.7% | most bought | |
| 5% | 56.1% | won more | |
| 3% | 55.2% | won more | |
| 2% | 54.9% | won more |
Against a mostly AP team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 87% | 49.1% | most bought | |
| 6% | 53.8% | won more | |
| 3% | 52.0% | about even | |
| 2% | 51.5% | about even |
Bought more against one damage type
| Choice | AD team | AP team |
|---|---|---|
| 3% | 11% | |
| 17% | 15% | |
| 58% | 59% | |
| 40% | 38% | |
| 11% | 13% | |
| 61% | 62% | |
| 17% | 17% | |
| 5% | 6% | |
| 21% | 20% | |
| 15% | 15% |
Item 1Blade of The Ruined King
Win added here: -0.3 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 49% | 49.3% | -0.3 could be noise | 13:07 | |
| 28% | 49.7% | -0.1 could be noise | 11:59 | |
| 11% | 50.0% | +0.8 clear difference | 12:08 | |
| 4% | 52.2% | +2.0 clear difference | 12:34 | |
| 2% | 51.5% | +0.6 could be noise | 11:41 | |
| 1% | 47.3% | -1.5 could be noise | ||
| 1% | 51.0% | +1.3 could be noise | ||
| <1% | 54.9% | +2.3 could be noise |
Finished together
| Choice | Picked | Won | games |
|---|---|---|---|
| 28% | 58.5% | 52,711 | |
| 10% | 51.4% | 19,104 | |
| 8% | - | 14,223 | |
| 4% | - | 7,880 |
Item 2Guinsoo's Rageblade
Win added here: +0.9 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 54% | 51.3% | +0.9 could be noise | 19:43 | |
| 14% | 51.5% | -0.4 could be noise | 19:34 | |
| 8% | 51.7% | +0.6 could be noise | 18:38 | |
| 6% | 50.1% | -1.0 could be noise | 19:45 | |
| 5% | 49.8% | -1.6 could be noise | 20:04 | |
| 3% | 50.4% | -1.4 could be noise | ||
| 2% | 50.5% | -1.0 could be noise | ||
| <1% | 55.7% | +2.4 could be noise |
Finished together
| Choice | Picked | Won | games |
|---|---|---|---|
| 28% | 58.5% | 52,711 | |
| 10% | 51.4% | 19,104 | |
| 8% | - | 14,223 | |
| 4% | - | 7,880 |
Item 3Terminus
Win added here: +1.3 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 37% | 55.2% | +1.3 could be noise | 25:08 | |
| 11% | 55.8% | -0.6 could be noise | 25:10 | |
| 10% | 54.7% | -0.9 could be noise | 24:19 | |
| 7% | 54.1% | -0.7 could be noise | 24:58 | |
| 6% | 54.2% | -0.9 could be noise | 24:35 | |
| 5% | 53.3% | -0.2 could be noise | ||
| 5% | 53.7% | -0.8 could be noise | ||
| <1% | 59.2% | +2.5 could be noise |
Finished together
| Choice | Picked | Won | games |
|---|---|---|---|
| 28% | 58.5% | 52,711 | |
| 10% | 51.4% | 19,104 | |
| 8% | - | 14,223 | |
| 4% | - | 7,880 |
Item 4Randuin's Omen
Randuin's Omen wins more than Jak'Sho, The Protean, the most picked: +2.1 against +0.1 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 46% | 57.0% | +0.1 could be noise | 29:39 | |
| 24% | 58.0% | -0.8 could be noise | 29:31 | |
| 7% | 57.8% | -0.2 could be noise | ||
| 6% | 55.7% | +1.2 could be noise | ||
| 3% | 57.4% | -0.3 could be noise | ||
| 2% | 57.2% | -0.8 could be noise | ||
| 2% | 56.1% | +2.1 clear difference | ||
| 2% | 56.7% | -2.2 clear difference | 29:49 |
Item 5Jak'Sho, The Protean
| Choice | Picked | Won | Time |
|---|---|---|---|
| 18% | 55.5% | 33:23 |
Item 6Guardian Angel
| Choice | Picked | Won | Time |
|---|---|---|---|
| 16% | 57.7% | 37:42 | |
| 10% | 56.0% | 37:12 | |
| 9% | 59.8% | 37:12 | |
| 7% | 60.4% | 37:03 | |
| 6% | 58.4% | 36:49 |
KeystoneLethal Tempo
Win added here: +1.5 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 72% | 49.7% | +1.5 could be noise | |
| 25% | 48.4% | -1.3 clear difference | |
| 1% | 48.3% | -0.5 clear difference | |
| 1% | 48.6% | -1.5 clear difference | |
| <1% | 48.1% | -3.2 clear difference | |
| <1% | 46.0% | -2.3 clear difference | |
| <1% | 43.4% | -5.2 clear difference | |
| <1% | 43.1% | -5.4 clear difference |
Primary row 1Triumph
Win added here: +2.1 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 94% | 49.4% | +2.1 could be noise | |
| 3% | 48.0% | -1.4 clear difference | |
| 1% | 49.4% | -1.4 clear difference | |
| 1% | 46.4% | -2.3 clear difference | |
| <1% | 45.5% | -2.8 clear difference | |
| <1% | 40.3% | -6.4 clear difference | |
| <1% | 42.4% | -6.6 clear difference | |
| <1% | 43.8% | -4.8 clear difference |
Primary row 2Legend: Bloodline
Legend: Bloodline wins more than Legend: Alacrity, the most picked: +0.9 against +0.1 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 91% | 49.3% | +0.1 could be noise | |
| 7% | 49.8% | +0.9 could be noise | |
| 1% | 47.5% | -2.3 clear difference | |
| <1% | 47.8% | -3.1 clear difference | |
| <1% | 46.1% | -2.4 could be noise | |
| <1% | 47.0% | -4.0 clear difference | |
| <1% | 50.4% | -1.6 could be noise | |
| <1% | 44.9% | -2.0 could be noise |
Primary row 3Last Stand
Last Stand wins more than Coup de Grace, the most picked: +1.2 against -0.2 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 86% | 49.3% | -0.2 could be noise | |
| 11% | 49.5% | +0.6 could be noise | |
| 2% | 49.9% | +1.2 clear difference | |
| 1% | 46.3% | -3.1 clear difference | |
| <1% | 49.8% | -1.5 could be noise | |
| <1% | 46.6% | -2.3 could be noise | |
| <1% | 50.1% | -2.2 could be noise | |
| <1% | 37.6% | -6.2 clear difference |
Secondary pathResolve
Win added here: +1.2 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 70% | 49.6% | +1.2 could be noise | |
| 21% | 48.2% | -1.4 clear difference | |
| 5% | 50.2% | +1.0 could be noise | |
| 3% | 48.1% | -1.4 clear difference | |
| 1% | 47.2% | -2.9 clear difference |
Secondary runesConditioning + Revitalize
Conditioning + Revitalize wins more than Conditioning + Overgrowth, the most picked: +2.0 against -0.2 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 94% | 49.6% | -0.2 could be noise | |
| 3% | 49.1% | +0.7 could be noise | |
| 1% | 50.8% | -0.3 could be noise | |
| 1% | 51.1% | -0.3 could be noise | |
| <1% | 49.2% | +1.6 could be noise | |
| <1% | 48.1% | -1.3 could be noise | |
| <1% | 54.7% | +2.0 could be noise | |
| <1% | 50.2% | -0.8 could be noise |
Offence shardAttack Speed
Win added here: +2.6 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 98% | 49.4% | +2.6 could be noise | |
| 2% | 46.4% | -2.2 clear difference | |
| <1% | 42.3% | too big to trust |
Flex shardAdaptive Force
Win added here: +1.5 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 98% | 49.3% | +1.5 could be noise | |
| 2% | 47.7% | -1.6 clear difference | |
| <1% | 47.5% | -0.5 could be noise |
Defence shardHealth
Health wins more than Health Scaling, the most picked: +0.9 against -0.3 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 86% | 49.3% | -0.3 could be noise | |
| 11% | 50.0% | +0.9 clear difference | |
| 3% | 47.0% | -1.7 clear difference |
SpellsFlash + Barrier
Win added here: +1.1 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 80% | 49.6% | +1.1 could be noise | |
| 6% | 48.9% | -0.1 clear difference | |
| 6% | 49.8% | +0.5 could be noise | |
| 3% | 48.5% | -0.1 clear difference | |
| 3% | 46.1% | -3.1 clear difference | |
| 1% | 43.2% | too big to trust | |
| <1% | 42.4% | -3.7 clear difference | |
| <1% | 50.0% | -0.7 could be noise |
- Q
- W
- E
- Q
- Q
- R
- Q
- W
- Q
- W
- R
- W
- W
- E
- E
- R
- E
- E
QWE
SkillsQ > W > E
Win added here: +2.8 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| QWEQ + W + E | 87% | 50.1% | +2.8 could be noise |
| WQEW + Q + E | 11% | 48.1% | -2.2 clear difference |
| QEWQ + E + W | 2% | 44.3% | -5.3 clear difference |
| WEQW + E + Q | <1% | 43.9% | -5.3 clear difference |
| EQWE + Q + W | <1% | 32.5% | -4.7 clear difference |
| EWQE + W + Q | <1% | 41.4% | -2.8 clear difference |
Levels 1 to 18
- 1Q
- 2W
- 3E
- 4Q
- 5Q
- 6R
- 7Q
- 8W
- 9Q
- 10W
- 11R
- 12W
- 13W
- 14E
- 15E
- 16R
- 17E
- 18E
Max Q first: 50.0% won. Max W first: 48.9% won (about even).
- won
- 55.2%
- games
- 4,973
- Win impact
- +2.9
- Pick rate
- 1.8%
Starting itemsDoran's Bow + Health Potion x2
The usual pick here: players of this build don't agree on one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 72% | 49.2% | -0.1 could be noise | |
| 25% | 49.5% | +0.1 could be noise | |
| 1% | 49.2% | +0.4 could be noise | |
| <1% | 50.6% | +0.8 could be noise | |
| <1% | 51.7% | -0.6 could be noise | |
| <1% | 47.5% | -1.4 could be noise | |
| <1% | 48.2% | -2.6 clear difference | |
| <1% | 47.3% | -2.7 could be noise |
BootsGluttonous Greaves
| Choice | Picked | Won |
|---|---|---|
| 100% | 55.2% |
Item 1Kraken Slayer
| Choice | Picked | Won |
|---|---|---|
| 100% | 55.2% |
Item 2Guinsoo's Rageblade
| Choice | Picked | Won |
|---|---|---|
| 65% | 56.1% | |
| 17% | 59.3% | |
| 5% | 51.4% | |
| 3% | 56.1% | |
| 3% | 53.0% |
Item 3Terminus
| Choice | Picked | Won |
|---|---|---|
| 44% | 60.4% | |
| 13% | 61.2% | |
| 10% | 57.7% | |
| 5% | 50.2% | |
| 5% | 61.9% |
Item 4Jak'Sho, The Protean
| Choice | Picked | Won |
|---|---|---|
| 27% | 59.9% | |
| 12% | 64.8% | |
| 11% | 61.6% | |
| 7% | 56.6% | |
| 6% | 67.2% |
Item 5Experimental Hexplate
| Choice | Picked | Won |
|---|---|---|
| 17% | 54.1% | |
| 7% | 62.5% | |
| 7% | 46.3% | |
| 6% | 64.9% | |
| 5% | 52.8% |
Item 6Guardian Angel
| Choice | Picked | Won |
|---|---|---|
| 15% | 60.0% | |
| 12% | 55.8% | |
| 7% | 50.0% | |
| 5% | 63.2% | |
| 5% | 88.2% |
KeystoneLethal Tempo
| Choice | Picked | Won |
|---|---|---|
| 39% | 55.8% |
Primary row 1Triumph
| Choice | Picked | Won |
|---|---|---|
| 39% | 55.8% |
Primary row 2Legend: Alacrity
| Choice | Picked | Won |
|---|---|---|
| 39% | 55.8% |
Primary row 3Coup de Grace
| Choice | Picked | Won |
|---|---|---|
| 39% | 55.8% |
Secondary pathResolve
| Choice | Picked | Won |
|---|---|---|
| 39% | 55.8% |
Offence shardAttack Speed
| Choice | Picked | Won |
|---|---|---|
| 39% | 55.8% |
Flex shardAdaptive Force
| Choice | Picked | Won |
|---|---|---|
| 39% | 55.8% |
Defence shardHealth Scaling
| Choice | Picked | Won |
|---|---|---|
| 39% | 55.8% |
SpellsFlash + Barrier
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 80% | 49.6% | +1.1 could be noise | |
| 6% | 48.9% | -0.1 clear difference | |
| 6% | 49.8% | +0.5 could be noise | |
| 3% | 48.5% | -0.1 clear difference | |
| 3% | 46.1% | -3.1 clear difference | |
| 1% | 43.2% | too big to trust | |
| <1% | 42.4% | -3.7 clear difference | |
| <1% | 50.0% | -0.7 could be noise |
- Q
- W
- E
- Q
- Q
- R
- Q
- W
- Q
- W
- R
- W
- W
- E
- E
- R
- E
- E
QWE
SkillsQ > W > E
| Choice | Picked | Won | Win added |
|---|---|---|---|
| QWEQ + W + E | 87% | 50.1% | +2.8 could be noise |
| WQEW + Q + E | 11% | 48.1% | -2.2 clear difference |
| QEWQ + E + W | 2% | 44.3% | -5.3 clear difference |
| WEQW + E + Q | <1% | 43.9% | -5.3 clear difference |
| EQWE + Q + W | <1% | 32.5% | -4.7 clear difference |
| EWQE + W + Q | <1% | 41.4% | -2.8 clear difference |
Vayne Top build
- won
- 47.6%
- games
- 99,346
- Win impact
- -2.3
- Pick rate
- 0.8%
Starting itemsDoran's Blade + Health Potion
Doran's Blade + Health Potion wins more than Doran's Bow + Health Potion x2, the most picked: +0.7 against -0.7 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 74% | 47.8% | -0.7 could be noise | |
| 22% | 48.3% | +0.7 clear difference | |
| 1% | 44.9% | -0.5 could be noise | |
| 1% | 44.0% | -1.2 could be noise | |
| <1% | 41.9% | -1.2 could be noise | |
| <1% | 49.5% | +0.6 could be noise | |
| <1% | 44.9% | -1.7 could be noise | |
| <1% | 46.2% | -1.3 could be noise |
BootsPlated Steelcaps
Plated Steelcaps wins more than Berserker's Greaves, the most picked: +2.0 against -1.9 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 85% | 48.1% | -1.9 could be noise | 8:16 | |
| 6% | 50.6% | +1.4 clear difference | 13:44 | |
| 5% | 49.8% | +2.0 clear difference | 13:54 | |
| 3% | 47.5% | +1.0 clear difference | 14:39 | |
| 1% | 52.0% | +1.4 clear difference | 13:54 |
Against a mostly AD team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 84% | 50.5% | most bought | |
| 7% | 52.8% | about even | |
| 6% | 53.5% | won more | |
| 1% | 54.7% | about even |
Against a mostly AP team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 81% | 46.6% | most bought | |
| 7% | 46.7% | about even | |
| 6% | 50.2% | about even | |
| 2% | 49.4% | about even |
Bought more against one damage type
| Choice | AD team | AP team |
|---|---|---|
| 5% | 22% | |
| 1% | 7% | |
| 7% | 1% | |
| 37% | 32% | |
| 21% | 17% | |
| 84% | 81% | |
| 44% | 42% | |
| 71% | 69% | |
| 23% | 21% | |
| 11% | 10% |
Item 1Blade of The Ruined King
Win added here: -0.2 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 61% | 48.4% | -0.2 could be noise | 14:45 | |
| 16% | 48.5% | -0.8 could be noise | 13:55 | |
| 6% | 49.3% | -0.5 could be noise | 13:25 | |
| 5% | 52.0% | +1.5 clear difference | 14:35 | |
| 5% | 49.9% | +0.9 could be noise | 13:23 | |
| 3% | 50.9% | +2.4 clear difference | ||
| 1% | 45.5% | +0.1 could be noise often behind | ||
| 1% | 46.9% | -1.5 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 19% | 10,671 | |
| 11% | 5,891 | |
| 7% | 4,028 | |
| 6% | 3,416 |
Item 2Guinsoo's Rageblade
Win added here: +0.6 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 39% | 51.6% | +0.6 could be noise | 21:35 | |
| 11% | 51.5% | -0.5 could be noise | 21:45 | |
| 11% | 50.5% | -1.0 could be noise | 22:10 | |
| 9% | 52.0% | -0.3 could be noise | 21:14 | |
| 8% | 49.4% | -1.0 could be noise | 22:08 | |
| 7% | 53.9% | +0.8 could be noise | ||
| 4% | 51.7% | +0.7 could be noise | ||
| 3% | 52.6% | -0.4 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 19% | 10,671 | |
| 11% | 5,891 | |
| 7% | 4,028 | |
| 6% | 3,416 |
Item 3Terminus
Win added here: +1.5 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 27% | 56.7% | +1.5 could be noise | 27:08 | |
| 13% | 55.7% | -0.5 could be noise | 27:17 | |
| 10% | 55.9% | -1.7 could be noise | 26:47 | |
| 10% | 53.6% | -0.2 could be noise | 27:03 | |
| 9% | 57.8% | +0.7 could be noise | 26:20 | |
| 6% | 57.1% | -0.4 could be noise | ||
| 6% | 57.1% | -0.6 could be noise | ||
| 4% | 54.6% | -1.9 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 19% | 10,671 | |
| 11% | 5,891 | |
| 7% | 4,028 | |
| 6% | 3,416 |
Item 4Fiendhunter Bolts
Fiendhunter Bolts wins more than Jak'Sho, The Protean, the most picked: +0.6 against -0.2 per 100 games. It could be noise.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 41% | 57.8% | -0.2 could be noise | 31:39 | |
| 19% | 60.2% | -0.7 could be noise | 31:27 | |
| 12% | 60.3% | +0.5 could be noise | 31:12 | |
| 5% | 60.6% | -0.2 could be noise | ||
| 4% | 57.1% | +0.7 could be noise | ||
| 3% | 66.1% | +0.6 could be noise |
Item 5Infinity Edge
| Choice | Picked | Won |
|---|---|---|
| 24% | 61.4% |
Item 6Guardian Angel
| Choice | Picked | Won | Time |
|---|---|---|---|
| 17% | 52.5% | 39:55 | |
| 8% | 68.8% | 38:16 | |
| 7% | 57.3% | 39:17 | |
| 7% | 44.5% | 40:06 | |
| 6% | 46.5% | 39:38 |
KeystoneLethal Tempo
Win added here: +1.4 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 71% | 48.3% | +1.4 could be noise | |
| 17% | 47.5% | -0.2 clear difference | |
| 10% | 45.5% | -2.4 clear difference | |
| 1% | 47.0% | -0.2 could be noise | |
| <1% | 41.8% | -4.4 clear difference | |
| <1% | 49.0% | +1.0 could be noise | |
| <1% | 42.9% | -0.2 could be noise | |
| <1% | 44.5% | -4.3 clear difference |
Primary row 1Triumph
Win added here: +1.4 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 83% | 48.0% | +1.4 could be noise | |
| 10% | 45.8% | -2.5 clear difference | |
| 5% | 49.9% | +1.0 could be noise | |
| 1% | 46.4% | -1.3 could be noise | |
| <1% | 45.0% | -0.9 could be noise | |
| <1% | 41.9% | -4.2 clear difference | |
| <1% | 47.6% | +1.0 could be noise | |
| <1% | 44.9% | -4.1 clear difference |
Primary row 2Legend: Bloodline
Legend: Bloodline wins more than Legend: Alacrity, the most picked: +2.1 against -0.6 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 93% | 47.7% | -0.6 could be noise | |
| 5% | 50.9% | +2.1 clear difference | |
| <1% | 44.5% | +0.6 could be noise | |
| <1% | 46.2% | -2.0 could be noise | |
| <1% | 45.9% | -1.6 could be noise | |
| <1% | 44.0% | -4.3 could be noise | |
| <1% | 35.6% | -5.8 clear difference | |
| <1% | 48.1% | -1.4 could be noise |
Primary row 3Last Stand
Last Stand wins more than Coup de Grace, the most picked: +1.0 against +0.3 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 75% | 47.8% | +0.3 could be noise | |
| 20% | 47.9% | -0.3 could be noise | |
| 3% | 49.3% | +1.0 could be noise | |
| <1% | 45.3% | -3.1 clear difference | |
| <1% | 42.2% | -1.3 could be noise | |
| <1% | 42.9% | -3.1 could be noise | |
| <1% | 45.4% | -1.1 could be noise | |
| <1% | 48.4% | +0.2 could be noise |
Secondary pathResolve
Win added here: +0.4 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 76% | 47.8% | +0.4 could be noise | |
| 13% | 47.4% | -1.1 clear difference | |
| 7% | 48.9% | +0.9 could be noise | |
| 3% | 48.4% | +0.2 could be noise | |
| 1% | 41.9% | -2.4 clear difference |
Secondary runesOvergrowth + Bone Plating
Overgrowth + Bone Plating wins more than Conditioning + Overgrowth, the most picked: +1.7 against -0.9 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 88% | 47.6% | -0.9 could be noise | |
| 7% | 50.3% | +1.7 clear difference | |
| 2% | 49.8% | +0.1 could be noise | |
| 1% | 44.0% | -0.8 could be noise | |
| <1% | 49.3% | -0.3 could be noise | |
| <1% | 46.6% | 0.0 could be noise | |
| <1% | 54.3% | 0.0 could be noise | |
| <1% | 48.7% | +0.5 could be noise |
Offence shardAttack Speed
Win added here: +0.6 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 98% | 47.8% | +0.6 could be noise | |
| 2% | 48.4% | -0.3 could be noise | |
| <1% | 41.5% | -2.3 could be noise |
Flex shardHealth Scaling
Health Scaling wins more than Adaptive Force, the most picked: +1.2 against -0.1 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 97% | 47.8% | -0.1 could be noise | |
| 3% | 46.6% | -0.2 could be noise | |
| 1% | 52.0% | +1.2 could be noise |
Defence shardTenacity and Slow Resist
Tenacity and Slow Resist wins more than Health Scaling, the most picked: +1.0 against -0.9 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 86% | 47.7% | -0.9 could be noise | |
| 11% | 48.5% | +0.8 clear difference | |
| 3% | 48.2% | +1.0 clear difference |
SpellsFlash + Barrier
Flash + Barrier wins more than Flash + Ghost, the most picked: +1.4 against +0.1 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 62% | 47.9% | +0.1 could be noise | |
| 19% | 48.9% | +1.0 could be noise | |
| 7% | 49.6% | +1.4 could be noise | |
| 5% | 44.9% | -2.2 clear difference | |
| 4% | 42.8% | -3.5 clear difference | |
| 1% | 43.7% | +0.4 could be noise | |
| <1% | 44.3% | -5.0 clear difference | |
| <1% | 46.5% | -1.4 could be noise |
- Q
- W
- E
- Q
- Q
- R
- Q
- W
- Q
- W
- R
- W
- W
- E
- E
- R
- E
- E
QWE
SkillsQ > W > E
Win added here: +2.2 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| QWEQ + W + E | 84% | 48.4% | +2.2 could be noise |
| WQEW + Q + E | 14% | 46.5% | -1.2 clear difference |
| QEWQ + E + W | 1% | 40.4% | too big to trust |
| WEQW + E + Q | <1% | 35.8% | too big to trust |
| EQWE + Q + W | <1% | 48.9% | -4.0 clear difference |
Levels 1 to 18
- 1Q
- 2W
- 3E
- 4Q
- 5Q
- 6R
- 7Q
- 8W
- 9Q
- 10W
- 11R
- 12W
- 13W
- 14E
- 15E
- 16R
- 17E
- 18E
Max Q first: 49.8% won. Max W first: 44.8% won (won more).
Vayne Mid build
- won
- 46.4%
- games
- 6,635
- Win impact
- -2.7
- Pick rate
- 0.1%
Starting itemsDoran's Blade + Health Potion
Doran's Blade + Health Potion wins more than Doran's Bow + Health Potion x2, the most picked: +2.0 against -0.4 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 59% | 46.6% | -0.4 could be noise | |
| 27% | 48.1% | +2.0 could be noise | |
| 7% | 45.4% | -0.7 could be noise | |
| 1% | 48.2% | -1.1 could be noise | |
| 1% | 39.7% | -0.8 could be noise |
BootsPlated Steelcaps
Plated Steelcaps wins more than Berserker's Greaves, the most picked: +1.6 against -1.1 per 100 games. It could be noise.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 81% | 47.3% | -1.1 could be noise | 9:34 | |
| 7% | 45.1% | -0.8 could be noise | 13:21 | |
| 5% | 49.6% | -0.5 could be noise | 13:52 | |
| 4% | 52.0% | +1.4 could be noise | 13:31 | |
| 2% | 46.4% | +1.6 could be noise | 13:42 |
Against a mostly AD team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 81% | 49.5% | most bought | |
| 5% | 52.9% | about even | |
| 4% | 50.0% | about even | |
| 4% | 52.5% | not enough games |
Against a mostly AP team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 76% | 46.2% | most bought | |
| 14% | 45.0% | about even | |
| 3% | 48.0% | not enough games | |
| 3% | 45.5% | not enough games |
Bought more against one damage type
| Choice | AD team | AP team |
|---|---|---|
| 5% | 20% | |
| 3% | 14% | |
| 81% | 76% | |
| 27% | 23% |
Item 1Blade of The Ruined King
Win added here: -0.8 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 40% | 46.8% | -0.8 could be noise | 13:52 | |
| 19% | 48.2% | +0.6 could be noise | 12:23 | |
| 13% | 52.2% | +1.1 could be noise | 12:54 | |
| 6% | 42.4% | -1.8 could be noise | 13:22 | |
| 4% | 48.4% | +1.2 could be noise | 13:41 | |
| 4% | 48.4% | +0.8 could be noise | ||
| 3% | 43.4% | -1.4 could be noise | ||
| 2% | 50.5% | +0.7 could be noise |
Finished together
| Choice | Picked | Won | games |
|---|---|---|---|
| 10% | - | 401 | |
| 7% | - | 275 | |
| 7% | - | 264 | |
| 4% | 76.9% | 158 |
Item 2Guinsoo's Rageblade
Win added here: +0.6 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 31% | 52.2% | +0.6 could be noise | 20:40 | |
| 11% | 53.8% | +0.2 could be noise | 20:38 | |
| 10% | 45.5% | -2.8 could be noise | 21:05 | |
| 9% | 47.1% | -1.2 could be noise | 20:50 | |
| 7% | 49.3% | -1.1 could be noise | 19:26 | |
| 5% | 44.4% | -0.7 could be noise | ||
| 5% | 56.8% | +1.0 could be noise | ||
| 3% | 42.6% | -2.2 could be noise |
Finished together
| Choice | Picked | Won | games |
|---|---|---|---|
| 10% | - | 401 | |
| 7% | - | 275 | |
| 7% | - | 264 | |
| 4% | 76.9% | 158 |
Item 3Wit's End
Wit's End is part of the build that wins more: +1.3 per 100 games, against +1.0 for the build most players finish.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 11% | 58.9% | +1.2 could be noise | 25:58 | |
| 11% | 50.5% | -1.5 could be noise | 26:00 | |
| 10% | 55.8% | -1.9 could be noise | 26:15 | |
| 10% | 59.3% | -0.7 could be noise | 26:09 | |
| 9% | 57.4% | +0.2 could be noise | ||
| 9% | 55.2% | -1.6 could be noise | 26:27 | |
| 6% | 51.1% | +0.9 could be noise | ||
| 6% | 53.2% | -1.4 could be noise |
Finished together
| Choice | Picked | Won | games |
|---|---|---|---|
| 10% | - | 401 | |
| 7% | - | 275 | |
| 7% | - | 264 | |
| 4% | 76.9% | 158 |
Item 4Experimental Hexplate
Experimental Hexplate wins more than Jak'Sho, The Protean, the most picked: +0.7 against -0.2 per 100 games. It could be noise.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 11% | 58.2% | 0.0 could be noise | 29:53 | |
| 10% | 61.8% | +0.7 could be noise | 30:47 | |
| 9% | 57.9% | -0.7 could be noise | 30:19 | |
| 9% | 55.8% | +0.7 could be noise | 30:39 | |
| 8% | 61.3% | 0.0 could be noise | 30:09 | |
| 8% | 54.7% | -0.2 could be noise |
Item 5Guardian Angel
| Choice | Picked | Won | Time |
|---|---|---|---|
| 10% | 59.4% | 35:09 |
Item 6Infinity Edge
| Choice | Picked | Won | Time |
|---|---|---|---|
| 15% | - | 37:29 | |
| 10% | - | 40:28 | |
| 10% | - | 40:40 | |
| 8% | - | 37:56 |
KeystonePress the Attack
Press the Attack wins more than Lethal Tempo, the most picked: +0.4 against -0.4 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 54% | 46.9% | -0.4 could be noise | |
| 32% | 46.2% | +0.4 could be noise | |
| 6% | 46.4% | -0.2 could be noise | |
| 3% | 47.7% | -0.2 could be noise | |
| 2% | 50.4% | -1.7 could be noise |
Primary row 1Triumph
Win added here: +0.9 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 84% | 46.6% | +0.9 could be noise | |
| 6% | 44.5% | -1.2 could be noise | |
| 5% | 47.8% | -0.3 could be noise | |
| 3% | 50.8% | -2.0 could be noise |
Primary row 2Legend: Bloodline
Legend: Bloodline wins more than Legend: Alacrity, the most picked: +1.5 against -1.0 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 85% | 46.4% | -1.0 could be noise | |
| 8% | 48.9% | +1.5 could be noise | |
| 3% | 48.7% | +0.9 could be noise | |
| 2% | 46.0% | -1.5 could be noise |
Primary row 3Last Stand
Last Stand wins more than Coup de Grace, the most picked: +1.9 against -0.7 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 74% | 46.4% | -0.7 could be noise | |
| 15% | 46.9% | +0.3 could be noise | |
| 4% | 50.0% | +1.9 could be noise | |
| 4% | 50.7% | -1.1 could be noise | |
| 1% | 41.0% | -0.9 could be noise |
Secondary pathResolve
Win added here: -0.3 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 60% | 46.9% | -0.3 could be noise | |
| 23% | 44.8% | +0.5 could be noise | |
| 10% | 50.1% | +0.1 could be noise | |
| 5% | 46.5% | -0.3 could be noise | |
| 3% | 44.5% | -0.5 could be noise |
Secondary runesOvergrowth + Bone Plating
Overgrowth + Bone Plating wins more than Conditioning + Overgrowth, the most picked: +1.9 against -0.8 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 79% | 46.7% | -0.8 could be noise | |
| 11% | 48.0% | +1.9 could be noise |
Offence shardAdaptive Force
Adaptive Force wins more than Attack Speed, the most picked: +3.0 against -2.1 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 94% | 46.5% | -2.1 could be noise | |
| 6% | 50.9% | +3.0 could be noise |
Flex shardAdaptive Force
Win added here: +2.4 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 94% | 46.8% | +2.4 could be noise | |
| 5% | 44.4% | -3.0 clear difference |
Defence shardTenacity and Slow Resist
Tenacity and Slow Resist wins more than Health Scaling, the most picked: +0.5 against +0.4 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 78% | 47.0% | +0.4 could be noise | |
| 16% | 43.1% | -0.7 could be noise | |
| 6% | 51.0% | +0.5 could be noise |
SpellsFlash + Barrier
Win added here: +1.7 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 35% | 47.7% | +1.7 could be noise | |
| 28% | 46.9% | -0.2 could be noise | |
| 17% | 45.6% | 0.0 could be noise | |
| 10% | 46.1% | -0.8 could be noise | |
| 4% | 42.9% | -3.3 clear difference | |
| 3% | 47.9% | +0.4 could be noise | |
| 1% | 47.4% | -3.3 clear difference |
- Q
- W
- E
- Q
- Q
- R
- Q
- W
- Q
- W
- R
- W
- W
- E
- E
- R
- E
- E
QWE
SkillsQ > W > E
Win added here: +3.6 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| QWEQ + W + E | 85% | 47.3% | +3.6 could be noise |
| WQEW + Q + E | 12% | 44.3% | -3.6 clear difference |
| QEWQ + E + W | 3% | 47.7% | -1.2 could be noise |
Levels 1 to 18
- 1Q
- 2W
- 3E
- 4Q
- 5Q
- 6R
- 7Q
- 8W
- 9Q
- 10W
- 11R
- 12W
- 13W
- 14E
- 15E
- 16R
- 17E
- 18E
Max Q first: 45.6% won. Max W first: 40.0% won (about even).
Top Vayne Players
See all 8,861Normal Bot game
270,695 gamesAgainst every Bot champion
- Top 32% First blood 16%
- Top 34% Kills 8.8
- Bottom 10% Assists 6.0
- Deaths
- 7.4 Fewest 46%
- Solo kills
- 1.2 Bottom 44%
- Kill part.
- 43% Bottom 16%
- Team dmg
- 22% Top 49%
- Dmg / min
- 805 Bottom 44%
- Farm / min
- 6.4 Top 42%
- Gold / min
- 454 Top 38%
- Vision / min
- 0.68 Top 42%
- Control wards
- 0.6 Top 42%
Against your lane opponent
- Level 6 at 7:40
- Level 11 at 19:01
Middle game at each minute
Damage dealt
Magic 6% Physical 94%Died to
Physical 56% Magic 38% True 6%Normal Top game
99,548 gamesAgainst every Top champion
- Top 35% Control wards 0.7
- Top 37% Kills 6.6
- Bottom 3% Kill part. 32%
- Deaths
- 7.4 Most 29%
- Assists
- 4.2 Bottom 3%
- Solo kills
- 2.8 Top 43%
- Team dmg
- 22% Top 49%
- Dmg / min
- 819 Top 48%
- Farm / min
- 6.4 Top 49%
- Gold / min
- 400 Bottom 49%
- Vision / min
- 0.77 Top 42%
- First blood
- 13% Top 46%
Against your lane opponent
- Level 6 at 5:31
- Level 11 at 14:06
Middle game at each minute
Damage dealt
Magic 4% Physical 96%Died to
Physical 55% Magic 37% True 8%Normal Mid game
6,678 gamesAgainst every Mid champion
- Top 30% First blood 13%
- Top 32% Solo kills 2.9
- Bottom 1% Assists 4.6
- Kills
- 7.8 Top 37%
- Deaths
- 7.4 Most 20%
- Kill part.
- 38% Bottom 7%
- Team dmg
- 23% Top 50%
- Dmg / min
- 839 Bottom 49%
- Farm / min
- 6.4 Top 46%
- Gold / min
- 419 Top 43%
- Vision / min
- 0.63 Bottom 21%
- Control wards
- 0.5 Bottom 24%
Against your lane opponent
- Level 6 at 5:27
- Level 11 at 15:27
Middle game at each minute
Damage dealt
Magic 3% Physical 97%Died to
Physical 52% Magic 41% True 7%Matchups and teammates come from Vayne Bot games.
Matchups and teammates come from Vayne Bot games.
-
Vayne with Sion: +2.38 wins per 100 games (range 1.40-3.37) · 9,912 games · Measured · 2% of this is borrowed from similar champions -
Vayne with Ornn: +2.3 wins per 100 games (range 1.2-3.4) · 7,580 games · Measured · 3% of this is borrowed from similar champions -
Vayne with Illaoi: +2.2 wins per 100 games (range 1.2-3.2) · 9,600 games · Measured · 2% of this is borrowed from similar champions
-
Vayne with Corki: -9.4 wins per 100 games (range -12.4 to -6.4) · 813 games · Pooled · 20% of this is borrowed from similar champions -
Vayne with Caitlyn: -6.4 wins per 100 games (range -8.9 to -3.9) · 1,314 games · Measured · 13% of this is borrowed from similar champions -
Vayne with K'Sante: -5.3 wins per 100 games (range -6.7 to -4.0) · 4,966 games · Measured · 4% of this is borrowed from similar champions
-
Vayne with Shyvana: +4.09 wins per 100 games (range 3.21-4.97) · 12,529 games · Measured · 2% of this is borrowed from similar champions -
Vayne with Bel'Veth: +3.7 wins per 100 games (range 2.4-5.0) · 5,652 games · Measured · 3% of this is borrowed from similar champions -
Vayne with Lillia: +2.94 wins per 100 games (range 2.02-3.87) · 11,284 games · Measured · 2% of this is borrowed from similar champions
-
Vayne with Rengar: -5.8 wins per 100 games (range -6.9 to -4.7) · 7,968 games · Measured · 2% of this is borrowed from similar champions -
Vayne with Qiyana: -4.94 wins per 100 games (range -5.74 to -4.13) · 14,894 games · Measured · 1% of this is borrowed from similar champions -
Vayne with Lee Sin: -4.42 wins per 100 games (range -5.13 to -3.72) · 19,768 games · Measured · 1% of this is borrowed from similar champions
-
Vayne with Aurelion Sol: +2.1 wins per 100 games (range 0.7-3.4) · 5,075 games · Measured · 4% of this is borrowed from similar champions -
Vayne with Malzahar: +2.07 wins per 100 games (range 1.35-2.79) · 19,344 games · Measured · 1% of this is borrowed from similar champions -
Vayne with Veigar: +1.64 wins per 100 games (range 0.91-2.38) · 18,180 games · Measured · 1% of this is borrowed from similar champions
-
Vayne with Ezreal: -7.0 wins per 100 games (range -9.0 to -5.0) · 2,158 games · Measured · 8% of this is borrowed from similar champions -
Vayne with Lucian: -6.3 wins per 100 games (range -9.3 to -3.3) · 870 games · Pooled · 19% of this is borrowed from similar champions -
Vayne with Kai'Sa: -4.8 wins per 100 games (range -7.3 to -2.3) · 1,313 games · Measured · 13% of this is borrowed from similar champions
-
Vayne with Milio: +4.00 wins per 100 games (range 3.18-4.83) · 14,416 games · Measured · 1% of this is borrowed from similar champions -
Vayne with Nami: +3.19 wins per 100 games (range 2.45-3.93) · 18,031 games · Measured · 1% of this is borrowed from similar champions -
Vayne with Taric: +3.0 wins per 100 games (range 1.4-4.7) · 3,347 games · Measured · 6% of this is borrowed from similar champions
-
Vayne with Twitch: -5.6 wins per 100 games (range -7.6 to -3.5) · 2,120 games · Measured · 9% of this is borrowed from similar champions -
Vayne with Ashe: -4.5 wins per 100 games (range -6.1 to -3.0) · 3,878 games · Measured · 5% of this is borrowed from similar champions -
Vayne with Bard: -3.5 wins per 100 games (range -4.9 to -2.0) · 4,594 games · Measured · 4% of this is borrowed from similar champions