League of Legends Heimerdinger build
Heimerdinger Top build
- won
- 50.9%
- games
- 10,789
- Win impact
- +0.8
- Pick rate
- 1.1%
Starting itemsDoran's Ring + Health Potion x2
Win added here: +3.7 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 91% | 49.3% | +3.7 could be noise | |
| 4% | 40.0% | too big to trust | |
| 1% | 56.3% | -1.1 clear difference | |
| 1% | 50.0% | -0.9 clear difference | |
| 1% | 22.2% | +0.5 clear difference | |
| <1% | 62.5% | -1.8 clear difference | |
| <1% | 57.1% | -0.3 clear difference | |
| <1% | 40.0% | -0.5 clear difference |
BootsSorcerer's Shoes
Win added here: +0.2 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 89% | 49.6% | +0.2 could be noise | 14:15 | |
| 5% | 45.8% | -0.5 could be noise | 14:27 | |
| 2% | 47.1% | -0.9 could be noise | 14:04 | |
| 2% | 57.1% | +1.4 could be noise | 13:49 | |
| 1% | 27.8% | -0.8 could be noise | 16:38 |
Against a mostly AD team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 79% | 53.3% | most bought | |
| 3% | 41.9% | about even | |
| 2% | 47.9% | not enough games | |
| 2% | 52.4% | not enough games |
Against a mostly AP team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 83% | 51.3% | most bought | |
| 2% | 59.1% | not enough games | |
| 2% | 31.6% | not enough games | |
| 2% | 43.8% | not enough games |
Bought more against one damage type
| Choice | AD team | AP team |
|---|---|---|
| 24% | 30% | |
| 8% | 13% | |
| 51% | 46% | |
| 79% | 83% | |
| 4% | 6% |
Item 1Blackfire Torch
Win added here: +1.4 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 56% | 47.9% | +1.4 could be noise | 10:59 | |
| 22% | 49.1% | -1.8 clear difference | 11:59 | |
| 6% | 45.8% | +0.8 could be noise | 12:28 | |
| 5% | 58.0% | -0.4 clear difference | 12:50 | |
| 4% | 57.5% | -0.1 clear difference | 10:27 | |
| 4% | 50.7% | -0.7 clear difference | ||
| 2% | 47.1% | +0.2 could be noise | ||
| 1% | 55.6% | 0.0 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 23% | 1,347 | |
| 14% | 848 | |
| 8% | 498 | |
| 8% | 481 |
Item 2Zhonya's Hourglass
Zhonya's Hourglass is part of the build that wins more: +1.1 per 100 games, against +0.1 for the build most players finish.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 28% | 48.4% | +0.3 could be noise | 19:50 | |
| 23% | 52.3% | -0.1 could be noise | 20:28 | |
| 21% | 48.5% | -1.0 could be noise | 19:03 | |
| 8% | 49.6% | +0.2 could be noise | 20:00 | |
| 7% | 57.9% | +1.2 could be noise | 19:32 | |
| 7% | 56.6% | +0.7 could be noise | ||
| 2% | 25.0% | +0.1 could be noise | ||
| <1% | 75.0% | +2.1 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 23% | 1,347 | |
| 14% | 848 | |
| 8% | 498 | |
| 8% | 481 |
Item 3Liandry's Torment
Liandry's Torment is part of the build that wins more: +1.1 per 100 games, against +0.1 for the build most players finish.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 33% | 52.2% | -0.4 could be noise | 26:46 | |
| 18% | 52.1% | -0.4 could be noise | 26:16 | |
| 14% | 53.5% | 0.0 could be noise | 26:05 | |
| 11% | 57.9% | +1.2 could be noise | 26:45 | |
| 8% | 52.9% | 0.0 could be noise | 26:23 | |
| 5% | 37.5% | +1.0 could be noise | ||
| 4% | 68.1% | +0.3 could be noise | ||
| 3% | 37.5% | -1.1 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 23% | 1,347 | |
| 14% | 848 | |
| 8% | 498 | |
| 8% | 481 |
Item 4Void Staff
Void Staff wins more than Rylai's Crystal Scepter, the most picked: +1.3 against -1.0 per 100 games. It could be noise.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 18% | 60.9% | -0.3 could be noise | 31:48 | |
| 18% | 62.4% | +0.6 could be noise | 32:26 | |
| 15% | 55.7% | -1.0 could be noise | 31:18 | |
| 12% | 57.1% | +0.5 could be noise | 31:39 | |
| 11% | 50.0% | -1.4 clear difference | ||
| 10% | 60.4% | +1.3 could be noise | 32:48 | |
| 5% | 44.0% | 0.0 could be noise | ||
| 3% | 50.0% | 0.0 could be noise |
Item 5Banshee's Veil
Banshee's Veil wins more than Shadowflame, the most picked: +0.4 against 0.0 per 100 games. It could be noise.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 24% | 54.3% | 0.0 could be noise | 38:17 | |
| 20% | 64.3% | +0.4 could be noise | 36:49 | |
| 18% | 53.8% | +0.1 could be noise | 37:34 | |
| 6% | 22.2% | -0.8 could be noise | 34:52 | |
| 6% | 33.3% | -1.6 could be noise | 36:48 | |
| 5% | 85.7% | +0.4 could be noise | ||
| 2% | 66.7% | bought when already ahead | ||
| 1% | 100.0% | +2.0 could be noise |
Item 6Shadowflame
| Choice | Picked | Won | Time |
|---|---|---|---|
| 17% | - | 40:43 | |
| 15% | - | 41:01 | |
| 14% | - | 39:07 | |
| 11% | - | 41:29 | |
| 9% | - | 39:35 |
KeystoneConqueror
Win added here: +2.9 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 55% | 50.4% | +2.9 could be noise | |
| 36% | 45.3% | -2.5 clear difference | |
| 3% | 50.0% | -0.6 clear difference | |
| 1% | 64.7% | -1.8 clear difference | |
| 1% | 62.5% | -2.9 clear difference | |
| 1% | 60.0% | -0.8 clear difference | |
| 1% | 45.5% | +0.4 could be noise | |
| <1% | 37.5% | -6.8 clear difference |
Primary row 1Presence of Mind
Win added here: +2.6 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 52% | 50.0% | +2.6 could be noise | |
| 38% | 46.0% | -2.4 clear difference | |
| 3% | 55.2% | +1.7 could be noise | |
| 2% | 51.1% | -2.5 clear difference | |
| 1% | 60.0% | -1.1 clear difference | |
| 1% | 62.5% | +0.3 could be noise | |
| 1% | 63.6% | -1.9 clear difference | |
| <1% | 33.3% | +2.1 could be noise |
Primary row 2Legend: Haste
Win added here: +2.9 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 55% | 50.3% | +2.9 could be noise | |
| 35% | 44.7% | -2.6 clear difference | |
| 5% | 55.9% | -0.4 clear difference | |
| 1% | 60.0% | -2.1 clear difference | |
| 1% | 64.3% | -3.0 clear difference | |
| 1% | 53.8% | -0.8 clear difference | |
| 1% | 46.2% | -0.3 could be noise | |
| <1% | 66.7% | -3.1 clear difference |
Primary row 3Last Stand
Last Stand wins more than Cut Down, the most picked: +2.5 against +2.3 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 48% | 50.1% | +2.3 could be noise | |
| 37% | 46.0% | -2.7 clear difference | |
| 4% | 57.5% | +2.5 could be noise | |
| 4% | 48.5% | +0.4 clear difference | |
| 4% | 47.7% | +1.0 could be noise | |
| 1% | 73.7% | -1.3 clear difference | |
| 1% | 63.6% | -0.8 could be noise | |
| <1% | 42.9% | -4.8 clear difference |
Secondary pathSorcery
Win added here: +2.6 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 54% | 50.3% | +2.6 could be noise | |
| 22% | 47.6% | -3.0 clear difference | |
| 15% | 43.3% | -0.7 clear difference | |
| 5% | 49.5% | -0.6 clear difference | |
| 4% | 57.3% | -0.5 clear difference |
Secondary runesTranscendence + Gathering Storm
Transcendence + Gathering Storm wins more than Absolute Focus + Gathering Storm, the most picked: +1.9 against +0.3 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 84% | 50.1% | +0.3 could be noise | |
| 4% | 45.0% | -0.1 could be noise | |
| 2% | 52.2% | +0.2 could be noise | |
| 2% | 42.1% | -0.8 could be noise | |
| 2% | 57.9% | -0.5 could be noise | |
| 2% | 56.3% | -0.8 could be noise | |
| 1% | 63.6% | -1.7 could be noise | |
| 1% | 20.0% | +1.9 could be noise |
Offence shardAdaptive Force
Win added here: +2.5 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 96% | 48.6% | +2.5 could be noise | |
| 3% | 60.0% | -1.0 clear difference | |
| 1% | 48.1% | too big to trust |
Flex shardAdaptive Force
Win added here: +2.6 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 97% | 48.6% | +2.6 could be noise | |
| 2% | 63.9% | -2.3 clear difference | |
| 1% | 50.0% | -2.0 clear difference |
Defence shardHealth Scaling
Win added here: 0.0 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 87% | 48.3% | 0.0 could be noise | |
| 8% | 51.6% | 0.0 could be noise | |
| 4% | 55.1% | 0.0 could be noise |
QWE
SkillsQ > W > E
Win added here: +1.2 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| QWEQ + W + E | 80% | 48.5% | +1.2 could be noise |
| QEWQ + E + W | 14% | 53.4% | -1.3 clear difference |
| WQEW + Q + E | 5% | 44.2% | +0.6 could be noise |
| WEQW + E + Q | 1% | 56.5% | -1.3 could be noise |
| EQWE + Q + W | 1% | 33.3% | -4.2 clear difference |
| EWQE + W + Q | <1% | 25.0% | -1.8 could be noise |
Levels 1 to 18
- 1Q
- 2E
- 3W
- 4Q
- 5Q
- 6R
- 7Q
- 8W
- 9Q
- 10W
- 11R
- 12W
- 13W
- 14E
- 15E
- 16R
- 17E
- 18E
Max Q first: 50.8% won. Max W first: 50.7% won (about even).
- Q
- E
- W
- Q
- Q
- R
- Q
- W
- Q
- W
- R
- W
- W
- E
- E
- R
- E
- E
SpellsFlash + Ignite
Flash + Ignite wins more than Flash + Teleport, the most picked: +1.5 against -1.6 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 41% | 45.0% | -1.6 could be noise | |
| 31% | 53.8% | +1.5 clear difference | |
| 13% | 46.5% | +1.0 clear difference | |
| 5% | 60.7% | -0.2 could be noise | |
| 4% | 53.3% | +0.7 clear difference | |
| 2% | 33.3% | +0.5 clear difference | |
| 1% | 50.0% | +1.0 could be noise | |
| 1% | 56.3% | 0.0 could be noise |
Heimerdinger Mid build
- won
- 51.1%
- games
- 2,977
- Win impact
- +0.7
- Pick rate
- 0.3%
Starting itemsDoran's Ring + Health Potion x2
Win added here: +2.9 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 86% | 53.0% | +2.9 could be noise | |
| 4% | 40.9% | too big to trust | |
| 2% | 50.0% | +0.9 could be noise | |
| 2% | 55.6% | -1.6 clear difference | |
| 1% | 42.9% | -0.8 clear difference | |
| 1% | 66.7% | -0.1 could be noise | |
| 1% | 25.0% | -3.5 clear difference | |
| 1% | 75.0% | -1.5 clear difference |
BootsPlated Steelcaps
Plated Steelcaps wins more than Sorcerer's Shoes, the most picked: +1.4 against +0.7 per 100 games. It could be noise.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 87% | 53.4% | +0.7 could be noise | 13:56 | |
| 4% | 52.6% | -1.9 clear difference | 13:42 | |
| 3% | 38.5% | -0.6 could be noise | 14:16 | |
| 2% | 60.0% | +0.8 could be noise | 12:36 | |
| 2% | 50.0% | +1.4 could be noise | 14:35 |
Against a mostly AD team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 81% | 54.8% | most bought | |
| 4% | 44.8% | not enough games | |
| 2% | 62.5% | not enough games | |
| 2% | 60.0% | not enough games |
Against a mostly AP team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 83% | 51.5% | most bought | |
| 6% | 56.3% | not enough games | |
| 3% | 55.6% | not enough games | |
| 1% | 0.0% | not enough games |
Bought more against one damage type
| Choice | AD team | AP team |
|---|---|---|
| 2% | 6% |
Item 1Blackfire Torch
Win added here: +1.8 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 46% | 53.1% | +1.8 could be noise | 10:44 | |
| 26% | 45.6% | -1.9 clear difference | 10:47 | |
| 11% | 60.8% | -0.9 clear difference | 11:46 | |
| 5% | 50.0% | -0.8 clear difference | ||
| 4% | 73.7% | +2.1 could be noise | 13:33 | |
| 4% | 72.2% | -1.9 clear difference | 12:08 | |
| 1% | 42.9% | bought when already behind | ||
| <1% | 50.0% | +2.1 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 22% | 359 | |
| 10% | 169 | |
| 9% | 154 | |
| 4% | 64 |
Item 2Liandry's Torment
Win added here: +0.6 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 35% | 59.7% | +0.6 could be noise | 19:55 | |
| 28% | 46.2% | -1.0 could be noise | 20:38 | |
| 9% | 41.7% | -1.6 could be noise | 18:39 | |
| 6% | 64.0% | +0.4 could be noise | 20:28 | |
| 6% | 56.0% | -1.6 could be noise | ||
| 5% | 77.3% | +0.2 could be noise | 19:52 | |
| 3% | 61.5% | +1.9 could be noise | ||
| 2% | 33.3% | -0.5 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 22% | 359 | |
| 10% | 169 | |
| 9% | 154 | |
| 4% | 64 |
Item 3Zhonya's Hourglass
Win added here: -0.5 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 29% | 70.1% | -0.5 could be noise | 26:54 | |
| 17% | 60.9% | -0.2 could be noise | 26:47 | |
| 16% | 51.2% | -0.8 could be noise | 25:51 | |
| 12% | 53.1% | +0.9 could be noise | 26:39 | |
| 5% | 76.9% | +1.5 could be noise | 26:20 | |
| 3% | 44.4% | -0.3 could be noise | ||
| 3% | 42.9% | +2.1 could be noise | ||
| 2% | 66.7% | bought when already ahead |
Finished together
| Choice | Picked | games |
|---|---|---|
| 22% | 359 | |
| 10% | 169 | |
| 9% | 154 | |
| 4% | 64 |
Item 4Rabadon's Deathcap
Rabadon's Deathcap wins more than Rylai's Crystal Scepter, the most picked: +0.8 against -0.2 per 100 games. It could be noise.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 23% | 70.4% | -0.2 could be noise | 31:20 | |
| 18% | 72.7% | +0.8 could be noise | 31:27 | |
| 17% | 45.0% | +0.7 could be noise | 31:42 | |
| 9% | 36.4% | +0.1 could be noise | 31:45 | |
| 8% | 70.0% | -0.3 could be noise | ||
| 6% | 42.9% | -0.8 could be noise | ||
| 6% | 42.9% | -1.7 could be noise | 32:13 | |
| 3% | 75.0% | -1.3 could be noise |
Item 5Void Staff
Win added here: +2.1 per 100 games. No other pick has a clear edge over this one.
Master+ players pick this: 100% of their games. All ranks pick Rabadon's Deathcap most.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 29% | 60.0% | 0.0 could be noise | 37:39 | |
| 15% | 60.0% | -1.0 could be noise | 38:53 | |
| 12% | 50.0% | -0.3 could be noise | 35:54 | |
| 9% | 33.3% | -1.3 could be noise | 37:38 | |
| 9% | 33.3% | +2.1 could be noise | ||
| 6% | 0.0% | -0.1 could be noise often behind | 34:37 |
Item 6Shadowflame
| Choice | Picked | Won | Time |
|---|---|---|---|
| 23% | - | 42:27 |
KeystoneConqueror
Win added here: +1.9 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 42% | 56.0% | -1.8 clear difference | |
| 41% | 51.6% | +1.9 could be noise | |
| 6% | 55.2% | -0.1 could be noise | |
| 5% | 45.8% | -0.1 could be noise | |
| 2% | 60.0% | +0.3 could be noise | |
| 1% | 33.3% | -1.4 could be noise | |
| 1% | 16.7% | +2.8 could be noise | |
| <1% | 0.0% | +1.0 could be noise |
Primary row 1Presence of Mind
Win added here: +1.8 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 44% | 53.3% | -1.8 clear difference | |
| 40% | 51.2% | +1.8 could be noise | |
| 4% | 54.5% | +0.8 could be noise | |
| 4% | 57.9% | -0.2 could be noise | |
| 3% | 47.1% | +0.3 could be noise | |
| 2% | 50.0% | +0.5 could be noise | |
| 1% | 16.7% | +2.8 could be noise | |
| 1% | 100.0% | -0.9 could be noise |
Primary row 2Legend: Haste
Win added here: +2.0 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 41% | 51.4% | +2.0 could be noise | |
| 37% | 54.4% | -1.6 clear difference | |
| 9% | 53.2% | -1.0 clear difference | |
| 5% | 50.0% | -1.0 clear difference | |
| 2% | 62.5% | +2.3 could be noise | |
| 1% | 57.1% | +1.5 could be noise | |
| 1% | 50.0% | -1.3 could be noise | |
| <1% | 0.0% | +3.2 could be noise |
Primary row 3Cut Down
Win added here: +1.8 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 40% | 53.4% | -1.9 clear difference | |
| 37% | 51.0% | +1.8 could be noise | |
| 8% | 57.1% | +0.4 could be noise | |
| 4% | 52.4% | +0.2 could be noise | |
| 3% | 56.3% | 0.0 could be noise | |
| 2% | 41.7% | -0.5 could be noise | |
| 2% | 63.6% | +0.5 could be noise | |
| 1% | 33.3% | +1.6 could be noise |
Secondary pathSorcery
Win added here: +1.9 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 47% | 51.9% | +1.9 could be noise | |
| 23% | 52.1% | -2.3 clear difference | |
| 17% | 55.7% | -0.3 clear difference | |
| 9% | 50.0% | +0.1 could be noise | |
| 4% | 52.4% | +0.3 could be noise |
Secondary runesAbsolute Focus + Gathering Storm
Win added here: +1.6 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 75% | 51.9% | +1.6 could be noise | |
| 5% | 46.2% | -1.0 could be noise | |
| 3% | 50.0% | -0.2 could be noise | |
| 2% | 33.3% | +0.1 could be noise | |
| 2% | 66.7% | -2.1 clear difference | |
| 2% | 33.3% | -1.2 could be noise | |
| 2% | 75.0% | +0.6 could be noise | |
| 1% | 100.0% | +0.8 could be noise |
Offence shardAbility Haste
Ability Haste wins more than Adaptive Force, the most picked: +0.5 against 0.0 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 91% | 53.4% | 0.0 could be noise | |
| 6% | 57.6% | +0.5 could be noise | |
| 3% | 7.1% | -1.3 could be noise |
Flex shardAdaptive Force
Win added here: +0.7 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 95% | 52.6% | +0.7 could be noise | |
| 4% | 45.5% | -0.4 could be noise | |
| 1% | 66.7% | -0.5 could be noise |
Defence shardTenacity and Slow Resist
Tenacity and Slow Resist wins more than Health Scaling, the most picked: +0.4 against -0.4 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 84% | 53.7% | -0.4 could be noise | |
| 9% | 46.8% | +0.3 could be noise | |
| 7% | 44.1% | +0.4 could be noise |
QWE
SkillsQ > W > E
Win added here: +1.2 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| QWEQ + W + E | 73% | 53.2% | +1.2 could be noise |
| QEWQ + E + W | 15% | 49.4% | -1.3 clear difference |
| WQEW + Q + E | 8% | 50.0% | +0.1 could be noise |
| WEQW + E + Q | 2% | 60.0% | -2.2 could be noise |
| EQWE + Q + W | 1% | 50.0% | -2.6 could be noise |
| EWQE + W + Q | <1% | 50.0% | -0.9 could be noise |
Levels 1 to 18
- 1Q
- 2E
- 3W
- 4Q
- 5Q
- 6R
- 7Q
- 8W
- 9Q
- 10W
- 11R
- 12W
- 13W
- 14E
- 15E
- 16R
- 17E
- 18E
Max Q first: 51.8% won. Max W first: 53.8% won (about even).
- Q
- E
- W
- Q
- Q
- R
- Q
- W
- Q
- W
- R
- W
- W
- E
- E
- R
- E
- E
SpellsExhaust + Teleport
Exhaust + Teleport wins more than Flash + Teleport, the most picked: +2.3 against -0.4 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 42% | 51.9% | -0.4 could be noise | |
| 28% | 51.7% | +0.4 could be noise | |
| 9% | 45.5% | +1.4 could be noise | |
| 9% | 63.6% | +1.0 could be noise | |
| 3% | 52.9% | -3.7 clear difference | |
| 1% | 57.1% | +2.3 could be noise | |
| 1% | 57.1% | -1.1 could be noise | |
| 1% | 57.1% | -1.1 could be noise |
Heimerdinger Support build
Patch 16.20- won
- 48.3%
- games
- 24,087
- Win impact
- -1.6
- Pick rate
- 0.1%
Starting itemsHealth Potion x2 + World Atlas
Win added here: +2.1 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 82% | 48.8% | +2.1 could be noise | |
| 8% | 45.5% | -3.3 clear difference | |
| 5% | 49.5% | -1.4 clear difference | |
| 4% | 48.5% | +0.5 could be noise | |
| 1% | 53.1% | +1.4 could be noise | |
| <1% | 41.5% | -1.3 could be noise |
BootsBoots of Swiftness
Boots of Swiftness wins more than Sorcerer's Shoes, the most picked: +0.1 against -0.5 per 100 games. It could be noise.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 81% | 49.9% | -0.5 could be noise | 15:51 | |
| 10% | 48.0% | 0.0 could be noise | 14:36 | |
| 5% | 49.8% | +0.1 could be noise | 16:02 | |
| 2% | 52.8% | +1.1 could be noise | 17:05 | |
| 1% | 51.5% | +1.7 could be noise | 17:05 | |
| 1% | 46.9% | -0.6 could be noise |
Against a mostly AD team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 66% | 52.2% | most bought | |
| 9% | 50.3% | about even | |
| 4% | 53.3% | about even | |
| 2% | 54.9% | about even |
Against a mostly AP team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 68% | 52.4% | most bought | |
| 7% | 53.6% | about even | |
| 4% | 55.6% | about even | |
| 3% | 56.3% | about even |
Bought more against one damage type
| Choice | AD team | AP team |
|---|---|---|
| 33% | 30% | |
| 9% | 7% |
Item 1Rylai's Crystal Scepter
Win added here: +0.5 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 33% | 48.6% | +0.4 could be noise | 12:52 | |
| 28% | 50.5% | +0.5 could be noise | 12:21 | |
| 22% | 47.5% | -1.3 could be noise | 13:45 | |
| 6% | 48.7% | -0.1 could be noise | 12:35 | |
| 3% | 46.1% | -0.8 could be noise | 14:52 | |
| 3% | 52.2% | -1.2 could be noise often ahead | ||
| 2% | 50.2% | -0.4 could be noise | ||
| 1% | 40.9% | -1.4 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 15% | 1,438 | |
| 13% | 1,283 | |
| 8% | 777 | |
| 7% | 659 |
Item 2Zhonya's Hourglass
Zhonya's Hourglass is part of the build that wins more: +1.9 per 100 games, against -0.7 for the build most players finish.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 30% | 50.7% | +0.5 could be noise | 22:35 | |
| 22% | 49.9% | +0.1 could be noise | 21:60 | |
| 18% | 50.4% | -0.9 could be noise | 23:53 | |
| 9% | 51.7% | +0.7 could be noise | 22:07 | |
| 5% | 54.9% | +1.1 could be noise | 23:04 | |
| 4% | 53.2% | -1.7 could be noise | ||
| 3% | 47.4% | -1.1 could be noise | ||
| 2% | 47.4% | -1.6 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 15% | 1,438 | |
| 13% | 1,283 | |
| 8% | 777 | |
| 7% | 659 |
Item 3Liandry's Torment
Liandry's Torment is part of the build that wins more: +1.9 per 100 games, against -0.7 for the build most players finish.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 25% | 54.0% | -0.3 could be noise | 30:12 | |
| 16% | 51.4% | -0.3 could be noise | 30:22 | |
| 14% | 53.0% | 0.0 could be noise | 29:47 | |
| 13% | 51.6% | +0.3 could be noise | 29:02 | |
| 7% | 52.0% | -0.9 could be noise | 28:60 | |
| 6% | 53.9% | 0.0 could be noise | ||
| 5% | 51.2% | -2.0 could be noise | ||
| 4% | 59.0% | +1.3 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 15% | 1,438 | |
| 13% | 1,283 | |
| 8% | 777 | |
| 7% | 659 |
Item 4Morellonomicon
| Choice | Picked | Won | Time |
|---|---|---|---|
| 27% | 48.4% | 36:09 |
Item 5Rabadon's Deathcap
Win added here: 0.0 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 24% | 54.6% | 0.0 could be noise | 41:35 |
Item 6Void Staff
| Choice | Picked | Won | Time |
|---|---|---|---|
| 17% | - | 44:47 | |
| 13% | - | 43:03 | |
| 11% | - | 44:03 | |
| 10% | - | 41:59 |
KeystoneDeathfire Touch
Deathfire Touch wins more than Arcane Comet, the most picked: +0.6 against -0.2 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 61% | 48.4% | -0.2 could be noise | |
| 23% | 48.8% | -0.1 could be noise | |
| 8% | 49.4% | +0.6 could be noise | |
| 3% | 48.8% | +0.4 could be noise | |
| 2% | 50.1% | +0.5 could be noise | |
| 1% | 47.7% | -1.8 could be noise | |
| 1% | 53.6% | +4.0 could be noise |
Primary row 1Axiom Arcanist
Axiom Arcanist wins more than Manaflow Band, the most picked: +0.8 against -0.3 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 66% | 48.3% | -0.3 could be noise | |
| 21% | 48.6% | -0.3 could be noise | |
| 4% | 51.0% | +0.8 could be noise | |
| 3% | 48.7% | +0.8 could be noise | |
| 2% | 49.4% | -1.1 could be noise | |
| 2% | 51.8% | +0.6 could be noise | |
| 1% | 49.5% | +1.7 could be noise | |
| 1% | 53.7% | +2.0 could be noise |
Primary row 2Transcendence
Transcendence wins more than Absolute Focus, the most picked: +0.3 against -0.1 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 54% | 48.4% | -0.1 could be noise | |
| 22% | 48.7% | -0.2 could be noise | |
| 14% | 48.9% | +0.3 could be noise | |
| 2% | 48.5% | -1.7 could be noise | |
| 2% | 49.7% | +1.5 could be noise | |
| 1% | 47.4% | -1.0 could be noise | |
| 1% | 50.8% | +0.1 could be noise | |
| 1% | 52.5% | +1.9 could be noise |
Primary row 3Gathering Storm
Gathering Storm wins more than Scorch, the most picked: +0.6 against -0.3 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 61% | 48.4% | -0.3 could be noise | |
| 20% | 48.6% | -0.3 could be noise | |
| 8% | 49.2% | +0.6 could be noise | |
| 3% | 50.3% | +1.1 could be noise | |
| 2% | 47.7% | -2.8 could be noise | |
| 2% | 49.2% | +0.7 could be noise | |
| 2% | 48.6% | -1.2 could be noise | |
| <1% | 57.8% | +4.4 could be noise |
Secondary pathDomination
A pick in another rune tree has a clear edge here (+0.9 per 100 games), but a tree changes only with the whole page.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 31% | 47.6% | -1.3 could be noise | |
| 28% | 49.2% | +0.9 clear difference | |
| 25% | 48.9% | +0.2 could be noise | |
| 13% | 48.7% | +0.2 could be noise | |
| 4% | 49.1% | +0.1 could be noise |
Secondary runesCheap Shot + Treasure Hunter
Cheap Shot + Treasure Hunter wins more than Treasure Hunter + Taste of Blood, the most picked: +1.6 against 0.0 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 74% | 47.8% | 0.0 could be noise | |
| 11% | 47.7% | +0.2 could be noise | |
| 6% | 45.4% | -1.2 could be noise | |
| 2% | 48.6% | +1.6 could be noise | |
| 1% | 49.1% | -0.9 could be noise |
Offence shardAdaptive Force
Win added here: +1.1 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 91% | 48.7% | +1.1 could be noise | |
| 7% | 47.5% | -0.7 could be noise | |
| 2% | 48.8% | -1.7 could be noise |
Flex shardAdaptive Force
Win added here: +1.9 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 94% | 48.7% | +1.9 could be noise | |
| 4% | 47.8% | -2.3 clear difference | |
| 2% | 46.3% | -0.3 could be noise |
Defence shardHealth
Health wins more than Health Scaling, the most picked: +1.3 against -0.9 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 80% | 48.4% | -0.9 could be noise | |
| 14% | 50.3% | +1.3 could be noise | |
| 7% | 48.0% | 0.0 could be noise |
WQE
SkillsW > Q > E
W > Q > E wins more than Q > W > E, the most picked: +1.6 against +0.3 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| QWEQ + W + E | 68% | 49.2% | +0.3 could be noise |
| QEWQ + E + W | 15% | 47.8% | -1.8 could be noise |
| WQEW + Q + E | 12% | 50.7% | +1.6 could be noise |
| WEQW + E + Q | 2% | 52.5% | -0.4 could be noise |
| EQWE + Q + W | 2% | 47.0% | -0.9 could be noise |
| EWQE + W + Q | 1% | 51.3% | 0.0 could be noise |
SpellsExhaust + Flash
Exhaust + Flash wins more than Flash + Ignite, the most picked: +1.7 against +0.2 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 33% | 48.6% | +0.2 could be noise | |
| 26% | 49.7% | +1.7 could be noise | |
| 16% | 49.2% | +0.3 could be noise | |
| 14% | 47.0% | -1.8 could be noise | |
| 3% | 47.5% | -1.5 could be noise | |
| 3% | 46.1% | -2.9 could be noise | |
| 1% | 49.3% | +0.1 could be noise | |
| 1% | 46.2% | -1.9 could be noise |
Heimerdinger Bot build
Patch 16.20- won
- 51.3%
- games
- 14,789
- Win impact
- +1.2
- Pick rate
- 0.1%
Starting itemsDark Seal + Refillable Potion
Dark Seal + Refillable Potion wins more than Doran's Ring + Health Potion x2, the most picked: +2.7 against -0.4 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 82% | 52.7% | -0.4 could be noise | |
| 10% | 56.2% | +2.7 could be noise | |
| 2% | 51.3% | -2.1 could be noise | |
| 1% | 56.7% | -3.5 could be noise | |
| 1% | 46.9% | -3.6 could be noise | |
| 1% | 45.1% | -4.5 could be noise | |
| 1% | 51.8% | -1.8 could be noise |
BootsIonian Boots of Lucidity
Ionian Boots of Lucidity wins more than Sorcerer's Shoes, the most picked: +0.2 against -1.1 per 100 games. It could be noise.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 90% | 53.5% | -1.1 could be noise | 14:06 | |
| 4% | 54.2% | +0.2 could be noise | 13:58 | |
| 2% | 62.5% | +2.5 could be noise often ahead | 13:51 | |
| 2% | 46.1% | -2.5 could be noise | 14:34 | |
| 1% | 54.4% | +1.6 could be noise | 17:06 | |
| 1% | 62.0% | +1.6 could be noise |
Against a mostly AD team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 80% | 54.7% | most bought | |
| 4% | 58.0% | about even | |
| 2% | 47.8% | about even | |
| 1% | 43.5% | not enough games |
Against a mostly AP team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 81% | 57.9% | most bought | |
| 4% | 64.9% | not enough games | |
| 2% | 80.0% | not enough games | |
| 1% | 59.1% | not enough games |
Bought more against one damage type
| Choice | AD team | AP team |
|---|---|---|
| 38% | 42% | |
| 2% | 6% | |
| 39% | 43% |
Item 1Blackfire Torch
Win added here: +3.3 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 54% | 54.1% | +3.3 could be noise | 10:44 | |
| 27% | 50.8% | -2.4 clear difference | 10:53 | |
| 6% | 57.6% | -0.7 clear difference often ahead | 12:47 | |
| 5% | 49.9% | -2.2 clear difference | 12:10 | |
| 2% | 46.2% | -3.6 clear difference | 13:32 | |
| 2% | 50.6% | -2.3 clear difference | ||
| 2% | 49.8% | -2.8 clear difference |
Finished together
| Choice | Picked | Won | games |
|---|---|---|---|
| 12% | - | 1,182 | |
| 9% | - | 871 | |
| 9% | 61.0% | 830 | |
| 8% | 68.5% | 740 |
Item 2Rabadon's Deathcap
Rabadon's Deathcap is part of the build that wins more: +5.5 per 100 games, against -0.3 for the build most players finish.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 25% | 52.6% | +0.5 could be noise | 18:48 | |
| 21% | 54.0% | -0.1 could be noise | 19:07 | |
| 20% | 57.0% | +1.6 could be noise | 18:59 | |
| 15% | 50.1% | -2.5 could be noise | 19:22 | |
| 7% | 54.0% | -0.8 could be noise | 17:52 | |
| 4% | 50.8% | -1.0 could be noise | ||
| 2% | 53.0% | -1.4 could be noise | ||
| 1% | 74.3% | bought when already ahead |
Finished together
| Choice | Picked | Won | games |
|---|---|---|---|
| 12% | - | 1,182 | |
| 9% | - | 871 | |
| 9% | 61.0% | 830 | |
| 8% | 68.5% | 740 |
Item 3Shadowflame
Shadowflame is part of the build that wins more: +5.5 per 100 games, against -0.3 for the build most players finish.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 31% | 55.2% | -0.1 could be noise | 25:36 | |
| 15% | 53.3% | -1.2 could be noise | 25:36 | |
| 15% | 59.2% | +0.7 could be noise | 25:22 | |
| 12% | 51.2% | -1.5 could be noise | 24:47 | |
| 10% | 58.7% | +1.7 could be noise | 25:23 | |
| 4% | 51.5% | -1.6 could be noise | ||
| 3% | 52.6% | -1.0 could be noise | ||
| 2% | 75.6% | bought when already ahead |
Finished together
| Choice | Picked | Won | games |
|---|---|---|---|
| 12% | - | 1,182 | |
| 9% | - | 871 | |
| 9% | 61.0% | 830 | |
| 8% | 68.5% | 740 |
Item 4Zhonya's Hourglass
| Choice | Picked | Won | Time |
|---|---|---|---|
| 27% | 61.4% | 30:08 |
Item 5Void Staff
Void Staff wins more than Rabadon's Deathcap, the most picked: +0.7 against -1.1 per 100 games. It could be noise.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 16% | 54.3% | -1.1 could be noise | 35:42 | |
| 16% | 54.0% | -1.7 could be noise | 35:30 | |
| 13% | 61.0% | +0.7 could be noise | 34:29 | |
| 12% | 54.4% | -0.9 could be noise | 34:23 | |
| 10% | 64.0% | -0.5 could be noise | 34:47 | |
| 9% | 48.9% | -0.6 could be noise |
Item 6Rylai's Crystal Scepter
| Choice | Picked | Won | Time |
|---|---|---|---|
| 20% | 58.9% | 40:02 | |
| 13% | - | 39:58 | |
| 12% | - | 38:18 | |
| 8% | - | 39:05 | |
| 8% | - | 38:39 |
KeystoneConqueror
Win added here: +2.5 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 45% | 53.8% | +2.5 could be noise | |
| 41% | 51.6% | -2.3 clear difference | |
| 6% | 54.6% | +0.1 could be noise | |
| 3% | 52.1% | -1.3 could be noise | |
| 2% | 59.6% | +0.9 could be noise | |
| 1% | 53.9% | +0.5 could be noise | |
| 1% | 46.4% | -3.6 clear difference | |
| <1% | 35.6% | -7.5 clear difference |
Primary row 1Triumph
Triumph wins more than Presence of Mind, the most picked: +3.1 against +1.2 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 45% | 51.8% | -2.0 clear difference | |
| 40% | 53.3% | +1.2 could be noise | |
| 6% | 56.7% | +3.1 could be noise | |
| 3% | 51.9% | -1.7 could be noise | |
| 2% | 58.6% | +0.1 could be noise | |
| 2% | 52.0% | -2.3 could be noise | |
| 1% | 55.6% | +1.3 could be noise | |
| <1% | 56.5% | -1.2 could be noise |
Primary row 2Legend: Haste
Win added here: +2.4 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 45% | 53.9% | +2.4 could be noise | |
| 35% | 51.7% | -2.7 clear difference | |
| 11% | 52.9% | +0.8 could be noise | |
| 2% | 53.7% | -1.3 could be noise | |
| 2% | 56.6% | +0.6 could be noise | |
| 1% | 54.8% | -0.8 could be noise | |
| 1% | 46.3% | -1.8 could be noise | |
| 1% | 50.5% | -0.4 could be noise |
Primary row 3Last Stand
Last Stand wins more than Cut Down, the most picked: +2.8 against +1.6 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 39% | 51.5% | -2.8 clear difference | |
| 37% | 53.5% | +1.6 could be noise | |
| 9% | 53.6% | +1.4 could be noise | |
| 6% | 56.3% | +2.8 could be noise | |
| 3% | 54.8% | -0.8 could be noise | |
| 2% | 51.1% | -1.5 could be noise | |
| 1% | 57.1% | -0.2 could be noise | |
| 1% | 54.1% | +0.1 could be noise |
Secondary pathSorcery
Win added here: +1.8 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 45% | 53.7% | +1.8 could be noise | |
| 23% | 51.5% | -2.5 clear difference | |
| 20% | 52.5% | +0.1 could be noise | |
| 10% | 53.1% | -0.3 could be noise | |
| 2% | 52.6% | -0.5 could be noise |
Secondary runesTranscendence + Gathering Storm
Transcendence + Gathering Storm wins more than Absolute Focus + Gathering Storm, the most picked: +2.0 against -1.5 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 64% | 53.1% | -1.5 could be noise | |
| 12% | 55.1% | +0.8 could be noise | |
| 5% | 57.3% | +2.0 could be noise | |
| 4% | 60.2% | +0.1 could be noise | |
| 3% | 48.0% | -0.8 could be noise | |
| 3% | 56.1% | +0.2 could be noise |
Offence shardAdaptive Force
Win added here: +1.1 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 91% | 53.0% | +1.1 could be noise | |
| 7% | 53.9% | +0.7 could be noise | |
| 2% | 45.5% | too big to trust |
Flex shardAdaptive Force
Win added here: +1.4 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 96% | 53.0% | +1.4 could be noise | |
| 3% | 48.6% | -2.2 could be noise |
Defence shardHealth
Health wins more than Health Scaling, the most picked: +1.7 against -1.3 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 81% | 52.4% | -1.3 could be noise | |
| 15% | 55.4% | +1.7 clear difference | |
| 5% | 53.4% | -0.1 could be noise |
WQE
SkillsW > Q > E
W > Q > E wins more than Q > W > E, the most picked: +1.8 against +0.5 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| QWEQ + W + E | 73% | 53.3% | +0.5 could be noise |
| WQEW + Q + E | 13% | 54.3% | +1.8 could be noise |
| QEWQ + E + W | 11% | 52.3% | -2.1 could be noise |
| WEQW + E + Q | 1% | 50.8% | -4.1 could be noise |
| EQWE + Q + W | 1% | 49.7% | -2.2 could be noise |
| EWQE + W + Q | 1% | 47.8% | -2.1 could be noise |
Levels 1 to 18
- 1Q
- 2E
- 3W
- 4Q
- 5Q
- 6R
- 7Q
- 8W
- 9Q
- 10W
- 11R
- 12W
- 13W
- 14E
- 15E
- 16R
- 17E
- 18E
Max Q first: 53.9% won. Max W first: 53.5% won (about even).
SpellsFlash + Barrier
Flash + Barrier wins more than Flash + Teleport, the most picked: +1.7 against -0.2 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 43% | 52.4% | -0.2 could be noise | |
| 18% | 54.7% | +1.7 could be noise | |
| 15% | 53.7% | +1.3 could be noise | |
| 13% | 52.5% | -1.9 could be noise | |
| 5% | 51.7% | -2.0 could be noise | |
| 1% | 50.4% | -0.7 could be noise | |
| 1% | 55.3% | -2.0 could be noise |
Heimerdinger Jungle build
Patch 16.20- won
- 45.3%
- games
- 4,231
- Win impact
- -3.2
- Pick rate
- 0.0%
Starting itemsGustwalker Hatchling
Gustwalker Hatchling wins more than Scorchclaw Pup + Health Potion, the most picked: +1.9 against -0.2 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 42% | 44.7% | -0.2 could be noise | |
| 21% | 43.6% | -0.9 could be noise | |
| 20% | 42.0% | -0.5 could be noise | |
| 12% | 48.0% | +1.9 could be noise | |
| 4% | 41.1% | -0.4 could be noise |
BootsSorcerer's Shoes
Win added here: +1.1 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 78% | 45.2% | +1.1 could be noise | 14:50 | |
| 15% | 43.4% | -0.9 could be noise | 13:07 | |
| 3% | 41.4% | -3.2 could be noise | 14:29 |
Against a mostly AD team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 68% | 46.4% | most bought | |
| 13% | 42.9% | about even | |
| 4% | 42.4% | not enough games | |
| 2% | 31.8% | not enough games |
Against a mostly AP team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 72% | 46.0% | most bought | |
| 14% | 44.6% | not enough games | |
| 3% | 58.3% | not enough games | |
| 2% | 66.7% | not enough games |
Item 1Blackfire Torch
Win added here: -0.3 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 48% | 44.2% | -0.3 could be noise | 11:22 | |
| 30% | 41.2% | -0.4 could be noise | 12:08 | |
| 10% | 55.0% | +3.0 could be noise often ahead | 13:34 | |
| 5% | 40.9% | -2.4 could be noise | 11:38 | |
| 3% | 42.3% | -1.8 could be noise | 14:56 |
Finished together
| Choice | Picked | games |
|---|---|---|
| 17% | 408 | |
| 16% | 383 | |
| 13% | 306 | |
| 8% | 196 |
Item 2Liandry's Torment
Win added here: +0.6 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 30% | 45.2% | 0.0 could be noise | 20:12 | |
| 29% | 47.9% | +0.6 could be noise | 20:32 | |
| 11% | 45.8% | -0.8 could be noise | 21:34 | |
| 9% | 44.1% | -1.0 could be noise | 20:58 | |
| 7% | 45.4% | -0.4 could be noise | 21:11 | |
| 7% | 42.4% | -3.0 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 17% | 408 | |
| 16% | 383 | |
| 13% | 306 | |
| 8% | 196 |
Item 3Zhonya's Hourglass
Win added here: 0.0 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 37% | 49.7% | 0.0 could be noise | 27:51 | |
| 19% | 50.6% | -1.0 could be noise | 26:37 | |
| 9% | 48.6% | -1.3 could be noise | 27:49 | |
| 8% | 54.6% | -0.1 could be noise | 27:00 | |
| 7% | 46.1% | -0.6 could be noise | 27:57 | |
| 5% | 46.8% | -1.1 could be noise | ||
| 4% | 48.5% | -0.7 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 17% | 408 | |
| 16% | 383 | |
| 13% | 306 | |
| 8% | 196 |
Item 4Shadowflame
| Choice | Picked | Won | Time |
|---|---|---|---|
| 29% | 50.4% | 33:45 |
Item 5Rabadon's Deathcap
| Choice | Picked | Won | Time |
|---|---|---|---|
| 19% | 65.6% | 37:25 |
KeystoneConqueror
Win added here: +1.6 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 64% | 44.3% | +1.6 could be noise | |
| 20% | 41.2% | -4.0 clear difference | |
| 4% | 44.4% | +0.1 could be noise | |
| 4% | 50.3% | -0.2 could be noise | |
| 2% | 47.1% | +0.6 could be noise |
Primary row 1Triumph
Triumph wins more than Presence of Mind, the most picked: +3.5 against -1.4 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 42% | 42.8% | -1.4 could be noise | |
| 23% | 47.9% | +3.5 clear difference | |
| 21% | 42.3% | -2.9 could be noise | |
| 5% | 48.7% | -1.1 could be noise | |
| 4% | 38.3% | -1.0 could be noise | |
| 3% | 44.8% | +1.6 could be noise |
Primary row 2Legend: Haste
Win added here: +1.9 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 64% | 44.5% | +1.9 could be noise | |
| 21% | 42.3% | -2.1 could be noise | |
| 4% | 37.1% | -4.0 could be noise | |
| 3% | 52.2% | -1.4 could be noise | |
| 2% | 44.1% | -0.5 could be noise | |
| 2% | 47.1% | 0.0 could be noise |
Primary row 3Coup de Grace
Coup de Grace wins more than Cut Down, the most picked: +2.8 against +0.1 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 47% | 44.2% | +0.1 could be noise | |
| 22% | 41.8% | -2.7 could be noise | |
| 15% | 46.9% | +2.8 could be noise | |
| 4% | 40.6% | -1.5 could be noise | |
| 3% | 47.7% | -2.4 could be noise | |
| 3% | 44.3% | +0.9 could be noise | |
| 2% | 36.4% | -1.6 could be noise | |
| 2% | 47.9% | -0.7 could be noise |
Secondary pathSorcery
Win added here: +1.1 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 62% | 44.6% | +1.1 could be noise | |
| 16% | 42.2% | -1.3 could be noise | |
| 15% | 43.3% | -0.5 could be noise | |
| 4% | 41.8% | -1.3 could be noise | |
| 3% | 45.0% | -0.7 could be noise |
Secondary runesAbsolute Focus + Gathering Storm
Win added here: 0.0 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 86% | 44.1% | 0.0 could be noise |
Offence shardAdaptive Force
Win added here: +0.9 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 91% | 43.9% | +0.9 could be noise | |
| 6% | 42.6% | -0.8 could be noise | |
| 3% | 45.7% | -1.2 could be noise |
Flex shardAdaptive Force
Win added here: +2.8 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 97% | 44.2% | +2.8 could be noise |
Defence shardHealth
Health wins more than Health Scaling, the most picked: +1.4 against -1.0 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 88% | 43.7% | -1.0 could be noise | |
| 8% | 44.8% | +1.4 could be noise |
QWE
SkillsQ > W > E
Win added here: +3.4 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| QWEQ + W + E | 82% | 45.0% | +3.4 could be noise |
| QEWQ + E + W | 14% | 42.1% | -3.6 clear difference |
| WQEW + Q + E | 2% | 35.4% | -3.4 could be noise |
SpellsFlash + Smite
Win added here: +0.6 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 76% | 43.7% | +0.6 could be noise | |
| 17% | 44.5% | -0.2 could be noise | |
| 3% | 45.5% | -0.8 could be noise | |
| 2% | 44.1% | -1.6 could be noise |
Top Heimerdinger Players
See all 8,775Normal Top game
8,918 gamesAgainst every Top champion
- Top 1% Team dmg 27%
- Top 1% Dmg / min 1,027
- Bottom 10% Kill part. 32%
- Kills
- 5.6 Bottom 28%
- Deaths
- 6.9 Most 46%
- Assists
- 5.7 Top 50%
- Solo kills
- 3.2 Top 29%
- Farm / min
- 6.7 Top 32%
- Gold / min
- 400 Bottom 41%
- Vision / min
- 0.80 Top 27%
- Control wards
- 0.9 Top 17%
- First blood
- 9% Bottom 30%
Against your lane opponent
- Level 6 at 5:07
- Level 11 at 12:39
Middle game at each minute
Damage dealt
Magic 96% Physical 4%Died to
Physical 51% Magic 41% True 8%Normal Mid game
2,455 gamesAgainst every Mid champion
- Top 2% Team dmg 27%
- Top 2% Dmg / min 1,028
- Bottom 5% Kill part. 37%
- Kills
- 6.0 Bottom 17%
- Deaths
- 6.7 Fewest 45%
- Assists
- 6.6 Top 44%
- Solo kills
- 2.6 Top 50%
- Farm / min
- 6.5 Bottom 49%
- Gold / min
- 400 Bottom 22%
- Vision / min
- 0.67 Bottom 39%
- Control wards
- 0.9 Top 29%
- First blood
- 6% Bottom 18%
Against your lane opponent
- Level 6 at 5:03
- Level 11 at 14:05
Middle game at each minute
Damage dealt
Magic 97% Physical 3%Died to
Physical 49% Magic 44% True 7%Normal Bot game
14,194 games Patch 16.20Against every Bot champion
- Top 2% Team dmg 25%
- Top 2% Dmg / min 994
- Bottom 14% Kill part. 43%
- Kills
- 6.7 Bottom 31%
- Deaths
- 7.2 Fewest 38%
- Assists
- 8.1 Top 42%
- Solo kills
- 1.4 Top 33%
- Farm / min
- 6.3 Top 40%
- Gold / min
- 432 Bottom 40%
- Vision / min
- 0.66 Bottom 49%
- Control wards
- 0.9 Top 20%
- First blood
- 8% Bottom 24%
Against your lane opponent
- Level 6 at 7:08
- Level 11 at 17:58
Middle game at each minute
Damage dealt
Magic 97% Physical 3%Died to
Physical 53% Magic 41% True 6%Matchups and teammates come from Heimerdinger Top games.
Matchups and teammates come from Heimerdinger Top games.
-
Heimerdinger with Bel'Veth: +4.9 wins per 100 games (range 3.0-6.8) · 2,472 games · Measured · 7% of this is borrowed from similar champions -
Heimerdinger with Shyvana: +3.6 wins per 100 games (range 2.4-4.9) · 6,287 games · Measured · 3% of this is borrowed from similar champions -
Heimerdinger with Tryndamere: +3.5 wins per 100 games (range 1.3-5.7) · 1,761 games · Measured · 10% of this is borrowed from similar champions
-
Heimerdinger with Nunu & Willump: -5.1 wins per 100 games (range -7.0 to -3.1) · 2,362 games · Measured · 8% of this is borrowed from similar champions -
Heimerdinger with Nidalee: -4.9 wins per 100 games (range -7.2 to -2.5) · 1,569 games · Measured · 11% of this is borrowed from similar champions -
Heimerdinger with Rengar: -4.6 wins per 100 games (range -6.3 to -3.0) · 3,283 games · Measured · 6% of this is borrowed from similar champions
-
Heimerdinger with Yasuo: +3.00 wins per 100 games (range 2.25-3.75) · 18,110 games · Measured · 1% of this is borrowed from similar champions -
Heimerdinger with Yone: +2.99 wins per 100 games (range 2.21-3.77) · 16,634 games · Measured · 1% of this is borrowed from similar champions -
Heimerdinger with Fizz: +1.2 wins per 100 games (range 0.1-2.3) · 7,520 games · Measured · 3% of this is borrowed from similar champions
-
Heimerdinger with Ryze: -6.0 wins per 100 games (range -8.4 to -3.6) · 1,462 games · Measured · 12% of this is borrowed from similar champions -
Heimerdinger with Cassiopeia: -5.0 wins per 100 games (range -7.7 to -2.4) · 1,202 games · Measured · 14% of this is borrowed from similar champions -
Heimerdinger with Orianna: -4.2 wins per 100 games (range -6.2 to -2.2) · 2,264 games · Measured · 8% of this is borrowed from similar champions
-
Heimerdinger with Jinx: +2.25 wins per 100 games (range 1.52-2.99) · 19,114 games · Measured · 1% of this is borrowed from similar champions -
Heimerdinger with Xayah: +1.4 wins per 100 games (range 0.1-2.8) · 5,011 games · Measured · 4% of this is borrowed from similar champions
-
Heimerdinger with Ezreal: -4.16 wins per 100 games (range -5.11 to -3.20) · 10,885 games · Measured · 2% of this is borrowed from similar champions -
Heimerdinger with Corki: -3.3 wins per 100 games (range -5.7 to -0.8) · 1,410 games · Measured · 12% of this is borrowed from similar champions -
Heimerdinger with Varus: -2.5 wins per 100 games (range -4.1 to -0.9) · 3,619 games · Measured · 5% of this is borrowed from similar champions
-
Heimerdinger with Leona: +3.18 wins per 100 games (range 2.20-4.15) · 10,348 games · Measured · 2% of this is borrowed from similar champions -
Heimerdinger with Taric: +2.4 wins per 100 games (range 0.1-4.8) · 1,499 games · Measured · 12% of this is borrowed from similar champions -
Heimerdinger with Sona: +2.3 wins per 100 games (range 0.4-4.2) · 2,534 games · Measured · 7% of this is borrowed from similar champions
-
Heimerdinger with Bard: -4.2 wins per 100 games (range -6.2 to -2.1) · 2,135 games · Measured · 9% of this is borrowed from similar champions -
Heimerdinger with Camille: -3.5 wins per 100 games (range -5.9 to -1.1) · 1,487 games · Measured · 12% of this is borrowed from similar champions -
Heimerdinger with Yuumi: -2.3 wins per 100 games (range -3.7 to -0.9) · 4,728 games · Measured · 4% of this is borrowed from similar champions
Other Top picks
All 173- ARAM B #29
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66 Heimerdinger -
71 Illaoi -
71 Kled -
71 Sion -
70 Garen -
70 Malphite -
70 Sett