League of Legends Corki build
Corki Bot build
A rare build that wins more.
- won
- 47.5%
- games
- 5,870
- Win impact
- -1.8
- Pick rate
- 0.6%
Starting itemsDoran's Bow + Health Potion x2
Win added here: +0.8 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 61% | 51.7% | +0.8 could be noise | |
| 29% | 49.4% | +0.2 could be noise | |
| 8% | 48.4% | -2.5 clear difference | |
| 1% | 42.9% | -1.5 could be noise | |
| 1% | 57.1% | -3.4 clear difference | |
| <1% | 100.0% | -0.5 could be noise | |
| <1% | 0.0% | -1.3 could be noise |
BootsBoots of Swiftness
Boots of Swiftness wins more than Plated Steelcaps, the most picked: -1.0 against -1.0 per 100 games. It could be noise.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 44% | 45.7% | -1.0 could be noise | 14:38 | |
| 12% | 56.9% | -1.5 could be noise | 16:14 | |
| 8% | 60.0% | -2.3 could be noise | 14:32 | |
| 2% | 47.8% | -1.0 could be noise | 17:59 | |
| 2% | 60.0% | -1.2 could be noise | ||
| <1% | 50.0% | -1.0 could be noise |
Against a mostly AD team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 48% | 52.6% | most bought | |
| 27% | 55.5% | about even | |
| 8% | 61.3% | about even | |
| 5% | 55.6% | not enough games |
Against a mostly AP team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 29% | 57.4% | most bought | |
| 28% | 51.2% | about even | |
| 21% | 37.4% | about even | |
| 9% | 53.8% | not enough games |
Bought more against one damage type
| Choice | AD team | AP team |
|---|---|---|
| 48% | 21% | |
| 5% | 29% | |
| 1% | 9% |
Item 1Essence Reaver
Win added here: +1.8 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 56% | 50.2% | +1.8 could be noise | 10:58 | |
| 38% | 50.2% | -1.6 clear difference | 12:24 | |
| 3% | 55.9% | -1.3 clear difference | 10:53 | |
| <1% | 25.0% | -2.9 clear difference | 11:14 | |
| <1% | 33.3% | -0.5 could be noise | ||
| <1% | 50.0% | -1.5 could be noise | ||
| <1% | 100.0% | -2.5 clear difference often behind |
Finished together
| Choice | Picked | Won | games |
|---|---|---|---|
| 39% | - | 1,404 | |
| 18% | - | 655 | |
| 5% | 63.6% | 167 | |
| 4% | - | 156 |
Item 2The Collector
Win added here: +0.3 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 46% | 49.3% | +0.3 could be noise | 17:49 | |
| 34% | 53.0% | -0.6 could be noise | 18:13 | |
| 8% | 55.1% | 0.0 could be noise | 18:45 | |
| 5% | 65.3% | +1.5 could be noise | 16:58 | |
| 2% | 56.0% | +0.2 could be noise | 17:34 | |
| 1% | 62.5% | -1.7 could be noise | ||
| 1% | 16.7% | +1.0 could be noise often behind | ||
| <1% | 60.0% | -0.3 could be noise |
Finished together
| Choice | Picked | Won | games |
|---|---|---|---|
| 39% | - | 1,404 | |
| 18% | - | 655 | |
| 5% | 63.6% | 167 | |
| 4% | - | 156 |
Item 3Infinity Edge
Win added here: +0.5 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 48% | 54.3% | +0.5 could be noise | 23:46 | |
| 23% | 58.3% | -1.2 could be noise | 23:25 | |
| 11% | 55.1% | +0.8 could be noise | 24:33 | |
| 6% | 50.0% | -0.2 could be noise | 23:42 | |
| 3% | 66.7% | +1.0 could be noise | 23:19 | |
| 3% | 38.1% | -1.7 could be noise | ||
| 2% | 33.3% | -2.0 could be noise | ||
| 1% | 81.8% | +0.3 could be noise |
Finished together
| Choice | Picked | Won | games |
|---|---|---|---|
| 39% | - | 1,404 | |
| 18% | - | 655 | |
| 5% | 63.6% | 167 | |
| 4% | - | 156 |
Item 4Lord Dominik's Regards
Win added here: +1.4 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 55% | 58.7% | +1.4 could be noise | 28:19 | |
| 18% | 44.2% | -0.9 clear difference | 28:02 | |
| 8% | 63.2% | 0.0 could be noise | 28:24 | |
| 4% | 70.0% | -1.9 clear difference | 28:09 | |
| 3% | 85.7% | -1.4 clear difference | ||
| 2% | 66.7% | +0.6 could be noise | ||
| 2% | 60.0% | +0.5 could be noise | ||
| 1% | 66.7% | -0.6 could be noise |
Item 5Guardian Angel
Win added here: +2.7 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 27% | 56.1% | +2.7 could be noise | 32:51 | |
| 16% | 55.0% | +0.5 clear difference | 32:15 | |
| 14% | 68.6% | +0.4 could be noise | 32:48 | |
| 10% | 62.5% | -2.6 clear difference | 31:48 | |
| 5% | 30.8% | -1.6 clear difference | ||
| 5% | 61.5% | +0.7 could be noise | ||
| 5% | 76.9% | -0.9 clear difference | 32:41 | |
| 5% | 58.3% | -1.8 clear difference |
Item 6Bloodthirster
| Choice | Picked | Won | Time |
|---|---|---|---|
| 39% | 56.7% | 35:43 | |
| 19% | - | 35:52 | |
| 7% | - | 34:55 | |
| 5% | - | 35:53 | |
| 4% | - | 33:17 |
KeystoneConqueror
Win added here: +1.7 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 74% | 49.4% | +1.7 could be noise | |
| 11% | 55.2% | -1.3 clear difference | |
| 10% | 51.8% | -2.4 clear difference | |
| 1% | 64.7% | +0.4 could be noise | |
| 1% | 64.3% | +1.0 could be noise | |
| 1% | 41.7% | -0.3 could be noise | |
| 1% | 33.3% | +1.6 could be noise | |
| <1% | 40.0% | -2.3 clear difference |
Primary row 1Triumph
Triumph wins more than Presence of Mind, the most picked: +3.7 against +0.4 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 70% | 49.0% | +0.4 could be noise | |
| 12% | 55.7% | -1.2 clear difference | |
| 8% | 52.6% | -2.5 clear difference | |
| 7% | 54.0% | +3.7 clear difference | |
| 1% | 60.0% | +0.6 could be noise | |
| <1% | 0.0% | -4.1 could be noise | |
| <1% | 50.0% | -2.9 could be noise | |
| <1% | 33.3% | -0.6 could be noise |
Primary row 2Legend: Bloodline
Legend: Bloodline wins more than Legend: Alacrity, the most picked: +2.1 against -0.5 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 69% | 50.3% | -0.5 could be noise | |
| 17% | 48.4% | +2.1 clear difference | |
| 12% | 56.7% | -1.4 could be noise | |
| 1% | 50.0% | +2.1 could be noise | |
| 1% | 28.6% | -1.4 could be noise | |
| <1% | 40.0% | -5.1 clear difference | |
| <1% | 40.0% | +0.1 could be noise | |
| <1% | 0.0% | -2.1 could be noise |
Primary row 3Coup de Grace
Coup de Grace wins more than Cut Down, the most picked: +2.3 against +0.2 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 81% | 50.0% | +0.2 could be noise | |
| 12% | 56.9% | -1.1 could be noise | |
| 4% | 48.9% | +2.3 clear difference | |
| 1% | 33.3% | +2.2 could be noise | |
| 1% | 33.3% | -3.7 clear difference | |
| <1% | 25.0% | +1.2 could be noise | |
| <1% | 33.3% | -1.0 could be noise | |
| <1% | 33.3% | -0.9 could be noise |
Secondary pathInspiration
Win added here: +1.0 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 80% | 49.7% | +1.0 could be noise | |
| 13% | 54.9% | -1.3 clear difference | |
| 3% | 51.3% | +0.8 could be noise | |
| 3% | 46.7% | -1.4 could be noise | |
| 1% | 50.0% | -0.7 could be noise |
Secondary runesJack Of All Trades + Cash Back
Jack Of All Trades + Cash Back wins more than Triple Tonic + Cash Back, the most picked: +3.1 against -0.2 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 62% | 48.6% | -0.2 could be noise | |
| 11% | 47.2% | +3.1 clear difference | |
| 9% | 50.6% | +0.1 could be noise | |
| 9% | 48.8% | -3.1 clear difference | |
| 3% | 66.7% | 0.0 could be noise | |
| 1% | 64.3% | +0.9 could be noise | |
| 1% | 46.2% | -0.5 could be noise | |
| 1% | 60.0% | -0.6 could be noise |
Offence shardAdaptive Force
Adaptive Force wins more than Attack Speed, the most picked: +0.8 against -0.5 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 97% | 50.4% | -0.5 could be noise | |
| 3% | 47.1% | +0.8 could be noise |
Flex shardAdaptive Force
Win added here: +2.2 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 99% | 50.4% | +2.2 could be noise | |
| 1% | 42.9% | -2.8 clear difference |
Defence shardHealth Scaling
Health Scaling wins more than Health, the most picked: +1.7 against -1.6 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 91% | 50.7% | -1.6 could be noise | |
| 8% | 50.5% | +1.7 clear difference | |
| 1% | 20.0% | +0.4 could be noise |
EWQ
SkillsE > W > Q
E > W > Q wins more than Q > E > W, the most picked: +0.7 against +0.5 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| QEWQ + E + W | 83% | 50.9% | +0.5 could be noise |
| EQWE + Q + W | 12% | 48.2% | -0.1 could be noise |
| EWQE + W + Q | 2% | 47.8% | +0.7 could be noise |
| QWEQ + W + E | 2% | 50.0% | -3.1 clear difference |
| WEQW + E + Q | 1% | 50.0% | -3.2 could be noise |
| WQEW + Q + E | <1% | 66.7% | -0.3 could be noise |
Levels 1 to 18
- 1E
- 2Q
- 3W
- 4Q
- 5Q
- 6R
- 7Q
- 8E
- 9Q
- 10E
- 11R
- 12E
- 13E
- 14W
- 15W
- 16R
- 17W
- 18W
Max Q first: 48.2% won. Max E first: 46.8% won (about even).
SpellsExhaust + Flash
Exhaust + Flash wins more than Flash + Barrier, the most picked: +0.7 against +0.1 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 74% | 50.3% | +0.1 could be noise | |
| 19% | 52.5% | +0.7 could be noise | |
| 4% | 49.0% | -1.6 could be noise | |
| 1% | 50.0% | -2.1 could be noise | |
| 1% | 25.0% | -1.7 could be noise | |
| 1% | 16.7% | +0.2 could be noise | |
| <1% | 100.0% | -0.3 could be noise |
- won
- 53.0%
- games
- 5,903
- Win impact
- +3.7
- Pick rate
- 5.5%
Starting itemsDoran's Bow + Health Potion x2
The usual pick here: players of this build don't agree on one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 61% | 51.7% | +0.8 could be noise | |
| 29% | 49.4% | +0.2 could be noise | |
| 8% | 48.4% | -2.5 clear difference | |
| 1% | 42.9% | -1.5 could be noise | |
| 1% | 57.1% | -3.4 clear difference | |
| <1% | 100.0% | -0.5 could be noise | |
| <1% | 0.0% | -1.3 could be noise |
BootsGluttonous Greaves
| Choice | Picked | Won |
|---|---|---|
| 51% | 55.1% | |
| 32% | 56.0% | |
| 9% | 52.1% | |
| 6% | 47.9% | |
| 1% | 53.0% |
Item 1Essence Reaver
| Choice | Picked | Won |
|---|---|---|
| 64% | 53.1% | |
| 30% | 53.0% | |
| 3% | 58.6% | |
| 2% | 47.3% | |
| <1% | 50.0% |
Item 2The Collector
| Choice | Picked | Won |
|---|---|---|
| 38% | 55.3% | |
| 28% | 53.7% | |
| 16% | 54.4% | |
| 11% | 53.3% | |
| 1% | 50.0% |
Item 3Infinity Edge
| Choice | Picked | Won |
|---|---|---|
| 47% | 58.3% | |
| 16% | 51.5% | |
| 6% | 57.0% | |
| 5% | 48.7% | |
| 3% | 60.4% |
Item 4Lord Dominik's Regards
| Choice | Picked | Won |
|---|---|---|
| 32% | 59.6% | |
| 12% | 56.9% | |
| 7% | 55.2% | |
| 5% | 59.3% | |
| 4% | 58.9% |
Item 5Guardian Angel
| Choice | Picked | Won |
|---|---|---|
| 28% | 61.9% | |
| 13% | 61.9% | |
| 5% | 68.4% | |
| 5% | 49.3% | |
| 4% | 70.9% |
Item 6Bloodthirster
| Choice | Picked | Won |
|---|---|---|
| 16% | 61.6% | |
| 6% | 48.5% | |
| 6% | 57.6% | |
| 4% | 66.7% | |
| 4% | 52.2% |
KeystoneConqueror
| Choice | Picked | Won |
|---|---|---|
| 12% | 55.3% |
Primary row 1Triumph
| Choice | Picked | Won |
|---|---|---|
| 12% | 55.3% |
Primary row 2Legend: Alacrity
| Choice | Picked | Won |
|---|---|---|
| 12% | 55.3% |
Primary row 3Cut Down
| Choice | Picked | Won |
|---|---|---|
| 12% | 55.3% |
Secondary pathInspiration
| Choice | Picked | Won |
|---|---|---|
| 12% | 55.3% |
Offence shardAttack Speed
| Choice | Picked | Won |
|---|---|---|
| 12% | 55.3% |
Flex shardAdaptive Force
| Choice | Picked | Won |
|---|---|---|
| 12% | 55.3% |
Defence shardHealth
| Choice | Picked | Won |
|---|---|---|
| 12% | 55.3% |
EWQ
SkillsE > W > Q
| Choice | Picked | Won | Win added |
|---|---|---|---|
| QEWQ + E + W | 83% | 50.9% | +0.5 could be noise |
| EQWE + Q + W | 12% | 48.2% | -0.1 could be noise |
| EWQE + W + Q | 2% | 47.8% | +0.7 could be noise |
| QWEQ + W + E | 2% | 50.0% | -3.1 clear difference |
| WEQW + E + Q | 1% | 50.0% | -3.2 could be noise |
| WQEW + Q + E | <1% | 66.7% | -0.3 could be noise |
SpellsExhaust + Flash
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 74% | 50.3% | +0.1 could be noise | |
| 19% | 52.5% | +0.7 could be noise | |
| 4% | 49.0% | -1.6 could be noise | |
| 1% | 50.0% | -2.1 could be noise | |
| 1% | 25.0% | -1.7 could be noise | |
| 1% | 16.7% | +0.2 could be noise | |
| <1% | 100.0% | -0.3 could be noise |
Corki Top build
Patch 16.20- won
- 44.5%
- games
- 36,979
- Win impact
- -5.2
- Pick rate
- 0.2%
Starting itemsDoran's Bow + Health Potion x2
Win added here: +0.6 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 81% | 45.0% | +0.6 could be noise | |
| 17% | 44.8% | -0.3 could be noise | |
| 1% | 45.8% | -0.2 could be noise | |
| <1% | 42.1% | -0.7 could be noise | |
| <1% | 40.9% | -1.5 could be noise |
BootsPlated Steelcaps
Win added here: +1.4 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 49% | 46.3% | +1.4 could be noise | 13:58 | |
| 17% | 45.7% | -2.0 clear difference | 13:57 | |
| 15% | 46.3% | -0.3 could be noise | 15:49 | |
| 13% | 50.2% | +1.0 could be noise often ahead | 13:49 | |
| 4% | 43.0% | -2.1 clear difference | 14:16 | |
| 2% | 45.3% | -0.8 could be noise | ||
| <1% | 47.8% | -1.0 could be noise |
Against a mostly AD team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 60% | 48.5% | most bought | |
| 14% | 48.2% | about even | |
| 9% | 49.5% | about even | |
| 4% | 47.5% | about even |
Against a mostly AP team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 39% | 47.9% | most bought | |
| 17% | 45.6% | about even | |
| 17% | 44.8% | about even | |
| 13% | 54.4% | won more |
Bought more against one damage type
| Choice | AD team | AP team |
|---|---|---|
| 60% | 17% | |
| 4% | 39% | |
| 1% | 9% | |
| 9% | 13% | |
| 14% | 17% | |
| 15% | 12% | |
| 6% | 4% |
Item 1Trinity Force
Win added here: +0.5 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 66% | 45.5% | +0.5 could be noise | 12:41 | |
| 18% | 44.4% | +0.3 could be noise | 11:43 | |
| 11% | 46.6% | -1.5 clear difference | 10:36 | |
| 2% | 47.4% | -0.9 could be noise | 11:19 | |
| 1% | 40.4% | -1.0 could be noise | 12:18 | |
| 1% | 56.2% | +1.9 could be noise often ahead | ||
| 1% | 38.9% | -2.6 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 18% | 3,799 | |
| 12% | 2,504 | |
| 10% | 2,112 | |
| 5% | 1,122 |
Item 2Black Cleaver
Win added here: +1.4 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 34% | 47.2% | -1.2 could be noise | 19:28 | |
| 32% | 47.9% | +1.4 could be noise | 20:26 | |
| 13% | 47.0% | +1.1 could be noise | 19:57 | |
| 5% | 48.0% | -1.0 could be noise | 19:25 | |
| 3% | 49.0% | -1.8 could be noise | 19:49 | |
| 2% | 41.7% | -3.3 could be noise | ||
| 2% | 47.5% | +1.2 could be noise | ||
| 2% | 40.6% | -1.8 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 18% | 3,799 | |
| 12% | 2,504 | |
| 10% | 2,112 | |
| 5% | 1,122 |
Item 3Immortal Shieldbow
Immortal Shieldbow is part of the build that wins more: +2.6 per 100 games, against +0.9 for the build most players finish.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 30% | 51.4% | 0.0 could be noise | 25:47 | |
| 29% | 49.4% | -0.9 could be noise | 25:49 | |
| 8% | 50.1% | -0.3 could be noise | 26:02 | |
| 8% | 53.2% | +1.7 could be noise | 25:42 | |
| 6% | 53.3% | -0.2 could be noise | 26:10 | |
| 4% | 45.2% | -2.0 could be noise | ||
| 3% | 50.9% | -0.6 could be noise | ||
| 2% | 57.7% | +2.0 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 18% | 3,799 | |
| 12% | 2,504 | |
| 10% | 2,112 | |
| 5% | 1,122 |
Item 4Infinity Edge
| Choice | Picked | Won | Time |
|---|---|---|---|
| 53% | 56.2% | 30:44 |
Item 5Guardian Angel
Guardian Angel wins more than Immortal Shieldbow, the most picked: +3.0 against -0.4 per 100 games. It could be noise.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 23% | 53.4% | +3.0 could be noise | 34:31 | |
| 20% | 52.7% | -0.4 could be noise | 34:36 | |
| 11% | 51.8% | -0.7 clear difference | 35:08 | |
| 9% | 58.8% | +1.0 could be noise | 33:57 | |
| 6% | 60.2% | +0.3 could be noise | 33:54 |
Item 6Lord Dominik's Regards
| Choice | Picked | Won | Time |
|---|---|---|---|
| 27% | 50.2% | 38:50 | |
| 13% | 50.9% | 38:31 | |
| 9% | - | 38:02 | |
| 7% | - | 38:52 | |
| 7% | - | 36:22 |
KeystoneStormraider's Surge
Win added here: +1.0 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 72% | 45.4% | +1.0 could be noise | |
| 14% | 43.7% | -0.4 could be noise | |
| 5% | 42.1% | -2.4 clear difference | |
| 4% | 44.7% | -0.8 could be noise | |
| 1% | 51.5% | +3.0 could be noise | |
| 1% | 43.0% | -2.6 clear difference | |
| 1% | 45.9% | +0.4 could be noise | |
| <1% | 45.6% | +1.3 could be noise |
Primary row 1Manaflow Band
Win added here: +0.9 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 70% | 45.3% | +0.9 could be noise | |
| 18% | 43.6% | -0.8 could be noise | |
| 6% | 42.8% | -1.9 clear difference | |
| 3% | 47.3% | +0.5 could be noise | |
| 2% | 48.6% | +2.4 could be noise | |
| 1% | 52.8% | +1.4 could be noise | |
| 1% | 40.1% | -3.8 clear difference | |
| <1% | 39.4% | -1.1 could be noise |
Primary row 2Absolute Focus
Win added here: +0.7 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 67% | 45.2% | +0.7 could be noise | |
| 17% | 43.8% | -1.2 clear difference | |
| 6% | 42.3% | -2.3 clear difference | |
| 4% | 46.5% | +0.7 could be noise | |
| 3% | 46.8% | -0.2 could be noise | |
| 2% | 45.4% | +2.5 could be noise | |
| 1% | 53.7% | +2.1 could be noise | |
| 1% | 42.8% | -0.8 could be noise |
Primary row 3Gathering Storm
Gathering Storm wins more than Scorch, the most picked: +2.9 against +0.6 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 71% | 45.3% | +0.6 could be noise | |
| 18% | 43.8% | -1.0 could be noise | |
| 6% | 42.6% | -2.1 clear difference | |
| 2% | 50.2% | +2.9 could be noise | |
| 1% | 46.6% | +1.2 could be noise | |
| 1% | 43.7% | -0.2 could be noise | |
| <1% | 54.0% | +2.1 could be noise |
Secondary pathPrecision
Win added here: 0.0 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 75% | 45.0% | 0.0 could be noise | |
| 15% | 44.3% | -0.5 could be noise | |
| 5% | 45.6% | +0.1 could be noise | |
| 4% | 45.9% | +0.7 could be noise | |
| 1% | 47.5% | +0.8 could be noise |
Secondary runesCut Down + Legend: Alacrity
Cut Down + Legend: Alacrity wins more than Presence of Mind + Cut Down, the most picked: +1.7 against +1.2 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 87% | 45.2% | +1.2 could be noise | |
| 8% | 41.3% | -3.0 clear difference | |
| 2% | 49.5% | +1.7 could be noise | |
| 1% | 47.2% | +1.2 could be noise | |
| 1% | 47.0% | +0.3 could be noise | |
| <1% | 40.2% | -2.2 could be noise | |
| <1% | 38.0% | -1.1 could be noise |
Offence shardAdaptive Force
Win added here: +1.1 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 69% | 45.3% | +1.1 could be noise | |
| 31% | 44.4% | -1.1 clear difference |
Flex shardAdaptive Force
Win added here: +1.9 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 99% | 45.0% | +1.9 could be noise | |
| 1% | 40.0% | -2.6 could be noise |
Defence shardHealth Scaling
Health Scaling wins more than Health, the most picked: +1.2 against -1.1 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 91% | 44.8% | -1.1 could be noise | |
| 8% | 46.3% | +1.2 could be noise | |
| 1% | 47.2% | +0.4 could be noise |
EWQ
SkillsE > W > Q
E > W > Q wins more than W > E > Q, the most picked: +1.9 against +1.3 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| WEQW + E + Q | 38% | 46.2% | +1.3 could be noise |
| QEWQ + E + W | 26% | 43.6% | -1.6 clear difference |
| WQEW + Q + E | 18% | 44.2% | -1.2 clear difference |
| EWQE + W + Q | 7% | 47.6% | +1.9 could be noise |
| EQWE + Q + W | 7% | 44.3% | 0.0 could be noise |
| QWEQ + W + E | 3% | 44.8% | -0.1 could be noise |
Levels 1 to 18
- 1W
- 2E
- 3Q
- 4W
- 5W
- 6R
- 7W
- 8E
- 9W
- 10E
- 11R
- 12E
- 13E
- 14Q
- 15Q
- 16R
- 17Q
- 18Q
Max W first: 43.8% won. Max Q first: 42.6% won (about even).
SpellsFlash + Ignite
Win added here: +0.9 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 76% | 45.1% | +0.9 could be noise | |
| 14% | 45.5% | +0.1 could be noise | |
| 6% | 42.2% | -2.6 clear difference | |
| 3% | 45.5% | -0.2 could be noise | |
| 1% | 42.2% | -0.7 could be noise | |
| <1% | 36.5% | -0.6 could be noise |
Corki Mid build
Patch 16.20- won
- 43.7%
- games
- 22,078
- Win impact
- -5.8
- Pick rate
- 0.1%
Starting itemsDoran's Bow + Health Potion x2
Doran's Bow + Health Potion x2 wins more than Doran's Blade + Health Potion, the most picked: +0.9 against +0.4 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 45% | 44.6% | +0.4 could be noise | |
| 43% | 45.5% | +0.9 could be noise | |
| 8% | 41.5% | -1.9 could be noise | |
| 1% | 40.1% | -3.1 could be noise | |
| 1% | 39.6% | -1.9 could be noise | |
| 1% | 40.1% | -1.0 could be noise |
BootsPlated Steelcaps
Plated Steelcaps wins more than Mercury's Treads, the most picked: +2.4 against -0.8 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 37% | 44.6% | -0.8 could be noise | 14:14 | |
| 21% | 48.1% | +1.0 could be noise | 13:06 | |
| 20% | 46.7% | +2.4 clear difference | 14:41 | |
| 14% | 43.9% | -2.0 could be noise | 13:41 | |
| 5% | 48.7% | -0.5 could be noise | 14:18 | |
| 2% | 39.0% | -1.6 could be noise | ||
| 1% | 37.2% | -2.6 could be noise |
Against a mostly AD team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 34% | 49.5% | most bought | |
| 20% | 52.2% | about even | |
| 20% | 45.8% | about even | |
| 15% | 46.7% | about even |
Against a mostly AP team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 54% | 50.6% | most bought | |
| 18% | 53.1% | about even | |
| 12% | 40.3% | about even | |
| 5% | 43.0% | about even |
Bought more against one damage type
| Choice | AD team | AP team |
|---|---|---|
| 20% | 54% | |
| 34% | 5% | |
| 2% | 8% | |
| 53% | 50% | |
| 15% | 12% | |
| 20% | 18% | |
| 8% | 6% | |
| 5% | 3% | |
| 7% | 5% |
Item 1Essence Reaver
Win added here: +1.6 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 43% | 43.9% | -0.9 clear difference | 12:54 | |
| 39% | 45.7% | +1.6 could be noise | 11:23 | |
| 4% | 44.3% | -2.1 clear difference | 10:43 | |
| 3% | 45.1% | +0.1 could be noise | 11:25 | |
| 3% | 44.8% | -2.5 clear difference | 10:14 | |
| 2% | 42.6% | -1.1 could be noise | ||
| 2% | 49.7% | +1.8 could be noise | ||
| 1% | 46.0% | -1.0 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 21% | 2,824 | |
| 12% | 1,556 | |
| 6% | 848 | |
| 6% | 795 |
Item 2The Collector
Win added here: +0.5 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 39% | 47.0% | +0.5 could be noise | 19:23 | |
| 34% | 46.4% | 0.0 could be noise | 19:44 | |
| 8% | 46.9% | -0.8 could be noise | 20:06 | |
| 4% | 47.9% | +1.0 could be noise | 20:19 | |
| 3% | 47.3% | -1.5 could be noise | 19:41 | |
| 2% | 50.3% | +1.0 could be noise | ||
| 1% | 41.3% | -0.9 could be noise | ||
| 1% | 54.2% | +1.9 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 21% | 2,824 | |
| 12% | 1,556 | |
| 6% | 848 | |
| 6% | 795 |
Item 3Infinity Edge
Win added here: +0.7 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 35% | 52.5% | +0.7 could be noise | 25:16 | |
| 19% | 47.9% | -0.5 could be noise | 26:09 | |
| 18% | 52.7% | +0.3 could be noise | 25:21 | |
| 5% | 44.5% | -0.2 could be noise | 25:46 | |
| 4% | 46.6% | -1.1 could be noise | 25:11 | |
| 3% | 47.9% | -2.5 could be noise | ||
| 2% | 51.8% | +0.5 could be noise | ||
| 1% | 49.6% | +1.1 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 21% | 2,824 | |
| 12% | 1,556 | |
| 6% | 848 | |
| 6% | 795 |
Item 4Lord Dominik's Regards
Win added here: +0.9 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 46% | 55.9% | +0.9 could be noise | 29:47 |
Item 5Guardian Angel
| Choice | Picked | Won | Time |
|---|---|---|---|
| 34% | 59.8% | 33:41 |
Item 6Bloodthirster
| Choice | Picked | Won | Time |
|---|---|---|---|
| 27% | 49.1% | 37:26 | |
| 9% | - | 36:24 | |
| 9% | - | 35:38 | |
| 8% | - | 36:33 | |
| 7% | - | 35:42 |
KeystoneConqueror
A pick in another rune tree has a clear edge here (+3.4 per 100 games), but a tree changes only with the whole page.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 52% | 44.2% | -0.5 could be noise | |
| 16% | 41.9% | -2.7 could be noise | |
| 12% | 46.1% | +1.4 could be noise | |
| 8% | 48.7% | +3.4 clear difference | |
| 7% | 46.3% | +1.7 could be noise | |
| 2% | 42.7% | -0.6 could be noise | |
| 1% | 44.7% | +0.5 could be noise | |
| 1% | 47.2% | +0.1 could be noise |
Primary row 1Triumph
Triumph wins more than Presence of Mind, the most picked: +1.0 against -1.1 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 52% | 43.8% | -1.1 could be noise | |
| 14% | 42.1% | -2.7 could be noise | |
| 12% | 45.9% | +1.1 could be noise | |
| 12% | 47.0% | +2.4 clear difference | |
| 5% | 46.0% | +1.0 could be noise | |
| 3% | 49.2% | +2.7 clear difference | |
| 1% | 46.8% | +0.7 could be noise | |
| 1% | 43.0% | -0.1 could be noise |
Primary row 2Legend: Bloodline
Legend: Bloodline wins more than Legend: Alacrity, the most picked: -0.4 against -2.2 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 64% | 43.6% | -2.2 could be noise | |
| 9% | 47.1% | +2.2 clear difference | |
| 7% | 46.0% | +1.7 clear difference | |
| 6% | 43.9% | -0.4 could be noise | |
| 4% | 52.0% | +4.0 clear difference | |
| 3% | 45.2% | +1.5 clear difference | |
| 3% | 42.2% | -2.7 could be noise | |
| 1% | 44.9% | +1.0 could be noise |
Primary row 3Last Stand
Last Stand wins more than Cut Down, the most picked: +2.4 against -2.7 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 64% | 43.3% | -2.7 could be noise | |
| 12% | 45.5% | +0.9 clear difference | |
| 9% | 48.1% | +3.1 clear difference | |
| 4% | 46.0% | +0.6 clear difference | |
| 4% | 46.3% | +0.9 clear difference | |
| 2% | 48.2% | +2.4 clear difference | |
| 1% | 47.3% | +1.3 could be noise | |
| 1% | 46.6% | +1.9 clear difference |
Secondary pathInspiration
A pick in another rune tree has a clear edge here (+2.7 per 100 games), but a tree changes only with the whole page.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 46% | 43.8% | -1.1 could be noise | |
| 25% | 43.5% | -0.4 could be noise | |
| 19% | 47.6% | +2.7 clear difference | |
| 7% | 44.2% | -0.5 could be noise | |
| 2% | 42.8% | -1.5 could be noise |
Secondary runesCash Back + Biscuit Delivery
Cash Back + Biscuit Delivery wins more than Triple Tonic + Cash Back, the most picked: +2.7 against +1.4 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 51% | 44.5% | +1.4 could be noise | |
| 24% | 40.2% | -4.1 clear difference | |
| 6% | 46.5% | +1.6 could be noise | |
| 5% | 47.0% | +2.7 could be noise | |
| 3% | 44.7% | +1.4 could be noise | |
| 3% | 46.9% | 0.0 could be noise | |
| 2% | 40.7% | 0.0 could be noise | |
| 2% | 46.8% | +1.3 could be noise |
Offence shardAdaptive Force
Adaptive Force wins more than Attack Speed, the most picked: +1.5 against -1.3 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 84% | 44.2% | -1.3 could be noise | |
| 15% | 46.0% | +1.5 clear difference | |
| 1% | 44.4% | -1.5 could be noise |
Flex shardMovement Speed
Movement Speed wins more than Adaptive Force, the most picked: +1.4 against -1.5 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 98% | 44.5% | -1.5 could be noise | |
| 1% | 46.6% | +1.4 could be noise |
Defence shardHealth Scaling
Health Scaling wins more than Health, the most picked: +0.6 against -0.6 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 83% | 44.4% | -0.6 could be noise | |
| 15% | 44.8% | +0.6 could be noise | |
| 2% | 44.2% | +0.1 could be noise |
EWQ
SkillsE > W > Q
E > W > Q wins more than Q > E > W, the most picked: +3.0 against -1.5 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| QEWQ + E + W | 69% | 43.9% | -1.5 could be noise |
| EQWE + Q + W | 12% | 45.3% | +0.6 could be noise |
| WEQW + E + Q | 6% | 47.7% | +1.8 clear difference |
| EWQE + W + Q | 6% | 48.9% | +3.0 clear difference |
| WQEW + Q + E | 4% | 42.7% | -1.0 could be noise |
| QWEQ + W + E | 3% | 43.1% | -1.3 could be noise |
Levels 1 to 18
- 1E
- 2Q
- 3W
- 4Q
- 5Q
- 6R
- 7Q
- 8E
- 9Q
- 10E
- 11R
- 12E
- 13E
- 14W
- 15W
- 16R
- 17W
- 18W
Max Q first: 40.8% won. Max E first: 48.0% won (about even).
SpellsExhaust + Flash
Exhaust + Flash wins more than Flash + Teleport, the most picked: +2.7 against -3.7 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 42% | 42.1% | -3.7 could be noise | |
| 28% | 46.6% | +2.6 clear difference | |
| 15% | 48.1% | +2.7 clear difference | |
| 12% | 44.2% | +0.7 clear difference | |
| 1% | 40.7% | -0.8 could be noise | |
| 1% | 38.2% | -1.0 could be noise | |
| <1% | 43.3% | -3.0 could be noise |
Top Corki Players
See all 987Normal Bot game
5,262 gamesAgainst every Bot champion
- Top 12% Gold / min 498
- Top 15% Farm / min 7.3
- Bottom 34% Assists 7.1
- Kills
- 9.0 Top 26%
- Deaths
- 7.3 Most 40%
- Solo kills
- 1.3 Top 43%
- Kill part.
- 47% Top 40%
- Team dmg
- 24% Top 22%
- Dmg / min
- 921 Top 22%
- Vision / min
- 0.67 Bottom 44%
- Control wards
- 0.7 Top 38%
- First blood
- 15% Top 28%
Against your lane opponent
- Level 6 at 7:31
- Level 11 at 18:15
Middle game at each minute
Damage dealt
Magic 22% Physical 78%Died to
Physical 55% Magic 39% True 6%Normal Top game
36,464 games Patch 16.20Against every Top champion
- Top 3% Team dmg 25%
- Top 7% Farm / min 7.3
- Bottom 13% Assists 4.7
- Kills
- 6.8 Top 32%
- Deaths
- 7.6 Most 23%
- Solo kills
- 3.3 Top 23%
- Kill part.
- 35% Bottom 46%
- Dmg / min
- 914 Top 8%
- Gold / min
- 427 Top 12%
- Vision / min
- 0.78 Top 31%
- Control wards
- 0.7 Top 30%
- First blood
- 21% Top 8%
Against your lane opponent
- Level 6 at 5:26
- Level 11 at 13:27
Middle game at each minute
Damage dealt
Magic 28% Physical 72%Died to
Physical 55% Magic 37% True 8%Normal Mid game
21,448 games Patch 16.20Against every Mid champion
- Top 6% Farm / min 7.3
- Top 11% Gold / min 443
- Bottom 19% Assists 5.6
- Kills
- 7.6 Top 44%
- Deaths
- 7.3 Most 30%
- Solo kills
- 2.6 Top 41%
- Kill part.
- 40% Bottom 27%
- Team dmg
- 25% Top 13%
- Dmg / min
- 915 Top 16%
- Vision / min
- 0.68 Top 39%
- Control wards
- 0.8 Top 29%
- First blood
- 13% Top 30%
Against your lane opponent
- Level 6 at 5:17
- Level 11 at 14:50
Middle game at each minute
Damage dealt
Magic 24% Physical 76%Died to
Physical 53% Magic 40% True 7%Matchups and teammates come from Corki Bot games.
Matchups and teammates come from Corki Bot games.
-
Corki with Mordekaiser: +2.1 wins per 100 games (range 0.7-3.5) · 5,020 games · Measured · 4% of this is borrowed from similar champions
-
Corki with Varus: -4.3 wins per 100 games (range -7.5 to -1.1) · 739 games · Pooled · 21% of this is borrowed from similar champions -
Corki with Trundle: -2.6 wins per 100 games (range -4.7 to -0.5) · 1,986 games · Measured · 9% of this is borrowed from similar champions -
Corki with Ambessa: -2.6 wins per 100 games (range -4.7 to -0.5) · 1,993 games · Measured · 9% of this is borrowed from similar champions
-
Corki with Amumu: +2.9 wins per 100 games (range 0.9-4.9) · 2,261 games · Measured · 8% of this is borrowed from similar champions -
Corki with Lillia: +2.7 wins per 100 games (range 1.0-4.5) · 3,159 games · Measured · 6% of this is borrowed from similar champions -
Corki with Warwick: +2.0 wins per 100 games (range 0.5-3.6) · 4,120 games · Measured · 5% of this is borrowed from similar champions
-
Corki with Rengar: -3.5 wins per 100 games (range -5.5 to -1.4) · 2,160 games · Measured · 8% of this is borrowed from similar champions -
Corki with Vi: -2.8 wins per 100 games (range -4.6 to -1.0) · 2,825 games · Measured · 7% of this is borrowed from similar champions -
Corki with Kha'Zix: -1.7 wins per 100 games (range -3.4 to -0.1) · 3,487 games · Measured · 5% of this is borrowed from similar champions
-
Corki with Vladimir: +2.2 wins per 100 games (range 0.5-4.0) · 3,002 games · Measured · 6% of this is borrowed from similar champions -
Corki with Vex: +2.2 wins per 100 games (range 0.3-4.1) · 2,582 games · Measured · 7% of this is borrowed from similar champions -
Corki with Lissandra: +2.1 wins per 100 games (range 0.4-3.9) · 3,151 games · Measured · 6% of this is borrowed from similar champions
-
Corki with Ezreal: -9.8 wins per 100 games (range -13.1 to -6.5) · 643 games · Pooled · 24% of this is borrowed from similar champions -
Corki with Kai'Sa: -6.0 wins per 100 games (range -9.8 to -2.2) · 450 games · Pooled · 31% of this is borrowed from similar champions -
Corki with Smolder: -4.8 wins per 100 games (range -8.2 to -1.5) · 652 games · Pooled · 23% of this is borrowed from similar champions
-
Corki with Janna: +3.3 wins per 100 games (range 1.4-5.3) · 2,438 games · Measured · 8% of this is borrowed from similar champions -
Corki with Rell: +2.8 wins per 100 games (range 0.7-4.9) · 2,036 games · Measured · 9% of this is borrowed from similar champions -
Corki with Soraka: +2.7 wins per 100 games (range 0.9-4.5) · 2,848 games · Measured · 7% of this is borrowed from similar champions
-
Corki with Twitch: -5.4 wins per 100 games (range -9.0 to -1.9) · 541 games · Pooled · 27% of this is borrowed from similar champions -
Corki with Miss Fortune: -5.3 wins per 100 games (range -9.3 to -1.3) · 402 games · Pooled · 33% of this is borrowed from similar champions -
Corki with Yuumi: -3.9 wins per 100 games (range -6.0 to -1.9) · 2,046 games · Measured · 9% of this is borrowed from similar champions