A pick in another rune tree has a clear edge here (+2.4 per 100 games), but a tree changes only with the whole page.
Keystone: every option
Choice
Picked
Won
Win added
Fleet Footwork
74%
50.3%
+0.1 could be noise
Dark Harvest other tree
18%
49.6%
-1.0 clear difference
Deathfire Touch other tree
7%
52.3%
+2.4 clear difference
Lethal Tempo
<1%
45.6%
-3.9 clear difference
Stormraider's Surge other tree
<1%
51.4%
-0.4 could be noise
Hail of Blades other tree
<1%
48.7%
-1.1 could be noise
Arcane Comet other tree
<1%
50.1%
-0.2 could be noise
Press the Attack
<1%
47.6%
-3.0 clear difference
Primary row 1Triumph
Triumph wins more than Presence of Mind, the most picked: +1.3 against -0.2 per 100 games. The difference is clear.
Primary row 1: every option
Choice
Picked
Won
Win added
Presence of Mind
71%
50.2%
-0.2 could be noise
Taste of Blood other tree
15%
49.5%
-1.0 clear difference
Manaflow Band other tree
6%
52.3%
+2.3 clear difference
Triumph
3%
51.8%
+1.3 clear difference
Cheap Shot other tree
2%
49.6%
-0.5 could be noise
Axiom Arcanist other tree
1%
51.8%
+1.9 clear difference
Nimbus Cloak other tree
1%
52.2%
+2.2 clear difference
Absorb Life
<1%
49.1%
-1.4 could be noise
Primary row 2Legend: Alacrity
Legend: Alacrity wins more than Legend: Bloodline, the most picked: +0.8 against -0.1 per 100 games. The difference is clear.
Primary row 2: every option
Choice
Picked
Won
Win added
Legend: Bloodline
72%
50.3%
-0.1 could be noise
Grisly Mementos other tree
16%
49.5%
-1.1 clear difference
Celerity other tree
4%
52.5%
+2.6 clear difference
Legend: Alacrity
2%
51.3%
+0.8 clear difference
Absolute Focus other tree
2%
52.1%
+2.2 clear difference
Transcendence other tree
1%
51.4%
+1.1 clear difference
Sixth Sense other tree
1%
50.8%
+0.2 could be noise
Legend: Haste
<1%
49.0%
-1.0 could be noise
Primary row 3Cut Down
A pick in another rune tree has a clear edge here (+2.6 per 100 games), but a tree changes only with the whole page.
Primary row 3: every option
Choice
Picked
Won
Win added
Cut Down
45%
50.4%
+0.3 could be noise
Coup de Grace
29%
50.1%
-0.3 clear difference
Treasure Hunter other tree
15%
49.5%
-1.0 clear difference
Gathering Storm other tree
5%
52.6%
+2.6 clear difference
Scorch other tree
3%
51.6%
+1.7 clear difference
Ultimate Hunter other tree
1%
49.2%
-1.3 clear difference
Relentless Hunter other tree
1%
50.3%
-0.3 could be noise
Last Stand
<1%
48.5%
-1.4 clear difference
Secondary pathInspiration
Win added here: +0.5 per 100 games. No other pick has a clear edge over this one.
Secondary path: every option
Choice
Picked
Won
Win added
Inspiration
46%
50.6%
+0.5 could be noise
Sorcery
32%
50.2%
-0.2 clear difference
Precision
21%
50.0%
-0.4 clear difference
Domination
1%
48.2%
-1.7 clear difference
Resolve
<1%
49.3%
-0.9 clear difference
Secondary runesMagical Footwear + Jack Of All Trades
Magical Footwear + Jack Of All Trades wins more than Jack Of All Trades + Cash Back, the most picked: +1.6 against +1.0 per 100 games. It could be noise.
Secondary runes: every option
Choice
Picked
Won
Win added
Jack Of All Trades + Cash Back
68%
50.8%
+1.0 could be noise
Cash Back + Cosmic Insight
23%
49.8%
-0.7 clear difference
Triple Tonic + Cash Back
3%
50.8%
+0.9 could be noise
Triple Tonic + Jack Of All Trades
1%
51.9%
+0.6 could be noise
Triple Tonic + Cosmic Insight
1%
49.7%
-0.2 could be noise
Biscuit Delivery + Cosmic Insight
1%
48.7%
-3.6 clear difference
Cash Back + Biscuit Delivery
1%
52.1%
+0.8 could be noise
Magical Footwear + Jack Of All Trades
<1%
51.8%
+1.6 could be noise
Offence shardAttack Speed
Attack Speed wins more than Adaptive Force, the most picked: +0.3 against 0.0 per 100 games. It could be noise.
Offence shard: every option
Choice
Picked
Won
Win added
Adaptive Force
95%
50.3%
0.0 could be noise
Attack Speed
4%
50.5%
+0.3 could be noise
Ability Haste
<1%
47.2%
-2.2 clear difference
Flex shardMovement Speed
Movement Speed wins more than Adaptive Force, the most picked: +0.8 against -0.8 per 100 games. The difference is clear.
Flex shard: every option
Choice
Picked
Won
Win added
Adaptive Force
97%
50.3%
-0.8 could be noise
Movement Speed
3%
51.0%
+0.8 clear difference
Health Scaling
<1%
50.8%
-0.8 could be noise
Defence shardHealth
Win added here: +0.7 per 100 games. No other pick has a clear edge over this one.
Defence shard: every option
Choice
Picked
Won
Win added
Health
52%
50.6%
+0.7 could be noise
Health Scaling
46%
50.0%
-0.7 clear difference
Tenacity and Slow Resist
3%
50.4%
0.0 clear difference
SpellsExhaust + Flash
Exhaust + Flash wins more than Flash + Barrier, the most picked: +1.2 against -0.1 per 100 games. The difference is clear.
Spells: every option
Choice
Picked
Won
Win added
Flash + Barrier
81%
50.4%
-0.1 could be noise
Exhaust + Flash
7%
50.9%
+1.2 clear difference
Cleanse + Flash
4%
50.3%
+0.6 clear difference
Flash + Ghost
4%
51.1%
+0.7 clear difference
Flash + Heal
3%
48.3%
-2.0 clear difference
Flash + Ignite
1%
45.1%
-5.2 clear difference
Flash + Teleport
<1%
46.2%
-3.5 clear difference
Ghost + Barrier
<1%
47.0%
-1.7 could be noise
Q
W
E
Q
Q
R
Q
W
Q
W
R
W
W
E
E
R
E
E
QWE
SkillsQ > W > E
Win added here: +2.8 per 100 games. No other pick has a clear edge over this one.
Skills: every option
Choice
Picked
Won
Win added
QWEQ + W + E
96%
50.7%
+2.8 could be noise
QEWQ + E + W
2%
48.3%
-2.7 clear difference
WQEW + Q + E
1%
48.3%
-2.6 clear difference
WEQW + E + Q
<1%
47.3%
-3.5 clear difference
EQWE + Q + W
<1%
44.8%
-4.2 clear difference
EWQE + W + Q
<1%
46.0%
-4.3 clear difference
Levels 1 to 18
1Q
2W
3E
4Q
5Q
6R
7Q
8W
9Q
10W
11R
12W
13W
14E
15E
16R
17E
18E
Max Q first: 50.4% won. Max W first: 54.5% won (won more).
won
55.5%
games
13,659
Win impact
+3.6
Pick rate
1.1%
Starting itemsDoran's Blade + Health Potion
The usual pick here: players of this build don't agree on one.