League of Legends Jhin build
Jhin Bot build
A rare build that wins more.
- won
- 50.1%
- games
- 78,082
- Win impact
- +0.1
- Pick rate
- 8.5%
Starting itemsDoran's Ring + Health Potion x2
Doran's Ring + Health Potion x2 wins more than Doran's Blade + Health Potion, the most picked: +1.6 against -0.6 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 52% | 49.7% | -0.6 could be noise | |
| 34% | 51.4% | +0.9 clear difference | |
| 11% | 48.3% | -0.1 clear difference | |
| 1% | 53.0% | -0.9 could be noise | |
| <1% | 48.6% | -1.0 could be noise | |
| <1% | 52.4% | -0.6 could be noise | |
| <1% | 50.0% | -1.1 could be noise | |
| <1% | 42.9% | +1.6 could be noise |
BootsPlated Steelcaps
Plated Steelcaps wins more than Boots of Swiftness, the most picked: +1.1 against -0.7 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 87% | 50.6% | -0.7 could be noise | 12:18 | |
| 7% | 49.9% | +1.1 clear difference | 13:45 | |
| 2% | 56.6% | -0.8 could be noise | 13:12 | |
| 1% | 47.7% | +0.8 clear difference | 14:18 | |
| <1% | 55.0% | -0.2 could be noise |
Against a mostly AD team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 82% | 52.3% | most bought | |
| 9% | 51.2% | about even | |
| 3% | 53.6% | about even | |
| 2% | 56.3% | about even |
Against a mostly AP team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 86% | 49.9% | most bought | |
| 4% | 55.1% | about even | |
| 3% | 52.8% | about even | |
| 3% | 45.5% | about even |
Bought more against one damage type
| Choice | AD team | AP team |
|---|---|---|
| 9% | 3% | |
| 82% | 86% | |
| 37% | 40% | |
| 7% | 5% | |
| 8% | 7% |
Item 1Hubris
Win added here: +0.4 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 55% | 50.9% | +0.4 could be noise | 10:36 | |
| 34% | 49.0% | -2.0 could be noise | 11:27 | |
| 5% | 52.7% | +1.4 could be noise | 11:59 | |
| 3% | 48.5% | +0.5 could be noise | 11:22 | |
| 1% | 46.7% | +1.2 could be noise | 10:15 | |
| 1% | 53.3% | -1.3 could be noise | ||
| 1% | 46.7% | -0.7 could be noise | ||
| <1% | 0.0% | +1.7 could be noise |
Finished together
| Choice | Picked | Won | games |
|---|---|---|---|
| 23% | - | 11,346 | |
| 14% | - | 7,179 | |
| 14% | 52.0% | 6,789 | |
| 8% | - | 4,011 |
Item 2The Collector
Win added here: -0.6 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 34% | 50.9% | -0.6 could be noise | 18:02 | |
| 20% | 52.0% | -0.5 could be noise | 19:20 | |
| 18% | 54.1% | +2.7 could be noise | 17:26 | |
| 18% | 49.1% | -1.1 could be noise | 17:59 | |
| 5% | 54.4% | +0.3 could be noise | 18:31 | |
| 2% | 42.7% | +0.9 could be noise | ||
| 1% | 46.4% | -1.3 could be noise | ||
| 1% | 50.6% | -1.1 could be noise |
Finished together
| Choice | Picked | Won | games |
|---|---|---|---|
| 23% | - | 11,346 | |
| 14% | - | 7,179 | |
| 14% | 52.0% | 6,789 | |
| 8% | - | 4,011 |
Item 3Infinity Edge
Win added here: +0.2 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 52% | 54.9% | +0.2 could be noise | 24:27 | |
| 20% | 49.8% | +0.3 could be noise | 25:02 | |
| 16% | 56.7% | -0.7 could be noise | 23:42 | |
| 3% | 46.0% | 0.0 could be noise | 24:39 | |
| 2% | 62.9% | +1.6 could be noise | 23:20 | |
| 2% | 54.3% | 0.0 could be noise | ||
| 1% | 46.3% | -0.9 could be noise | ||
| <1% | 52.5% | +2.1 could be noise |
Finished together
| Choice | Picked | Won | games |
|---|---|---|---|
| 23% | - | 11,346 | |
| 14% | - | 7,179 | |
| 14% | 52.0% | 6,789 | |
| 8% | - | 4,011 |
Item 4Lord Dominik's Regards
Win added here: +1.3 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 54% | 55.5% | +1.3 could be noise | 29:37 | |
| 29% | 59.2% | -0.9 clear difference | 28:50 | |
| 7% | 51.6% | -1.0 clear difference | 29:10 | |
| 2% | 62.7% | -1.0 clear difference | 29:18 | |
| 2% | 60.3% | +0.5 could be noise | ||
| 1% | 53.5% | +0.5 could be noise | ||
| 1% | 74.3% | -1.1 clear difference | ||
| <1% | 50.0% | +1.4 could be noise |
Item 5Guardian Angel
Guardian Angel wins more than Rapid Firecannon, the most picked: +1.3 against +0.3 per 100 games. It could be noise.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 36% | 59.7% | +0.3 could be noise | 33:14 | |
| 19% | 58.2% | +1.3 could be noise | 34:11 | |
| 11% | 53.7% | -1.4 clear difference | 34:08 | |
| 7% | 62.4% | -1.4 clear difference | ||
| 6% | 57.4% | -0.3 could be noise | ||
| 6% | 62.7% | 0.0 could be noise | 33:10 | |
| 2% | 41.4% | +1.1 could be noise | ||
| 1% | 57.1% | +2.3 could be noise |
Item 6Bloodthirster
| Choice | Picked | Won | Time |
|---|---|---|---|
| 38% | 55.9% | 37:25 | |
| 17% | 55.2% | 37:32 | |
| 7% | 55.6% | 37:37 | |
| 5% | 55.8% | 37:52 | |
| 5% | 57.6% | 37:16 |
KeystoneFleet Footwork
A pick in another rune tree has a clear edge here (+2.6 per 100 games), but a tree changes only with the whole page.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 66% | 50.6% | -0.3 could be noise | |
| 23% | 48.9% | -0.8 clear difference | |
| 9% | 50.7% | +2.6 clear difference | |
| <1% | 49.0% | -0.3 could be noise | |
| <1% | 48.8% | -2.8 clear difference | |
| <1% | 51.4% | -1.3 could be noise | |
| <1% | 36.7% | -0.7 could be noise | |
| <1% | 28.0% | -4.1 clear difference |
Primary row 1Triumph
Triumph wins more than Presence of Mind, the most picked: +0.8 against -0.5 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 64% | 50.8% | -0.5 could be noise | |
| 21% | 48.7% | -0.8 clear difference | |
| 7% | 50.7% | +2.4 clear difference | |
| 3% | 47.1% | +0.8 clear difference | |
| 2% | 49.4% | +0.1 could be noise | |
| 1% | 48.9% | +1.8 clear difference | |
| 1% | 51.6% | +2.6 clear difference | |
| <1% | 42.3% | -1.5 could be noise |
Primary row 2Legend: Alacrity
Legend: Alacrity wins more than Legend: Bloodline, the most picked: +0.3 against -0.4 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 65% | 50.6% | -0.4 could be noise | |
| 22% | 48.8% | -0.9 clear difference | |
| 4% | 51.0% | +2.8 clear difference | |
| 3% | 52.6% | +2.4 clear difference | |
| 2% | 46.5% | +1.2 clear difference | |
| 2% | 47.8% | +0.3 could be noise | |
| 1% | 49.4% | +1.0 clear difference | |
| 1% | 51.8% | -1.4 could be noise |
Primary row 3Cut Down
Cut Down wins more than Coup de Grace, the most picked: +1.3 against -1.0 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 50% | 50.0% | -1.0 could be noise | |
| 21% | 49.1% | -0.8 could be noise | |
| 17% | 52.5% | +1.3 clear difference | |
| 5% | 50.7% | +1.8 clear difference | |
| 5% | 50.3% | +2.9 clear difference | |
| 2% | 48.5% | -0.6 could be noise | |
| 1% | 42.8% | -0.5 could be noise | |
| <1% | 46.0% | -2.5 clear difference |
Secondary pathSorcery
A pick in another rune tree has a clear edge here (+0.8 per 100 games), but a tree changes only with the whole page.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 42% | 50.4% | -0.5 could be noise | |
| 28% | 49.1% | 0.0 clear difference | |
| 28% | 50.7% | +0.8 clear difference | |
| 1% | 48.1% | -1.5 clear difference | |
| <1% | 54.4% | -0.9 could be noise |
Secondary runesGathering Storm + Nimbus Cloak
Gathering Storm + Nimbus Cloak wins more than Celerity + Gathering Storm, the most picked: +1.8 against -0.1 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 93% | 50.4% | -0.1 could be noise | |
| 2% | 51.6% | +0.4 could be noise | |
| 1% | 49.5% | +0.4 could be noise | |
| 1% | 53.1% | -0.7 could be noise | |
| 1% | 50.0% | +1.8 clear difference | |
| <1% | 44.0% | +1.1 could be noise | |
| <1% | 68.0% | +0.7 could be noise | |
| <1% | 45.8% | +0.5 could be noise |
Offence shardAttack Speed
Attack Speed wins more than Adaptive Force, the most picked: +0.5 against -0.1 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 95% | 50.2% | -0.1 could be noise | |
| 5% | 49.5% | +0.5 could be noise | |
| 1% | 47.5% | -2.7 clear difference |
Flex shardMovement Speed
Movement Speed wins more than Adaptive Force, the most picked: +0.7 against -0.6 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 96% | 50.3% | -0.6 could be noise | |
| 3% | 46.5% | +0.7 clear difference | |
| <1% | 53.3% | -0.9 could be noise |
Defence shardHealth
Win added here: +1.9 per 100 games. No other pick has a clear edge over this one.
Master+ players pick this: 53% of their games. All ranks pick Health Scaling most.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 75% | 49.8% | -1.7 clear difference | |
| 23% | 51.3% | +1.9 could be noise | |
| 2% | 48.5% | +0.2 clear difference |
QWE
SkillsQ > W > E
Win added here: +2.5 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| QWEQ + W + E | 95% | 50.6% | +2.5 could be noise |
| QEWQ + E + W | 3% | 49.8% | -2.5 clear difference |
| WQEW + Q + E | 1% | 49.6% | -2.2 clear difference |
| WEQW + E + Q | <1% | 37.9% | -2.1 clear difference |
| EQWE + Q + W | <1% | 39.1% | -1.6 clear difference |
| EWQE + W + Q | <1% | 60.0% | -4.0 clear difference |
Levels 1 to 18
- 1Q
- 2W
- 3E
- 4Q
- 5Q
- 6R
- 7Q
- 8W
- 9Q
- 10W
- 11R
- 12W
- 13W
- 14E
- 15E
- 16R
- 17E
- 18E
Max Q first: 50.5% won. Max W first: 48.8% won (about even).
- Q
- W
- E
- Q
- Q
- R
- Q
- W
- Q
- W
- R
- W
- W
- E
- E
- R
- E
- E
SpellsExhaust + Flash
Exhaust + Flash wins more than Flash + Barrier, the most picked: +1.0 against +0.3 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 82% | 50.3% | +0.3 could be noise | |
| 6% | 51.5% | +1.0 clear difference | |
| 5% | 49.9% | +0.6 could be noise | |
| 4% | 49.7% | +0.4 could be noise | |
| 2% | 46.3% | -1.9 clear difference | |
| 1% | 42.1% | too big to trust | |
| <1% | 40.0% | -2.7 clear difference | |
| <1% | 50.0% | -2.6 could be noise |
- won
- 53.7%
- games
- 14,613
- Win impact
- +3.6
- Pick rate
- 1.0%
Starting itemsDoran's Blade + Health Potion
The usual pick here: players of this build don't agree on one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 52% | 49.7% | -0.6 could be noise | |
| 34% | 51.4% | +0.9 clear difference | |
| 11% | 48.3% | -0.1 clear difference | |
| 1% | 53.0% | -0.9 could be noise | |
| <1% | 48.6% | -1.0 could be noise | |
| <1% | 52.4% | -0.6 could be noise | |
| <1% | 50.0% | -1.1 could be noise | |
| <1% | 42.9% | +1.6 could be noise |
BootsBoots of Swiftness
| Choice | Picked | Won |
|---|---|---|
| 75% | 53.8% | |
| 12% | 57.4% | |
| 7% | 52.8% | |
| 4% | 51.6% | |
| 2% | 58.4% |
Item 1Hubris
| Choice | Picked | Won |
|---|---|---|
| 86% | 53.8% | |
| 7% | 54.3% | |
| 2% | 50.1% | |
| 2% | 56.3% | |
| 1% | 50.0% |
Item 2Phantom Dancer
| Choice | Picked | Won |
|---|---|---|
| 53% | 55.2% | |
| 30% | 54.0% | |
| 6% | 54.4% | |
| 4% | 56.4% | |
| 2% | 53.6% |
Item 3Infinity Edge
| Choice | Picked | Won |
|---|---|---|
| 56% | 57.0% | |
| 16% | 55.4% | |
| 9% | 56.1% | |
| 7% | 56.2% | |
| 3% | 59.1% |
Item 4Lord Dominik's Regards
| Choice | Picked | Won |
|---|---|---|
| 39% | 59.7% | |
| 22% | 59.0% | |
| 6% | 58.5% | |
| 5% | 55.3% | |
| 3% | 60.7% |
Item 5Rapid Firecannon
| Choice | Picked | Won |
|---|---|---|
| 27% | 58.4% | |
| 9% | 66.2% | |
| 8% | 62.4% | |
| 5% | 58.6% | |
| 5% | 57.4% |
Item 6Guardian Angel
| Choice | Picked | Won |
|---|---|---|
| 35% | 62.4% | |
| 20% | 62.2% | |
| 6% | 56.7% | |
| 3% | 67.4% | |
| 3% | 58.1% |
KeystoneDeathfire Touch
| Choice | Picked | Won |
|---|---|---|
| 40% | 54.2% |
Primary row 1Manaflow Band
| Choice | Picked | Won |
|---|---|---|
| 40% | 54.2% |
Primary row 2Celerity
| Choice | Picked | Won |
|---|---|---|
| 40% | 54.2% |
Primary row 3Gathering Storm
| Choice | Picked | Won |
|---|---|---|
| 40% | 54.2% |
Secondary pathInspiration
| Choice | Picked | Won |
|---|---|---|
| 40% | 54.2% |
Offence shardAdaptive Force
| Choice | Picked | Won |
|---|---|---|
| 40% | 54.2% |
Flex shardAdaptive Force
| Choice | Picked | Won |
|---|---|---|
| 40% | 54.2% |
Defence shardHealth
| Choice | Picked | Won |
|---|---|---|
| 40% | 54.2% |
QWE
SkillsQ > W > E
| Choice | Picked | Won | Win added |
|---|---|---|---|
| QWEQ + W + E | 95% | 50.6% | +2.5 could be noise |
| QEWQ + E + W | 3% | 49.8% | -2.5 clear difference |
| WQEW + Q + E | 1% | 49.6% | -2.2 clear difference |
| WEQW + E + Q | <1% | 37.9% | -2.1 clear difference |
| EQWE + Q + W | <1% | 39.1% | -1.6 clear difference |
| EWQE + W + Q | <1% | 60.0% | -4.0 clear difference |
- Q
- W
- E
- Q
- Q
- R
- Q
- W
- Q
- W
- R
- W
- W
- E
- E
- R
- E
- E
SpellsExhaust + Flash
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 82% | 50.3% | +0.3 could be noise | |
| 6% | 51.5% | +1.0 clear difference | |
| 5% | 49.9% | +0.6 could be noise | |
| 4% | 49.7% | +0.4 could be noise | |
| 2% | 46.3% | -1.9 clear difference | |
| 1% | 42.1% | too big to trust | |
| <1% | 40.0% | -2.7 clear difference | |
| <1% | 50.0% | -2.6 could be noise |
Jhin Top build
Patch 16.20- won
- 46.9%
- games
- 17,080
- Win impact
- -2.7
- Pick rate
- 0.1%
Starting itemsBoots + Refillable Potion
Boots + Refillable Potion wins more than Doran's Blade + Health Potion, the most picked: +1.8 against -0.4 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 62% | 46.9% | -0.4 could be noise | |
| 15% | 46.8% | -0.3 could be noise | |
| 13% | 47.2% | +0.2 could be noise | |
| 2% | 47.4% | +1.0 could be noise | |
| 2% | 51.9% | +0.7 could be noise | |
| 1% | 56.2% | +1.8 could be noise | |
| 1% | 49.7% | -0.1 could be noise | |
| 1% | 43.3% | -0.4 could be noise |
BootsPlated Steelcaps
Plated Steelcaps wins more than Boots of Swiftness, the most picked: +1.3 against -0.7 per 100 games. It could be noise.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 84% | 47.8% | -0.7 could be noise | 9:50 | |
| 7% | 44.5% | +1.3 could be noise often behind | 12:18 | |
| 6% | 48.1% | -1.1 could be noise | 12:05 | |
| 2% | 51.4% | +0.8 could be noise | 13:44 | |
| 1% | 50.5% | +0.4 could be noise | 11:32 |
Against a mostly AD team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 80% | 48.2% | most bought | |
| 10% | 47.7% | about even | |
| 5% | 49.5% | about even | |
| 1% | 42.1% | not enough games |
Against a mostly AP team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 80% | 48.0% | most bought | |
| 7% | 47.8% | about even | |
| 6% | 61.7% | won more | |
| 3% | 38.6% | not enough games |
Bought more against one damage type
| Choice | AD team | AP team |
|---|---|---|
| 30% | 37% | |
| 10% | 3% | |
| <1% | 6% | |
| 42% | 46% | |
| 5% | 3% | |
| 5% | 7% | |
| 7% | 5% |
Item 1Stormrazor
Stormrazor is part of the build that wins more: +2.7 per 100 games, against -0.5 for the build most players finish.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 30% | 47.6% | +0.2 could be noise | 11:36 | |
| 28% | 45.0% | -2.3 clear difference | 12:50 | |
| 17% | 50.2% | +1.7 could be noise | 13:36 | |
| 6% | 48.0% | -0.1 could be noise | 12:37 | |
| 4% | 49.1% | +2.0 could be noise | 12:29 | |
| 2% | 47.4% | +0.9 could be noise | ||
| 2% | 49.1% | -3.5 could be noise often ahead | ||
| 1% | 46.2% | -0.9 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 7% | 718 | |
| 7% | 700 | |
| 7% | 683 | |
| 6% | 570 |
Item 2Phantom Dancer
Phantom Dancer is part of the build that wins more: +2.7 per 100 games, against -0.5 for the build most players finish.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 21% | 49.7% | -0.4 could be noise | 20:00 | |
| 17% | 48.1% | -1.2 could be noise | 20:06 | |
| 15% | 46.7% | -2.2 could be noise | 21:17 | |
| 13% | 51.8% | +2.6 could be noise | 19:35 | |
| 12% | 51.8% | +0.9 could be noise | 20:40 | |
| 11% | 46.3% | +0.2 could be noise | ||
| 2% | 53.2% | -0.4 could be noise | ||
| 1% | 54.3% | +0.8 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 7% | 718 | |
| 7% | 700 | |
| 7% | 683 | |
| 6% | 570 |
Item 3Infinity Edge
Win added here: -0.3 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 33% | 53.6% | -0.3 could be noise | 26:44 | |
| 22% | 51.5% | -0.2 could be noise | 25:57 | |
| 20% | 52.7% | +0.7 could be noise | 27:01 | |
| 5% | 53.0% | -1.9 could be noise | 26:34 | |
| 5% | 57.6% | -0.4 could be noise | 25:29 | |
| 3% | 59.9% | +0.4 could be noise | ||
| 3% | 47.2% | +0.7 could be noise | ||
| 1% | 56.3% | -0.2 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 7% | 718 | |
| 7% | 700 | |
| 7% | 683 | |
| 6% | 570 |
Item 4Lord Dominik's Regards
Win added here: +0.6 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 39% | 55.9% | +0.6 could be noise | 31:45 | |
| 30% | 55.1% | -0.5 could be noise | 31:12 |
Item 5Rapid Firecannon
| Choice | Picked | Won | Time |
|---|---|---|---|
| 22% | 59.0% | 35:00 |
Item 6Guardian Angel
| Choice | Picked | Won | Time |
|---|---|---|---|
| 15% | - | 41:03 | |
| 12% | - | 40:19 | |
| 11% | - | 38:48 | |
| 8% | - | 37:55 | |
| 8% | - | 37:44 |
KeystoneFleet Footwork
Win added here: +1.3 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 61% | 47.6% | +1.3 could be noise | |
| 19% | 44.5% | -2.7 clear difference | |
| 9% | 48.0% | -0.1 could be noise | |
| 5% | 49.9% | +1.5 could be noise | |
| 2% | 47.3% | +1.9 could be noise | |
| 2% | 48.0% | -0.5 could be noise | |
| 1% | 39.0% | -1.1 could be noise | |
| 1% | 49.5% | +1.2 could be noise |
Primary row 1Triumph
Triumph wins more than Presence of Mind, the most picked: +0.7 against +0.6 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 55% | 47.0% | +0.6 could be noise | |
| 18% | 44.4% | -2.6 clear difference | |
| 9% | 48.2% | +0.1 could be noise | |
| 6% | 48.7% | +1.2 could be noise | |
| 5% | 50.7% | +0.7 could be noise | |
| 3% | 48.8% | +0.6 could be noise | |
| 2% | 48.2% | -0.1 could be noise | |
| 1% | 50.7% | +0.5 could be noise |
Primary row 2Legend: Alacrity
Legend: Alacrity wins more than Legend: Bloodline, the most picked: +0.8 against +0.7 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 55% | 47.3% | +0.7 could be noise | |
| 18% | 44.3% | -2.7 clear difference | |
| 12% | 48.7% | +0.6 could be noise | |
| 6% | 47.9% | +0.8 could be noise | |
| 3% | 50.0% | +1.3 could be noise | |
| 2% | 43.5% | -0.9 could be noise | |
| 1% | 48.5% | +0.8 could be noise | |
| 1% | 50.0% | -0.8 could be noise |
Primary row 3Cut Down
Cut Down wins more than Coup de Grace, the most picked: +1.0 against +0.7 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 54% | 47.6% | +0.7 could be noise | |
| 17% | 43.9% | -3.1 clear difference | |
| 11% | 48.8% | +0.9 could be noise | |
| 7% | 47.1% | +1.0 could be noise | |
| 6% | 48.1% | +0.5 could be noise | |
| 2% | 51.1% | +2.2 could be noise | |
| 1% | 46.5% | -0.7 could be noise | |
| 1% | 38.4% | -0.8 could be noise |
Secondary pathSorcery
Win added here: +1.8 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 53% | 48.0% | +1.8 could be noise | |
| 30% | 45.9% | -1.4 clear difference | |
| 11% | 46.6% | -0.5 could be noise | |
| 4% | 45.0% | +0.1 could be noise | |
| 2% | 44.5% | -3.2 clear difference |
Secondary runesCelerity + Nimbus Cloak
Celerity + Nimbus Cloak wins more than Celerity + Gathering Storm, the most picked: +1.5 against -0.1 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 84% | 48.0% | -0.1 could be noise | |
| 6% | 47.8% | +1.5 could be noise | |
| 2% | 47.8% | -0.8 could be noise | |
| 2% | 41.5% | -1.7 could be noise |
Offence shardAttack Speed
Attack Speed wins more than Adaptive Force, the most picked: +1.0 against -0.6 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 90% | 46.7% | -0.6 could be noise | |
| 9% | 49.5% | +1.0 could be noise | |
| 1% | 48.6% | -1.7 could be noise |
Flex shardMovement Speed
Movement Speed wins more than Adaptive Force, the most picked: +2.3 against -2.1 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 89% | 46.6% | -2.1 could be noise | |
| 10% | 50.9% | +2.3 clear difference |
Defence shardTenacity and Slow Resist
Tenacity and Slow Resist wins more than Health Scaling, the most picked: +1.5 against -0.8 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 77% | 46.7% | -0.8 could be noise | |
| 17% | 46.9% | +0.4 could be noise | |
| 5% | 51.4% | +1.5 could be noise |
EWQ
SkillsE > W > Q
E > W > Q wins more than Q > W > E, the most picked: +1.1 against 0.0 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| QWEQ + W + E | 88% | 47.1% | 0.0 could be noise |
| QEWQ + E + W | 6% | 46.7% | -0.1 could be noise |
| WQEW + Q + E | 2% | 44.5% | -2.5 could be noise |
| EQWE + Q + W | 1% | 49.8% | +0.5 could be noise |
| EWQE + W + Q | 1% | 49.0% | +1.1 could be noise |
| WEQW + E + Q | <1% | 53.1% | -0.2 could be noise |
SpellsFlash + Ghost
Win added here: +2.4 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 40% | 48.7% | +2.4 could be noise | |
| 31% | 46.4% | -0.1 clear difference | |
| 11% | 46.3% | -1.3 clear difference | |
| 8% | 44.2% | -3.1 clear difference | |
| 7% | 45.5% | -1.8 clear difference | |
| 1% | 50.4% | +1.9 could be noise | |
| 1% | 37.7% | -5.1 clear difference |
Top Jhin Players
See all 23,540Normal Bot game
72,262 gamesAgainst every Bot champion
- Fewest 15% Deaths 6.2
- Top 19% Kill part. 49%
- Bottom 12% Team dmg 21%
- Kills
- 8.6 Top 41%
- Assists
- 8.5 Top 37%
- Solo kills
- 0.9 Bottom 13%
- Dmg / min
- 780 Bottom 15%
- Farm / min
- 6.8 Top 43%
- Gold / min
- 466 Top 43%
- Vision / min
- 0.63 Bottom 25%
- Control wards
- 0.8 Top 31%
- First blood
- 16% Top 19%
Against your lane opponent
- Level 6 at 7:19
- Level 11 at 18:21
Middle game at each minute
Damage dealt
Magic 6% Physical 94%Died to
Physical 56% Magic 38% True 6%Matchups and teammates come from Jhin Bot games.
Matchups and teammates come from Jhin Bot games.
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Jhin with Teemo: +1.97 wins per 100 games (range 1.63-2.32) · 85,189 games · Measured -
Jhin with Dr. Mundo: +1.80 wins per 100 games (range 1.27-2.32) · 35,946 games · Measured · 1% of this is borrowed from similar champions -
Jhin with Ornn: +1.48 wins per 100 games (range 0.87-2.10) · 25,433 games · Measured · 1% of this is borrowed from similar champions
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Jhin with Caitlyn: -5.7 wins per 100 games (range -7.1 to -4.4) · 4,989 games · Measured · 4% of this is borrowed from similar champions -
Jhin with Nilah: -5.5 wins per 100 games (range -10.5 to -0.5) · 180 games · Pooled · 53% of this is borrowed from similar champions -
Jhin with Corki: -5.2 wins per 100 games (range -6.5 to -3.8) · 4,956 games · Measured · 4% of this is borrowed from similar champions
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Jhin with Rammus: +3.62 wins per 100 games (range 3.02-4.22) · 26,788 games · Measured · 1% of this is borrowed from similar champions -
Jhin with Shyvana: +3.17 wins per 100 games (range 2.69-3.65) · 42,623 games · Measured -
Jhin with Wukong: +2.75 wins per 100 games (range 2.36-3.15) · 64,962 games · Measured
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Jhin with Rengar: -4.36 wins per 100 games (range -4.95 to -3.77) · 27,386 games · Measured · 1% of this is borrowed from similar champions -
Jhin with Qiyana: -3.24 wins per 100 games (range -3.65 to -2.82) · 56,794 games · Measured -
Jhin with Hecarim: -2.81 wins per 100 games (range -3.38 to -2.25) · 30,624 games · Measured · 1% of this is borrowed from similar champions
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Jhin with Aurelion Sol: +1.86 wins per 100 games (range 1.14-2.57) · 18,810 games · Measured · 1% of this is borrowed from similar champions -
Jhin with Viktor: +1.72 wins per 100 games (range 1.30-2.13) · 58,359 games · Measured -
Jhin with Malzahar: +1.69 wins per 100 games (range 1.30-2.07) · 67,348 games · Measured
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Jhin with Samira: -7.1 wins per 100 games (range -10.8 to -3.5) · 505 games · Pooled · 28% of this is borrowed from similar champions -
Jhin with Lucian: -6.5 wins per 100 games (range -8.0 to -5.1) · 4,291 games · Measured · 4% of this is borrowed from similar champions -
Jhin with Ezreal: -6.3 wins per 100 games (range -7.4 to -5.2) · 7,746 games · Measured · 3% of this is borrowed from similar champions
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Jhin with Vel'Koz: +2.65 wins per 100 games (range 2.20-3.10) · 49,191 games · Measured -
Jhin with Zyra: +2.54 wins per 100 games (range 2.12-2.96) · 55,911 games · Measured -
Jhin with Xerath: +2.33 wins per 100 games (range 2.03-2.64) · 106,764 games · Measured
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Jhin with Yuumi: -8.35 wins per 100 games (range -9.05 to -7.66) · 19,476 games · Measured · 1% of this is borrowed from similar champions -
Jhin with Twitch: -6.5 wins per 100 games (range -7.5 to -5.3) · 7,753 games · Measured · 3% of this is borrowed from similar champions -
Jhin with Lulu: -5.09 wins per 100 games (range -5.81 to -4.37) · 18,273 games · Measured · 1% of this is borrowed from similar champions