League of Legends Aurora build
Aurora Mid build
- won
- 49.9%
- games
- 90,092
- Win impact
- -0.1
- Pick rate
- 1.1%
Starting itemsSapphire Crystal + Refillable Potion
Sapphire Crystal + Refillable Potion wins more than Doran's Ring + Health Potion x2, the most picked: +1.8 against +0.2 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 98% | 49.9% | +0.2 could be noise | |
| 1% | 46.5% | +1.4 could be noise | |
| <1% | 51.7% | -1.1 could be noise | |
| <1% | 42.4% | -3.5 could be noise | |
| <1% | 46.0% | -2.6 could be noise | |
| <1% | 56.0% | +1.5 could be noise | |
| <1% | 58.8% | +1.8 could be noise |
BootsSorcerer's Shoes
Win added here: +2.7 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 90% | 51.1% | +2.7 could be noise | 13:37 | |
| 6% | 43.8% | -2.8 clear difference often behind | 14:42 | |
| 3% | 44.9% | -3.0 clear difference | 12:47 | |
| 1% | 52.2% | +1.3 could be noise | 14:02 | |
| 1% | 51.0% | -1.2 clear difference | 13:21 | |
| <1% | 49.3% | -1.4 clear difference |
Against a mostly AD team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 88% | 52.3% | most bought | |
| 3% | 46.6% | about even | |
| 3% | 46.9% | about even | |
| 2% | 55.0% | about even |
Against a mostly AP team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 84% | 52.5% | most bought | |
| 10% | 47.4% | about even | |
| 3% | 42.9% | about even | |
| 1% | 58.2% | about even |
Bought more against one damage type
| Choice | AD team | AP team |
|---|---|---|
| 3% | 10% | |
| 88% | 84% | |
| 33% | 36% | |
| 20% | 18% | |
| 10% | 11% | |
| 77% | 78% |
Item 1Stormsurge
Win added here: +1.9 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 47% | 51.4% | +1.9 could be noise | 11:43 | |
| 45% | 48.7% | -1.8 clear difference | 11:24 | |
| 2% | 48.8% | -0.6 clear difference | 11:40 | |
| 2% | 49.4% | -1.4 clear difference | 11:29 | |
| 2% | 50.0% | +1.0 could be noise | 11:23 | |
| <1% | 45.0% | -2.3 clear difference | ||
| <1% | 53.8% | +1.1 could be noise | ||
| <1% | 44.0% | -1.8 clear difference |
Finished together
| Choice | Picked | games |
|---|---|---|
| 28% | 14,404 | |
| 17% | 8,965 | |
| 11% | 5,499 | |
| 8% | 4,208 |
Item 2Shadowflame
Win added here: -0.4 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 77% | 51.2% | -0.4 could be noise | 20:52 | |
| 11% | 50.9% | -0.1 could be noise | 20:03 | |
| 3% | 77.1% | bought when already ahead | 15:42 | |
| 2% | 44.4% | -1.6 could be noise | 21:51 | |
| 1% | 55.2% | -0.2 could be noise | 20:55 | |
| 1% | 50.7% | -2.5 could be noise | ||
| 1% | 49.4% | -1.8 could be noise | ||
| <1% | 44.9% | +1.0 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 28% | 14,404 | |
| 17% | 8,965 | |
| 11% | 5,499 | |
| 8% | 4,208 |
Item 3Rabadon's Deathcap
Win added here: +0.5 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 41% | 55.4% | +0.5 could be noise | 27:20 | |
| 15% | 51.4% | -2.1 could be noise | 27:56 | |
| 13% | 53.9% | -0.5 could be noise | 26:35 | |
| 13% | 58.9% | +0.4 could be noise | 25:38 | |
| 6% | 77.0% | bought when already ahead | 21:59 | |
| 4% | 51.5% | -0.3 could be noise | ||
| 2% | 57.3% | +1.4 could be noise | ||
| 1% | 52.4% | +1.0 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 28% | 14,404 | |
| 17% | 8,965 | |
| 11% | 5,499 | |
| 8% | 4,208 |
Item 4Banshee's Veil
Banshee's Veil wins more than Zhonya's Hourglass, the most picked: +1.8 against -1.3 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 37% | 55.0% | -1.3 could be noise | 32:22 | |
| 33% | 54.1% | +0.3 could be noise | 32:10 | |
| 11% | 71.5% | bought when already ahead | 27:55 | |
| 5% | 60.0% | +1.1 clear difference | ||
| 3% | 64.3% | +0.1 could be noise | ||
| 3% | 52.8% | +0.1 could be noise | 31:37 | |
| 2% | 52.7% | -0.9 could be noise | ||
| 2% | 57.7% | +1.8 clear difference |
Item 5Mejai's Soulstealer
Mejai's Soulstealer wins more than Void Staff, the most picked: +2.5 against +0.1 per 100 games. It could be noise.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 25% | 59.1% | +0.1 could be noise | 35:45 | |
| 23% | 55.7% | -0.4 could be noise | 36:07 | |
| 16% | 57.7% | -0.4 could be noise | 34:57 | |
| 11% | 63.4% | +2.5 could be noise | 33:06 | |
| 5% | 57.7% | +1.1 could be noise | 35:38 | |
| 4% | 56.7% | +1.4 could be noise | ||
| 4% | 60.5% | +0.4 could be noise | ||
| 2% | 62.4% | -0.7 could be noise |
Item 6Void Staff
| Choice | Picked | Won | Time |
|---|---|---|---|
| 23% | 44.7% | 37:54 | |
| 23% | 49.6% | 38:50 | |
| 13% | 56.1% | 39:12 | |
| 8% | - | 39:37 | |
| 5% | - | 36:48 |
KeystoneDark Harvest
Dark Harvest wins more than Electrocute, the most picked: +2.6 against +0.5 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 95% | 49.9% | +0.5 could be noise | |
| 4% | 48.7% | -1.4 could be noise | |
| 1% | 55.0% | +2.6 could be noise | |
| <1% | 49.5% | -1.6 could be noise | |
| <1% | 54.7% | +2.3 could be noise | |
| <1% | 53.7% | +2.4 could be noise | |
| <1% | 54.1% | -0.1 could be noise | |
| <1% | 47.7% | -0.8 could be noise |
Primary row 1Sudden Impact
Sudden Impact wins more than Taste of Blood, the most picked: +2.6 against -2.4 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 49% | 51.4% | +2.6 clear difference | |
| 45% | 48.3% | -2.4 could be noise | |
| 4% | 48.9% | -1.3 could be noise | |
| 1% | 49.8% | 0.0 could be noise | |
| <1% | 56.1% | +2.7 clear difference | |
| <1% | 48.4% | +0.4 could be noise | |
| <1% | 49.4% | -0.8 could be noise | |
| <1% | 51.2% | +0.4 could be noise |
Primary row 2Deep Ward
Deep Ward wins more than Grisly Mementos, the most picked: +2.8 against -1.1 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 82% | 49.6% | -1.1 could be noise | |
| 12% | 51.8% | +1.7 clear difference | |
| 4% | 48.7% | -1.5 could be noise | |
| 1% | 52.8% | +2.8 clear difference | |
| <1% | 56.8% | +1.6 could be noise | |
| <1% | 54.5% | +2.2 could be noise | |
| <1% | 48.8% | +0.3 could be noise | |
| <1% | 52.0% | -0.1 could be noise |
Primary row 3Treasure Hunter
Treasure Hunter wins more than Ultimate Hunter, the most picked: +4.3 against -0.8 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 93% | 49.9% | -0.8 could be noise | |
| 4% | 49.0% | -1.5 could be noise | |
| 1% | 51.7% | +4.3 clear difference | |
| 1% | 53.0% | +2.5 clear difference | |
| <1% | 49.8% | +1.9 could be noise | |
| <1% | 56.7% | +0.9 could be noise | |
| <1% | 52.2% | +2.8 could be noise | |
| <1% | 60.3% | +1.3 could be noise |
Secondary pathSorcery
Win added here: -0.6 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 74% | 49.7% | -0.6 could be noise | |
| 20% | 50.7% | +0.6 clear difference | |
| 4% | 48.6% | -1.3 could be noise | |
| 2% | 51.0% | +1.7 clear difference | |
| <1% | 49.9% | +2.0 could be noise |
Secondary runesAbsolute Focus + Gathering Storm
Absolute Focus + Gathering Storm wins more than Transcendence + Manaflow Band, the most picked: +3.8 against -2.8 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 60% | 48.4% | -2.8 could be noise | |
| 32% | 51.7% | +2.2 clear difference | |
| 2% | 49.0% | -0.4 clear difference | |
| 1% | 52.6% | +2.1 clear difference | |
| 1% | 51.1% | +2.7 clear difference | |
| 1% | 53.8% | +2.3 clear difference | |
| 1% | 51.5% | +1.3 clear difference | |
| 1% | 54.9% | +3.8 clear difference |
Offence shardAdaptive Force
Adaptive Force wins more than Attack Speed, the most picked: +2.6 against -2.5 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 91% | 49.7% | -2.5 could be noise | |
| 8% | 52.2% | +2.6 clear difference | |
| 1% | 50.3% | +1.2 clear difference |
Flex shardMovement Speed
Movement Speed wins more than Adaptive Force, the most picked: +1.2 against -1.1 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 97% | 49.9% | -1.1 could be noise | |
| 3% | 51.2% | +1.2 clear difference | |
| <1% | 47.1% | 0.0 could be noise |
Defence shardHealth
Win added here: +1.1 per 100 games. No other pick has a clear edge over this one.
Master+ players pick this: 65% of their games. All ranks pick Health Scaling most.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 50% | 49.0% | -1.2 clear difference | |
| 48% | 50.8% | +1.1 could be noise | |
| 1% | 51.1% | +1.1 could be noise |
SpellsFlash + Ignite
Win added here: +1.3 per 100 games. No other pick has a clear edge over this one.
Master+ players pick this: 52% of their games. All ranks pick Flash + Teleport most.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 56% | 49.4% | -1.3 clear difference | |
| 42% | 50.5% | +1.3 could be noise | |
| 1% | 51.4% | 0.0 could be noise | |
| 1% | 50.8% | +0.7 could be noise | |
| <1% | 53.6% | 0.0 could be noise | |
| <1% | 41.6% | -5.2 clear difference | |
| <1% | 51.0% | -0.3 could be noise |
- Q
- E
- W
- Q
- Q
- R
- Q
- E
- Q
- E
- R
- E
- E
- W
- W
- R
- W
- W
QEW
SkillsQ > E > W
Win added here: +3.1 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| QEWQ + E + W | 98% | 50.1% | +3.1 could be noise |
| EQWE + Q + W | 1% | 45.4% | -2.1 clear difference |
| QWEQ + W + E | 1% | 44.5% | -5.2 clear difference |
| EWQE + W + Q | <1% | 50.0% | -0.2 could be noise |
Levels 1 to 18
- 1Q
- 2E
- 3W
- 4Q
- 5Q
- 6R
- 7Q
- 8E
- 9Q
- 10E
- 11R
- 12E
- 13E
- 14W
- 15W
- 16R
- 17W
- 18W
Max Q first: 49.6% won. Max E first: 43.9% won (about even).
Aurora Top build
- won
- 49.8%
- games
- 20,203
- Win impact
- -0.2
- Pick rate
- 0.2%
Starting itemsDoran's Ring + Health Potion x2
Win added here: +1.1 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 97% | 49.9% | +1.1 could be noise | |
| 1% | 51.1% | -0.2 could be noise | |
| <1% | 55.8% | -0.7 could be noise |
BootsSorcerer's Shoes
Win added here: +0.6 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 84% | 50.4% | +0.6 could be noise | 13:47 | |
| 6% | 51.6% | -0.8 could be noise | 13:22 | |
| 6% | 49.7% | -1.0 could be noise | 12:15 | |
| 1% | 48.7% | +0.7 could be noise often behind | 13:27 | |
| 1% | 47.5% | +0.7 could be noise | 14:55 |
Against a mostly AD team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 81% | 51.8% | most bought | |
| 6% | 54.7% | about even | |
| 6% | 51.0% | about even | |
| 3% | 49.1% | about even |
Against a mostly AP team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 83% | 50.4% | most bought | |
| 5% | 56.6% | about even | |
| 5% | 42.2% | about even | |
| 4% | 46.5% | about even |
Bought more against one damage type
| Choice | AD team | AP team |
|---|---|---|
| 27% | 32% | |
| 18% | 15% | |
| 68% | 71% | |
| 10% | 13% | |
| 7% | 5% |
Item 1Luden's Echo
Luden's Echo is part of the build that wins more: +1.3 per 100 games, against +0.7 for the build most players finish.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 47% | 49.5% | -0.5 clear difference | 11:39 | |
| 37% | 51.0% | +1.4 could be noise | 11:59 | |
| 6% | 49.8% | -1.1 could be noise | 12:44 | |
| 5% | 49.5% | -1.4 clear difference | 11:53 | |
| 2% | 50.7% | -1.9 clear difference | 12:03 | |
| 2% | 49.4% | -0.9 could be noise | ||
| 1% | 42.7% | -2.1 could be noise | ||
| <1% | 58.5% | bought when already ahead |
Finished together
| Choice | Picked | games |
|---|---|---|
| 19% | 2,133 | |
| 17% | 1,985 | |
| 10% | 1,178 | |
| 6% | 657 |
Item 2Shadowflame
Win added here: +0.2 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 64% | 51.1% | +0.2 could be noise | 20:56 | |
| 14% | 50.2% | 0.0 could be noise | 20:09 | |
| 7% | 49.4% | -1.0 could be noise | 21:11 | |
| 2% | 51.0% | -1.2 could be noise | 20:36 | |
| 2% | 76.2% | bought when already ahead | 15:57 | |
| 2% | 47.3% | -2.0 could be noise | ||
| 1% | 47.9% | +0.5 could be noise | ||
| <1% | 60.3% | +0.8 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 19% | 2,133 | |
| 17% | 1,985 | |
| 10% | 1,178 | |
| 6% | 657 |
Item 3Rabadon's Deathcap
Win added here: +0.6 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 33% | 56.1% | +0.6 could be noise | 27:32 | |
| 19% | 55.6% | -0.5 could be noise | 26:43 | |
| 15% | 51.7% | -1.2 could be noise | 28:27 | |
| 12% | 54.0% | -0.5 could be noise | 26:33 | |
| 7% | 52.9% | +0.4 could be noise | 27:39 | |
| 5% | 75.8% | bought when already ahead | ||
| 2% | 52.2% | +1.6 could be noise | ||
| 2% | 51.0% | -1.4 could be noise |
Finished together
| Choice | Picked | games |
|---|---|---|
| 19% | 2,133 | |
| 17% | 1,985 | |
| 10% | 1,178 | |
| 6% | 657 |
Item 4Void Staff
Win added here: +0.7 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 36% | 56.9% | +0.7 could be noise | 32:36 | |
| 30% | 49.4% | -1.4 could be noise | 32:56 |
Item 5Zhonya's Hourglass
| Choice | Picked | Won | Time |
|---|---|---|---|
| 37% | 58.8% | 36:50 |
Item 6Stormsurge
| Choice | Picked | Won | Time |
|---|---|---|---|
| 19% | - | 38:13 | |
| 18% | - | 38:51 | |
| 14% | - | 39:36 | |
| 9% | - | 39:32 | |
| 7% | - | 43:46 |
KeystoneElectrocute
Win added here: +0.9 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 91% | 49.9% | +0.9 could be noise | |
| 4% | 46.5% | -5.3 clear difference | |
| 2% | 53.4% | +2.0 could be noise | |
| 1% | 49.7% | +0.2 could be noise | |
| 1% | 56.4% | +2.0 could be noise | |
| 1% | 45.3% | +0.8 could be noise | |
| <1% | 59.4% | +0.2 could be noise | |
| <1% | 62.2% | +0.6 could be noise |
Primary row 1Sudden Impact
Sudden Impact wins more than Taste of Blood, the most picked: +1.3 against -1.1 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 47% | 50.2% | +1.3 clear difference | |
| 43% | 49.6% | -1.1 could be noise | |
| 4% | 46.4% | -5.2 clear difference | |
| 4% | 52.7% | +2.2 clear difference | |
| 1% | 49.6% | +1.0 could be noise | |
| 1% | 57.0% | +2.1 could be noise | |
| <1% | 46.5% | -1.1 could be noise |
Primary row 2Sixth Sense
Sixth Sense wins more than Grisly Mementos, the most picked: +1.8 against -0.7 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 79% | 49.8% | -0.7 could be noise | |
| 10% | 50.2% | +1.8 clear difference | |
| 3% | 46.7% | -4.8 clear difference | |
| 3% | 51.8% | +2.9 clear difference | |
| 2% | 51.6% | +1.3 could be noise | |
| 1% | 57.4% | +2.3 could be noise | |
| <1% | 53.8% | -0.9 could be noise | |
| <1% | 47.3% | -2.5 could be noise |
Primary row 3Ultimate Hunter
Win added here: +0.7 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 88% | 49.8% | +0.7 could be noise | |
| 4% | 46.6% | -5.1 clear difference | |
| 3% | 51.5% | +1.6 could be noise | |
| 2% | 52.0% | +0.1 could be noise | |
| 2% | 51.8% | 0.0 could be noise | |
| 1% | 52.1% | +1.0 could be noise | |
| 1% | 61.2% | +2.6 could be noise | |
| <1% | 47.2% | -2.8 could be noise |
Secondary pathSorcery
Win added here: +0.6 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 70% | 50.1% | +0.6 could be noise | |
| 26% | 49.5% | -0.8 could be noise | |
| 2% | 51.3% | +1.2 could be noise | |
| 1% | 48.2% | +0.4 could be noise | |
| 1% | 48.7% | -1.8 could be noise |
Secondary runesTranscendence + Gathering Storm
Transcendence + Gathering Storm wins more than Transcendence + Manaflow Band, the most picked: +2.2 against -1.8 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 66% | 49.9% | -1.8 could be noise | |
| 25% | 50.2% | +1.0 clear difference | |
| 2% | 47.6% | -0.5 could be noise | |
| 2% | 44.4% | -1.3 could be noise | |
| 1% | 53.8% | +1.6 could be noise | |
| 1% | 56.0% | +2.2 clear difference | |
| 1% | 50.0% | +1.0 could be noise | |
| 1% | 57.6% | +2.2 could be noise |
Offence shardAdaptive Force
Adaptive Force wins more than Attack Speed, the most picked: +2.8 against -2.5 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 89% | 49.7% | -2.5 could be noise | |
| 10% | 52.3% | +2.8 clear difference | |
| 1% | 47.9% | -0.2 could be noise |
Flex shardMovement Speed
Movement Speed wins more than Adaptive Force, the most picked: +0.8 against -0.6 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 97% | 49.9% | -0.6 could be noise | |
| 2% | 50.6% | +0.8 could be noise |
Defence shardTenacity and Slow Resist
Tenacity and Slow Resist wins more than Health, the most picked: +1.4 against +0.4 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 52% | 50.3% | +0.4 could be noise | |
| 45% | 49.4% | -0.6 could be noise | |
| 2% | 51.9% | +1.4 could be noise |
SpellsFlash + Ignite
Win added here: +1.4 per 100 games. No other pick has a clear edge over this one.
Master+ players pick this: 53% of their games. All ranks pick Flash + Teleport most.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 49% | 49.2% | -1.1 clear difference | |
| 46% | 51.0% | +1.4 could be noise | |
| 3% | 48.0% | -1.2 could be noise | |
| 1% | 43.0% | -0.2 could be noise | |
| 1% | 44.4% | -0.9 could be noise |
- Q
- E
- W
- Q
- Q
- R
- Q
- E
- Q
- E
- R
- E
- E
- W
- W
- R
- W
- W
QEW
SkillsQ > E > W
Win added here: +2.3 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| QEWQ + E + W | 98% | 50.1% | +2.3 could be noise |
| EQWE + Q + W | 1% | 43.8% | -2.7 could be noise |
| QWEQ + W + E | 1% | 40.0% | -3.1 could be noise |
Levels 1 to 18
- 1Q
- 2E
- 3W
- 4Q
- 5Q
- 6R
- 7Q
- 8E
- 9Q
- 10E
- 11R
- 12E
- 13E
- 14W
- 15W
- 16R
- 17W
- 18W
Max Q first: 48.8% won. Max E first: 38.9% won (not enough games).
Aurora Bot build
Patch 16.21- won
- 50.4%
- games
- 5,611
- Win impact
- +0.3
- Pick rate
- 0.0%
Starting itemsDoran's Ring + Health Potion x2
Win added here: +1.5 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 92% | 50.9% | +1.5 could be noise | |
| 2% | 45.5% | +0.1 could be noise |
BootsBoots of Swiftness
Boots of Swiftness wins more than Sorcerer's Shoes, the most picked: +0.8 against -2.2 per 100 games. It could be noise.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 91% | 51.4% | -2.2 could be noise | 13:47 | |
| 4% | 51.0% | +0.3 could be noise | 12:58 | |
| 2% | 53.5% | +0.8 could be noise | 13:47 |
Against a mostly AD team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 69% | 51.8% | most bought | |
| 3% | 67.7% | not enough games | |
| 2% | 60.7% | not enough games | |
| 1% | 41.7% | not enough games |
Against a mostly AP team
| Choice | Picked | Won | Result |
|---|---|---|---|
| 65% | 53.1% | most bought | |
| 2% | 66.7% | not enough games | |
| 2% | 38.5% | not enough games | |
| 1% | 62.5% | not enough games |
Bought more against one damage type
| Choice | AD team | AP team |
|---|---|---|
| 15% | 9% |
Item 1Stormsurge
Win added here: +1.5 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 51% | 49.8% | -1.7 could be noise | 11:07 | |
| 39% | 52.1% | +1.5 could be noise | 11:28 | |
| 3% | 51.7% | -0.4 could be noise | 10:46 | |
| 2% | 53.8% | +0.2 could be noise | 11:36 |
Finished together
| Choice | Picked | Won | games |
|---|---|---|---|
| 23% | 56.9% | 701 | |
| 23% | - | 690 | |
| 14% | - | 433 | |
| 5% | - | 166 |
Item 2Shadowflame
Win added here: -0.6 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 64% | 51.0% | -0.6 could be noise | 19:31 | |
| 23% | 49.9% | 0.0 could be noise | 18:46 | |
| 4% | 77.1% | bought when already ahead | 14:14 | |
| 2% | 60.7% | -1.0 could be noise | 19:49 |
Finished together
| Choice | Picked | Won | games |
|---|---|---|---|
| 23% | 56.9% | 701 | |
| 23% | - | 690 | |
| 14% | - | 433 | |
| 5% | - | 166 |
Item 3Rabadon's Deathcap
Win added here: +0.2 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 39% | 53.4% | +0.2 could be noise | 25:57 | |
| 25% | 54.3% | -1.0 could be noise | 24:58 | |
| 8% | 57.9% | +0.7 could be noise | 24:48 | |
| 6% | 51.1% | -1.5 could be noise | 26:24 | |
| 6% | 75.7% | bought when already ahead | 20:49 | |
| 5% | 52.0% | +0.1 could be noise | ||
| 4% | 52.1% | +0.3 could be noise |
Finished together
| Choice | Picked | Won | games |
|---|---|---|---|
| 23% | 56.9% | 701 | |
| 23% | - | 690 | |
| 14% | - | 433 | |
| 5% | - | 166 |
Item 4Void Staff
Win added here: +0.7 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added | Time |
|---|---|---|---|---|
| 41% | 54.2% | +0.7 could be noise | 30:25 |
Item 5Zhonya's Hourglass
| Choice | Picked | Won | Time |
|---|---|---|---|
| 33% | 51.9% | 35:08 |
Item 6Banshee's Veil
| Choice | Picked | Won | Time |
|---|---|---|---|
| 21% | - | 37:29 | |
| 14% | - | 36:51 | |
| 13% | - | 38:43 | |
| 10% | - | 35:48 | |
| 10% | - | 36:17 |
KeystoneDark Harvest
Dark Harvest wins more than Electrocute, the most picked: +2.5 against +0.7 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 86% | 50.6% | +0.7 could be noise | |
| 6% | 47.0% | -2.1 could be noise | |
| 3% | 54.9% | +2.5 could be noise |
Primary row 1Sudden Impact
Sudden Impact wins more than Taste of Blood, the most picked: +1.5 against -1.0 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 59% | 50.6% | +1.5 could be noise | |
| 29% | 51.1% | -1.0 could be noise | |
| 8% | 48.7% | -1.6 could be noise | |
| 2% | 48.4% | -2.0 could be noise |
Primary row 2Sixth Sense
Sixth Sense wins more than Grisly Mementos, the most picked: +3.5 against -1.4 per 100 games. The difference is clear.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 72% | 50.3% | -1.4 could be noise | |
| 16% | 53.3% | +3.5 clear difference | |
| 7% | 48.5% | -1.2 could be noise | |
| 2% | 45.8% | -2.9 could be noise |
Primary row 3Treasure Hunter
Treasure Hunter wins more than Ultimate Hunter, the most picked: +1.5 against +0.4 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 83% | 50.4% | +0.4 could be noise | |
| 6% | 47.9% | -1.3 could be noise | |
| 5% | 55.6% | +1.5 could be noise | |
| 2% | 49.5% | -1.8 could be noise | |
| 2% | 50.5% | -1.1 could be noise |
Secondary pathSorcery
Win added here: +1.5 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 59% | 51.6% | +1.5 could be noise | |
| 30% | 48.7% | -1.5 could be noise | |
| 6% | 47.2% | -1.0 could be noise | |
| 3% | 51.2% | +0.5 could be noise |
Secondary runesTranscendence + Gathering Storm
Transcendence + Gathering Storm wins more than Transcendence + Manaflow Band, the most picked: +0.5 against -2.0 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 49% | 50.9% | -2.0 could be noise | |
| 30% | 52.3% | +0.3 could be noise | |
| 4% | 52.7% | -0.1 could be noise | |
| 2% | 39.0% | +0.5 could be noise |
Offence shardAdaptive Force
Adaptive Force wins more than Attack Speed, the most picked: +1.8 against -1.9 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 76% | 50.1% | -1.9 could be noise | |
| 20% | 50.5% | +1.8 could be noise | |
| 4% | 55.3% | +0.1 could be noise |
Flex shardMovement Speed
Movement Speed wins more than Adaptive Force, the most picked: +1.3 against -1.4 per 100 games. It could be noise.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 94% | 50.2% | -1.4 could be noise | |
| 6% | 53.5% | +1.3 could be noise |
Defence shardHealth
Win added here: +0.3 per 100 games. No other pick has a clear edge over this one.
Master+ players pick this: 72% of their games. All ranks pick Health Scaling most.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 52% | 50.1% | +0.3 could be noise | |
| 45% | 50.8% | -0.2 could be noise | |
| 3% | 48.1% | 0.0 could be noise |
SpellsFlash + Teleport
Win added here: +1.0 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| 58% | 50.7% | +1.0 could be noise | |
| 18% | 47.8% | -2.0 could be noise | |
| 12% | 51.8% | 0.0 could be noise | |
| 6% | 53.9% | +0.9 could be noise | |
| 3% | 53.9% | +0.9 could be noise | |
| 2% | 45.5% | -3.1 could be noise |
- Q
- E
- W
- Q
- Q
- R
- Q
- E
- Q
- E
- R
- E
- E
- W
- W
- R
- W
- W
QEW
SkillsQ > E > W
Win added here: +2.8 per 100 games. No other pick has a clear edge over this one.
| Choice | Picked | Won | Win added |
|---|---|---|---|
| QEWQ + E + W | 95% | 50.7% | +2.8 could be noise |
| EQWE + Q + W | 3% | 47.9% | -2.8 could be noise |
| QWEQ + W + E | 2% | 51.7% | -0.8 could be noise |
Levels 1 to 18
- 1Q
- 2E
- 3W
- 4Q
- 5Q
- 6R
- 7Q
- 8E
- 9Q
- 10E
- 11R
- 12E
- 13E
- 14W
- 15W
- 16R
- 17W
- 18W
Max Q first: 51.1% won. Max W first: 50.0% won (not enough games).
Top Aurora Players
See all 3,672Normal Mid game
90,198 gamesAgainst every Mid champion
- Top 4% Vision / min 0.77
- Top 10% Team dmg 25%
- Bottom 37% First blood 9%
- Kills
- 7.7 Top 40%
- Deaths
- 5.9 Fewest 12%
- Assists
- 6.7 Top 47%
- Solo kills
- 2.4 Bottom 45%
- Kill part.
- 43% Top 42%
- Dmg / min
- 937 Top 12%
- Farm / min
- 6.4 Top 42%
- Gold / min
- 403 Bottom 37%
- Control wards
- 1.0 Top 17%
Against your lane opponent
- Level 6 at 5:12
- Level 11 at 14:38
Middle game at each minute
Damage dealt
Magic 95% Physical 5%Died to
Physical 49% Magic 44% True 7%Normal Top game
20,154 gamesAgainst every Top champion
- Top 3% Vision / min 0.88
- Fewest 11% Deaths 5.8
- Bottom 38% Gold / min 393
- Kills
- 6.4 Top 46%
- Assists
- 6.1 Top 43%
- Solo kills
- 2.5 Bottom 45%
- Kill part.
- 36% Top 44%
- Team dmg
- 24% Top 13%
- Dmg / min
- 897 Top 13%
- Farm / min
- 6.6 Top 38%
- Control wards
- 0.9 Top 16%
- First blood
- 12% Bottom 44%
Against your lane opponent
- Level 6 at 5:16
- Level 11 at 13:05
Middle game at each minute
Damage dealt
Magic 93% Physical 7%Died to
Physical 52% Magic 40% True 8%Normal Bot game
5,685 games Patch 16.21Against every Bot champion
- Top 9% Dmg / min 932
- Top 11% Vision / min 0.73
- Bottom 44% Gold / min 437
- Kills
- 8.4 Top 38%
- Deaths
- 6.4 Fewest 13%
- Assists
- 7.9 Top 42%
- Solo kills
- 1.5 Top 24%
- Kill part.
- 46% Top 35%
- Team dmg
- 24% Top 12%
- Farm / min
- 6.2 Top 41%
- Control wards
- 0.6 Top 42%
- First blood
- 12% Bottom 45%
Against your lane opponent
- Level 6 at 7:14
- Level 11 at 18:06
Middle game at each minute
Damage dealt
Magic 95% Physical 5%Died to
Physical 53% Magic 41% True 6%Matchups and teammates come from Aurora Mid games.
Matchups and teammates come from Aurora Mid games.
-
Aurora with Singed: +3.0 wins per 100 games (range 0.9-5.1) · 1,994 games · Measured · 9% of this is borrowed from similar champions -
Aurora with Yasuo: +1.9 wins per 100 games (range 0.7-3.1) · 6,536 games · Measured · 3% of this is borrowed from similar champions -
Aurora with Ornn: +1.7 wins per 100 games (range 0.1-3.3) · 3,645 games · Measured · 5% of this is borrowed from similar champions
-
Aurora with Ahri: -5.3 wins per 100 games (range -9.1 to -1.4) · 450 games · Pooled · 31% of this is borrowed from similar champions -
Aurora with Ryze: -5.0 wins per 100 games (range -9.2 to -0.9) · 350 games · Pooled · 36% of this is borrowed from similar champions -
Aurora with K'Sante: -4.6 wins per 100 games (range -6.3 to -2.9) · 3,029 games · Measured · 6% of this is borrowed from similar champions
-
Aurora with Bel'Veth: +3.5 wins per 100 games (range 1.6-5.3) · 2,678 games · Measured · 7% of this is borrowed from similar champions -
Aurora with Sejuani: +3.1 wins per 100 games (range 1.2-5.0) · 2,601 games · Measured · 7% of this is borrowed from similar champions -
Aurora with Briar: +2.8 wins per 100 games (range 1.6-4.1) · 6,393 games · Measured · 3% of this is borrowed from similar champions
-
Aurora with Qiyana: -4.9 wins per 100 games (range -6.2 to -3.6) · 5,848 games · Measured · 3% of this is borrowed from similar champions -
Aurora with Locke: -3.0 wins per 100 games (range -5.7 to -0.2) · 1,081 games · Pooled · 16% of this is borrowed from similar champions -
Aurora with Lee Sin: -2.47 wins per 100 games (range -3.43 to -1.51) · 10,711 games · Measured · 2% of this is borrowed from similar champions
-
Aurora with Miss Fortune: +1.51 wins per 100 games (range 0.72-2.30) · 16,472 games · Measured · 1% of this is borrowed from similar champions -
Aurora with Jinx: +1.19 wins per 100 games (range 0.35-2.03) · 14,283 games · Measured · 1% of this is borrowed from similar champions
-
Aurora with Ezreal: -3.27 wins per 100 games (range -4.17 to -2.36) · 12,184 games · Measured · 2% of this is borrowed from similar champions -
Aurora with Lucian: -1.6 wins per 100 games (range -2.7 to -0.5) · 7,493 games · Measured · 3% of this is borrowed from similar champions -
Aurora with Ashe: -1.2 wins per 100 games (range -2.2 to -0.2) · 9,611 games · Measured · 2% of this is borrowed from similar champions
-
Aurora with Janna: +2.3 wins per 100 games (range 0.7-4.0) · 3,254 games · Measured · 6% of this is borrowed from similar champions -
Aurora with Braum: +2.0 wins per 100 games (range 0.6-3.5) · 4,503 games · Measured · 4% of this is borrowed from similar champions -
Aurora with Blitzcrank: +2.0 wins per 100 games (range 0.9-3.2) · 7,498 games · Measured · 3% of this is borrowed from similar champions
-
Aurora with Mel: -5.3 wins per 100 games (range -7.3 to -3.4) · 2,360 games · Measured · 8% of this is borrowed from similar champions -
Aurora with Neeko: -3.3 wins per 100 games (range -5.3 to -1.3) · 2,290 games · Measured · 8% of this is borrowed from similar champions -
Aurora with Bard: -2.9 wins per 100 games (range -4.7 to -1.2) · 2,950 games · Measured · 6% of this is borrowed from similar champions
Other Mid picks
All 173- ARAM A #70
-
59 Aurora -
76 Ekko -
75 Fizz -
75 Xerath -
74 Veigar -
72 Malzahar -
72 Vladimir