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League of Legends Rank distribution in our recorded games

Players by rank

  1. 3.5% Iron
  2. 11.5% Bronze
  3. 17.0% Silver
  4. 21.4% Gold
  5. 20.2% Platinum
  6. 15.1% Emerald
  7. 6.8% Diamond
  8. 4.3% Master
  9. 0.3% Grandmaster
  10. 0.1% Challenger

Every rank

The whole range of values, split up so you can see where most games end up rather than only the average. A tall middle means most games look alike; a wide flat spread means the number depends heavily on the game.
The ranks inside our measured pool on patch 16.21 10 rows over 4,061,680 recorded games. This tier as a percent of the player seats in the recorded games whose player we could rank from a lookup made before the game started.
rank share of players games win rate
Iron 3.5% 1,371,042 48.4%
Bronze 11.5% 4,551,236 50.3%
Silver 17.0% 6,760,997 50.2%
Gold 21.4% 8,490,355 50.3%
Platinum 20.2% 8,009,518 50.1%
Emerald 15.1% 5,986,261 50.0%
Diamond 6.8% 2,688,587 49.8%
Master 4.3% 1,691,815 49.8%
Grandmaster 0.3% 115,057 50.1%
Challenger 0.1% 38,375 49.9%
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