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リーグ・オブ・レジェンド パッチ16.20

強化
8
  • モルデカイザー
  • スウェイン
  • ヴェイン
  • ルシアン
  • スモルダー
  • キンドレッド
  • ニーコ
  • タム・ケンチ
弱化
4
  • カ・サンテ
  • ケネン
  • アッシュ
  • ユナラ
変化なし
4
  • カシオペア
  • ダイアナ
  • リリア
  • アンベッサ

ピック286件 スコアは、ロールごとのチャンピオンに対するこのサイト独自の100点満点の評価です。変動と判断するのは範囲が0をまたがないときだけです。 強くなった 50 弱くなった 46 ほぼ変わらず 190

バフとナーフ

絞り込み
  • 強化

    モルデカイザー

    バフ トップ

    変更点

    • QScaling Level 10-20 (+5/lvl) → (+7/lvl)
    • RCooldown 140 / 120 / 100s → 120 / 110 / 100s

    16.19から

    スコア 66 → 73 +4

    パッチノート 2

    Q - Obliterate

    • Scaling Level 10-20 (+5/lvl) → (+7/lvl)

    R - Realm of Death

    • Cooldown 140 / 120 / 100s → 120 / 110 / 100s

    Riot

    Windows between Mordekaiser's ultimates make it hard to keep up with the pace of much of his opposition. His bread and butter (Q) can also feel less impactful as the pace of the game increases, so we think it can do more damage later on.

  • 強化

    スウェイン

    混合 サポート

    変更点

    • Base Magic Resistance 31 → 34
    • Base Armor 25 → 23

    16.19から

    スコア 56 → 56 +4

    パッチノート 4

    Base Stats

    • Base Magic Resistance 31 → 34
    • Base Armor 25 → 23

    W - Vision of Empire

    • Damage 70 / 105 / 140 / 175 / 210 (+60%) → 70 / 115 / 160 / 205 / 250 (+60%)
    • Cooldown 22 / 21 / 20 / 19 / 18s → 20 / 19 / 18 / 17 / 16s

    Riot

    We're giving Swain mid a moderate buff this patch while also making an adjustment that should help normalize his mid and bot lane performance.

  • 強化

    ヴェイン

    混合 ボット

    変更点

    • Health per 5 4 + .5/Level → 5.5 +.4/Level
    • QMana Cost 46 / 42 / 38 / 34 / 30 → 30

    16.19から

    スコア 54 → 53 +3

    パッチノート 2

    Base Stats

    • Health per 5 4 + .5/Level → 5.5 +.4/Level

    Q - Tumble

    • Mana Cost 46 / 42 / 38 / 34 / 30 → 30

    Riot

    Vayne has settled into a fairly weak spot, and while we still aren't totally happy with her top vs bot skew, we're getting closer. We're adjusting her base stats to help in bot where she needs to weather harass, and reverting a mana cost to her Q that simply felt way too bad.

  • 変化なし

    カシオペア

    ナーフ ミッド

    変更点

    • Base Health 630 → 610
    • Base Mana 480 → 450

    16.19から

    スコア 46 → 31 -2

    パッチノート 2

    Base Stats

    • Base Health 630 → 610
    • Base Mana 480 → 450

    Riot

    Our changes two patches ago to Cassiopeia have been pretty good directionally, with most players being proportionally less impacted from those adjustments than pros. We're taking another swing at her early resources because of how dominant she still is in early laning, making her work a little harder to create an advantage.

  • 弱化

    カ・サンテ

    ナーフ トップ

    変更点

    • WMana Cost 40 / 45 / 50 / 55 / 60 → 45 / 50 / 55 / 60 / 65
    • W Base/All-Out Damage Reduction 30 / 75% → 25 / 70%

    16.19から

    スコア 42 → 27 -2

    パッチノート 2

    W - Path Maker

    • Mana Cost 40 / 45 / 50 / 55 / 60 → 45 / 50 / 55 / 60 / 65
    • W Base/All-Out Damage Reduction 30 / 75% → 25 / 70%

    Riot

    Warding off this warden from being as reliable as a blind pick in coordinated play - hurting early mana and consistent W damage reduction, which should be skewed for elite audiences.

  • 強化

    ルシアン

    ボット

    変更点

    • Attack Damage 60 + 2.5/Level → 60 + 2.9/Level

    16.19から

    スコア 48 → 49 +6

    パッチノート 1

    Base Stats

    • Attack Damage 60 + 2.5/Level → 60 + 2.9/Level

    Riot

    Last patch's adjustment to help normalize mid and bot performance ended up landing as a nerf for bot lane, so we're following up with a buff to make up for the lost power.

  • 強化

    スモルダー

    ボット

    変更点

    • PassiveSuper Scorcher Bonus Magic Damage 25 - 55% (+0-9% with IE) of Dragon Practice Stacks, scaling with Crit Chance → 25 - 60% (+0-10.5% with IE) of Dragon Practice Stacks, scaling with Crit Chance
    • PassiveFlap Flap Flap Bonus Magic Damage 8 - 12.8% (+0-1.44% with IE) of Dragon Practice Stacks, scaling with Crit Chance → 8 - 14% (+0-1.8% with IE) of Dragon Practice Stacks, scaling with Crit Chance

    16.19から

    スコア 65 → 71 +5

    パッチノート 3

    Passive - Dragon Practice

    • Super Scorcher Bonus Magic Damage 25 - 55% (+0-9% with IE) of Dragon Practice Stacks, scaling with Crit Chance → 25 - 60% (+0-10.5% with IE) of Dragon Practice Stacks, scaling with Crit Chance
    • Flap Flap Flap Bonus Magic Damage 8 - 12.8% (+0-1.44% with IE) of Dragon Practice Stacks, scaling with Crit Chance → 8 - 14% (+0-1.8% with IE) of Dragon Practice Stacks, scaling with Crit Chance

    R - Mmooommmm!

    • Self Heal 100 / 135 / 170 (+50% bonus AD) (+75% AP) → 100 / 175 / 250 (+75% bonus AD) (+75% AP)

    Riot

    Smolder has lost quite a bit of power over the last few patches, with the Cleaver ranged nerf and bot lane meta changes disfavoring him significantly. We're further encouraging crit builds to bring his bruiser and full crit builds closer in power.

  • 強化

    キンドレッド

    ジャングル

    変更点

    • WMonster Mod 150% → 165%
    • ESlow Duration 1s → 1.5s

    16.19から

    スコア 52 → 46 +2

    パッチノート 3

    W - Wolf's Frenzy

    • Monster Mod 150% → 165%

    E - Mounting Dread

    • Slow Duration 1s → 1.5s
    • Small Monster Targeting Enabled → Removed

    Riot

    Kindred is currently a bit weak, so we're giving them buffs in areas that won't make them much more overwhelming in early invades. Optimistically, they'd also make a pretty unique addition to the meta.

  • 強化

    ニーコ

    サポート

    変更点

    • EBase Damage 70 / 105 / 140 / 175 / 210 (+65% AP) → 80 / 115 / 150 / 185 / 220 (+65% AP)
    • EEmpowered Root Duration 1.8 / 2.1 / 2.4 / 2.7 / 3s → 2 / 2.25 / 2.5 / 2.75 / 3s

    16.19から

    スコア 52 → 49 +2

    パッチノート 2

    E - Tangle-Barbs

    • Base Damage 70 / 105 / 140 / 175 / 210 (+65% AP) → 80 / 115 / 150 / 185 / 220 (+65% AP)
    • Empowered Root Duration 1.8 / 2.1 / 2.4 / 2.7 / 3s → 2 / 2.25 / 2.5 / 2.75 / 3s

    Riot

    Rocketbelt's adjustment this patch will probably land as a small nerf for Neeko, so we're giving her some minor compensation

  • 強化

    タム・ケンチ

    サポート

    変更点

    • QBase Healing 10 / 13.75 / 17.5 / 21.25 / 25 → 10 / 20 / 30 / 40 / 50

    16.19から

    スコア 59 → 59 +2

    パッチノート 1

    Q - Tongue Lash

    • Base Healing 10 / 13.75 / 17.5 / 21.25 / 25 → 10 / 20 / 30 / 40 / 50

    Riot

    As one of the tank supports with the lowest health regen, and many health scaling values on his abilities, Tahm Kench lost out on the recent adjustments to the support item. We're giving him compensation for that.

  • 変化なし

    ダイアナ

    ミッド

    変更点

    • WShield Bonus Health Ratio 11% → 14%

    16.19から

    スコア 65 → 66 +1

    パッチノート 1

    W - Pale Cascade

    • Shield Bonus Health Ratio 11% → 14%

    Riot

    While Diana's assassin build shines, her bruiser builds tend to be lagging a good bit behind. We want to inject a bit more power into that playstyle.

  • 変化なし

    リリア

    ジャングル

    変更点

    • RDuration 2.5s → 2.5 / 2.75 / 3s

    16.19から

    スコア 71 → 73 0

    パッチノート 1

    R - Lilting Lullaby

    • Duration 2.5s → 2.5 / 2.75 / 3s

    Riot

    Last patch we looked to inject a bit more power into the deer, but didn't quite see the movement we were looking for. We believe there is a bit more room for her to really prance around various levels of play so we are following up with another buff that'll really help her shine.

  • 変化なし

    アンベッサ

    トップ

    変更点

    • PassiveDamage 5 - 30 (+25% bonus AD) → 5 - 25 (+20% bonus AD)

    16.19から

    スコア 55 → 48 -1

    パッチノート 1

    Passive - Drakehound's Step

    • Damage 5 - 30 (+25% bonus AD) → 5 - 25 (+20% bonus AD)

    Riot

    Ambessa has been too reliable in her late game output for players with high mastery in all brackets, but especially pro-play.

  • 弱化

    ケネン

    トップ

    変更点

    • EBonus Attack Speed 40 / 50 / 60 / 70 / 80% → 50 / 60 / 70 / 80 / 90%

    16.19から

    スコア 59 → 52 -2

    パッチノート 1

    E - Lightning Rush

    • Bonus Attack Speed 40 / 50 / 60 / 70 / 80% → 50 / 60 / 70 / 80 / 90%

    Riot

    Stacking the odds a bit more in his favor with his signature spell (in Riftbound) and offsetting Rocketbelt changes that he'll be a bit less excited about.

  • 弱化

    アッシュ

    ボット

    変更点

    • Attack Damage per Level 3.5 → 3

    16.19から

    スコア 61 → 52 -5

    パッチノート 1

    Base Stats

    • Attack Damage per Level 3.5 → 3

    Riot

    Ashe is one of the premier marksmen in pro play at the moment, and we're seeing her output too much raw damage given her position as the highest utility marksman in the game.

  • 弱化

    ユナラ

    ボット

    変更点

    • QPassive On Hit Damage 5 / 10 / 15 / 20 / 25 (+20% AP) → 3 / 8 / 13 / 18 / 23 (+20% AP)
    • QActive On Hit Damage 5 / 10 / 15 / 20 / 25 (+20% AP) → 3 / 8 / 13 / 18 / 23 (+20% AP)

    16.19から

    スコア 64 → 54 -6

    パッチノート 3

    Q - Cultivation of Spirit

    • Passive On Hit Damage 5 / 10 / 15 / 20 / 25 (+20% AP) → 3 / 8 / 13 / 18 / 23 (+20% AP)
    • Active On Hit Damage 5 / 10 / 15 / 20 / 25 (+20% AP) → 3 / 8 / 13 / 18 / 23 (+20% AP)

    W - Arc of Judgement

    • Slow Stacking Stacks with other slows → No longer stacks with other slows

    Riot

    Yunara is the leading candidate for "handshake hyperscaler do nothing" and we want to avoid that becoming the dominant meta, especially heading into worlds.

間接的なバフとナーフ

アイテム

  • Experimental Hexplate

    • Ranged Mod 70% of Value (35% Attack Speed, 14% Move Speed) → 50% of Value (25% Attack Speed, 10% Move Speed)
  • Hextech Rocketbelt

    • Ability Haste 20 → 10
    • Active Damage 100 (+10% AP) → 135 (+15% AP)
  • Force of Nature

    バフ
    • health regen 4 → 8
  • Spirit Visage

    バフ
    • health regen 0.8 → 4

    勝率への影響 そのアイテムを使った100試合あたりの勝利数。パッチ直後の試合と直前の試合の比較。 +0.2

  • Warmog's Armor

    バフ
    • health regen 2 → 6

    勝率への影響 そのアイテムを使った100試合あたりの勝利数。パッチ直後の試合と直前の試合の比較。 +0.1

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