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League of Legends Parche 16.20

Más fuertes
8
  • Mordekaiser
  • Swain
  • Vayne
  • Lucian
  • Smolder
  • Kindred
  • Neeko
  • Tahm Kench
Más débiles
4
  • K'Sante
  • Kennen
  • Ashe
  • Yunara
Sin cambios
4
  • Cassiopeia
  • Diana
  • Lillia
  • Ambessa

286 picks La puntuación es la nota propia de esta web, sobre 100, para un campeón en un rol. Solo se habla de cambio cuando el rango no toca el cero. 50 más fuertes 47 más débiles 189 más o menos iguales

Buffs y nerfs

Filtrar
  • Más fuerte

    Mordekaiser

    Buff Top

    Cambios

    • QScaling Level 10-20 (+5/lvl) → (+7/lvl)
    • RCooldown 140 / 120 / 100s → 120 / 110 / 100s

    Desde el 16.19

    Puntuación 66 → 73 +4

    Notas del parche 2

    Q - Obliterate

    • Scaling Level 10-20 (+5/lvl) → (+7/lvl)

    R - Realm of Death

    • Cooldown 140 / 120 / 100s → 120 / 110 / 100s

    Riot

    Windows between Mordekaiser's ultimates make it hard to keep up with the pace of much of his opposition. His bread and butter (Q) can also feel less impactful as the pace of the game increases, so we think it can do more damage later on.

  • Más fuerte

    Swain

    Mixto Soporte

    Cambios

    • Base Magic Resistance 31 → 34
    • Base Armor 25 → 23

    Desde el 16.19

    Puntuación 56 → 56 +4

    Notas del parche 4

    Base Stats

    • Base Magic Resistance 31 → 34
    • Base Armor 25 → 23

    W - Vision of Empire

    • Damage 70 / 105 / 140 / 175 / 210 (+60%) → 70 / 115 / 160 / 205 / 250 (+60%)
    • Cooldown 22 / 21 / 20 / 19 / 18s → 20 / 19 / 18 / 17 / 16s

    Riot

    We're giving Swain mid a moderate buff this patch while also making an adjustment that should help normalize his mid and bot lane performance.

  • Más fuerte

    Vayne

    Mixto Bot

    Cambios

    • Health per 5 4 + .5/Level → 5.5 +.4/Level
    • QMana Cost 46 / 42 / 38 / 34 / 30 → 30

    Desde el 16.19

    Puntuación 54 → 53 +3

    Notas del parche 2

    Base Stats

    • Health per 5 4 + .5/Level → 5.5 +.4/Level

    Q - Tumble

    • Mana Cost 46 / 42 / 38 / 34 / 30 → 30

    Riot

    Vayne has settled into a fairly weak spot, and while we still aren't totally happy with her top vs bot skew, we're getting closer. We're adjusting her base stats to help in bot where she needs to weather harass, and reverting a mana cost to her Q that simply felt way too bad.

  • Sin cambios

    Cassiopeia

    Nerf Mid

    Cambios

    • Base Health 630 → 610
    • Base Mana 480 → 450

    Desde el 16.19

    Puntuación 46 → 31 -2

    Notas del parche 2

    Base Stats

    • Base Health 630 → 610
    • Base Mana 480 → 450

    Riot

    Our changes two patches ago to Cassiopeia have been pretty good directionally, with most players being proportionally less impacted from those adjustments than pros. We're taking another swing at her early resources because of how dominant she still is in early laning, making her work a little harder to create an advantage.

  • Más débil

    K'Sante

    Nerf Top

    Cambios

    • WMana Cost 40 / 45 / 50 / 55 / 60 → 45 / 50 / 55 / 60 / 65
    • W Base/All-Out Damage Reduction 30 / 75% → 25 / 70%

    Desde el 16.19

    Puntuación 42 → 27 -2

    Notas del parche 2

    W - Path Maker

    • Mana Cost 40 / 45 / 50 / 55 / 60 → 45 / 50 / 55 / 60 / 65
    • W Base/All-Out Damage Reduction 30 / 75% → 25 / 70%

    Riot

    Warding off this warden from being as reliable as a blind pick in coordinated play - hurting early mana and consistent W damage reduction, which should be skewed for elite audiences.

  • Más fuerte

    Lucian

    Bot

    Cambios

    • Attack Damage 60 + 2.5/Level → 60 + 2.9/Level

    Desde el 16.19

    Puntuación 48 → 49 +6

    Notas del parche 1

    Base Stats

    • Attack Damage 60 + 2.5/Level → 60 + 2.9/Level

    Riot

    Last patch's adjustment to help normalize mid and bot performance ended up landing as a nerf for bot lane, so we're following up with a buff to make up for the lost power.

  • Más fuerte

    Smolder

    Bot

    Cambios

    • PassiveSuper Scorcher Bonus Magic Damage 25 - 55% (+0-9% with IE) of Dragon Practice Stacks, scaling with Crit Chance → 25 - 60% (+0-10.5% with IE) of Dragon Practice Stacks, scaling with Crit Chance
    • PassiveFlap Flap Flap Bonus Magic Damage 8 - 12.8% (+0-1.44% with IE) of Dragon Practice Stacks, scaling with Crit Chance → 8 - 14% (+0-1.8% with IE) of Dragon Practice Stacks, scaling with Crit Chance

    Desde el 16.19

    Puntuación 65 → 71 +5

    Notas del parche 3

    Passive - Dragon Practice

    • Super Scorcher Bonus Magic Damage 25 - 55% (+0-9% with IE) of Dragon Practice Stacks, scaling with Crit Chance → 25 - 60% (+0-10.5% with IE) of Dragon Practice Stacks, scaling with Crit Chance
    • Flap Flap Flap Bonus Magic Damage 8 - 12.8% (+0-1.44% with IE) of Dragon Practice Stacks, scaling with Crit Chance → 8 - 14% (+0-1.8% with IE) of Dragon Practice Stacks, scaling with Crit Chance

    R - Mmooommmm!

    • Self Heal 100 / 135 / 170 (+50% bonus AD) (+75% AP) → 100 / 175 / 250 (+75% bonus AD) (+75% AP)

    Riot

    Smolder has lost quite a bit of power over the last few patches, with the Cleaver ranged nerf and bot lane meta changes disfavoring him significantly. We're further encouraging crit builds to bring his bruiser and full crit builds closer in power.

  • Más fuerte

    Kindred

    Jungla

    Cambios

    • WMonster Mod 150% → 165%
    • ESlow Duration 1s → 1.5s

    Desde el 16.19

    Puntuación 52 → 46 +2

    Notas del parche 3

    W - Wolf's Frenzy

    • Monster Mod 150% → 165%

    E - Mounting Dread

    • Slow Duration 1s → 1.5s
    • Small Monster Targeting Enabled → Removed

    Riot

    Kindred is currently a bit weak, so we're giving them buffs in areas that won't make them much more overwhelming in early invades. Optimistically, they'd also make a pretty unique addition to the meta.

  • Más fuerte

    Neeko

    Soporte

    Cambios

    • EBase Damage 70 / 105 / 140 / 175 / 210 (+65% AP) → 80 / 115 / 150 / 185 / 220 (+65% AP)
    • EEmpowered Root Duration 1.8 / 2.1 / 2.4 / 2.7 / 3s → 2 / 2.25 / 2.5 / 2.75 / 3s

    Desde el 16.19

    Puntuación 52 → 49 +2

    Notas del parche 2

    E - Tangle-Barbs

    • Base Damage 70 / 105 / 140 / 175 / 210 (+65% AP) → 80 / 115 / 150 / 185 / 220 (+65% AP)
    • Empowered Root Duration 1.8 / 2.1 / 2.4 / 2.7 / 3s → 2 / 2.25 / 2.5 / 2.75 / 3s

    Riot

    Rocketbelt's adjustment this patch will probably land as a small nerf for Neeko, so we're giving her some minor compensation

  • Más fuerte

    Tahm Kench

    Soporte

    Cambios

    • QBase Healing 10 / 13.75 / 17.5 / 21.25 / 25 → 10 / 20 / 30 / 40 / 50

    Desde el 16.19

    Puntuación 59 → 59 +2

    Notas del parche 1

    Q - Tongue Lash

    • Base Healing 10 / 13.75 / 17.5 / 21.25 / 25 → 10 / 20 / 30 / 40 / 50

    Riot

    As one of the tank supports with the lowest health regen, and many health scaling values on his abilities, Tahm Kench lost out on the recent adjustments to the support item. We're giving him compensation for that.

  • Sin cambios

    Diana

    Mid

    Cambios

    • WShield Bonus Health Ratio 11% → 14%

    Desde el 16.19

    Puntuación 65 → 66 +1

    Notas del parche 1

    W - Pale Cascade

    • Shield Bonus Health Ratio 11% → 14%

    Riot

    While Diana's assassin build shines, her bruiser builds tend to be lagging a good bit behind. We want to inject a bit more power into that playstyle.

  • Sin cambios

    Lillia

    Jungla

    Cambios

    • RDuration 2.5s → 2.5 / 2.75 / 3s

    Desde el 16.19

    Puntuación 71 → 73 0

    Notas del parche 1

    R - Lilting Lullaby

    • Duration 2.5s → 2.5 / 2.75 / 3s

    Riot

    Last patch we looked to inject a bit more power into the deer, but didn't quite see the movement we were looking for. We believe there is a bit more room for her to really prance around various levels of play so we are following up with another buff that'll really help her shine.

  • Sin cambios

    Ambessa

    Top

    Cambios

    • PassiveDamage 5 - 30 (+25% bonus AD) → 5 - 25 (+20% bonus AD)

    Desde el 16.19

    Puntuación 55 → 48 -1

    Notas del parche 1

    Passive - Drakehound's Step

    • Damage 5 - 30 (+25% bonus AD) → 5 - 25 (+20% bonus AD)

    Riot

    Ambessa has been too reliable in her late game output for players with high mastery in all brackets, but especially pro-play.

  • Más débil

    Kennen

    Top

    Cambios

    • EBonus Attack Speed 40 / 50 / 60 / 70 / 80% → 50 / 60 / 70 / 80 / 90%

    Desde el 16.19

    Puntuación 59 → 52 -2

    Notas del parche 1

    E - Lightning Rush

    • Bonus Attack Speed 40 / 50 / 60 / 70 / 80% → 50 / 60 / 70 / 80 / 90%

    Riot

    Stacking the odds a bit more in his favor with his signature spell (in Riftbound) and offsetting Rocketbelt changes that he'll be a bit less excited about.

  • Más débil

    Ashe

    Bot

    Cambios

    • Attack Damage per Level 3.5 → 3

    Desde el 16.19

    Puntuación 61 → 52 -5

    Notas del parche 1

    Base Stats

    • Attack Damage per Level 3.5 → 3

    Riot

    Ashe is one of the premier marksmen in pro play at the moment, and we're seeing her output too much raw damage given her position as the highest utility marksman in the game.

  • Más débil

    Yunara

    Bot

    Cambios

    • QPassive On Hit Damage 5 / 10 / 15 / 20 / 25 (+20% AP) → 3 / 8 / 13 / 18 / 23 (+20% AP)
    • QActive On Hit Damage 5 / 10 / 15 / 20 / 25 (+20% AP) → 3 / 8 / 13 / 18 / 23 (+20% AP)

    Desde el 16.19

    Puntuación 64 → 54 -6

    Notas del parche 3

    Q - Cultivation of Spirit

    • Passive On Hit Damage 5 / 10 / 15 / 20 / 25 (+20% AP) → 3 / 8 / 13 / 18 / 23 (+20% AP)
    • Active On Hit Damage 5 / 10 / 15 / 20 / 25 (+20% AP) → 3 / 8 / 13 / 18 / 23 (+20% AP)

    W - Arc of Judgement

    • Slow Stacking Stacks with other slows → No longer stacks with other slows

    Riot

    Yunara is the leading candidate for "handshake hyperscaler do nothing" and we want to avoid that becoming the dominant meta, especially heading into worlds.

Buffs y nerfs indirectos

Objetos

  • Experimental Hexplate

    • Ranged Mod 70% of Value (35% Attack Speed, 14% Move Speed) → 50% of Value (25% Attack Speed, 10% Move Speed)
  • Hextech Rocketbelt

    • Ability Haste 20 → 10
    • Active Damage 100 (+10% AP) → 135 (+15% AP)
  • Force of Nature

    Buff
    • health regen 4 → 8
  • Spirit Visage

    Buff
    • health regen 0.8 → 4

    Impacto en el WR Victorias cada 100 partidas con el objeto: partidas justo después del parche frente a partidas justo antes. +0.2

  • Warmog's Armor

    Buff
    • health regen 2 → 6

    Impacto en el WR Victorias cada 100 partidas con el objeto: partidas justo después del parche frente a partidas justo antes. +0.1

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