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英雄联盟 16.20 版本

变强
8
  • 铁铠冥魂
  • 诺克萨斯统领
  • 暗夜猎手
  • 圣枪游侠
  • 炽炎雏龙
  • 永猎双子
  • 万花通灵
  • 河流之王
变弱
4
  • 纳祖芒荣耀
  • 狂暴之心
  • 寒冰射手
  • 不破之誓
无变化
4
  • 魔蛇之拥
  • 皎月女神
  • 含羞蓓蕾
  • 铁血狼母

286 个英雄与位置 评分是本站给一个英雄在一个位置上打的分,满分 100。只有区间不跨过 0 才算有变化。 变强 50 变弱 46 基本不变 190

加强与削弱

筛选
  • 变强

    铁铠冥魂

    加强 上单

    改动

    • QScaling Level 10-20 (+5/lvl) → (+7/lvl)
    • RCooldown 140 / 120 / 100s → 120 / 110 / 100s

    对比 16.19

    评分 66 → 73 +4

    版本公告 2

    Q - Obliterate

    • Scaling Level 10-20 (+5/lvl) → (+7/lvl)

    R - Realm of Death

    • Cooldown 140 / 120 / 100s → 120 / 110 / 100s

    Riot

    Windows between Mordekaiser's ultimates make it hard to keep up with the pace of much of his opposition. His bread and butter (Q) can also feel less impactful as the pace of the game increases, so we think it can do more damage later on.

  • 变强

    诺克萨斯统领

    有增有减 辅助

    改动

    • Base Magic Resistance 31 → 34
    • Base Armor 25 → 23

    对比 16.19

    评分 56 → 56 +4

    版本公告 4

    Base Stats

    • Base Magic Resistance 31 → 34
    • Base Armor 25 → 23

    W - Vision of Empire

    • Damage 70 / 105 / 140 / 175 / 210 (+60%) → 70 / 115 / 160 / 205 / 250 (+60%)
    • Cooldown 22 / 21 / 20 / 19 / 18s → 20 / 19 / 18 / 17 / 16s

    Riot

    We're giving Swain mid a moderate buff this patch while also making an adjustment that should help normalize his mid and bot lane performance.

  • 变强

    暗夜猎手

    有增有减 下路

    改动

    • Health per 5 4 + .5/Level → 5.5 +.4/Level
    • QMana Cost 46 / 42 / 38 / 34 / 30 → 30

    对比 16.19

    评分 54 → 53 +3

    版本公告 2

    Base Stats

    • Health per 5 4 + .5/Level → 5.5 +.4/Level

    Q - Tumble

    • Mana Cost 46 / 42 / 38 / 34 / 30 → 30

    Riot

    Vayne has settled into a fairly weak spot, and while we still aren't totally happy with her top vs bot skew, we're getting closer. We're adjusting her base stats to help in bot where she needs to weather harass, and reverting a mana cost to her Q that simply felt way too bad.

  • 无变化

    魔蛇之拥

    削弱 中单

    改动

    • Base Health 630 → 610
    • Base Mana 480 → 450

    对比 16.19

    评分 46 → 31 -2

    版本公告 2

    Base Stats

    • Base Health 630 → 610
    • Base Mana 480 → 450

    Riot

    Our changes two patches ago to Cassiopeia have been pretty good directionally, with most players being proportionally less impacted from those adjustments than pros. We're taking another swing at her early resources because of how dominant she still is in early laning, making her work a little harder to create an advantage.

  • 变弱

    纳祖芒荣耀

    削弱 上单

    改动

    • WMana Cost 40 / 45 / 50 / 55 / 60 → 45 / 50 / 55 / 60 / 65
    • W Base/All-Out Damage Reduction 30 / 75% → 25 / 70%

    对比 16.19

    评分 42 → 27 -2

    版本公告 2

    W - Path Maker

    • Mana Cost 40 / 45 / 50 / 55 / 60 → 45 / 50 / 55 / 60 / 65
    • W Base/All-Out Damage Reduction 30 / 75% → 25 / 70%

    Riot

    Warding off this warden from being as reliable as a blind pick in coordinated play - hurting early mana and consistent W damage reduction, which should be skewed for elite audiences.

  • 变强

    圣枪游侠

    下路

    改动

    • Attack Damage 60 + 2.5/Level → 60 + 2.9/Level

    对比 16.19

    评分 48 → 49 +6

    版本公告 1

    Base Stats

    • Attack Damage 60 + 2.5/Level → 60 + 2.9/Level

    Riot

    Last patch's adjustment to help normalize mid and bot performance ended up landing as a nerf for bot lane, so we're following up with a buff to make up for the lost power.

  • 变强

    炽炎雏龙

    下路

    改动

    • PassiveSuper Scorcher Bonus Magic Damage 25 - 55% (+0-9% with IE) of Dragon Practice Stacks, scaling with Crit Chance → 25 - 60% (+0-10.5% with IE) of Dragon Practice Stacks, scaling with Crit Chance
    • PassiveFlap Flap Flap Bonus Magic Damage 8 - 12.8% (+0-1.44% with IE) of Dragon Practice Stacks, scaling with Crit Chance → 8 - 14% (+0-1.8% with IE) of Dragon Practice Stacks, scaling with Crit Chance

    对比 16.19

    评分 65 → 71 +5

    版本公告 3

    Passive - Dragon Practice

    • Super Scorcher Bonus Magic Damage 25 - 55% (+0-9% with IE) of Dragon Practice Stacks, scaling with Crit Chance → 25 - 60% (+0-10.5% with IE) of Dragon Practice Stacks, scaling with Crit Chance
    • Flap Flap Flap Bonus Magic Damage 8 - 12.8% (+0-1.44% with IE) of Dragon Practice Stacks, scaling with Crit Chance → 8 - 14% (+0-1.8% with IE) of Dragon Practice Stacks, scaling with Crit Chance

    R - Mmooommmm!

    • Self Heal 100 / 135 / 170 (+50% bonus AD) (+75% AP) → 100 / 175 / 250 (+75% bonus AD) (+75% AP)

    Riot

    Smolder has lost quite a bit of power over the last few patches, with the Cleaver ranged nerf and bot lane meta changes disfavoring him significantly. We're further encouraging crit builds to bring his bruiser and full crit builds closer in power.

  • 变强

    永猎双子

    打野

    改动

    • WMonster Mod 150% → 165%
    • ESlow Duration 1s → 1.5s

    对比 16.19

    评分 52 → 46 +2

    版本公告 3

    W - Wolf's Frenzy

    • Monster Mod 150% → 165%

    E - Mounting Dread

    • Slow Duration 1s → 1.5s
    • Small Monster Targeting Enabled → Removed

    Riot

    Kindred is currently a bit weak, so we're giving them buffs in areas that won't make them much more overwhelming in early invades. Optimistically, they'd also make a pretty unique addition to the meta.

  • 变强

    万花通灵

    辅助

    改动

    • EBase Damage 70 / 105 / 140 / 175 / 210 (+65% AP) → 80 / 115 / 150 / 185 / 220 (+65% AP)
    • EEmpowered Root Duration 1.8 / 2.1 / 2.4 / 2.7 / 3s → 2 / 2.25 / 2.5 / 2.75 / 3s

    对比 16.19

    评分 52 → 49 +2

    版本公告 2

    E - Tangle-Barbs

    • Base Damage 70 / 105 / 140 / 175 / 210 (+65% AP) → 80 / 115 / 150 / 185 / 220 (+65% AP)
    • Empowered Root Duration 1.8 / 2.1 / 2.4 / 2.7 / 3s → 2 / 2.25 / 2.5 / 2.75 / 3s

    Riot

    Rocketbelt's adjustment this patch will probably land as a small nerf for Neeko, so we're giving her some minor compensation

  • 变强

    河流之王

    辅助

    改动

    • QBase Healing 10 / 13.75 / 17.5 / 21.25 / 25 → 10 / 20 / 30 / 40 / 50

    对比 16.19

    评分 59 → 59 +2

    版本公告 1

    Q - Tongue Lash

    • Base Healing 10 / 13.75 / 17.5 / 21.25 / 25 → 10 / 20 / 30 / 40 / 50

    Riot

    As one of the tank supports with the lowest health regen, and many health scaling values on his abilities, Tahm Kench lost out on the recent adjustments to the support item. We're giving him compensation for that.

  • 无变化

    皎月女神

    中单

    改动

    • WShield Bonus Health Ratio 11% → 14%

    对比 16.19

    评分 65 → 66 +1

    版本公告 1

    W - Pale Cascade

    • Shield Bonus Health Ratio 11% → 14%

    Riot

    While Diana's assassin build shines, her bruiser builds tend to be lagging a good bit behind. We want to inject a bit more power into that playstyle.

  • 无变化

    含羞蓓蕾

    打野

    改动

    • RDuration 2.5s → 2.5 / 2.75 / 3s

    对比 16.19

    评分 71 → 73 0

    版本公告 1

    R - Lilting Lullaby

    • Duration 2.5s → 2.5 / 2.75 / 3s

    Riot

    Last patch we looked to inject a bit more power into the deer, but didn't quite see the movement we were looking for. We believe there is a bit more room for her to really prance around various levels of play so we are following up with another buff that'll really help her shine.

  • 无变化

    铁血狼母

    上单

    改动

    • PassiveDamage 5 - 30 (+25% bonus AD) → 5 - 25 (+20% bonus AD)

    对比 16.19

    评分 55 → 48 -1

    版本公告 1

    Passive - Drakehound's Step

    • Damage 5 - 30 (+25% bonus AD) → 5 - 25 (+20% bonus AD)

    Riot

    Ambessa has been too reliable in her late game output for players with high mastery in all brackets, but especially pro-play.

  • 变弱

    狂暴之心

    上单

    改动

    • EBonus Attack Speed 40 / 50 / 60 / 70 / 80% → 50 / 60 / 70 / 80 / 90%

    对比 16.19

    评分 59 → 52 -2

    版本公告 1

    E - Lightning Rush

    • Bonus Attack Speed 40 / 50 / 60 / 70 / 80% → 50 / 60 / 70 / 80 / 90%

    Riot

    Stacking the odds a bit more in his favor with his signature spell (in Riftbound) and offsetting Rocketbelt changes that he'll be a bit less excited about.

  • 变弱

    寒冰射手

    下路

    改动

    • Attack Damage per Level 3.5 → 3

    对比 16.19

    评分 61 → 52 -5

    版本公告 1

    Base Stats

    • Attack Damage per Level 3.5 → 3

    Riot

    Ashe is one of the premier marksmen in pro play at the moment, and we're seeing her output too much raw damage given her position as the highest utility marksman in the game.

  • 变弱

    不破之誓

    下路

    改动

    • QPassive On Hit Damage 5 / 10 / 15 / 20 / 25 (+20% AP) → 3 / 8 / 13 / 18 / 23 (+20% AP)
    • QActive On Hit Damage 5 / 10 / 15 / 20 / 25 (+20% AP) → 3 / 8 / 13 / 18 / 23 (+20% AP)

    对比 16.19

    评分 64 → 54 -6

    版本公告 3

    Q - Cultivation of Spirit

    • Passive On Hit Damage 5 / 10 / 15 / 20 / 25 (+20% AP) → 3 / 8 / 13 / 18 / 23 (+20% AP)
    • Active On Hit Damage 5 / 10 / 15 / 20 / 25 (+20% AP) → 3 / 8 / 13 / 18 / 23 (+20% AP)

    W - Arc of Judgement

    • Slow Stacking Stacks with other slows → No longer stacks with other slows

    Riot

    Yunara is the leading candidate for "handshake hyperscaler do nothing" and we want to avoid that becoming the dominant meta, especially heading into worlds.

间接加强与削弱

装备

  • Experimental Hexplate

    • Ranged Mod 70% of Value (35% Attack Speed, 14% Move Speed) → 50% of Value (25% Attack Speed, 10% Move Speed)
  • Hextech Rocketbelt

    • Ability Haste 20 → 10
    • Active Damage 100 (+10% AP) → 135 (+15% AP)
  • Force of Nature

    加强
    • health regen 4 → 8
  • Spirit Visage

    加强
    • health regen 0.8 → 4

    胜率影响 带该装备每 100 局的胜场:版本更新后不久的对局对比更新前不久的对局。 +0.2

  • Warmog's Armor

    加强
    • health regen 2 → 6

    胜率影响 带该装备每 100 局的胜场:版本更新后不久的对局对比更新前不久的对局。 +0.1

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