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League of Legends Патч 16.20

Сильнее
8
  • Мордекайзер
  • Свейн
  • Вейн
  • Люциан
  • Смолдер
  • Киндред
  • Нико
  • Таам Кенч
Слабее
4
  • К'Санте
  • Кеннен
  • Эш
  • Юнара
Без изменений
4
  • Кассиопея
  • Диана
  • Лиллия
  • Амбесса

286 пиков Оценка — собственный рейтинг этого сайта из 100 для чемпиона на роли. Сдвиг засчитывается, только когда диапазон не захватывает ноль. 50 сильнее 46 слабее 190 почти без изменений

Баффы и нерфы

Фильтр
  • Сильнее

    Мордекайзер

    Бафф Топ

    Изменения

    • QScaling Level 10-20 (+5/lvl) → (+7/lvl)
    • RCooldown 140 / 120 / 100s → 120 / 110 / 100s

    С патча 16.19

    Оценка 66 → 73 +4

    Патчноуты 2

    Q - Obliterate

    • Scaling Level 10-20 (+5/lvl) → (+7/lvl)

    R - Realm of Death

    • Cooldown 140 / 120 / 100s → 120 / 110 / 100s

    Riot

    Windows between Mordekaiser's ultimates make it hard to keep up with the pace of much of his opposition. His bread and butter (Q) can also feel less impactful as the pace of the game increases, so we think it can do more damage later on.

  • Сильнее

    Свейн

    Смешанно Саппорт

    Изменения

    • Base Magic Resistance 31 → 34
    • Base Armor 25 → 23

    С патча 16.19

    Оценка 56 → 56 +4

    Патчноуты 4

    Base Stats

    • Base Magic Resistance 31 → 34
    • Base Armor 25 → 23

    W - Vision of Empire

    • Damage 70 / 105 / 140 / 175 / 210 (+60%) → 70 / 115 / 160 / 205 / 250 (+60%)
    • Cooldown 22 / 21 / 20 / 19 / 18s → 20 / 19 / 18 / 17 / 16s

    Riot

    We're giving Swain mid a moderate buff this patch while also making an adjustment that should help normalize his mid and bot lane performance.

  • Сильнее

    Вейн

    Смешанно Бот

    Изменения

    • Health per 5 4 + .5/Level → 5.5 +.4/Level
    • QMana Cost 46 / 42 / 38 / 34 / 30 → 30

    С патча 16.19

    Оценка 54 → 53 +3

    Патчноуты 2

    Base Stats

    • Health per 5 4 + .5/Level → 5.5 +.4/Level

    Q - Tumble

    • Mana Cost 46 / 42 / 38 / 34 / 30 → 30

    Riot

    Vayne has settled into a fairly weak spot, and while we still aren't totally happy with her top vs bot skew, we're getting closer. We're adjusting her base stats to help in bot where she needs to weather harass, and reverting a mana cost to her Q that simply felt way too bad.

  • Без изменений

    Кассиопея

    Нерф Мид

    Изменения

    • Base Health 630 → 610
    • Base Mana 480 → 450

    С патча 16.19

    Оценка 46 → 31 -2

    Патчноуты 2

    Base Stats

    • Base Health 630 → 610
    • Base Mana 480 → 450

    Riot

    Our changes two patches ago to Cassiopeia have been pretty good directionally, with most players being proportionally less impacted from those adjustments than pros. We're taking another swing at her early resources because of how dominant she still is in early laning, making her work a little harder to create an advantage.

  • Слабее

    К'Санте

    Нерф Топ

    Изменения

    • WMana Cost 40 / 45 / 50 / 55 / 60 → 45 / 50 / 55 / 60 / 65
    • W Base/All-Out Damage Reduction 30 / 75% → 25 / 70%

    С патча 16.19

    Оценка 42 → 27 -2

    Патчноуты 2

    W - Path Maker

    • Mana Cost 40 / 45 / 50 / 55 / 60 → 45 / 50 / 55 / 60 / 65
    • W Base/All-Out Damage Reduction 30 / 75% → 25 / 70%

    Riot

    Warding off this warden from being as reliable as a blind pick in coordinated play - hurting early mana and consistent W damage reduction, which should be skewed for elite audiences.

  • Сильнее

    Люциан

    Бот

    Изменения

    • Attack Damage 60 + 2.5/Level → 60 + 2.9/Level

    С патча 16.19

    Оценка 48 → 49 +6

    Патчноуты 1

    Base Stats

    • Attack Damage 60 + 2.5/Level → 60 + 2.9/Level

    Riot

    Last patch's adjustment to help normalize mid and bot performance ended up landing as a nerf for bot lane, so we're following up with a buff to make up for the lost power.

  • Сильнее

    Изменения

    • PassiveSuper Scorcher Bonus Magic Damage 25 - 55% (+0-9% with IE) of Dragon Practice Stacks, scaling with Crit Chance → 25 - 60% (+0-10.5% with IE) of Dragon Practice Stacks, scaling with Crit Chance
    • PassiveFlap Flap Flap Bonus Magic Damage 8 - 12.8% (+0-1.44% with IE) of Dragon Practice Stacks, scaling with Crit Chance → 8 - 14% (+0-1.8% with IE) of Dragon Practice Stacks, scaling with Crit Chance

    С патча 16.19

    Оценка 65 → 71 +5

    Патчноуты 3

    Passive - Dragon Practice

    • Super Scorcher Bonus Magic Damage 25 - 55% (+0-9% with IE) of Dragon Practice Stacks, scaling with Crit Chance → 25 - 60% (+0-10.5% with IE) of Dragon Practice Stacks, scaling with Crit Chance
    • Flap Flap Flap Bonus Magic Damage 8 - 12.8% (+0-1.44% with IE) of Dragon Practice Stacks, scaling with Crit Chance → 8 - 14% (+0-1.8% with IE) of Dragon Practice Stacks, scaling with Crit Chance

    R - Mmooommmm!

    • Self Heal 100 / 135 / 170 (+50% bonus AD) (+75% AP) → 100 / 175 / 250 (+75% bonus AD) (+75% AP)

    Riot

    Smolder has lost quite a bit of power over the last few patches, with the Cleaver ranged nerf and bot lane meta changes disfavoring him significantly. We're further encouraging crit builds to bring his bruiser and full crit builds closer in power.

  • Сильнее

    Изменения

    • WMonster Mod 150% → 165%
    • ESlow Duration 1s → 1.5s

    С патча 16.19

    Оценка 52 → 46 +2

    Патчноуты 3

    W - Wolf's Frenzy

    • Monster Mod 150% → 165%

    E - Mounting Dread

    • Slow Duration 1s → 1.5s
    • Small Monster Targeting Enabled → Removed

    Riot

    Kindred is currently a bit weak, so we're giving them buffs in areas that won't make them much more overwhelming in early invades. Optimistically, they'd also make a pretty unique addition to the meta.

  • Сильнее

    Нико

    Саппорт

    Изменения

    • EBase Damage 70 / 105 / 140 / 175 / 210 (+65% AP) → 80 / 115 / 150 / 185 / 220 (+65% AP)
    • EEmpowered Root Duration 1.8 / 2.1 / 2.4 / 2.7 / 3s → 2 / 2.25 / 2.5 / 2.75 / 3s

    С патча 16.19

    Оценка 52 → 49 +2

    Патчноуты 2

    E - Tangle-Barbs

    • Base Damage 70 / 105 / 140 / 175 / 210 (+65% AP) → 80 / 115 / 150 / 185 / 220 (+65% AP)
    • Empowered Root Duration 1.8 / 2.1 / 2.4 / 2.7 / 3s → 2 / 2.25 / 2.5 / 2.75 / 3s

    Riot

    Rocketbelt's adjustment this patch will probably land as a small nerf for Neeko, so we're giving her some minor compensation

  • Сильнее

    Таам Кенч

    Саппорт

    Изменения

    • QBase Healing 10 / 13.75 / 17.5 / 21.25 / 25 → 10 / 20 / 30 / 40 / 50

    С патча 16.19

    Оценка 59 → 59 +2

    Патчноуты 1

    Q - Tongue Lash

    • Base Healing 10 / 13.75 / 17.5 / 21.25 / 25 → 10 / 20 / 30 / 40 / 50

    Riot

    As one of the tank supports with the lowest health regen, and many health scaling values on his abilities, Tahm Kench lost out on the recent adjustments to the support item. We're giving him compensation for that.

  • Без изменений

    Диана

    Мид

    Изменения

    • WShield Bonus Health Ratio 11% → 14%

    С патча 16.19

    Оценка 65 → 66 +1

    Патчноуты 1

    W - Pale Cascade

    • Shield Bonus Health Ratio 11% → 14%

    Riot

    While Diana's assassin build shines, her bruiser builds tend to be lagging a good bit behind. We want to inject a bit more power into that playstyle.

  • Без изменений

    Лиллия

    Лес

    Изменения

    • RDuration 2.5s → 2.5 / 2.75 / 3s

    С патча 16.19

    Оценка 71 → 73 0

    Патчноуты 1

    R - Lilting Lullaby

    • Duration 2.5s → 2.5 / 2.75 / 3s

    Riot

    Last patch we looked to inject a bit more power into the deer, but didn't quite see the movement we were looking for. We believe there is a bit more room for her to really prance around various levels of play so we are following up with another buff that'll really help her shine.

  • Без изменений

    Изменения

    • PassiveDamage 5 - 30 (+25% bonus AD) → 5 - 25 (+20% bonus AD)

    С патча 16.19

    Оценка 55 → 48 -1

    Патчноуты 1

    Passive - Drakehound's Step

    • Damage 5 - 30 (+25% bonus AD) → 5 - 25 (+20% bonus AD)

    Riot

    Ambessa has been too reliable in her late game output for players with high mastery in all brackets, but especially pro-play.

  • Слабее

    Кеннен

    Топ

    Изменения

    • EBonus Attack Speed 40 / 50 / 60 / 70 / 80% → 50 / 60 / 70 / 80 / 90%

    С патча 16.19

    Оценка 59 → 52 -2

    Патчноуты 1

    E - Lightning Rush

    • Bonus Attack Speed 40 / 50 / 60 / 70 / 80% → 50 / 60 / 70 / 80 / 90%

    Riot

    Stacking the odds a bit more in his favor with his signature spell (in Riftbound) and offsetting Rocketbelt changes that he'll be a bit less excited about.

  • Слабее

    Эш

    Бот

    Изменения

    • Attack Damage per Level 3.5 → 3

    С патча 16.19

    Оценка 61 → 52 -5

    Патчноуты 1

    Base Stats

    • Attack Damage per Level 3.5 → 3

    Riot

    Ashe is one of the premier marksmen in pro play at the moment, and we're seeing her output too much raw damage given her position as the highest utility marksman in the game.

  • Слабее

    Юнара

    Бот

    Изменения

    • QPassive On Hit Damage 5 / 10 / 15 / 20 / 25 (+20% AP) → 3 / 8 / 13 / 18 / 23 (+20% AP)
    • QActive On Hit Damage 5 / 10 / 15 / 20 / 25 (+20% AP) → 3 / 8 / 13 / 18 / 23 (+20% AP)

    С патча 16.19

    Оценка 64 → 54 -6

    Патчноуты 3

    Q - Cultivation of Spirit

    • Passive On Hit Damage 5 / 10 / 15 / 20 / 25 (+20% AP) → 3 / 8 / 13 / 18 / 23 (+20% AP)
    • Active On Hit Damage 5 / 10 / 15 / 20 / 25 (+20% AP) → 3 / 8 / 13 / 18 / 23 (+20% AP)

    W - Arc of Judgement

    • Slow Stacking Stacks with other slows → No longer stacks with other slows

    Riot

    Yunara is the leading candidate for "handshake hyperscaler do nothing" and we want to avoid that becoming the dominant meta, especially heading into worlds.

Косвенные баффы и нерфы

Предметы

  • Experimental Hexplate

    • Ranged Mod 70% of Value (35% Attack Speed, 14% Move Speed) → 50% of Value (25% Attack Speed, 10% Move Speed)
  • Hextech Rocketbelt

    • Ability Haste 20 → 10
    • Active Damage 100 (+10% AP) → 135 (+15% AP)
  • Force of Nature

    Бафф
    • health regen 4 → 8
  • Spirit Visage

    Бафф
    • health regen 0.8 → 4

    Влияние на винрейт Побед на 100 игр с предметом: игры сразу после патча против игр прямо перед ним. +0.2

  • Warmog's Armor

    Бафф
    • health regen 2 → 6

    Влияние на винрейт Побед на 100 игр с предметом: игры сразу после патча против игр прямо перед ним. +0.1

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