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英雄联盟 16.21 版本

变强
12
  • 亡灵战神
  • 诺克萨斯之手
  • 灰烬驱魔人
  • 岩雀
  • 惩戒之箭
  • 赏金猎人
  • 发条魔灵
  • 符文法师
  • 雪原双子
  • 德邦总管
  • 荆棘之兴
  • 卡牌大师
变弱
9
  • 齐天大圣
  • 奥术先驱
  • 盲僧
  • 暴走萝莉
  • 皮城女警
  • 封魔剑魂
  • 元素女皇
  • 披甲龙龟
  • 麦林炮手
无变化
4
  • 沙漠皇帝
  • 虚空之眼
  • 狂野女猎手
  • 瓦洛兰之盾

285 个英雄与位置 评分是本站给一个英雄在一个位置上打的分,满分 100。只有区间不跨过 0 才算有变化。 变强 62 变弱 35 基本不变 188

加强与削弱

筛选
  • 变强

    亡灵战神

    加强 上单

    改动

    • Health 655 + 87/Level → 655 + 95/Level
    • RDamage Increase over the First 3s of Channeling +0 - 166.67% Base Damage, 0 - 100% Ratio Damage → +0 - 200%

    对比 16.20

    评分 65 → 72 +7 胜率 50.6% → 51.7%

    版本公告 3

    Base Stats

    • Health 655 + 87/Level → 655 + 95/Level

    R - Unstoppable Onslaught

    • Damage Increase over the First 3s of Channeling +0 - 166.67% Base Damage, 0 - 100% Ratio Damage → +0 - 200%
    • Bugfix Tooltip now displays the correct minimum and maximum bonus AD ratios (40-120%). It displayed an incorrect Bonus AD Scaling (60%-120%). It was never actually changed in patch 25.16 beyond the tooltip.

    Riot

    Our favorite unstoppable juggernaut is looking rather stoppable in recent patches. We're giving him some buffs to his baseline durability and rewarding him when he succeeds at using his ult to GET IN THERE rather than run away.

  • 无变化

    沙漠皇帝

    加强 中单

    改动

    • Mana Growth 40/Level → 50/Level

    对比 16.20

    评分 32 → 36 +4 胜率 46.6% → 46.5%

    版本公告 1

    Base Stats

    • Mana Growth 40/Level → 50/Level

    Riot

    We've kept the Emperor of the Sands' mana pool pretty dry to make sure he needs to use soldier attacks properly for lane control early instead of just spamming [Q] Conquering Sands, but this is overly restrictive now that there are strong rank up incentives on his [W] Arise! We're buffing his Mana Growth so he can more freely use his abilities to contest lane.

  • 变弱

    齐天大圣

    加强 打野

    改动

    • Health Regeneration 3.5 + 0.65/Level → 5.5 + 0.65/Level
    • PassiveArmor per Stack 6 - 10 (based on Champion Level) → 4.5 - 10 (based on Champion Level)

    对比 16.20

    评分 82 → 77 -5 胜率 52.9% → 52.3%

    版本公告 2

    Base Stats

    • Health Regeneration 3.5 + 0.65/Level → 5.5 + 0.65/Level

    Passive - Stone Skin

    • Armor per Stack 6 - 10 (based on Champion Level) → 4.5 - 10 (based on Champion Level)

    Riot

    Like Lee and Qiyana, Wukong has been a meta staple whirlwind of a force in the jungle for a while now. We're looking to tap down his strength in the jungle while compensating for lane Wukong.

  • 变强

    诺克萨斯之手

    有增有减 上单

    改动

    • QCooldown 9 / 8 / 7 / 6 / 5s → 9 / 8 / 7 / 6 / 4s

    对比 16.20

    评分 47 → 62 +15 胜率 48.4% → 50.2%

    版本公告 1

    Q - Decimate

    • Cooldown 9 / 8 / 7 / 6 / 5s → 9 / 8 / 7 / 6 / 4s

    Riot

    Darius has moved a bit too far away from being a persistently durable damage threat that needs to be kited to more of a one shot combo playstyle. Since he has some room for power, we're giving him a slight boost so he can swing that axe more often in sustained fights.

  • 变弱

    奥术先驱

    削弱 中单

    改动

    • Move Speed 335 → 330
    • QShield 40 - 140 (based on level) (+25% AP) → 30 - 130 (+20% AP)

    对比 16.20

    评分 67 → 51 -16 胜率 51.1% → 48.7%

    版本公告 2

    Base Stats

    • Move Speed 335 → 330

    Q - Siphon Power

    • Shield 40 - 140 (based on level) (+25% AP) → 30 - 130 (+20% AP)

    Riot

    It's time for the Glorious…Devolution. It seems Viktor has evolved past the point of exploitable weaknesses, so we're opening that up a bit by making him slightly more vulnerable in early game skirmishes and across the board.

  • 变弱

    盲僧

    削弱 打野

    改动

    • WCooldown 7s → 8s
    • EBugfix No longer reveals invisible enemies if they stealth after being hit by Tempest.

    对比 16.20

    评分 43 → 35 -8 胜率 47.7% → 46.5%

    版本公告 4

    W - Safeguard

    • Cooldown 7s → 8s

    E - Tempest

    • Bugfix No longer reveals invisible enemies if they stealth after being hit by Tempest.

    R - Dragon's Rage

    • Kick Damage 175 / 400 / 625 (+200% bonus AD) → 150 / 350 / 550 (+200% bonus AD)
    • Collision Damage 175 / 400 / 625 (+200% bonus AD) (+12 / 15 / 18% Kicked Champion's Health) → 150 / 350 / 550 (+200% bonus AD) (+12 / 15 / 18% Kicked Champion's Health)

    Riot

    Lee Sin has continued to be extremely popular since his adjustments to how his [W] Safeguard cooldown works with allies. While we like the extra flexibility that has given him, it's a bit too much power, so we're nerfing the cooldown a bit along with a minor bug fix to how his E reveal works against invisible enemies and another small nerf to his [R] Dragon's Rage damage.

  • 变弱

    暴走萝莉

    削弱 下路

    改动

    • Attack Damage 59 + 3.25/Level → 59 + 3/Level
    • Health 630 + 105/Level → 610 + 105/Level

    对比 16.20

    评分 75 → 68 -7 胜率 51.9% → 50.9%

    版本公告 2

    Base Stats

    • Attack Damage 59 + 3.25/Level → 59 + 3/Level
    • Health 630 + 105/Level → 610 + 105/Level

    Riot

    Like her best friend Caitlyn, Jinx has been similarly dominant in the meta, even with the Hurricane nerf last patch. We're slowing her roll to make it a tad harder to get her snowballing.

  • 变强

    灰烬驱魔人

    削弱 中单

    改动

    • QUnused Charge Refund 20 - 35% mana and cooldown refund → 10 - 40% mana and cooldown refund
    • Mana Growth 70 → 60

    对比 16.20

    评分 50 → 53 +3 胜率 48.9% → 49.0%

    版本公告 6

    Q - Ritual Nails

    • Unused Charge Refund 20 - 35% mana and cooldown refund → 10 - 40% mana and cooldown refund

    Base Stats

    • Mana Growth 70 → 60

    W - Soul Ignition

    • Mana Cost 50 / 55 / 60 / 65 / 70 → 60 / 65 / 70 / 75 / 80
    • Grey Health Store Based on Current Health 40 - 200 (both level based) → 20 - 200
    • Current Health Store 150 - 450 (both level based) → 100 - 500 (+60% AP)

    E - Ashen Pursuit

    • Blink Damage 40 / 50 / 60 / 70 / 80 (+40% AP) → 40 / 55 / 70 / 85 / 100 (+50% AP)

    Riot

    Locke's been out for long enough now that we have a better picture of where he's overly excelling and where he's falling a bit short. Some of those areas are his extremely generous mana tuning and ability to shrug off harass, and we're also refining his power curve by improving his scaling damage slightly, because he falls off a bit too fast if he's not able to close out games early.

  • 变强

    岩雀

    中单

    改动

    • EDamage 60 / 105 / 150 / 195 / 240 (+60% AP) → 70 / 115 / 160 / 205 / 250 (+70% AP)
    • EDetonation Damage 25 / 40 / 55 / 70 / 85 (+30% AP) → 30 / 45 / 60 / 75 / 90 (+30% AP)

    对比 16.20

    评分 41 → 56 +15 胜率 47.7% → 49.5%

    版本公告 3

    E - Unraveled Earth

    • Damage 60 / 105 / 150 / 195 / 240 (+60% AP) → 70 / 115 / 160 / 205 / 250 (+70% AP)
    • Detonation Damage 25 / 40 / 55 / 70 / 85 (+30% AP) → 30 / 45 / 60 / 75 / 90 (+30% AP)
    • Monster Damage Deals 225% damage to monsters.

    Riot

    Taliyah is one of a handful of mage junglers, and we think she can be better supported for meta diversity. We're buffing her [E] Unraveled Earth damage to make it more satisfying to land her CC combo.

  • 变强

    惩戒之箭

    下路

    改动

    • QDamage Calculation Max Damage scaling, 53.33 - 240 (+80% bonus AD) to 80 - 360 (+120% bonus AD) → Min Damage scaling, 50 - 230 (+80% bonus AD) to 85 - 391 (+136% bonus AD)
    • QDamage Increase over Channel Time Up to 50% → Up to 70%

    对比 16.20

    评分 41 → 54 +13 胜率 47.4% → 49.1%

    版本公告 6

    Q - Piercing Arrow

    • Damage Calculation Max Damage scaling, 53.33 - 240 (+80% bonus AD) to 80 - 360 (+120% bonus AD) → Min Damage scaling, 50 - 230 (+80% bonus AD) to 85 - 391 (+136% bonus AD)
    • Damage Increase over Channel Time Up to 50% → Up to 70%

    W - Blighted Quiver

    • On-Hit Damage 4 / 13 / 22 / 31 / 40 (+15% bonus AD) (+25% AP) → 4 / 10 / 16 / 22 / 28 (+20% bonus AD) (+30% AP)
    • Per Stack Damage 3 - 5% (+1.3% per 100 AP) Target Maximum Health → 2.5 - 4.5% (+1.4% per 100 AP) Target Maximum Health
    • Active Missing Health Damage 6 - 14%, increased by up to 50% based on Q Channel → 6 - 10%, increased by up to 70% based on Q Channel
    • Basic Ability Cooldown Refund 13% per stack, increased by up to 50% based on Q Channel → 11%, increased by up to 70% based on Q Channel

    Riot

    In this set of changes, we're mainly looking to snipe top lane Varus, where he tends to max W, unlike the more common Q max in bot. This won't bring his [Q] Piercing Arrow back up to prior Lethality Varus levels of power, but we believe it will help a lot with our ability to tune him for bot lane. As a maxed ability, it also offers more gameplay to Varus and his opponents to interact with than some more passive damage on W.

  • 变强

    赏金猎人

    下路

    改动

    • EDamage 70 / 100 / 130 / 160 / 190 (+120% AP) → 90 / 120 / 150 / 180 / 210 (+120% AP)
    • RCritical Strike Damage 130% (+0.3% per 1% Bonus Crit Damage) → 145% (+0.45% per 1% Bonus Crit Damage)

    对比 16.20

    评分 64 → 75 +11 胜率 50.6% → 51.8%

    版本公告 2

    E - Make It Rain

    • Damage 70 / 100 / 130 / 160 / 190 (+120% AP) → 90 / 120 / 150 / 180 / 210 (+120% AP)

    R - Bullet Time

    • Critical Strike Damage 130% (+0.3% per 1% Bonus Crit Damage) → 145% (+0.45% per 1% Bonus Crit Damage)

    Riot

    Miss Fortune has been in a relatively decent place throughout the year, but with the Hubris nerf this patch, we're looking to compensate with a couple buffs to her damage output.

  • 变强

    发条魔灵

    中单

    改动

    • QDamage 60 / 90 / 120 / 150 / 180 (+55% AP) → 60 / 90 / 120 / 150 / 180 (+60% AP)
    • WDamage 70 / 110 / 150 / 190 / 230 (+80% AP) → 70 / 110 / 150 / 190 / 230 (+85% AP)

    对比 16.20

    评分 30 → 40 +10 胜率 45.9% → 47.0%

    版本公告 2

    Q - Command: Attack

    • Damage 60 / 90 / 120 / 150 / 180 (+55% AP) → 60 / 90 / 120 / 150 / 180 (+60% AP)

    W - Command: Dissonance

    • Damage 70 / 110 / 150 / 190 / 230 (+80% AP) → 70 / 110 / 150 / 190 / 230 (+85% AP)

    Riot

    We're tapping up Orianna's scalings to help her chunk a bit harder with her bread-and-butter combo in the late game without giving too much additional power to her laning phase.

  • 变强

    符文法师

    中单

    改动

    • QFlux Bonus Damage 15% / 40% / 65% / 90% increased damage → 10% / 40% / 70% / 100% increased damage
    • QBonus Move Speed 28% / 32% / 36% / 40% / 44% → 30% / 35% / 40% / 45% / 50%

    对比 16.20

    评分 29 → 39 +10 胜率 45.8% → 46.9%

    版本公告 3

    Q - Overload

    • Flux Bonus Damage 15% / 40% / 65% / 90% increased damage → 10% / 40% / 70% / 100% increased damage
    • Bonus Move Speed 28% / 32% / 36% / 40% / 44% → 30% / 35% / 40% / 45% / 50%

    W - Rune Prison

    • Damage 60 / 90 / 120 / 150 / 180 (+60% AP) (+3% bonus mana) → 60 / 90 / 120 / 150 / 180 (+70% AP) (+3% bonus mana)

    Riot

    After the significantly early game nerfs to Ryze in 26.19, he hasn't been rewarded enough for succeeding when he does scale, so we're buffing that.

  • 变强

    雪原双子

    打野

    改动

    • RMaximum Damage 625 / 925 / 1275 (+300% AP) → 750 / 1100 / 1450 (+300% AP)

    对比 16.20

    评分 44 → 53 +9 胜率 48.3% → 49.1%

    版本公告 1

    R - Absolute Zero

    • Maximum Damage 625 / 925 / 1275 (+300% AP) → 750 / 1100 / 1450 (+300% AP)

    Riot

    The boy and his yeti lost some power when we nerfed Hextech Rocketbelt earlier this year so that ranged mages weren't just buying it for a dash to safety, so we're restoring some of that damage elsewhere.

  • 变强

    德邦总管

    打野

    改动

    • QDamage per Strike 15 / 30 / 45 / 60 / 75 (+40% bonus AD) → 15 / 30 / 45 / 60 / 75 (+45% bonus AD)
    • EAttack Speed Scaling 1% per 5% bonus Attack Speed from permanent sources → 1% per 4% bonus Attack Speed from permanent sources

    对比 16.20

    评分 54 → 62 +8 胜率 49.2% → 50.3%

    版本公告 2

    Q - Three Talon Strike

    • Damage per Strike 15 / 30 / 45 / 60 / 75 (+40% bonus AD) → 15 / 30 / 45 / 60 / 75 (+45% bonus AD)

    E - Audacious Charge

    • Attack Speed Scaling 1% per 5% bonus Attack Speed from permanent sources → 1% per 4% bonus Attack Speed from permanent sources

    Riot

    Following Sundered Sky's nerfs, we feel like Xin Zhao has room for buffs to both his AD Bruiser and AS focused builds, so we're helping out his scalings.

  • 变强

    荆棘之兴

    辅助

    改动

    • WSeed Ammo Cooldown 18 / 16 / 14 / 12 / 10s → 16 / 14.5 / 13 / 11.5 / 10s

    对比 16.20

    评分 67 → 73 +6 胜率 50.9% → 51.7%

    版本公告 1

    W - Rampant Growth

    • Seed Ammo Cooldown 18 / 16 / 14 / 12 / 10s → 16 / 14.5 / 13 / 11.5 / 10s

    Riot

    Like Vel'koz, Zyra has had relatively little impact in the meta as tanks and enchanter supports have reigned supreme. We're giving Zyra a greener thumb this patch to help her combat the forces trampling over her plants.

  • 变强

    卡牌大师

    中单

    改动

    • RReveal Now reveals untargetable units.

    对比 16.20

    评分 59 → 63 +4 胜率 50.0% → 50.4%

    版本公告 1

    R - Destiny

    • Reveal Now reveals untargetable units.

    Riot

    Alongside the Taric QoL changes, we're giving Twisted Fate's R the same treatment so he can reveal champs even if they're untargetable at the time of activation.

  • 无变化

    虚空之眼

    辅助

    改动

    • PassiveDamage 35 - 180 (+60% AP) → 35 - 205 (+65% AP)

    对比 16.20

    评分 66 → 67 +1 胜率 50.7% → 51.0%

    版本公告 1

    Passive - Organic Deconstruction

    • Damage 35 - 180 (+60% AP) → 35 - 205 (+65% AP)

    Riot

    Vel'Koz has been a fairly quiet pick this year, having little presence or meta impact in mid and support. We're looking to give him a little bit of help by rewarding him for landing his combos.

  • 无变化

    改动

    • WDamage 55 / 88.75 / 122.5 / 156.25 / 190 (+50% bonus AD) (+30% AP) → 50 / 80 / 110 / 140 / 170 (+50% bonus AD) (+30% AP)
    • EAttack Speed 30 / 40 / 50 / 60 / 70% → 20 / 30 / 40 / 50 / 60%

    对比 16.20

    评分 41 → 41 0 胜率 47.7% → 47.3%

    版本公告 2

    W - Pounce

    • Damage 55 / 88.75 / 122.5 / 156.25 / 190 (+50% bonus AD) (+30% AP) → 50 / 80 / 110 / 140 / 170 (+50% bonus AD) (+30% AP)

    E - Primal Surge

    • Attack Speed 30 / 40 / 50 / 60 / 70% → 20 / 30 / 40 / 50 / 60%

    Riot

    Our favorite huntress has been sitting at an extremely high winrate in high skill brackets, toeing the line into overpowered territory for some time now, even if she's not currently meta. Now that we're bringing down the power of some other powerful meta junglers like Lee Sin, we're giving Nidalee a minor nerf to prevent her from getting out of paw.

  • 变弱

    皮城女警

    下路

    改动

    • PassiveDamage 60 - 100% AD (+1% AD per 1% per Crit Chance) (+1% AD per 1% Bonus Crit Damage) → 60 - 80% AD (+0.8% AD per 1% per Crit Chance) (+0.8% AD per 1% Bonus Crit Damage)
    • QBase Damage 50 / 90 / 130 / 170 / 210 → 50 / 95 / 140 / 185 / 230

    对比 16.20

    评分 58 → 54 -4 胜率 49.7% → 49.0%

    版本公告 2

    Passive - Headshot

    • Damage 60 - 100% AD (+1% AD per 1% per Crit Chance) (+1% AD per 1% Bonus Crit Damage) → 60 - 80% AD (+0.8% AD per 1% per Crit Chance) (+0.8% AD per 1% Bonus Crit Damage)

    Q - Piltover Peacemaker

    • Base Damage 50 / 90 / 130 / 170 / 210 → 50 / 95 / 140 / 185 / 230

    Riot

    Caitlyn's been at a very high pick and ban rate for most players for months now despite adjustments to other marksmen and the bot meta, so it's time to nerf her. We have felt that her late-game scaling has been too strong for a while now, so we're moving some of her power from her eyepopping full build headshots into her early game Q damage to rebalance her power curve.

  • 无变化

    改动

    • QCast Behavior Q casts when allies are untargetable will now successfully fire.
    • ECast Behavior E casts when allies are untargetable will now successfully fire.

    对比 16.20

    评分 81 → 77 -4 胜率 52.8% → 52.9%

    版本公告 4

    Q - Starlight's Touch

    • Cast Behavior Q casts when allies are untargetable will now successfully fire.

    E - Dazzle

    • Cast Behavior E casts when allies are untargetable will now successfully fire.
    • Tooltip Updated to include "Dazzle will not cast from Vanished allies".

    R - Cosmic Radiance

    • Cast Behavior R casts when allies are untargetable will now successfully fire.

    Riot

    We're smoothing out some of the rough edges in Taric's kit to allow him to shine a bit more. Way back in the day, Taric's W was adjusted to combat the popular Master Yi + Taric funnel strats. A consequence of this was that his spells would fizzle if they were cast at the same time that his bound ally became untargetable. We believe this harsh restriction to how his abilities function is no longer necessary given the existence of Role Quests, so we're partially reverting this change so that spells now work on untargetable allies, though we are still keeping an existing exemption on [E] Dazzle for champions that disappear on screen because the gameplay is too unclear (sorry, Master Yi).

  • 变弱

    封魔剑魂

    中单

    改动

    • QDamage 25 / 50 / 75 / 100 / 125 (+110% AD) → 25 / 50 / 75 / 100 / 125 (+105% AD)

    对比 16.20

    评分 70 → 65 -5 胜率 51.3% → 50.5%

    版本公告 1

    Q - Mortal Steel

    • Damage 25 / 50 / 75 / 100 / 125 (+110% AD) → 25 / 50 / 75 / 100 / 125 (+105% AD)

    Riot

    The last changes to Yone successfully got him to start considering crit in his first item purchases, but also put him at a somewhat unsustainable power level. We are giving him a moderate nerf to bring him down a bit.

  • 变弱

    元素女皇

    打野

    改动

    • QDamage 80 / 110 / 140 / 170 / 200 (+90% bonus AD) → 70 / 100 / 130 / 160 / 190 (+90% bonus AD)

    对比 16.20

    评分 34 → 27 -7 胜率 46.8% → 45.4%

    版本公告 1

    Q - Elemental Wrath / Edge of Ixtal

    • Damage 80 / 110 / 140 / 170 / 200 (+90% bonus AD) → 70 / 100 / 130 / 160 / 190 (+90% bonus AD)

    Riot

    Damage on Qiyana's Q turned out to be a lot more impactful than we anticipated, so we're partially reverting the buff we gave her back in 26.17.

  • 变弱

    披甲龙龟

    打野

    改动

    • WBonus Armor 27 / 32 / 37 / 42 / 47 (+30 - 60% Armor) → 25 / 30 / 35 / 40 / 45 (+30 - 50% Armor)
    • WBonus Magic Resistance 20 / 25 / 30 / 35 / 40 (+30 - 60% Magic Resistance) → 20 / 25 / 30 / 35 / 40 (+30 - 50% Magic Resistance)

    对比 16.20

    评分 89 → 80 -9 胜率 53.7% → 52.9%

    版本公告 2

    W - Defensive Ball Curl

    • Bonus Armor 27 / 32 / 37 / 42 / 47 (+30 - 60% Armor) → 25 / 30 / 35 / 40 / 45 (+30 - 50% Armor)
    • Bonus Magic Resistance 20 / 25 / 30 / 35 / 40 (+30 - 60% Magic Resistance) → 20 / 25 / 30 / 35 / 40 (+30 - 50% Magic Resistance)

    Riot

    While Nidalee's winrate has been borderline overpowered in the high skill levels, Rammus has been rolling over pretty much everyone else, so he's getting a light nerf too, ok?

  • 变弱

    麦林炮手

    下路

    改动

    • QAttack Speed 60 / 75 / 90 / 105 / 120% → 40 / 60 / 80 / 100 / 120%

    对比 16.20

    评分 66 → 56 -10 胜率 50.7% → 49.4%

    版本公告 1

    Q - Rapid Fire

    • Attack Speed 60 / 75 / 90 / 105 / 120% → 40 / 60 / 80 / 100 / 120%

    Riot

    Tristana's early laning has devolved a bit into "Level 1 press [Q] and just auto attack to take complete control of the lane", which is a pretty low gameplay and off flavor way for her to succeed. We're hitting her early [Q] attack speed so she'll have to work a bit harder before jumping on her foes.

间接加强与削弱

装备

  • Bastion Breaker

    • Lethality 22 → 18
    • Shaped Charge Damage 50 Melee + 1.5/Lethality / 25 Ranged + 0.75/Lethality → 40 Melee + 1.5/Lethality / 20 Ranged + 0.75/Lethality
    • Sabotage Duration 90s → Infinite
    • Sabotage Duration Context This is how long you have to use the bonus damage against objectives.
  • Dawncore

    • Ability Power per 100% Base Mana Regeneration 10 → 15
  • Gluttonous Greaves

    削弱
    • Total Cost 1000g → 1100g
  • Hubris

    • Base Bonus Attack Damage 12 → 15 Melee / 10 Ranged
    • Bonus Attack Damage per Stack 3 → 3 Melee / 2 Ranged
  • Atma's Impaler

    加强
    • crit chance 0.15 → 0.18
  • Immortal Path

    削弱
    • total gold 1000 → 1100
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