Outer Cone Bonus Damage6 / 6.5 / 7 / 7.5 / 8% (+2.5% per 100 bonus Attack Damage) Target Maximum Health→ 7 / 7.5 / 8 / 8.5 / 9% (+2.5% per 100 bonus Attack Damage) Target Maximum Health
Riot
With roaming supports all the rage, Camille has been queen. We are simultaneously looking to nerf her support roaming power while keeping or (hopefully) actually buffing her top lane. This means trading the raw all in power behind her passive shield early game in favor of significantly lowered cooldowns for better repeatable trading.
Total Armor and Magic Resistance12%, doubled below 40% Maximum Health→ 16%, doubled below 40% Maximum Health
Riot
Poppy is meant to be a tank whose gameplay has leaned too far into early game snowball fighter, to the point she's choosing Hail of Blades and Sundered Sky over more tank runes and items. We're looking to shift power out of her early game AD fighter pattern and enable her tank pattern by significantly increasing her scaling with durability and giving her enough mana growth that sustained combat doesn't immediately run her out of resources.
RTrue Form Total Attack Speed5 / 15 / 25%→ 6 / 13 / 20%
Opis patcha 3
Base Stats
Health Growth110→ 105
R - Endless Banquet
True Form Total Attack Speed5 / 15 / 25%→ 6 / 13 / 20%
NoweTrue Form Remora Indicator Resource bar now turns purple when True Form can spawn Remora
Riot
Bel'Veth has come out with the scaling curve of Kayle and Aurelion Sol. Her power is rapidly growing across all skill brackets and given her early game is already quite weak, we've opted to make her late game a bit less sharp.
We are continuing to monitor Azir, especially as players continue to pick up Press The Attack as his optimal keystone. For now however, we are going to give him a moderate buff to his laning to help him out.
PassiveHealing On Champions50% post-mitigation, capped to 10-25 (based on level) (+6.5% AP)→ 67% post-mitigation, capped to 12-40 (based on level) (+7% AP)
Opis patcha 1
Passive - A Thousand Cuts
Healing On Champions50% post-mitigation, capped to 10-25 (based on level) (+6.5% AP)→ 67% post-mitigation, capped to 12-40 (based on level) (+7% AP)
Riot
Gwen has remained slightly weak since her nerfs earlier this year. We are buffing her passive sustain back up towards where it has previously been, which should help her be a powerful threat in some of her stronger matchups without making her feel uncounterable.
With the reshape to Hextech Rocketbelt to prevent it from becoming the ubiquitous mage legendary, Kennen came out behind the pack. We are buffing him to compensate, making sure he is rewarded well when he does find the right flanks for those huge team-deleting ults.
QStacks3, increased to 12 on champions / large minions / monsters→ 4, increased to 10 on champions / large minions / monsters
Opis patcha 1
Q - Siphoning Strike
Stacks3, increased to 12 on champions / large minions / monsters→ 4, increased to 10 on champions / large minions / monsters
Riot
Nasus has been a distinct jungle pick that we think is pretty exciting to see; however his top lane has lagged very far behind. We are adjusting his Q stack generation to bring these two roles closer to each other in raw power.