League of Legends Illaoi ARAM build
Tier B · 51 #108 ARAM Patch 16.21
Illaoi ARAM build
- won
- 49.9%
- games
- 1,951
- Win impact
- -0.1

Primary row 1Presence of Mind
Full pages players ran
Full pages players ran| Choice | Picked | Won |
|---|
        Conqueror, Presence of Mind, Legend: Haste, Last Stand, Conditioning, Revitalize, Adaptive Force, Adaptive Force, Health Scaling | 29% | 48.1% |
|---|
        Grasp of the Undying, Demolish, Conditioning, Overgrowth, Legend: Haste, Triumph, Adaptive Force, Adaptive Force, Health Scaling | 28% | 53.6% |
|---|
        Conqueror, Triumph, Legend: Haste, Last Stand, Treasure Hunter, Taste of Blood, Adaptive Force, Adaptive Force, Health Scaling | 20% | 52.7% |
|---|
        Conqueror, Presence of Mind, Legend: Alacrity, Coup de Grace, Treasure Hunter, Taste of Blood, Adaptive Force, Adaptive Force, Health Scaling | 4% | 49.3% |
|---|
        Grasp of the Undying, Demolish, Bone Plating, Overgrowth, Treasure Hunter, Taste of Blood, Adaptive Force, Adaptive Force, Health Scaling | 1% | - |
|---|

Primary row 2Legend: Haste
Full pages players ran
Full pages players ran| Choice | Picked | Won |
|---|
        Conqueror, Presence of Mind, Legend: Haste, Last Stand, Conditioning, Revitalize, Adaptive Force, Adaptive Force, Health Scaling | 29% | 48.1% |
|---|
        Grasp of the Undying, Demolish, Conditioning, Overgrowth, Legend: Haste, Triumph, Adaptive Force, Adaptive Force, Health Scaling | 28% | 53.6% |
|---|
        Conqueror, Triumph, Legend: Haste, Last Stand, Treasure Hunter, Taste of Blood, Adaptive Force, Adaptive Force, Health Scaling | 20% | 52.7% |
|---|
        Conqueror, Presence of Mind, Legend: Alacrity, Coup de Grace, Treasure Hunter, Taste of Blood, Adaptive Force, Adaptive Force, Health Scaling | 4% | 49.3% |
|---|
        Grasp of the Undying, Demolish, Bone Plating, Overgrowth, Treasure Hunter, Taste of Blood, Adaptive Force, Adaptive Force, Health Scaling | 1% | - |
|---|

Primary row 3Last Stand
Full pages players ran
Full pages players ran| Choice | Picked | Won |
|---|
        Conqueror, Presence of Mind, Legend: Haste, Last Stand, Conditioning, Revitalize, Adaptive Force, Adaptive Force, Health Scaling | 29% | 48.1% |
|---|
        Grasp of the Undying, Demolish, Conditioning, Overgrowth, Legend: Haste, Triumph, Adaptive Force, Adaptive Force, Health Scaling | 28% | 53.6% |
|---|
        Conqueror, Triumph, Legend: Haste, Last Stand, Treasure Hunter, Taste of Blood, Adaptive Force, Adaptive Force, Health Scaling | 20% | 52.7% |
|---|
        Conqueror, Presence of Mind, Legend: Alacrity, Coup de Grace, Treasure Hunter, Taste of Blood, Adaptive Force, Adaptive Force, Health Scaling | 4% | 49.3% |
|---|
        Grasp of the Undying, Demolish, Bone Plating, Overgrowth, Treasure Hunter, Taste of Blood, Adaptive Force, Adaptive Force, Health Scaling | 1% | - |
|---|



Offence shardAdaptive Force
Full pages players ran
Full pages players ran| Choice | Picked | Won |
|---|
        Conqueror, Presence of Mind, Legend: Haste, Last Stand, Conditioning, Revitalize, Adaptive Force, Adaptive Force, Health Scaling | 29% | 48.1% |
|---|
        Grasp of the Undying, Demolish, Conditioning, Overgrowth, Legend: Haste, Triumph, Adaptive Force, Adaptive Force, Health Scaling | 28% | 53.6% |
|---|
        Conqueror, Triumph, Legend: Haste, Last Stand, Treasure Hunter, Taste of Blood, Adaptive Force, Adaptive Force, Health Scaling | 20% | 52.7% |
|---|
        Conqueror, Presence of Mind, Legend: Alacrity, Coup de Grace, Treasure Hunter, Taste of Blood, Adaptive Force, Adaptive Force, Health Scaling | 4% | 49.3% |
|---|
        Grasp of the Undying, Demolish, Bone Plating, Overgrowth, Treasure Hunter, Taste of Blood, Adaptive Force, Adaptive Force, Health Scaling | 1% | - |
|---|

Flex shardAdaptive Force
Full pages players ran
Full pages players ran| Choice | Picked | Won |
|---|
        Conqueror, Presence of Mind, Legend: Haste, Last Stand, Conditioning, Revitalize, Adaptive Force, Adaptive Force, Health Scaling | 29% | 48.1% |
|---|
        Grasp of the Undying, Demolish, Conditioning, Overgrowth, Legend: Haste, Triumph, Adaptive Force, Adaptive Force, Health Scaling | 28% | 53.6% |
|---|
        Conqueror, Triumph, Legend: Haste, Last Stand, Treasure Hunter, Taste of Blood, Adaptive Force, Adaptive Force, Health Scaling | 20% | 52.7% |
|---|
        Conqueror, Presence of Mind, Legend: Alacrity, Coup de Grace, Treasure Hunter, Taste of Blood, Adaptive Force, Adaptive Force, Health Scaling | 4% | 49.3% |
|---|
        Grasp of the Undying, Demolish, Bone Plating, Overgrowth, Treasure Hunter, Taste of Blood, Adaptive Force, Adaptive Force, Health Scaling | 1% | - |
|---|

Defence shardHealth Scaling
Full pages players ran
Full pages players ran| Choice | Picked | Won |
|---|
        Conqueror, Presence of Mind, Legend: Haste, Last Stand, Conditioning, Revitalize, Adaptive Force, Adaptive Force, Health Scaling | 29% | 48.1% |
|---|
        Grasp of the Undying, Demolish, Conditioning, Overgrowth, Legend: Haste, Triumph, Adaptive Force, Adaptive Force, Health Scaling | 28% | 53.6% |
|---|
        Conqueror, Triumph, Legend: Haste, Last Stand, Treasure Hunter, Taste of Blood, Adaptive Force, Adaptive Force, Health Scaling | 20% | 52.7% |
|---|
        Conqueror, Presence of Mind, Legend: Alacrity, Coup de Grace, Treasure Hunter, Taste of Blood, Adaptive Force, Adaptive Force, Health Scaling | 4% | 49.3% |
|---|
        Grasp of the Undying, Demolish, Bone Plating, Overgrowth, Treasure Hunter, Taste of Blood, Adaptive Force, Adaptive Force, Health Scaling | 1% | - |
|---|
EQW
SkillsE > Q > W
Levels 1 to 18
- 1Q
- 2W
- 3E
- 4E
- 5E
- 6R
- 7E
- 8Q
- 9E
- 10Q
- 11R
- 12Q
- 13Q
- 14W
- 15W
- 16R
- 17W
- 18W
- Q
- W
- E
- E
- E
- R
- E
- Q
- E
- Q
- R
- Q
- Q
- W
- W
- R
- W
- W
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