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League of Legends Patch 16.10

Buffy a nerfy

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  • Galio

    Buff

    Změny

    • QMana Cost 70 / 75 / 80 / 85 / 90 → 60 / 65 / 70 / 75 / 80
    • ETotal Damage 90 / 130 / 170 / 210 / 250 (+90% AP) → 100 / 135 / 170 / 205 / 240 (+100% AP)
    Poznámky k patchi 3

    Q - Winds of War

    • Mana Cost 70 / 75 / 80 / 85 / 90 → 60 / 65 / 70 / 75 / 80

    E - Justice Punch

    • Total Damage 90 / 130 / 170 / 210 / 250 (+90% AP) → 100 / 135 / 170 / 205 / 240 (+100% AP)

    R - Hero's Entrance

    • NovéTotal Damage Now scales with 100% bonus magic resistance

    Riot

    Our favorite Demacian colossus has been quite sad between the removal of Phase Rush and the mid role quest adjustments. We're flipping the script and helping him deliver justice by reducing some of his mana costs and tuning up the reward for a well-aimed Justice Punch. His ultimate is also lacking a bit of oomph in the damage department with how epic it is, so we're helping it scale with his signature stat!

  • Lee Sin

    Buff

    Změny

    • WShield 70 / 115 / 160 / 205 / 250 (+80% AP) → 60 / 105 / 150 / 195 / 240 (+ 80% AP)
    • WFlat Cooldown 12s when used on non-champions and 6 when used on champions → 7s at all points
    Poznámky k patchi 5

    W - Safeguard

    • Shield 70 / 115 / 160 / 205 / 250 (+80% AP) → 60 / 105 / 150 / 195 / 240 (+ 80% AP)
    • Flat Cooldown 12s when used on non-champions and 6 when used on champions → 7s at all points
    • NovéShield on non-champions Lee Sin gets his shield when jumping to a minion or ward

    E - Tempest

    • Magic Damage 35 / 60 / 85 / 110 / 135 (100% AD) → 35 / 60 / 85 / 110 / 135 (90% AD)

    R - Dragon's Rage

    • NovéUnconditional Collateral A champion's body will continue to fly, knock up, and do damage even if killed mid-flight

    Riot

    Over time, Lee Sin has watched as other champs surpass him in both flair and mobility. We are looking to give him more opportunities to use the tools that allow him to fly around the map while making sure his high moments truly feel like such at all moments in the game.

  • Quinn

    Buff

    Změny

    • NovéBonus Monster Damage 50
    • NovéQBonus Monster Damage Now deals 50% increased damage to monsters
    Poznámky k patchi 3

    P - Harrier

    • NovéBonus Monster Damage 50

    Q - Blinding Assault

    • NovéBonus Monster Damage Now deals 50% increased damage to monsters

    R - Behind Enemy Lines

    • Mana Cost 100 / 50 / 0 → 50 / 25 / 0

    Riot

    Quinn has been struggling in the top lane environment due to a number of system changes across 2026. We're looking to let her impact the map with her unique ultimate as a laner by reducing her high mana barrier and also want to open the door (bush?) to the jungle. We're excited to see if she can thrive as a natural predator in the jungle, and see if she and Valor can prey on the latest new jungler we introduced, Fizz (birds like fish)!

  • Anivia

    Nerf

    Změny

    • Base Armor 21 → 19
    • Armor Growth 4.5 → 4.1
    Poznámky k patchi 2

    Base Stats

    • Base Armor 21 → 19
    • Armor Growth 4.5 → 4.1

    Riot

    The Ice Birb has been strong for quite some time, icing out opponents in top, mid, and support without much build or playstyle differentiation, which is why we're opting for base stat adjustments. While the change will impact her across roles, we're targeting her durability to allow for more all-in windows to crack the egg in top lane in particular.

  • Shyvana

    Nerf

    Změny

    • Health per level 100 → 95
    • WCooldown 13 / 12 / 11 / 10 / 9 → 13 / 12.25 / 11.5 / 10.75 / 10
    Poznámky k patchi 3

    Base Stats

    • Health per level 100 → 95

    W - Inferno Aegis

    • Cooldown 13 / 12 / 11 / 10 / 9 → 13 / 12.25 / 11.5 / 10.75 / 10
    • Shield 75 / 95 / 115 / 135 / 155 (+12% bonus health) → 60 / 80 / 100 / 120 / 140 (+12% bonus health)

    Riot

    With the introduction of the most recent Shyvana changes, players have been finding success building more health and ability haste. As such, we're looking to bring a bit of her innate defensive capabilities down to make taking down this dragon a bit more reasonable.

  • Změny

    • QTarget Max Health Damage 2 / 3 / 4 / 5 / 6% → 4 / 4.5 / 5 / 5.5 / 6%
    • QBonus Monster Damage 125 → 75
    Poznámky k patchi 4

    Q - Cunning Sweep / Sundering Slam

    • Target Max Health Damage 2 / 3 / 4 / 5 / 6% → 4 / 4.5 / 5 / 5.5 / 6%
    • Bonus Monster Damage 125 → 75

    R - Public Execution

    • Healing Percentage 10 / 12.5 / 15% → 15 / 17.5 / 20%
    • Healing Effectiveness vs Monsters 40% → 25%

    Riot

    After getting to see the impact of last patch's ultimate nerfs, they've been very effective at increasing counterplay at high skill levels. However, we still see an opportunity to shift some power from jungle into top while promoting a bruiser playstyle. As a result, we're giving her some better early power, while keeping her jungle clear and general lategame potential the same.

  • Změny

    • QTotal Damage 110 / 117.5 / 125 / 132.5 / 140% AD → 110 / 115 / 120 / 125 / 130% AD
    Poznámky k patchi 1

    Q - Ranger's Focus

    • Total Damage 110 / 117.5 / 125 / 132.5 / 140% AD → 110 / 115 / 120 / 125 / 130% AD

    Riot

    As one of our premier utility ADCs, Ashe is pumping out a bit too much damage. We're giving her a minor nerf to her Q damage so she can't have the best of both worlds.

  • Změny

    • QMinimum Bonus Physical Damage 30 / 45 / 60 / 75 / 90 (+ 40% bonus AD) - → 30 / 42.5 / 55 / 67.5 / 80 (+ 40% bonus AD)
    • QMaximum Bonus Physical Damage 60 / 90 / 120 / 450 / 180 (+ 140% bonus AD) → 60 / 85 / 110 / 135 / 160 (+ 140% bonus AD)
    Poznámky k patchi 3

    Q - Darkin Daggers

    • Minimum Bonus Physical Damage 30 / 45 / 60 / 75 / 90 (+ 40% bonus AD) - → 30 / 42.5 / 55 / 67.5 / 80 (+ 40% bonus AD)
    • Maximum Bonus Physical Damage 60 / 90 / 120 / 450 / 180 (+ 140% bonus AD) → 60 / 85 / 110 / 135 / 160 (+ 140% bonus AD)

    R - Hounds' Pursuit

    • Physical Damage 150 / 250 / 350 (120% bonus AD ) + 15 / 25 / 35 (+12% bonus AD) per packmate → 150 / 225 / 300 (120% bonus AD) + 15 / 22.5 / 30 ( +12% bonus AD) per packmate

    Riot

    Naafiri has been top dog for a while now in both mid and jungle. We are looking to tame some of her power by reducing her damage output a bit.

  • Změny

    • Base AD 60 → 58
    • QDamage 60 / 75 / 90 / 105 / 120 (+130% bonus AD) → 60 / 70 / 80 / 90 / 100 (+130% bonus AD)
    Poznámky k patchi 5

    Base Stats

    • Base AD 60 → 58

    Q - Super Scorcher Breath

    • Damage 60 / 75 / 90 / 105 / 120 (+130% bonus AD) → 60 / 70 / 80 / 90 / 100 (+130% bonus AD)
    • Crit Increase 50% (+15% from Infinity Edge) → 75% (+22.5% from Infinity Edge)

    W - Achooo!

    • Explosion Physical Damage 10 - 110 (+65% bonus AD) (+80% AP) → 10 - 110 (+50% bonus AD) (+80% AP)

    R -MMOOOMMMM!

    • Damage 200 / 300 / 400 (+110% bonus AD) → 150 / 250 / 350 (+100% bonus AD)

    Riot

    Smolder's early game has been bolstered significantly after gaining access to Deathfire Touch. While we're nerfing DFT, we still expect it to be his best keystone, so we're also tapping him down to compensate. Update: Smolder continued to skyrocket in winrate this patch despite the previous nerfs as players adapted builds. We're nerfing him again and will continue to monitor his performance after the Black Cleaver and Deathfire Touch interaction is changed in the next patch.

  • Změny

    • WClone Damage 30 / 35 / 40 / 45 / 50% → 40 / 45 / 50 / 55 / 60%
    • WClone Duration 3.25 → 4
    Poznámky k patchi 3

    W - Warrior Trickster

    • Clone Damage 30 / 35 / 40 / 45 / 50% → 40 / 45 / 50 / 55 / 60%
    • Clone Duration 3.25 → 4

    E - Nimbus Strike

    • Bonus Attack Speed 35 / 40 / 45 / 50 / 55% → 40 / 45 / 50 / 55 / 60%

    Riot

    Across roles, Wukong has been struggling to find success as of late. We're looking to help him turn things around by empowering his trickster playstyle to reward clever and creative uses of his clones.

  • Zed

    Změny

    • Max Health Damage 6 / 8 / 10% → 5 / 7.5 / 10%
    • EDamage 70 / 95 / 120 / 145 / 170 (+80% bonus AD) → 70 / 92.5 / 115 / 137.5 / 160 (+70% bonus AD)
    Poznámky k patchi 2

    P - Contempt for the Weak

    • Max Health Damage 6 / 8 / 10% → 5 / 7.5 / 10%

    E - Shadow Slash

    • Damage 70 / 95 / 120 / 145 / 170 (+80% bonus AD) → 70 / 92.5 / 115 / 137.5 / 160 (+70% bonus AD)

    Riot

    Zed has soared in power along with huge spikes in pickrate with Season 2's changes, and we think he's still going to be extremely solid despite systemic nerfs. We'd like to preserve his identity as a strong laner, but hit some of his most guaranteed damage.

  • Změny

    • QBase Damage 21 / 24 / 27 / 30 / 33 → 22 / 26 / 30 / 34 / 38
    • QExcess attack speed conversion to AD 50% → 60%
    Poznámky k patchi 3

    Q - Burst Fire

    • Base Damage 21 / 24 / 27 / 30 / 33 → 22 / 26 / 30 / 34 / 38
    • Excess attack speed conversion to AD 50% → 60%

    R - Lightning Crash

    • [BUGFIX] Overcharged duration Attacks during R currently extend the R duration by 1.5s. Changing that to 2.5s to match the new Hypercharged MS stack duration.

    Riot

    Zeri's new direction and feel have seemed really promising across tiers, but with her winrate being lower as players take time to adjust their playstyle and itemization (looking at you Stormrazor, not looking at you Shiv!). We want to make Zeri speed gaming more accessible!

Předměty

  • Doran's Bow

    Buff
    • Attack Damage 6 → 8
  • Doran's Helm

    Buff
    • Health 110 → 140
  • Gluttonous Greaves / Immortal Path

    • Total Cost 950g → 1000g
    • Slay - Omnivamp Per Stack 1% per takedown, up to 6 stacks max → .6% per takedown, up to 10 stacks max
  • Lich Bane

    Buff
    • AP ratio 40% AP → 45% AP
    • Movespeed 4% → 6%
  • Voltaic Cyclosword

    Nerf
    • Total Cost 2900g → 3000g
  • Gluttonous Greaves

    Nerf
    • total gold 950 → 1000
  • Immortal Path

    Nerf
    • total gold 950 → 1000
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